[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000048] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008435] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008468] Using writeable configuration source: "/tmp/tmp.P41bN2ju46/springsettings.1638341.cfg" [t=00:00:00.014422] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014469] ============== ============== [t=00:00:00.014480] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014490] [t=00:00:00.014499] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014508] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014517] Use "none" to disable the default log sections. [t=00:00:00.014526] ============== ============== [t=00:00:00.014535] ============== ============== [t=00:00:00.014588] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014599] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014608] ROAM = 2 [t=00:00:00.014618] RotateLogFiles = 1 [t=00:00:00.014627] TeamHighlight = 0 [t=00:00:00.014637] ============== ============== [t=00:00:00.014647] ============== ============== [t=00:00:00.014656] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.014665] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014675] Compiler Version: gcc-11.1.0 [t=00:00:00.014697] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014873] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014887] Binary Word Size: 64-bit (native) [t=00:00:00.014896] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014905] Physical CPU Cores: 1 [t=00:00:00.014914] Logical CPU Cores: 1 [t=00:00:00.014923] ============== ============== [t=00:00:00.014986] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014996] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015005] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015014] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015023] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.062698] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.062726] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.062752] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.062780] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.062801] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.062810] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.062879] [GR::LogVersionInfo] [t=00:00:00.062890] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.062898] GL version : [t=00:00:00.062905] GL vendor : [t=00:00:00.062913] GL renderer : [t=00:00:00.062920] GLSL version: [t=00:00:00.062928] GLEW version: spring headless stub GLEW version [t=00:00:00.062935] GPU memory : unknown [t=00:00:00.062943] SDL swap-int: 0 [t=00:00:00.062951] SDL driver : headless stub [t=00:00:00.062958] [t=00:00:00.062966] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.062973] GLSL shader support : 0 [t=00:00:00.062981] GL4 support : 0 [t=00:00:00.062988] FBO extension support : 0 [t=00:00:00.062996] NVX GPU mem-info support : 0 [t=00:00:00.063026] ATI GPU mem-info support : 0 [t=00:00:00.063034] NPOT-texture support : 1 (0) [t=00:00:00.063042] S3TC/DXT1 texture support : 0/0 [t=00:00:00.063050] texture query-LOD support : 1 (0) [t=00:00:00.063057] MSAA frame-buffer support : 0 (0) [t=00:00:00.063065] Z-buffer depth : 16 (-) [t=00:00:00.063073] primitive-restart support : 0 (0) [t=00:00:00.063080] clip-space control support: 0 (0) [t=00:00:00.063088] seamless cube-map support : 0 (0) [t=00:00:00.063095] frag-depth layout support : 0 (0) [t=00:00:00.063103] persistent maps support : 0 (0) [t=00:00:00.063110] explicit attribs location : 0 (0) [t=00:00:00.063118] multi draw indirect : 0 (-) [t=00:00:00.063125] array textures : 0 (-) [t=00:00:00.063133] [t=00:00:00.063141] max. FBO samples : -1 [t=00:00:00.063148] max. FS/program texture slots : 8/8 [t=00:00:00.063156] max. texture size : 2048 [t=00:00:00.063166] max. texture anisotropy level : 0.000000 [t=00:00:00.063174] max. vec4 varyings/attributes : 0/0 [t=00:00:00.063181] max. draw-buffers : 0 [t=00:00:00.063189] max. rec. indices/vertices : 0/0 [t=00:00:00.063196] max. uniform buffer-bindings : 0 [t=00:00:00.063204] max. uniform block-size : 0KB [t=00:00:00.063211] max. storage buffer-bindings : 0 [t=00:00:00.063218] max. storage block-size : 0MB [t=00:00:00.063226] [t=00:00:00.063233] enable AMD-hacks : 0 [t=00:00:00.063241] compress MIP-maps: 0 [t=00:00:00.063811] [GR::UpdateGLConfigs] [t=00:00:00.063833] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.063846] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.063856] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.063866] [GR::InitGLState] [t=00:00:00.063876] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.262238] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.280125] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.286180] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.286703] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.286726] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.286741] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.800699] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.804856] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.837446] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.837729] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.854310] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.855422] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.856463] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.868298] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f70ec01ee50 (SpringVFS) global=(nil) (null) [t=00:00:00.868325] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.873813] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.873841] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.873852] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.873863] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.874510] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1078 MB [t=00:00:00.941381][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.941964][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.942087][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1638341/replay.sdfz" for