[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010655] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010696] Using writeable configuration source: "/tmp/tmp.yW58V3uLsV/springsettings.1634481.cfg" [t=00:00:00.016659] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016713] ============== ============== [t=00:00:00.016729] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016743] [t=00:00:00.016754] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016764] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016774] Use "none" to disable the default log sections. [t=00:00:00.016784] ============== ============== [t=00:00:00.016795] ============== ============== [t=00:00:00.016856] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016867] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016878] ROAM = 2 [t=00:00:00.016888] RotateLogFiles = 1 [t=00:00:00.016899] TeamHighlight = 0 [t=00:00:00.016910] ============== ============== [t=00:00:00.016920] ============== ============== [t=00:00:00.016930] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.016941] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016951] Compiler Version: gcc-11.1.0 [t=00:00:00.016974] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017181] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017199] Binary Word Size: 64-bit (native) [t=00:00:00.017210] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017221] Physical CPU Cores: 1 [t=00:00:00.017233] Logical CPU Cores: 1 [t=00:00:00.017245] ============== ============== [t=00:00:00.017312] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017323] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017333] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017343] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017353] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.070589] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.070627] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.070651] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.070686] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.070715] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.070727] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.070771] [GR::LogVersionInfo] [t=00:00:00.070782] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.070792] GL version : [t=00:00:00.070802] GL vendor : [t=00:00:00.070812] GL renderer : [t=00:00:00.070822] GLSL version: [t=00:00:00.070832] GLEW version: spring headless stub GLEW version [t=00:00:00.070842] GPU memory : unknown [t=00:00:00.070852] SDL swap-int: 0 [t=00:00:00.070863] SDL driver : headless stub [t=00:00:00.070873] [t=00:00:00.070883] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.070894] GLSL shader support : 0 [t=00:00:00.070903] GL4 support : 0 [t=00:00:00.070913] FBO extension support : 0 [t=00:00:00.070923] NVX GPU mem-info support : 0 [t=00:00:00.070960] ATI GPU mem-info support : 0 [t=00:00:00.070971] NPOT-texture support : 1 (0) [t=00:00:00.070982] S3TC/DXT1 texture support : 0/0 [t=00:00:00.070992] texture query-LOD support : 1 (0) [t=00:00:00.071002] MSAA frame-buffer support : 0 (0) [t=00:00:00.071012] Z-buffer depth : 16 (-) [t=00:00:00.071023] primitive-restart support : 0 (0) [t=00:00:00.071033] clip-space control support: 0 (0) [t=00:00:00.071043] seamless cube-map support : 0 (0) [t=00:00:00.071054] frag-depth layout support : 0 (0) [t=00:00:00.071064] persistent maps support : 0 (0) [t=00:00:00.071074] explicit attribs location : 0 (0) [t=00:00:00.071084] multi draw indirect : 0 (-) [t=00:00:00.071095] array textures : 0 (-) [t=00:00:00.071105] [t=00:00:00.071116] max. FBO samples : -1 [t=00:00:00.071126] max. FS/program texture slots : 8/8 [t=00:00:00.071136] max. texture size : 2048 [t=00:00:00.071149] max. texture anisotropy level : 0.000000 [t=00:00:00.071159] max. vec4 varyings/attributes : 0/0 [t=00:00:00.071169] max. draw-buffers : 0 [t=00:00:00.071178] max. rec. indices/vertices : 0/0 [t=00:00:00.071188] max. uniform buffer-bindings : 0 [t=00:00:00.071198] max. uniform block-size : 0KB [t=00:00:00.071208] max. storage buffer-bindings : 0 [t=00:00:00.071218] max. storage block-size : 0MB [t=00:00:00.071229] [t=00:00:00.071239] enable AMD-hacks : 0 [t=00:00:00.071248] compress MIP-maps: 0 [t=00:00:00.071923] [GR::UpdateGLConfigs] [t=00:00:00.072015] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.072038] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.072049] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.072060] [GR::InitGLState] [t=00:00:00.072071] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.308604] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.326482] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.334372] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.334928] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.334951] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.334966] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.803473] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.808590] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.840720] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.841050] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.858513] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms [t=00:00:00.859180] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.859643] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.869194] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcb3c010160 (SpringVFS) global=(nil) (null) [t=00:00:00.869220] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.905086] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.905194] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.905283] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.905296] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.906034] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1699 MB [t=00:00:00.951624][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.952289][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.952439][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1634481/replay.sdfz" for game