[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000068] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008097] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008194] Using writeable configuration source: "/tmp/tmp.q1cKOGmhVX/springsettings.1636968.cfg" [t=00:00:00.014293] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014355] ============== ============== [t=00:00:00.014366] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014376] [t=00:00:00.014385] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014394] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014403] Use "none" to disable the default log sections. [t=00:00:00.014412] ============== ============== [t=00:00:00.014422] ============== ============== [t=00:00:00.014479] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014490] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014499] ROAM = 2 [t=00:00:00.014509] RotateLogFiles = 1 [t=00:00:00.014518] TeamHighlight = 0 [t=00:00:00.014529] ============== ============== [t=00:00:00.014538] ============== ============== [t=00:00:00.014547] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.014557] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014566] Compiler Version: gcc-11.1.0 [t=00:00:00.014588] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014763] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014775] Binary Word Size: 64-bit (native) [t=00:00:00.014785] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014794] Physical CPU Cores: 1 [t=00:00:00.014803] Logical CPU Cores: 1 [t=00:00:00.014812] ============== ============== [t=00:00:00.014876] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014885] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014895] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014903] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014913] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.067759] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.067797] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.067835] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.067872] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.067900] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.067912] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.067948] [GR::LogVersionInfo] [t=00:00:00.067959] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.067969] GL version : [t=00:00:00.067979] GL vendor : [t=00:00:00.067989] GL renderer : [t=00:00:00.067999] GLSL version: [t=00:00:00.068010] GLEW version: spring headless stub GLEW version [t=00:00:00.068019] GPU memory : unknown [t=00:00:00.068029] SDL swap-int: 0 [t=00:00:00.068040] SDL driver : headless stub [t=00:00:00.068050] [t=00:00:00.068061] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.068071] GLSL shader support : 0 [t=00:00:00.068081] GL4 support : 0 [t=00:00:00.068091] FBO extension support : 0 [t=00:00:00.068101] NVX GPU mem-info support : 0 [t=00:00:00.068191] ATI GPU mem-info support : 0 [t=00:00:00.068203] NPOT-texture support : 1 (0) [t=00:00:00.068213] S3TC/DXT1 texture support : 0/0 [t=00:00:00.068224] texture query-LOD support : 1 (0) [t=00:00:00.068234] MSAA frame-buffer support : 0 (0) [t=00:00:00.068244] Z-buffer depth : 16 (-) [t=00:00:00.068255] primitive-restart support : 0 (0) [t=00:00:00.068265] clip-space control support: 0 (0) [t=00:00:00.068276] seamless cube-map support : 0 (0) [t=00:00:00.068287] frag-depth layout support : 0 (0) [t=00:00:00.068297] persistent maps support : 0 (0) [t=00:00:00.068307] explicit attribs location : 0 (0) [t=00:00:00.068317] multi draw indirect : 0 (-) [t=00:00:00.068327] array textures : 0 (-) [t=00:00:00.068338] [t=00:00:00.068348] max. FBO samples : -1 [t=00:00:00.068359] max. FS/program texture slots : 8/8 [t=00:00:00.068369] max. texture size : 2048 [t=00:00:00.068383] max. texture anisotropy level : 0.000000 [t=00:00:00.068393] max. vec4 varyings/attributes : 0/0 [t=00:00:00.068403] max. draw-buffers : 0 [t=00:00:00.068413] max. rec. indices/vertices : 0/0 [t=00:00:00.068423] max. uniform buffer-bindings : 0 [t=00:00:00.068433] max. uniform block-size : 0KB [t=00:00:00.068443] max. storage buffer-bindings : 0 [t=00:00:00.068453] max. storage block-size : 0MB [t=00:00:00.068463] [t=00:00:00.068474] enable AMD-hacks : 0 [t=00:00:00.068484] compress MIP-maps: 0 [t=00:00:00.069210] [GR::UpdateGLConfigs] [t=00:00:00.069239] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.069255] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.069266] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.069567] [GR::InitGLState] [t=00:00:00.069582] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.306329] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.323379] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.331720] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.332339] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.332366] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.332381] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.758302] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.762863] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.794317] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.794648] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.810034] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.810445] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.810898] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.818443] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe0d401ee50 (SpringVFS) global=(nil) (null) [t=00:00:00.818476] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.822994] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.823114] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.823129] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.823139] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.823564] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1226 MB [t=00:00:00.893445][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.896737][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.896963][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1636968/replay.sdfz" for game data... [t=00:00:01.092955][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.102990][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.103086][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.119747][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.120327][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [t=00:00:01.121203][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.195121][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55740927da30] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.196764][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.199127][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.200302][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55740927da30] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.201470][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.210880][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.211319][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.304671][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 183ms [t=00:00:01.316982][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.347185][f=-000001] forceSingleThreaded, false [t=00:00:01.784958][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.785645][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.785838][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.785942][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.786034][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.786101][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.787606][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.788376][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.789065][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.792799][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.795320][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.798175][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.798208][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.798799][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.808929][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.811311][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.812533][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.812798][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.813800][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.813878][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.497698][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.501369][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.736988][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.814882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.990641][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 490ms [t=00:00:02.990695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.330053][f=-000001] Loading UnitDefs_posts [t=00:00:03.505495][f=-000001] Loading FeatureDefs_posts [t=00:00:03.529820][f=-000001] Loading WeaponDefs_posts [t=00:00:03.556166][f=-000001] Loading ArmorDefs_posts [t=00:00:03.578258][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 516ms [t=00:00:03.636929][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 646ms [t=00:00:03.636980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.149642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.157195][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:04.157222][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.157550][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.158824][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.161872][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.824876][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.951868][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.147083][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.150059][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.150095][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.824410][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [t=00:00:05.824435][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.923036][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:05.923081][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.947015][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.742320][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.761137][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.772170][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.810995][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.278972][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.293489][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.293521][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.294457][f=-000001] InfoTexture: