[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000083] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008105] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008131] Using writeable configuration source: "/tmp/tmp.DcaFqGA5nc/springsettings.1637637.cfg" [t=00:00:00.017287] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017340] ============== ============== [t=00:00:00.017352] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017361] [t=00:00:00.017371] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017380] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017389] Use "none" to disable the default log sections. [t=00:00:00.017398] ============== ============== [t=00:00:00.017407] ============== ============== [t=00:00:00.017465] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017475] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017485] ROAM = 2 [t=00:00:00.017494] RotateLogFiles = 1 [t=00:00:00.017504] TeamHighlight = 0 [t=00:00:00.017514] ============== ============== [t=00:00:00.017523] ============== ============== [t=00:00:00.017532] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.017542] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017551] Compiler Version: gcc-11.1.0 [t=00:00:00.017573] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017743] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017755] Binary Word Size: 64-bit (native) [t=00:00:00.017764] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017773] Physical CPU Cores: 1 [t=00:00:00.017782] Logical CPU Cores: 1 [t=00:00:00.017791] ============== ============== [t=00:00:00.017856] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017865] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017874] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017883] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017892] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.064315] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.064346] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.064388] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.064419] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.064443] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.064454] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.064492] [GR::LogVersionInfo] [t=00:00:00.064502] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.064511] GL version : [t=00:00:00.064520] GL vendor : [t=00:00:00.064529] GL renderer : [t=00:00:00.064538] GLSL version: [t=00:00:00.064547] GLEW version: spring headless stub GLEW version [t=00:00:00.064556] GPU memory : unknown [t=00:00:00.064565] SDL swap-int: 0 [t=00:00:00.064574] SDL driver : headless stub [t=00:00:00.064583] [t=00:00:00.064592] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.064602] GLSL shader support : 0 [t=00:00:00.064610] GL4 support : 0 [t=00:00:00.064619] FBO extension support : 0 [t=00:00:00.064628] NVX GPU mem-info support : 0 [t=00:00:00.064664] ATI GPU mem-info support : 0 [t=00:00:00.064674] NPOT-texture support : 1 (0) [t=00:00:00.064683] S3TC/DXT1 texture support : 0/0 [t=00:00:00.064693] texture query-LOD support : 1 (0) [t=00:00:00.064702] MSAA frame-buffer support : 0 (0) [t=00:00:00.064711] Z-buffer depth : 16 (-) [t=00:00:00.064720] primitive-restart support : 0 (0) [t=00:00:00.064729] clip-space control support: 0 (0) [t=00:00:00.064738] seamless cube-map support : 0 (0) [t=00:00:00.064747] frag-depth layout support : 0 (0) [t=00:00:00.064756] persistent maps support : 0 (0) [t=00:00:00.064765] explicit attribs location : 0 (0) [t=00:00:00.064774] multi draw indirect : 0 (-) [t=00:00:00.064783] array textures : 0 (-) [t=00:00:00.064792] [t=00:00:00.064801] max. FBO samples : -1 [t=00:00:00.064811] max. FS/program texture slots : 8/8 [t=00:00:00.064820] max. texture size : 2048 [t=00:00:00.064831] max. texture anisotropy level : 0.000000 [t=00:00:00.064840] max. vec4 varyings/attributes : 0/0 [t=00:00:00.064849] max. draw-buffers : 0 [t=00:00:00.064858] max. rec. indices/vertices : 0/0 [t=00:00:00.064867] max. uniform buffer-bindings : 0 [t=00:00:00.064876] max. uniform block-size : 0KB [t=00:00:00.064885] max. storage buffer-bindings : 0 [t=00:00:00.064894] max. storage block-size : 0MB [t=00:00:00.064903] [t=00:00:00.064912] enable AMD-hacks : 0 [t=00:00:00.064921] compress MIP-maps: 0 [t=00:00:00.065590] [GR::UpdateGLConfigs] [t=00:00:00.065612] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.065625] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.065636] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.065645] [GR::InitGLState] [t=00:00:00.065655] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.243884] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.251649] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.257586] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.258109] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.258132] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.258148] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.744985] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.748784] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.779928] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.780187] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.851694] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 107ms [t=00:00:00.852234] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.852692] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.861010] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd57c01ee50 (SpringVFS) global=(nil) (null) [t=00:00:00.861037] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.865551] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.865673] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.865688] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.865697] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.865717] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1164 MB [t=00:00:00.890943][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.891480][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.891606][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1637637/replay.sdfz" for game data... [t=00:00:01.049123][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.057342][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.057445][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.078547][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.078622][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 187ms [t=00:00:01.079180][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:01.136600][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56263e199170] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.137936][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.139660][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.140174][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56263e199170] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.141203][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.150174][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.150617][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.162137][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 82ms [t=00:00:01.162586][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.169866][f=-000001] forceSingleThreaded, false [t=00:00:01.529401][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.529926][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.530050][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.530108][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.530161][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.530214][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.531401][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.531891][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.532317][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.535154][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.536815][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.539948][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.539976][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.540486][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.549750][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.551869][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.552908][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.553229][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.554147][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.554225][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.271075][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.275166][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.431374][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.551800][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.588079][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1313ms [t=00:00:03.613222][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.935520][f=-000001] Loading UnitDefs_posts [t=00:00:04.091510][f=-000001] Loading FeatureDefs_posts [t=00:00:04.115943][f=-000001] Loading WeaponDefs_posts [t=00:00:04.135770][f=-000001] Loading ArmorDefs_posts [t=00:00:04.157236][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 517ms [t=00:00:04.219438][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 612ms [t=00:00:04.219485][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.663126][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.675714][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [t=00:00:04.675758][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.676092][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.677385][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.680548][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.448778][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.577316][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.759320][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.762273][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.762308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.437523][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [t=00:00:06.437552][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.600850][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 163ms [t=00:00:06.600904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.628774][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:07.568089][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.580707][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.581776][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.596157][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.025550][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.034192][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.034222][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.035145][f=-000001] InfoTexture: legacy [t=00:00:14.035162][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.036800][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.984503][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.995241][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.995275][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.997907][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.230665][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.256106][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.568070][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.657337][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.669778][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.669811][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.671918][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.488082][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.501533][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.502894][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.663252][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.665119][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.665144][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.681460][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.681526][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.681535][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.681928][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.681945][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.681954][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.681963][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:16.688136][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.688177][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.688187][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.688197][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.688207][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.688218][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.688228][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:16.688239][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x562643a66980 has BLOCKSIZE 1 [t=00:00:16.691843][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.691857][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.691866][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.691874][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.691882][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.691890][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:16.694559][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:16.696015][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.706645][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.706679][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.709706][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.709723][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.709733][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.709742][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.709750][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.709758][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:16.809648][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:16.810245][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.812561][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.812578][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.812596][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (146ms, checksum 8d4cc82c)" [t=00:00:16.812764][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.812778][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.812788][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.911276][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 44ms [t=00:00:16.912170][f=-000001] Synced LuaRules: starting loading [t=00:00:17.630087][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.331900][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.872290][f=-000001] Synced LuaRules: finished loading [t=00:00:19.899543][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.222646][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.542070][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.625247][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.625706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.626592][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.626609][f=-000001] LuaSocket Support: enabled [t=00:00:20.648810][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.738739][f=-000001] localWidgets, nil, true, true [t=00:00:20.740923][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.740948][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.797767][f=-000001] USE_OLD_CHILI [t=00:00:21.276302][f=-000001] Loading last game win data [t=00:00:21.276342][f=-000001] Resetting win data [t=00:00:21.276405][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.276419][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.276431][f=-000001] Player and team counts match, continuing [t=00:00:21.276447][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:21.276562][f=-000001] cooolcat1239 was in last game but is now absent, resetting scores [t=00:00:21.406625][f=-000001] CAS: GLSL not supported. [t=00:00:21.411774][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.411804][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.473641][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.317316][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.136251][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.377574][f=-000001] forceSingleThreaded, false [t=00:00:24.117554][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.117791][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.118207][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.118411][f=-000001] Loaded API widget: i18n [t=00:00:24.118817][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.119619][f=-000001] Loaded API widget: Win Counter [t=00:00:24.120121][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.296526][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.297017][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.297312][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.589863][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.591332][f=-000001] Loaded API widget: Lups [t=00:00:24.591577][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.591999][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.592425][f=-000001] Loaded widget: Save/Load API [t=00:00:24.592821][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.593208][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.594122][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.600904][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.602955][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.602974][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.603052][f=-000001] Set maximum particles to: 0 [t=00:00:24.603523][f=-000001] Set UnitIconDist to 0 [t=00:00:24.704203][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.731602][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.733425][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.733800][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.734159][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.742202][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.742637][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.743111][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.743507][f=-000001] Mexspot Fetcher fetching [t=00:00:24.743699][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.744141][f=-000001] Team highlighting: Disabled [t=00:00:24.744542][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.745065][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.745490][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.745882][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.746072][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.746289][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.746483][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.746786][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.747060][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.747448][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.747770][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.747786][f=-000001] Using fallback unit outlines [t=00:00:24.747995][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.748404][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.756865][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.758520][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.759093][f=-000001] Loaded widget: Guard Remove [t=00:00:24.759751][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.809166][f=-000001] Loaded widget: HealthBars [t=00:00:24.809797][f=-000001] Loaded widget: Noises [t=00:00:24.810166][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.810613][f=-000001] Loaded widget: Unit Icons [t=00:00:24.814311][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.815323][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.815883][f=-000001] Loaded widget: BuildETA [t=00:00:24.816313][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.816705][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.817140][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.817517][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.817728][f=-000001] Loaded widget: Objectives [t=00:00:24.819761][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.820365][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.820412][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1637637/events.log [t=00:00:24.825138][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.825792][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.831186][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.832394][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.832847][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.837505][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.838166][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.838683][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.839200][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.839833][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.840416][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.841042][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.841533][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.842011][f=-000001] Loaded widget: Autoquit [t=00:00:24.842307][f=-000001] Loaded widget: Blast Radius [t=00:00:24.842833][f=-000001] Loaded widget: CameraShake [t=00:00:24.843781][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.859209][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.860304][f=-000001] EndGame Graph disabled [t=00:00:24.879601][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.880108][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.880397][f=-000001] Loaded widget: Easy Facing [t=00:00:24.880851][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.881096][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.907777][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.908434][f=-000001] Loaded widget: Ferry Points [t=00:00:24.909255][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.918586][f=-000001] Loaded widget: Context Menu [t=00:00:24.919113][f=-000001] Loaded widget: Darkening [t=00:00:24.919451][f=-000001] Loaded widget: Decloak Range [t=00:00:24.919912][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.927294][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.927974][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.928298][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.928729][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.930174][f=-000001] Input grabbing is enabled! [t=00:00:24.930203][f=-000001] Input grabbing is enabled! [t=00:00:24.930328][f=-000001] Loaded widget: Grab Input [t=00:00:24.930834][f=-000001] Loaded widget: Haven Handler [t=00:00:24.931264][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.931812][f=-000001] Loaded widget: In-game Guide [t=00:00:24.932092][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.932447][f=-000001] Loaded widget: Keep Target [t=00:00:24.932870][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.933335][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.933682][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.934127][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.934738][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.935087][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.935398][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.935710][f=-000001] Loaded widget: Orbit Command [t=00:00:24.936256][f=-000001] Loaded widget: Point Tracker [t=00:00:24.936582][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.936896][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.937527][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.938364][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.938960][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.939624][f=-000001] Loaded widget: Simple Settings [t=00:00:24.940174][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.940482][f=-000001] Loaded widget: SmoothCam [t=00:00:24.941061][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.942297][f=-000001] Loaded widget: Stereo3D [t=00:00:24.942570][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.946267][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.946576][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.947487][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.948281][f=-000001] Loaded widget: Command Alpha [t=00:00:24.949196][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.949692][f=-000001] Loaded widget: Ghost Site [t=00:00:24.951216][f=-000001] Loaded widget: Attack Warning [t=00:00:24.951591][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.952209][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.953756][f=-000001] Loaded widget: Auto Group [t=00:00:24.954955][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.955808][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.956179][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.956957][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.958147][f=-000001] Loaded