[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000064] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007548] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007597] Using writeable configuration source: "/tmp/tmp.OCSbi6BEN5/springsettings.1635388.cfg" [t=00:00:00.019415] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019499] ============== ============== [t=00:00:00.019511] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019522] [t=00:00:00.019531] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019540] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019549] Use "none" to disable the default log sections. [t=00:00:00.019558] ============== ============== [t=00:00:00.019568] ============== ============== [t=00:00:00.019643] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019656] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019666] ROAM = 2 [t=00:00:00.019675] RotateLogFiles = 1 [t=00:00:00.019686] TeamHighlight = 0 [t=00:00:00.019696] ============== ============== [t=00:00:00.019706] ============== ============== [t=00:00:00.019715] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.019726] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019736] Compiler Version: gcc-11.1.0 [t=00:00:00.019759] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019954] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019966] Binary Word Size: 64-bit (native) [t=00:00:00.019975] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019985] Physical CPU Cores: 1 [t=00:00:00.019993] Logical CPU Cores: 1 [t=00:00:00.020003] ============== ============== [t=00:00:00.020070] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020080] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020089] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020098] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020107] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.072454] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.072498] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.072530] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.072564] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.072589] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.072600] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.072641] [GR::LogVersionInfo] [t=00:00:00.072651] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.072660] GL version : [t=00:00:00.072669] GL vendor : [t=00:00:00.072678] GL renderer : [t=00:00:00.072687] GLSL version: [t=00:00:00.072696] GLEW version: spring headless stub GLEW version [t=00:00:00.072705] GPU memory : unknown [t=00:00:00.072714] SDL swap-int: 0 [t=00:00:00.072723] SDL driver : headless stub [t=00:00:00.072732] [t=00:00:00.072742] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.072751] GLSL shader support : 0 [t=00:00:00.072760] GL4 support : 0 [t=00:00:00.072769] FBO extension support : 0 [t=00:00:00.072778] NVX GPU mem-info support : 0 [t=00:00:00.072819] ATI GPU mem-info support : 0 [t=00:00:00.072828] NPOT-texture support : 1 (0) [t=00:00:00.072837] S3TC/DXT1 texture support : 0/0 [t=00:00:00.072846] texture query-LOD support : 1 (0) [t=00:00:00.072855] MSAA frame-buffer support : 0 (0) [t=00:00:00.072864] Z-buffer depth : 16 (-) [t=00:00:00.072873] primitive-restart support : 0 (0) [t=00:00:00.072882] clip-space control support: 0 (0) [t=00:00:00.072892] seamless cube-map support : 0 (0) [t=00:00:00.072900] frag-depth layout support : 0 (0) [t=00:00:00.072909] persistent maps support : 0 (0) [t=00:00:00.072919] explicit attribs location : 0 (0) [t=00:00:00.072927] multi draw indirect : 0 (-) [t=00:00:00.072936] array textures : 0 (-) [t=00:00:00.072945] [t=00:00:00.072954] max. FBO samples : -1 [t=00:00:00.072963] max. FS/program texture slots : 8/8 [t=00:00:00.072972] max. texture size : 2048 [t=00:00:00.072986] max. texture anisotropy level : 0.000000 [t=00:00:00.072995] max. vec4 varyings/attributes : 0/0 [t=00:00:00.073004] max. draw-buffers : 0 [t=00:00:00.073012] max. rec. indices/vertices : 0/0 [t=00:00:00.073021] max. uniform buffer-bindings : 0 [t=00:00:00.073030] max. uniform block-size : 0KB [t=00:00:00.073039] max. storage buffer-bindings : 0 [t=00:00:00.073048] max. storage block-size : 0MB [t=00:00:00.073057] [t=00:00:00.073066] enable AMD-hacks : 0 [t=00:00:00.073075] compress MIP-maps: 0 [t=00:00:00.073829] [GR::UpdateGLConfigs] [t=00:00:00.073961] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.073982] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.073993] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.074002] [GR::InitGLState] [t=00:00:00.074013] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.294444] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.305428] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.311643] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.312185] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.312209] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.312224] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.767736] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.772299] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.808303] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.808663] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.870997] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms [t=00:00:00.871553] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.872013] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.879324] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa818010160 (SpringVFS) global=(nil) (null) [t=00:00:00.879357] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.883976] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.884095] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.884111] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.884120] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.884546] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1485 MB [t=00:00:00.906515][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.907058][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.907172][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1635388/replay.sdfz" for