[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000063] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008219] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008256] Using writeable configuration source: "/tmp/tmp.IsAdHEF2Fp/springsettings.1634482.cfg" [t=00:00:00.011838] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011889] ============== ============== [t=00:00:00.011901] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011910] [t=00:00:00.011919] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011928] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011937] Use "none" to disable the default log sections. [t=00:00:00.011946] ============== ============== [t=00:00:00.011955] ============== ============== [t=00:00:00.012010] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012020] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012030] ROAM = 2 [t=00:00:00.012039] RotateLogFiles = 1 [t=00:00:00.012049] TeamHighlight = 0 [t=00:00:00.012059] ============== ============== [t=00:00:00.012068] ============== ============== [t=00:00:00.012078] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.012087] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012096] Compiler Version: gcc-11.1.0 [t=00:00:00.012119] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012271] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012283] Binary Word Size: 64-bit (native) [t=00:00:00.012292] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012302] Physical CPU Cores: 1 [t=00:00:00.012311] Logical CPU Cores: 1 [t=00:00:00.012319] ============== ============== [t=00:00:00.012384] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012394] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012403] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012411] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012421] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.066681] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.066724] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.066751] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.066786] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.066814] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.066826] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.066866] [GR::LogVersionInfo] [t=00:00:00.066877] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.066887] GL version : [t=00:00:00.066897] GL vendor : [t=00:00:00.066907] GL renderer : [t=00:00:00.066918] GLSL version: [t=00:00:00.066928] GLEW version: spring headless stub GLEW version [t=00:00:00.066938] GPU memory : unknown [t=00:00:00.066948] SDL swap-int: 0 [t=00:00:00.066958] SDL driver : headless stub [t=00:00:00.066968] [t=00:00:00.066979] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.066989] GLSL shader support : 0 [t=00:00:00.066998] GL4 support : 0 [t=00:00:00.067009] FBO extension support : 0 [t=00:00:00.067018] NVX GPU mem-info support : 0 [t=00:00:00.067061] ATI GPU mem-info support : 0 [t=00:00:00.067071] NPOT-texture support : 1 (0) [t=00:00:00.067081] S3TC/DXT1 texture support : 0/0 [t=00:00:00.067092] texture query-LOD support : 1 (0) [t=00:00:00.067102] MSAA frame-buffer support : 0 (0) [t=00:00:00.067112] Z-buffer depth : 16 (-) [t=00:00:00.067122] primitive-restart support : 0 (0) [t=00:00:00.067132] clip-space control support: 0 (0) [t=00:00:00.067142] seamless cube-map support : 0 (0) [t=00:00:00.067152] frag-depth layout support : 0 (0) [t=00:00:00.067162] persistent maps support : 0 (0) [t=00:00:00.067172] explicit attribs location : 0 (0) [t=00:00:00.067182] multi draw indirect : 0 (-) [t=00:00:00.067191] array textures : 0 (-) [t=00:00:00.067202] [t=00:00:00.067212] max. FBO samples : -1 [t=00:00:00.067222] max. FS/program texture slots : 8/8 [t=00:00:00.067232] max. texture size : 2048 [t=00:00:00.067247] max. texture anisotropy level : 0.000000 [t=00:00:00.067257] max. vec4 varyings/attributes : 0/0 [t=00:00:00.067267] max. draw-buffers : 0 [t=00:00:00.067277] max. rec. indices/vertices : 0/0 [t=00:00:00.067287] max. uniform buffer-bindings : 0 [t=00:00:00.067297] max. uniform block-size : 0KB [t=00:00:00.067307] max. storage buffer-bindings : 0 [t=00:00:00.067317] max. storage block-size : 0MB [t=00:00:00.067327] [t=00:00:00.067337] enable AMD-hacks : 0 [t=00:00:00.067347] compress MIP-maps: 0 [t=00:00:00.068167] [GR::UpdateGLConfigs] [t=00:00:00.068195] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.068213] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.068237] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.068248] [GR::InitGLState] [t=00:00:00.068260] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.315687] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.330277] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.337099] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.338063] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.338099] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.338117] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.837511] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.842321] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.871593] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.871864] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.887834] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:00.888323] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.888773] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.898130] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efd78010160 (SpringVFS) global=(nil) (null) [t=00:00:00.898156] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.902796] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.902826] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.902835] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.902843] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.903253] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1698 MB [t=00:00:00.922777][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.926884][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.929503][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1634482/replay.sdfz" for