game data... [t=00:00:01.111442][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.120181][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.120353][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.124149][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.124178][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 182ms [t=00:00:01.124577][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.185458][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a6d5438000] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.186978][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.189425][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.189909][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a6d5438000] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.191067][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.201315][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.201745][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.213625][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms [t=00:00:01.214000][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.228586][f=-000001] forceSingleThreaded, false [t=00:00:01.627876][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.628524][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.628637][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.628696][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.628749][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.628802][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.629989][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.630501][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.631028][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.633965][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.636087][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.638388][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.638417][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.638923][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.648194][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.650500][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.651547][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.651849][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.652749][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.652809][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.316179][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.319333][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.501655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.548986][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:03.614285][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1296ms [t=00:00:03.618073][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.976731][f=-000001] Loading UnitDefs_posts [t=00:00:04.130718][f=-000001] Loading FeatureDefs_posts [t=00:00:04.154456][f=-000001] Loading WeaponDefs_posts [t=00:00:04.178430][f=-000001] Loading ArmorDefs_posts [t=00:00:04.199699][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 557ms [t=00:00:04.254905][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 638ms [t=00:00:04.254946][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.711648][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.719108][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:04.719133][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.719450][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.720838][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.724097][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.351707][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.483738][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.607949][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.610179][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.610205][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.296788][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [t=00:00:06.296821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.422807][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [t=00:00:06.422867][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.449796][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [t=00:00:07.318489][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.342684][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.358109][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.399334][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.315743][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.332483][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.332515][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.333963][f=-000001] InfoTexture: legacy [t=00:00:14.333983][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.336288][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.015806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.026178][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:15.026207][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.028037][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.283626][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.285502][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.582859][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.675114][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.686875][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.686907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.687594][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.551623][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.564767][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.565748][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.756263][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:16.758217][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.758238][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.797474][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.797531][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.797542][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:16.797922][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:16.797940][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.797951][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.797961][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7d1 [t=00:00:16.808999][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.809047][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.809057][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:16.809067][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:16.809077][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.809087][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.809097][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7e1 [t=00:00:16.809108][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a6da618bb0 has BLOCKSIZE 1 [t=00:00:16.817626][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.817657][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.817668][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:16.817678][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:16.817688][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.817698][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d537 [t=00:00:16.822303][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d537 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-4ba3d537.zip" (exists=1) [t=00:00:16.823901][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.832386][f=-000001] Path cache (48, 64) initialized. [t=00:00:16.832417][f=-000001] Path cache (48, 64) initialized. [t=00:00:16.838062][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.838081][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.838092][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:16.838103][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:16.838113][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.838122][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d547 [t=00:00:17.073224][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d547 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-4ba3d547.zip" (exists=1) [t=00:00:17.074130][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.076135][f=-000001] Path cache (24, 32) initialized. [t=00:00:17.076159][f=-000001] Path cache (24, 32) initialized. [t=00:00:17.076187][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (317ms, checksum 1fd4fcd6)" [t=00:00:17.076417][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.076434][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.076445][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.170621][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 45ms [t=00:00:17.171157][f=-000001] Synced LuaRules: starting loading [t=00:00:17.847812][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:19.422136][f=-000001] Map Terrain Generation [t=00:00:19.422173][f=-000001] Random Seed, 2877434 [t=00:00:19.422187][f=-000001] Wave generation complete [t=00:00:19.423965][f=-000001] Draw points, 9, factor, 0.99512959 [t=00:00:19.452463][f=-000001] Voronoi generation complete [t=00:00:19.454295][f=-000001] Terrain structure complete [t=00:00:20.209200][f=-000001] Edge processing complete [t=00:00:20.209235][f=-000001] ApplyLineDistanceFunc [t=00:00:22.328772][f=-000001] Tier propagation complete [t=00:00:23.317505][f=-000001] Height application complete [t=00:00:36.821044][f=-000001] Smoothing complete [t=00:00:38.054681][f=-000001] Map terrain complete [t=00:00:39.585866][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:39.644422][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:40.309146][f=-000001] Synced LuaRules: finished loading [t=00:00:40.354581][f=-000001] Unsynced LuaRules: starting loading [t=00:00:40.732766][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:41.081982][f=-000001] Unsynced LuaRules: finished loading [t=00:00:41.189495][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:41.193163][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:41.194198][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:41.194216][f=-000001] LuaSocket Support: enabled [t=00:00:41.212784][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:41.298875][f=-000001] localWidgets, nil, true, true [t=00:00:41.301352][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:41.301372][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:41.314890][f=-000001] USE_OLD_CHILI [t=00:00:41.616134][f=-000001] Loading last game win data [t=00:00:41.616165][f=-000001] Resetting win data [t=00:00:41.616219][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:41.616232][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:41.616243][f=-000001] Player and team counts match, continuing [t=00:00:41.616257][f=-000001] thelegened was in last game but is now absent, resetting scores [t=00:00:41.725074][f=-000001] CAS: GLSL not supported. [t=00:00:41.743285][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:41.743329][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:41.811128][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:42.440852][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:42.990221][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:43.190089][f=-000001] forceSingleThreaded, false [t=00:00:43.727130][f=-000001] Loaded API widget: Cluster Detection [t=00:00:43.727349][f=-000001] Loaded API widget: Hacky version fix [t=00:00:43.728038][f=-000001] Loaded API widget: Shared Functions [t=00:00:43.728244][f=-000001] Loaded API widget: i18n [t=00:00:43.728620][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:43.729212][f=-000001] Loaded API widget: Win Counter [t=00:00:43.729536][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:43.849843][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:43.850212][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:43.850414][f=-000001] Loaded API widget: CommandInsert [t=00:00:44.116843][f=-000001] Loaded API widget: Chili Framework [t=00:00:44.118095][f=-000001] Loaded