[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008368] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008402] Using writeable configuration source: "/tmp/tmp.7xmve5gLC7/springsettings.1635455.cfg" [t=00:00:00.014421] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014469] ============== ============== [t=00:00:00.014480] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014490] [t=00:00:00.014499] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014508] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014517] Use "none" to disable the default log sections. [t=00:00:00.014525] ============== ============== [t=00:00:00.014535] ============== ============== [t=00:00:00.014591] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014601] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014611] ROAM = 2 [t=00:00:00.014620] RotateLogFiles = 1 [t=00:00:00.014630] TeamHighlight = 0 [t=00:00:00.014639] ============== ============== [t=00:00:00.014648] ============== ============== [t=00:00:00.014658] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.014667] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014677] Compiler Version: gcc-11.1.0 [t=00:00:00.014698] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014854] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014865] Binary Word Size: 64-bit (native) [t=00:00:00.014874] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014884] Physical CPU Cores: 1 [t=00:00:00.014893] Logical CPU Cores: 1 [t=00:00:00.014902] ============== ============== [t=00:00:00.014966] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014975] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014984] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014993] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015002] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.062811] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.062841] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.062888] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.062920] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.062945] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.062955] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.062993] [GR::LogVersionInfo] [t=00:00:00.063003] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.063012] GL version : [t=00:00:00.063021] GL vendor : [t=00:00:00.063047] GL renderer : [t=00:00:00.063057] GLSL version: [t=00:00:00.063066] GLEW version: spring headless stub GLEW version [t=00:00:00.063075] GPU memory : unknown [t=00:00:00.063084] SDL swap-int: 0 [t=00:00:00.063093] SDL driver : headless stub [t=00:00:00.063103] [t=00:00:00.063112] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.063121] GLSL shader support : 0 [t=00:00:00.063130] GL4 support : 0 [t=00:00:00.063139] FBO extension support : 0 [t=00:00:00.063148] NVX GPU mem-info support : 0 [t=00:00:00.063186] ATI GPU mem-info support : 0 [t=00:00:00.063196] NPOT-texture support : 1 (0) [t=00:00:00.063205] S3TC/DXT1 texture support : 0/0 [t=00:00:00.063214] texture query-LOD support : 1 (0) [t=00:00:00.063223] MSAA frame-buffer support : 0 (0) [t=00:00:00.063232] Z-buffer depth : 16 (-) [t=00:00:00.063242] primitive-restart support : 0 (0) [t=00:00:00.063251] clip-space control support: 0 (0) [t=00:00:00.063259] seamless cube-map support : 0 (0) [t=00:00:00.063268] frag-depth layout support : 0 (0) [t=00:00:00.063277] persistent maps support : 0 (0) [t=00:00:00.063287] explicit attribs location : 0 (0) [t=00:00:00.063295] multi draw indirect : 0 (-) [t=00:00:00.063304] array textures : 0 (-) [t=00:00:00.063313] [t=00:00:00.063322] max. FBO samples : -1 [t=00:00:00.063331] max. FS/program texture slots : 8/8 [t=00:00:00.063340] max. texture size : 2048 [t=00:00:00.063352] max. texture anisotropy level : 0.000000 [t=00:00:00.063362] max. vec4 varyings/attributes : 0/0 [t=00:00:00.063370] max. draw-buffers : 0 [t=00:00:00.063380] max. rec. indices/vertices : 0/0 [t=00:00:00.063389] max. uniform buffer-bindings : 0 [t=00:00:00.063398] max. uniform block-size : 0KB [t=00:00:00.063407] max. storage buffer-bindings : 0 [t=00:00:00.063415] max. storage block-size : 0MB [t=00:00:00.063424] [t=00:00:00.063434] enable AMD-hacks : 0 [t=00:00:00.063443] compress MIP-maps: 0 [t=00:00:00.064414] [GR::UpdateGLConfigs] [t=00:00:00.064441] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.064454] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.064465] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.064474] [GR::InitGLState] [t=00:00:00.064484] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.276165] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.291908] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.301402] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.302134] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.302160] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.302177] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.763167] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.767906] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.840028] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.840314] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.856243] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 94ms [t=00:00:00.857050] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.857511] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.865355] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdccc010160 (SpringVFS) global=(nil) (null) [t=00:00:00.865379] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.871865] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.871895] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.871906] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.871916] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.872354] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1468 MB [t=00:00:00.895821][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.896285][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.896433][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1635455/replay.sdfz" for