legacy [t=00:00:13.294478][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.296297][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.152525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.155416][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.155435][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.156609][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.453872][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.455516][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.663736][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.701939][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.716876][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.716930][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.720326][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.587980][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.600115][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.601011][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.747677][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:15.749216][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.749236][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.764020][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.764086][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.764098][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:15.764109][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:15.764120][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.764165][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.764265][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=55589da9 [t=00:00:15.769914][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.769986][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.769998][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:15.770008][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:15.770018][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.770029][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.770040][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=55589db9 [t=00:00:15.770052][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55740e3b5aa0 has BLOCKSIZE 1 [t=00:00:15.772891][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.772904][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.772912][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:15.772920][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:15.772929][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.772938][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=55589b0f [t=00:00:15.776301][f=-000001] [Path] [PathEstimator::ReadFile] hash=55589b0f file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-55589b0f.zip" (exists=1) [t=00:00:15.777482][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.784400][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.784428][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.787093][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.787106][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.787115][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:15.787124][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:15.787132][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.787141][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=55589b1f [t=00:00:15.861310][f=-000001] [Path] [PathEstimator::ReadFile] hash=55589b1f file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-55589b1f.zip" (exists=1) [t=00:00:15.861937][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.864174][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.864194][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.864209][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (114ms, checksum e5c632c8)" [t=00:00:15.864860][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.864881][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.864893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.010474][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [t=00:00:16.011241][f=-000001] Synced LuaRules: starting loading [t=00:00:16.608195][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fairyland 1.31.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.206923][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.676652][f=-000001] Synced LuaRules: finished loading [t=00:00:18.698948][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.052265][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fairyland 1.31.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.363935][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.473718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.605305][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [t=00:00:20.058886][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.059312][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.059696][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.145835][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.154664][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.155542][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.155559][f=-000001] LuaSocket Support: enabled [t=00:00:20.174872][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.273937][f=-000001] localWidgets, nil, true, true [t=00:00:20.275997][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.276025][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.289653][f=-000001] USE_OLD_CHILI [t=00:00:20.740523][f=-000001] Loading last game win data [t=00:00:20.740565][f=-000001] Resetting win data [t=00:00:20.740733][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.740751][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.740763][f=-000001] Player and team counts match, continuing [t=00:00:20.740777][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:20.740793][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:20.740807][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:20.881257][f=-000001] CAS: GLSL not supported. [t=00:00:20.885715][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.885734][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.954122][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.714984][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.500937][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.739385][f=-000001] forceSingleThreaded, false [t=00:00:23.259072][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.259309][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.259734][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.259935][f=-000001] Loaded API widget: i18n [t=00:00:23.260369][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.260808][f=-000001] Loaded API widget: Win Counter [t=00:00:23.261273][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.454930][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.455361][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.455602][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.712288][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.713453][f=-000001] Loaded API widget: Lups [t=00:00:23.713643][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.713970][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.714258][f=-000001] Loaded widget: Save/Load API [t=00:00:23.714555][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.714851][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.715640][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.725127][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.727393][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.727413][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.727499][f=-000001] Set maximum particles to: 0 [t=00:00:23.727886][f=-000001] Set UnitIconDist to 0 [t=00:00:23.820491][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.845313][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.847006][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.847312][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.847607][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.856025][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.856379][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.856822][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.857146][f=-000001] Mexspot Fetcher fetching [t=00:00:23.857329][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.857681][f=-000001] Team highlighting: Disabled [t=00:00:23.858048][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.858612][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.859004][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.859363][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.859550][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.859759][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.859950][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.860306][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.860645][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.861077][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.861427][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.861442][f=-000001] Using fallback unit outlines [t=00:00:23.861649][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.862044][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.870188][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.872184][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.872591][f=-000001] Loaded widget: Guard Remove [t=00:00:23.872960][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.920472][f=-000001] Loaded widget: HealthBars [t=00:00:23.921165][f=-000001] Loaded widget: Noises [t=00:00:23.921588][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.922013][f=-000001] Loaded widget: Unit Icons [t=00:00:23.925377][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.925829][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.926267][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.926301][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1636968/events.log [t=00:00:23.929812][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.930578][f=-000001] Loaded widget: BuildETA [t=00:00:23.931068][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.931552][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.932014][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.932517][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.932776][f=-000001] Loaded widget: Objectives [t=00:00:23.934852][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.935311][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.939530][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.940416][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.940825][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.945335][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.945885][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.946324][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.946784][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.947349][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.947621][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.948526][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.948997][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.949433][f=-000001] Loaded widget: Autoquit [t=00:00:23.949704][f=-000001] Loaded widget: Blast Radius [t=00:00:23.950166][f=-000001] Loaded widget: CameraShake [t=00:00:23.950982][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.964650][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.965372][f=-000001] EndGame Graph disabled [t=00:00:23.982538][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.982933][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.983320][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.983548][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.983785][f=-000001] Loaded widget: Easy Facing [t=00:00:24.007235][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.007874][f=-000001] Loaded widget: Ferry Points [t=00:00:24.008721][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.018131][f=-000001] Loaded widget: Context Menu [t=00:00:24.018788][f=-000001] Loaded widget: Darkening [t=00:00:24.019144][f=-000001] Loaded widget: Decloak Range [t=00:00:24.019541][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.027636][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.028328][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.028606][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.029066][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.030390][f=-000001] Input grabbing is enabled! [t=00:00:24.030429][f=-000001] Input grabbing is enabled! [t=00:00:24.030571][f=-000001] Loaded widget: Grab Input [t=00:00:24.031115][f=-000001] Loaded widget: Haven Handler [t=00:00:24.031592][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.032116][f=-000001] Loaded widget: In-game Guide [t=00:00:24.032372][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.032694][f=-000001] Loaded widget: Keep Target [t=00:00:24.033086][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.033454][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.033732][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.034098][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.034578][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.034981][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.035206][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.035426][f=-000001] Loaded widget: Orbit Command [t=00:00:24.035846][f=-000001] Loaded widget: Point Tracker [t=00:00:24.036117][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.036406][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.036879][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.037427][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.038021][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.038639][f=-000001] Loaded widget: Simple Settings [t=00:00:24.039191][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.039493][f=-000001] Loaded widget: SmoothCam [t=00:00:24.040005][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.041487][f=-000001] Loaded widget: Stereo3D [t=00:00:24.041798][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.044204][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.044522][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.045433][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.046271][f=-000001] Loaded widget: Command Alpha [t=00:00:24.046849][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.047320][f=-000001] Loaded widget: Ghost Site [t=00:00:24.048709][f=-000001] Loaded widget: Attack Warning [t=00:00:24.049173][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.049706][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.051054][f=-000001] Loaded widget: Auto Group [t=00:00:24.052014][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.053187][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.053527][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.054307][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.055243][f=-000001] Loaded widget: Select Com at start [t=00:00:24.061482][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.062859][f=-000001] Loaded widget: Transport AI [t=00:00:24.225715][f=-000001] Loaded widget: Attack AoE [t=00:00:24.226659][f=-000001] Loaded widget: Icon Sets [t=00:00:24.227475][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.233575][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.235505][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.235878][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.264722][f=-000001] Loaded widget: Unit Start State [t=00:00:24.265295][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.265633][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.267254][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.267832][f=-000001] Loaded widget: Commands FX [t=00:00:24.268413][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.285669][f=-000001] Loaded widget: UnitShapes [t=00:00:24.286374][f=-000001] : disabled for spectators [t=00:00:24.287967][f=-000001] Loaded widget: Stockpiler [t=00:00:24.288542][f=-000001] IsIsland, , false [t=00:00:24.289632][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.289929][f=-000001] Loaded widget: AllyCursors [t=00:00:24.290361][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.290842][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.291343][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.293674][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.294182][f=-000001] Loaded widget: Selection Send [t=00:00:24.294719][f=-000001] Loaded widget: Shield Guard [t=00:00:24.295649][f=-000001] Loaded widget: State Icons [t=00:00:24.296177][f=-000001] : disabled for spectators [t=00:00:24.297754][f=-000001] Loaded widget: Building Starter [t=00:00:24.298332][f=-000001] : disabled for spectators [t=00:00:24.299142][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.299437][f=-000001] Loaded widget: LupsManager [t=00:00:24.300354][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.300991][f=-000001] Loaded widget: Units on Fire [t=00:00:24.301788][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.302428][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.304292][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.304785][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.305976][f=-000001] Loaded widget: Chili Docking [t=00:00:24.318653][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.327148][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.327994][f=-000001] Loaded widget: HUD Presets [t=00:00:24.328901][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.331796][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.332340][f=-000001] Loaded widget: Image Preloader [t=00:00:24.332911][f=-000001] Loaded widget: Custom Markers [t=00:00:24.337286][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.337814][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.338109][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.339126][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.339686][f=-000001] Loaded widget: Start Boxes [t=00:00:24.341614][f=-000001] Loaded widget: Select Keys [t=00:00:24.351404][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.351971][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.352800][f=-000001] Loaded widget: Pause Screen [t=00:00:24.353101][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.353391][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.354108][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.354514][f=-000001] SetSunLighting [t=00:00:24.355986][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.369890][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.370560][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.370923][f=-000001] Loaded widget: Font Cache [t=00:00:24.371537][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.371601][f=-000001] Loaded widget: GC Control [t=00:00:24.377409][f=-000001] Loaded widget: Layout Handler [t=00:00:24.378300][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.382542][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.388339][f=-000001] Writing last game win data [t=00:00:24.393932][f=-000001] LuaUI v0.3 [t=00:00:24.718133][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.025727][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.254264][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13864, 0, 752, 94.9} allocedSize{int+, int-, ext}={1063007, 0, 1285136}, avgAllocTime{int+, int-, ext}={0.1730, 0.0000, 0.4574} [t=00:00:25.745214][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.747574][f=-000001] Spectator mode. Widget