game data... [t=00:00:01.083266][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.145034][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.145073][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.148841][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.148874][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 241ms [t=00:00:01.149741][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.210370][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5647bf624080] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:01.211928][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:01.214264][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.214794][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5647bf624080] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.215949][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.226255][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.226826][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.239742][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms [t=00:00:01.240454][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.248541][f=-000001] forceSingleThreaded, false [t=00:00:01.713664][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.714325][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.714549][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.714614][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.714672][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.714728][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.716249][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.716898][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.717572][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.720828][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.723403][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.726061][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.726094][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.726583][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.738028][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.740662][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.741933][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.742253][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.743401][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.743490][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.445418][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.448326][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.621765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.715240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:07.087207][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 4638ms [t=00:00:07.089966][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:07.410279][f=-000001] Loading UnitDefs_posts [t=00:00:07.553936][f=-000001] Loading FeatureDefs_posts [t=00:00:07.578250][f=-000001] Loading WeaponDefs_posts [t=00:00:07.598174][f=-000001] Loading ArmorDefs_posts [t=00:00:07.620335][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 503ms [t=00:00:07.677483][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 588ms [t=00:00:07.677529][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:07.877329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:07.877637][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:07.877654][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:07.877672][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:07.878791][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:07.881178][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:08.546448][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:08.632914][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:08.896381][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:08.901305][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:08.901343][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:09.574069][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [t=00:00:09.574096][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:09.690877][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [t=00:00:09.691114][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:09.712363][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:10.594684][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:10.597734][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:10.598749][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:10.612269][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:16.702748][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:16.714962][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:16.715001][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:16.716283][f=-000001] InfoTexture: legacy [t=00:00:16.716303][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:16.718796][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:17.679959][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:17.682381][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:17.682406][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:17.683316][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:17.979671][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:17.981717][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:18.207279][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:18.278515][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:18.297685][f=-000001] Loaded DecalsDrawer: off [t=00:00:18.297747][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:18.299708][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:19.152858][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:19.167798][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:19.168776][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:19.360390][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:19.361839][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:19.361861][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:19.372044][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:19.372102][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.372113][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=27756c75 [t=00:00:19.372132][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:19.372143][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.372153][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:19.372164][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4115bbda [t=00:00:19.377046][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:19.377098][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.377110][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=27756c75 [t=00:00:19.377119][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:19.377129][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.377139][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:19.377149][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4115bbea [t=00:00:19.377160][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5647c676bfb0 has BLOCKSIZE 1 [t=00:00:19.380217][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:19.380236][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.380246][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=27756c75 [t=00:00:19.380256][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:19.380266][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.380276][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4115b940 [t=00:00:19.383866][f=-000001] [Path] [PathEstimator::ReadFile] hash=4115b940 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-4115b940.zip" (exists=1) [t=00:00:19.384835][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:19.392480][f=-000001] Path cache (40, 40) initialized. [t=00:00:19.392516][f=-000001] Path cache (40, 40) initialized. [t=00:00:19.395561][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:19.395583][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.395594][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=27756c75 [t=00:00:19.395605][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:19.395615][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.395626][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4115b950 [t=00:00:19.493353][f=-000001] [Path] [PathEstimator::ReadFile] hash=4115b950 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-4115b950.zip" (exists=1) [t=00:00:19.493959][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:19.496507][f=-000001] Path cache (20, 20) initialized. [t=00:00:19.496525][f=-000001] Path cache (20, 20) initialized. [t=00:00:19.496539][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (134ms, checksum 68d21380)" [t=00:00:19.496749][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:19.496766][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:19.496777][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:19.661092][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [t=00:00:19.661712][f=-000001] Synced LuaRules: starting loading [t=00:00:20.265385][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/CrossRoads v1.0.3.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Map Wind Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:22.093531][f=-000001] Synced LuaRules: finished loading [t=00:00:22.155077][f=-000001] Unsynced LuaRules: starting loading [t=00:00:22.490097][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/CrossRoads v1.0.3.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:22.795419][f=-000001] Unsynced LuaRules: finished loading [t=00:00:22.848624][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:22.851710][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:22.852381][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:22.852397][f=-000001] LuaSocket Support: enabled [t=00:00:22.872040][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:22.983122][f=-000001] localWidgets, nil, true, true [t=00:00:22.985344][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:22.985365][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:22.999281][f=-000001] USE_OLD_CHILI [t=00:00:23.528588][f=-000001] Loading last game win data [t=00:00:23.528621][f=-000001] Resetting win data [t=00:00:23.528676][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:23.528690][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:23.528701][f=-000001] Player and team counts match, continuing [t=00:00:23.528714][f=-000001] VVilk was in last game but is now absent, resetting scores [t=00:00:23.663145][f=-000001] CAS: GLSL not supported. [t=00:00:23.670650][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:23.670673][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:23.737187][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:24.445977][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.276107][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.507219][f=-000001] forceSingleThreaded, false [t=00:00:26.190015][f=-000001] Loaded API widget: i18n [t=00:00:26.190566][f=-000001] Loaded API widget: Shared Functions [t=00:00:26.190767][f=-000001] Loaded API widget: Hacky version fix [t=00:00:26.190957][f=-000001] Loaded API widget: Cluster Detection [t=00:00:26.191348][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:26.191714][f=-000001] Loaded API widget: Win Counter [t=00:00:26.314804][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:26.315233][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:26.315558][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:26.315757][f=-000001] Loaded API widget: CommandInsert [t=00:00:26.315939][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:26.318142][f=-000001] Loaded API widget: Lups [t=00:00:26.595982][f=-000001] Loaded API widget: Chili Framework [t=00:00:26.596432][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:26.596787][f=-000001] Loaded widget: Save/Load API [t=00:00:26.597132][f=-000001] Loaded widget: Chili Highlight [t=00:00:26.597546][f=-000001] Loaded widget: Draw After Chili [t=00:00:26.598927][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:26.611821][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:26.613198][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.613246][f=-000001] Ground-decal rendering is disabled! [t=00:00:26.613323][f=-000001] Set maximum particles to: 0 [t=00:00:26.614033][f=-000001] Set UnitIconDist to 0 [t=00:00:26.712061][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.712887][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.714266][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.738608][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.739021][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.746134][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.746511][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.746880][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.747171][f=-000001] Mexspot Fetcher fetching [t=00:00:26.747392][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.747759][f=-000001] Team highlighting: Disabled [t=00:00:26.748192][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.748783][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.749287][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.749728][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.749949][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.750166][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.750428][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.750734][f=-000001] highlightUnitShader no GL4 support [t=00:00:26.751000][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:26.751380][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.751682][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:26.751693][f=-000001] Using fallback unit outlines [t=00:00:26.751864][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:26.752203][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.760938][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.762418][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.762865][f=-000001] Loaded widget: Unit Icons [t=00:00:26.763231][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:26.763643][f=-000001] Loaded widget: Noises [t=00:00:26.811738][f=-000001] Loaded widget: HealthBars [t=00:00:26.812177][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:26.812431][f=-000001] Loaded widget: Guard Remove [t=00:00:26.815799][f=-000001] Loaded widget: Chili Vote Display [t=00:00:26.816207][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:26.816544][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:26.816579][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1635388/events.log [t=00:00:26.819611][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:26.820041][f=-000001] Loaded widget: EndGame APM stats [t=00:00:26.822024][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:26.822270][f=-000001] Loaded widget: Objectives [t=00:00:26.822647][f=-000001] Loaded widget: EndGame Stats [t=00:00:26.823056][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:26.823483][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:26.823921][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:26.824477][f=-000001] Loaded widget: BuildETA [t=00:00:26.829007][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:26.829801][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:26.830127][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:26.834211][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:26.834704][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:26.835128][f=-000001] Loaded widget: Command Alpha [t=00:00:26.836024][f=-000001] Loaded widget: Camera Save Position [t=00:00:26.836283][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:26.836663][f=-000001] Loaded widget: Ghost Site [t=00:00:26.838613][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:26.838873][f=-000001] Loaded widget: Stop Self-D [t=00:00:26.840462][f=-000001] Loaded widget: Stereo3D [t=00:00:26.840989][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:26.841312][f=-000001] Loaded widget: SmoothCam [t=00:00:26.841726][f=-000001] Loaded widget: Smart Bombers [t=00:00:26.842181][f=-000001] Loaded widget: Simple Settings [t=00:00:26.842661][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:26.843059][f=-000001] Loaded widget: Show selected unit range [t=00:00:26.843471][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:26.843685][f=-000001] Loaded widget: ReclaimInfo [t=00:00:26.843895][f=-000001] Loaded widget: Raw Move Issue [t=00:00:26.844251][f=-000001] Loaded widget: Point Tracker [t=00:00:26.844462][f=-000001] Loaded widget: Orbit Command [t=00:00:26.844690][f=-000001] Loaded widget: Morph Finished notification [t=00:00:26.844957][f=-000001] Loaded widget: Mission Results Handler [t=00:00:26.845526][f=-000001] Loaded widget: Missile Silo Range [t=00:00:26.845893][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:26.846163][f=-000001] Loaded widget: Misc default command replacements [t=00:00:26.846539][f=-000001] Loaded widget: MinimapEvents [t=00:00:26.846891][f=-000001] Loaded widget: Local Widgets Config [t=00:00:26.847175][f=-000001] Loaded widget: Keep Target [t=00:00:26.847391][f=-000001] Loaded widget: In-game Ignore [t=00:00:26.847868][f=-000001] Loaded widget: In-game Guide [t=00:00:26.848244][f=-000001] Loaded widget: Highlight Geos [t=00:00:26.848701][f=-000001] Loaded widget: Haven Handler [t=00:00:26.849361][f=-000001] Input grabbing is enabled! [t=00:00:26.849386][f=-000001] Input grabbing is enabled! [t=00:00:26.849510][f=-000001] Loaded widget: Grab Input [t=00:00:26.849909][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:26.850165][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:26.850705][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:26.857381][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:26.857766][f=-000001] Loaded widget: Decoration Handler [t=00:00:26.858063][f=-000001] Loaded widget: Decloak Range [t=00:00:26.858462][f=-000001] Loaded widget: Darkening [t=00:00:26.867074][f=-000001] Loaded widget: Context Menu [t=00:00:26.867745][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:26.868145][f=-000001] Loaded