game data... [t=00:00:01.078623][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.088860][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.088892][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.093676][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.093710][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [t=00:00:01.094245][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.154180][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55dc352e6960] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.155875][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.157934][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.158439][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55dc352e6960] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.159667][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.168733][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.169426][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.181854][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 87ms [t=00:00:01.182396][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.195323][f=-000001] forceSingleThreaded, false [t=00:00:01.606464][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.607056][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.607173][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.607230][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.607283][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.607336][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.608522][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.609062][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.609547][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.612404][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.614844][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.616989][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.617017][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.617491][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.627120][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.629439][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.630594][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.630906][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.631879][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.631948][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.323661][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.326679][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.464866][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.523213][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:03.660460][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1334ms [t=00:00:03.663915][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.037367][f=-000001] Loading UnitDefs_posts [t=00:00:04.193150][f=-000001] Loading FeatureDefs_posts [t=00:00:04.218915][f=-000001] Loading WeaponDefs_posts [t=00:00:04.240401][f=-000001] Loading ArmorDefs_posts [t=00:00:04.262236][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 575ms [t=00:00:04.318493][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 657ms [t=00:00:04.318551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.842066][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.849980][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:04.850021][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.850377][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.851701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.855095][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.535443][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.628888][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.835609][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.840530][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.840556][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.455422][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 614ms [t=00:00:06.455445][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.592100][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms [t=00:00:06.592146][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.613851][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:07.387058][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.391300][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.393001][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.407243][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.875143][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.884236][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.884262][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.885256][f=-000001] InfoTexture: legacy [t=00:00:13.885277][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.886964][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.602170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.604339][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.604366][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.605274][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.864941][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.868037][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.122936][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.166028][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.176559][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.176609][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.177220][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.083020][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.095548][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.096342][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.256015][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.257314][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.257336][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.265616][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.265667][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.265678][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.265689][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.265700][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.265710][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.265720][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a06 [t=00:00:16.270420][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.270459][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.270470][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.270480][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.270491][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.270501][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.270511][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a16 [t=00:00:16.270522][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55dc3c2acac0 has BLOCKSIZE 1 [t=00:00:16.273440][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.273457][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.273467][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.273477][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.273487][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.273497][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492076c [t=00:00:16.277763][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492076c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-b492076c.zip" (exists=1) [t=00:00:16.278968][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.285635][f=-000001] Path cache (48, 32) initialized. [t=00:00:16.285666][f=-000001] Path cache (48, 32) initialized. [t=00:00:16.288585][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.288608][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.288618][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.288626][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.288635][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.288646][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492077c [t=00:00:16.370119][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492077c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-b492077c.zip" (exists=1) [t=00:00:16.371396][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.373590][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.373611][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.373630][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (115ms, checksum f1f13333)" [t=00:00:16.373808][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.373825][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.373836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.484079][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:16.485011][f=-000001] Synced LuaRules: starting loading [t=00:00:17.322419][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.176555][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.676216][f=-000001] Synced LuaRules: finished loading [t=00:00:19.698217][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.011739][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.359309][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.433320][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.516641][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [t=00:00:20.589560][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.596322][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.596802][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.597338][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.597808][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.736044][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.736382][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.744842][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.745646][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.745662][f=-000001] LuaSocket Support: enabled [t=00:00:20.766798][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.879938][f=-000001] localWidgets, nil, true, true [t=00:00:20.882561][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.882599][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.898391][f=-000001] USE_OLD_CHILI [t=00:00:21.377966][f=-000001] Loading last game win data [t=00:00:21.378173][f=-000001] Resetting win data [t=00:00:21.378237][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.378278][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.378291][f=-000001] Player and team counts match, continuing [t=00:00:21.378304][f=-000001] Ugga2 was in last game but is now absent, resetting scores [t=00:00:21.552644][f=-000001] CAS: GLSL not supported. [t=00:00:21.558965][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.558992][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.622476][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.408431][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.326590][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.668935][f=-000001] forceSingleThreaded, false [t=00:00:24.187914][f=-000001] Loaded API widget: i18n [t=00:00:24.188378][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.188547][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.188707][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.189436][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.189776][f=-000001] Loaded API widget: Win Counter [t=00:00:24.366594][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.367011][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.367288][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.367509][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.367731][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.369646][f=-000001] Loaded API widget: Lups [t=00:00:24.625273][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.625765][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.626058][f=-000001] Loaded widget: Save/Load API [t=00:00:24.626360][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.626646][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.626984][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.632941][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.634787][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.634809][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.634881][f=-000001] Set