removed. [t=00:00:25.762590][f=-000001] Spectator mode. Widget removed. [t=00:00:25.764586][f=-000001] Playback paused [t=00:00:25.771031][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.169081][f=-000001] Opening demofile demos/1636968/replay.sdfz [t=00:00:26.169364][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.169383][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.169724][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.170168][f=-000001] -> Connection established (given id 2) [t=00:00:26.170196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:26.170217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.170232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.170243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.170258][f=-000001] Speed set to 20.0 [server] [t=00:00:26.170269][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557424a051f0,0x5574212a2790}][locale="C"]" [t=00:00:26.170301][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.209349][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.209417][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.268401][f=-000001] Beginning demo playback [t=00:00:29.284446][f=-000001] GameID: b6276e64ccfbb74c99d429fa9114ffee [t=00:00:29.324324][f=-000001] Connection attempt from Kitty116065 [t=00:00:29.324368][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.325049][f=-000001] [0] Event [undefined]: Kitty116065 changed status [t=00:00:29.325247][f=-000001] -> Connection established (given id 1) [t=00:00:29.340620][f=-000001] Connection attempt from HistidineStar [t=00:00:29.340655][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.340728][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:29.340932][f=-000001] -> Connection established (given id 0) [t=00:00:29.340959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5ac9770e5a0c6d75fb01d36fd9e5e87f8fa85c107c73f0ee2a0e2cd02f98dd6a19485d3213e545418c088ca7ec42667b4117785963b0d382616b6bbed6281042" [t=00:00:29.341138][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.356242][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:29.356283][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.672729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:29.672778][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:29.864409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:29.864457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:30.280274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kitty116065" string="[Game::Load][lua{Rules,Gaia}={00000298f66efd90,00000298bf693c60}][locale="C"]" [t=00:00:31.080575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55f3a0bfb660,0x55f39f7b3830}][locale="C"]" [t=00:00:31.157462][f=-000001] Allies: I choose: Engineer! [t=00:00:31.705099][f=-000001] Allies: I choose: Driver MEOW! [t=00:00:32.193446][f=-000001] [0] Event [441,399.982727,4735]: 0 finished unit Engineer Commander [t=00:00:32.200886][f=-000001] [0] Event [4656,399.982117,406]: 1 finished unit Engineer Commander [t=00:00:32.217863][f=0000000] [0] Kitty116065, team: 1, elo:2854, userid: 487052 [t=00:00:32.217938][f=0000000] [0] HistidineStar, team: 0, elo:2710, userid: 549188 [t=00:00:32.217974][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.226020][f=0000000] Playback continued [t=00:00:32.267401][f=0000021] [21] Event [536,399.978638,4616]: 0 finished unit Jumpbot Factory [t=00:00:32.343839][f=0000058] [58] Event [4568,399.978638,536]: 1 finished unit Shieldbot Factory [t=00:00:32.999950][f=0000242] [242] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [t=00:00:33.054147][f=0000285] [285] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:33.367433][f=0000467] [467] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [t=00:00:33.398126][f=0000484] [484] Event [4568,399.978638,547.999939]: 1 finished unit Convict [t=00:00:33.450415][f=0000513] [513] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:33.492297][f=0000536] [536] Event [536.036804,399.978638,4592]: 0 finished unit Constable [t=00:00:33.545448][f=0000567] [567] Event [344,399.978638,4760]: 0 finished unit Wind/Tidal Generator [t=00:00:33.706901][f=0000657] [657] Event [424,399.978638,4824]: 0 finished unit Wind/Tidal Generator [t=00:00:33.785216][f=0000701] [701] Event [4744,399.978638,280]: 1 finished unit Solar Collector [t=00:00:33.824971][f=0000724] [724] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:34.105857][f=0000880] [880] Event [4744,399.978638,440]: 1 finished unit Solar Collector [t=00:00:34.254557][f=0000961] [961] Event [536.036804,399.978638,4592]: 0 finished unit Constable [t=00:00:34.279997][f=0000977] [977] Event [552,399.978638,4824]: 0 finished unit Wind/Tidal Generator [t=00:00:34.586970][f=0001150] [1150] Event [4728,399.978638,600]: 1 finished unit Solar Collector [t=00:00:34.834790][f=0001289] [1289] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:35.081189][f=0001425] [1425] Event [747.497986,399.978638,4499.71387]: 0 finished unit Engineer Commander [t=00:00:35.081714][f=0001425] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:35.110604][f=0001446] [1446] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:35.165188][f=0001476] [1476] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:35.225974][f=0001509] [1509] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [t=00:00:35.589219][f=0001711] [1711] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:35.664060][f=0001754] [1754] Event [928,397.532654,4224]: 0 finished unit Radar Tower [t=00:00:35.762967][f=0001809] [1809] Event [616,399.978638,4728]: 0 finished unit Wind/Tidal Generator [t=00:00:36.014089][f=0001951] [1951] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:36.441659][f=0002191] [2191] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:36.756225][f=0002368] [2368] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [t=00:00:36.763786][f=0002374] [2374] Event [4344,399.978638,856]: 1 finished unit Solar Collector [t=00:00:37.103775][f=0002566] [2566] Event [4568,399.978638,547.999939]: 1 finished unit Convict [t=00:00:37.194545][f=0002616] [2616] Event [1472,249.032593,4240]: 0 finished unit Lotus [t=00:00:37.310147][f=0002682] [2682] Event [680,399.978638,4648]: 0 finished unit Wind/Tidal Generator [t=00:00:37.420216][f=0002742] [2742] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [t=00:00:37.424863][f=0002746] [2746] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:00:37.532474][f=0002806] [2806] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:37.666770][f=0002882] [2882] Event [4504,399.978638,808]: 1 finished unit Solar Collector [t=00:00:37.733762][f=0002921] [2921] Event [744,399.978638,4552]: 0 finished unit Wind/Tidal Generator [t=00:00:38.103746][f=0003107] [3107] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [t=00:00:38.304898][f=0003229] [3229] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:38.329718][f=0003242] [3242] Event [808,399.967957,4472]: 0 finished unit Wind/Tidal Generator [t=00:00:38.619916][f=0003408] [3408] Event [4664,399.967957,744]: 1 finished unit Solar Collector [t=00:00:38.670246][f=0003437] [3437] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [t=00:00:38.768119][f=0003491] [3491] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [t=00:00:38.871998][f=0003550] [3550] Event [872,399.487305,4424]: 0 finished unit Wind/Tidal Generator [t=00:00:38.893133][f=0003563] [3563] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:00:39.144800][f=0003706] [3706] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:39.167131][f=0003717] [3717] Event [344,249.000549,3256]: 0 finished unit Wind/Tidal Generator [t=00:00:39.400260][f=0003848] [3848] Event [1000,391.134644,4360]: 0 finished unit Wind/Tidal Generator [t=00:00:39.526144][f=0003919] [3919] Event [4856,249.000549,1848]: 1 finished unit Solar Collector [t=00:00:39.570408][f=0003940] [3940] Event [264,249.000549,3288]: 0 finished unit Wind/Tidal Generator [t=00:00:39.577386][f=0003945] [3945] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:39.662086][f=0003995] [3995] Event [536.036804,399.978638,4592]: 0 finished unit Constable [t=00:00:39.843648][f=0004095] [4095] Event [1096,353.312683,4344]: 0 finished unit Wind/Tidal Generator [t=00:00:39.859192][f=0004105] [4105] Event [4696,249.000549,1784]: 1 finished unit Solar Collector [t=00:00:39.956739][f=0004158] [4158] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [t=00:00:40.256190][f=0004326] [4326] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:40.310542][f=0004358] [4358] Event [280,399.978638,4600]: 0 finished unit Wind/Tidal Generator [t=00:00:40.443308][f=0004431] [4431] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [t=00:00:40.513051][f=0004472] [4472] Event [1192,269.038391,4312]: 0 finished unit Wind/Tidal Generator [t=00:00:40.665622][f=0004559] [4559] Event [536.036804,399.978638,4592]: 0 finished unit Constable [t=00:00:40.686004][f=0004571] [4571] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:40.791038][f=0004628] [4628] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [t=00:00:41.031495][f=0004765] [4765] Event [280,399.978638,4488]: 0 finished unit Wind/Tidal Generator [t=00:00:41.084898][f=0004795] [4795] Event [3304,162.995911,3960]: 0 finished unit Solar Collector [t=00:00:41.152877][f=0004812] [4812] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:41.211211][f=0004847] [4847] Event [1288,257.310486,4264]: 0 finished unit Wind/Tidal Generator [t=00:00:41.293544][f=0004904] [4904] Event [848,245.507813,3360]: 0 finished unit Lotus [t=00:00:41.449519][f=0004991] [4991] Event [4872,249.000549,1704]: 1 finished unit Solar Collector [t=00:00:41.524942][f=0005033] [5033] Event [280,399.978638,4376]: 0 finished unit Wind/Tidal Generator [t=00:00:41.612298][f=0005079] [5079] Event [3208,156.747437,4040]: 0 finished unit Solar Collector [t=00:00:41.658603][f=0005104] [5104] Event [1368,250.175476,4232]: 0 finished unit Wind/Tidal Generator [t=00:00:41.782470][f=0005171] [5171] Event [4840,249.171448,1544]: 1 finished unit Solar Collector [t=00:00:41.795135][f=0005179] [5179] Event [3704,373.807068,792]: 1 finished unit Stardust [t=00:00:42.299362][f=0005392] [5392] Event [3096,164.640808,4120]: 0 finished unit Solar