data... [t=00:00:01.144843][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.155066][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.155106][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.159172][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.159204][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [t=00:00:01.159654][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.221934][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55fceffb6b70] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:01.223198][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.225081][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.225551][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55fceffb6b70] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.226669][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.236543][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.237052][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.251378][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 91ms [t=00:00:01.251822][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.260530][f=-000001] forceSingleThreaded, false [t=00:00:01.656337][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.657023][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.657155][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.657218][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.657276][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.657333][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.658669][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.659283][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.659871][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.661933][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.664202][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.666803][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.666831][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.667312][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.731237][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.733450][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.734386][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.734687][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.735585][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.735657][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.402713][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.405049][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.602048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.696776][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.821764][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1417ms [t=00:00:03.824817][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.142918][f=-000001] Loading UnitDefs_posts [t=00:00:04.287425][f=-000001] Loading FeatureDefs_posts [t=00:00:04.312257][f=-000001] Loading WeaponDefs_posts [t=00:00:04.332707][f=-000001] Loading ArmorDefs_posts [t=00:00:04.355268][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [t=00:00:04.411324][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 588ms [t=00:00:04.411368][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.883354][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.890421][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.890446][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.890816][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.891965][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.895202][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.596214][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.694384][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.927609][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.930855][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.930879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.588785][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 657ms [t=00:00:06.588812][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.719685][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [t=00:00:06.719728][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.741805][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.540137][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.568418][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.579607][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.608978][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.231413][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.246029][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.246085][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.247304][f=-000001] InfoTexture: legacy [t=00:00:14.247325][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.249433][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.334619][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.341403][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.341443][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.343570][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.608569][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.608810][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.868419][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.942456][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.952448][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.952865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.953664][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.812273][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.824031][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.825317][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.972090][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:16.973493][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.973517][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.990666][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.990735][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.990747][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.990757][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.990768][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.990779][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.990788][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f74743f [t=00:00:16.997183][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.997234][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.997244][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.997254][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.997264][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.997275][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.997285][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f74744f [t=00:00:16.997296][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fcf58c1c90 has BLOCKSIZE 1 [t=00:00:17.000814][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.000834][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.000844][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:17.000854][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:17.000864][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.000875][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f7471a5 [t=00:00:17.004088][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f7471a5 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-5f7471a5.zip" (exists=1) [t=00:00:17.005161][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:17.013865][f=-000001] Path cache (48, 40) initialized. [t=00:00:17.013904][f=-000001] Path cache (48, 40) initialized. [t=00:00:17.017271][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.017286][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.017295][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:17.017304][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:17.017312][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.017320][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f7471b5 [t=00:00:17.112600][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f7471b5 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-5f7471b5.zip" (exists=1) [t=00:00:17.113693][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.116509][f=-000001] Path cache (24, 20) initialized. [t=00:00:17.116530][f=-000001] Path cache (24, 20) initialized. [t=00:00:17.116551][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 851c0057)" [t=00:00:17.116804][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.116822][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.116833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.218700][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:17.219273][f=-000001] Synced LuaRules: starting loading [t=00:00:17.924175][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fallendell_V4.lua [t=00:00:18.269833][f=-000001] Setting up autohandicap [t=00:00:18.270390][f=-000001] captaine, spectator, false, allyTeamID, 1, customKeys.elo, , 1985, nil [t=00:00:18.270421][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo,
, 2685, nil [t=00:00:18.270436][f=-000001] Team 0, 1, 2685 [t=00:00:18.270448][f=-000001] Team 1, 1, 1985 [t=00:00:18.270460][f=-000001] firstAllyTeamMean, 2685 [t=00:00:18.270471][f=-000001] secondAllyTeamMean, 1985 [t=00:00:18.270493][f=-000001] lowerWinChance, 0.01747209 [t=00:00:18.270506][f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.951221][f=-000001] Synced LuaRules: finished loading [t=00:00:19.973875][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.264030][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fallendell_V4.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.555099][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.615772][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.759831][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 124ms [t=00:00:21.746647][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.747076][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:21.747457][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:21.840259][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:21.848348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.849332][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.849352][f=-000001] LuaSocket Support: enabled [t=00:00:21.871340][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:21.972281][f=-000001] localWidgets, nil, true, true [t=00:00:21.974113][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:21.974133][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.989496][f=-000001] USE_OLD_CHILI [t=00:00:22.488388][f=-000001] Loading last game win data [t=00:00:22.488457][f=-000001] Resetting win data [t=00:00:22.488524][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:22.488540][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:22.488553][f=-000001] Player and team counts match, continuing [t=00:00:22.488569][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:00:22.488585][f=-000001] Kitty116065 was in last game but is now absent, resetting scores [t=00:00:22.639268][f=-000001] CAS: GLSL not supported. [t=00:00:22.644960][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:22.644982][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:22.744672][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:23.526831][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.472079][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.691274][f=-000001] forceSingleThreaded, false [t=00:00:25.319670][f=-000001] Loaded API widget: Cluster Detection [t=00:00:25.320022][f=-000001] Loaded API widget: Hacky version fix [t=00:00:25.320461][f=-000001] Loaded API widget: Shared Functions [t=00:00:25.320646][f=-000001] Loaded API widget: i18n [t=00:00:25.321008][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:25.321431][f=-000001] Loaded API widget: Win Counter [t=00:00:25.321899][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:25.535564][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:25.535982][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:25.536237][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.836170][f=-000001] Loaded API widget: Chili Framework [t=00:00:25.838966][f=-000001] Loaded API widget: Lups [t=00:00:25.839250][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.839914][f=-000001] Loaded widget: Chili Highlight [t=00:00:25.840658][f=-000001] Loaded widget: Save/Load API [t=00:00:25.841320][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:25.842018][f=-000001] Loaded widget: Draw After Chili [t=00:00:25.843149][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:25.855381][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:25.858141][f=-000001] Loaded