maximum particles to: 0 [t=00:00:24.635714][f=-000001] Set UnitIconDist to 0 [t=00:00:24.731173][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.731615][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.732818][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.758011][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.758408][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.766707][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.767302][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.767808][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.768276][f=-000001] Mexspot Fetcher fetching [t=00:00:24.768725][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.769377][f=-000001] Team highlighting: Disabled [t=00:00:24.769678][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.770485][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.770994][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.771526][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.771893][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.772187][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.772602][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.773100][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.773583][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.774202][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.774687][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.774706][f=-000001] Using fallback unit outlines [t=00:00:24.774983][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.775378][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.831124][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.832884][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.833417][f=-000001] Loaded widget: Unit Icons [t=00:00:24.833889][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.834473][f=-000001] Loaded widget: Noises [t=00:00:24.886032][f=-000001] Loaded widget: HealthBars [t=00:00:24.886624][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.886897][f=-000001] Loaded widget: Guard Remove [t=00:00:24.890222][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.890863][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.891309][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.891342][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1635455/events.log [t=00:00:24.894554][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.895124][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.897084][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.897328][f=-000001] Loaded widget: Objectives [t=00:00:24.901521][f=-000001] Loaded widget: Ambient Player [t=00:00:24.902142][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.902692][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.903195][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.903674][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.904277][f=-000001] Loaded widget: BuildETA [t=00:00:24.908843][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.909814][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.910156][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.914144][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.914690][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.915077][f=-000001] Loaded widget: Command Alpha [t=00:00:24.915990][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.916257][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.916692][f=-000001] Loaded widget: Ghost Site [t=00:00:24.918821][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.919067][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.920468][f=-000001] Loaded widget: Stereo3D [t=00:00:24.920974][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.921231][f=-000001] Loaded widget: SmoothCam [t=00:00:24.921631][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.922115][f=-000001] Loaded widget: Simple Settings [t=00:00:24.922674][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.923194][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.923699][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.923967][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.924228][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.924633][f=-000001] Loaded widget: Point Tracker [t=00:00:24.924857][f=-000001] Loaded widget: Orbit Command [t=00:00:24.925139][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.925368][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.925855][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.926263][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.926604][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.927068][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.927496][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.927800][f=-000001] Loaded widget: Keep Target [t=00:00:24.928024][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.928539][f=-000001] Loaded widget: In-game Guide [t=00:00:24.928950][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.929396][f=-000001] Loaded widget: Haven Handler [t=00:00:24.930187][f=-000001] Input grabbing is enabled! [t=00:00:24.930207][f=-000001] Input grabbing is enabled! [t=00:00:24.930316][f=-000001] Loaded widget: Grab Input [t=00:00:24.930718][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.930947][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.931445][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.938555][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.939111][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.939498][f=-000001] Loaded widget: Decloak Range [t=00:00:24.940513][f=-000001] Loaded widget: Darkening [t=00:00:24.950079][f=-000001] Loaded widget: Context Menu [t=00:00:24.950906][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.951337][f=-000001] Loaded widget: Ferry Points [t=00:00:24.976604][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.977450][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.977859][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.978113][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.978555][f=-000001] EndGame