Collector [t=00:00:42.318407][f=0005403] [5403] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:42.402729][f=0005461] [5461] Event [280,396.977234,4264]: 0 finished unit Wind/Tidal Generator [t=00:00:42.574144][f=0005556] [5556] Event [640,288.157654,2960]: 0 finished unit Radar Tower [t=00:00:42.728603][f=0005640] [5640] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:42.819689][f=0005689] [5689] Event [3416,176.721191,3912]: 0 finished unit Solar Collector [t=00:00:43.197093][f=0005894] [5894] Event [280,385.548401,4152]: 0 finished unit Wind/Tidal Generator [t=00:00:43.210114][f=0005900] [5900] Event [3248,161.489868,4144]: 0 finished unit Lotus [t=00:00:43.251375][f=0005919] [5919] Event [1496,249.000549,4184]: 0 finished unit Solar Collector [t=00:00:43.390480][f=0005990] [5990] Event [4728,390.921021,920]: 1 finished unit Solar Collector [t=00:00:43.459157][f=0006025] [6025] Event [4408,309.000549,1736]: 1 finished unit Stardust [t=00:00:43.475268][f=0006033] [6033] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:43.651088][f=0006107] [6107] Event [3328,155.690002,4048]: 0 finished unit Lotus [t=00:00:43.812254][f=0006200] [6200] Event [408,399.978638,4616]: 0 finished unit Caretaker [t=00:00:43.907796][f=0006256] [6256] Event [280,361.248779,4040]: 0 finished unit Wind/Tidal Generator [t=00:00:43.961124][f=0006281] [6281] Event [4744,361.003113,1080]: 1 finished unit Solar Collector [t=00:00:44.188373][f=0006399] [6399] Event [3440,156.373596,4048]: 0 finished unit Lotus [t=00:00:44.207753][f=0006407] [6407] Event [4640,297.909546,2208]: 1 finished unit Radar Tower [t=00:00:44.418269][f=0006515] [6515] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:00:44.516893][f=0006568] [6568] Event [280,329.322815,3944]: 0 finished unit Wind/Tidal Generator [t=00:00:44.549207][f=0006584] [6584] Event [4744,311.784363,1240]: 1 finished unit Solar Collector [t=00:00:44.560428][f=0006590] [6590] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [t=00:00:45.087198][f=0006849] [6849] Event [264,298.197937,3832]: 0 finished unit Wind/Tidal Generator [t=00:00:45.154657][f=0006892] [6892] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:00:45.204469][f=0006916] [6916] Event [4760,267.884827,1400]: 1 finished unit Solar Collector [t=00:00:45.225966][f=0006927] [6927] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:00:45.559830][f=0007085] [7085] Event [3634.68774,157.567535,2093.44189]: 1 lost unit Bandit [t=00:00:45.694017][f=0007149] [7149] Event [4016,271.505737,3536]: 0 finished unit Radar Tower [t=00:00:45.708026][f=0007152] [7152] Event [3806.88013,249.000549,3573.83716]: 0 finished unit Engineer Commander [t=00:00:45.708601][f=0007152] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:00:45.770165][f=0007184] [7184] Event [3559.89185,161.914612,1968.57996]: 1 lost unit Bandit [t=00:00:45.786240][f=0007192] [7192] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:00:45.831931][f=0007211] [7211] Event [3625.01611,163.167511,2013.46216]: 1 lost unit Bandit [t=00:00:45.845756][f=0007218] [7218] Event [248,270.010376,3720]: 0 finished unit Wind/Tidal Generator [t=00:00:45.975112][f=0007281] [7281] Event [3769.32031,170.190857,2062.22144]: 1 lost unit Bandit [t=00:00:46.054109][f=0007319] [7319] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:00:46.081004][f=0007332] [7332] Event [3988.40161,223.729752,1848.59436]: 0 lost unit Pyro [t=00:00:46.126618][f=0007352] [7352] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [t=00:00:46.166197][f=0007369] [7369] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [t=00:00:46.167028][f=0007369] [7369] Event [3720.68677,194.302124,1805.78687]: 1 lost unit Bandit [t=00:00:46.304620][f=0007435] [7435] Event [3761.45142,211.820801,1704.13721]: 1 lost unit Bandit [t=00:00:46.446608][f=0007491] [7491] Event [216,252.098083,3624]: 0 finished unit Wind/Tidal Generator [t=00:00:46.452309][f=0007495] [7495] Event [344,399.978638,4616]: 0 finished unit Caretaker [t=00:00:46.578009][f=0007566] [7566] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:46.942770][f=0007739] [7739] Event [4256.55615,398.525238,944.410095]: 0 lost unit Pyro [t=00:00:47.046580][f=0007788] [7788] Event [216,249.000549,3496]: 0 finished unit Wind/Tidal Generator [t=00:00:47.073217][f=0007800] [7800] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:47.101466][f=0007814] [7814] Event [344,399.978638,4552]: 0 finished unit Storage [t=00:00:47.257398][f=0007883] [7883] Event [360,154.333496,2024]: 0 finished unit Solar Collector [t=00:00:47.281747][f=0007892] [7892] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [t=00:00:47.324495][f=0007915] [7915] Event [424,399.978638,4696]: 0 finished unit Caretaker [t=00:00:47.690145][f=0008040] [8040] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:47.807883][f=0008105] [8105] Event [200,249.000549,3400]: 0 finished unit Wind/Tidal Generator [t=00:00:47.978430][f=0008188] [8188] Event [424,399.978638,4504]: 0 finished unit Jumpbot Plate [t=00:00:48.056028][f=0008221] [8221] Event [4693.44336,157.645813,2867.69678]: 1 finished unit Engineer Commander [t=00:00:48.186938][f=0008280] [8280] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:48.384998][f=0008363] [8363] Event [488,399.978638,4728]: 0 finished unit Caretaker [t=00:00:48.426535][f=0008381] [8381] Event [424,156.843567,2136]: 0 finished unit Solar Collector [t=00:00:48.750431][f=0008520] [8520] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:48.938901][f=0008601] [8601] Event [3456,172.156784,3968]: 0 finished unit Lotus [t=00:00:49.086505][f=0008666] [8666] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:00:49.313145][f=0008760] [8760] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:49.670630][f=0008901] [8901] Event [552,154.515076,2248]: 0 finished unit Solar Collector [t=00:00:49.915938][f=0009000] [9000] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:50.430759][f=0009204] [9204] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [t=00:00:50.487655][f=0009229] [9229] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:00:50.519009][f=0009240] [9240] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:50.676891][f=0009302] [9302] Event [3416,249.000549,824]: 1 finished unit Geothermal Generator [t=00:00:50.839647][f=0009367] [9367] Event [1688,249.000549,4296]: 0 finished unit Geothermal Generator [t=00:00:50.978895][f=0009419] [9419] Event [616,153.959656,2376]: 0 finished unit Solar Collector [t=00:00:51.211590][f=0009468] [9468] Event [3225.45654,206.550293,3546.23096]: 1 lost unit Bandit [t=00:00:51.235069][f=0009470] [9470] Event [3370.18384,233.925674,3409.50977]: 1 lost unit Bandit [t=00:00:51.284773][f=0009480] [9480] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:51.445913][f=0009513] [9513] Event [3159.0896,216.261078,3388.30322]: 1 lost unit Bandit [t=00:00:51.465604][f=0009517] [9517] Event [3258.91797,208.029709,3566.11865]: 0 lost unit Pyro [t=00:00:51.501824][f=0009524] [9524] Event [3485.98022,230.641373,3552.66968]: 1 lost unit Bandit [t=00:00:51.551762][f=0009536] [9536] Event [3411.93237,218.203094,3606.99292]: 1 lost unit Bandit [t=00:00:51.728496][f=0009561] [9561] Event [3534.18555,226.510345,3637.46313]: 1 lost unit Bandit [t=00:00:51.827442][f=0009577] [9577] Event [3489.32007,207.317139,3752.54761]: 1 lost unit Bandit [t=00:00:51.835876][f=0009578] [9578] Event [3420.91235,218.328629,3613.48071]: 1 lost unit Bandit [t=00:00:51.979568][f=0009612] [9612] Event [3500.30396,212.101196,3726.08154]: 1 lost unit Bandit [t=00:00:52.046415][f=0009630] [9630] Event [3460.94482,214.454056,3677.74707]: 1 lost unit Bandit [t=00:00:52.291483][f=0009720] [9720] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:00:52.377050][f=0009755] [9755] Event [4016,271.505737,3536]: 0 lost unit Radar Tower [t=00:00:52.698290][f=0009854] [9854] Event [3677.84863,217.751755,3063.02466]: 1 lost unit Bandit [t=00:00:52.714579][f=0009858] [9858] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [t=00:00:52.810551][f=0009888] [9888] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:00:53.065720][f=0009965] [9965] Event [448,155.006409,2320]: 0 finished unit Lotus [t=00:00:53.336449][f=0010043] [10043] Event [3624,249.000549,920]: 1 finished unit Solar Collector [t=00:00:53.638105][f=0010124] [10124] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:00:53.732336][f=0010150] [10150] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:00:55.401100][f=0010595] [10595] Event [384,155.145264,2240]: 0 finished unit Lotus [t=00:00:55.465259][f=0010607] [10607] Event [3288,248.573303,808]: 1 finished unit Stinger [t=00:00:55.568846][f=0010639] [10639] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:00:56.096033][f=0010778] [10778] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:00:56.576896][f=0010904] [10904] Event [4840,160.923767,4600]: 0 finished unit Solar Collector [t=00:00:57.548076][f=0011154] [11154] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [t=00:00:57.598802][f=0011166] [11166] Event [4568,399.978638,547.999939]: 1 finished unit Convict [t=00:00:57.763618][f=0011207] [11207] Event [336,159.93042,2160]: 0 finished unit Lotus [t=00:00:57.971083][f=0011257] [11257] Event [4840,153.778076,3032]: 1 lost unit Metal Extractor [t=00:00:58.340485][f=0011348] [11348] Event [4712,156.149292,4680]: 0 finished unit Solar Collector [t=00:00:58.466183][f=0011379] [11379] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:00:59.104681][f=0011536] [11536] Event [4640,297.909546,2208]: 1 lost unit Radar Tower [t=00:00:59.400243][f=0011614] [11614] Event [4200,397.745056,824]: 1 finished unit Metal Extractor [t=00:00:59.843568][f=0011731] [11731] Event [4696,249.000549,1896]: 1 lost unit Metal Extractor [t=00:01:00.153593][f=0011813] [11813] Event [3687.95581,248.109665,3419.98218]: 0 finished unit Engineer Commander [t=00:01:00.154075][f=0011813] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:01:00.176074][f=0011820] [11820] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:01:00.281205][f=0011848] [11848] Event [4648,160.144043,4776]: 0 finished unit Solar Collector [t=00:01:00.359405][f=0011868] [11868] Event [4920,249.000549,1800]: 1 lost unit Metal Extractor [t=00:01:00.711805][f=0011963] [11963] Event [4392,399.978638,616]: 1 finished unit Caretaker [t=00:01:00.732246][f=0011969] [11969] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:01:00.788684][f=0011982] [11982] Event [3669.34888,167.196136,2480.67773]: 1 lost unit Rogue [t=00:01:01.056584][f=0012054] [12054] Event [3634.73486,162.419952,2383.41406]: 1 lost unit Rogue [t=00:01:01.114474][f=0012070] [12070] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:01.159768][f=0012082] [12082] Event [3824.54688,162.287827,2185.23096]: 1 lost unit Bandit [t=00:01:01.262835][f=0012107] [12107] Event [1688,249.000549,4296]: 0 finished unit Advanced Geothermal [t=00:01:01.264396][f=0012107] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:01:01.292562][f=0012115] [12115] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:01:01.332249][f=0012124] [12124] Event [3860.26172,169.940109,2134.41528]: 1 lost unit Rogue [t=00:01:02.291114][f=0012355] [12355] Event [4552,156.555176,4872]: 0 finished unit Solar Collector [t=00:01:02.397318][f=0012382] [12382] Event [456,291.842651,2920]: 0 finished unit Energy Pylon [t=00:01:02.501109][f=0012406] [12406] Event [4773.68848,399.978638,555.776611]: 0 lost unit Pyro [t=00:01:02.773737][f=0012473] [12473] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:01:03.583089][f=0012658] [12658] Event [4392,399.978638,696]: 1 finished unit Caretaker [t=00:01:03.802862][f=0012705] [12705] Event [4280.98682,400.326202,780.996216]: 0 lost unit Pyro [t=00:01:03.882625][f=0012722] [12722] Event [4296.91797,398.696136,757.104492]: 0 lost unit Pyro [t=00:01:03.956502][f=0012739] [12739] Event [3416,249.000549,824]: 1 finished unit Advanced Geothermal [t=00:01:04.171836][f=0012785] [12785] Event [4856,249.000549,1848]: 1 lost unit Solar Collector [t=00:01:04.481960][f=0012853] [12853] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:01:04.676401][f=0012894] [12894] Event [4872,249.000549,1704]: 1 lost unit Solar Collector [t=00:01:04.716472][f=0012903] [12903] Event [4720,160.379028,4864]: 0 finished unit Lotus [t=00:01:05.097018][f=0012985] [12985] Event [4609.56348,249.134857,1822.2572]: 0 lost unit Pyro [t=00:01:05.538931][f=0013080] [13080] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:01:05.689637][f=0013111] [13111] Event [4665.36865,248.370804,1935.54163]: 1 lost unit Bandit [t=00:01:05.871204][f=0013151] [13151] Event [4926.17725,274.929901,2112.59448]: 0 lost unit Pyro [t=00:01:05.883131][f=0013153] [13153] Event [424.042938,399.978638,4476]: 0 finished unit Constable [t=00:01:06.535444][f=0013293] [13293] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:06.658263][f=0013320] [13320] Event [4568,399.978638,547.999939]: 1 finished unit Bandit [t=00:01:07.224781][f=0013442] [13442] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:07.298464][f=0013458] [13458] Event [4736,163.562012,4800]: 0 finished unit Lotus [t=00:01:07.897775][f=0013592] [13592] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:08.066969][f=0013630] [13630] Event [3848,286.694336,728]: 1 finished unit Energy Pylon [t=00:01:08.479879][f=0013724] [13724] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:01:09.162681][f=0013877] [13877] Event [232,249.000549,3544]: 0 finished unit Wind/Tidal Generator [t=00:01:09.342037][f=0013922] [13922] Event [4552,157.43103,2984]: 0 finished unit Stardust [t=00:01:09.346494][f=0013923] [13923] Event [472,153.671265,2232]: 0 finished unit Stinger [t=00:01:09.463997][f=0013954] [13954] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:09.701763][f=0014018] [14018] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:09.817264][f=0014049] [14049] Event [4024,309.000549,1336]: 1 finished unit Stardust [t=00:01:09.937181][f=0014081] [14081] Event [4264,398.814392,552]: 1 finished unit Shieldbot Plate [t=00:01:10.017316][f=0014103] [14103] Event [4848,162.162781,4736]: 0 finished unit Lotus [t=00:01:10.056268][f=0014114] [14114] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:01:11.043003][f=0014375] [14375] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:11.291568][f=0014443] [14443] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:11.507835][f=0014504] [14504] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:01:11.869047][f=0014607] [14607] Event [4840,151.747284,3032]: 0 finished unit Metal Extractor [t=00:01:12.009193][f=0014646] [14646] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:12.557771][f=0014802] [14802] Event [3853.10547,198.840942,1919.93542]: 1 lost unit Bandit [t=00:01:12.571056][f=0014806] [14806] Event [3847.38574,192.777939,1955.55652]: 1 lost unit Bandit [t=00:01:12.747813][f=0014854] [14854] Event [3807.02246,195.292877,1967.65771]: 1 lost unit Bandit [t=00:01:12.962444][f=0014917] [14917] Event [3802.97729,177.416046,2031.44348]: 1 lost unit Bandit [t=00:01:13.949494][f=0015184] [15184] Event [4800,246.880341,1808]: 1 finished unit Lotus [t=00:01:14.006035][f=0015198] [15198] Event [4616,153.854828,2888]: 0 finished unit Stinger [t=00:01:14.183120][f=0015246] [15246] Event [4021.87085,228.263184,1755.69592]: 1 lost unit Bandit [t=00:01:14.816935][f=0015414] [15414] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:14.865626][f=0015427] [15427] Event [4584,161.680756,2776]: 0 finished unit Metal Extractor [t=00:01:15.100098][f=0015489] [15489] Event [1408,245.66803,1440]: 0 finished unit Radar Tower [t=00:01:15.259525][f=0015532] [15532] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:15.575114][f=0015613] [15613] Event [4680,154.24881,2808]: 0 finished unit Solar Collector [t=00:01:15.981061][f=0015716] [15716] Event [4728,164.683533,2920]: 0 finished unit Solar Collector [t=00:01:16.386438][f=0015819] [15819] Event [4760,153.901367,3032]: 0 finished unit Solar Collector [t=00:01:16.779910][f=0015921] [15921] Event [4568,399.978638,547.999939]: 1 finished unit Racketeer [t=00:01:16.799468][f=0015924] [15924] Event [4792,155.321655,3128]: 0 finished unit Solar Collector [t=00:01:17.716447][f=0016189] [16189] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:18.057461][f=0016299] [16299] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:18.544417][f=0016456] [16456] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [t=00:01:18.722135][f=0016511] [16511] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:18.776098][f=0016528] [16528] Event [4552,399.978638,288]: 1 finished unit Fusion Reactor [t=00:01:18.883019][f=0016562] [16562] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:01:19.005224][f=0016601] [16601] Event [4264,398.814392,573.999878]: 1 finished unit Aspis [t=00:01:19.182505][f=0016659] [16659] Event [4073.25342,198.841629,2037.47571]: 0 lost unit Pyro [t=00:01:19.627815][f=0016789] [16789] Event [4568,399.978638,547.999939]: 1 finished unit Rogue [t=00:01:19.701727][f=0016811] [16811] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:20.135689][f=0016935] [16935] Event [4792,159.599304,4744]: 0 finished unit Stinger [t=00:01:20.632745][f=0017079] [17079] Event [4264,398.814392,573.999878]: 1 finished unit Convict [t=00:01:20.704599][f=0017099] [17099] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [t=00:01:20.712508][f=0017101] [17101] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:20.746840][f=0017111] [17111] Event [4568,399.978638,547.999939]: 1 finished unit Convict [t=00:01:20.781906][f=0017121] [17121] Event [undefined]: Kitty116065 resigned [t=00:01:20.782549][f=0017121] game_message: Kitty116065 has been destroyed! [t=00:01:20.782748][f=0017121] game_message: HistidineStar wins! [t=00:01:20.783127][f=0017121] Submitting stats [t=00:01:20.791460][f=0017121] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:20.794570][f=0017121] Part| Total Time|Time of the last 0.5s [t=00:01:20.794681][f=0017121] Draw 11901.24ms 20.32% [t=00:01:20.794695][f=0017121] Lua::Callins::Synced 11381.55ms 20.82% [t=00:01:20.794707][f=0017121] Lua::Callins::Unsynced 19462.40ms 30.08% [t=00:01:20.794718][f=0017121] Lua::CollectGarbage::Synced 276.71ms 0.20% [t=00:01:20.794729][f=0017121] Lua::CollectGarbage::Unsynced 890.04ms 1.99% [t=00:01:20.794740][f=0017121] Misc::Profiler::AddTime 58.59ms 0.10% [t=00:01:20.794759][f=0017121] Sim 29189.78ms 62.15% [t=00:01:20.799783][f=0017122] [17122] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:20.799872][f=0017122] [17122] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:20.799969][f=0017122] [17122] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.800069][f=0017122] [17122] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.13333321,6.13333321,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.800236][f=0017122] [17122] Game End Stats Values: 3,2355,2480,2480,2355,1.76147389,0,0,1.76147389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4260006,8.66666698,8.66666698,10.4260006,1275,1275,1275,1275,9.85076523,9.46666622,9.46666622,9.85076523,0,75,75,0,0,0,0,0,1080,1130,1130,1080,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.800335][f=0017122] [17122] Game End Stats Values: 4,2530,2635,2635,2530,4.10958815,4.31035948,4.31035948,4.10958815,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8726587,12.5333338,12.5333338,12.8726587,1275,1275,1275,1275,10.1565399,10.4206915,10.4206915,10.1565399,0,75,75,0,0,0,0,0,1255,1285,1285,1255,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.800447][f=0017122] [17122] Game End Stats Values: 5,2720,2785,2785,2720,7.71350861,14.1798439,14.1798439,7.71350861,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.5743723,14,14,11.5743723,1380,1275,1275,1380,11.3069286,12.6579676,12.6579676,11.3069286,0,225,225,0,0,0,0,0,1340,1285,1285,1340,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.800560][f=0017122] [17122] Game End Stats Values: 6,2755,2935,2935,2755,9.00974846,20.069046,20.069046,9.00974846,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5465183,14,14,12.5465183,1380,1275,1275,1380,12.0864153,12.3926134,12.3926134,12.0864153,0,375,375,0,0,0,0,0,1375,1285,1285,1375,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.800656][f=0017122] [17122] Game End Stats Values: 7,2965,3125,3125,2965,10.7334509,27.7276688,27.7276688,10.7334509,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.5643272,15.1999998,15.1999998,12.5643272,1380,1275,1275,1380,13.448247,12.5105753,12.5105753,13.448247,0,375,375,0,0,0,0,0,1495,1475,1475,1495,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.800755][f=0017122] [17122] Game