widget: Ferry Points [t=00:00:26.892785][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:26.893115][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:26.893507][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:26.893741][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:26.894132][f=-000001] EndGame Graph disabled [t=00:00:26.910808][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:26.923400][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:26.924235][f=-000001] Loaded widget: Cheat Sheet [t=00:00:26.924687][f=-000001] Loaded widget: CameraShake [t=00:00:26.924931][f=-000001] Loaded widget: Easy Facing [t=00:00:26.925166][f=-000001] Loaded widget: Blast Radius [t=00:00:26.925644][f=-000001] Loaded widget: Autoquit [t=00:00:26.926124][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:26.926712][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:26.927301][f=-000001] Loaded widget: Music Player v2 [t=00:00:26.928424][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:26.928855][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:26.929338][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:26.929827][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:26.931135][f=-000001] Loaded widget: Attack Warning [t=00:00:26.931541][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:26.932158][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:26.933459][f=-000001] Loaded widget: Auto Group [t=00:00:26.934291][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:26.935117][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:26.935446][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:26.936217][f=-000001] Loaded widget: Projectile Lights [t=00:00:26.937235][f=-000001] Loaded widget: Select Com at start [t=00:00:26.943968][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:26.945078][f=-000001] Loaded widget: Transport AI [t=00:00:26.945345][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:26.945572][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:26.974971][f=-000001] Loaded widget: Unit Start State [t=00:00:26.975402][f=-000001] Loaded widget: Smooth Scroll [t=00:00:26.977156][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:26.985195][f=-000001] Loaded widget: Replay control buttons [t=00:00:26.986636][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:26.987667][f=-000001] Loaded widget: Icon Sets [t=00:00:27.250119][f=-000001] Loaded widget: Attack AoE [t=00:00:27.251847][f=-000001] Loaded widget: PlanetWars Info [t=00:00:27.252147][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:27.253540][f=-000001] Loaded widget: Commands FX [t=00:00:27.271086][f=-000001] Loaded widget: UnitShapes [t=00:00:27.271670][f=-000001] : disabled for spectators [t=00:00:27.272747][f=-000001] Loaded widget: Stockpiler [t=00:00:27.273123][f=-000001] IsIsland, , false [t=00:00:27.274203][f=-000001] Loaded widget: Map Edge Extension [t=00:00:27.274727][f=-000001] Loaded widget: State Icons [t=00:00:27.275407][f=-000001] Loaded widget: Shield Guard [t=00:00:27.275868][f=-000001] Loaded widget: Selection Send [t=00:00:27.277238][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:27.277699][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:27.278167][f=-000001] Loaded widget: Gadget Icons [t=00:00:27.278476][f=-000001] Loaded widget: AllyCursors [t=00:00:27.278908][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:27.279338][f=-000001] : disabled for spectators [t=00:00:27.280384][f=-000001] Loaded widget: Building Starter [t=00:00:27.281243][f=-000001] : disabled for spectators [t=00:00:27.282489][f=-000001] Loaded widget: Cloaker Guard [t=00:00:27.282855][f=-000001] Loaded widget: Units on Fire [t=00:00:27.283244][f=-000001] Loaded widget: Smoke Signals [t=00:00:27.283521][f=-000001] Loaded widget: LupsManager [t=00:00:27.284127][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:27.284843][f=-000001] Loaded widget: Newton Firezone [t=00:00:27.286279][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:27.286972][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:27.294678][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:27.307408][f=-000001] Loaded widget: Chili Pro Console [t=00:00:27.308071][f=-000001] Loaded widget: Chili Docking [t=00:00:27.308824][f=-000001] Loaded widget: HUD Presets [t=00:00:27.309908][f=-000001] Loaded widget: Persistent Build Height [t=00:00:27.313138][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:27.313523][f=-000001] Loaded widget: Image Preloader [t=00:00:27.313939][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:27.314195][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:27.318711][f=-000001] Loaded widget: Chili Core Selector [t=00:00:27.319220][f=-000001] Loaded widget: Custom Markers [t=00:00:27.320398][f=-000001] Loaded widget: Select Keys [t=00:00:27.321138][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:27.321590][f=-000001] Loaded widget: Start Boxes [t=00:00:27.321845][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:27.322091][f=-000001] Loaded widget: Restricted Zones [t=00:00:27.323134][f=-000001] Loaded widget: Pause Screen [t=00:00:27.331752][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:27.332234][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:27.332907][f=-000001] Loaded widget: CustomFormations2 [t=00:00:27.333332][f=-000001] SetSunLighting [t=00:00:27.334088][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:27.334415][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:27.334955][f=-000001] Loaded widget: Text To Speech Control [t=00:00:27.339166][f=-000001] Loaded widget: Layout Handler [t=00:00:27.339708][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.339757][f=-000001] Loaded widget: GC Control [t=00:00:27.340062][f=-000001] Loaded widget: Font Cache [t=00:00:27.355063][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:27.358475][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:27.364887][f=-000001] Writing last game win data [t=00:00:27.371350][f=-000001] LuaUI v0.3 [t=00:00:27.582724][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:27.683538][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:27.926986][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13835, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061734, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.3968, 0.0000, 0.3670} [t=00:00:28.476727][f=-000001] Spectator mode. Widget removed. [t=00:00:28.493881][f=-000001] Spectator mode. Widget removed. [t=00:00:28.495524][f=-000001] Reclaim highlight: old engine version. [t=00:00:28.495583][f=-000001] Playback paused [t=00:00:28.500877][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.861326][f=-000001] Opening demofile demos/1635388/replay.sdfz [t=00:00:28.861360][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:28.861373][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:28.861414][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:28.861427][f=-000001] -> Connection established (given id 2) [t=00:00:28.863685][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a93ec55586b0368ddc6b4af37a127a6eded95af1dc5fe148b4522fd7a49ae67b628d7ce7955e41db0e93b92ab95037dea1043b5e4adfae7ce1780f3b5879ffc" [t=00:00:28.863704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.863733][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:28.863744][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:28.863757][f=-000001] Speed set to 20.0 [server] [t=00:00:28.863767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5647dc57e9a0,(nil)}][locale="C"]" [t=00:00:28.863811][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:28.876898][f=-000001] Switching to Overhead (TA) style camera [t=00:00:28.876926][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:31.977333][f=-000001] Beginning demo playback [t=00:00:31.989405][f=-000001] GameID: 18786a64f30de21599e7ead886f697af [t=00:00:32.025290][f=-000001] Connection attempt from captaine [t=00:00:32.025325][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:32.026319][f=-000001] [0] Event [undefined]: captaine changed status [t=00:00:32.026514][f=-000001] -> Connection established (given id 0) [t=00:00:32.061828][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a93ec55586b0368ddc6b4af37a127a6eded95af1dc5fe148b4522fd7a49ae67b628d7ce7955e41db0e93b92ab95037dea1043b5e4adfae7ce1780f3b5879ffc" [t=00:00:32.061856][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.317556][f=-000001] Connection attempt from zoi2006113 [t=00:00:32.317593][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:32.317655][f=-000001] [0] Event [undefined]: zoi2006113 changed status [t=00:00:32.317826][f=-000001] -> Connection established (given id 1) [t=00:00:32.609278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9bb71cb37c0dfed55694ab49eaddd48d2e873fdd66d2a0406e15b783463e90630e11ec01f2b63c8bb6f7756c6c882e76bc6375161e1abbc82e6435186837cac7" [t=00:00:32.609315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:33.629455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:33.637536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:34.037531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]" [t=00:00:34.053491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]" [t=00:00:34.145316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zoi2006113" string="[Game::Load][lua{Rules,Gaia}={0000014af1d2da70,0000000000000000}][locale="C"]" [t=00:00:34.250012][f=-000001] Allies: I choose: Engineer! [t=00:00:34.609565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={000002aed8b9cf90,0000000000000000}][locale="C"]" [t=00:00:37.105843][f=-000001] > Game will be force started in 60 seconds [t=00:00:38.125694][f=-000001] > Game will be force started in 40 seconds [t=00:00:39.161658][f=-000001] > Game will be force started in 20 seconds [t=00:00:39.385717][f=-000001] !force [t=00:00:39.385791][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:39.385805][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:39.605950][f=-000001] !vote 1 [t=00:00:39.605992][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:40.420965][f=-000001] [0] Event [4268,158.134766,4267]: 0 finished unit Strike Commander [t=00:00:40.428651][f=-000001] [0] Event [688,158.235474,726]: 1 finished unit Engineer Commander [t=00:00:40.448644][f=0000000] [0] captaine, team: 0, elo:1998, userid: 429497 [t=00:00:40.448715][f=0000000] [0] zoi2006113, team: 1, elo:1869, userid: 452328 [t=00:00:40.448758][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.457848][f=0000000] > Poll: Do you want to force start? [END:FAILED] [t=00:00:40.459870][f=0000001] > Players captaine did not choose a start position. Game will be aborted. [t=00:00:40.459892][f=0000001] > exiting game [t=00:00:40.459904][f=0000001] No clients connected, shutting down server [t=00:00:40.459915][f=0000001] Server shutdown [t=00:00:40.460350][f=0000001] Submitting stats [t=00:00:40.460781][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:40.462886][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:40.462911][f=0000001] Draw 6850.39ms 65.40% [t=00:00:40.462923][f=0000001] Lua::Callins::Synced 1.57ms 0.00% [t=00:00:40.462936][f=0000001] Lua::Callins::Unsynced 10613.21ms 90.70% [t=00:00:40.462947][f=0000001] Lua::CollectGarbage::Synced 50.74ms 0.00% [t=00:00:40.462958][f=0000001] Lua::CollectGarbage::Unsynced 453.69ms 1.00% [t=00:00:40.462970][f=0000001] Misc::Profiler::AddTime 19.78ms 0.10% [t=00:00:40.464839][f=0000001] [1] player nonplacement [t=00:00:40.466112][f=0000001] [1] autohost exit [t=00:00:40.467268][f=0000001] [1] all players disconnected [t=00:00:40.467919][f=0000001] Playback continued [t=00:00:40.477530][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:40.477662][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:40.477754][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.477834][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.462621][f=0005021] Autoquit sending quit command. [t=00:00:50.463120][f=0005021] [QuitAction] user exited to system [t=00:00:50.463761][f=0005021] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.464038][f=0005021] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:50.464369][f=0005021] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.464412][f=0005021] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.464424][f=0005021] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.464437][f=0005021] [SpringApp::Kill][2] [t=00:00:50.465131][f=0005021] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:50.465150][f=0005021] [Game::KillLua][1] dtor=0 luaUI=0x5647d9279be0 [t=00:00:50.465200][f=0005021] Start widgetHandler:Shutdown [t=00:00:50.469475][f=0005021] Shutdown - SaveOrderList Complete [t=00:00:50.470280][f=0005021] Writing last game win data [t=00:00:50.477451][f=0005021] Shutdown - SaveConfigData Complete [t=00:00:50.477479][f=0005021] Shutdown Widget - Save/Load API [t=00:00:50.477496][f=0005021] Shutdown Widget - Chili Highlight [t=00:00:50.477513][f=0005021] Shutdown Widget - Draw After Chili [t=00:00:50.477528][f=0005021] Shutdown Widget - API Unit Tracker GL4 [t=00:00:50.477559][f=0005021] Shutdown Widget - EPIC Menu [t=00:00:50.478790][f=0005021] Shutdown Widget - Chili Widget Selector [t=00:00:50.479699][f=0005021] Shutdown Widget - Chili Minimap [t=00:00:50.479823][f=0005021] Shutdown Widget - Local Team Colors [t=00:00:50.479840][f=0005021] Shutdown Widget - Display Keys 2 [t=00:00:50.479891][f=0005021] Shutdown Widget - Save Game Menu [t=00:00:50.479905][f=0005021] Shutdown Widget - Unit Icons [t=00:00:50.479922][f=0005021] Shutdown Widget - Noises [t=00:00:50.479938][f=0005021] Shutdown Widget - HealthBars [t=00:00:50.480862][f=0005021] Shutdown Widget - Win Counter [t=00:00:50.480883][f=0005021] Shutdown Widget - SpringRTS Replay Stats [t=00:00:50.480933][f=0005021] Shutdown Widget - EndGame APM stats [t=00:00:50.480947][f=0005021] Shutdown Widget - BuildETA [t=00:00:50.480971][f=0005021] Shutdown Widget - Modular Comm Info [t=00:00:50.480985][f=0005021] Shutdown Widget - Stereo3D [t=00:00:50.481432][f=0005021] Shutdown Widget - Showeco and Grid Drawer [t=00:00:50.481455][f=0005021] Shutdown Widget - Point Tracker [t=00:00:50.481469][f=0005021] Shutdown Widget - Missile Silo Range [t=00:00:50.481487][f=0005021] Shutdown Widget - MinimapEvents [t=00:00:50.481501][f=0005021] Shutdown Widget - Local Widgets Config [t=00:00:50.481534][f=0005021] Shutdown Widget - Highlight Geos [t=00:00:50.481549][f=0005021] Shutdown Widget - Grab Input [t=00:00:50.481570][f=0005021] Shutdown Widget - Defense Range Zero-K [t=00:00:50.481584][f=0005021] Shutdown Widget - Darkening [t=00:00:50.481611][f=0005021] Shutdown Widget - Context Menu [t=00:00:50.481625][f=0005021] Shutdown Widget - Chili Spectator Panels [t=00:00:50.481640][f=0005021] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:50.481659][f=0005021] Shutdown Widget - Chili Nuke Warning [t=00:00:50.481676][f=0005021] Shutdown Widget - Chili EndGame Window [t=00:00:50.481696][f=0005021] Shutdown Widget - Chili Economy Panel Default [t=00:00:50.481820][f=0005021] Shutdown Widget - CameraShake [t=00:00:50.481837][f=0005021] Shutdown Widget - State Reverse and Latency [t=00:00:50.481851][f=0005021] Shutdown Widget - Music Player v2 [t=00:00:50.481866][f=0005021] Shutdown Widget - Attack AoE [t=00:00:50.481880][f=0005021] Shutdown Widget - UnitShapes [t=00:00:50.481933][f=0005021] Shutdown Widget - Map Edge Extension [t=00:00:50.481952][f=0005021] Shutdown Widget - Selection Send [t=00:00:50.481967][f=0005021] Shutdown Widget - LupsManager [t=00:00:50.481985][f=0005021] Shutdown Widget - Newton Firezone [t=00:00:50.481999][f=0005021] Shutdown Widget - Chili Pro Console [t=00:00:50.483760][f=0005021] Shutdown Widget - Persistent Build Height [t=00:00:50.483782][f=0005021] Shutdown Widget - Lasso Terraform GUI [t=00:00:50.483807][f=0005021] Shutdown Widget - Lups [t=00:00:50.483848][f=0005021] Shutdown Widget - Chili Framework [t=00:00:50.483863][f=0005021] Shutdown Widget - Mex Placement Handler [t=00:00:50.483879][f=0005021] Shutdown Widget - Chili Core Selector [t=00:00:50.483969][f=0005021] Shutdown Widget - Custom Markers [t=00:00:50.483988][f=0005021] Shutdown Widget - Select Keys [t=00:00:50.484018][f=0005021] Shutdown Widget - Pause Screen [t=00:00:50.484070][f=0005021] Shutdown Widget - Text To Speech Control [t=00:00:50.484086][f=0005021] Shutdown Widget - Layout Handler [t=00:00:50.484101][f=0005021] End widgetHandler:Shutdown [t=00:00:50.655171][f=0005021] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5291104, 1893829, 566351, 68.3} allocedSize{int+, int-, ext}={526363751, 157681358, 566704383}, avgAllocTime{int+, int-, ext}={0.1311, 0.0574, 0.1490} [t=00:00:50.655270][f=0005021] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:50.655285][f=0005021] [Game::KillLua][3] dtor=0 luaRules=0x5647dc57e9a0 [t=00:00:50.655332][f=0005021] Start gadgetHandler:Shutdown [t=00:00:50.655349][f=0005021] Shutdown - StartSetup [t=00:00:50.655363][f=0005021] Shutdown - UnitMorph [t=00:00:50.655418][f=0005021] Shutdown - Carrier Drones [t=00:00:50.655436][f=0005021] Shutdown - Missile Silo Controller [t=00:00:50.655451][f=0005021] Shutdown - Modular Comm Info [t=00:00:50.655463][f=0005021] Shutdown - Terrain Texture Handler [t=00:00:50.655478][f=0005021] Shutdown - UnitCloakShield [t=00:00:50.655503][f=0005021] Shutdown - Starlight Handler [t=00:00:50.655517][f=0005021] End gadgetHandler:Shutdown [t=00:00:50.686598][f=0005021] Start gadgetHandler:Shutdown [t=00:00:50.686654][f=0005021] Shutdown - Save/Load [t=00:00:50.686677][f=0005021] Shutdown - Teleport Throw [t=00:00:50.686693][f=0005021] Shutdown - UnitMorph [t=00:00:50.686712][f=0005021] Shutdown - Modular Comm Info [t=00:00:50.686725][f=0005021] Shutdown - Retreat Command [t=00:00:50.686744][f=0005021] Shutdown - Shockwaves [t=00:00:50.686758][f=0005021] Shutdown - UnitCloakShield [t=00:00:50.686775][f=0005021] Shutdown - Lups Cloak FX [t=00:00:50.686789][f=0005021] Shutdown - Lups [t=00:00:50.686825][f=0005021] Shutdown - Lups Shield [t=00:00:50.686843][f=0005021] End gadgetHandler:Shutdown [t=00:00:50.698077][f=0005021] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.698206][f=0005021] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.698350][f=0005021] [Game::KillLua][4] dtor=0 [t=00:00:50.698921][f=0005021] [Game::KillLua][5] dtor=0 [t=00:00:50.704487][f=0005021] [Game::~CGame][1] [t=00:00:50.704544][f=0005021] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.704559][f=0005021] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.704571][f=0005021] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.704584][f=0005021] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.704596][f=0005021] [Game::KillLua][4] dtor=1 [t=00:00:50.704609][f=0005021] [Game::KillLua][5] dtor=1 [t=00:00:50.704787][f=0005021] [Game::KillMisc][1] [t=00:00:50.704805][f=0005021] [Game::KillMisc][2] [t=00:00:50.705490][f=0005021] [Game::KillMisc][3] [t=00:00:50.705830][f=0005021] [Game::KillRendering][1] [t=00:00:50.732479][f=0005021] [3DOParser::Kill] allocated 1 pieces [t=00:00:50.732763][f=0005021] [S3OParser::Kill] allocated 5462 pieces [t=00:00:50.733517][f=0005021] [AssParser::Kill] allocated 671 pieces [t=00:00:50.741537][f=0005021] [Game::KillInterface][1] [t=00:00:50.742343][f=0005021] [Game::KillInterface][2] [t=00:00:50.742960][f=0005021] [Game::KillSimulation][1] [t=00:00:50.742982][f=0005021] [Game::KillSimulation][2] [t=00:00:51.451383][f=0005021] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:51.451420][f=0005021] [Game::KillSimulation][3] [t=00:00:51.451454][f=0005021] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.451476][f=0005021] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.451493][f=0005021] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.451511][f=0005021] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.454788][f=0005021] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:51.459048][f=0005021] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:51.565686][f=0005021] [Game::KillSimulation][4] [t=00:00:55.628966][f=0005021] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:55.631678][f=0005021] [Game::~CGame][2] [t=00:00:55.631698][f=0005021] [Game::~CGame][3] [t=00:00:55.659658][f=0005021] [SpringApp::Kill][3] [t=00:00:55.659704][f=0005021] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 52070 bytes sent 22924 bytes recv'd [t=00:00:55.664308][f=0005021] Kill: client disconnecting... [t=00:00:57.669167][f=0005021] CloseConnection: client connection closed [t=00:00:57.673821][f=0005021] [SpringApp::Kill][4] font=0x5647bf556600 [t=00:00:57.685947][f=0005021] [SpringApp::Kill][5] [t=00:00:57.744429][f=0005021] [SpringApp::Kill][6] [t=00:00:57.744819] [SpringApp::Kill][7] [t=00:00:57.746799] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.746819] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.746829] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:57.747381] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.747396] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:57.747407] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.747416] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:57.747447] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:00:57.747457] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:57.747467] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.747476] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.747486] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.747495] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.761627] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.761656] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.761666] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.761676] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.763439] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.763457] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:57.763468] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x5647bf62aa90) [t=00:00:57.776861] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3350ms [t=00:00:57.776895] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=81ms [t=00:00:57.776905] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=61ms [t=00:00:57.776915] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=28ms [t=00:00:57.778334] file="objects3d/starlight.dae" indx=5649 inflSize=1173kb readTime=28ms [t=00:00:57.778350] file="objects3d/venom.s3o" indx=5718 inflSize=118kb readTime=26ms [t=00:00:57.778360] file="objects3d/nebula.s3o" indx=5437 inflSize=1884kb readTime=25ms [t=00:00:57.778369] file="objects3d/armcom4_dead.s3o" indx=5074 inflSize=153kb readTime=24ms [t=00:00:57.778378] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=22ms [t=00:00:57.778387] file="objects3d/armcybr.s3o" indx=5079 inflSize=37kb readTime=21ms [t=00:00:57.778397] file="bitmaps/gpl/muzzleside.tga" indx=496 inflSize=61kb readTime=18ms [t=00:00:57.786289] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168165567 bytes cached in 3481 files [t=00:00:57.960832] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:57.961044] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/CrossRoads.v1.0.3.sd7 (0x5647bf550350) [t=00:00:57.962076] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:57.962093] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5647bf5279f0) [t=00:00:57.962554] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.962780] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x5647bf54aa20) [t=00:00:57.962807] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fa81801f080) [t=00:00:57.963244] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:00:57.964014] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.964031] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.964241] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.964256] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.964265] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.964275] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.964964] [SpringApp::Kill][8] [t=00:00:57.964980] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.964991] [WatchDog::Uninstall][1] hangDetectorThread=0x564779caca50 (joinable=1) [t=00:00:57.964998] [WatchDog::Uninstall][2] [t=00:00:58.283649] [WatchDog::Uninstall][3] [t=00:00:58.283680] [SpringApp::Kill][9]