Graph disabled [t=00:00:24.995228][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.007682][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.008450][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.008840][f=-000001] Loaded widget: CameraShake [t=00:00:25.009565][f=-000001] Loaded widget: Blast Radius [t=00:00:25.009908][f=-000001] Loaded widget: Autoquit [t=00:00:25.010137][f=-000001] Loaded widget: Easy Facing [t=00:00:25.010510][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.010756][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.011278][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.011675][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.012067][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.012449][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.013071][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.014520][f=-000001] Loaded widget: Attack Warning [t=00:00:25.014874][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.015408][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.016884][f=-000001] Loaded widget: Auto Group [t=00:00:25.017781][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.018660][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.019006][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.019764][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.020692][f=-000001] Loaded widget: Select Com at start [t=00:00:25.026857][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.027958][f=-000001] Loaded widget: Transport AI [t=00:00:25.028216][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.028872][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.056973][f=-000001] Loaded widget: Unit Start State [t=00:00:25.057530][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.062938][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.064497][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.064862][f=-000001] Loaded widget: Icon Sets [t=00:00:25.244563][f=-000001] Loaded widget: Attack AoE [t=00:00:25.247685][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.248882][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.249304][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.249821][f=-000001] Loaded widget: Commands FX [t=00:00:25.266768][f=-000001] Loaded widget: UnitShapes [t=00:00:25.267499][f=-000001] : disabled for spectators [t=00:00:25.269395][f=-000001] Loaded widget: Stockpiler [t=00:00:25.269822][f=-000001] IsIsland, , false [t=00:00:25.271102][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.271821][f=-000001] Loaded widget: State Icons [t=00:00:25.272434][f=-000001] Loaded widget: Shield Guard [t=00:00:25.272892][f=-000001] Loaded widget: Selection Send [t=00:00:25.274520][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.274962][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.275745][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.276020][f=-000001] Loaded widget: AllyCursors [t=00:00:25.276555][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.277105][f=-000001] : disabled for spectators [t=00:00:25.277992][f=-000001] Loaded widget: Building Starter [t=00:00:25.278570][f=-000001] : disabled for spectators [t=00:00:25.279434][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.279992][f=-000001] Loaded widget: Units on Fire [t=00:00:25.280541][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.280827][f=-000001] Loaded widget: LupsManager [t=00:00:25.281486][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.282202][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.283443][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.283899][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.291594][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.301256][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.302011][f=-000001] Loaded widget: Chili Docking [t=00:00:25.302545][f=-000001] Loaded widget: HUD Presets [t=00:00:25.303422][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.306775][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.307313][f=-000001] Loaded widget: Image Preloader [t=00:00:25.307907][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:25.308200][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.313187][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.313792][f=-000001] Loaded widget: Custom Markers [t=00:00:25.315388][f=-000001] Loaded widget: Select Keys [t=00:00:25.316403][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.317143][f=-000001] Loaded widget: Start Boxes [t=00:00:25.317462][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:25.317734][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.318440][f=-000001] Loaded widget: Pause Screen [t=00:00:25.328455][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.329040][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.329766][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.330238][f=-000001] SetSunLighting [t=00:00:25.331051][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:25.331312][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:25.331779][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.336270][f=-000001] Loaded widget: Layout Handler [t=00:00:25.336691][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.336728][f=-000001] Loaded widget: GC Control [t=00:00:25.336997][f=-000001] Loaded widget: Font Cache [t=00:00:25.349126][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.352211][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.357099][f=-000001] Writing last game win data [t=00:00:25.361794][f=-000001] LuaUI v0.3 [t=00:00:25.634528][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.635053][f=-000001] [s11n] Loading s11n file... [t=00:00:25.635313][f=-000001] [s11n] Parsing model... [t=00:00:25.635346][f=-000001] [s11n] Populating game world... [t=00:00:25.635362][f=-000001] [s11n] s11n loading complete. [t=00:00:25.769116][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.998349][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13836, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061741, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1225, 