[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007066] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007099] Using writeable configuration source: "/tmp/tmp.oNSMz52kh4/springsettings.1635889.cfg" [t=00:00:00.011550] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011600] ============== ============== [t=00:00:00.011611] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011621] [t=00:00:00.011630] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011639] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011648] Use "none" to disable the default log sections. [t=00:00:00.011657] ============== ============== [t=00:00:00.011666] ============== ============== [t=00:00:00.011719] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.011729] MouseDragCircleCommandThreshold = 25 [t=00:00:00.011739] ROAM = 2 [t=00:00:00.011748] RotateLogFiles = 1 [t=00:00:00.011758] TeamHighlight = 0 [t=00:00:00.011768] ============== ============== [t=00:00:00.011777] ============== ============== [t=00:00:00.011786] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.011795] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.011805] Compiler Version: gcc-11.1.0 [t=00:00:00.011826] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.011985] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.011996] Binary Word Size: 64-bit (native) [t=00:00:00.012006] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012015] Physical CPU Cores: 1 [t=00:00:00.012024] Logical CPU Cores: 1 [t=00:00:00.012033] ============== ============== [t=00:00:00.012096] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012105] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012114] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012123] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012133] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.058127] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.058169] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.058197] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.058239] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.058271] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.058284] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.058322] [GR::LogVersionInfo] [t=00:00:00.058332] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.058340] GL version : [t=00:00:00.058349] GL vendor : [t=00:00:00.058357] GL renderer : [t=00:00:00.058365] GLSL version: [t=00:00:00.058374] GLEW version: spring headless stub GLEW version [t=00:00:00.058382] GPU memory : unknown [t=00:00:00.058390] SDL swap-int: 0 [t=00:00:00.058399] SDL driver : headless stub [t=00:00:00.058407] [t=00:00:00.058416] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.058424] GLSL shader support : 0 [t=00:00:00.058432] GL4 support : 0 [t=00:00:00.058441] FBO extension support : 0 [t=00:00:00.058449] NVX GPU mem-info support : 0 [t=00:00:00.058482] ATI GPU mem-info support : 0 [t=00:00:00.058491] NPOT-texture support : 1 (0) [t=00:00:00.058500] S3TC/DXT1 texture support : 0/0 [t=00:00:00.058509] texture query-LOD support : 1 (0) [t=00:00:00.058517] MSAA frame-buffer support : 0 (0) [t=00:00:00.058526] Z-buffer depth : 16 (-) [t=00:00:00.058534] primitive-restart support : 0 (0) [t=00:00:00.058543] clip-space control support: 0 (0) [t=00:00:00.058551] seamless cube-map support : 0 (0) [t=00:00:00.058560] frag-depth layout support : 0 (0) [t=00:00:00.058568] persistent maps support : 0 (0) [t=00:00:00.058577] explicit attribs location : 0 (0) [t=00:00:00.058585] multi draw indirect : 0 (-) [t=00:00:00.058593] array textures : 0 (-) [t=00:00:00.058601] [t=00:00:00.058610] max. FBO samples : -1 [t=00:00:00.058619] max. FS/program texture slots : 8/8 [t=00:00:00.058627] max. texture size : 2048 [t=00:00:00.058638] max. texture anisotropy level : 0.000000 [t=00:00:00.058647] max. vec4 varyings/attributes : 0/0 [t=00:00:00.058655] max. draw-buffers : 0 [t=00:00:00.058663] max. rec. indices/vertices : 0/0 [t=00:00:00.058672] max. uniform buffer-bindings : 0 [t=00:00:00.058680] max. uniform block-size : 0KB [t=00:00:00.058688] max. storage buffer-bindings : 0 [t=00:00:00.058697] max. storage block-size : 0MB [t=00:00:00.058705] [t=00:00:00.058713] enable AMD-hacks : 0 [t=00:00:00.058722] compress MIP-maps: 0 [t=00:00:00.059452] [GR::UpdateGLConfigs] [t=00:00:00.059479] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.059495] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.059506] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.059516] [GR::InitGLState] [t=00:00:00.059528] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.267708] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.288032] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.295044] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.295690] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.295800] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.295817] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.785803] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.790912] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.825176] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.825442] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.861229] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 76ms [t=00:00:00.863280] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.867245] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.887054] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f164c01ee50 (SpringVFS) global=(nil) (null) [t=00:00:00.887080] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.892563] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.892590] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.892600] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.892610] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.893032] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1307 MB [t=00:00:00.919581][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.920715][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.920847][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1635889/replay.sdfz" for game