DecalsDrawer: off [t=00:00:25.858167][f=-000001] Ground-decal rendering is disabled! [t=00:00:25.858261][f=-000001] Set maximum particles to: 0 [t=00:00:25.859084][f=-000001] Set UnitIconDist to 0 [t=00:00:26.014535][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.058747][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.060823][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.061180][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.061525][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.068701][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.069088][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.069562][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.069911][f=-000001] Mexspot Fetcher fetching [t=00:00:26.070147][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.070466][f=-000001] Team highlighting: Disabled [t=00:00:26.070767][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.071297][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.071736][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.072156][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.072352][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.072618][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.072820][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.073115][f=-000001] highlightUnitShader no GL4 support [t=00:00:26.073396][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:26.073795][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.074172][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:26.074189][f=-000001] Using fallback unit outlines [t=00:00:26.074414][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:26.074843][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.083843][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.085621][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.085944][f=-000001] Loaded widget: Guard Remove [t=00:00:26.086321][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:26.135581][f=-000001] Loaded widget: HealthBars [t=00:00:26.136196][f=-000001] Loaded widget: Noises [t=00:00:26.136600][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:26.137065][f=-000001] Loaded widget: Unit Icons [t=00:00:26.141054][f=-000001] Loaded widget: Chili Vote Display [t=00:00:26.141513][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:26.142032][f=-000001] Loaded widget: BuildETA [t=00:00:26.142431][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:26.142840][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:26.143268][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:26.143644][f=-000001] Loaded widget: EndGame Stats [t=00:00:26.143849][f=-000001] Loaded widget: Objectives [t=00:00:26.145663][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:26.146047][f=-000001] Loaded widget: EndGame APM stats [t=00:00:26.150293][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:26.150688][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:26.150722][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1634481/events.log [t=00:00:26.153037][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:26.154108][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:26.154688][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:26.158286][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:26.158860][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:26.159301][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:26.159761][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:26.160326][f=-000001] Loaded widget: Music Player v2 [t=00:00:26.160633][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:26.161104][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:26.161539][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:26.161968][f=-000001] Loaded widget: Autoquit [t=00:00:26.162230][f=-000001] Loaded widget: Blast Radius [t=00:00:26.162739][f=-000001] Loaded widget: CameraShake [t=00:00:26.163575][f=-000001] Loaded widget: Cheat Sheet [t=00:00:26.177200][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:26.177916][f=-000001] EndGame Graph disabled [t=00:00:26.196567][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:26.204715][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:26.205115][f=-000001] Loaded widget: Easy Facing [t=00:00:26.205739][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:26.206104][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:26.236626][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:26.237281][f=-000001] Loaded widget: Ferry Points [t=00:00:26.238040][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:26.247136][f=-000001] Loaded widget: Context Menu [t=00:00:26.247745][f=-000001] Loaded widget: Darkening [t=00:00:26.248153][f=-000001] Loaded widget: Decloak Range [t=00:00:26.248702][f=-000001] Loaded widget: Decoration Handler [t=00:00:26.255428][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:26.256052][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:26.256339][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:26.256832][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:26.258392][f=-000001] Input grabbing is enabled! [t=00:00:26.258422][f=-000001] Input grabbing is enabled! [t=00:00:26.258570][f=-000001] Loaded widget: Grab Input [t=00:00:26.259157][f=-000001] Loaded widget: Haven Handler [t=00:00:26.259691][f=-000001] Loaded widget: Highlight Geos [t=00:00:26.260293][f=-000001] Loaded widget: In-game Guide [t=00:00:26.260843][f=-000001] Loaded widget: In-game Ignore [t=00:00:26.261164][f=-000001] Loaded widget: Keep Target [t=00:00:26.261572][f=-000001] Loaded widget: Local Widgets Config [t=00:00:26.261938][f=-000001] Loaded widget: MinimapEvents [t=00:00:26.262592][f=-000001] Loaded widget: Misc default command replacements [t=00:00:26.262962][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:26.263423][f=-000001] Loaded widget: Missile Silo Range [t=00:00:26.263647][f=-000001] Loaded widget: Mission Results Handler [t=00:00:26.264124][f=-000001] Loaded widget: Morph Finished notification [t=00:00:26.264355][f=-000001] Loaded widget: Orbit Command [t=00:00:26.264962][f=-000001] Loaded widget: Point Tracker [t=00:00:26.265225][f=-000001] Loaded widget: Raw Move Issue [t=00:00:26.265484][f=-000001] Loaded widget: ReclaimInfo [t=00:00:26.266010][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:26.266425][f=-000001] Loaded widget: Show selected unit range [t=00:00:26.266898][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:26.267376][f=-000001] Loaded widget: Simple Settings [t=00:00:26.267757][f=-000001] Loaded widget: Smart Bombers [t=00:00:26.268029][f=-000001] Loaded widget: SmoothCam [t=00:00:26.268634][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:26.269390][f=-000001] Loaded widget: Stereo3D [t=00:00:26.269672][f=-000001] Loaded widget: Stop Self-D [t=00:00:26.272605][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:26.272955][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:26.273857][f=-000001] Loaded widget: Camera Save Position [t=00:00:26.274829][f=-000001] Loaded widget: Command Alpha [t=00:00:26.275334][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:26.275810][f=-000001] Loaded widget: Ghost Site [t=00:00:26.277133][f=-000001] Loaded widget: Attack Warning [t=00:00:26.277539][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:26.278385][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:26.280255][f=-000001] Loaded widget: Auto Group [t=00:00:26.281447][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:26.282549][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:26.283194][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:26.284041][f=-000001] Loaded widget: Projectile Lights [t=00:00:26.285083][f=-000001] Loaded widget: Select Com at start [t=00:00:26.293485][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:26.295605][f=-000001] Loaded widget: Transport AI [t=00:00:26.477401][f=-000001] Loaded widget: Attack AoE [t=00:00:26.478116][f=-000001] Loaded widget: Icon Sets [t=00:00:26.479197][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:26.486075][f=-000001] Loaded widget: Replay control buttons [t=00:00:26.486512][f=-000001] Loaded widget: Smooth Scroll [t=00:00:26.517664][f=-000001] Loaded widget: Unit Start State [t=00:00:26.534450][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:26.535352][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:26.535616][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:26.537370][f=-000001] Loaded widget: PlanetWars Info [t=00:00:26.538905][f=-000001] Loaded widget: Commands FX [t=00:00:26.539207][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:26.556595][f=-000001] Loaded widget: UnitShapes [t=00:00:26.557336][f=-000001] : disabled for spectators [t=00:00:26.558884][f=-000001] Loaded widget: Stockpiler [t=00:00:26.559455][f=-000001] IsIsland, , false [t=00:00:26.560998][f=-000001] Loaded widget: Map Edge Extension [t=00:00:26.561341][f=-000001] Loaded widget: AllyCursors [t=00:00:26.562048][f=-000001] Loaded widget: Gadget Icons [t=00:00:26.562652][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:26.563168][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:26.564759][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:26.565552][f=-000001] Loaded widget: Selection Send [t=00:00:26.566077][f=-000001] Loaded widget: Shield Guard [t=00:00:26.567171][f=-000001] Loaded widget: State Icons [t=00:00:26.567805][f=-000001] : disabled for spectators [t=00:00:26.569048][f=-000001] Loaded widget: Building Starter [t=00:00:26.569539][f=-000001] : disabled for spectators [t=00:00:26.570384][f=-000001] Loaded widget: Cloaker Guard [t=00:00:26.570980][f=-000001] Loaded widget: LupsManager [t=00:00:26.571444][f=-000001] Loaded widget: Smoke Signals [t=00:00:26.572015][f=-000001] Loaded widget: Units on Fire [t=00:00:26.572851][f=-000001] Loaded widget: Newton Firezone [t=00:00:26.573768][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:26.575049][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:26.575537][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:26.576358][f=-000001] Loaded widget: Chili Docking [t=00:00:26.589039][f=-000001] Loaded widget: Chili Pro Console [t=00:00:26.597904][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:26.598709][f=-000001] Loaded widget: HUD Presets [t=00:00:26.599577][f=-000001] Loaded widget: Persistent Build Height [t=00:00:26.602503][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:26.603065][f=-000001] Loaded widget: Image Preloader [t=00:00:26.603669][f=-000001] Loaded widget: Custom Markers [t=00:00:26.608758][f=-000001] Loaded widget: Chili Core Selector [t=00:00:26.609388][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:26.609651][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:26.610521][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:26.611021][f=-000001] Loaded widget: Start Boxes [t=00:00:26.612305][f=-000001] Loaded widget: Select Keys [t=00:00:26.621945][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:26.622946][f=-000001] Loaded widget: Pause Screen [t=00:00:26.623271][f=-000001] Loaded widget: Restricted Zones [t=00:00:26.623580][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:26.623868][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:26.624569][f=-000001] Loaded widget: CustomFormations2 [t=00:00:26.624980][f=-000001] SetSunLighting [t=00:00:26.626581][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:26.640370][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:26.641033][f=-000001] Loaded widget: Font Cache [t=00:00:26.641409][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.641445][f=-000001] Loaded widget: GC Control [t=00:00:26.645788][f=-000001] Loaded widget: Layout Handler [t=00:00:26.646275][f=-000001] Loaded widget: Text To Speech Control [t=00:00:26.646583][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:26.649992][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:26.654974][f=-000001] Writing last game win data [t=00:00:26.661280][f=-000001] LuaUI v0.3 [t=00:00:27.013029][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:27.703322][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:27.903301][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13839, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061855, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.4655, 0.0000, 0.4907} [t=00:00:28.507874][f=-000001] Reclaim highlight: old engine version. [t=00:00:28.508757][f=-000001] Spectator