widget: Select Com at start [t=00:00:24.966021][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.967150][f=-000001] Loaded widget: Transport AI [t=00:00:25.138884][f=-000001] Loaded widget: Attack AoE [t=00:00:25.139568][f=-000001] Loaded widget: Icon Sets [t=00:00:25.140546][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.146744][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.147124][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.149055][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.179600][f=-000001] Loaded widget: Unit Start State [t=00:00:25.180221][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.180826][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.182506][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.183311][f=-000001] Loaded widget: Commands FX [t=00:00:25.183612][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.202138][f=-000001] Loaded widget: UnitShapes [t=00:00:25.203220][f=-000001] : disabled for spectators [t=00:00:25.204813][f=-000001] Loaded widget: Stockpiler [t=00:00:25.205395][f=-000001] IsIsland, , false [t=00:00:25.206670][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.206993][f=-000001] Loaded widget: AllyCursors [t=00:00:25.207472][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.207924][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.208411][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.210073][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.210554][f=-000001] Loaded widget: Selection Send [t=00:00:25.211050][f=-000001] Loaded widget: Shield Guard [t=00:00:25.211715][f=-000001] Loaded widget: State Icons [t=00:00:25.212214][f=-000001] : disabled for spectators [t=00:00:25.213260][f=-000001] Loaded widget: Building Starter [t=00:00:25.213740][f=-000001] : disabled for spectators [t=00:00:25.214558][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.214887][f=-000001] Loaded widget: LupsManager [t=00:00:25.215320][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.215703][f=-000001] Loaded widget: Units on Fire [t=00:00:25.216695][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.217521][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.219042][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.219698][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.220313][f=-000001] Loaded widget: Chili Docking [t=00:00:25.232489][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.241782][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.242527][f=-000001] Loaded widget: HUD Presets [t=00:00:25.243336][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.246054][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.246524][f=-000001] Loaded widget: Image Preloader [t=00:00:25.247014][f=-000001] Loaded widget: Custom Markers [t=00:00:25.251850][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.252529][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:25.252816][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.253819][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.254386][f=-000001] Loaded widget: Start Boxes [t=00:00:25.255917][f=-000001] Loaded widget: Select Keys [t=00:00:25.266720][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.267359][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:25.268636][f=-000001] Loaded widget: Pause Screen [t=00:00:25.268959][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.269283][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.270079][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.270522][f=-000001] SetSunLighting [t=00:00:25.271685][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:25.285962][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.286460][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:25.286780][f=-000001] Loaded widget: Font Cache [t=00:00:25.287248][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.287292][f=-000001] Loaded widget: GC Control [t=00:00:25.291801][f=-000001] Loaded widget: Layout Handler [t=00:00:25.292354][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.295670][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.301046][f=-000001] Writing last game win data [t=00:00:25.306536][f=-000001] LuaUI v0.3 [t=00:00:25.620303][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.620399][f=-000001] [s11n] Loading s11n file... [t=00:00:25.622417][f=-000001] [s11n] Parsing model... [t=00:00:25.625944][f=-000001] [s11n] Populating game world... [t=00:00:25.755805][f=-000001] [s11n] s11n loading complete. [t=00:00:26.098918][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.258446][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13865, 0, 752, 94.9} allocedSize{int+, int-, ext}={1063025, 0, 1285136}, avgAllocTime{int+, int-, ext}={0.2030, 0.0000, 0.4069} [t=00:00:26.844807][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.846386][f=-000001] Spectator mode. Widget removed. [t=00:00:26.863267][f=-000001] Spectator mode. Widget removed. [t=00:00:26.865262][f=-000001] Playback paused [t=00:00:26.870383][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.290008][f=-000001] Opening demofile demos/1637637/replay.sdfz [t=00:00:27.290051][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.290112][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:27.290361][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [t=00:00:27.290391][f=-000001] -> Connection established (given id 4) [t=00:00:27.290534][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:27.290569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.290582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:27.290595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.290611][f=-000001] Speed set to 20.0 [server] [t=00:00:27.290623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56265a7b9710,(nil)}][locale="C"]" [t=00:00:27.290636][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.367209][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.367482][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.088411][f=-000001] Beginning demo playback [t=00:00:35.088484][f=-000001] GameID: 12976f649f4f1232b49ac6a54c433aa6 [t=00:00:35.120760][f=-000001] Connection attempt from HistidineStar [t=00:00:35.120803][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:35.121361][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:35.121581][f=-000001] -> Connection established (given id 1) [t=00:00:35.140201][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:35.140278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.156425][f=-000001] Connection attempt from LooChenChanCZ [t=00:00:35.156468][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:35.156560][f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [t=00:00:35.156732][f=-000001] -> Connection established (given id 0) [t=00:00:35.172504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:35.172548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.384385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:35.392138][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:35.605830][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55729c060060,(nil)}][locale="C"]" [t=00:00:36.096571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:36.129572][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:37.044590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={000002cb782cc530,0000000000000000}][locale="C"]" [t=00:00:37.201687][f=-000001] Allies: I choose: Engineer! [t=00:00:38.576753][f=-000001] Allies: I choose: Engineer! [t=00:00:39.120345][f=-000001] [0] Event [4650,-21.144409,4368]: 0 finished unit Engineer Commander [t=00:00:39.129657][f=-000001] [0] Event [1433,-18.153442,654]: 1 finished unit Engineer Commander [t=00:00:39.150160][f=0000000] [0] HistidineStar, team: 1, elo:2725, userid: 549188 [t=00:00:39.150221][f=0000000] [0] LooChenChanCZ, team: 0, elo:2377, userid: 440263 [t=00:00:39.150251][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.167134][f=0000007] [7] Event [4560,0,4272]: 0 finished unit Shipyard [t=00:00:39.181234][f=0000012] [12] Event [1392,0,832]: 1 finished unit Shipyard [t=00:00:39.202449][f=0000025] Playback continued [t=00:00:39.520640][f=0000227] [227] Event [4600,-1,4456]: 0 finished unit Metal Extractor [t=00:00:39.521920][f=0000228] [228] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:39.630465][f=0000290] [290] Event [4552,-2,4271.98779]: 0 finished unit Cutter [t=00:00:39.699959][f=0000327] [327] Event [4648,0,4504]: 0 finished unit Wind/Tidal Generator [t=00:00:39.925960][f=0000453] [453] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:40.085331][f=0000542] [542] Event [4696,-1,4568]: 0 finished unit Metal Extractor [t=00:00:40.106183][f=0000553] [553] Event [1496,0,616]: 1 finished unit Wind/Tidal Generator [t=00:00:40.264002][f=0000642] [642] Event [4744,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:40.265433][f=0000643] [643] Event [1352,0,552]: 1 finished unit Wind/Tidal Generator [t=00:00:40.301703][f=0000662] [662] Event [1400,0,832]: 1 finished unit Mariner [t=00:00:40.527488][f=0000792] [792] Event [4840,0,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:40.730673][f=0000907] [907] Event [4552,0,4271.98779]: 0 finished unit Mariner [t=00:00:40.797215][f=0000943] [943] Event [4936,0,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:41.209398][f=0001177] [1177] Event [5032,0,4536]: 0 finished unit Wind/Tidal Generator [t=00:00:41.522107][f=0001352] [1352] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:41.573119][f=0001382] [1382] Event [1400,0,832]: 1 finished unit Mariner [t=00:00:41.644989][f=0001424] [1424] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:41.799635][f=0001513] [1513] Event [1080,0.26361084,600]: 1 finished unit Wind/Tidal Generator [t=00:00:41.987409][f=0001617] [Game::ClientReadNet] added new player Loocheenchancz with number 2 to team 0 [t=00:00:41.987455][f=0001617] > SPRINGIE:User Loocheenchancz|shipassault|7_4||False|Fists|Dynasty|CZ [t=00:00:42.045904][f=0001650] Connection attempt from Loocheenchancz [t=00:00:42.045952][f=0001650] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:42.045964][f=0001650] -> Connection established (given id 2) [t=00:00:42.061103][f=0001659] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:42.061154][f=0001659] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:42.068266][f=0001663] [1663] Event [5096,9.56399536,4584]: 0 finished unit Solar Collector [t=00:00:42.365419][f=0001808] [1808] Event [1160,0,568]: 1 finished unit Wind/Tidal Generator [t=00:00:42.379121][f=0001818] [1818] Event [1400,0,832]: 1 finished unit Hunter [t=00:00:42.602001][f=0001955] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:42.605725][f=0001958] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:42.642084][f=0001982] [1982] Event [1240,0,568]: 1 finished unit Wind/Tidal Generator [t=00:00:43.003503][f=0002183] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={0000026fff021e20,0000000000000000}][locale="C"]" [t=00:00:43.076230][f=0002224] [2224] Event [1400,0,832]: 1 finished unit Hunter [t=00:00:43.134679][f=0002255] [2255] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:43.147226][f=0002263] [2263] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:43.149007][f=0002264] [2264] Event [5208,-1,3080]: 0 finished unit Metal Extractor [t=00:00:43.604534][f=0002521] [2521] Event [1368,-1,696]: 1 finished unit Urchin [t=00:00:43.820477][f=0002643] [2643] Event [1400,0,832]: 1 finished unit Hunter [t=00:00:44.049566][f=0002773] [2773] Event [648,-1,4776]: 1 lost unit Metal Extractor [t=00:00:44.165173][f=0002837] [2837] Event [819.078247,0,4536.18018]: 0 lost unit Hunter [t=00:00:44.231156][f=0002876] [2876] Event [5256,-1,2920]: 0 finished unit Urchin [t=00:00:44.394270][f=0002965] [2965] Event [1400,0,832]: 1 finished unit Hunter [t=00:00:44.403262][f=0002971] [2971] Event [734.509888,0,4633.58203]: 1 lost unit Hunter [t=00:00:44.568858][f=0003064] [3064] Event [4552,0,4271.98779]: 0 finished unit Corsair [t=00:00:45.010377][f=0003313] [3313] Event [5400,-1,2872]: 0 finished unit Metal Extractor [t=00:00:45.081647][f=0003354] [3354] Event [1861.23206,0,1168.13965]: 0 lost unit Hunter [t=00:00:45.125911][f=0003377] [3377] Event [2176,142.010132,864]: 1 finished unit Radar Tower [t=00:00:45.195165][f=0003418] [3418] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:45.291615][f=0003473] [3473] Event [5240,0,3128]: 0 finished unit Wind/Tidal Generator [t=00:00:45.586658][f=0003638] [3638] Event [5304,0,3048]: 0 finished unit Wind/Tidal Generator [t=00:00:45.777093][f=0003746] [3746] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:45.876617][f=0003803] [3803] Event [5384,0,2968]: 0 finished unit Wind/Tidal Generator [t=00:00:46.146708][f=0003932] [3932] Event [664,-1,4584]: 1 finished unit Metal Extractor [t=00:00:46.217719][f=0003983] [3983] Event [5448,0,2888]: 0 finished unit Wind/Tidal Generator [t=00:00:46.348144][f=0004065] [4065] Event [3919.87061,0,3657.03882]: 0 lost unit Hunter [t=00:00:46.459842][f=0004131] [4131] Event [597.653076,0,4475.45654]: 1 lost unit Mariner [t=00:00:46.650445][f=0004239] [4239] Event [1400,-45,832]: 1 finished unit Seawolf [t=00:00:46.761175][f=0004303] [4303] Event [4800,144.547974,2912]: 0 finished unit Radar Tower [t=00:00:46.958861][f=0004412] [4412] Event [2440,-1,1240]: 1 finished unit Metal Extractor [t=00:00:47.081262][f=0004481] [4481] Event [4552,0,4271.98779]: 0 finished unit Corsair [t=00:00:47.698569][f=0004832] [4832] Event [2504,-1,1496]: 1 finished unit Metal Extractor [t=00:00:47.823506][f=0004901] [4901] Event [978.666748,0,4679.16211]: 1 lost unit Hunter [t=00:00:47.849903][f=0004916] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [t=00:00:47.849953][f=0004916] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:47.851179][f=0004917] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:47.874271][f=0004932] [4932] Event [2472,0,1320]: 1 finished unit Wind/Tidal Generator [t=00:00:47.896326][f=0004944] Connection attempt from Fine [t=00:00:47.896378][f=0004944] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:47.896391][f=0004944] -> Connection established (given id 3) [t=00:00:47.962264][f=0004980] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:47.962348][f=0004980] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:48.034293][f=0005022] [5022] Event [2504,0,1400]: 1 finished unit Wind/Tidal Generator [t=00:00:48.084652][f=0005051] [5051] Event [664,-1,4584]: 1 lost unit Metal Extractor [t=00:00:48.150388][f=0005086] [5086] Event [1400,0,832]: 1 finished unit Mariner [t=00:00:48.161898][f=0005093] [5093] Event [664,0,4536]: 1 lost unit Wind/Tidal Generator [t=00:00:48.245827][f=0005140] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:48.245875][f=0005140] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:48.299841][f=0005172] [5172] Event [4552,-4,4271.98779]: 0 finished unit Mistral [t=00:00:48.434247][f=0005248] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000001cce4d85160,0000000000000000}][locale="C"]" [t=00:00:48.570900][f=0005325] [5325] Event [2392,-1,1384]: 1 finished unit Urchin [t=00:00:48.642791][f=0005366] [5366] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [t=00:00:48.889052][f=0005504] [5504] Event [4680,0,4376]: 0 finished unit Caretaker [t=00:00:49.219429][f=0005688] [5688] Event [4552,-4,4271.98779]: 0 finished unit Mistral [t=00:00:49.249298][f=0005704] [5704] Event [4832,0,4512]: 0 finished unit Radar Tower [t=00:00:49.265712][f=0005714] [5714] Event [1170.46619,0,718.077576]: 0 lost unit Hunter [t=00:00:49.428934][f=0005806] [5806] Event [1400,-45,832]: 1 finished unit Seawolf [t=00:00:49.629570][f=0005919] [5919] Event [1512,0,760]: 1 finished unit Caretaker [t=00:00:49.851390][f=0006013] [6013] Event [4760,0,4248]: 0 finished unit Caretaker [t=00:00:49.996751][f=0006106] [6106] Event [1935.53552,-2,1449.42334]: 0 lost unit Cutter [t=00:00:50.053031][f=0006142] [6142] Event [4680,0,4456]: 0 finished unit Wind/Tidal Generator [t=00:00:50.247553][f=0006249] [6249] Event [1400,-45,832]: 1 finished unit Seawolf [t=00:00:50.267614][f=0006261] [6261] Event [2602.38794,0,1482.43726]: 0 lost unit Corsair [t=00:00:50.476976][f=0006378] [6378] Event [4760,0,4424]: 0 finished unit Wind/Tidal Generator [t=00:00:50.682764][f=0006492] [6492] Event [4552,0,4271.98779]: 0 finished unit Corsair [t=00:00:50.760276][f=0006537] [6537] Event [4840,0,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:50.975232][f=0006658] [6658] Event [1677.61035,0,2158.56177]: 0 lost unit Corsair [t=00:00:50.979022][f=0006660] [6660] Event [4920,0,4376]: 0 finished unit Wind/Tidal Generator [t=00:00:51.025432][f=0006687] [6687] Event [5480,-1,536]: 0 finished unit Metal Extractor [t=00:00:51.268670][f=0006818] [6818] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:51.274392][f=0006820] [6820] Event [5000,0,4344]: 0 finished unit Wind/Tidal Generator [t=00:00:51.333879][f=0006853] [6853] Event [1560,0,856]: 1 finished unit Caretaker [t=00:00:51.434336][f=0006905] [6905] Event [3512,-1,2024]: 1 finished unit Metal Extractor [t=00:00:51.583945][f=0006985] [6985] Event [5080,0,4328]: 0 finished unit Wind/Tidal Generator [t=00:00:51.652297][f=0007017] [7017] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:51.727385][f=0007060] [7060] Event [5368,-1,616]: 0 lost unit Urchin [t=00:00:51.929256][f=0007169] [7169] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:52.183927][f=0007304] [7304] Event [5512,-1,344]: 1 finished unit Metal Extractor [t=00:00:52.197302][f=0007308] [7308] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:52.243818][f=0007333] [7333] Event [1400,0,832]: 1 finished unit Mariner [t=00:00:52.309123][f=0007365] [7365] Event [1608,0,728]: 1 finished unit Wind/Tidal Generator [t=00:00:52.432275][f=0007436] [7436] Event [3251.94409,0,4277.95605]: 1 lost unit Hunter [t=00:00:52.456531][f=0007449] [7449] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:52.465432][f=0007454] [7454] Event [2462.09473,0,2885.24927]: 0 lost unit Hunter [t=00:00:52.525650][f=0007484] [7484] Event [5568.90625,0,1157.12207]: 0 lost unit Mariner [t=00:00:52.658575][f=0007555] [7555] Event [2719.95605,0,3063.89087]: 0 lost unit Hunter [t=00:00:52.724004][f=0007590] [7590] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:52.958526][f=0007714] [7714] Event [3076.18555,-45,2919.60449]: 1 lost unit Seawolf [t=00:00:52.988275][f=0007729] [7729] Event [4552,0,4271.98779]: 0 finished unit Hunter [t=00:00:53.130884][f=0007804] [7804] Event [5512,0,296]: 1 finished unit Wind/Tidal Generator [t=00:00:53.216873][f=0007845] [7845] Event [5480,-1,536]: 0 lost unit Metal Extractor [t=00:00:53.222750][f=0007848] [7848] Event [3075.55322,-45,3143.25342]: 1 lost unit Seawolf [t=00:00:53.247541][f=0007862] Spectator Fine left the game: normal quit [t=00:00:53.247598][f=0007862] [7862] Event [undefined]: Fine quit [t=00:00:53.264174][f=0007871] [7871] Event [1688,0,776]: 1 finished unit Wind/Tidal Generator [t=00:00:53.316274][f=0007898] [7898] Event [3496,-1,1912]: 1 finished unit Urchin [t=00:00:53.534289][f=0008005] [8005] Event [3952,139.457184,4256]: 0 finished unit Radar Tower [t=00:00:53.737808][f=0008107] [8107] Event [1400,-45,832]: 1 finished unit Seawolf [t=00:00:53.799786][f=0008140] [8140] Event [4552,-45,4271.98779]: 0 finished unit Seawolf [t=00:00:54.022092][f=0008227] [8227] Event [5560,0,296]: 1 finished unit Wind/Tidal Generator [t=00:00:54.070203][f=0008258] [8258] Event [3216,143.878265,2096]: 1 finished unit Radar Tower [t=00:00:54.080693][f=0008266] [8266] Event [1784,0,840]: 1 finished unit Wind/Tidal Generator [t=00:00:54.475592][f=0008472] [8472] Event [4552,-45,4271.98779]: 0 finished unit Seawolf [t=00:00:54.529685][f=0008497] [8497] Event [5560,0,344]: 1 finished unit Wind/Tidal Generator [t=00:00:54.581100][f=0008523] [8523] Event [3496,-1,1912]: 1 lost unit Urchin [t=00:00:54.634450][f=0008551] [8551] Event [1832,0,872]: 1 finished unit Wind/Tidal Generator [t=00:00:54.698538][f=0008584] [8584] Event [936,-1,2056]: 1 finished unit Metal Extractor [t=00:00:54.786138][f=0008627] [8627] Event [3512,-1,2024]: 1 lost unit Metal Extractor [t=00:00:54.986969][f=0008728] [8728] Event [3216,143.878265,2096]: 1 lost unit Radar Tower [t=00:00:55.070818][f=0008770] [8770] Event [5560,0,392]: 1 finished unit Wind/Tidal Generator [t=00:00:55.193514][f=0008829] [8829] Event [1400,-45,832]: 1 finished unit Seawolf [t=00:00:55.202341][f=0008835] [8835] Event [3399.96143,-83.804802,1845.19189]: 1 lost unit Engineer Commander [t=00:00:55.207437][f=0008836] [8836] Event [4552,-45,4271.98779]: 0 finished unit Seawolf [t=00:00:55.207808][f=0008836] [8836] Event [1880,0,904]: 1 finished unit Wind/Tidal Generator [t=00:00:55.272499][f=0008871] [8871] Event [3466.01758,0,1854.40808]: 0 lost unit Hunter [t=00:00:55.318609][f=0008894] [8894] Event [3397.11963,-45,1750.94434]: 1 lost unit Seawolf [t=00:00:55.455214][f=0008960] [8960] Event [3463.41333,-45,2815.04932]: 1 lost unit Seawolf [t=00:00:55.515589][f=0008990] [8990] Event [5512,0,408]: 1 finished unit Wind/Tidal Generator [t=00:00:55.641381][f=0009050] [9050] Event [1928,0,920]: 1 finished unit Wind/Tidal Generator [t=00:00:55.876581][f=0009167] [9167] Event [4552,-45,4271.98779]: 0 finished unit Seawolf [t=00:00:55.930306][f=0009192] [9192] Event [5464,0,408]: 1 finished unit Wind/Tidal Generator [t=00:00:55.935062][f=0009194] [9194] Event [744,-1,2248]: 1 finished unit Metal Extractor [t=00:00:56.000243][f=0009226] [9226] Event [1976,0,952]: 1 finished unit Wind/Tidal Generator [t=00:00:56.280578][f=0009365] [9365] Event [888,0,2104]: 1 finished unit Wind/Tidal Generator [t=00:00:56.558575][f=0009501] [9501] Event [4552,-45,4271.98779]: 0 finished unit Seawolf [t=00:00:56.687480][f=0009562] [9562] Event [824,0,2152]: 1 finished unit Wind/Tidal Generator [t=00:00:57.098984][f=0009753] [9753] Event [1624,-35.804962,792]: 1 finished unit Storage [t=00:00:57.175599][f=0009791] [9791] Event [5464,0,408]: 1 lost unit Wind/Tidal Generator [t=00:00:57.184575][f=0009794] [9794] Event [3889.16626,0,1896.01782]: 0 lost unit Hunter [t=00:00:57.237770][f=0009825] [9825] Event [4008.73584,-45,2033.6322]: 1 lost unit Seawolf [t=00:00:57.413230][f=0009910] [9910] Event [4552,-45,4271.98779]: 0 finished unit Seawolf [t=00:00:57.426740][f=0009914] [9914] Event [744,0,2168]: 1 finished unit Wind/Tidal Generator [t=00:00:57.465098][f=0009934] [9934] Event [5512,0,408]: 1 lost unit Wind/Tidal Generator [t=00:00:57.521762][f=0009961] [9961] Event [1640,0,888]: 1 finished unit Caretaker [t=00:00:57.677983][f=0010037] [10037] Event [2024,0,984]: 1 finished unit Wind/Tidal Generator [t=00:00:57.746041][f=0010069] [10069] Event [3704,-1,3880]: 0 finished unit Metal Extractor [t=00:00:57.766820][f=0010079] [10079] Event [5512,-1,344]: 1 lost unit Metal Extractor [t=00:00:57.836029][f=0010113] [10113] Event [664,0,2216]: 1 finished unit Wind/Tidal Generator [t=00:00:57.955410][f=0010168] [10168] Event [5560,0,392]: 1 lost unit Wind/Tidal Generator [t=00:00:58.129805][f=0010250] [10250] Event [2104,0,1048]: 1 finished unit Wind/Tidal Generator [t=00:00:58.161023][f=0010267] [10267] Event [1400,0,832]: 1 finished unit Hunter [t=00:00:58.180788][f=0010275] [10275] Event [4552,-45,4271.98779]: 0 finished unit Seawolf [t=00:00:58.223224][f=0010295] [10295] Event [5560,0,344]: 1 lost unit Wind/Tidal Generator [t=00:00:58.260927][f=0010313] [10313] Event [5512,0,296]: 1 lost unit Wind/Tidal Generator [t=00:00:58.413330][f=0010385] [10385] Event [5560,0,296]: 1 lost unit Wind/Tidal Generator [t=00:00:58.568930][f=0010460] [10460] Event [2184,0,1096]: 1 finished unit Wind/Tidal Generator [t=00:00:58.975841][f=0010651] [10651] Event [3640,-1,3624]: 0 finished unit Metal Extractor [t=00:00:59.022074][f=0010671] [10671] Event [744,-1,2248]: 1 lost unit Metal Extractor [t=00:00:59.032346][f=0010677] [10677] Event [4552,0,4271.98779]: 0 finished unit Mariner [t=00:00:59.075704][f=0010699] [10699] Event [2264,0,1160]: 1 finished unit Wind/Tidal Generator [t=00:00:59.081755][f=0010700] [10700] Event [2732.69702,0,1448.07581]: 1 lost unit Hunter [t=00:00:59.101058][f=0010708] [10708] Event [1400,0,832]: 1 finished unit Hunter [t=00:00:59.107609][f=0010712] [10712] Event [2846.29419,0,1322.3208]: 0 lost unit Hunter [t=00:00:59.115770][f=0010717] [10717] Event [488,-1,2296]: 1 finished unit Urchin [t=00:00:59.121924][f=0010719] [10719] Event [936,-1,2056]: 1 lost unit Metal Extractor [t=00:00:59.253437][f=0010784] [10784] Event [3704,0,3832]: 0 finished unit Wind/Tidal Generator [t=00:00:59.271667][f=0010791] [10791] Event [792,-1,2056]: 1 lost unit Urchin [t=00:00:59.344252][f=0010828] [10828] Event [undefined]: HistidineStar resigned [t=00:00:59.344586][f=0010828] game_message: HistidineStar has been destroyed! [t=00:00:59.344794][f=0010828] game_message: LooChenChanCZ wins! [t=00:00:59.345770][f=0010828] Submitting stats [t=00:00:59.354399][f=0010828] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:59.356496][f=0010828] Part| Total Time|Time of the last 0.5s [t=00:00:59.356533][f=0010828] Draw 