data... [t=00:00:01.104638][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.114877][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.114973][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.119353][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.119383][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [t=00:00:01.119832][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.177375][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5611162cb520] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.178932][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.182244][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.182744][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5611162cb520] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.183919][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.193513][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.193969][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.205533][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms [t=00:00:01.205844][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.212408][f=-000001] forceSingleThreaded, false [t=00:00:01.655507][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.656164][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.656281][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.656340][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.656488][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.656550][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.658129][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.658800][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.659483][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.663468][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.666489][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.670180][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.670210][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.670892][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.683618][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.686391][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.687589][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.687978][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.689017][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.689160][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.311061][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.313611][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.459786][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.507324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:03.422911][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1082ms [t=00:00:03.427794][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.752278][f=-000001] Loading UnitDefs_posts [t=00:00:03.909501][f=-000001] Loading FeatureDefs_posts [t=00:00:03.933858][f=-000001] Loading WeaponDefs_posts [t=00:00:03.957312][f=-000001] Loading ArmorDefs_posts [t=00:00:03.977087][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 517ms [t=00:00:04.035543][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 608ms [t=00:00:04.035606][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.570182][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.577779][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.577811][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.578141][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.579809][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.583215][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.244609][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.384420][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.515787][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.519784][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.519824][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.141468][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 621ms [t=00:00:06.141494][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.230420][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 88ms [t=00:00:06.230478][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.253714][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:07.119804][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.123796][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.124543][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.137118][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.098883][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.114886][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.114933][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.116279][f=-000001] InfoTexture: legacy [t=00:00:14.116300][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.118977][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.894503][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.911096][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.911167][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.912837][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.251296][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.255211][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.528916][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.598142][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.654362][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.654427][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.655283][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.556075][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.569254][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.570023][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.727523][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.729142][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.729163][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:17.034843][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.034886][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.034898][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:17.034909][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:17.034920][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.034930][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.034941][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7d1 [t=00:00:17.044424][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.044474][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.044486][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:17.044498][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:17.044509][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.044521][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.044534][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7e1 [t=00:00:17.044547][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56111b4bb470 has BLOCKSIZE 1 [t=00:00:17.050498][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.050526][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.050537][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:17.050549][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:17.050560][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.050572][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d537 [t=00:00:17.054331][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d537 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-4ba3d537.zip" (exists=1) [t=00:00:17.067288][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:17.107082][f=-000001] Path cache (48, 64) initialized. [t=00:00:17.107120][f=-000001] Path cache (48, 64) initialized. [t=00:00:17.113107][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.113132][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.113146][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:17.113158][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:17.113170][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.113181][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d547 [t=00:00:17.281479][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d547 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-4ba3d547.zip" (exists=1) [t=00:00:17.282231][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.284225][f=-000001] Path cache (24, 32) initialized. [t=00:00:17.284244][f=-000001] Path cache (24, 32) initialized. [t=00:00:17.284276][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (554ms, checksum 1fd4fcd6)" [t=00:00:17.284657][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.284991][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.285008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.381097][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 48ms [t=00:00:17.381616][f=-000001] Synced LuaRules: starting loading [t=00:00:18.086022][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua [t=00:00:18.500440][f=-000001] Setting up autohandicap [t=00:00:18.500584][f=-000001] Winsalot, spectator, false, allyTeamID, 0, customKeys.elo, , 1765, nil [t=00:00:18.500610][f=-000001] MakoMakanshoku, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [t=00:00:18.500623][f=-000001] Team 0, 1, 1765 [t=00:00:18.500633][f=-000001] Team 1, 1, 1500 [t=00:00:18.500643][f=-000001] firstAllyTeamMean, 1765 [t=00:00:18.500652][f=-000001] secondAllyTeamMean, 1500 [t=00:00:18.502182][f=-000001] lowerWinChance, 0.17865853 [t=00:00:18.502204][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:19.749479][f=-000001] Map Terrain Generation [t=00:00:19.749529][f=-000001] Random Seed, 7096931 [t=00:00:19.749542][f=-000001] Wave generation complete [t=00:00:19.749560][f=-000001] Draw points, 10, factor, 0.97079968 [t=00:00:19.804776][f=-000001] Voronoi generation complete [t=00:00:19.808674][f=-000001] Terrain structure complete [t=00:00:20.902761][f=-000001] Edge processing complete [t=00:00:20.902789][f=-000001] ApplyLineDistanceFunc [t=00:00:23.126474][f=-000001] Tier propagation complete [t=00:00:24.190497][f=-000001] Height application complete [t=00:00:37.266256][f=-000001] Smoothing complete [t=00:00:37.976805][f=-000001] Map terrain complete [t=00:00:39.378948][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:39.432814][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:40.116487][f=-000001] Synced LuaRules: finished loading [t=00:00:40.220053][f=-000001] Unsynced LuaRules: starting loading [t=00:00:40.595740][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:41.074458][f=-000001] Unsynced LuaRules: finished loading [t=00:00:41.183478][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:41.186919][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:41.188228][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:41.188248][f=-000001] LuaSocket Support: enabled [t=00:00:41.211315][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:41.306659][f=-000001] localWidgets, nil, true, true [t=00:00:41.309532][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:41.309559][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:41.323420][f=-000001] USE_OLD_CHILI [t=00:00:41.670380][f=-000001] Loading last game win data [t=00:00:41.670414][f=-000001] Resetting win data [t=00:00:41.670471][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:41.670486][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:41.670499][f=-000001] Player and team counts match, continuing [t=00:00:41.670513][f=-000001] TroublesomeMoose was in last game but is now absent, resetting scores [t=00:00:41.788387][f=-000001] CAS: GLSL not supported. [t=00:00:41.794106][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:41.794139][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:41.846420][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:42.529690][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:43.210346][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:43.431762][f=-000001] forceSingleThreaded, false [t=00:00:44.018913][f=-000001] Loaded API widget: i18n [t=00:00:44.019533][f=-000001] Loaded API widget: Shared Functions [t=00:00:44.019773][f=-000001] Loaded API widget: Hacky version fix [t=00:00:44.019989][f=-000001] Loaded API widget: Cluster Detection [t=00:00:44.020408][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:44.020823][f=-000001] Loaded API widget: Win Counter [t=00:00:44.157354][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:44.157725][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:44.158056][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:44.158290][f=-000001] Loaded API widget: CommandInsert [t=00:00:44.158504][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:44.159828][f=-000001] Loaded API widget: Lups [t=00:00:44.427845][f=-000001] Loaded