API widget: Lups [t=00:00:44.118323][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:44.118701][f=-000001] Loaded widget: Chili Highlight [t=00:00:44.119077][f=-000001] Loaded widget: Save/Load API [t=00:00:44.119386][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:44.119670][f=-000001] Loaded widget: Draw After Chili [t=00:00:44.120026][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:44.123407][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:44.124657][f=-000001] Loaded DecalsDrawer: off [t=00:00:44.124674][f=-000001] Ground-decal rendering is disabled! [t=00:00:44.124743][f=-000001] Set maximum particles to: 0 [t=00:00:44.125336][f=-000001] Set UnitIconDist to 0 [t=00:00:44.223940][f=-000001] Loaded widget: EPIC Menu [t=00:00:44.249679][f=-000001] Loaded widget: Chili Minimap [t=00:00:44.251410][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:44.251706][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:44.252011][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:44.254530][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:44.254913][f=-000001] Deferred Rendering requires shader support! [t=00:00:44.255353][f=-000001] Loaded widget: Deferred rendering [t=00:00:44.255684][f=-000001] Mexspot Fetcher fetching [t=00:00:44.256021][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:44.256374][f=-000001] Team highlighting: Disabled [t=00:00:44.256777][f=-000001] Loaded widget: Teamhighlight option [t=00:00:44.257362][f=-000001] Loaded widget: Local Team Colors [t=00:00:44.257824][f=-000001] Loaded widget: Display Keys 2 [t=00:00:44.258249][f=-000001] Loaded widget: Save Game Menu [t=00:00:44.258474][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:44.258724][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:44.258992][f=-000001] Loaded widget: One click weapon handler [t=00:00:44.259337][f=-000001] highlightUnitShader no GL4 support [t=00:00:44.259648][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:44.260388][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:44.260751][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:44.260765][f=-000001] Using fallback unit outlines [t=00:00:44.260967][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:44.261394][f=-000001] Loaded widget: Selection Modkeys [t=00:00:44.270250][f=-000001] Loaded widget: Chili Global Commands [t=00:00:44.271593][f=-000001] Loaded widget: Outline No Shader [t=00:00:44.272158][f=-000001] Loaded widget: Guard Remove [t=00:00:44.272492][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:44.318289][f=-000001] Loaded widget: HealthBars [t=00:00:44.318952][f=-000001] Loaded widget: Noises [t=00:00:44.319379][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:44.319870][f=-000001] Loaded widget: Unit Icons [t=00:00:44.323435][f=-000001] Loaded widget: Chili Vote Display [t=00:00:44.324216][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:44.324795][f=-000001] Loaded widget: BuildETA [t=00:00:44.325269][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:44.325688][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:44.325717][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1638341/events.log [t=00:00:44.329814][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:44.330293][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:44.330800][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:44.331263][f=-000001] Loaded widget: EndGame Stats [t=00:00:44.331514][f=-000001] Loaded widget: Objectives [t=00:00:44.335864][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:44.337957][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:44.338381][f=-000001] Loaded widget: EndGame APM stats [t=00:00:44.339089][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:44.339420][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:44.342317][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:44.342776][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:44.343201][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:44.343577][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:44.344291][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:44.344756][f=-000001] Loaded widget: Music Player v2 [t=00:00:44.344972][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:44.345368][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:44.345788][f=-000001] Loaded widget: Autoquit [t=00:00:44.346049][f=-000001] Loaded widget: Blast Radius [t=00:00:44.346500][f=-000001] Loaded widget: CameraShake [t=00:00:44.347402][f=-000001] Loaded widget: Cheat Sheet [t=00:00:44.360094][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:44.360555][f=-000001] EndGame Graph disabled [t=00:00:44.379423][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:44.379823][f=-000001] Loaded widget: Easy Facing [t=00:00:44.380088][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:44.380488][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:44.380741][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:44.401530][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:44.402100][f=-000001] Loaded widget: Ferry Points [t=00:00:44.402923][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:44.411702][f=-000001] Loaded widget: Context Menu [t=00:00:44.412216][f=-000001] Loaded widget: Darkening [t=00:00:44.412585][f=-000001] Loaded widget: Decloak Range [t=00:00:44.413022][f=-000001] Loaded widget: Decoration Handler [t=00:00:44.419678][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:44.420215][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:44.420425][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:44.420753][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:44.421079][f=-000001] Input grabbing is enabled! [t=00:00:44.421094][f=-000001] Input grabbing is enabled! [t=00:00:44.421192][f=-000001] Loaded widget: Grab Input [t=00:00:44.421652][f=-000001] Loaded widget: Haven Handler [t=00:00:44.422067][f=-000001] Loaded widget: Highlight Geos [t=00:00:44.422593][f=-000001] Loaded widget: In-game Guide [t=00:00:44.423311][f=-000001] Loaded widget: In-game