9278.39ms 15.70% [t=00:00:59.356547][f=0010828] Lua::Callins::Synced 2917.75ms 13.10% [t=00:00:59.356560][f=0010828] Lua::Callins::Unsynced 15206.23ms 26.70% [t=00:00:59.356573][f=0010828] Lua::CollectGarbage::Synced 103.80ms 0.10% [t=00:00:59.356586][f=0010828] Lua::CollectGarbage::Unsynced 677.15ms 1.10% [t=00:00:59.356598][f=0010828] Misc::Profiler::AddTime 40.75ms 0.10% [t=00:00:59.356619][f=0010828] Sim 11788.94ms 58.50% [t=00:00:59.360725][f=0010829] [10829] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[10829] Game End Stats Values: 24,6110,3665,3665,6110,363.183746,187.946899,187.946899,363.183746,0,0,0,0,0,0,0,0,0,909.707275,909.707275,0,3434.27539,2109.96729,2109.96729,3434.27539,120,240,240,120,27.3942089,27.3307171,27.3307171,27.3942089,1440,55,55,1440,20.9301167,18.4223003,18.4223003,20.9301167,2300,100,100,2300,3486.25,1542,1542,3486.25,2250,3270,3270,2250,1892.66675,3742.49976,3742.49976,1892.66675,0,639.330933,639.330933,0,2297.52148,3875.30273,3875.30273,2297.52148 [t=00:00:59.363656][f=0010829] [10829] Game End Stats Values: 25,6330,3650,3650,6330,389.164581,215.741135,215.741135,389.164581,0,0,0,0,0,0,0,0,0,909.707275,909.707275,0,3896.86084,2274.2749,2274.2749,3896.86084,120,360,360,120,27.5279942,26.6884651,26.6884651,27.5279942,1440,55,55,1440,22.1320572,17.9267273,17.9267273,22.1320572,2200,100,100,2200,3794.90869,1642,1642,3794.90869,2570,3135,3135,2570,1992.66675,4051.15845,4051.15845,1992.66675,0.75,640.664185,640.664185,0.75,2461.8291,4343.4834,4343.4834,2461.8291 [t=00:00:59.363762][f=0010829] [10829] Game End Stats Values: 26,6330,3650,3650,6330,389.164581,215.741135,215.741135,389.164581,0,0,0,0,0,0,0,0,0,909.707275,909.707275,0,3934.01807,2274.2749,2274.2749,3934.01807,120,360,360,120,28.0619087,28.4622383,28.4622383,28.0619087,1440,55,55,1440,23,12,12,23,2200,100,100,2200,3794.90869,1642,1642,3794.90869,2570,3135,3135,2570,1992.66675,4051.15845,4051.15845,1992.66675,8,640.664185,640.664185,8,2461.8291,4380.64063,4380.64063,2461.8291 [t=00:00:59.409279][f=0010850] [10850] Event [711.409241,0,2120.58813]: 1 lost unit Mariner [t=00:00:59.447500][f=0010870] [10870] Event [824,0,2152]: 1 lost unit Wind/Tidal Generator [t=00:00:59.463840][f=0010876] [10876] Event [2504,-1,1496]: 1 lost unit Metal Extractor [t=00:00:59.469379][f=0010877] [10877] Event [2392,-1,1384]: 1 lost unit Urchin [t=00:00:59.472149][f=0010877] [10877] Event [2504,0,1400]: 1 lost unit Wind/Tidal Generator [t=00:00:59.564495][f=0010934] [10934] Event [3704,0,3752]: 0 finished unit Wind/Tidal Generator [t=00:00:59.566114][f=0010934] [10934] Received game_message: HistidineStar has been destroyed! [t=00:00:59.567108][f=0010934] [10934] Received game_message: LooChenChanCZ wins! [t=00:00:59.594594][f=0010947] Spectator Loocheenchancz left the game: normal quit [t=00:00:59.594654][f=0010947] [10947] Event [undefined]: Loocheenchancz quit [t=00:00:59.695800][f=0010997] Player LooChenChanCZ left the game: normal quit [t=00:00:59.695868][f=0010997] [10997] Event [undefined]: LooChenChanCZ quit [t=00:00:59.780205][f=0011038] [11038] Event [4552,-4,4271.98779]: 0 finished unit Mistral [t=00:00:59.877657][f=0011084] Spectator HistidineStar left the game: normal quit [t=00:00:59.877730][f=0011084] [11084] Event [undefined]: HistidineStar quit [t=00:00:59.901197][f=0011096] [11096] Event [3704,0,3672]: 0 finished unit Wind/Tidal Generator [t=00:00:59.990785][f=0011139] No clients connected, shutting down server [t=00:00:59.990827][f=0011139] Server shutdown [t=00:00:59.991081][f=0011139] [11139] all players disconnected [t=00:01:00.183169][f=0011236] [11236] Event [3704,0,3592]: 0 finished unit Wind/Tidal Generator [t=00:01:00.413295][f=0011355] [11355] Event [4552,-4,4271.98779]: 0 finished unit Mistral [t=00:01:00.980093][f=0011649] [11649] Event [4552,0,4271.98779]: 0 finished unit Corsair [t=00:01:01.529759][f=0011948] [11948] Event [4552,0,4271.98779]: 0 finished unit Corsair [t=00:01:02.754791][f=0012633] [12633] Event [4552,0,4271.98779]: 0 finished unit Siren [t=00:01:09.355499][f=0016501] Autoquit sending quit command. [t=00:01:09.355552][f=0016501] [QuitAction] user exited to system [t=00:01:09.356020][f=0016501] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.356119][f=0016501] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:09.356561][f=0016501] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.356579][f=0016501] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:09.356590][f=0016501] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.356600][f=0016501] [SpringApp::Kill][2] [t=00:01:09.357270][f=0016501] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:09.357539][f=0016501] [Game::KillLua][1] dtor=0 luaUI=0x56265bb21df0 [t=00:01:09.357589][f=0016501] Start widgetHandler:Shutdown [t=00:01:09.363168][f=0016501] Shutdown - SaveOrderList Complete [t=00:01:09.364230][f=0016501] Writing last game win data [t=00:01:09.371438][f=0016501] Shutdown - SaveConfigData Complete [t=00:01:09.371459][f=0016501] Shutdown Widget - Chili Highlight [t=00:01:09.371474][f=0016501] Shutdown Widget - Save/Load API [t=00:01:09.371486][f=0016501] Shutdown Widget - Draw After Chili [t=00:01:09.371497][f=0016501] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.371515][f=0016501] Shutdown Widget - EPIC Menu [t=00:01:09.373310][f=0016501] Shutdown Widget - Chili Minimap [t=00:01:09.373436][f=0016501] Shutdown Widget - Chili Widget Selector [t=00:01:09.374728][f=0016501] Shutdown Widget - Local Team Colors [t=00:01:09.374752][f=0016501] Shutdown Widget - Display Keys 2 [t=00:01:09.374801][f=0016501] Shutdown Widget - Save Game Menu [t=00:01:09.374815][f=0016501] Shutdown Widget - HealthBars [t=00:01:09.375627][f=0016501] Shutdown Widget - Noises [t=00:01:09.375645][f=0016501] Shutdown Widget - Unit Icons [t=00:01:09.375663][f=0016501] Shutdown Widget - Win Counter [t=00:01:09.375675][f=0016501] Shutdown Widget - BuildETA [t=00:01:09.375694][f=0016501] Shutdown Widget - SpringRTS Replay Stats [t=00:01:09.375731][f=0016501] Shutdown Widget - EndGame APM stats [t=00:01:09.375744][f=0016501] Shutdown Widget - Modular Comm Info [t=00:01:09.375756][f=0016501] Shutdown Widget - Music Player v2 [t=00:01:09.375769][f=0016501] Shutdown Widget - State Reverse and Latency [t=00:01:09.375797][f=0016501] Shutdown Widget - CameraShake [t=00:01:09.375809][f=0016501] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.375911][f=0016501] Shutdown Widget - Chili EndGame Window [t=00:01:09.375931][f=0016501] Shutdown Widget - Chili Nuke Warning [t=00:01:09.375945][f=0016501] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.376221][f=0016501] Shutdown Widget - Chili Spectator Panels [t=00:01:09.376262][f=0016501] Shutdown Widget - Context Menu [t=00:01:09.376277][f=0016501] Shutdown Widget - Darkening [t=00:01:09.376305][f=0016501] Shutdown Widget - Defense Range Zero-K [t=00:01:09.376321][f=0016501] Shutdown Widget - Grab Input [t=00:01:09.376547][f=0016501] Shutdown Widget - Highlight Geos [t=00:01:09.376571][f=0016501] Shutdown Widget - Local Widgets Config [t=00:01:09.376591][f=0016501] Shutdown Widget - MinimapEvents [t=00:01:09.376605][f=0016501] Shutdown Widget - Missile Silo Range [t=00:01:09.376621][f=0016501] Shutdown Widget - Point Tracker [t=00:01:09.376636][f=0016501] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.376651][f=0016501] Shutdown Widget - Stereo3D [t=00:01:09.376667][f=0016501] Shutdown Widget - Attack AoE [t=00:01:09.376681][f=0016501] Shutdown Widget - UnitShapes [t=00:01:09.377042][f=0016501] Shutdown Widget - Map Edge Extension [t=00:01:09.377060][f=0016501] Shutdown Widget - Selection Send [t=00:01:09.377072][f=0016501] Shutdown Widget - LupsManager [t=00:01:09.377092][f=0016501] Shutdown Widget - Newton Firezone [t=00:01:09.377105][f=0016501] Shutdown Widget - Chili Pro Console [t=00:01:09.379319][f=0016501] Shutdown Widget - Persistent Build Height [t=00:01:09.379336][f=0016501] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.379358][f=0016501] Shutdown Widget - Chili Framework [t=00:01:09.379371][f=0016501] Shutdown Widget - Lups [t=00:01:09.379406][f=0016501] Shutdown Widget - Custom Markers [t=00:01:09.379428][f=0016501] Shutdown Widget - Chili Core Selector [t=00:01:09.379501][f=0016501] Shutdown Widget - Mex Placement Handler [t=00:01:09.379515][f=0016501] Shutdown Widget - Select Keys [t=00:01:09.379541][f=0016501] Shutdown Widget - Pause Screen [t=00:01:09.379791][f=0016501] Shutdown Widget - Layout Handler [t=00:01:09.379810][f=0016501] Shutdown Widget - Text To Speech Control [t=00:01:09.379821][f=0016501] End widgetHandler:Shutdown [t=00:01:09.542631][f=0016501] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5851921, 2723874, 641386, 63.5} allocedSize{int+, int-, ext}={551447684, 222134125, 669202453}, avgAllocTime{int+, int-, ext}={0.1253, 0.0398, 0.2087} [t=00:01:09.543443][f=0016501] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:09.543463][f=0016501] [Game::KillLua][3] dtor=0 luaRules=0x56265a7b9710 [t=00:01:09.543511][f=0016501] Start gadgetHandler:Shutdown [t=00:01:09.543528][f=0016501] Shutdown - StartSetup [t=00:01:09.543822][f=0016501] Shutdown - UnitMorph [t=00:01:09.544581][f=0016501] Shutdown - Carrier Drones [t=00:01:09.544602][f=0016501] Shutdown - Missile Silo Controller [t=00:01:09.544617][f=0016501] Shutdown - Modular Comm Info [t=00:01:09.544630][f=0016501] Shutdown - Terrain Texture Handler [t=00:01:09.544644][f=0016501] Shutdown - UnitCloakShield [t=00:01:09.557639][f=0016501] Shutdown - Starlight Handler [t=00:01:09.557707][f=0016501] End gadgetHandler:Shutdown [t=00:01:09.614887][f=0016501] Start gadgetHandler:Shutdown [t=00:01:09.614934][f=0016501] Shutdown - Save/Load [t=00:01:09.619485][f=0016501] Shutdown - Teleport Throw [t=00:01:09.619510][f=0016501] Shutdown - UnitMorph [t=00:01:09.624492][f=0016501] Shutdown - Modular Comm Info [t=00:01:09.624518][f=0016501] Shutdown - Retreat Command [t=00:01:09.624537][f=0016501] Shutdown - Shockwaves [t=00:01:09.624551][f=0016501] Shutdown - UnitCloakShield [t=00:01:09.624568][f=0016501] Shutdown - Lups Cloak FX [t=00:01:09.624584][f=0016501] Shutdown - Lups [t=00:01:09.624619][f=0016501] Shutdown - Lups Shield [t=00:01:09.624676][f=0016501] End gadgetHandler:Shutdown [t=00:01:09.654839][f=0016501] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 3392}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.654988][f=0016501] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.655087][f=0016501] [Game::KillLua][4] dtor=0 [t=00:01:09.655101][f=0016501] [Game::KillLua][5] dtor=0 [t=00:01:09.659267][f=0016501] [Game::~CGame][1] [t=00:01:09.659311][f=0016501] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:09.659322][f=0016501] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:09.659333][f=0016501] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:09.659344][f=0016501] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:09.659355][f=0016501] [Game::KillLua][4] dtor=1 [t=00:01:09.659366][f=0016501] [Game::KillLua][5] dtor=1 [t=00:01:09.659478][f=0016501] [Game::KillMisc][1] [t=00:01:09.659491][f=0016501] [Game::KillMisc][2] [t=00:01:09.660025][f=0016501] [Game::KillMisc][3] [t=00:01:09.660656][f=0016501] [Game::KillRendering][1] [t=00:01:09.694282][f=0016501] [3DOParser::Kill] allocated 1 pieces [t=00:01:09.694549][f=0016501] [S3OParser::Kill] allocated 5478 pieces [t=00:01:09.695355][f=0016501] [AssParser::Kill] allocated 671 pieces [t=00:01:09.704445][f=0016501] [Game::KillInterface][1] [t=00:01:09.705279][f=0016501] [Game::KillInterface][2] [t=00:01:09.706789][f=0016501] [Game::KillSimulation][1] [t=00:01:09.706811][f=0016501] [Game::KillSimulation][2] [t=00:01:10.473291][f=0016501] [CCollisionHandler] dis-/continuous tests: 0/1597472 [t=00:01:10.473334][f=0016501] [Game::KillSimulation][3] [t=00:01:10.473420][f=0016501] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.473465][f=0016501] [~CPathCache(24x20)] cacheHits=56 hitPercentage=36% numHashColls=0 maxCacheSize=13 [t=00:01:10.473491][f=0016501] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:10.473514][f=0016501] [~CPathCache(48x40)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=36 [t=00:01:10.476798][f=0016501] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:01:10.488409][f=0016501] [LosHandler::Kill] raycast instance cache-{hits,misses}={2337,7703}; shared=0%; cached=23% [t=00:01:10.569912][f=0016501] [Game::KillSimulation][4] [t=00:01:14.642409][f=0016501] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:14.644713][f=0016501] [Game::~CGame][2] [t=00:01:14.644856][f=0016501] [Game::~CGame][3] [t=00:01:14.679911][f=0016501] [SpringApp::Kill][3] [t=00:01:14.683934][f=0016501] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173066 bytes sent 146848 bytes recv'd [t=00:01:14.689072][f=0016501] Kill: client disconnecting... [t=00:01:16.845763][f=0016501] CloseConnection: client connection closed [t=00:01:16.847073][f=0016501] [SpringApp::Kill][4] font=0x56263e0ae600 [t=00:01:16.862735][f=0016501] [SpringApp::Kill][5] [t=00:01:16.944327][f=0016501] [SpringApp::Kill][6] [t=00:01:16.944747] [SpringApp::Kill][7] [t=00:01:16.946331] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.946347] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.946401] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:16.946886] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.946899] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:16.947153] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.947166] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {364, 1048576, 1048576}, EBO = {546, 2097152, 2097152} [t=00:01:16.947176] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 2097152, 2097152} [t=00:01:16.947186] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:16.947197] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.947207] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.947217] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.947227] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.957923] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:16.957955] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:16.957964] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:16.957972] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:16.962258] [VFS] [SpringVFS::DeleteArchives] [t=00:01:16.962277] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:16.962288] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x56263e19bcc0) [t=00:01:16.974782] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3609ms [t=00:01:16.974849] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=91ms [t=00:01:16.974968] file="objects3d/strikecom_dead_1.dae" indx=5686 inflSize=1986kb readTime=56ms [t=00:01:16.974981] file="objects3d/strikecom.dae" indx=5674 inflSize=999kb readTime=48ms [t=00:01:16.975090] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=41ms [t=00:01:16.975103] file="objects3d/zeppelin_dead.dae" indx=5772 inflSize=233kb readTime=30ms [t=00:01:16.975112] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=30ms [t=00:01:16.975121] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:01:16.975218] file="objects3d/plate_tank_dead.s3o" indx=5491 inflSize=116kb readTime=23ms [t=00:01:16.975231] file="objects3d/detriment_wreck.s3o" indx=5311 inflSize=444kb readTime=21ms [t=00:01:16.975240] file="objects3d/corcom3_dead.s3o" indx=5220 inflSize=114kb readTime=21ms [t=00:01:16.983896] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168257076 bytes cached in 3491 files [t=00:01:17.209091] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:17.209360] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x56263e0a8350) [t=00:01:17.210788] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:17.210812] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x56263e07f9f0) [t=00:01:17.211720] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:17.211760] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x56263e0a2a20) [t=00:01:17.211791] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fd57c0209f0) [t=00:01:17.212257] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:17.214119] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:17.214143] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:17.214160] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:17.214171] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:17.214182] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:17.214193] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:17.215468] [SpringApp::Kill][8] [t=00:01:17.215489] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:17.215501] [WatchDog::Uninstall][1] hangDetectorThread=0x5625f7a9ca50 (joinable=1) [t=00:01:17.215511] [WatchDog::Uninstall][2] [t=00:01:18.152826] [WatchDog::Uninstall][3] [t=00:01:18.152875] [SpringApp::Kill][9]