API widget: Chili Framework [t=00:00:44.428258][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:44.428548][f=-000001] Loaded widget: Save/Load API [t=00:00:44.428840][f=-000001] Loaded widget: Chili Highlight [t=00:00:44.429119][f=-000001] Loaded widget: Draw After Chili [t=00:00:44.429450][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:44.432645][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:44.433459][f=-000001] Loaded DecalsDrawer: off [t=00:00:44.433474][f=-000001] Ground-decal rendering is disabled! [t=00:00:44.433529][f=-000001] Set maximum particles to: 0 [t=00:00:44.433888][f=-000001] Set UnitIconDist to 0 [t=00:00:44.554558][f=-000001] Loaded widget: EPIC Menu [t=00:00:44.554972][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:44.556265][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:44.582001][f=-000001] Loaded widget: Chili Minimap [t=00:00:44.582357][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:44.584543][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:44.584902][f=-000001] Deferred Rendering requires shader support! [t=00:00:44.585287][f=-000001] Loaded widget: Deferred rendering [t=00:00:44.585559][f=-000001] Mexspot Fetcher fetching [t=00:00:44.585823][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:44.586131][f=-000001] Team highlighting: Disabled [t=00:00:44.586660][f=-000001] Loaded widget: Teamhighlight option [t=00:00:44.587184][f=-000001] Loaded widget: Local Team Colors [t=00:00:44.587689][f=-000001] Loaded widget: Display Keys 2 [t=00:00:44.588142][f=-000001] Loaded widget: Save Game Menu [t=00:00:44.588367][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:44.588593][f=-000001] Loaded widget: One click weapon handler [t=00:00:44.588866][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:44.589183][f=-000001] highlightUnitShader no GL4 support [t=00:00:44.589452][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:44.589878][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:44.590250][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:44.590264][f=-000001] Using fallback unit outlines [t=00:00:44.590472][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:44.590900][f=-000001] Loaded widget: Selection Modkeys [t=00:00:44.599491][f=-000001] Loaded widget: Chili Global Commands [t=00:00:44.601002][f=-000001] Loaded widget: Outline No Shader [t=00:00:44.601750][f=-000001] Loaded widget: Unit Icons [t=00:00:44.602155][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:44.602623][f=-000001] Loaded widget: Noises [t=00:00:44.650139][f=-000001] Loaded widget: HealthBars [t=00:00:44.650686][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:44.650998][f=-000001] Loaded widget: Guard Remove [t=00:00:44.654805][f=-000001] Loaded widget: Chili Vote Display [t=00:00:44.655639][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:44.656062][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:44.656091][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1635889/events.log [t=00:00:44.659507][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:44.659977][f=-000001] Loaded widget: EndGame APM stats [t=00:00:44.661998][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:44.662275][f=-000001] Loaded widget: Objectives [t=00:00:44.662700][f=-000001] Loaded widget: EndGame Stats [t=00:00:44.663184][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:44.663661][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:44.664118][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:44.664691][f=-000001] Loaded widget: BuildETA [t=00:00:44.669095][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:44.669989][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:44.670376][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:44.671325][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:44.671827][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:44.672259][f=-000001] Loaded widget: Command Alpha [t=00:00:44.673141][f=-000001] Loaded widget: Camera Save Position [t=00:00:44.673360][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:44.673772][f=-000001] Loaded widget: Ghost Site [t=00:00:44.675401][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:44.675679][f=-000001] Loaded widget: Stop Self-D [t=00:00:44.676389][f=-000001] Loaded widget: Stereo3D [t=00:00:44.676951][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:44.677249][f=-000001] Loaded widget: SmoothCam [t=00:00:44.677704][f=-000001] Loaded widget: Smart Bombers [t=00:00:44.678255][f=-000001] Loaded widget: Simple Settings [t=00:00:44.678830][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:44.679400][f=-000001] Loaded widget: Show selected unit range [t=00:00:44.679927][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:44.680186][f=-000001] Loaded widget: ReclaimInfo [t=00:00:44.680439][f=-000001] Loaded widget: Raw Move Issue [t=00:00:44.680862][f=-000001] Loaded widget: Point Tracker [t=00:00:44.681112][f=-000001] Loaded widget: Orbit Command [t=00:00:44.681356][f=-000001] Loaded widget: Morph Finished notification [t=00:00:44.681623][f=-000001] Loaded widget: Mission Results Handler [t=00:00:44.682144][f=-000001] Loaded widget: Missile Silo Range [t=00:00:44.682515][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:44.682784][f=-000001] Loaded widget: Misc default command replacements [t=00:00:44.683159][f=-000001] Loaded widget: MinimapEvents [t=00:00:44.684247][f=-000001] Loaded widget: Local Widgets Config [t=00:00:44.684855][f=-000001] Loaded widget: Keep Target [t=00:00:44.685124][f=-000001] Loaded widget: In-game Ignore [t=00:00:44.685694][f=-000001] Loaded widget: In-game Guide [t=00:00:44.686451][f=-000001] Loaded widget: Highlight Geos [t=00:00:44.687190][f=-000001] Loaded widget: Haven Handler [t=00:00:44.687646][f=-000001] Input grabbing is enabled! [t=00:00:44.687670][f=-000001] Input grabbing is enabled! [t=00:00:44.687788][f=-000001] Loaded widget: Grab Input [t=00:00:44.688197][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:44.688863][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:44.689427][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:44.696719][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:44.697211][f=-000001] Loaded widget: Decoration Handler [t=00:00:44.697564][f=-000001] Loaded widget: Decloak Range [t=00:00:44.698030][f=-000001] Loaded widget: Darkening [t=00:00:44.707404][f=-000001] Loaded widget: Context Menu [t=00:00:44.708216][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:44.708707][f=-000001] Loaded widget: Ferry Points [t=00:00:44.729944][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:44.730306][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:44.730757][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:44.731042][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:44.731534][f=-000001] EndGame Graph disabled [t=00:00:44.748961][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:44.762530][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:44.763417][f=-000001] Loaded widget: Cheat Sheet [t=00:00:44.763907][f=-000001] Loaded widget: CameraShake [t=00:00:44.764194][f=-000001] Loaded widget: Blast Radius [t=00:00:44.764480][f=-000001] Loaded widget: Easy Facing [t=00:00:44.765411][f=-000001] Loaded widget: Autoquit [t=00:00:44.766067][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:44.766348][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:44.766925][f=-000001] Loaded widget: Music Player v2 [t=00:00:44.767723][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:44.768184][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:44.768893][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:44.770063][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:44.771387][f=-000001] Loaded widget: Attack Warning [t=00:00:44.771823][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:44.772451][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:44.773857][f=-000001] Loaded widget: Auto Group [t=00:00:44.774904][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:44.775975][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:44.776393][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:44.777266][f=-000001] Loaded widget: Projectile Lights [t=00:00:44.778326][f=-000001] Loaded widget: Select Com at start [t=00:00:44.784943][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:44.786200][f=-000001] Loaded widget: Transport AI [t=00:00:44.786485][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:44.786768][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:44.816174][f=-000001] Loaded widget: Unit Start State [t=00:00:44.817098][f=-000001] Loaded widget: Smooth Scroll [t=00:00:44.823706][f=-000001] Loaded widget: Replay control buttons [t=00:00:44.825003][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:44.842573][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:44.843131][f=-000001] Loaded widget: Icon Sets [t=00:00:45.017323][f=-000001] Loaded widget: Attack AoE [t=00:00:45.019057][f=-000001] Loaded widget: PlanetWars Info [t=00:00:45.019360][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:45.020350][f=-000001] Loaded widget: Commands FX [t=00:00:45.038103][f=-000001] Loaded widget: UnitShapes [t=00:00:45.039090][f=-000001] : disabled for spectators [t=00:00:45.040504][f=-000001] Loaded widget: Stockpiler [t=00:00:45.041458][f=-000001] Loaded widget: Map Edge Extension [t=00:00:45.042380][f=-000001] Loaded widget: State Icons [t=00:00:45.042864][f=-000001] Loaded widget: Shield Guard [t=00:00:45.043291][f=-000001] Loaded widget: Selection Send [t=00:00:45.044736][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:45.045181][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:45.045584][f=-000001] Loaded widget: Gadget Icons [t=00:00:45.046295][f=-000001] Loaded widget: AllyCursors [t=00:00:45.046970][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:45.047670][f=-000001] : disabled for spectators [t=00:00:45.048797][f=-000001] Loaded widget: Building Starter [t=00:00:45.049520][f=-000001] : disabled for spectators [t=00:00:45.050581][f=-000001] Loaded widget: Cloaker Guard [t=00:00:45.051346][f=-000001] Loaded widget: Units on Fire [t=00:00:45.051843][f=-000001] Loaded widget: Smoke Signals [t=00:00:45.052435][f=-000001] Loaded widget: LupsManager [t=00:00:45.053111][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:45.053749][f=-000001] Loaded widget: Newton Firezone [t=00:00:45.055483][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:45.055944][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:45.064703][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:45.077765][f=-000001] Loaded widget: Chili Pro Console [t=00:00:45.078571][f=-000001] Loaded widget: Chili Docking [t=00:00:45.079073][f=-000001] Loaded widget: HUD Presets [t=00:00:45.079934][f=-000001] Loaded widget: Persistent Build Height [t=00:00:45.082685][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:45.083178][f=-000001] Loaded widget: Image Preloader [t=00:00:45.084063][f=-000001] Mex Placement Initialised with 54 spots. [t=00:00:45.084345][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:45.089020][f=-000001] Loaded widget: Chili Core Selector [t=00:00:45.089586][f=-000001] Loaded widget: Custom Markers [t=00:00:45.091127][f=-000001] Loaded widget: Select Keys [t=00:00:45.092390][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:45.092936][f=-000001] Loaded widget: Start Boxes [t=00:00:45.093227][f=-000001] Loaded widget: Restricted Zones [t=00:00:45.094111][f=-000001] Loaded widget: Pause Screen [t=00:00:45.094375][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:45.103380][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:45.103874][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:45.104660][f=-000001] Loaded widget: CustomFormations2 [t=00:00:45.105129][f=-000001] SetSunLighting [t=00:00:45.106500][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:45.107057][f=-000001] Loaded widget: Text To Speech Control [t=00:00:45.111103][f=-000001] Loaded widget: Layout Handler [t=00:00:45.111513][f=-000001] Lua garbage collection rate: 30/s [t=00:00:45.111562][f=-000001] Loaded widget: GC Control [t=00:00:45.111859][f=-000001] Loaded widget: Font Cache [t=00:00:45.112170][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:45.127535][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:45.130918][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:45.135791][f=-000001] Writing last game win data [t=00:00:45.141520][f=-000001] LuaUI v0.3 [t=00:00:45.384574][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:48.212104][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:48.539548][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13865, 0, 752, 94.9} allocedSize{int+, int-, ext}={1063191, 0, 1285136}, avgAllocTime{int+, int-, ext}={0.8170, 0.0000, 0.5186} [t=00:00:49.098267][f=-000001] Spectator mode. Widget removed. [t=00:00:49.111645][f=-000001] Spectator mode. Widget removed. [t=00:00:49.114655][f=-000001] Reclaim highlight: old engine version. [t=00:00:49.114731][f=-000001] Playback paused [t=00:00:49.114812][f=-000001] IsIsland, , false [t=00:00:49.120568][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:49.154477][f=-000001] Mex Placement Initialised with 54 spots. [t=00:00:49.329885][f=-000001] Opening demofile demos/1635889/replay.sdfz [t=00:00:49.329926][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:49.329942][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:49.329980][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:49.330000][f=-000001] -> Connection established (given id 3) [t=00:00:49.330251][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d24f5afcdc59255623a14beebc215a707178bd99ac467614c010abddb22ab103effb25a2b53cc6048a72dd0c3f69cd9a774250b4f32dda223d54bc86bfebf38d" [t=00:00:49.330271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:49.330286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:49.330298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:49.330792][f=-000001] Speed set to 20.0 [server] [t=00:00:49.330811][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561134b8e5d0,(nil)}][locale="C"]" [t=00:00:49.330824][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:49.347175][f=-000001] Switching to Overhead (TA) style camera [t=00:00:49.347249][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:52.575586][f=-000001] Beginning demo playback [t=00:00:52.583690][f=-000001] GameID: a5996b64e2be1d377b08550114e26f32 [t=00:00:52.621109][f=-000001] Connection attempt from MakoMakanshoku [t=00:00:52.621150][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:52.622066][f=-000001] [0] Event [undefined]: MakoMakanshoku changed status [t=00:00:52.622270][f=-000001] -> Connection established (given id 1) [t=00:00:52.635777][f=-000001] Connection attempt from Winsalot [t=00:00:52.635814][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:52.635879][f=-000001] [0] Event [undefined]: Winsalot changed status [t=00:00:52.636061][f=-000001] -> Connection established (given id 0) [t=00:00:52.651794][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:52.651834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:52.755395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MakoMakanshoku" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:52.755436][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MakoMakanshoku" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:53.316726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:53.323881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:53.443916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MakoMakanshoku" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:53.451536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MakoMakanshoku" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:53.655319][f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [t=00:00:53.655355][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:53.655370][f=-000001] > SPRINGIE:User Fine|subraider|5_6||False|||FI [t=00:00:53.703705][f=-000001] Connection attempt from Fine [t=00:00:53.703740][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:53.703750][f=-000001] -> Connection established (given id 2) [t=00:00:53.723697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:53.723734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:53.975627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:53.983896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:54.312525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MakoMakanshoku" string="[Game::Load][lua{Rules,Gaia}={000001d08f5fe260,0000000000000000}][locale="C"]" [t=00:00:54.403857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000024111177c80,0000000000000000}][locale="C"]" [t=00:00:54.815765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={00000171b0ae5f90,0000000000000000}][locale="C"]" [t=00:00:54.931765][f=-000001] Player MakoMakanshoku left the game: normal quit [t=00:00:54.931820][f=-000001] [0] Event [undefined]: MakoMakanshoku quit [t=00:00:55.253035][f=-000001] Allies: I choose: Nerd Commander! [t=00:00:57.691738][f=-000001] > Game will be force started in 60 seconds [t=00:00:58.726336][f=-000001] > Game will be force started in 40 seconds [t=00:00:59.747984][f=-000001] > Game will be force started in 20 seconds [t=00:01:01.001937][f=-000001] [0] Event [2256,185.012207,617]: 0 finished unit Engineer Commander [t=00:01:01.013901][f=-000001] [0] Event [3072,185.006683,7372.7998]: 1 finished unit Strike Commander [t=00:01:01.047072][f=0000000] [0] Game has noElo set. [t=00:01:01.047135][f=0000000] [0] Winsalot, team: 0, elo:1765, userid: 397663 [t=00:01:01.047164][f=0000000] [0] MakoMakanshoku, team: 1, elo:1500, userid: 561783 [t=00:01:01.047198][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:01.058444][f=0000000] > Players MakoMakanshoku did not choose a start position. Game will be aborted. [t=00:01:01.063938][f=0000001] > exiting game [t=00:01:01.063964][f=0000001] No clients connected, shutting down server [t=00:01:01.063976][f=0000001] Server shutdown [t=00:01:01.064415][f=0000001] Submitting stats [t=00:01:01.064857][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:01.066972][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:01.066995][f=0000001] Draw 6959.22ms 64.80% [t=00:01:01.067005][f=0000001] Lua::Callins::Synced 2.49ms 0.00% [t=00:01:01.067015][f=0000001] Lua::Callins::Unsynced 10179.54ms 85.50% [t=00:01:01.067034][f=0000001] Lua::CollectGarbage::Synced 256.01ms 1.30% [t=00:01:01.067044][f=0000001] Lua::CollectGarbage::Unsynced 533.27ms 2.30% [t=00:01:01.067059][f=0000001] Misc::Profiler::AddTime 18.19ms 0.10% [t=00:01:01.067714][f=0000001] [1] player nonplacement [t=00:01:01.068891][f=0000001] [1] autohost exit [t=00:01:01.070035][f=0000001] [1] all