[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.006766] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.006797] Using writeable configuration source: "/tmp/tmp.2luOjGqGWv/springsettings.1636012.cfg" [t=00:00:00.012678] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012748] ============== ============== [t=00:00:00.012760] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012770] [t=00:00:00.012779] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012788] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012797] Use "none" to disable the default log sections. [t=00:00:00.012806] ============== ============== [t=00:00:00.012815] ============== ============== [t=00:00:00.012869] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012879] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012888] ROAM = 2 [t=00:00:00.012898] RotateLogFiles = 1 [t=00:00:00.012907] TeamHighlight = 0 [t=00:00:00.012917] ============== ============== [t=00:00:00.012926] ============== ============== [t=00:00:00.012935] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.012945] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012954] Compiler Version: gcc-11.1.0 [t=00:00:00.012976] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013136] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013148] Binary Word Size: 64-bit (native) [t=00:00:00.013157] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013167] Physical CPU Cores: 1 [t=00:00:00.013176] Logical CPU Cores: 1 [t=00:00:00.013184] ============== ============== [t=00:00:00.013248] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013257] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013266] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013275] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013284] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.058275] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.058304] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.058331] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.058358] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.058379] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.058388] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.058419] [GR::LogVersionInfo] [t=00:00:00.058427] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.058435] GL version : [t=00:00:00.058442] GL vendor : [t=00:00:00.058450] GL renderer : [t=00:00:00.058457] GLSL version: [t=00:00:00.058465] GLEW version: spring headless stub GLEW version [t=00:00:00.058472] GPU memory : unknown [t=00:00:00.058480] SDL swap-int: 0 [t=00:00:00.058487] SDL driver : headless stub [t=00:00:00.058495] [t=00:00:00.058503] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.058510] GLSL shader support : 0 [t=00:00:00.058517] GL4 support : 0 [t=00:00:00.058525] FBO extension support : 0 [t=00:00:00.058532] NVX GPU mem-info support : 0 [t=00:00:00.058562] ATI GPU mem-info support : 0 [t=00:00:00.058571] NPOT-texture support : 1 (0) [t=00:00:00.058578] S3TC/DXT1 texture support : 0/0 [t=00:00:00.058586] texture query-LOD support : 1 (0) [t=00:00:00.058808] MSAA frame-buffer support : 0 (0) [t=00:00:00.058822] Z-buffer depth : 16 (-) [t=00:00:00.058830] primitive-restart support : 0 (0) [t=00:00:00.058838] clip-space control support: 0 (0) [t=00:00:00.058845] seamless cube-map support : 0 (0) [t=00:00:00.058852] frag-depth layout support : 0 (0) [t=00:00:00.058860] persistent maps support : 0 (0) [t=00:00:00.058867] explicit attribs location : 0 (0) [t=00:00:00.058875] multi draw indirect : 0 (-) [t=00:00:00.058882] array textures : 0 (-) [t=00:00:00.058889] [t=00:00:00.058897] max. FBO samples : -1 [t=00:00:00.058905] max. FS/program texture slots : 8/8 [t=00:00:00.058912] max. texture size : 2048 [t=00:00:00.058922] max. texture anisotropy level : 0.000000 [t=00:00:00.058929] max. vec4 varyings/attributes : 0/0 [t=00:00:00.058937] max. draw-buffers : 0 [t=00:00:00.058944] max. rec. indices/vertices : 0/0 [t=00:00:00.058951] max. uniform buffer-bindings : 0 [t=00:00:00.058959] max. uniform block-size : 0KB [t=00:00:00.058966] max. storage buffer-bindings : 0 [t=00:00:00.058973] max. storage block-size : 0MB [t=00:00:00.058981] [t=00:00:00.058988] enable AMD-hacks : 0 [t=00:00:00.058996] compress MIP-maps: 0 [t=00:00:00.059615] [GR::UpdateGLConfigs] [t=00:00:00.059634] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.059645] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.059653] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.059784] [GR::InitGLState] [t=00:00:00.059799] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.243796] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.253419] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.259697] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.260226] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.260248] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.260265] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.817167] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.823134] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.001844] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.002309] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.025157] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 209ms [t=00:00:01.025879] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.026437] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.036776] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f55cc01ee50 (SpringVFS) global=(nil) (null) [t=00:00:01.036826] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.041219] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.041267] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.041279] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.041290] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.041741] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1300 MB [t=00:00:01.080767][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.081388][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.081541][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1636012/replay.sdfz" for game data... [t=00:00:01.275459][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.280087][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.280124][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.287254][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.287449][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [t=00:00:01.288017][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.414896][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d7676472d0] using map "Crystallized Plains 1.01" (loaded=0 cached=0) [t=00:00:01.417851][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crystallized Plains 1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.419808][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.420367][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d7676472d0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.421657][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.432930][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.433568][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.447300][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms [t=00:00:01.447856][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.456652][f=-000001] forceSingleThreaded, false [t=00:00:01.899022][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.899738][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.899874][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.899933][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.899988][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.900044][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.901305][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.901833][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.902318][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.904952][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.907408][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.910496][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.910530][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.911232][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.921946][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.924504][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.925676][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.925979][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.927036][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.927111][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.853893][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.857112][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.005263][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.112765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [t=00:00:04.820432][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1964ms [t=00:00:04.823078][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.147027][f=-000001] Loading UnitDefs_posts [t=00:00:05.295585][f=-000001] Loading FeatureDefs_posts [t=00:00:05.325483][f=-000001] Loading WeaponDefs_posts [t=00:00:05.351880][f=-000001] Loading ArmorDefs_posts [t=00:00:05.374171][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 522ms [t=00:00:05.428593][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 606ms [t=00:00:05.428652][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.864732][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.872205][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:05.872227][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.872544][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.874253][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.877599][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.460194][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.547758][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.736309][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.761233][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.761274][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.342787][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 581ms [t=00:00:07.342816][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.431799][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 88ms [t=00:00:07.431853][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.502995][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 71ms [t=00:00:08.299421][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.303000][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:08.304328][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.316038][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.372941][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.390106][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.390129][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.391434][f=-000001] InfoTexture: legacy [t=00:00:14.391451][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.394097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.731636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.740771][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:15.740807][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.742864][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.992328][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.996343][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.302292][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:16.365880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:16.404754][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.408733][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:16.416813][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:17.285299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:17.297551][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:17.298276][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:17.452980][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:17.454181][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:17.454203][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:17.487954][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.488068][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.488082][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:17.488095][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:17.488106][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.488117][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.488127][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=417f99a8 [t=00:00:17.497007][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.497062][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.497071][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:17.497079][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:17.497088][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.497097][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.497105][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=417f99b8 [t=00:00:17.497115][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d76e25faa0 has BLOCKSIZE 1 [t=00:00:17.501634][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.501657][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.501667][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:17.501677][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:17.501688][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.501697][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=417f970e [t=00:00:17.504352][f=-000001] [Path] [PathEstimator::ReadFile] hash=417f970e file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe-417f970e.zip" (exists=1) [t=00:00:17.505681][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:17.517892][f=-000001] Path cache (48, 56) initialized. [t=00:00:17.517924][f=-000001] Path cache (48, 56) initialized. [t=00:00:17.522232][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.522250][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.522260][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:17.522269][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:17.522277][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.522285][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=417f971e [t=00:00:17.652576][f=-000001] [Path] [PathEstimator::ReadFile] hash=417f971e file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe2-417f971e.zip" (exists=1) [t=00:00:17.653184][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.656282][f=-000001] Path cache (24, 28) initialized. [t=00:00:17.656299][f=-000001] Path cache (24, 28) initialized. [t=00:00:17.656343][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (201ms, checksum c5ca4bbb)" [t=00:00:17.656546][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.656565][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.656574][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.809260][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [t=00:00:17.810036][f=-000001] Synced LuaRules: starting loading [t=00:00:18.497365][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Crystallized Plains 1.01.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.937609][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:19.937658][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:20.422989][f=-000001] Synced LuaRules: finished loading [t=00:00:20.452021][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.790680][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Crystallized Plains 1.01.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:21.094555][f=-000001] Unsynced LuaRules: finished loading [t=00:00:21.158301][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:21.237457][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [t=00:00:21.336888][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.337264][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:21.337580][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:21.420627][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:21.428932][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.429677][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.429693][f=-000001] LuaSocket Support: enabled [t=00:00:21.449459][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:21.552581][f=-000001] localWidgets, nil, true, true [t=00:00:21.554972][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:21.554999][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.568960][f=-000001] USE_OLD_CHILI [t=00:00:22.125393][f=-000001] Loading last game win data [t=00:00:22.125432][f=-000001] Resetting win data [t=00:00:22.125594][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:22.125613][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:22.125625][f=-000001] Player and team counts match, continuing [t=00:00:22.125641][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:22.125658][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:22.125669][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:22.253392][f=-000001] CAS: GLSL not supported. [t=00:00:22.260455][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:22.260480][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:22.318057][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:23.152932][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.184611][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.452249][f=-000001] forceSingleThreaded, false [t=00:00:24.961654][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.961851][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.962195][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.962373][f=-000001] Loaded API widget: i18n [t=00:00:24.963060][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.963424][f=-000001] Loaded API widget: Win Counter [t=00:00:24.963836][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:25.155880][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:25.156347][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:25.156602][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.457227][f=-000001] Loaded API widget: Chili Framework [t=00:00:25.458711][f=-000001] Loaded API widget: Lups [t=00:00:25.458940][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.459289][f=-000001] Loaded widget: Chili Highlight [t=00:00:25.459576][f=-000001] Loaded widget: Save/Load API [t=00:00:25.459869][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:25.460229][f=-000001] Loaded widget: Draw After Chili [t=00:00:25.460574][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:25.466654][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:25.468409][f=-000001] Loaded DecalsDrawer: off [t=00:00:25.468429][f=-000001] Ground-decal rendering is disabled! [t=00:00:25.468508][f=-000001] Set maximum particles to: 0 [t=00:00:25.469278][f=-000001] Set UnitIconDist to 0 [t=00:00:25.609752][f=-000001] Loaded widget: EPIC Menu [t=00:00:25.635562][f=-000001] Loaded widget: Chili Minimap [t=00:00:25.637170][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:25.637479][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:25.637789][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:25.649040][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:25.649346][f=-000001] Deferred Rendering requires shader support! [t=00:00:25.649711][f=-000001] Loaded widget: Deferred rendering [t=00:00:25.649980][f=-000001] Mexspot Fetcher fetching [t=00:00:25.650158][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:25.650515][f=-000001] Team highlighting: Disabled [t=00:00:25.652653][f=-000001] Loaded widget: Teamhighlight option [t=00:00:25.654667][f=-000001] Loaded widget: Local Team Colors [t=00:00:25.655138][f=-000001] Loaded widget: Display Keys 2 [t=00:00:25.655575][f=-000001] Loaded widget: Save Game Menu [t=00:00:25.655797][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:25.656044][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:25.656240][f=-000001] Loaded widget: One click weapon handler [t=00:00:25.656512][f=-000001] highlightUnitShader no GL4 support [t=00:00:25.656796][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:25.657167][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:25.657491][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:25.657505][f=-000001] Using fallback unit outlines [t=00:00:25.657711][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:25.658110][f=-000001] Loaded widget: Selection Modkeys [t=00:00:25.666540][f=-000001] Loaded widget: Chili Global Commands [t=00:00:25.667852][f=-000001] Loaded widget: Outline No Shader [t=00:00:25.668327][f=-000001] Loaded widget: Guard Remove [t=00:00:25.668661][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:25.719138][f=-000001] Loaded widget: HealthBars [t=00:00:25.719745][f=-000001] Loaded widget: Noises [t=00:00:25.720104][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:25.720522][f=-000001] Loaded widget: Unit Icons [t=00:00:25.724154][f=-000001] Loaded widget: Chili Vote Display [t=00:00:25.724656][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:25.725119][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:25.725157][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1636012/events.log [t=00:00:25.728355][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:25.728906][f=-000001] Loaded widget: BuildETA [t=00:00:25.729309][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:25.729695][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:25.730141][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:25.730518][f=-000001] Loaded widget: EndGame Stats [t=00:00:25.730731][f=-000001] Loaded widget: Objectives [t=00:00:25.732833][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:25.733283][f=-000001] Loaded widget: EndGame APM stats [t=00:00:25.737759][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:25.738572][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:25.738903][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:25.742151][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:25.742635][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.743066][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.743525][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.744101][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.744369][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.744995][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.745471][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.745901][f=-000001] Loaded widget: Autoquit [t=00:00:25.746157][f=-000001] Loaded widget: Blast Radius [t=00:00:25.746550][f=-000001] Loaded widget: CameraShake [t=00:00:25.747223][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.760226][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.760721][f=-000001] EndGame Graph disabled [t=00:00:25.778069][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.778415][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:25.778803][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:25.779044][f=-000001] Loaded widget: Easy Facing [t=00:00:25.779264][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:25.804069][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:25.805480][f=-000001] Loaded widget: Ferry Points [t=00:00:25.806341][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:25.815426][f=-000001] Loaded widget: Context Menu [t=00:00:25.815962][f=-000001] Loaded widget: Darkening [t=00:00:25.816304][f=-000001] Loaded widget: Decloak Range [t=00:00:25.816720][f=-000001] Loaded widget: Decoration Handler [t=00:00:25.823156][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:25.823782][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:25.824061][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:25.824534][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:25.825839][f=-000001] Input grabbing is enabled! [t=00:00:25.825867][f=-000001] Input grabbing is enabled! [t=00:00:25.826001][f=-000001] Loaded widget: Grab Input [t=00:00:25.826468][f=-000001] Loaded widget: Haven Handler [t=00:00:25.826871][f=-000001] Loaded widget: Highlight Geos [t=00:00:25.827399][f=-000001] Loaded widget: In-game Guide [t=00:00:25.827685][f=-000001] Loaded widget: In-game Ignore [t=00:00:25.828035][f=-000001] Loaded widget: Keep Target [t=00:00:25.828403][f=-000001] Loaded widget: Local Widgets Config [t=00:00:25.828785][f=-000001] Loaded widget: MinimapEvents [t=00:00:25.829070][f=-000001] Loaded widget: Misc default command replacements [t=00:00:25.829458][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:25.830120][f=-000001] Loaded widget: Missile Silo Range [t=00:00:25.830350][f=-000001] Loaded widget: Mission Results Handler [t=00:00:25.830569][f=-000001] Loaded widget: Morph Finished notification [t=00:00:25.830800][f=-000001] Loaded widget: Orbit Command [t=00:00:25.831179][f=-000001] Loaded widget: Point Tracker [t=00:00:25.831409][f=-000001] Loaded widget: Raw Move Issue [t=00:00:25.831654][f=-000001] Loaded widget: ReclaimInfo [t=00:00:25.832183][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:25.832583][f=-000001] Loaded widget: Show selected unit range [t=00:00:25.833099][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:25.833574][f=-000001] Loaded widget: Simple Settings [t=00:00:25.833988][f=-000001] Loaded widget: Smart Bombers [t=00:00:25.834315][f=-000001] Loaded widget: SmoothCam [t=00:00:25.834863][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:25.835943][f=-000001] Loaded widget: Stereo3D [t=00:00:25.836185][f=-000001] Loaded widget: Stop Self-D [t=00:00:25.837746][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:25.838059][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:25.838880][f=-000001] Loaded widget: Camera Save Position [t=00:00:25.839329][f=-000001] Loaded widget: Command Alpha [t=00:00:25.840034][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:25.840437][f=-000001] Loaded widget: Ghost Site [t=00:00:25.841680][f=-000001] Loaded widget: Attack Warning [t=00:00:25.842029][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.842645][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.844030][f=-000001] Loaded widget: Auto Group [t=00:00:25.845190][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.846209][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.846552][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.847278][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.848180][f=-000001] Loaded widget: Select Com at start [t=00:00:25.854609][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.855926][f=-000001] Loaded widget: Transport AI [t=00:00:26.020310][f=-000001] Loaded widget: Attack AoE [t=00:00:26.021033][f=-000001] Loaded widget: Icon Sets [t=00:00:26.021884][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:26.028307][f=-000001] Loaded widget: Replay control buttons [t=00:00:26.028678][f=-000001] Loaded widget: Smooth Scroll [t=00:00:26.058243][f=-000001] Loaded widget: Unit Start State [t=00:00:26.059144][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:26.059516][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:26.061527][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:26.062863][f=-000001] Loaded widget: PlanetWars Info [t=00:00:26.063371][f=-000001] Loaded widget: Commands FX [t=00:00:26.063637][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:26.080282][f=-000001] Loaded widget: UnitShapes [t=00:00:26.080983][f=-000001] : disabled for spectators [t=00:00:26.082452][f=-000001] Loaded widget: Stockpiler [t=00:00:26.083253][f=-000001] IsIsland, , false [t=00:00:26.084482][f=-000001] Loaded widget: Map Edge Extension [t=00:00:26.084936][f=-000001] Loaded widget: AllyCursors [t=00:00:26.085506][f=-000001] Loaded widget: Gadget Icons [t=00:00:26.085998][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:26.086481][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:26.088753][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:26.089221][f=-000001] Loaded widget: Selection Send [t=00:00:26.089975][f=-000001] Loaded widget: Shield Guard [t=00:00:26.090700][f=-000001] Loaded widget: State Icons [t=00:00:26.091358][f=-000001] : disabled for spectators [t=00:00:26.092295][f=-000001] Loaded widget: Building Starter [t=00:00:26.092965][f=-000001] : disabled for spectators [t=00:00:26.094019][f=-000001] Loaded widget: Cloaker Guard [t=00:00:26.094383][f=-000001] Loaded widget: LupsManager [t=00:00:26.095559][f=-000001] Loaded widget: Smoke Signals [t=00:00:26.096307][f=-000001] Loaded widget: Units on Fire [t=00:00:26.097171][f=-000001] Loaded widget: Newton Firezone [t=00:00:26.097929][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:26.099323][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:26.099993][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:26.100906][f=-000001] Loaded widget: Chili Docking [t=00:00:26.113512][f=-000001] Loaded widget: Chili Pro Console [t=00:00:26.121726][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:26.122247][f=-000001] Loaded widget: HUD Presets [t=00:00:26.122970][f=-000001] Loaded widget: Persistent Build Height [t=00:00:26.125896][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:26.126383][f=-000001] Loaded widget: Image Preloader [t=00:00:26.126954][f=-000001] Loaded widget: Custom Markers [t=00:00:26.131766][f=-000001] Loaded widget: Chili Core Selector [t=00:00:26.132312][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:26.132570][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:26.133538][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:26.134140][f=-000001] Loaded widget: Start Boxes [t=00:00:26.136134][f=-000001] Loaded widget: Select Keys [t=00:00:26.145846][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:26.146402][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:26.147441][f=-000001] Loaded widget: Pause Screen [t=00:00:26.147727][f=-000001] Loaded widget: Restricted Zones [t=00:00:26.148007][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:26.148749][f=-000001] Loaded widget: CustomFormations2 [t=00:00:26.149209][f=-000001] SetSunLighting [t=00:00:26.150015][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:26.165664][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:26.166148][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:26.166436][f=-000001] Loaded widget: Font Cache [t=00:00:26.166887][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.166928][f=-000001] Loaded widget: GC Control [t=00:00:26.172344][f=-000001] Loaded widget: Layout Handler [t=00:00:26.172867][f=-000001] Loaded widget: Text To Speech Control [t=00:00:26.176250][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:26.181011][f=-000001] Writing last game win data [t=00:00:26.186311][f=-000001] LuaUI v0.3 [t=00:00:26.461890][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.588856][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.890560][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13865, 0, 752, 94.9} allocedSize{int+, int-, ext}={1063019, 0, 1285136}, avgAllocTime{int+, int-, ext}={0.1934, 0.0000, 0.3989} [t=00:00:27.383686][f=-000001] Reclaim highlight: old engine version. [t=00:00:27.384906][f=-000001] Spectator mode. Widget removed. [t=00:00:27.400046][f=-000001] Spectator mode. Widget removed. [t=00:00:27.401683][f=-000001] Playback paused [t=00:00:27.406888][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.926292][f=-000001] Opening demofile demos/1636012/replay.sdfz [t=00:00:27.926358][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.926372][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:27.926858][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:27.927288][f=-000001] -> Connection established (given id 3) [t=00:00:27.927330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7bb4d50c80d0b5010656089769182d510de81e7195eff6502ba0b543528cc0e6cc5da597baea57bb2123e5cb9f6804a60b9973a13c343ccf10d50c8bf5c3a434" [t=00:00:27.927344][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.927360][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:27.927372][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:27.927393][f=-000001] Speed set to 20.0 [server] [t=00:00:27.927404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d786b62330,0x55d78131c060}][locale="C"]" [t=00:00:27.927421][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.943554][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.943598][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.281060][f=-000001] Beginning demo playback [t=00:00:35.300952][f=-000001] GameID: 93cd6b64044a42e84ecfb0c7a6df4ee6 [t=00:00:35.333376][f=-000001] Connection attempt from cooolcat1239 [t=00:00:35.333422][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:35.334356][f=-000001] [0] Event [undefined]: cooolcat1239 changed status [t=00:00:35.334649][f=-000001] -> Connection established (given id 1) [t=00:00:35.340857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7bb4d50c80d0b5010656089769182d510de81e7195eff6502ba0b543528cc0e6cc5da597baea57bb2123e5cb9f6804a60b9973a13c343ccf10d50c8bf5c3a434" [t=00:00:35.340927][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.349099][f=-000001] Connection attempt from Skel [t=00:00:35.349127][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:35.349182][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:35.349350][f=-000001] -> Connection established (given id 0) [t=00:00:35.360839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f215bbe80b5d07e1702dd6d7a2702d226f48368f67d9832d77bb95375fffa34687003667345d46b7628ac56402df3f359e4caefc81441a61fe03f4ad59016a52" [t=00:00:35.360864][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.173126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:36.180885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:36.356988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:36.357033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:36.617020][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={0000022041e86810,00000220498d7880}][locale="C"]" [t=00:00:36.618908][f=-000001] Allies: I choose: Strike! [t=00:00:36.845501][f=-000001] Allies: I choose: Engineer! [t=00:00:36.941024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000002445273ea50,000002449f011570}][locale="C"]" [t=00:00:37.245850][f=-000001] Allies: I choose: Engineer! [t=00:00:37.501245][f=-000001] sup [t=00:00:38.508844][f=-000001] glgl [t=00:00:39.047269][f=-000001] [0] Event [3286,908.074951,1065]: 0 finished unit Engineer Commander [t=00:00:39.054085][f=-000001] [0] Event [2781,908.005676,6085]: 1 finished unit Engineer Commander [t=00:00:39.078204][f=0000000] [0] cooolcat1239, team: 1, elo:2466, userid: 516416 [t=00:00:39.078267][f=0000000] [0] Skel, team: 0, elo:2453, userid: 462078 [t=00:00:39.078303][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:39.169628][f=0000000] Playback continued [t=00:00:39.185366][f=0000005] [5] Event [2912,906.236267,6000]: 1 finished unit Rover Assembly [t=00:00:39.203269][f=0000007] [7] Event [3192,904.917969,1184]: 0 finished unit Cloakbot Factory [t=00:00:39.897766][f=0000227] [227] Event [3432,907.653076,1096]: 0 finished unit Metal Extractor [t=00:00:39.898823][f=0000228] [228] Event [2696,906.151611,6088]: 1 finished unit Metal Extractor [t=00:00:40.050986][f=0000328] [328] Event [2664,938.845093,6152]: 1 finished unit Wind/Tidal Generator [t=00:00:40.204795][f=0000415] [415] Event [3304,907.870483,1144]: 0 finished unit Solar Collector [t=00:00:40.207621][f=0000418] [418] Event [2600,953.527832,6120]: 1 finished unit Wind/Tidal Generator [t=00:00:40.257417][f=0000446] [446] Event [3192,905.384827,1193.59998]: 0 finished unit Conjurer [t=00:00:40.291241][f=0000460] [460] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Mason [t=00:00:40.372322][f=0000508] [508] Event [2568,954.150391,6072]: 1 finished unit Wind/Tidal Generator [t=00:00:40.521440][f=0000595] [595] Event [3352,908.303101,1064]: 0 finished unit Solar Collector [t=00:00:40.526293][f=0000597] [597] Event [2600,951.115417,6024]: 1 finished unit Wind/Tidal Generator [t=00:00:40.618587][f=0000647] [647] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:40.690044][f=0000687] [687] Event [2648,945.679443,5992]: 1 finished unit Wind/Tidal Generator [t=00:00:40.841442][f=0000775] [775] Event [3400,907.927734,984]: 0 finished unit Solar Collector [t=00:00:40.850662][f=0000777] [777] Event [2696,952.632935,5976]: 1 finished unit Wind/Tidal Generator [t=00:00:40.994055][f=0000860] [860] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:41.008226][f=0000867] [867] Event [2744,955.249023,5944]: 1 finished unit Wind/Tidal Generator [t=00:00:41.169071][f=0000957] [957] Event [2696,952.545898,5928]: 1 finished unit Wind/Tidal Generator [t=00:00:41.373835][f=0001073] [1073] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:41.452052][f=0001115] [1115] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:41.456022][f=0001117] [1117] Event [2648,951.678467,5944]: 1 finished unit Wind/Tidal Generator [t=00:00:41.958809][f=0001383] [1383] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:41.962266][f=0001384] [1384] Event [2680,862.833374,776]: 0 finished unit Metal Extractor [t=00:00:42.077868][f=0001451] [1451] Event [3472,960.17688,1264]: 0 finished unit Radar Tower [t=00:00:42.150305][f=0001491] [1491] Event [3432,863.064575,6360]: 1 finished unit Metal Extractor [t=00:00:42.267676][f=0001556] [1556] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:42.378898][f=0001615] [1615] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:42.577627][f=0001727] [1727] Event [2283.3667,862.721558,5041.6416]: 0 lost unit Glaive [t=00:00:42.739725][f=0001815] [1815] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:43.035909][f=0001976] [1976] Event [3272.47388,862.954346,4684.31836]: 0 lost unit Glaive [t=00:00:43.195136][f=0002064] [2064] Event [2424,863.238525,760]: 0 finished unit Metal Extractor [t=00:00:43.241816][f=0002087] [2087] Event [3336,863.15155,5128]: 1 finished unit Metal Extractor [t=00:00:43.287180][f=0002116] [2116] Event [3672,863.426208,6392]: 1 finished unit Metal Extractor [t=00:00:43.482942][f=0002219] damn almos tlost [t=00:00:43.531971][f=0002245] [2245] Event [3080,863.108032,2104]: 0 finished unit Metal Extractor [t=00:00:43.567039][f=0002263] [2263] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:43.773744][f=0002371] [2371] Event [3464,862.906616,6440]: 1 finished unit Wind/Tidal Generator [t=00:00:43.801330][f=0002385] [2385] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Dart [t=00:00:43.960669][f=0002462] [2462] Event [2984,862.92041,5016]: 1 finished unit Metal Extractor [t=00:00:44.064472][f=0002520] [2520] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Dart [t=00:00:44.238463][f=0002611] [2611] Event [3560,863.021118,6440]: 1 finished unit Wind/Tidal Generator [t=00:00:44.298808][f=0002641] [2641] Event [2552,863.224792,760]: 0 finished unit Solar Collector [t=00:00:44.301839][f=0002642] [2642] Event [2728,863.439941,2024]: 0 finished unit Metal Extractor [t=00:00:44.313234][f=0002650] [2650] Event [2952,863.339233,5080]: 1 finished unit Solar Collector [t=00:00:44.659911][f=0002830] [2830] Event [3256,863.3255,5144]: 1 finished unit Solar Collector [t=00:00:44.701085][f=0002851] [2851] Event [3640,863.252258,6456]: 1 finished unit Wind/Tidal Generator [t=00:00:44.876168][f=0002939] [2939] Event [3192,905.384827,1193.59998]: 0 finished unit Reaver [t=00:00:45.521379][f=0003277] [3277] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Mason [t=00:00:45.794797][f=0003420] [3420] Event [3568,862.631958,6320]: 1 finished unit Lotus [t=00:00:45.866280][f=0003460] [3460] Event [3434.17212,863.252014,2170.41211]: 1 lost unit Dart [t=00:00:45.931223][f=0003493] [3493] Event [3361.28589,862.754517,2195.03027]: 1 lost unit Dart [t=00:00:46.072729][f=0003569] [3569] Event [3192,905.384827,1193.59998]: 0 finished unit Reaver [t=00:00:46.267233][f=0003674] [3674] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:46.375773][f=0003732] [3732] Event [2664,862.993652,680]: 0 finished unit Solar Collector [t=00:00:46.432974][f=0003764] [3764] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:46.797766][f=0003959] [3959] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:46.856918][f=0003986] [3986] Event [3403.20874,862.664612,3890.9231]: 1 finished unit Engineer Commander [t=00:00:46.869560][f=0003992] [3992] Event [2728,863.078308,3496]: 0 finished unit Metal Extractor [t=00:00:46.997870][f=0004064] [4064] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:47.105656][f=0004121] [4121] Event [3448,862.934082,3688]: 1 finished unit Metal Extractor [t=00:00:47.165913][f=0004154] [4154] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:47.538838][f=0004349] [4349] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:47.768231][f=0004454] [4454] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:47.923119][f=0004544] [4544] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:47.942981][f=0004556] [4556] Event [2824,908.058167,6152]: 1 finished unit Caretaker [t=00:00:47.946015][f=0004558] [4558] Event [2728,863.078308,3496]: 0 lost unit Metal Extractor [t=00:00:48.296939][f=0004739] [4739] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:48.419390][f=0004793] [4793] Event [2800,862.776184,3248]: 1 lost unit Lotus [t=00:00:48.559890][f=0004871] [4871] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Ripper [t=00:00:48.682572][f=0004934] [4934] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:48.746561][f=0004965] [4965] Event [5544,863.050842,6728]: 1 finished unit Metal Extractor [t=00:00:48.949601][f=0005066] [5066] Event [3601.2605,862.976746,330.703583]: 1 lost unit Scorcher [t=00:00:48.952651][f=0005067] [5067] Event [2728,862.739563,3496]: 1 finished unit Metal Extractor [t=00:00:49.066511][f=0005126] [5126] Event [3740.5,863.760681,316.511292]: 0 lost unit Glaive [t=00:00:49.071142][f=0005129] [5129] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:49.113028][f=0005146] [5146] Event [3451.75488,863.000916,471.998108]: 1 lost unit Scorcher [t=00:00:49.117797][f=0005148] [5148] Event [2872,907.73999,6184]: 1 finished unit Caretaker [t=00:00:49.199569][f=0005191] [5191] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:49.360432][f=0005280] [5280] Event [2512,862.702942,896]: 0 finished unit Lotus [t=00:00:49.402639][f=0005301] [5301] Event [2864,908.115356,6144]: 1 finished