mode. Widget removed. [t=00:00:28.523655][f=-000001] Spectator mode. Widget removed. [t=00:00:28.525468][f=-000001] Playback paused [t=00:00:28.530814][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.931746][f=-000001] Opening demofile demos/1634481/replay.sdfz [t=00:00:28.931880][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:28.931899][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:28.931953][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:28.932378][f=-000001] -> Connection established (given id 2) [t=00:00:28.932859][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.932881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.932897][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:28.932916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:28.933392][f=-000001] Speed set to 20.0 [server] [t=00:00:28.933408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fd0ca24700,0x55fd0ce82de0}][locale="C"]" [t=00:00:28.933419][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:28.950883][f=-000001] Switching to Overhead (TA) style camera [t=00:00:28.950925][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:32.008940][f=-000001] Beginning demo playback [t=00:00:32.020475][f=-000001] GameID: 130669642cb01bda18a0552c0a236c0a [t=00:00:32.061040][f=-000001] Connection attempt from captaine [t=00:00:32.061093][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:32.061951][f=-000001] [0] Event [undefined]: captaine changed status [t=00:00:32.062152][f=-000001] -> Connection established (given id 0) [t=00:00:32.069132][f=-000001] Connection attempt from HistidineStar [t=00:00:32.069167][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:32.069255][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:32.069409][f=-000001] -> Connection established (given id 1) [t=00:00:32.092949][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:32.093030][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.099115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:32.099170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.384638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:32.392727][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:32.608961][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x562cdba67fd0,0x562cb9720160}][locale="C"]" [t=00:00:33.152521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:33.160883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:33.569026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={000001588bb6f3c0,000001588fdd0200}][locale="C"]" [t=00:00:33.700964][f=-000001] Allies: I choose: Engineer! [t=00:00:33.708304][f=-000001] Allies: I choose: Engineer! [t=00:00:34.366632][f=-000001] [0] Event [5883,4.84423828,2897]: 0 finished unit Engineer Commander [t=00:00:34.372645][f=-000001] [0] Event [222,4.79382324,2193]: 1 finished unit Engineer Commander [t=00:00:34.391070][f=0000000] [0] Game has noElo set. [t=00:00:34.391149][f=0000000] [0] HistidineStar, team: 1, elo:2685, userid: 549188 [t=00:00:34.391176][f=0000000] [0] captaine, team: 0, elo:1985, userid: 429497 [t=00:00:34.391210][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.401199][f=0000000] Playback continued [t=00:00:34.449778][f=0000015] [15] Event [344,6.27471924,2264]: 1 finished unit Amphbot Factory [t=00:00:34.621473][f=0000087] [87] Event [undefined]: captaine resigned [t=00:00:34.621799][f=0000087] game_message: captaine has been destroyed! [t=00:00:34.621905][f=0000087] game_message: HistidineStar wins! [t=00:00:34.622313][f=0000087] Submitting stats [t=00:00:34.622721][f=0000087] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:34.625295][f=0000087] Part| Total Time|Time of the last 0.5s [t=00:00:34.625328][f=0000087] Draw 3407.66ms 64.30% [t=00:00:34.625341][f=0000087] Lua::Callins::Synced 5.95ms 0.10% [t=00:00:34.625353][f=0000087] Lua::Callins::Unsynced 5201.98ms 86.20% [t=00:00:34.625365][f=0000087] Lua::CollectGarbage::Synced 73.99ms 0.00% [t=00:00:34.625376][f=0000087] Lua::CollectGarbage::Unsynced 507.91ms 2.00% [t=00:00:34.625397][f=0000087] Misc::Profiler::AddTime 8.00ms 0.10% [t=00:00:34.626310][f=0000088] [88] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:34.626415][f=0000088] [88] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:34.626513][f=0000088] [88] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.626609][f=0000088] [88] Game End Stats Values: 2,1275,1975,1975,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6.66666651,5.33333349,5.33333349,6.66666651,1275,1275,1275,1275,5,4,4,5,0,0,0,0,0,0,0,0,0,700,700,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.842416][f=0000202] Spectator captaine left the game: normal quit [t=00:00:34.842498][f=0000202] [202] Event [undefined]: captaine quit [t=00:00:34.889038][f=0000232] Player HistidineStar left the game: normal quit [t=00:00:34.889124][f=0000232] [232] Event [undefined]: HistidineStar quit [t=00:00:34.903348][f=0000243] [243] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [t=00:00:34.907345][f=0000245] [245] Received game_message: captaine has been destroyed! [t=00:00:34.908705][f=0000245] [245] Received game_message: HistidineStar wins! [t=00:00:34.952595][f=0000268] No clients connected, shutting down server [t=00:00:34.952656][f=0000268] Server shutdown [t=00:00:34.953081][f=0000268] [268] all players disconnected [t=00:00:35.290354][f=0000467] [467] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [t=00:00:35.402728][f=0000532] [532] Event [379.999847,11.3482656,2264]: 1 finished unit Conch [t=00:00:35.652960][f=0000686] [686] Event [440,6.77062988,2072]: 1 finished unit Solar Collector [t=00:00:36.066899][f=0000934] [934] Event [360,5.90087891,2152]: 1 finished unit Solar Collector [t=00:00:36.465174][f=0001171] [1171] Event [379.999847,11.3482656,2264]: 1 finished unit Conch [t=00:00:36.552660][f=0001225] [1225] Event [216,4.66491699,2296]: 1 finished unit Solar Collector [t=00:00:36.851720][f=0001405] [1405] Event [136,4.75646973,2376]: 1 finished unit Solar Collector [t=00:00:37.268101][f=0001635] [1635] Event [400,6.81640625,2352]: 1 finished unit Lotus [t=00:00:44.624199][f=0006009] Autoquit sending quit command. [t=00:00:44.625060][f=0006009] [QuitAction] user exited to system [t=00:00:44.625743][f=0006009] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.625764][f=0006009] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:44.626038][f=0006009] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.626066][f=0006009] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:44.626075][f=0006009] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.626084][f=0006009] [SpringApp::Kill][2] [t=00:00:44.626865][f=0006009] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:44.626886][f=0006009] [Game::KillLua][1] dtor=0 luaUI=0x55fd0890dc50 [t=00:00:44.626932][f=0006009] Start widgetHandler:Shutdown [t=00:00:44.631435][f=0006009] Shutdown - SaveOrderList Complete [t=00:00:44.632197][f=0006009] Writing last game win data [t=00:00:44.639805][f=0006009] Shutdown - SaveConfigData Complete [t=00:00:44.639840][f=0006009] Shutdown Widget - Chili Highlight [t=00:00:44.639863][f=0006009] Shutdown Widget - Save/Load API [t=00:00:44.639897][f=0006009] Shutdown Widget - Draw After Chili [t=00:00:44.639931][f=0006009] Shutdown Widget - API Unit Tracker GL4 [t=00:00:44.639966][f=0006009] Shutdown Widget - EPIC Menu [t=00:00:44.641113][f=0006009] Shutdown Widget - Chili Minimap [t=00:00:44.641234][f=0006009] Shutdown Widget - Chili Widget Selector [t=00:00:44.641958][f=0006009] Shutdown Widget - Local Team Colors [t=00:00:44.641976][f=0006009] Shutdown Widget - Display Keys 2 [t=00:00:44.642028][f=0006009] Shutdown Widget - Save Game Menu [t=00:00:44.642040][f=0006009] Shutdown Widget - HealthBars [t=00:00:44.642766][f=0006009] Shutdown Widget - Noises [t=00:00:44.642784][f=0006009] Shutdown Widget - Unit Icons [t=00:00:44.642800][f=0006009] Shutdown Widget - Win Counter [t=00:00:44.642813][f=0006009] Shutdown Widget - BuildETA [t=00:00:44.642832][f=0006009] Shutdown Widget - EndGame APM stats [t=00:00:44.642847][f=0006009] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.642887][f=0006009] Shutdown Widget - Modular Comm Info [t=00:00:44.642900][f=0006009] Shutdown Widget - Music Player v2 [t=00:00:44.642915][f=0006009] Shutdown Widget - State Reverse and Latency [t=00:00:44.642927][f=0006009] Shutdown Widget - CameraShake [t=00:00:44.642940][f=0006009] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.643049][f=0006009] Shutdown Widget - Chili EndGame Window [t=00:00:44.643070][f=0006009] Shutdown Widget - Chili Nuke Warning [t=00:00:44.643085][f=0006009] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.643105][f=0006009] Shutdown Widget - Chili Spectator Panels [t=00:00:44.643122][f=0006009] Shutdown Widget - Context Menu [t=00:00:44.643136][f=0006009] Shutdown Widget - Darkening [t=00:00:44.643164][f=0006009] Shutdown Widget - Defense Range Zero-K [t=00:00:44.643182][f=0006009] Shutdown Widget - Grab Input [t=00:00:44.643201][f=0006009] Shutdown Widget - Highlight Geos [t=00:00:44.643216][f=0006009] Shutdown Widget - Local Widgets Config [t=00:00:44.643237][f=0006009] Shutdown Widget - MinimapEvents [t=00:00:44.643254][f=0006009] Shutdown Widget - Missile Silo Range [t=00:00:44.643271][f=0006009] Shutdown Widget - Point Tracker [t=00:00:44.643306][f=0006009] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.643322][f=0006009] Shutdown Widget - Stereo3D [t=00:00:44.643663][f=0006009] Shutdown Widget - Attack AoE [t=00:00:44.643686][f=0006009] Shutdown Widget - UnitShapes [t=00:00:44.644237][f=0006009] Shutdown Widget - Map Edge Extension [t=00:00:44.644259][f=0006009] Shutdown Widget - Selection Send [t=00:00:44.644275][f=0006009] Shutdown Widget - LupsManager [t=00:00:44.644296][f=0006009] Shutdown Widget - Newton Firezone [t=00:00:44.644310][f=0006009] Shutdown Widget - Chili Pro Console [t=00:00:44.644586][f=0006009] Shutdown Widget - Persistent Build Height [t=00:00:44.644612][f=0006009] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.644630][f=0006009] Shutdown Widget - Chili Framework [t=00:00:44.644661][f=0006009] Shutdown Widget - Lups [t=00:00:44.644702][f=0006009] Shutdown Widget - Custom Markers [t=00:00:44.644719][f=0006009] Shutdown Widget - Chili Core Selector [t=00:00:44.644803][f=0006009] Shutdown Widget - Mex Placement Handler [t=00:00:44.644819][f=0006009] Shutdown Widget - Select Keys [t=00:00:44.644849][f=0006009] Shutdown Widget - Pause Screen [t=00:00:44.644896][f=0006009] Shutdown Widget - Layout Handler [t=00:00:44.644913][f=0006009] Shutdown Widget - Text To Speech Control [t=00:00:44.644924][f=0006009] End widgetHandler:Shutdown [t=00:00:44.791179][f=0006009] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5023874, 1041963, 510705, 76.4} allocedSize{int+, int-, ext}={506521760, 95503424, 585636518}, avgAllocTime{int+, int-, ext}={0.1574, 0.0597, 0.1154} [t=00:00:44.791284][f=0006009] [Game::KillLua][2] dtor=0 luaGaia=0x55fd0ce82de0 [t=00:00:44.797250][f=0006009] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.797319][f=0006009] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.797355][f=0006009] [Game::KillLua][3] dtor=0 luaRules=0x55fd0ca24700 [t=00:00:44.797403][f=0006009] Start gadgetHandler:Shutdown [t=00:00:44.797418][f=0006009] Shutdown - StartSetup [t=00:00:44.797430][f=0006009] Shutdown - UnitMorph [t=00:00:44.797589][f=0006009] Shutdown - Carrier Drones [t=00:00:44.797604][f=0006009] Shutdown - Missile Silo Controller [t=00:00:44.797646][f=0006009] Shutdown - Modular Comm Info [t=00:00:44.797658][f=0006009] Shutdown - Terrain Texture Handler [t=00:00:44.797671][f=0006009] Shutdown - UnitCloakShield [t=00:00:44.799533][f=0006009] Shutdown - Starlight Handler [t=00:00:44.799556][f=0006009] End gadgetHandler:Shutdown [t=00:00:44.839441][f=0006009] Start gadgetHandler:Shutdown [t=00:00:44.839505][f=0006009] Shutdown - Save/Load [t=00:00:44.839532][f=0006009] Shutdown - Teleport Throw [t=00:00:44.839552][f=0006009] Shutdown - UnitMorph [t=00:00:44.839575][f=0006009] Shutdown - Modular Comm Info [t=00:00:44.845914][f=0006009] Shutdown - Retreat Command [t=00:00:44.845966][f=0006009] Shutdown - Shockwaves [t=00:00:44.845985][f=0006009] Shutdown - UnitCloakShield [t=00:00:44.846005][f=0006009] Shutdown - Lups Cloak FX [t=00:00:44.846023][f=0006009] Shutdown - Lups [t=00:00:44.846069][f=0006009] Shutdown - Lups Shield [t=00:00:44.846104][f=0006009] End gadgetHandler:Shutdown [t=00:00:44.868478][f=0006009] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={2028, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.868588][f=0006009] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.868647][f=0006009] [Game::KillLua][4] dtor=0 [t=00:00:44.868695][f=0006009] [Game::KillLua][5] dtor=0 [t=00:00:44.883813][f=0006009] [Game::~CGame][1] [t=00:00:44.883879][f=0006009] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.883890][f=0006009] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.883899][f=0006009] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.883909][f=0006009] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.883918][f=0006009] [Game::KillLua][4] dtor=1 [t=00:00:44.883928][f=0006009] [Game::KillLua][5] dtor=1 [t=00:00:44.884106][f=0006009] [Game::KillMisc][1] [t=00:00:44.884120][f=0006009] [Game::KillMisc][2] [t=00:00:44.884699][f=0006009] [Game::KillMisc][3] [t=00:00:44.885014][f=0006009] [Game::KillRendering][1] [t=00:00:44.912381][f=0006009] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.912664][f=0006009] [S3OParser::Kill] allocated 5523 pieces [t=00:00:44.914639][f=0006009] [AssParser::Kill] allocated 671 pieces [t=00:00:44.930479][f=0006009] [Game::KillInterface][1] [t=00:00:44.930947][f=0006009] [Game::KillInterface][2] [t=00:00:44.932679][f=0006009] [Game::KillSimulation][1] [t=00:00:44.932704][f=0006009] [Game::KillSimulation][2] [t=00:00:45.698368][f=0006009] [CCollisionHandler] dis-/continuous tests: 0/248318 [t=00:00:45.698431][f=0006009] [Game::KillSimulation][3] [t=00:00:45.698472][f=0006009] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.698494][f=0006009] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.698519][f=0006009] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.698538][f=0006009] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.699286][f=0006009] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:45.704704][f=0006009] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,32}; shared=0%; cached=3% [t=00:00:45.761756][f=0006009] [Game::KillSimulation][4] [t=00:00:49.980858][f=0006009] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:49.982365][f=0006009] [Game::~CGame][2] [t=00:00:49.982483][f=0006009] [Game::~CGame][3] [t=00:00:50.010704][f=0006009] [SpringApp::Kill][3] [t=00:00:50.010856][f=0006009] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62115 bytes sent 20983 bytes recv'd [t=00:00:50.016654][f=0006009] Kill: client disconnecting... [t=00:00:52.023256][f=0006009] CloseConnection: client connection closed [t=00:00:52.053516][f=0006009] [SpringApp::Kill][4] font=0x55fcefee9600 [t=00:00:52.082091][f=0006009] [SpringApp::Kill][5] [t=00:00:52.162671][f=0006009] [SpringApp::Kill][6] [t=00:00:52.163314] [SpringApp::Kill][7] [t=00:00:52.165596] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.165627] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.165853] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:52.166690] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.166708] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.166718] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.166726] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 2097152, 2097152} [t=00:00:52.166734] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:52.166743] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.166957] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.166969] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.166977] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.166985] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.180983] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.181012] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.181021] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.181029] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.192995] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.193022] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:52.193047] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55fceec4dc40) [t=00:00:52.209659] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3383ms [t=00:00:52.209707] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=86ms [t=00:00:52.209790] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=59ms [t=00:00:52.209802] file="luaui/widgets/unit_terraform_draw.lua" indx=4962 inflSize=6kb readTime=37ms [t=00:00:52.209880] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=29ms [t=00:00:52.209892] file="objects3d/commrecon.s3o" indx=5185 inflSize=114kb readTime=26ms [t=00:00:52.209996] file="objects3d/strikecom_3.dae" indx=5680 inflSize=1000kb readTime=25ms [t=00:00:52.210008] file="bitmaps/pd/flowerflash.tga" indx=565 inflSize=48kb readTime=24ms [t=00:00:52.210015] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:00:52.210100] file="objects3d/shipcarrier_dead.dae" indx=5605 inflSize=1329kb readTime=21ms [t=00:00:52.210111] file="objects3d/strikecom.dae" indx=5674 inflSize=999kb readTime=19ms [t=00:00:52.221924] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168483982 bytes cached in 3491 files [t=00:00:52.411111] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:52.411380] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x55fcefee3350) [t=00:00:52.413066] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:52.413087] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55fcefeba9f0) [t=00:00:52.413838] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.414068] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55fcefedda20) [t=00:00:52.414095] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fcb3c01f080) [t=00:00:52.414808] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:52.415747] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.415761] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.416072] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.416087] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.416113] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.416122] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.416616] [SpringApp::Kill][8] [t=00:00:52.416634] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.416644] [WatchDog::Uninstall][1] hangDetectorThread=0x55fcaa988a50 (joinable=1) [t=00:00:52.416653] [WatchDog::Uninstall][2] [t=00:00:53.165593] [WatchDog::Uninstall][3] [t=00:00:53.165627] [SpringApp::Kill][9]