players disconnected [t=00:01:01.071009][f=0000001] Playback continued [t=00:01:02.043565][f=0000001] Playback paused [t=00:01:11.065628][f=0000001] Autoquit sending quit command. [t=00:01:11.065673][f=0000001] [QuitAction] user exited to system [t=00:01:11.066119][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:11.066641][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:11.066866][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:11.066884][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:11.066895][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:11.066906][f=0000001] [SpringApp::Kill][2] [t=00:01:11.067731][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:11.067774][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x56114282d960 [t=00:01:11.067818][f=0000001] Start widgetHandler:Shutdown [t=00:01:11.071809][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:11.072740][f=0000001] Writing last game win data [t=00:01:11.079406][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:11.079430][f=0000001] Shutdown Widget - Save/Load API [t=00:01:11.079445][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:11.079461][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:11.079482][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:11.079514][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:11.080709][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:11.081605][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:11.081712][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:11.081727][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:11.081768][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:11.081780][f=0000001] Shutdown Widget - Unit Icons [t=00:01:11.081794][f=0000001] Shutdown Widget - Noises [t=00:01:11.081806][f=0000001] Shutdown Widget - HealthBars [t=00:01:11.082579][f=0000001] Shutdown Widget - Win Counter [t=00:01:11.082615][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:11.082651][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:11.082663][f=0000001] Shutdown Widget - BuildETA [t=00:01:11.082681][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:11.082692][f=0000001] Shutdown Widget - Stereo3D [t=00:01:11.082706][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:11.082718][f=0000001] Shutdown Widget - Point Tracker [t=00:01:11.082730][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:11.082743][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:11.082754][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:11.082771][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:11.082783][f=0000001] Shutdown Widget - Grab Input [t=00:01:11.082802][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:11.082817][f=0000001] Shutdown Widget - Darkening [t=00:01:11.082842][f=0000001] Shutdown Widget - Context Menu [t=00:01:11.082856][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:11.082870][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:11.082889][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:11.082906][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:11.082930][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:11.083042][f=0000001] Shutdown Widget - CameraShake [t=00:01:11.083059][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:11.083074][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:11.083089][f=0000001] Shutdown Widget - Attack AoE [t=00:01:11.083103][f=0000001] Shutdown Widget - UnitShapes [t=00:01:11.083137][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:11.083152][f=0000001] Shutdown Widget - Selection Send [t=00:01:11.083166][f=0000001] Shutdown Widget - LupsManager [t=00:01:11.083184][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:11.083199][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:11.083844][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:11.083865][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:11.083890][f=0000001] Shutdown Widget - Lups [t=00:01:11.083930][f=0000001] Shutdown Widget - Chili Framework [t=00:01:11.083946][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:11.083960][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:11.084044][f=0000001] Shutdown Widget - Custom Markers [t=00:01:11.084063][f=0000001] Shutdown Widget - Select Keys [t=00:01:11.084100][f=0000001] Shutdown Widget - Pause Screen [t=00:01:11.084135][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:11.084149][f=0000001] Shutdown Widget - Layout Handler [t=00:01:11.084164][f=0000001] End widgetHandler:Shutdown [t=00:01:11.251445][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={6044867, 1555015, 627314, 73.5} allocedSize{int+, int-, ext}={575054405, 146042198, 1117959094}, avgAllocTime{int+, int-, ext}={0.1245, 0.0156, 0.1573} [t=00:01:11.251566][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:11.251579][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x561134b8e5d0 [t=00:01:11.251626][f=0000001] Start gadgetHandler:Shutdown [t=00:01:11.251643][f=0000001] Shutdown - StartSetup [t=00:01:11.251657][f=0000001] Shutdown - UnitMorph [t=00:01:11.251716][f=0000001] Shutdown - Carrier Drones [t=00:01:11.251734][f=0000001] Shutdown - Missile Silo Controller [t=00:01:11.251749][f=0000001] Shutdown - Modular Comm Info [t=00:01:11.251762][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:11.251776][f=0000001] Shutdown - UnitCloakShield [t=00:01:11.251874][f=0000001] Shutdown - Starlight Handler [t=00:01:11.251890][f=0000001] End gadgetHandler:Shutdown [t=00:01:11.263032][f=0000001] Start gadgetHandler:Shutdown [t=00:01:11.263072][f=0000001] Shutdown - Save/Load [t=00:01:11.263091][f=0000001] Shutdown - Teleport Throw [t=00:01:11.263104][f=0000001] Shutdown - UnitMorph [t=00:01:11.263120][f=0000001] Shutdown - Modular Comm Info [t=00:01:11.263133][f=0000001] Shutdown - Retreat Command [t=00:01:11.263165][f=0000001] Shutdown - Shockwaves [t=00:01:11.263178][f=0000001] Shutdown - UnitCloakShield [t=00:01:11.263194][f=0000001] Shutdown - Lups Cloak FX [t=00:01:11.263206][f=0000001] Shutdown - Lups [t=00:01:11.263250][f=0000001] Shutdown - Lups Shield [t=00:01:11.263268][f=0000001] End gadgetHandler:Shutdown [t=00:01:11.271987][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={31, 0, 1, 