unit Lotus [t=00:00:49.452271][f=0005324] [5324] Event [3192,905.384827,1193.59998]: 0 finished unit Glaive [t=00:00:49.551523][f=0005369] [5369] Event [3024,873.210938,3280]: 1 finished unit Radar Tower [t=00:00:49.635587][f=0005405] [5405] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:49.850143][f=0005499] [5499] Event [2800,908.000977,6080]: 1 finished unit Lotus [t=00:00:50.015010][f=0005572] [5572] Event [2944,862.57251,3088]: 1 finished unit Lotus [t=00:00:50.065180][f=0005594] [5594] Event [3192,905.384827,1193.59998]: 0 finished unit Ronin [t=00:00:50.104256][f=0005610] [5610] Event [5816,862.371094,6568]: 1 finished unit Metal Extractor [t=00:00:50.104521][f=0005610] [5610] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:50.156221][f=0005632] [5632] Event [2796.89038,863.693787,6414.45996]: 0 lost unit Glaive [t=00:00:50.171209][f=0005636] [5636] Event [2837.57568,862.398987,2994.83203]: 0 lost unit Glaive [t=00:00:50.271185][f=0005682] [5682] Event [2818.18799,873.556885,6358.18506]: 0 lost unit Glaive [t=00:00:50.417395][f=0005743] [5743] Event [2827.73413,879.172302,6344.01953]: 0 lost unit Glaive [t=00:00:50.455714][f=0005760] [5760] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:50.492921][f=0005776] [5776] Event [2312,862.890625,776]: 0 finished unit Solar Collector [t=00:00:50.505292][f=0005781] [Game::ClientReadNet] added new player Winsalot with number 2 to team 0 [t=00:00:50.507022][f=0005782] > SPRINGIE:User Winsalot|chicken_dodo|4_4||False|XON|Empire|NL [t=00:00:50.571477][f=0005818] Connection attempt from Winsalot [t=00:00:50.571513][f=0005818] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:50.571523][f=0005818] -> Connection established (given id 2) [t=00:00:50.582631][f=0005824] [5824] Event [2900.26392,863.145142,2917.82544]: 0 lost unit Glaive [t=00:00:50.616786][f=0005830] [5830] Event [3464,862.906616,6440]: 1 lost unit Wind/Tidal Generator [t=00:00:50.659226][f=0005841] [5841] Event [3306.04663,863.033875,6483.11475]: 0 lost unit Glaive [t=00:00:50.703493][f=0005864] [5864] Event [3192,905.384827,1193.59998]: 0 finished unit Ronin [t=00:00:50.754788][f=0005893] [5893] Event [2640,862.863159,2672]: 0 finished unit Picket [t=00:00:51.060166][f=0006035] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f215bbe80b5d07e1702dd6d7a2702d226f48368f67d9832d77bb95375fffa34687003667345d46b7628ac56402df3f359e4caefc81441a61fe03f4ad59016a52" [t=00:00:51.060211][f=0006035] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:51.071698][f=0006042] [6042] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:51.272108][f=0006128] [6128] Event [2735.54443,862.198608,2496.95557]: 0 finished unit Engineer Commander [t=00:00:51.272598][f=0006128] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:51.300485][f=0006142] [6142] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:51.420953][f=0006195] [6195] Event [5632,862.57251,6704]: 1 finished unit Lotus [t=00:00:51.433779][f=0006199] [6199] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:51.508184][f=0006228] [6228] Event [2720,863.050842,2656]: 0 lost unit Picket [t=00:00:51.519900][f=0006233] [6233] Event [2749.28052,863.096924,2762.12866]: 1 lost unit Scorcher [t=00:00:51.622497][f=0006271] [6271] Event [2472,863.121826,632]: 0 finished unit Solar Collector [t=00:00:51.908265][f=0006373] [6373] Event [2887.72388,862.920898,2834.14209]: 0 lost unit Reaver [t=00:00:51.979302][f=0006403] [6403] Event [2640,862.863159,2672]: 0 lost unit Picket [t=00:00:51.992590][f=0006408] [6408] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:52.139640][f=0006466] [6466] Event [2832,862.819702,2608]: 0 finished unit Picket [t=00:00:52.166924][f=0006476] [6476] Event [3192,905.384827,1193.59998]: 0 finished unit Conjurer [t=00:00:52.260197][f=0006503] [6503] Event [2696.802,860.218262,2518.73535]: 1 lost unit Scorcher [t=00:00:52.431784][f=0006545] [6545] Event [2832,862.819702,2608]: 0 lost unit Picket [t=00:00:52.465707][f=0006552] [6552] Event [2753.24268,862.653687,2451.03052]: 1 lost unit Scorcher [t=00:00:52.611254][f=0006607] [6607] Event [2820.96582,863.301392,2462.87549]: 1 lost unit Scorcher [t=00:00:52.639151][f=0006618] [6618] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:52.758602][f=0006649] [6649] Event [1752,863.021118,6088]: 1 finished unit Metal Extractor [t=00:00:52.926244][f=0006676] [6676] Event [2814.14453,862.813843,2319.40308]: 1 lost unit Scorcher [t=00:00:52.977133][f=0006691] [6691] Event [2965.44165,866.363098,2457.72852]: 0 lost unit Ronin [t=00:00:53.048408][f=0006724] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:53.067841][f=0006734] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:53.151199][f=0006779] [6779] Event [5712,862.009399,6656]: 1 finished unit Lotus [t=00:00:53.151396][f=0006779] [6779] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:53.301000][f=0006840] [6840] Event [3192,905.384827,1193.59998]: 0 finished unit Conjurer [t=00:00:53.312164][f=0006844] [6844] Event [2896,862.906616,2288]: 1 lost unit Lotus [t=00:00:53.606290][f=0006942] [6942] Event [5385.06494,862.999146,6569.42188]: 0 lost unit Glaive [t=00:00:53.759741][f=0006990] [6990] Event [5413.73926,863.078308,6575.76563]: 0 lost unit Glaive [t=00:00:53.814472][f=0007008] [7008] Event [5431.11621,863.102478,6629.03564]: 0 lost unit Glaive [t=00:00:53.879890][f=0007028] [7028] Event [5392.70459,863.105164,6612.8877]: 0 lost unit Glaive [t=00:00:53.893107][f=0007032] [7032] Event [5556.42773,862.585693,6602.39209]: 1 lost unit Scorcher [t=00:00:54.036555][f=0007077] [7077] Event [5432.3418,862.874878,6621.79688]: 0 lost unit Glaive [t=00:00:54.040398][f=0007079] [7079] Event [5528,862.876892,6792]: 1 finished unit Wind/Tidal Generator [t=00:00:54.074558][f=0007090] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0000020b8e523320,0000020b8f07af10}][locale="C"]" [t=00:00:54.190048][f=0007124] [7124] Event [3192,905.384827,1193.59998]: 0 finished unit Ronin [t=00:00:54.632505][f=0007261] [7261] Event [2848.32495,862.96521,2287.79736]: 1 lost unit Scorcher [t=00:00:54.774254][f=0007305] [7305] Event [5624,862.528992,6792]: 1 finished unit Wind/Tidal Generator [t=00:00:54.776204][f=0007305] this is over [t=00:00:54.839896][f=0007325] [7325] Event [1400,862.718994,6104]: 1 finished unit Metal Extractor [t=00:00:54.913405][f=0007347] [7347] Event [2904,863.20874,1240]: 0 finished unit Caretaker [t=00:00:54.953823][f=0007358] [7358] Event [2987.35278,863.375122,2405.80566]: 0 lost unit Reaver [t=00:00:55.060010][f=0007396] [7396] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:55.157640][f=0007428] u played terrible [t=00:00:55.396581][f=0007501] [7501] Event [2728,863.439941,2024]: 0 lost unit Metal Extractor [t=00:00:55.519132][f=0007539] [7539] Event [2864,863.197144,2464]: 1 finished unit Lotus [t=00:00:55.557733][f=0007551] [7551] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:55.648563][f=0007579] [7579] Event [3043.45093,863.225647,2098.01587]: 0 lost unit Ronin [t=00:00:55.771878][f=0007616] [7616] Event [3192,905.384827,1193.59998]: 0 finished unit Reaver [t=00:00:55.790030][f=0007620] [7620] Event [5848,861.734741,6632]: 1 finished unit Wind/Tidal Generator [t=00:00:55.850069][f=0007637] [7637] Event [3080,863.130005,2104]: 0 lost unit Metal Extractor [t=00:00:56.329512][f=0007784] [7784] Event [696,863.050842,424]: 0 finished unit Metal Extractor [t=00:00:56.420413][f=0007813] [7813] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:56.645123][f=0007880] [7880] Event [3192,905.384827,1193.59998]: 0 finished unit Reaver [t=00:00:57.002096][f=0007987] [7987] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Mason [t=00:00:57.115670][f=0008020] [8020] Event [3192,905.384827,1193.59998]: 0 finished unit Ronin [t=00:00:57.690458][f=0008197] [8197] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:57.705466][f=0008202] [8202] Event [3192,905.384827,1193.59998]: 0 finished unit Ronin [t=00:00:58.059670][f=0008312] [8312] Event [2864,863.197144,2464]: 1 lost unit Lotus [t=00:00:58.165713][f=0008346] [8346] Event [3104,968.922424,2688]: 1 finished unit Picket [t=00:00:58.345900][f=0008402] [8402] Event [3192,905.384827,1193.59998]: 0 finished unit Ronin [t=00:00:58.425327][f=0008427] [8427] Event [undefined]: Skel resigned [t=00:00:58.425622][f=0008427] game_message: Skel has been destroyed! [t=00:00:58.425784][f=0008427] game_message: cooolcat1239 wins! [t=00:00:58.427052][f=0008427] Submitting stats [t=00:00:58.431895][f=0008427] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:58.434679][f=0008427] Part| Total Time|Time of the last 0.5s [t=00:00:58.434737][f=0008427] Draw 8292.68ms 26.17% [t=00:00:58.434750][f=0008427] Lua::Callins::Synced 4405.91ms 15.02% [t=00:00:58.434762][f=0008427] Lua::Callins::Unsynced 14244.72ms 37.81% [t=00:00:58.434774][f=0008427] Lua::CollectGarbage::Synced 110.69ms 1.89% [t=00:00:58.434785][f=0008427] Lua::CollectGarbage::Unsynced 646.03ms 0.30% [t=00:00:58.434815][f=0008427] Misc::Profiler::AddTime 42.10ms 0.10% [t=00:00:58.434826][f=0008427] Sim 12926.18ms 49.35% [t=00:00:58.437790][f=0008428] [8428] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[t=00:00:58.439539][f=0008428] [8428] Game End Stats Values: 16,4215,5655,5655,4215,112.378983,532.86438,532.86438,112.378983,0,0,0,0,0,0,0,0,248.361725,172.266357,172.266357,248.361725,1708.27429,2628.9873,2628.9873,1708.27429,90,450,450,90,21.8666668,32.2042503,32.2042503,21.8666668,1580,1380,1380,1580,21.060894,34.2911491,34.2911491,21.060894,690,1150,1150,690,1071.19995,1251.19995,1251.19995,1071.19995,1855,2675,2675,1855,1251.19995,1071.19995,1071.19995,1251.19995,0,112.066948,112.066948,0,2758.5835,1757.00891,1757.00891,2758.5835 [t=00:00:58.439650][f=0008428] [8428] Game End Stats Values: 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[t=00:00:58.439872][f=0008428] [8428] Game End Stats Values: 19,4405,6405,6405,4405,142.91423,591.445923,591.445923,142.91423,0,0,0,0,0,0,0,0,320.959991,584.508789,584.508789,320.959991,2677.88916,3418.62646,3418.62646,2677.88916,90,630,630,90,22,20.6250534,20.6250534,22,1580,1380,1380,1580,17.4441185,34.4299812,34.4299812,17.4441185,665,1410,1410,665,1336.79993,2046.19995,2046.19995,1336.79993,2070,2985,2985,2070,2046.19995,1336.79993,1336.79993,2046.19995,0,112.066948,112.066948,0,3559.84351,2820.63159,2820.63159,3559.84351 [t=00:00:58.439979][f=0008428] [8428] Game End Stats Values: 20,4585,6545,6545,4585,143.564758,595.367371,595.367371,143.564758,0,0,0,0,0,0,0,0,320.959991,702.056396,702.056396,320.959991,2767.88818,3595.27734,3595.27734,2767.88818,90,640,640,90,22,25.2362366,25.2362366,22,1580,1380,1380,1580,18.0091419,34.4064903,34.4064903,18.0091419,845,1540,1540,845,1426.79993,2046.19995,2046.19995,1426.79993,2070,2985,2985,2070,2046.19995,1426.79993,1426.79993,2046.19995,0,112.066948,112.066948,0,3736.49438,2910.63062,2910.63062,3736.49438 [t=00:00:58.449036][f=0008431] [8431] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:58.487302][f=0008446] [8446] Event [3401.81567,862.666565,2349.08496]: 0 lost unit Ronin [t=00:00:58.493645][f=0008448] [8448] Received game_message: Skel has been destroyed! [t=00:00:58.494768][f=0008448] [8448] Received game_message: cooolcat1239 wins! [t=00:00:58.532047][f=0008459] [8459] Event [440,862.718994,616]: 0 finished unit Metal Extractor [t=00:00:58.589227][f=0008476] [8476] Event [3054.18872,890.042786,1378.67932]: 0 lost unit Engineer Commander [t=00:00:58.923459][f=0008581] Spectator Skel left the game: normal quit [t=00:00:58.923528][f=0008581] [8581] Event [undefined]: Skel quit [t=00:00:58.956001][f=0008592] [8592] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:59.346822][f=0008714] Player cooolcat1239 left the game: normal quit [t=00:00:59.346892][f=0008714] [8714] Event [undefined]: cooolcat1239 quit [t=00:00:59.415291][f=0008737] No clients connected, shutting down server [t=00:00:59.415332][f=0008737] Server shutdown [t=00:00:59.415595][f=0008737] [8737] all players disconnected [t=00:00:59.519111][f=0008767] [8767] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:00:59.951898][f=0008923] [8923] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:01:00.346869][f=0009058] [9058] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:01:00.558768][f=0009132] [9132] Event [184,861.677551,5368]: 1 finished unit Metal Extractor [t=00:01:00.735019][f=0009192] [9192] Event [2911.99805,906.693665,5982.00781]: 1 finished unit Scorcher [t=00:01:02.067547][f=0009738] [9738] Event [376,862.819702,5080]: 1 finished unit Metal Extractor [t=00:01:08.433624][f=0013179] Autoquit sending quit command. [t=00:01:08.434294][f=0013179] [QuitAction] user exited to system [t=00:01:08.435115][f=0013179] [SpringApp::Kill][1] fromRun=1 [t=00:01:08.435498][f=0013179] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:08.435708][f=0013179] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:08.435725][f=0013179] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:08.435736][f=0013179] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:08.435746][f=0013179] [SpringApp::Kill][2] [t=00:01:08.436640][f=0013179] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:08.436665][f=0013179] [Game::KillLua][1] dtor=0 luaUI=0x55d781cfc770 [t=00:01:08.436762][f=0013179] Start widgetHandler:Shutdown [t=00:01:08.442369][f=0013179] Shutdown - SaveOrderList Complete [t=00:01:08.443364][f=0013179] Writing last game win data [t=00:01:08.451429][f=0013179] Shutdown - SaveConfigData Complete [t=00:01:08.451461][f=0013179] Shutdown Widget - Chili Highlight [t=00:01:08.451485][f=0013179] Shutdown Widget - Save/Load API [t=00:01:08.451501][f=0013179] Shutdown Widget - Draw After Chili [t=00:01:08.451516][f=0013179] Shutdown Widget - API Unit Tracker GL4 [t=00:01:08.451538][f=0013179] Shutdown Widget - EPIC Menu [t=00:01:08.453075][f=0013179] Shutdown Widget - Chili Minimap [t=00:01:08.453626][f=0013179] Shutdown Widget - Chili Widget Selector [t=00:01:08.454785][f=0013179] Shutdown Widget - Local Team Colors [t=00:01:08.454809][f=0013179] Shutdown Widget - Display Keys 2 [t=00:01:08.454872][f=0013179] Shutdown Widget - Save Game Menu [t=00:01:08.454900][f=0013179] Shutdown Widget - HealthBars [t=00:01:08.456008][f=0013179] Shutdown Widget - Noises [t=00:01:08.456031][f=0013179] Shutdown Widget - Unit Icons [t=00:01:08.456054][f=0013179] Shutdown Widget - Win Counter [t=00:01:08.456071][f=0013179] Shutdown Widget - SpringRTS Replay Stats [t=00:01:08.456122][f=0013179] Shutdown Widget - BuildETA [t=00:01:08.456160][f=0013179] Shutdown Widget - EndGame APM stats [t=00:01:08.456178][f=0013179] Shutdown Widget - Modular Comm Info [t=00:01:08.456194][f=0013179] Shutdown Widget - Music Player v2 [t=00:01:08.456213][f=0013179] Shutdown Widget - State Reverse and Latency [t=00:01:08.456228][f=0013179] Shutdown Widget - CameraShake [t=00:01:08.456244][f=0013179] Shutdown Widget - Chili Economy Panel Default [t=00:01:08.456380][f=0013179] Shutdown Widget - Chili EndGame Window [t=00:01:08.456405][f=0013179] Shutdown Widget - Chili Nuke Warning [t=00:01:08.456425][f=0013179] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:08.456456][f=0013179] Shutdown Widget - Chili Spectator Panels [t=00:01:08.456494][f=0013179] Shutdown Widget - Context Menu [t=00:01:08.456511][f=0013179] Shutdown Widget - Darkening [t=00:01:08.456539][f=0013179] Shutdown Widget - Defense Range Zero-K [t=00:01:08.456563][f=0013179] Shutdown Widget - Grab Input [t=00:01:08.456591][f=0013179] Shutdown Widget - Highlight Geos [t=00:01:08.456613][f=0013179] Shutdown Widget - Local Widgets Config [t=00:01:08.456637][f=0013179] Shutdown Widget - MinimapEvents [t=00:01:08.456652][f=0013179] Shutdown Widget - Missile Silo Range [t=00:01:08.456761][f=0013179] Shutdown Widget - Point Tracker [t=00:01:08.456781][f=0013179] Shutdown Widget - Showeco and Grid Drawer [t=00:01:08.456795][f=0013179] Shutdown Widget - Stereo3D [t=00:01:08.456811][f=0013179] Shutdown Widget - Attack AoE [t=00:01:08.456826][f=0013179] Shutdown Widget - Map Edge Extension [t=00:01:08.456839][f=0013179] Shutdown Widget - Selection Send [t=00:01:08.456855][f=0013179] Shutdown Widget - LupsManager [t=00:01:08.456880][f=0013179] Shutdown Widget - Newton Firezone [t=00:01:08.456894][f=0013179] Shutdown Widget - Chili Pro Console [t=00:01:08.458027][f=0013179] Shutdown Widget - Persistent Build Height [t=00:01:08.458050][f=0013179] Shutdown Widget - Lasso Terraform GUI [t=00:01:08.458077][f=0013179] Shutdown Widget - Chili Framework [t=00:01:08.458092][f=0013179] Shutdown Widget - Lups [t=00:01:08.458145][f=0013179] Shutdown Widget - Custom Markers [t=00:01:08.458166][f=0013179] Shutdown Widget - Chili Core Selector [t=00:01:08.458259][f=0013179] Shutdown Widget - Mex Placement Handler [t=00:01:08.458276][f=0013179] Shutdown Widget - Select Keys [t=00:01:08.458309][f=0013179] Shutdown Widget - Pause Screen [t=00:01:08.458649][f=0013179] Shutdown Widget - Layout Handler [t=00:01:08.458679][f=0013179] Shutdown Widget - Text To Speech Control [t=00:01:08.458692][f=0013179] End widgetHandler:Shutdown [t=00:01:08.612132][f=0013179] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5713302, 2734817, 624827, 63.0} allocedSize{int+, int-, ext}={542185322, 236831552, 620245094}, avgAllocTime{int+, int-, ext}={0.1362, 0.0491, 0.1985} [t=00:01:08.612602][f=0013179] [Game::KillLua][2] dtor=0 luaGaia=0x55d78131c060 [t=00:01:08.617775][f=0013179] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:08.617845][f=0013179] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:08.617881][f=0013179] [Game::KillLua][3] dtor=0 luaRules=0x55d786b62330 [t=00:01:08.617924][f=0013179] Start gadgetHandler:Shutdown [t=00:01:08.617939][f=0013179] Shutdown - StartSetup [t=00:01:08.617954][f=0013179] Shutdown - UnitMorph [t=00:01:08.618835][f=0013179] Shutdown - Carrier Drones [t=00:01:08.618851][f=0013179] Shutdown - Missile Silo Controller [t=00:01:08.618868][f=0013179] Shutdown - Modular Comm Info [t=00:01:08.618881][f=0013179] Shutdown - Terrain Texture Handler [t=00:01:08.618895][f=0013179] Shutdown - UnitCloakShield [t=00:01:08.623109][f=0013179] Shutdown - Starlight Handler [t=00:01:08.623158][f=0013179] End gadgetHandler:Shutdown [t=00:01:08.680061][f=0013179] Start gadgetHandler:Shutdown [t=00:01:08.680112][f=0013179] Shutdown - Save/Load [t=00:01:08.680134][f=0013179] Shutdown - Teleport Throw [t=00:01:08.680150][f=0013179] Shutdown - UnitMorph [t=00:01:08.680169][f=0013179] Shutdown - Modular Comm Info [t=00:01:08.680183][f=0013179] Shutdown - Retreat Command [t=00:01:08.680201][f=0013179] Shutdown - Shockwaves [t=00:01:08.680215][f=0013179] Shutdown - UnitCloakShield [t=00:01:08.680233][f=0013179] Shutdown - Lups Cloak FX [t=00:01:08.680248][f=0013179] Shutdown - Lups [t=00:01:08.680284][f=0013179] Shutdown - Lups Shield [t=00:01:08.680343][f=0013179] End gadgetHandler:Shutdown [t=00:01:08.695430][f=0013179] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 3904}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:08.695632][f=0013179] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:08.695688][f=0013179] [Game::KillLua][4] dtor=0 [t=00:01:08.695731][f=0013179] [Game::KillLua][5] dtor=0 [t=00:01:08.707343][f=0013179] [Game::~CGame][1] [t=00:01:08.707398][f=0013179] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:08.707410][f=0013179] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:08.707420][f=0013179] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:08.707431][f=0013179] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:08.707442][f=0013179] [Game::KillLua][4] dtor=1 [t=00:01:08.707453][f=0013179] [Game::KillLua][5] dtor=1 [t=00:01:08.707665][f=0013179] [Game::KillMisc][1] [t=00:01:08.707677][f=0013179] [Game::KillMisc][2] [t=00:01:08.708251][f=0013179] [Game::KillMisc][3] [t=00:01:08.708934][f=0013179] [Game::KillRendering][1] [t=00:01:08.750125][f=0013179] [3DOParser::Kill] allocated 1 pieces [t=00:01:08.750172][f=0013179] [S3OParser::Kill] allocated 5462 pieces [t=00:01:08.758923][f=0013179] [AssParser::Kill] allocated 671 pieces [t=00:01:08.767732][f=0013179] [Game::KillInterface][1] [t=00:01:08.768869][f=0013179] [Game::KillInterface][2] [t=00:01:08.778313][f=0013179] [Game::KillSimulation][1] [t=00:01:08.778343][f=0013179] [Game::KillSimulation][2] [t=00:01:09.514776][f=0013179] [CCollisionHandler] dis-/continuous tests: 0/261213 [t=00:01:09.514827][f=0013179] [Game::KillSimulation][3] [t=00:01:09.514853][f=0013179] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.514889][f=0013179] [~CPathCache(24x28)] cacheHits=99 hitPercentage=25% numHashColls=0 maxCacheSize=37 [t=00:01:09.514918][f=0013179] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.514938][f=0013179] [~CPathCache(48x56)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=68 [t=00:01:09.518740][f=0013179] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:09.529297][f=0013179] [LosHandler::Kill] raycast instance cache-{hits,misses}={5031,7639}; shared=7%; cached=33% [t=00:01:09.628395][f=0013179] [Game::KillSimulation][4] [t=00:01:14.212842][f=0013179] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:14.215094][f=0013179] [Game::~CGame][2] [t=00:01:14.215216][f=0013179] [Game::~CGame][3] [t=00:01:14.244739][f=0013179] [SpringApp::Kill][3] [t=00:01:14.245185][f=0013179] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139023 bytes sent 116000 bytes recv'd [t=00:01:14.251443][f=0013179] Kill: client disconnecting... [t=00:01:16.451354][f=0013179] CloseConnection: client connection closed [t=00:01:16.452756][f=0013179] [SpringApp::Kill][4] font=0x55d767563600 [t=00:01:16.468791][f=0013179] [SpringApp::Kill][5] [t=00:01:16.554620][f=0013179] [SpringApp::Kill][6] [t=00:01:16.555020] [SpringApp::Kill][7] [t=00:01:16.557033] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.557053] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.557064] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:16.557544] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.557560] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:16.557570] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.557580] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {332, 1048576, 1048576}, EBO = {498, 2097152, 2097152} [t=00:01:16.557590] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {704, 1048576, 1048576}, EBO = {1056, 2097152, 2097152} [t=00:01:16.557599] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:16.559101] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.559115] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.559125] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.559135] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.572810] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:16.572839] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:16.572849] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:16.572860] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:16.581252] [VFS] [SpringVFS::DeleteArchives] [t=00:01:16.581274] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:16.581553] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55d76765b710) [t=00:01:16.603506] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3414ms [t=00:01:16.603566] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=94ms [t=00:01:16.603670] file="objects3d/strikecom_dead_1.dae" indx=5686 inflSize=1986kb readTime=44ms [t=00:01:16.603684] file="objects3d/chainsaw_d.dae" indx=5139 inflSize=597kb readTime=32ms [t=00:01:16.603794] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=27ms [t=00:01:16.603905] file="objects3d/debris1x1b.s3o" indx=5295 inflSize=1kb readTime=24ms [t=00:01:16.603918] file="objects3d/hoverriot.s3o" indx=5395 inflSize=119kb readTime=23ms [t=00:01:16.603925] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=22ms [t=00:01:16.604085] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=21ms [t=00:01:16.604097] file="unittextures/factoryveh1.png" indx=7393 inflSize=1077kb readTime=21ms [t=00:01:16.604390] file="bitmaps/loadpictures/facplop.png" indx=523 inflSize=3075kb readTime=21ms [t=00:01:16.616569] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168551217 bytes cached in 3495 files [t=00:01:16.923676] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=27 [t=00:01:16.923895] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Crystallized Plains 1.01.sd7 (0x55d76755d350) [t=00:01:16.925594] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:16.925849] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55d7675349f0) [t=00:01:16.926891] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:16.927093] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55d767557a20) [t=00:01:16.927125] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f55cc0209f0) [t=00:01:16.927654] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:16.929622] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:16.929648] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:16.929662] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:16.929672] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:16.929700] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:16.929711] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:16.930471] [SpringApp::Kill][8] [t=00:01:16.930491] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:16.930506] [WatchDog::Uninstall][1] hangDetectorThread=0x55d721489a50 (joinable=1) [t=00:01:16.930518] [WatchDog::Uninstall][2] [t=00:01:17.185718] [WatchDog::Uninstall][3] [t=00:01:17.185756] [SpringApp::Kill][9]