game data... [t=00:00:01.098021][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.110909][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.110941][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.115508][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.115544][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 186ms [t=00:00:01.115969][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.208762][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557afc974520] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:01.210387][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.212682][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.213183][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557afc974520] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.214312][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.223367][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.223956][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.236602][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [t=00:00:01.237139][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.243209][f=-000001] forceSingleThreaded, false [t=00:00:01.628144][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.628740][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.628858][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.628917][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.628971][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.629024][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.630219][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.630735][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.631218][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.634129][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.636297][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.638949][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.638972][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.639484][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.648622][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.650622][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.651490][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.651753][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.652604][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.652669][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.317186][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.327411][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.532477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.622556][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.796107][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1476ms [t=00:00:03.798169][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.096636][f=-000001] Loading UnitDefs_posts [t=00:00:04.318603][f=-000001] Loading FeatureDefs_posts [t=00:00:04.344070][f=-000001] Loading WeaponDefs_posts [t=00:00:04.366572][f=-000001] Loading ArmorDefs_posts [t=00:00:04.388071][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 569ms [t=00:00:04.441135][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 644ms [t=00:00:04.441190][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.870745][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.873895][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:04.874742][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.874765][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.876173][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.879477][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.496326][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.594100][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.769419][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.771995][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.772030][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.365407][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 593ms [t=00:00:06.365436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.531415][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 165ms [t=00:00:06.531469][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.555300][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:07.397615][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.400633][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.401891][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.414894][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.902063][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.913469][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.913503][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.914664][f=-000001] InfoTexture: legacy [t=00:00:13.914684][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.916515][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.082770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.093967][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.094017][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.095409][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.369244][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.370247][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.636907][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.734072][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.743075][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.743525][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.744366][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.590478][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.602280][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.603085][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.796595][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:16.798616][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.798636][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.817788][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.817858][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.817870][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.817880][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.817891][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.817902][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.817911][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f74743f [t=00:00:16.824586][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.824658][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.824669][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.824681][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.824692][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.824704][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.824714][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f74744f [t=00:00:16.824728][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557b0227d890 has BLOCKSIZE 1 [t=00:00:16.828389][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.828407][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.828417][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.828427][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.828437][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.828447][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f7471a5 [t=00:00:16.831741][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f7471a5 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-5f7471a5.zip" (exists=1) [t=00:00:16.832993][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.841784][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.841812][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.845438][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.845457][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.845468][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.845478][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.845488][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.845498][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f7471b5 [t=00:00:16.963274][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f7471b5 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-5f7471b5.zip" (exists=1) [t=00:00:16.964486][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.967106][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.967125][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.967138][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum 851c0057)" [t=00:00:16.967686][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.967705][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.967718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.094162][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [t=00:00:17.094784][f=-000001] Synced LuaRules: starting loading [t=00:00:17.732474][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fallendell_V4.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.922614][f=-000001] Synced LuaRules: finished loading [t=00:00:19.950508][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.292394][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fallendell_V4.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.615822][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.689100][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.807109][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 100ms [t=00:00:21.811684][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.812111][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:21.812492][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:21.895235][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:21.903162][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.904135][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.904157][f=-000001] LuaSocket Support: enabled [t=00:00:21.923807][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:22.022447][f=-000001] localWidgets, nil, true, true [t=00:00:22.025241][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:22.025275][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:22.061159][f=-000001] USE_OLD_CHILI [t=00:00:22.572027][f=-000001] Loading last game win data [t=00:00:22.572071][f=-000001] Resetting win data [t=00:00:22.572133][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:22.572147][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:22.572158][f=-000001] Player and team counts match, continuing [t=00:00:22.572171][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:22.749364][f=-000001] CAS: GLSL not supported. [t=00:00:22.757023][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:22.757058][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:22.830951][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:23.628422][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.587702][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.868347][f=-000001] forceSingleThreaded, false [t=00:00:25.468752][f=-000001] Loaded API widget: i18n [t=00:00:25.469685][f=-000001] Loaded API widget: Shared Functions [t=00:00:25.469892][f=-000001] Loaded API widget: Hacky version fix [t=00:00:25.470089][f=-000001] Loaded API widget: Cluster Detection [t=00:00:25.470978][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:25.471331][f=-000001] Loaded API widget: Win Counter [t=00:00:25.668100][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:25.668576][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:25.669020][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:25.669411][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.669671][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.673448][f=-000001] Loaded API widget: Lups [t=00:00:26.020136][f=-000001] Loaded API widget: Chili Framework [t=00:00:26.020665][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:26.021018][f=-000001] Loaded widget: Save/Load API [t=00:00:26.021375][f=-000001] Loaded widget: Chili Highlight [t=00:00:26.021717][f=-000001] Loaded widget: Draw After Chili [t=00:00:26.022611][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:26.029419][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:26.031128][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.031148][f=-000001] Ground-decal rendering is disabled! [t=00:00:26.031224][f=-000001] Set maximum particles to: 0 [t=00:00:26.031906][f=-000001] Set UnitIconDist to 0 [t=00:00:26.145157][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.145649][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.147213][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.172118][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.172555][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.179671][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.180045][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.180484][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.180809][f=-000001] Mexspot Fetcher fetching [t=00:00:26.181043][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.181409][f=-000001] Team highlighting: Disabled [t=00:00:26.181697][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.182260][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.182731][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.183159][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.183403][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.183627][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.183877][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.184166][f=-000001] highlightUnitShader no GL4 support [t=00:00:26.184428][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:26.184857][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.185232][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:26.185247][f=-000001] Using fallback unit outlines [t=00:00:26.185453][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:26.185849][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.194178][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.195977][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.196366][f=-000001] Loaded widget: Unit Icons [t=00:00:26.196688][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:26.197131][f=-000001] Loaded widget: Noises [t=00:00:26.245708][f=-000001] Loaded widget: HealthBars [t=00:00:26.246307][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:26.246659][f=-000001] Loaded widget: Guard Remove [t=00:00:26.250499][f=-000001] Loaded widget: Chili Vote Display [t=00:00:26.251012][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:26.251389][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:26.251420][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1634482/events.log [t=00:00:26.253386][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:26.253784][f=-000001] Loaded widget: EndGame APM stats [t=00:00:26.255863][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:26.256109][f=-000001] Loaded widget: Objectives [t=00:00:26.256698][f=-000001] Loaded widget: EndGame Stats [t=00:00:26.257396][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:26.257794][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:26.258196][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:26.258705][f=-000001] Loaded widget: BuildETA [t=00:00:26.263132][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:26.264097][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:26.264433][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:26.271523][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:26.271998][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:26.272801][f=-000001] Loaded widget: Command Alpha [t=00:00:26.273614][f=-000001] Loaded widget: Camera Save Position [t=00:00:26.273866][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:26.274298][f=-000001] Loaded widget: Ghost Site [t=00:00:26.277804][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:26.278120][f=-000001] Loaded widget: Stop Self-D [t=00:00:26.279342][f=-000001] Loaded widget: Stereo3D [t=00:00:26.279949][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:26.280259][f=-000001] Loaded widget: SmoothCam [t=00:00:26.280731][f=-000001] Loaded widget: Smart Bombers [t=00:00:26.281327][f=-000001] Loaded widget: Simple Settings [t=00:00:26.281928][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:26.282427][f=-000001] Loaded widget: Show selected unit range [t=00:00:26.282940][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:26.283211][f=-000001] Loaded widget: ReclaimInfo [t=00:00:26.283526][f=-000001] Loaded widget: Raw Move Issue [t=00:00:26.283983][f=-000001] Loaded widget: Point Tracker [t=00:00:26.284250][f=-000001] Loaded widget: Orbit Command [t=00:00:26.284510][f=-000001] Loaded widget: Morph Finished notification [t=00:00:26.284783][f=-000001] Loaded widget: Mission Results Handler [t=00:00:26.285372][f=-000001] Loaded widget: Missile Silo Range [t=00:00:26.285830][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:26.286170][f=-000001] Loaded widget: Misc default command replacements [t=00:00:26.286640][f=-000001] Loaded widget: MinimapEvents [t=00:00:26.287091][f=-000001] Loaded widget: Local Widgets Config [t=00:00:26.287548][f=-000001] Loaded widget: Keep Target [t=00:00:26.287828][f=-000001] Loaded widget: In-game Ignore [t=00:00:26.288438][f=-000001] Loaded widget: In-game Guide [t=00:00:26.288928][f=-000001] Loaded widget: Highlight Geos [t=00:00:26.289432][f=-000001] Loaded widget: Haven Handler [t=00:00:26.290380][f=-000001] Input grabbing is enabled! [t=00:00:26.290406][f=-000001] Input grabbing is enabled! [t=00:00:26.290532][f=-000001] Loaded widget: Grab Input [t=00:00:26.290993][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:26.291257][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:26.291819][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:26.298979][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:26.299561][f=-000001] Loaded widget: Decoration Handler [t=00:00:26.299877][f=-000001] Loaded widget: Decloak Range [t=00:00:26.300338][f=-000001] Loaded widget: Darkening [t=00:00:26.309416][f=-000001] Loaded widget: Context Menu [t=00:00:26.310280][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:26.310835][f=-000001] Loaded widget: Ferry Points [t=00:00:26.336554][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:26.337093][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:26.337568][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:26.337855][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:26.338353][f=-000001] EndGame