Ignore [t=00:00:44.423614][f=-000001] Loaded widget: Keep Target [t=00:00:44.423988][f=-000001] Loaded widget: Local Widgets Config [t=00:00:44.424379][f=-000001] Loaded widget: MinimapEvents [t=00:00:44.424667][f=-000001] Loaded widget: Misc default command replacements [t=00:00:44.425053][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:44.425588][f=-000001] Loaded widget: Missile Silo Range [t=00:00:44.425857][f=-000001] Loaded widget: Mission Results Handler [t=00:00:44.426122][f=-000001] Loaded widget: Morph Finished notification [t=00:00:44.426392][f=-000001] Loaded widget: Orbit Command [t=00:00:44.426866][f=-000001] Loaded widget: Point Tracker [t=00:00:44.427148][f=-000001] Loaded widget: Raw Move Issue [t=00:00:44.427420][f=-000001] Loaded widget: ReclaimInfo [t=00:00:44.427943][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:44.428758][f=-000001] Loaded widget: Show selected unit range [t=00:00:44.429372][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:44.429948][f=-000001] Loaded widget: Simple Settings [t=00:00:44.430396][f=-000001] Loaded widget: Smart Bombers [t=00:00:44.430659][f=-000001] Loaded widget: SmoothCam [t=00:00:44.431168][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:44.431877][f=-000001] Loaded widget: Stereo3D [t=00:00:44.432149][f=-000001] Loaded widget: Stop Self-D [t=00:00:44.435489][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:44.435815][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:44.436678][f=-000001] Loaded widget: Camera Save Position [t=00:00:44.437439][f=-000001] Loaded widget: Command Alpha [t=00:00:44.438228][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:44.438943][f=-000001] Loaded widget: Ghost Site [t=00:00:44.440108][f=-000001] Loaded widget: Attack Warning [t=00:00:44.440479][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:44.441372][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:44.442773][f=-000001] Loaded widget: Auto Group [t=00:00:44.443865][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:44.444988][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:44.445393][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:44.448420][f=-000001] Loaded widget: Projectile Lights [t=00:00:44.449430][f=-000001] Loaded widget: Select Com at start [t=00:00:44.456365][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:44.457678][f=-000001] Loaded widget: Transport AI [t=00:00:44.625998][f=-000001] Loaded widget: Attack AoE [t=00:00:44.626541][f=-000001] Loaded widget: Icon Sets [t=00:00:44.627552][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:44.630066][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:44.635528][f=-000001] Loaded widget: Replay control buttons [t=00:00:44.635894][f=-000001] Loaded widget: Smooth Scroll [t=00:00:44.663720][f=-000001] Loaded widget: Unit Start State [t=00:00:44.664150][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:44.664389][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:44.665802][f=-000001] Loaded widget: PlanetWars Info [t=00:00:44.682455][f=-000001] Loaded widget: UnitShapes [t=00:00:44.683079][f=-000001] Loaded widget: Commands FX [t=00:00:44.683323][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:44.684050][f=-000001] : disabled for spectators [t=00:00:44.685063][f=-000001] Loaded widget: Stockpiler [t=00:00:44.685760][f=-000001] Loaded widget: Map Edge Extension [t=00:00:44.686070][f=-000001] Loaded widget: AllyCursors [t=00:00:44.686529][f=-000001] Loaded widget: Gadget Icons [t=00:00:44.687290][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:44.687753][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:44.689270][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:44.689657][f=-000001] Loaded widget: Selection Send [t=00:00:44.690026][f=-000001] Loaded widget: Shield Guard [t=00:00:44.690950][f=-000001] Loaded widget: State Icons [t=00:00:44.691416][f=-000001] : disabled for spectators [t=00:00:44.692775][f=-000001] Loaded widget: Building Starter [t=00:00:44.693220][f=-000001] : disabled for spectators [t=00:00:44.693874][f=-000001] Loaded widget: Cloaker Guard [t=00:00:44.694132][f=-000001] Loaded widget: LupsManager [t=00:00:44.694513][f=-000001] Loaded widget: Smoke Signals [t=00:00:44.695434][f=-000001] Loaded widget: Units on Fire [t=00:00:44.696156][f=-000001] Loaded widget: Newton Firezone [t=00:00:44.697064][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:44.698549][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:44.699152][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:44.699866][f=-000001] Loaded widget: Chili Docking [t=00:00:44.716817][f=-000001] Loaded widget: Chili Pro Console [t=00:00:44.725048][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:44.725708][f=-000001] Loaded widget: HUD Presets [t=00:00:44.726458][f=-000001] Loaded widget: Persistent Build Height [t=00:00:44.729130][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:44.729519][f=-000001] Loaded widget: Image Preloader [t=00:00:44.729935][f=-000001] Loaded widget: Custom Markers [t=00:00:44.734231][f=-000001] Loaded widget: Chili Core Selector [t=00:00:44.734685][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:44.734947][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:44.735814][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:44.736320][f=-000001] Loaded widget: Start Boxes [t=00:00:44.738135][f=-000001] Loaded widget: Select Keys [t=00:00:44.746778][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:44.747279][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:44.748020][f=-000001] Loaded widget: Pause Screen [t=00:00:44.748324][f=-000001] Loaded widget: Restricted Zones [t=00:00:44.748630][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:44.749348][f=-000001] Loaded widget: CustomFormations2 [t=00:00:44.749748][f=-000001] SetSunLighting [t=00:00:44.751483][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:44.764103][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:44.764524][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:44.764781][f=-000001] Loaded widget: Font Cache [t=00:00:44.765140][f=-000001] Lua garbage collection rate: 30/s [t=00:00:44.765176][f=-000001] Loaded widget: GC Control [t=00:00:44.769422][f=-000001] Loaded widget: Layout Handler [t=00:00:44.769858][f=-000001] Loaded widget: Text To Speech Control [t=00:00:44.772373][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:44.777314][f=-000001] Writing last game win data [t=00:00:44.782263][f=-000001] LuaUI v0.3 [t=00:00:44.970815][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:47.494273][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:47.851880][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13868, 0, 752, 94.9} allocedSize{int+, int-, ext}={1063274, 0, 1285136}, avgAllocTime{int+, int-, ext}={0.4864, 0.0000, 0.3750} [t=00:00:48.398851][f=-000001] Reclaim highlight: old engine version. [t=00:00:48.399988][f=-000001] Spectator mode. Widget removed. [t=00:00:48.413259][f=-000001] Spectator mode. Widget removed. [t=00:00:48.414475][f=-000001] Playback paused [t=00:00:48.414540][f=-000001] IsIsland, , false [t=00:00:48.419434][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:48.453217][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:48.568433][f=-000001] Opening demofile demos/1638341/replay.sdfz [t=00:00:48.568506][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:48.568879][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:48.568938][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:48.568952][f=-000001] -> Connection established (given id 2) [t=00:00:48.568983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d24f5afcdc59255623a14beebc215a707178bd99ac467614c010abddb22ab103effb25a2b53cc6048a72dd0c3f69cd9a774250b4f32dda223d54bc86bfebf38d" [t=00:00:48.568996][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:48.569011][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:48.569026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:48.569043][f=-000001] Speed set to 20.0 [server] [t=00:00:48.569055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a6f3b092e0,(nil)}][locale="C"]" [t=00:00:48.569068][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:48.584007][f=-000001] Switching to Overhead (TA) style camera [t=00:00:48.584036][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:51.867683][f=-000001] Beginning demo playback [t=00:00:51.875527][f=-000001] GameID: 6a007164867d7837c72b72efabaf379b [t=00:00:51.915003][f=-000001] Connection attempt from yanom [t=00:00:51.915053][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:51.916003][f=-000001] [0] Event [undefined]: yanom changed status [t=00:00:51.916230][f=-000001] -> Connection established (given id 1) [t=00:00:51.923278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d24f5afcdc59255623a14beebc215a707178bd99ac467614c010abddb22ab103effb25a2b53cc6048a72dd0c3f69cd9a774250b4f32dda223d54bc86bfebf38d" [t=00:00:51.923358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:51.939594][f=-000001] Connection attempt from Nitrous69 [t=00:00:51.939933][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:51.940021][f=-000001] [0] Event [undefined]: Nitrous69 changed status [t=00:00:51.940223][f=-000001] -> Connection established (given id 0) [t=00:00:52.167547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:52.175623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.267126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nitrous69" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:52.267174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nitrous69" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:52.762976][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanom" string="[Game::Load][lua{Rules,Gaia}={0x5631b23b79f0,(nil)}][locale="C"]" [t=00:00:52.943741][f=-000001] Allies: I choose: Jebediah Kerman! [t=00:00:56.987517][f=-000001] > Game will be force started in 60 seconds [t=00:00:57.771387][f=-000001] > SPRINGIE:User Nitrous69|tankheavyraid|1_2||False|||GB [t=00:00:57.839515][f=-000001] > SPRINGIE:User Nitrous69|tankheavyraid|1_2||False|||GB [t=00:00:58.002508][f=-000001] > Game will be force started in 40 seconds [t=00:00:58.319083][f=-000001] Player Nitrous69 left the game: timeout [t=00:00:58.319160][f=-000001] [0] Event [undefined]: Nitrous69 timed out [t=00:00:59.027545][f=-000001] > Game will be force started in 20 seconds [t=00:01:00.291231][f=-000001] [0] Event [3072,65.0066376,819.200012]: 0 finished unit Strike Commander [t=00:01:00.300802][f=-000001] [0] Event [1583,65.0115967,6566]: 1 finished unit Recon Commander [t=00:01:00.343847][f=0000000] [0] yanom, team: 1, elo:1982, userid: 117905 [t=00:01:00.343913][f=0000000] [0] Nitrous69, team: 0, elo:1500, userid: 579705 [t=00:01:00.343947][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:00.358977][f=0000000] > Players Nitrous69 did not choose a start position. Game will be aborted. [t=00:01:00.359027][f=0000000] > exiting game [t=00:01:00.364400][f=0000001] No clients connected, shutting down server [t=00:01:00.364429][f=0000001] Server shutdown [t=00:01:00.364894][f=0000001] Submitting stats [t=00:01:00.365348][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:00.368210][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:00.368238][f=0000001] Draw 7048.85ms 64.90% [t=00:01:00.368256][f=0000001] Lua::Callins::Synced 1.57ms 0.00% [t=00:01:00.368289][f=0000001] Lua::Callins::Unsynced 10114.15ms 85.20% [t=00:01:00.368304][f=0000001] Lua::CollectGarbage::Synced 280.22ms 1.20% [t=00:01:00.368315][f=0000001] Lua::CollectGarbage::Unsynced 529.23ms 1.60% [t=00:01:00.368327][f=0000001] Misc::Profiler::AddTime 16.41ms 0.10% [t=00:01:00.369129][f=0000001] [1] player nonplacement [t=00:01:00.370712][f=0000001] [1] autohost exit [t=00:01:00.371889][f=0000001] [1] all players disconnected [t=00:01:00.373371][f=0000001] Playback continued [t=00:01:01.340183][f=0000001] Playback paused [t=00:01:10.365496][f=0000001] Autoquit sending quit command. [t=00:01:10.365562][f=0000001] [QuitAction] user exited to system [t=00:01:10.366059][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:10.366588][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:10.366854][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.366885][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:10.366897][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:10.366907][f=0000001] [SpringApp::Kill][2] [t=00:01:10.367614][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:10.367635][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55a6eeb9b9d0 [t=00:01:10.367681][f=0000001] Start widgetHandler:Shutdown [t=00:01:10.371529][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:10.372350][f=0000001] Writing last game win data [t=00:01:10.378295][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:10.378320][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:10.378336][f=0000001] Shutdown Widget - Save/Load API [t=00:01:10.378348][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:10.378361][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:10.378382][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:10.379680][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:10.379818][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:10.380948][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:10.380975][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:10.381036][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:10.381051][f=0000001] Shutdown Widget - HealthBars [t=00:01:10.382035][f=0000001] Shutdown Widget - Noises [t=00:01:10.382058][f=0000001] Shutdown Widget - Unit Icons [t=00:01:10.382077][f=0000001] Shutdown Widget - Win Counter [t=00:01:10.382093][f=0000001] Shutdown Widget - BuildETA [t=00:01:10.382116][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:10.382170][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:10.382187][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:10.382210][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:10.382228][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:10.382243][f=0000001] Shutdown Widget - CameraShake [t=00:01:10.382259][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:10.382392][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:10.382418][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:10.382440][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:10.382463][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:10.382480][f=0000001] Shutdown Widget - Context Menu [t=00:01:10.382495][f=0000001] Shutdown Widget - Darkening [t=00:01:10.382523][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:10.382539][f=0000001] Shutdown Widget - Grab Input [t=00:01:10.382562][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:10.382577][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:10.382598][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:10.382614][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:10.382635][f=0000001] Shutdown Widget - Point Tracker [t=00:01:10.382649][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:10.382684][f=0000001] Shutdown Widget - Stereo3D [t=00:01:10.382702][f=0000001] Shutdown Widget - Attack AoE [t=00:01:10.382718][f=0000001] Shutdown Widget - UnitShapes [t=00:01:10.382761][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:10.382778][f=0000001] Shutdown Widget - Selection Send [t=00:01:10.382794][f=0000001] Shutdown Widget - LupsManager [t=00:01:10.382814][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:10.382871][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:10.383187][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:10.383210][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:10.383225][f=0000001] Shutdown Widget - Chili Framework [t=00:01:10.383244][f=0000001] Shutdown Widget - Lups [t=00:01:10.383308][f=0000001] Shutdown Widget - Custom Markers [t=00:01:10.383329][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:10.383420][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:10.383437][f=0000001] Shutdown Widget - Select Keys [t=00:01:10.383481][f=0000001] Shutdown Widget - Pause Screen [t=00:01:10.383525][f=0000001] Shutdown Widget - Layout Handler [t=00:01:10.383544][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:10.383557][f=0000001] End widgetHandler:Shutdown [t=00:01:10.593524][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={6143578, 1418221, 602263, 75.3} allocedSize{int+, int-, ext}={582865346, 128895683, 1120544599}, avgAllocTime{int+, int-, ext}={0.1057, 0.0284, 0.1473} [t=00:01:10.593633][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:10.593645][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55a6f3b092e0 [t=00:01:10.593699][f=0000001] Start gadgetHandler:Shutdown [t=00:01:10.593717][f=0000001] Shutdown - StartSetup [t=00:01:10.593733][f=0000001] Shutdown - UnitMorph [t=00:01:10.593792][f=0000001] Shutdown - Carrier Drones [t=00:01:10.593812][f=0000001] Shutdown - Missile Silo Controller [t=00:01:10.593829][f=0000001] Shutdown - Modular Comm Info [t=00:01:10.593844][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:10.593860][f=0000001] Shutdown - UnitCloakShield [t=00:01:10.593893][f=0000001] Shutdown - Starlight Handler [t=00:01:10.593909][f=0000001] End gadgetHandler:Shutdown [t=00:01:10.607752][f=0000001] Start gadgetHandler:Shutdown [t=00:01:10.607815][f=0000001] Shutdown - Save/Load [t=00:01:10.607842][f=0000001] Shutdown - Teleport Throw [t=00:01:10.607859][f=0000001] Shutdown - UnitMorph [t=00:01:10.607881][f=0000001] Shutdown - Modular Comm Info [t=00:01:10.607896][f=0000001] Shutdown - Retreat Command [t=00:01:10.607918][f=0000001] Shutdown - Shockwaves [t=00:01:10.607934][f=0000001] Shutdown - UnitCloakShield [t=00:01:10.607956][f=0000001] Shutdown - Lups Cloak FX [t=00:01:10.607973][f=0000001] Shutdown - Lups [t=00:01:10.608020][f=0000001] Shutdown - Lups Shield [t=00:01:10.608042][f=0000001] End gadgetHandler:Shutdown [t=00:01:10.619030][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={31, 0, 0, 