0.0000, 0.4774} [t=00:00:26.535222][f=-000001] Spectator mode. Widget removed. [t=00:00:26.550797][f=-000001] Spectator mode. Widget removed. [t=00:00:26.553915][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.554025][f=-000001] Playback paused [t=00:00:26.559769][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.816165][f=-000001] Opening demofile demos/1635455/replay.sdfz [t=00:00:26.816214][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.816238][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.816287][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.816302][f=-000001] -> Connection established (given id 2) [t=00:00:26.816563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:26.816582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.816597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.816610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.816627][f=-000001] Speed set to 20.0 [server] [t=00:00:26.816639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55dc51e51a00,0x55dc53120e50}][locale="C"]" [t=00:00:26.816654][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.859266][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.859306][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.093132][f=-000001] Beginning demo playback [t=00:00:30.105125][f=-000001] GameID: cc8c6a641ece2c64168078ed6f05b2ad [t=00:00:30.129297][f=-000001] Connection attempt from KingLunchBox [t=00:00:30.129343][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.130345][f=-000001] [0] Event [undefined]: KingLunchBox changed status [t=00:00:30.130556][f=-000001] -> Connection established (given id 0) [t=00:00:30.137496][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47de0ffa974458e1146b61f0b715f62c2335d419b05c8c4061085861b66e2c4d71b3e4ffc5c9173291080379180fde3e3c7af396aff49bf9f65aad968a1c93e6" [t=00:00:30.137547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.145029][f=-000001] Connection attempt from captaine [t=00:00:30.145074][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.145146][f=-000001] [0] Event [undefined]: captaine changed status [t=00:00:30.145353][f=-000001] -> Connection established (given id 1) [t=00:00:30.153270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:30.153335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.433966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:30.434021][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:30.625136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000238ced45ea0,000002378564a1d0}][locale="C"]" [t=00:00:30.794889][f=-000001] Allies: I choose: Hobart! [t=00:00:30.957218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:30.965424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:31.393035][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={000002aed5ad6ac0,000002aece1b5d80}][locale="C"]" [t=00:00:31.617750][f=-000001] Allies: I choose: Engineer! [t=00:00:32.103954][f=-000001] [0] Event [624,241.43042,2024]: 0 finished unit Engineer Commander [t=00:00:32.110761][f=-000001] [0] Event [5537,239.418793,2338]: 1 finished unit Engineer Commander [t=00:00:32.123806][f=0000000] [0] KingLunchBox, team: 0, elo:2304, userid: 444333 [t=00:00:32.123870][f=0000000] [0] captaine, team: 1, elo:2045, userid: 429497 [t=00:00:32.123903][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.134115][f=0000001] Playback continued [t=00:00:32.196321][f=0000060] [60] Event [896,241.485596,1952]: 0 finished unit Rover Assembly [t=00:00:32.216212][f=0000070] [70] Event [undefined]: captaine resigned [t=00:00:32.216576][f=0000070] game_message: captaine has been destroyed! [t=00:00:32.216712][f=0000070] game_message: KingLunchBox wins! [t=00:00:32.217148][f=0000070] Submitting stats [t=00:00:32.217650][f=0000070] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:32.219889][f=0000070] Part| Total Time|Time of the last 0.5s [t=00:00:32.219911][f=0000070] Draw 3019.39ms 58.30% [t=00:00:32.219921][f=0000070] Lua::Callins::Synced 4.61ms 0.00% [t=00:00:32.219931][f=0000070] Lua::Callins::Unsynced 5120.60ms 88.60% [t=00:00:32.219940][f=0000070] Lua::CollectGarbage::Synced 77.84ms 0.00% [t=00:00:32.219951][f=0000070] Lua::CollectGarbage::Unsynced 441.56ms 0.70% [t=00:00:32.219960][f=0000070] Misc::Profiler::AddTime 9.99ms 0.20% [t=00:00:32.220590][f=0000071] [71] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:32.220674][f=0000071] [71] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:32.220757][f=0000071] [71] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.220839][f=0000071] [71] Game End Stats Values: 2,1275,1975,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5.33333349,5.33333349,5.33333349,5.33333349,1275,1275,1275,1275,4,4,4,4,0,0,0,0,0,0,0,0,0,700,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:32.256384][f=0000097] [97] Received game_message: captaine has been destroyed! [t=00:00:32.257449][f=0000097] [97] Received game_message: KingLunchBox wins! [t=00:00:32.423915][f=0000192] Player KingLunchBox left the game: normal quit [t=00:00:32.424005][f=0000192] [192] Event [undefined]: KingLunchBox quit [t=00:00:32.661444][f=0000325] [325] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [t=00:00:32.754984][f=0000378] No clients connected, shutting down server [t=00:00:32.755025][f=0000378] Server shutdown [t=00:00:32.755195][f=0000378] [378] all players disconnected [t=00:00:33.080957][f=0000572] [572] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [t=00:00:42.219014][f=0006055] Autoquit sending quit command. [t=00:00:42.219714][f=0006055] [QuitAction] user exited to system [t=00:00:42.220473][f=0006055] [SpringApp::Kill][1] fromRun=1 [t=00:00:42.221033][f=0006055] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:42.221421][f=0006055] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.221439][f=0006055] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:42.221450][f=0006055] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.221461][f=0006055] [SpringApp::Kill][2] [t=00:00:42.222171][f=0006055] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:42.222189][f=0006055] [Game::KillLua][1] dtor=0 