Graph disabled [t=00:00:26.356760][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:26.369055][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:26.370687][f=-000001] Loaded widget: Cheat Sheet [t=00:00:26.371147][f=-000001] Loaded widget: CameraShake [t=00:00:26.371426][f=-000001] Loaded widget: Blast Radius [t=00:00:26.371687][f=-000001] Loaded widget: Easy Facing [t=00:00:26.372410][f=-000001] Loaded widget: Autoquit [t=00:00:26.372856][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:26.373177][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:26.373658][f=-000001] Loaded widget: Music Player v2 [t=00:00:26.374039][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:26.374442][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:26.374839][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:26.375341][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:26.376836][f=-000001] Loaded widget: Attack Warning [t=00:00:26.377239][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:26.377982][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:26.379227][f=-000001] Loaded widget: Auto Group [t=00:00:26.380299][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:26.381365][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:26.381776][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:26.382983][f=-000001] Loaded widget: Projectile Lights [t=00:00:26.384045][f=-000001] Loaded widget: Select Com at start [t=00:00:26.392783][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:26.394444][f=-000001] Loaded widget: Transport AI [t=00:00:26.394758][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:26.395491][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:26.428293][f=-000001] Loaded widget: Unit Start State [t=00:00:26.428915][f=-000001] Loaded widget: Smooth Scroll [t=00:00:26.435789][f=-000001] Loaded widget: Replay control buttons [t=00:00:26.438284][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:26.439164][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:26.439549][f=-000001] Loaded widget: Icon Sets [t=00:00:26.608952][f=-000001] Loaded widget: Attack AoE [t=00:00:26.611010][f=-000001] Loaded widget: PlanetWars Info [t=00:00:26.629644][f=-000001] Loaded widget: UnitShapes [t=00:00:26.630177][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:26.630695][f=-000001] Loaded widget: Commands FX [t=00:00:26.631149][f=-000001] : disabled for spectators [t=00:00:26.632628][f=-000001] Loaded widget: Stockpiler [t=00:00:26.633149][f=-000001] IsIsland, , false [t=00:00:26.634486][f=-000001] Loaded widget: Map Edge Extension [t=00:00:26.635985][f=-000001] Loaded widget: State Icons [t=00:00:26.636517][f=-000001] Loaded widget: Shield Guard [t=00:00:26.636991][f=-000001] Loaded widget: Selection Send [t=00:00:26.641449][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:26.646077][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:26.647317][f=-000001] Loaded widget: Gadget Icons [t=00:00:26.647872][f=-000001] Loaded widget: AllyCursors [t=00:00:26.648562][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:26.649081][f=-000001] : disabled for spectators [t=00:00:26.651624][f=-000001] Loaded widget: Building Starter [t=00:00:26.652839][f=-000001] : disabled for spectators [t=00:00:26.654189][f=-000001] Loaded widget: Cloaker Guard [t=00:00:26.654876][f=-000001] Loaded widget: Units on Fire [t=00:00:26.655606][f=-000001] Loaded widget: Smoke Signals [t=00:00:26.656080][f=-000001] Loaded widget: LupsManager [t=00:00:26.657059][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:26.657887][f=-000001] Loaded widget: Newton Firezone [t=00:00:26.659831][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:26.660424][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:26.669532][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:26.686601][f=-000001] Loaded widget: Chili Pro Console [t=00:00:26.688067][f=-000001] Loaded widget: Chili Docking [t=00:00:26.689092][f=-000001] Loaded widget: HUD Presets [t=00:00:26.690517][f=-000001] Loaded widget: Persistent Build Height [t=00:00:26.695076][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:26.696292][f=-000001] Loaded widget: Image Preloader [t=00:00:26.697530][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:26.697957][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:26.706064][f=-000001] Loaded widget: Chili Core Selector [t=00:00:26.707419][f=-000001] Loaded widget: Custom Markers [t=00:00:26.710095][f=-000001] Loaded widget: Select Keys [t=00:00:26.712315][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:26.713647][f=-000001] Loaded widget: Start Boxes [t=00:00:26.714247][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:26.714740][f=-000001] Loaded widget: Restricted Zones [t=00:00:26.716620][f=-000001] Loaded widget: Pause Screen [t=00:00:26.735122][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:26.736421][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:26.738035][f=-000001] Loaded widget: CustomFormations2 [t=00:00:26.738644][f=-000001] SetSunLighting [t=00:00:26.740135][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:26.740554][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:26.741614][f=-000001] Loaded widget: Text To Speech Control [t=00:00:26.750437][f=-000001] Loaded widget: Layout Handler [t=00:00:26.751856][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.751917][f=-000001] Loaded widget: GC Control [t=00:00:26.752480][f=-000001] Loaded widget: Font Cache [t=00:00:26.776062][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:26.780917][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:26.789435][f=-000001] Writing last game win data [t=00:00:26.840845][f=-000001] LuaUI v0.3 [t=00:00:27.125395][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:27.774493][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:27.923532][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13838, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061825, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1764, 0.0000, 1.0918} [t=00:00:28.562458][f=-000001] Spectator