96.9} allocedSize{int+, int-, ext}={1487, 0, 1856}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 70.0000} [t=00:01:11.272062][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:11.272113][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:11.272412][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:11.276541][f=0000001] [Game::~CGame][1] [t=00:01:11.276575][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:11.276587][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:11.276598][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:11.276608][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:11.276619][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:11.276630][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:11.276741][f=0000001] [Game::KillMisc][1] [t=00:01:11.277040][f=0000001] [Game::KillMisc][2] [t=00:01:11.277431][f=0000001] [Game::KillMisc][3] [t=00:01:11.278138][f=0000001] [Game::KillRendering][1] [t=00:01:11.302024][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:11.302254][f=0000001] [S3OParser::Kill] allocated 5558 pieces [t=00:01:11.311432][f=0000001] [AssParser::Kill] allocated 676 pieces [t=00:01:11.322483][f=0000001] [Game::KillInterface][1] [t=00:01:11.322877][f=0000001] [Game::KillInterface][2] [t=00:01:11.329381][f=0000001] [Game::KillSimulation][1] [t=00:01:11.329404][f=0000001] [Game::KillSimulation][2] [t=00:01:12.010105][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/798997 [t=00:01:12.010188][f=0000001] [Game::KillSimulation][3] [t=00:01:12.010698][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.010729][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.010757][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.010780][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.012854][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:12.027847][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:12.134677][f=0000001] [Game::KillSimulation][4] [t=00:01:16.460025][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:16.462126][f=0000001] [Game::~CGame][2] [t=00:01:16.462148][f=0000001] [Game::~CGame][3] [t=00:01:16.494754][f=0000001] [SpringApp::Kill][3] [t=00:01:16.494903][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1885 bytes sent 16256 bytes recv'd [t=00:01:16.501296][f=0000001] Kill: client disconnecting... [t=00:01:18.508207][f=0000001] CloseConnection: client connection closed [t=00:01:18.514997][f=0000001] [SpringApp::Kill][4] font=0x5611161f6600 [t=00:01:18.566051][f=0000001] [SpringApp::Kill][5] [t=00:01:18.623896][f=0000001] [SpringApp::Kill][6] [t=00:01:18.624284] [SpringApp::Kill][7] [t=00:01:18.625737] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:18.625755] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:18.625800] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:18.626311] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:18.626326] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:18.626336] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:18.626345] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:18.626355] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:01:18.626364] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:18.626374] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:18.626383] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:18.626393] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:18.626402] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:18.641930] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:18.641964] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:18.641975] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:18.641984] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:18.650931] [VFS] [SpringVFS::DeleteArchives] [t=00:01:18.651187] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:18.651407] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x5611162d1250) [t=00:01:18.670532] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3412ms [t=00:01:18.670575] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=109ms [t=00:01:18.670585] file="luarules/gadgets/mission_orbital_drop.lua" indx=1812 inflSize=17kb readTime=30ms [t=00:01:18.670859] file="objects3d/pw_warpgate.dae" indx=5546 inflSize=268kb readTime=30ms [t=00:01:18.671081] file="unittextures/factoryveh1.png" indx=7393 inflSize=1077kb readTime=27ms [t=00:01:18.671304] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=26ms [t=00:01:18.671319] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=26ms [t=00:01:18.671787] file="objects3d/corcomalt2.s3o" indx=5225 inflSize=114kb readTime=26ms [t=00:01:18.671802] file="bitmaps/gpl/plasma.tga" indx=497 inflSize=16kb readTime=26ms [t=00:01:18.671916] file="objects3d/pw_dropfac.dae.lua" indx=5509 inflSize=0kb readTime=25ms [t=00:01:18.672139] file="objects3d/fighterdrone.dae.lua" indx=5348 inflSize=0kb readTime=25ms [t=00:01:18.689589] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 166873089 bytes cached in 3481 files [t=00:01:18.943062] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:18.943291] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x5611161f0350) [t=00:01:18.945924] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:18.946118] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5611161c79f0) [t=00:01:18.946822] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:18.947254] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x5611161eaa20) [t=00:01:18.947498] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f164c0209f0) [t=00:01:18.947919] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:18.950453] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:18.950472] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:18.950484] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:18.950494] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:18.950504] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:18.950513] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:18.951363] [SpringApp::Kill][8] [t=00:01:18.951381] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:18.951390] [WatchDog::Uninstall][1] hangDetectorThread=0x5610d1123a50 (joinable=1) [t=00:01:18.951399] [WatchDog::Uninstall][2] [t=00:01:19.200940] [WatchDog::Uninstall][3] [t=00:01:19.200970] [SpringApp::Kill][9]