End Stats Values: 8,3305,3355,3355,3305,11.8611593,34.6949043,34.6949043,11.8611593,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14.2860317,16.9333324,16.9333324,14.2860317,1380,1275,1275,1380,15.6751814,12.4644814,12.4644814,15.6751814,220,450,450,220,0,0,0,0,1615,1630,1630,1615,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.800863][f=0017122] [17122] Game End Stats Values: 9,3680,3585,3585,3680,12.6055775,52.1721382,52.1721382,12.6055775,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,16.7847996,18.666666,18.666666,16.7847996,1380,1275,1275,1380,16.3162956,15.6984835,15.6984835,16.3162956,440,525,525,440,0,0,0,0,1770,1785,1785,1770,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.800959][f=0017122] [17122] Game End Stats Values: 10,3925,3805,3805,3925,17.7033691,65.5202789,65.5202789,17.7033691,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,20.9550037,20.3999996,20.3999996,20.9550037,1380,1275,1275,1380,18.3398533,16.8898754,16.8898754,18.3398533,440,675,675,440,0,0,0,0,2015,1855,1855,2015,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.801054][f=0017122] [17122] Game End Stats Values: 11,4115,4035,4035,4115,45.240181,87.3915863,87.3915863,45.240181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,35.6947365,23.6000004,23.6000004,35.6947365,1380,1275,1275,1380,19.96912,18.79142,18.79142,19.96912,440,750,750,440,0,0,0,0,2205,2010,2010,2205,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.801150][f=0017122] [17122] Game End Stats Values: 12,4570,4185,4185,4570,98.531105,110.514488,110.514488,98.531105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,0,180,41.8702736,24,24,41.8702736,1380,1275,1275,1380,24.7527275,19.5415268,19.5415268,24.7527275,440,900,900,440,0,0,0,0,2570,2010,2010,2570,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.801246][f=0017122] [17122] Game End Stats Values: 13,4780,4545,4545,4780,134.232452,144.97319,144.97319,134.232452,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,220,220,180,34.2532234,26.3999996,26.3999996,34.2532234,1380,1275,1275,1380,24.3800907,20.2972469,20.2972469,24.3800907,440,900,900,440,0,0,0,0,2780,2150,2150,2780,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:20.801354][f=0017122] [17122] Game End Stats Values: 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Stats Values: 38,17575,10115,10115,17575,4785.31689,2186.89355,2186.89355,4785.31689,0,0,0,0,0,0,0,0,242.305054,0,0,242.305054,3129.49976,3775.53882,3775.53882,3129.49976,2200,1200,1200,2200,176.917816,142,142,176.917816,3040,1525,1525,3040,54.4983597,24.851038,24.851038,54.4983597,4820,1870,1870,4820,2650,1595,1595,2650,7515,5520,5520,7515,1815,3116.6665,3116.6665,1815,446.933929,300.666748,300.666748,446.933929,3885.86108,4407.1167,4407.1167,3885.86108 [t=00:01:20.803596][f=0017122] [17122] Game End Stats Values: 39,18110,10365,10365,18110,5065.70996,2358.65308,2358.65308,5065.70996,0,0,0,0,0,0,0,0,242.305054,0,0,242.305054,4219.09326,4312.42725,4312.42725,4219.09326,2650,1200,1200,2650,161.671967,175.333344,175.333344,161.671967,3040,1525,1525,3040,54.6928749,25.4509602,25.4509602,54.6928749,4820,2000,2000,4820,2650,1815,1815,2650,7600,5640,5640,7600,2035,3116.6665,3116.6665,2035,446.933929,300.667664,300.667664,446.933929,4460.56738,5737.71533,5737.71533,4460.56738 [t=00:01:20.803691][f=0017122] [17122] Game End Stats Values: 40,18330,10485,10485,18330,5084.43311,2370.09863,2370.09863,5084.43311,0,0,0,0,0,0,0,0,242.305054,0,0,242.305054,4496.93604,4353.90527,4353.90527,4496.93604,2650,1200,1200,2650,161.671967,169,169,161.671967,3040,1525,1525,3040,54.7231026,25.4455223,25.4455223,54.7231026,5040,2000,2000,5040,2650,1815,1815,2650,7600,5760,5760,7600,2035,3116.6665,3116.6665,2035,446.933929,300.667664,300.667664,446.933929,4502.04541,6021.54688,6021.54688,4502.04541 [t=00:01:20.898752][f=0017141] [17141] Event [3416,249.000549,824]: 1 lost unit Advanced Geothermal [t=00:01:20.899082][f=0017141] [17141] Event [3310.63184,248.481354,879.855042]: 0 lost unit Jack [t=00:01:20.904899][f=0017142] [17142] Event [3288,248.966522,808]: 1 lost unit Stinger [t=00:01:20.905819][f=0017142] [17142] Event [3289.99292,246.382904,864.382629]: 0 lost unit Jack [t=00:01:20.911200][f=0017143] [17143] Event [3657.74292,248.680573,1265.16833]: 1 lost unit Rogue [t=00:01:20.919083][f=0017145] [17145] Event [3457.67261,238.528534,1052.84277]: 1 lost unit Bandit [t=00:01:20.989859][f=0017159] [17159] Event [4840,252.262268,2008]: 1 lost unit Stardust [t=00:01:21.107862][f=0017197] [17197] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:21.178436][f=0017227] Spectator Kitty116065 left the game: normal quit [t=00:01:21.178509][f=0017227] [17227] Event [undefined]: Kitty116065 quit [t=00:01:21.200852][f=0017237] Player HistidineStar left the game: normal quit [t=00:01:21.200922][f=0017237] [17237] Event [undefined]: HistidineStar quit [t=00:01:21.232500][f=0017252] [17252] Received game_message: Kitty116065 has been destroyed! [t=00:01:21.233528][f=0017252] [17252] Received game_message: HistidineStar wins! [t=00:01:21.366971][f=0017290] No clients connected, shutting down server [t=00:01:21.367013][f=0017290] Server shutdown [t=00:01:21.367172][f=0017290] [17290] all players disconnected [t=00:01:21.630058][f=0017369] [17369] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:22.619955][f=0017670] [17670] Event [1872,161.906433,976]: 0 finished unit Lotus [t=00:01:22.778490][f=0017718] [17718] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:23.401418][f=0017914] [17914] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:24.233738][f=0018213] [18213] Event [520,153.265381,232]: 0 finished unit Metal Extractor [t=00:01:24.278420][f=0018229] [18229] Event [1808,154.269409,1024]: 0 finished unit Lotus [t=00:01:24.529362][f=0018319] [18319] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:24.901218][f=0018452] [18452] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:25.757349][f=0018820] [18820] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:25.802175][f=0018842] [18842] Event [1728,156.234741,1072]: 0 finished unit Lotus [t=00:01:25.862212][f=0018872] [18872] Event [280,166.915894,456]: 0 finished unit Metal Extractor [t=00:01:26.075158][f=0018973] [18973] Event [536.036804,399.978638,4592]: 0 finished unit Pyro [t=00:01:26.809573][f=0019325] [19325] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:26.896358][f=0019368] [19368] Event [2024,166.595459,968]: 0 finished unit Solar Collector [t=00:01:27.047116][f=0019438] [19438] Event [600,154.258728,232]: 0 finished unit Solar Collector [t=00:01:27.867150][f=0019870] [19870] Event [488,155.860901,360]: 0 finished unit Solar Collector [t=00:01:27.922880][f=0019899] [19899] Event [1960,158.776855,1064]: 0 finished unit Solar Collector [t=00:01:28.814144][f=0020380] [20380] Event [440,162.023926,472]: 0 finished unit Solar Collector [t=00:01:29.464202][f=0020737] [20737] Event [1864,159.407043,1144]: 0 finished unit Solar Collector [t=00:01:29.737258][f=0020891] [20891] Event [344,160.58197,552]: 0 finished unit Solar Collector [t=00:01:30.183769][f=0021147] [21147] Event [424.042938,399.978638,4476]: 0 finished unit Jack [t=00:01:30.378820][f=0021257] [21257] Event [1768,172.940063,1224]: 0 finished unit Solar Collector [t=00:01:30.802589][f=0021499] Autoquit sending quit command. [t=00:01:30.803696][f=0021499] [QuitAction] user exited to system [t=00:01:30.805087][f=0021499] [SpringApp::Kill][1] fromRun=1 [t=00:01:30.805465][f=0021499] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:30.805680][f=0021499] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:30.805697][f=0021499] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:30.805708][f=0021499] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:30.805719][f=0021499] [SpringApp::Kill][2] [t=00:01:30.806725][f=0021499] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:30.806748][f=0021499] [Game::KillLua][1] dtor=0 luaUI=0x557420e16e70 [t=00:01:30.806799][f=0021499] Start widgetHandler:Shutdown [t=00:01:30.812220][f=0021499] Shutdown - SaveOrderList Complete [t=00:01:30.813147][f=0021499] Writing last game win data [t=00:01:30.819184][f=0021499] Shutdown - SaveConfigData Complete [t=00:01:30.819211][f=0021499] Shutdown Widget - Chili Highlight [t=00:01:30.819226][f=0021499] Shutdown Widget - Save/Load API [t=00:01:30.819247][f=0021499] Shutdown Widget - Draw After Chili [t=00:01:30.819260][f=0021499] Shutdown Widget - API Unit Tracker GL4 [t=00:01:30.819277][f=0021499] Shutdown Widget - EPIC Menu [t=00:01:30.822013][f=0021499] Shutdown Widget - Chili Minimap [t=00:01:30.822133][f=0021499] Shutdown Widget - Chili Widget Selector [t=00:01:30.824020][f=0021499] Shutdown Widget - Local Team Colors [t=00:01:30.824045][f=0021499] Shutdown Widget - Display Keys 2 [t=00:01:30.824093][f=0021499] Shutdown Widget - Save Game Menu [t=00:01:30.824105][f=0021499] Shutdown Widget - HealthBars [t=00:01:30.825647][f=0021499] Shutdown Widget - Noises [t=00:01:30.825673][f=0021499] Shutdown Widget - Unit Icons [t=00:01:30.825693][f=0021499] Shutdown Widget - Win Counter [t=00:01:30.825708][f=0021499] Shutdown Widget - SpringRTS Replay Stats [t=00:01:30.825763][f=0021499] Shutdown Widget - BuildETA [t=00:01:30.825781][f=0021499] Shutdown Widget - EndGame APM stats [t=00:01:30.825796][f=0021499] Shutdown Widget - Modular Comm Info [t=00:01:30.825810][f=0021499] Shutdown Widget - Music Player v2 [t=00:01:30.825825][f=0021499] Shutdown Widget - State Reverse and Latency [t=00:01:30.825838][f=0021499] Shutdown Widget - CameraShake [t=00:01:30.825854][f=0021499] Shutdown Widget - Chili Economy Panel Default [t=00:01:30.825975][f=0021499] Shutdown Widget - Chili EndGame Window [t=00:01:30.825995][f=0021499] Shutdown Widget - Chili Nuke Warning [t=00:01:30.826010][f=0021499] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:30.826032][f=0021499] Shutdown Widget - Chili Spectator Panels [t=00:01:30.826045][f=0021499] Shutdown Widget - Context Menu [t=00:01:30.826056][f=0021499] Shutdown Widget - Darkening [t=00:01:30.826077][f=0021499] Shutdown Widget - Defense Range Zero-K [t=00:01:30.826100][f=0021499] Shutdown Widget - Grab Input [t=00:01:30.826116][f=0021499] Shutdown Widget - Highlight Geos [t=00:01:30.826128][f=0021499] Shutdown Widget - Local Widgets Config [t=00:01:30.826144][f=0021499] Shutdown Widget - MinimapEvents [t=00:01:30.826157][f=0021499] Shutdown Widget - Missile Silo Range [t=00:01:30.826171][f=0021499] Shutdown Widget - Point Tracker [t=00:01:30.826197][f=0021499] Shutdown Widget - Showeco and Grid Drawer [t=00:01:30.826210][f=0021499] Shutdown Widget - Stereo3D [t=00:01:30.826224][f=0021499] Shutdown Widget - Attack AoE [t=00:01:30.826236][f=0021499] Shutdown Widget - Map Edge Extension [t=00:01:30.826248][f=0021499] Shutdown Widget - Selection Send [t=00:01:30.826261][f=0021499] Shutdown Widget - LupsManager [t=00:01:30.826286][f=0021499] Shutdown Widget - Newton Firezone [t=00:01:30.826299][f=0021499] Shutdown Widget - Chili Pro Console [t=00:01:30.829219][f=0021499] Shutdown Widget - Persistent Build Height [t=00:01:30.829240][f=0021499] Shutdown Widget - Lasso Terraform GUI [t=00:01:30.829263][f=0021499] Shutdown Widget - Chili Framework [t=00:01:30.829276][f=0021499] Shutdown Widget - Lups [t=00:01:30.829315][f=0021499] Shutdown Widget - Custom Markers [t=00:01:30.829331][f=0021499] Shutdown Widget - Chili Core Selector [t=00:01:30.829414][f=0021499] Shutdown Widget - Mex Placement Handler [t=00:01:30.829431][f=0021499] Shutdown Widget - Select Keys [t=00:01:30.829463][f=0021499] Shutdown Widget - Pause Screen [t=00:01:30.829778][f=0021499] Shutdown Widget - Layout Handler [t=00:01:30.829801][f=0021499] Shutdown Widget - Text To Speech Control [t=00:01:30.829814][f=0021499] End widgetHandler:Shutdown [t=00:01:30.943861][f=0021499] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={7442546, 5384737, 751234, 54.8} allocedSize{int+, int-, ext}={601096241, 448052210, 778366310}, avgAllocTime{int+, int-, ext}={0.0849, 0.0396, 0.2618} [t=00:01:30.944333][f=0021499] [Game::KillLua][2] dtor=0 luaGaia=0x5574212a2790 [t=00:01:30.949654][f=0021499] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:30.949741][f=0021499] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:30.949778][f=0021499] [Game::KillLua][3] dtor=0 luaRules=0x557424a051f0 [t=00:01:30.949821][f=0021499] Start gadgetHandler:Shutdown [t=00:01:30.949837][f=0021499] Shutdown - StartSetup [t=00:01:30.949851][f=0021499] Shutdown - UnitMorph [t=00:01:30.952394][f=0021499] Shutdown - Carrier Drones [t=00:01:30.952420][f=0021499] Shutdown - Missile Silo Controller [t=00:01:30.952436][f=0021499] Shutdown - Modular Comm Info [t=00:01:30.952450][f=0021499] Shutdown - Terrain Texture Handler [t=00:01:30.952464][f=0021499] Shutdown - UnitCloakShield [t=00:01:30.966381][f=0021499] Shutdown - Starlight Handler [t=00:01:30.966464][f=0021499] End gadgetHandler:Shutdown [t=00:01:31.087385][f=0021499] Start gadgetHandler:Shutdown [t=00:01:31.087439][f=0021499] Shutdown - Save/Load [t=00:01:31.087459][f=0021499] Shutdown - Teleport Throw [t=00:01:31.087472][f=0021499] Shutdown - UnitMorph [t=00:01:31.087488][f=0021499] Shutdown - Modular Comm Info [t=00:01:31.087500][f=0021499] Shutdown - Retreat Command [t=00:01:31.087516][f=0021499] Shutdown - Shockwaves [t=00:01:31.087528][f=0021499] Shutdown - UnitCloakShield [t=00:01:31.087542][f=0021499] Shutdown - Lups Cloak FX [t=00:01:31.087555][f=0021499] Shutdown - Lups [t=00:01:31.087586][f=0021499] Shutdown - Lups Shield [t=00:01:31.087686][f=0021499] End gadgetHandler:Shutdown [t=00:01:31.108372][f=0021499] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 8704}, avgAllocTime{int+, int-, ext}={0.0385, 0.0000, 190.2500} [t=00:01:31.108696][f=0021499] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:31.108771][f=0021499] [Game::KillLua][4] dtor=0 [t=00:01:31.109311][f=0021499] [Game::KillLua][5] dtor=0 [t=00:01:31.121749][f=0021499] [Game::~CGame][1] [t=00:01:31.121803][f=0021499] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:31.121815][f=0021499] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:31.121825][f=0021499] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:31.121836][f=0021499] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:31.121847][f=0021499] [Game::KillLua][4] dtor=1 [t=00:01:31.121857][f=0021499] [Game::KillLua][5] dtor=1 [t=00:01:31.122042][f=0021499] [Game::KillMisc][1] [t=00:01:31.122053][f=0021499] [Game::KillMisc][2] [t=00:01:31.122933][f=0021499] [Game::KillMisc][3] [t=00:01:31.123353][f=0021499] [Game::KillRendering][1] [t=00:01:31.159924][f=0021499] [3DOParser::Kill] allocated 1 pieces [t=00:01:31.160511][f=0021499] [S3OParser::Kill] allocated 5518 pieces [t=00:01:31.181940][f=0021499] [AssParser::Kill] allocated 671 pieces [t=00:01:31.192306][f=0021499] [Game::KillInterface][1] [t=00:01:31.193988][f=0021499] [Game::KillInterface][2] [t=00:01:31.200298][f=0021499] [Game::KillSimulation][1] [t=00:01:31.200324][f=0021499] [Game::KillSimulation][2] [t=00:01:32.081392][f=0021499] [CCollisionHandler] dis-/continuous tests: 0/149660 [t=00:01:32.081471][f=0021499] [Game::KillSimulation][3] [t=00:01:32.081810][f=0021499] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.081840][f=0021499] [~CPathCache(20x20)] cacheHits=291 hitPercentage=46% numHashColls=0 maxCacheSize=33 [t=00:01:32.081869][f=0021499] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:32.081892][f=0021499] [~CPathCache(40x40)] cacheHits=275 hitPercentage=0% numHashColls=0 maxCacheSize=100 [t=00:01:32.085173][f=0021499] [~CRectangleOverlapHandler] 19% overlap reduction [t=00:01:32.096032][f=0021499] [LosHandler::Kill] raycast instance cache-{hits,misses}={8246,14685}; shared=5%; cached=31% [t=00:01:32.181271][f=0021499] [Game::KillSimulation][4] [t=00:01:36.737502][f=0021499] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:36.739949][f=0021499] [Game::~CGame][2] [t=00:01:36.740074][f=0021499] [Game::~CGame][3] [t=00:01:36.771165][f=0021499] [SpringApp::Kill][3] [t=00:01:36.771325][f=0021499] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 225615 bytes sent 245288 bytes recv'd [t=00:01:36.777695][f=0021499] Kill: client disconnecting... [t=00:01:38.931590][f=0021499] CloseConnection: client connection closed [t=00:01:38.932850][f=0021499] [SpringApp::Kill][4] font=0x557409189600 [t=00:01:38.946743][f=0021499] [SpringApp::Kill][5] [t=00:01:39.002098][f=0021499] [SpringApp::Kill][6] [t=00:01:39.002491] [SpringApp::Kill][7] [t=00:01:39.023547] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:39.023576] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:39.023617] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:39.024051] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:39.024064] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:39.024073] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:39.024083] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {580, 1048576, 1048576}, EBO = {870, 2097152, 2097152} [t=00:01:39.024093] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {664, 1048576, 1048576}, EBO = {996, 2097152, 2097152} [t=00:01:39.024103] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:39.024943] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:39.024959] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:39.024969] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:39.024986] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:39.038846] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:39.038889] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:39.038901] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:39.038912] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:39.043551] [VFS] [SpringVFS::DeleteArchives] [t=00:01:39.043579] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:39.044526] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x557409269440) [t=00:01:39.062987] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3491ms [t=00:01:39.063044] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=120ms [t=00:01:39.063056] file="bitmaps/loadpictures/selectionkeys.png" indx=535 inflSize=2340kb readTime=67ms [t=00:01:39.063321] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=65ms [t=00:01:39.063422] file="unittextures/factoryveh1_invert.png" indx=7394 inflSize=1130kb readTime=42ms [t=00:01:39.063535] file="objects3d/cremcom2.s3o" indx=5277 inflSize=200kb readTime=31ms [t=00:01:39.063630] file="objects3d/armcom2_dead.s3o" indx=5070 inflSize=153kb readTime=26ms [t=00:01:39.063645] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=21ms [t=00:01:39.063654] file="luaui/widgets/chili_old/skins/evolved/tech_overlaywindow.png" indx=4589 inflSize=0kb readTime=19ms [t=00:01:39.063666] file="objects3d/factory.s3o" indx=5323 inflSize=40kb readTime=19ms [t=00:01:39.063675] file="lups/particleclasses/bursts.lua" indx=4978 inflSize=9kb readTime=18ms [t=00:01:39.072453] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167812621 bytes cached in 3497 files [t=00:01:39.295262] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:39.295449] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x557409183350) [t=00:01:39.297083] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:39.297247] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55740915a9f0) [t=00:01:39.297699] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:39.297941] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55740917da20) [t=00:01:39.297966] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fe0d40209f0) [t=00:01:39.298282] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:39.299705] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:39.299722] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:39.299736] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:39.299746] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:39.299773] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:39.299783] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:39.300879] [SpringApp::Kill][8] [t=00:01:39.300897] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:39.300907] [WatchDog::Uninstall][1] hangDetectorThread=0x5573c3604a50 (joinable=1) [t=00:01:39.300916] [WatchDog::Uninstall][2] [t=00:01:40.209036] [WatchDog::Uninstall][3] [t=00:01:40.209075] [SpringApp::Kill][9]