mode. Widget removed. [t=00:00:28.577752][f=-000001] Spectator mode. Widget removed. [t=00:00:28.580611][f=-000001] Reclaim highlight: old engine version. [t=00:00:28.580709][f=-000001] Playback paused [t=00:00:28.587121][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.973695][f=-000001] Opening demofile demos/1634482/replay.sdfz [t=00:00:28.973949][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:28.973964][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:28.973999][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:28.974436][f=-000001] -> Connection established (given id 2) [t=00:00:28.974652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.974669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.974689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.974700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.974719][f=-000001] Speed set to 20.0 [server] [t=00:00:28.974729][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x557b192012b0,0x557b152ea310}][locale="C"]" [t=00:00:28.974741][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:28.991669][f=-000001] Switching to Overhead (TA) style camera [t=00:00:28.991704][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:32.027546][f=-000001] Beginning demo playback [t=00:00:32.039971][f=-000001] GameID: b5056964ec60c0acc9ef520b3fa38398 [t=00:00:32.071994][f=-000001] Connection attempt from robertgerret [t=00:00:32.072041][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:32.072929][f=-000001] [0] Event [undefined]: robertgerret changed status [t=00:00:32.073194][f=-000001] -> Connection established (given id 1) [t=00:00:32.087867][f=-000001] Connection attempt from Pioneer95 [t=00:00:32.087909][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:32.087992][f=-000001] [0] Event [undefined]: Pioneer95 changed status [t=00:00:32.088208][f=-000001] -> Connection established (given id 0) [t=00:00:32.195720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="robertgerret" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:32.195801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="robertgerret" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.687825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="robertgerret" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:32.691719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="robertgerret" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:32.859318][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pioneer95" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:32.859366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pioneer95" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:33.031647][f=-000001] [Game::ClientReadNet][LOGMSG] sender="robertgerret" string="[Game::Load][lua{Rules,Gaia}={000002838ddba2d0,0000028410e0ff30}][locale="C"]" [t=00:00:33.320684][f=-000001] Allies: I choose: Engineer! [t=00:00:34.267852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pioneer95" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:34.287624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pioneer95" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:35.236017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pioneer95" string="[Game::Load][lua{Rules,Gaia}={0000023d88ece250,0000023d88ecb4f0}][locale="C"]" [t=00:00:35.252034][f=-000001] Player robertgerret left the game: normal quit [t=00:00:35.252103][f=-000001] [0] Event [undefined]: robertgerret quit [t=00:00:35.540632][f=-000001] Allies: I choose: Guardian! [t=00:00:37.123868][f=-000001] > Game will be force started in 60 seconds [t=00:00:37.448346][f=-000001] Allies: I choose: Guardian! [t=00:00:38.160095][f=-000001] > Game will be force started in 40 seconds [t=00:00:39.188173][f=-000001] > Game will be force started in 20 seconds [t=00:00:40.446965][f=-000001] [0] Event [320,4.96612549,2229]: 0 finished unit Guardian Commander [t=00:00:40.454092][f=-000001] [0] Event [5919,4.7644043,2949]: 1 finished unit Engineer Commander [t=00:00:40.470807][f=0000000] [0] robertgerret, team: 1, elo:1500, userid: 579895 [t=00:00:40.470872][f=0000000] [0] Pioneer95, team: 0, elo:1500, userid: 581884 [t=00:00:40.470906][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.479146][f=0000000] Playback continued [t=00:00:40.483521][f=0000000] > Players robertgerret did not choose a start position. Game will be aborted. [t=00:00:40.483579][f=0000000] > exiting game [t=00:00:40.489993][f=0000001] No clients connected, shutting down server [t=00:00:40.490045][f=0000001] Server shutdown [t=00:00:40.490557][f=0000001] Submitting stats [t=00:00:40.491131][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:40.493169][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:40.493214][f=0000001] Draw 7378.03ms 66.10% [t=00:00:40.493226][f=0000001] Lua::Callins::Synced 6.43ms 0.00% [t=00:00:40.493239][f=0000001] Lua::Callins::Unsynced 10418.90ms 86.30% [t=00:00:40.493250][f=0000001] Lua::CollectGarbage::Synced 80.41ms 0.00% [t=00:00:40.493262][f=0000001] Lua::CollectGarbage::Unsynced 589.26ms 2.50% [t=00:00:40.493274][f=0000001] Misc::Profiler::AddTime 15.72ms 0.10% [t=00:00:40.493582][f=0000001] [1] player nonplacement [t=00:00:40.495018][f=0000001] [1] autohost exit [t=00:00:40.496257][f=0000001] [1] all players disconnected [t=00:00:40.503461][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:40.503586][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:40.503683][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.503763][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:42.896679][f=0000689] [689] Event [320,81.958313,2229]: 0 finished unit Firefly [t=00:00:50.492004][f=0004748] Autoquit sending quit command. [t=00:00:50.492059][f=0004748] [QuitAction] user exited to system [t=00:00:50.492498][f=0004748] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.492517][f=0004748] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:50.492994][f=0004748] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.493035][f=0004748] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.493044][f=0004748] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.493053][f=0004748] [SpringApp::Kill][2] [t=00:00:50.493781][f=0004748] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:50.493796][f=0004748] [Game::KillLua][1] dtor=0 