luaUI=0x55dc533ca920 [t=00:00:42.222241][f=0006055] Start widgetHandler:Shutdown [t=00:00:42.226894][f=0006055] Shutdown - SaveOrderList Complete [t=00:00:42.227598][f=0006055] Writing last game win data [t=00:00:42.235226][f=0006055] Shutdown - SaveConfigData Complete [t=00:00:42.235262][f=0006055] Shutdown Widget - Save/Load API [t=00:00:42.235280][f=0006055] Shutdown Widget - Chili Highlight [t=00:00:42.235302][f=0006055] Shutdown Widget - Draw After Chili [t=00:00:42.235333][f=0006055] Shutdown Widget - API Unit Tracker GL4 [t=00:00:42.235357][f=0006055] Shutdown Widget - EPIC Menu [t=00:00:42.236627][f=0006055] Shutdown Widget - Chili Widget Selector [t=00:00:42.237541][f=0006055] Shutdown Widget - Chili Minimap [t=00:00:42.238113][f=0006055] Shutdown Widget - Local Team Colors [t=00:00:42.238137][f=0006055] Shutdown Widget - Display Keys 2 [t=00:00:42.238202][f=0006055] Shutdown Widget - Save Game Menu [t=00:00:42.238217][f=0006055] Shutdown Widget - Unit Icons [t=00:00:42.238239][f=0006055] Shutdown Widget - Noises [t=00:00:42.238275][f=0006055] Shutdown Widget - HealthBars [t=00:00:42.239286][f=0006055] Shutdown Widget - Win Counter [t=00:00:42.239314][f=0006055] Shutdown Widget - SpringRTS Replay Stats [t=00:00:42.239361][f=0006055] Shutdown Widget - EndGame APM stats [t=00:00:42.239378][f=0006055] Shutdown Widget - BuildETA [t=00:00:42.239402][f=0006055] Shutdown Widget - Modular Comm Info [t=00:00:42.239416][f=0006055] Shutdown Widget - Stereo3D [t=00:00:42.239740][f=0006055] Shutdown Widget - Showeco and Grid Drawer [t=00:00:42.239759][f=0006055] Shutdown Widget - Point Tracker [t=00:00:42.239772][f=0006055] Shutdown Widget - Missile Silo Range [t=00:00:42.239789][f=0006055] Shutdown Widget - MinimapEvents [t=00:00:42.239802][f=0006055] Shutdown Widget - Local Widgets Config [t=00:00:42.239823][f=0006055] Shutdown Widget - Highlight Geos [t=00:00:42.239837][f=0006055] Shutdown Widget - Grab Input [t=00:00:42.240044][f=0006055] Shutdown Widget - Defense Range Zero-K [t=00:00:42.240065][f=0006055] Shutdown Widget - Darkening [t=00:00:42.240097][f=0006055] Shutdown Widget - Context Menu [t=00:00:42.240119][f=0006055] Shutdown Widget - Chili Spectator Panels [t=00:00:42.240134][f=0006055] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:42.240153][f=0006055] Shutdown Widget - Chili Nuke Warning [t=00:00:42.240170][f=0006055] Shutdown Widget - Chili EndGame Window [t=00:00:42.240190][f=0006055] Shutdown Widget - Chili Economy Panel Default [t=00:00:42.240309][f=0006055] Shutdown Widget - CameraShake [t=00:00:42.240324][f=0006055] Shutdown Widget - State Reverse and Latency [t=00:00:42.240338][f=0006055] Shutdown Widget - Music Player v2 [t=00:00:42.240352][f=0006055] Shutdown Widget - Attack AoE [t=00:00:42.240367][f=0006055] Shutdown Widget - UnitShapes [t=00:00:42.240966][f=0006055] Shutdown Widget - Map Edge Extension [t=00:00:42.240986][f=0006055] Shutdown Widget - Selection Send [t=00:00:42.241000][f=0006055] Shutdown Widget - LupsManager [t=00:00:42.241020][f=0006055] Shutdown Widget - Newton Firezone [t=00:00:42.241034][f=0006055] Shutdown Widget - Chili Pro Console [t=00:00:42.241878][f=0006055] Shutdown Widget - Persistent Build Height [t=00:00:42.241897][f=0006055] Shutdown Widget - Lasso Terraform GUI [t=00:00:42.241922][f=0006055] Shutdown Widget - Lups [t=00:00:42.241965][f=0006055] Shutdown Widget - Chili Framework [t=00:00:42.241997][f=0006055] Shutdown Widget - Mex Placement Handler [t=00:00:42.242011][f=0006055] Shutdown Widget - Chili Core Selector [t=00:00:42.242086][f=0006055] Shutdown Widget - Custom Markers [t=00:00:42.242105][f=0006055] Shutdown Widget - Select Keys [t=00:00:42.242135][f=0006055] Shutdown Widget - Pause Screen [t=00:00:42.242412][f=0006055] Shutdown Widget - Text To Speech Control [t=00:00:42.242431][f=0006055] Shutdown Widget - Layout Handler [t=00:00:42.242452][f=0006055] End widgetHandler:Shutdown [t=00:00:42.446751][f=0006055] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={4847408, 1584991, 507960, 69.8} allocedSize{int+, int-, ext}={491648266, 136743014, 532515011}, avgAllocTime{int+, int-, ext}={0.1654, 0.0553, 0.2008} [t=00:00:42.447122][f=0006055] [Game::KillLua][2] dtor=0 luaGaia=0x55dc53120e50 [t=00:00:42.462896][f=0006055] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:42.462979][f=0006055] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:42.463039][f=0006055] [Game::KillLua][3] dtor=0 luaRules=0x55dc51e51a00 [t=00:00:42.463104][f=0006055] Start gadgetHandler:Shutdown [t=00:00:42.463121][f=0006055] Shutdown - StartSetup [t=00:00:42.463136][f=0006055] Shutdown - UnitMorph [t=00:00:42.463220][f=0006055] Shutdown - Carrier Drones [t=00:00:42.463237][f=0006055] Shutdown - Missile Silo Controller [t=00:00:42.463255][f=0006055] Shutdown - Modular Comm Info [t=00:00:42.463269][f=0006055] Shutdown - Terrain Texture Handler [t=00:00:42.463284][f=0006055] Shutdown - UnitCloakShield [t=00:00:42.465563][f=0006055] Shutdown - Starlight Handler [t=00:00:42.465591][f=0006055] End gadgetHandler:Shutdown [t=00:00:42.504416][f=0006055] Start gadgetHandler:Shutdown [t=00:00:42.507387][f=0006055] Shutdown - Save/Load [t=00:00:42.507426][f=0006055] Shutdown - Teleport Throw [t=00:00:42.507445][f=0006055] Shutdown - UnitMorph [t=00:00:42.507474][f=0006055] Shutdown - Modular Comm Info [t=00:00:42.509619][f=0006055] Shutdown - Retreat Command [t=00:00:42.509665][f=0006055] Shutdown - Shockwaves [t=00:00:42.509683][f=0006055] Shutdown - UnitCloakShield [t=00:00:42.509705][f=0006055] Shutdown - Lups Cloak FX [t=00:00:42.509722][f=0006055] Shutdown - Lups [t=00:00:42.509759][f=0006055] Shutdown - Lups Shield [t=00:00:42.509782][f=0006055] End gadgetHandler:Shutdown [t=00:00:42.534559][f=0006055] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1580, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:42.534670][f=0006055] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:42.534730][f=0006055] [Game::KillLua][4] dtor=0 [t=00:00:42.535521][f=0006055] [Game::KillLua][5] dtor=0 [t=00:00:42.551161][f=0006055] [Game::~CGame][1] [t=00:00:42.551213][f=0006055] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:42.551225][f=0006055] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:42.551238][f=0006055] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:42.551249][f=0006055] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:42.551270][f=0006055] [Game::KillLua][4] dtor=1 [t=00:00:42.551283][f=0006055] [Game::KillLua][5] dtor=1 [t=00:00:42.551501][f=0006055] [Game::KillMisc][1] [t=00:00:42.551517][f=0006055] [Game::KillMisc][2] [t=00:00:42.551866][f=0006055] [Game::KillMisc][3] [t=00:00:42.552455][f=0006055] [Game::KillRendering][1] [t=00:00:42.580956][f=0006055] [3DOParser::Kill] allocated 1 pieces [t=00:00:42.581114][f=0006055] [S3OParser::Kill] allocated 5462 pieces [t=00:00:42.582114][f=0006055] [AssParser::Kill] allocated 671 pieces [t=00:00:42.591106][f=0006055] [Game::KillInterface][1] [t=00:00:42.591911][f=0006055] [Game::KillInterface][2] [t=00:00:42.594868][f=0006055] [Game::KillSimulation][1] [t=00:00:42.594896][f=0006055] [Game::KillSimulation][2] [t=00:00:43.409173][f=0006055] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:43.409223][f=0006055] [Game::KillSimulation][3] [t=00:00:43.409256][f=0006055] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.409278][f=0006055] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.409296][f=0006055] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.409316][f=0006055] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.412492][f=0006055] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.417446][f=0006055] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,16}; shared=0%; cached=6% [t=00:00:43.454340][f=0006055] [Game::KillSimulation][4] [t=00:00:47.653864][f=0006055] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:47.656360][f=0006055] [Game::~CGame][2] [t=00:00:47.656381][f=0006055] [Game::~CGame][3] [t=00:00:47.688846][f=0006055] [SpringApp::Kill][3] [t=00:00:47.688901][f=0006055] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62511 bytes sent 20837 bytes recv'd [t=00:00:47.695822][f=0006055] Kill: client disconnecting... [t=00:00:49.710778][f=0006055] CloseConnection: client connection closed [t=00:00:49.712471][f=0006055] [SpringApp::Kill][4] font=0x55dc35215600 [t=00:00:49.730240][f=0006055] [SpringApp::Kill][5] [t=00:00:49.798536][f=0006055] [SpringApp::Kill][6] [t=00:00:49.798986] [SpringApp::Kill][7] [t=00:00:49.801063] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:49.801110] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:49.801131] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:49.801647] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:49.801668] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:49.801678] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:49.801688] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:00:49.801698] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2144, 1048576, 1048576}, EBO = {3216, 2097152, 2097152} [t=00:00:49.801707] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:49.801717] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:49.801727] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:49.801736] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:49.801746] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:49.814129] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:49.814470] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:49.814483] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:49.814492] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:49.816835] [VFS] [SpringVFS::DeleteArchives] [t=00:00:49.816864] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:49.816875] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55dc353034f0) [t=00:00:49.829248] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3592ms [t=00:00:49.829311] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=62ms [t=00:00:49.829322] file="objects3d/shipcarrier.dae" indx=5603 inflSize=1789kb readTime=36ms [t=00:00:49.829331] file="objects3d/factorygunship.s3o" indx=5329 inflSize=92kb readTime=33ms [t=00:00:49.829348] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=31ms [t=00:00:49.829358] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=26ms [t=00:00:49.829367] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=26ms [t=00:00:49.829376] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:00:49.829396] file="unittextures/slowmissile_tex1.png" indx=7597 inflSize=208kb readTime=20ms [t=00:00:49.829665] file="effects/fanny.lua" indx=682 inflSize=4kb readTime=20ms [t=00:00:49.829681] file="objects3d/strikecom_dead_4.dae" indx=5692 inflSize=1985kb readTime=20ms [t=00:00:49.837312] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168901954 bytes cached in 3487 files [t=00:00:50.000141] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:50.000222] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55dc3520f350) [t=00:00:50.001207] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:50.001229] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55dc351e69f0) [t=00:00:50.001875] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.002288] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55dc35209a20) [t=00:00:50.002315] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fdccc01f080) [t=00:00:50.002750] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:50.004136] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.004154] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.004168] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.004178] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.004188] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.004197] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.004872] [SpringApp::Kill][8] [t=00:00:50.004890] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.004899] [WatchDog::Uninstall][1] hangDetectorThread=0x55dbef23ba50 (joinable=1) [t=00:00:50.004939] [WatchDog::Uninstall][2] [t=00:00:50.157451] [WatchDog::Uninstall][3] [t=00:00:50.157484] [SpringApp::Kill][9]