[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008995] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.009028] Using writeable configuration source: "/tmp/tmp.9duk8Y7Zc6/springsettings.1637785.cfg"
[t=00:00:00.013337] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.013384] ============== ==============
[t=00:00:00.013395]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.013405]
[t=00:00:00.013414] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013424] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013433] Use "none" to disable the default log sections.
[t=00:00:00.013442] ============== ==============
[t=00:00:00.013452] ============== ==============
[t=00:00:00.013506] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.013516] MouseDragCircleCommandThreshold = 25
[t=00:00:00.013526] ROAM = 2
[t=00:00:00.013536] RotateLogFiles = 1
[t=00:00:00.013545] TeamHighlight = 0
[t=00:00:00.013556] ============== ==============
[t=00:00:00.013565] ============== ==============
[t=00:00:00.013574] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.013584] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.013593] Compiler Version: gcc-11.1.0
[t=00:00:00.013616] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.013791] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.013805] Binary Word Size: 64-bit (native)
[t=00:00:00.013814] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.013823] Physical CPU Cores: 1
[t=00:00:00.013833] Logical CPU Cores: 1
[t=00:00:00.013841] ============== ==============
[t=00:00:00.013906] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.013916] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.013925] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.013934] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.013943] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.061071] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.061104] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.061127] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.061159] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.061182] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.061191] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.061223] [GR::LogVersionInfo]
[t=00:00:00.061232] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.061240] GL version :
[t=00:00:00.061247] GL vendor :
[t=00:00:00.061255] GL renderer :
[t=00:00:00.061263] GLSL version:
[t=00:00:00.061270] GLEW version: spring headless stub GLEW version
[t=00:00:00.061278] GPU memory : unknown
[t=00:00:00.061286] SDL swap-int: 0
[t=00:00:00.061294] SDL driver : headless stub
[t=00:00:00.061301]
[t=00:00:00.061309] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.061317] GLSL shader support : 0
[t=00:00:00.061325] GL4 support : 0
[t=00:00:00.061332] FBO extension support : 0
[t=00:00:00.061340] NVX GPU mem-info support : 0
[t=00:00:00.061373] ATI GPU mem-info support : 0
[t=00:00:00.061381] NPOT-texture support : 1 (0)
[t=00:00:00.061389] S3TC/DXT1 texture support : 0/0
[t=00:00:00.061397] texture query-LOD support : 1 (0)
[t=00:00:00.061404] MSAA frame-buffer support : 0 (0)
[t=00:00:00.061412] Z-buffer depth : 16 (-)
[t=00:00:00.061422] primitive-restart support : 0 (0)
[t=00:00:00.061431] clip-space control support: 0 (0)
[t=00:00:00.061440] seamless cube-map support : 0 (0)
[t=00:00:00.061449] frag-depth layout support : 0 (0)
[t=00:00:00.061458] persistent maps support : 0 (0)
[t=00:00:00.061467] explicit attribs location : 0 (0)
[t=00:00:00.061476] multi draw indirect : 0 (-)
[t=00:00:00.061485] array textures : 0 (-)
[t=00:00:00.061494]
[t=00:00:00.061503] max. FBO samples : -1
[t=00:00:00.061512] max. FS/program texture slots : 8/8
[t=00:00:00.061522] max. texture size : 2048
[t=00:00:00.061533] max. texture anisotropy level : 0.000000
[t=00:00:00.061543] max. vec4 varyings/attributes : 0/0
[t=00:00:00.061551] max. draw-buffers : 0
[t=00:00:00.061561] max. rec. indices/vertices : 0/0
[t=00:00:00.061570] max. uniform buffer-bindings : 0
[t=00:00:00.061579] max. uniform block-size : 0KB
[t=00:00:00.061588] max. storage buffer-bindings : 0
[t=00:00:00.061597] max. storage block-size : 0MB
[t=00:00:00.061605]
[t=00:00:00.061615] enable AMD-hacks : 0
[t=00:00:00.061624] compress MIP-maps: 0
[t=00:00:00.062533] [GR::UpdateGLConfigs]
[t=00:00:00.062559] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.062573] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.062584] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.062593] [GR::InitGLState]
[t=00:00:00.062603] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.279494] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.297925] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.305383] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.306080] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.306104] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.306121] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.814272] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.818609] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.861433] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.862284] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.879476] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 66ms
[t=00:00:00.879900] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.880357] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.888830] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa12801ee50 (SpringVFS) global=(nil) (null)
[t=00:00:00.888853] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.911004] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.911053] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.911064] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.911075] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.930920] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1149 MB
[t=00:00:00.957052][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.957567][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.957673][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1637785/replay.sdfz" for game data...