luaUI=0x557b151c8d30 [t=00:00:50.493834][f=0004748] Start widgetHandler:Shutdown [t=00:00:50.497741][f=0004748] Shutdown - SaveOrderList Complete [t=00:00:50.498574][f=0004748] Writing last game win data [t=00:00:50.504984][f=0004748] Shutdown - SaveConfigData Complete [t=00:00:50.505013][f=0004748] Shutdown Widget - Save/Load API [t=00:00:50.505031][f=0004748] Shutdown Widget - Chili Highlight [t=00:00:50.505062][f=0004748] Shutdown Widget - Draw After Chili [t=00:00:50.505078][f=0004748] Shutdown Widget - API Unit Tracker GL4 [t=00:00:50.505103][f=0004748] Shutdown Widget - EPIC Menu [t=00:00:50.506552][f=0004748] Shutdown Widget - Chili Widget Selector [t=00:00:50.507614][f=0004748] Shutdown Widget - Chili Minimap [t=00:00:50.507742][f=0004748] Shutdown Widget - Local Team Colors [t=00:00:50.507759][f=0004748] Shutdown Widget - Display Keys 2 [t=00:00:50.507816][f=0004748] Shutdown Widget - Save Game Menu [t=00:00:50.507831][f=0004748] Shutdown Widget - Unit Icons [t=00:00:50.507850][f=0004748] Shutdown Widget - Noises [t=00:00:50.507872][f=0004748] Shutdown Widget - HealthBars [t=00:00:50.508900][f=0004748] Shutdown Widget - Win Counter [t=00:00:50.508922][f=0004748] Shutdown Widget - SpringRTS Replay Stats [t=00:00:50.508969][f=0004748] Shutdown Widget - EndGame APM stats [t=00:00:50.508985][f=0004748] Shutdown Widget - BuildETA [t=00:00:50.509007][f=0004748] Shutdown Widget - Modular Comm Info [t=00:00:50.509021][f=0004748] Shutdown Widget - Stereo3D [t=00:00:50.509045][f=0004748] Shutdown Widget - Showeco and Grid Drawer [t=00:00:50.509060][f=0004748] Shutdown Widget - Point Tracker [t=00:00:50.509075][f=0004748] Shutdown Widget - Missile Silo Range [t=00:00:50.509092][f=0004748] Shutdown Widget - MinimapEvents [t=00:00:50.509105][f=0004748] Shutdown Widget - Local Widgets Config [t=00:00:50.509129][f=0004748] Shutdown Widget - Highlight Geos [t=00:00:50.509144][f=0004748] Shutdown Widget - Grab Input [t=00:00:50.509164][f=0004748] Shutdown Widget - Defense Range Zero-K [t=00:00:50.509179][f=0004748] Shutdown Widget - Darkening [t=00:00:50.509206][f=0004748] Shutdown Widget - Context Menu [t=00:00:50.509220][f=0004748] Shutdown Widget - Chili Spectator Panels [t=00:00:50.509261][f=0004748] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:50.509279][f=0004748] Shutdown Widget - Chili Nuke Warning [t=00:00:50.509296][f=0004748] Shutdown Widget - Chili EndGame Window [t=00:00:50.509318][f=0004748] Shutdown Widget - Chili Economy Panel Default [t=00:00:50.509432][f=0004748] Shutdown Widget - CameraShake [t=00:00:50.509448][f=0004748] Shutdown Widget - State Reverse and Latency [t=00:00:50.509464][f=0004748] Shutdown Widget - Music Player v2 [t=00:00:50.509478][f=0004748] Shutdown Widget - Attack AoE [t=00:00:50.509494][f=0004748] Shutdown Widget - UnitShapes [t=00:00:50.509534][f=0004748] Shutdown Widget - Map Edge Extension [t=00:00:50.509549][f=0004748] Shutdown Widget - Selection Send [t=00:00:50.509563][f=0004748] Shutdown Widget - LupsManager [t=00:00:50.509583][f=0004748] Shutdown Widget - Newton Firezone [t=00:00:50.509599][f=0004748] Shutdown Widget - Chili Pro Console [t=00:00:50.509863][f=0004748] Shutdown Widget - Persistent Build Height [t=00:00:50.509882][f=0004748] Shutdown Widget - Lasso Terraform GUI [t=00:00:50.509904][f=0004748] Shutdown Widget - Lups [t=00:00:50.509950][f=0004748] Shutdown Widget - Chili Framework [t=00:00:50.509966][f=0004748] Shutdown Widget - Mex Placement Handler [t=00:00:50.509981][f=0004748] Shutdown Widget - Chili Core Selector [t=00:00:50.510062][f=0004748] Shutdown Widget - Custom Markers [t=00:00:50.510082][f=0004748] Shutdown Widget - Select Keys [t=00:00:50.510133][f=0004748] Shutdown Widget - Pause Screen [t=00:00:50.510195][f=0004748] Shutdown Widget - Text To Speech Control [t=00:00:50.510211][f=0004748] Shutdown Widget - Layout Handler [t=00:00:50.510227][f=0004748] End widgetHandler:Shutdown [t=00:00:50.676905][f=0004748] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5230726, 1429412, 565536, 72.4} allocedSize{int+, int-, ext}={522357748, 132529271, 664408147}, avgAllocTime{int+, int-, ext}={0.1632, 0.0234, 0.1853} [t=00:00:50.677014][f=0004748] [Game::KillLua][2] dtor=0 luaGaia=0x557b152ea310 [t=00:00:50.682611][f=0004748] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.682672][f=0004748] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.682940][f=0004748] [Game::KillLua][3] dtor=0 luaRules=0x557b192012b0 [t=00:00:50.682992][f=0004748] Start gadgetHandler:Shutdown [t=00:00:50.683007][f=0004748] Shutdown - StartSetup [t=00:00:50.683021][f=0004748] Shutdown - UnitMorph [t=00:00:50.683096][f=0004748] Shutdown - Carrier Drones [t=00:00:50.685082][f=0004748] Shutdown - Missile Silo Controller [t=00:00:50.685112][f=0004748] Shutdown - Modular Comm Info [t=00:00:50.685127][f=0004748] Shutdown - Terrain Texture Handler [t=00:00:50.685144][f=0004748] Shutdown - UnitCloakShield [t=00:00:50.685474][f=0004748] Shutdown - Starlight Handler [t=00:00:50.685494][f=0004748] End gadgetHandler:Shutdown [t=00:00:50.719344][f=0004748] Start gadgetHandler:Shutdown [t=00:00:50.719440][f=0004748] Shutdown - Save/Load [t=00:00:50.719465][f=0004748] Shutdown - Teleport Throw [t=00:00:50.719479][f=0004748] Shutdown - UnitMorph [t=00:00:50.719499][f=0004748] Shutdown - Modular Comm Info [t=00:00:50.719514][f=0004748] Shutdown - Retreat Command [t=00:00:50.719533][f=0004748] Shutdown - Shockwaves [t=00:00:50.719547][f=0004748] Shutdown - UnitCloakShield [t=00:00:50.719563][f=0004748] Shutdown - Lups Cloak FX [t=00:00:50.719578][f=0004748] Shutdown - Lups [t=00:00:50.719617][f=0004748] Shutdown - Lups Shield [t=00:00:50.719637][f=0004748] End gadgetHandler:Shutdown [t=00:00:50.730437][f=0004748] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={38, 0, 1, 97.4} allocedSize{int+, int-, ext}={2564, 0, 720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.730528][f=0004748] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.730582][f=0004748] [Game::KillLua][4] dtor=0 [t=00:00:50.730592][f=0004748] [Game::KillLua][5] dtor=0 [t=00:00:50.745312][f=0004748] [Game::~CGame][1] [t=00:00:50.745374][f=0004748] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.745385][f=0004748] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.745398][f=0004748] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.745409][f=0004748] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.745420][f=0004748] [Game::KillLua][4] dtor=1 [t=00:00:50.745432][f=0004748] [Game::KillLua][5] dtor=1 [t=00:00:50.745649][f=0004748] [Game::KillMisc][1] [t=00:00:50.745663][f=0004748] [Game::KillMisc][2] [t=00:00:50.745715][f=0004748] [Game::KillMisc][3] [t=00:00:50.746370][f=0004748] [Game::KillRendering][1] [t=00:00:50.777038][f=0004748] [3DOParser::Kill] allocated 1 pieces [t=00:00:50.777099][f=0004748] [S3OParser::Kill] allocated 5523 pieces [t=00:00:50.777698][f=0004748] [AssParser::Kill] allocated 671 pieces [t=00:00:50.787503][f=0004748] [Game::KillInterface][1] [t=00:00:50.787951][f=0004748] [Game::KillInterface][2] [t=00:00:50.789520][f=0004748] [Game::KillSimulation][1] [t=00:00:50.789561][f=0004748] [Game::KillSimulation][2] [t=00:00:51.586691][f=0004748] [CCollisionHandler] dis-/continuous tests: 0/426314 [t=00:00:51.586747][f=0004748] [Game::KillSimulation][3] [t=00:00:51.586928][f=0004748] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.586952][f=0004748] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.586972][f=0004748] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.586989][f=0004748] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.591687][f=0004748] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:51.597866][f=0004748] [LosHandler::Kill] raycast instance cache-{hits,misses}={396,130}; shared=0%; cached=75% [t=00:00:51.662015][f=0004748] [Game::KillSimulation][4] [t=00:00:56.211698][f=0004748] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:56.214500][f=0004748] [Game::~CGame][2] [t=00:00:56.214610][f=0004748] [Game::~CGame][3] [t=00:00:56.246575][f=0004748] [SpringApp::Kill][3] [t=00:00:56.246629][f=0004748] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49340 bytes sent 20363 bytes recv'd [t=00:00:56.253075][f=0004748] Kill: client disconnecting... [t=00:00:58.322133][f=0004748] CloseConnection: client connection closed [t=00:00:58.323669][f=0004748] [SpringApp::Kill][4] font=0x557afc8a7600 [t=00:00:58.341352][f=0004748] [SpringApp::Kill][5] [t=00:00:58.418295][f=0004748] [SpringApp::Kill][6] [t=00:00:58.418710] [SpringApp::Kill][7] [t=00:00:58.420549] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.420569] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.420798] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:58.421269] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.421285] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:58.421295] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.421305] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:00:58.421315] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:00:58.421325] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:58.421335] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.421345] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.421354] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.421364] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.433247] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:58.433268] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:58.433276] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:58.433284] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:58.437709] [VFS] [SpringVFS::DeleteArchives] [t=00:00:58.437725] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:58.438982] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x557afb60bc40) [t=00:00:58.455787] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3684ms [t=00:00:58.455836] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=165ms [t=00:00:58.455850] file="objects3d/nebula.s3o" indx=5437 inflSize=1884kb readTime=55ms [t=00:00:58.455862] file="objects3d/strikecom_1.dae" indx=5676 inflSize=999kb readTime=48ms [t=00:00:58.455873] file="luaui/widgets/unit_tree_reclaim.lua" indx=4964 inflSize=2kb readTime=30ms [t=00:00:58.455884] file="bitmaps/pd/shield2.png" indx=579 inflSize=119kb readTime=29ms [t=00:00:58.455992] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=29ms [t=00:00:58.456007] file="bitmaps/gpl/sporetrail2.tga" indx=502 inflSize=37kb readTime=26ms [t=00:00:58.456018] file="bitmaps/pd/shield3wake.png" indx=582 inflSize=192kb readTime=24ms [t=00:00:58.456107] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=24ms [t=00:00:58.456122] file="unitpics/shieldraid.png" indx=6763 inflSize=11kb readTime=23ms [t=00:00:58.467833] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 169081469 bytes cached in 3487 files [t=00:00:58.634579] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:58.635002] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x557afc8a1350) [t=00:00:58.636810] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:58.636842] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x557afc8789f0) [t=00:00:58.637909] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:58.638179] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x557afc89ba20) [t=00:00:58.638206] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7efd7801f080) [t=00:00:58.638729] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:58.639741] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:58.639761] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:58.639774] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:58.639785] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:58.639794] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:58.639804] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:58.640448] [SpringApp::Kill][8] [t=00:00:58.640465] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:58.640476] [WatchDog::Uninstall][1] hangDetectorThread=0x557ab6a75a50 (joinable=1) [t=00:00:58.640485] [WatchDog::Uninstall][2] [t=00:00:59.176724] [WatchDog::Uninstall][3] [t=00:00:59.176759] [SpringApp::Kill][9]