100.0} allocedSize{int+, int-, ext}={1487, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:10.619112][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:10.619170][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:10.619181][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:10.625736][f=0000001] [Game::~CGame][1] [t=00:01:10.625788][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:10.625800][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:10.625812][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:10.625823][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:10.625835][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:10.625846][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:10.625983][f=0000001] [Game::KillMisc][1] [t=00:01:10.625998][f=0000001] [Game::KillMisc][2] [t=00:01:10.626374][f=0000001] [Game::KillMisc][3] [t=00:01:10.627214][f=0000001] [Game::KillRendering][1] [t=00:01:10.660617][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:10.660925][f=0000001] [S3OParser::Kill] allocated 5558 pieces [t=00:01:10.698093][f=0000001] [AssParser::Kill] allocated 676 pieces [t=00:01:10.711147][f=0000001] [Game::KillInterface][1] [t=00:01:10.711994][f=0000001] [Game::KillInterface][2] [t=00:01:10.719580][f=0000001] [Game::KillSimulation][1] [t=00:01:10.719619][f=0000001] [Game::KillSimulation][2] [t=00:01:11.412827][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/1218829 [t=00:01:11.412883][f=0000001] [Game::KillSimulation][3] [t=00:01:11.413573][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.413603][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.413629][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.413666][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:11.413787][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:11.422180][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:11.524814][f=0000001] [Game::KillSimulation][4] [t=00:01:15.905340][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:15.908037][f=0000001] [Game::~CGame][2] [t=00:01:15.908060][f=0000001] [Game::~CGame][3] [t=00:01:15.938380][f=0000001] [SpringApp::Kill][3] [t=00:01:15.938437][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1819 bytes sent 12306 bytes recv'd [t=00:01:15.942278][f=0000001] Kill: client disconnecting... [t=00:01:17.948192][f=0000001] CloseConnection: client connection closed [t=00:01:17.957123][f=0000001] [SpringApp::Kill][4] font=0x55a6d5369600 [t=00:01:18.020709][f=0000001] [SpringApp::Kill][5] [t=00:01:18.131619][f=0000001] [SpringApp::Kill][6] [t=00:01:18.132064] [SpringApp::Kill][7] [t=00:01:18.133605] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:18.133627] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:18.133644] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:18.139969] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:18.140021] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:18.140032] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:18.140043] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:18.140054] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:01:18.140064] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:18.140075] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:18.140085] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:18.140095] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:18.140723] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:18.161213] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:18.161283] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:18.161295] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:18.161305] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:18.169622] [VFS] [SpringVFS::DeleteArchives] [t=00:01:18.169670] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:18.169684] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55a6d40cdc40) [t=00:01:18.193847] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3292ms [t=00:01:18.193932] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=79ms [t=00:01:18.194069] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=49ms [t=00:01:18.194336] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=43ms [t=00:01:18.194452] file="objects3d/commrecon4.s3o" indx=5190 inflSize=133kb readTime=26ms [t=00:01:18.194466] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:01:18.194478] file="objects3d/fighter2.s3o" indx=5344 inflSize=39kb readTime=24ms [t=00:01:18.194488] file="gamedata/icontypes.lua" indx=880 inflSize=0kb readTime=24ms [t=00:01:18.194793] file="objects3d/pw_dropdepot.dae.lua" indx=5505 inflSize=0kb readTime=18ms [t=00:01:18.194942] file="luarules/configs/award_names.lua" indx=1257 inflSize=0kb readTime=15ms [t=00:01:18.195075] file="objects3d/benzcom2_wreck.s3o" indx=5117 inflSize=209kb readTime=14ms [t=00:01:18.240020] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168079405 bytes cached in 3482 files [t=00:01:18.584263] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:18.584668] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x55a6d5363350) [t=00:01:18.587512] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:18.587731] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55a6d533a9f0) [t=00:01:18.589456] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:18.589833] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55a6d535da20) [t=00:01:18.589868] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f70ec0209f0) [t=00:01:18.590711] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:18.593041] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:18.593142] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:18.593436] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:18.593455] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:18.593468] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:18.593538] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:18.594608] [SpringApp::Kill][8] [t=00:01:18.594630] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:18.594641] [WatchDog::Uninstall][1] hangDetectorThread=0x55a68f19ca50 (joinable=1) [t=00:01:18.594677] [WatchDog::Uninstall][2] [t=00:01:19.207570] [WatchDog::Uninstall][3] [t=00:01:19.207623] [SpringApp::Kill][9]