[t=00:00:01.130058][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.140679][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.140709][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.150202][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.150294][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms
[t=00:00:01.150734][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.213917][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5622e33a27d0] using map "Skate Park v1.00" (loaded=0 cached=0)
[t=00:00:01.216273][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Skate Park v1.00", overwrite=false)] section=1 cached=0
[t=00:00:01.218722][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.219345][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5622e33a27d0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.221021][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.235314][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.235862][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.250214][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms
[t=00:00:01.250649][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.266203][f=-000001] forceSingleThreaded, false
[t=00:00:06.860953][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:06.862845][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:06.862974][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:06.863039][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:06.863099][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:06.863157][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:06.864576][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:06.865178][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:06.865760][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:06.870020][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:06.872812][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:06.875560][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:06.875613][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:06.876222][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:06.956027][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:06.958488][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:06.959505][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:06.959812][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:06.960822][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:06.960888][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:07.562981][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:07.572545][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:07.838683][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:07.850067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:09.778035][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2212ms
[t=00:00:09.779950][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:10.100903][f=-000001] Loading UnitDefs_posts
[t=00:00:10.295107][f=-000001] Loading FeatureDefs_posts
[t=00:00:10.320650][f=-000001] Loading WeaponDefs_posts
[t=00:00:10.340917][f=-000001] Loading ArmorDefs_posts
[t=00:00:10.365372][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms
[t=00:00:10.416303][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 637ms
[t=00:00:10.416363][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:10.537599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:10.537946][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:10.537969][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:10.537982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:10.539584][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:10.542100][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:10.896353][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:10.968518][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:11.149526][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:11.153267][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:11.153308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:11.761216][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 607ms
[t=00:00:11.761249][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:11.854171][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms
[t=00:00:11.854227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:11.887061][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms
[t=00:00:12.804737][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:12.808395][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:12.809726][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:12.822349][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:18.944412][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:18.958714][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:18.958751][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:18.959907][f=-000001] InfoTexture: legacy
[t=00:00:18.959927][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:18.961967][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:19.212904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:19.215597][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:19.215619][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:19.217079][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:19.494474][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:19.511789][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:19.700603][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:19.801816][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:19.811592][f=-000001] Loaded DecalsDrawer: off
[t=00:00:19.811629][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:19.812396][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:20.687740][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:20.703207][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:20.704867][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:20.909567][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
[t=00:00:20.927936][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:20.927964][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:21.179850][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:21.179913][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:21.179928][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5a505057
[t=00:00:21.179948][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=11c6c785
[t=00:00:21.179961][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:21.179972][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:21.179982][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=60edba8c
[t=00:00:21.187662][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:21.187724][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:21.187734][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5a505057
[t=00:00:21.187742][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=11c6c785
[t=00:00:21.187753][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:21.187761][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:21.187773][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=60edba9c
[t=00:00:21.187783][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5622e9784ec0 has BLOCKSIZE 1
[t=00:00:21.191423][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:21.191456][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:21.191465][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5a505057
[t=00:00:21.191474][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=11c6c785
[t=00:00:21.191482][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:21.191491][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=60edb7f2
[t=00:00:21.194094][f=-000001] [Path] [PathEstimator::ReadFile] hash=60edb7f2 file="cache/105dev-BAR105/paths/Skate Park v1.00.pe-60edb7f2.zip" (exists=1)
[t=00:00:21.195068][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:21.203578][f=-000001] Path cache (48, 48) initialized.
[t=00:00:21.203604][f=-000001] Path cache (48, 48) initialized.
[t=00:00:21.207255][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:21.207276][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:21.207285][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5a505057
[t=00:00:21.207294][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=11c6c785
[t=00:00:21.207303][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:21.207312][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=60edb802
[t=00:00:21.337604][f=-000001] [Path] [PathEstimator::ReadFile] hash=60edb802 file="cache/105dev-BAR105/paths/Skate Park v1.00.pe2-60edb802.zip" (exists=1)
[t=00:00:21.338306][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:21.340553][f=-000001] Path cache (24, 24) initialized.
[t=00:00:21.340569][f=-000001] Path cache (24, 24) initialized.
[t=00:00:21.340588][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (412ms, checksum 57493460)"
[t=00:00:21.340913][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:21.340932][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:21.340942][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:21.432329][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms
[t=00:00:21.433104][f=-000001] Synced LuaRules: starting loading
[t=00:00:22.198973][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Skate Park v1.00.lua
[t=00:00:22.582251][f=-000001] Setting up autohandicap
[t=00:00:22.582445][f=-000001] KingLunchBox, spectator, false, allyTeamID, 0, customKeys.elo, , 2255, nil
[t=00:00:22.582565][f=-000001] parcos, spectator, false, allyTeamID, 1, customKeys.elo, , 1916, nil
[t=00:00:22.582585][f=-000001] Team 0, 1, 2255
[t=00:00:22.582598][f=-000001] Team 1, 1, 1916
[t=00:00:22.582610][f=-000001] firstAllyTeamMean, 2255
[t=00:00:22.582622][f=-000001] secondAllyTeamMean, 1916
[t=00:00:22.584587][f=-000001] lowerWinChance, 0.12439633
[t=00:00:22.584619][f=-000001] autoHandicapValue, 1.10000002
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:23.803764][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:24.327115][f=-000001] Synced LuaRules: finished loading
[t=00:00:24.350922][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:24.638776][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Skate Park v1.00.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua