[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000058] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007915] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007951] Using writeable configuration source: "/tmp/tmp.qRxIOLkuvc/springsettings.1634154.cfg" [t=00:00:00.012811] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012862] ============== ============== [t=00:00:00.012872] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012880] [t=00:00:00.012888] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012895] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012903] Use "none" to disable the default log sections. [t=00:00:00.012911] ============== ============== [t=00:00:00.012919] ============== ============== [t=00:00:00.012970] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012979] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012987] ROAM = 2 [t=00:00:00.012995] RotateLogFiles = 1 [t=00:00:00.013003] TeamHighlight = 0 [t=00:00:00.013012] ============== ============== [t=00:00:00.013020] ============== ============== [t=00:00:00.013028] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.013037] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013045] Compiler Version: gcc-11.1.0 [t=00:00:00.013063] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013199] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013209] Binary Word Size: 64-bit (native) [t=00:00:00.013217] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013225] Physical CPU Cores: 1 [t=00:00:00.013233] Logical CPU Cores: 1 [t=00:00:00.013240] ============== ============== [t=00:00:00.013295] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013303] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013311] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013318] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013326] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.063216] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.063257] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.063283] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.063320] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.063349] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.063414] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.063457] [GR::LogVersionInfo] [t=00:00:00.063468] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.063478] GL version : [t=00:00:00.063488] GL vendor : [t=00:00:00.063498] GL renderer : [t=00:00:00.063508] GLSL version: [t=00:00:00.063520] GLEW version: spring headless stub GLEW version [t=00:00:00.063530] GPU memory : unknown [t=00:00:00.063540] SDL swap-int: 0 [t=00:00:00.063551] SDL driver : headless stub [t=00:00:00.063561] [t=00:00:00.063572] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.063582] GLSL shader support : 0 [t=00:00:00.063592] GL4 support : 0 [t=00:00:00.063602] FBO extension support : 0 [t=00:00:00.063612] NVX GPU mem-info support : 0 [t=00:00:00.063655] ATI GPU mem-info support : 0 [t=00:00:00.063665] NPOT-texture support : 1 (0) [t=00:00:00.063676] S3TC/DXT1 texture support : 0/0 [t=00:00:00.063687] texture query-LOD support : 1 (0) [t=00:00:00.063697] MSAA frame-buffer support : 0 (0) [t=00:00:00.063707] Z-buffer depth : 16 (-) [t=00:00:00.063718] primitive-restart support : 0 (0) [t=00:00:00.063729] clip-space control support: 0 (0) [t=00:00:00.063740] seamless cube-map support : 0 (0) [t=00:00:00.063750] frag-depth layout support : 0 (0) [t=00:00:00.063760] persistent maps support : 0 (0) [t=00:00:00.063771] explicit attribs location : 0 (0) [t=00:00:00.063782] multi draw indirect : 0 (-) [t=00:00:00.063792] array textures : 0 (-) [t=00:00:00.063802] [t=00:00:00.063813] max. FBO samples : -1 [t=00:00:00.063823] max. FS/program texture slots : 8/8 [t=00:00:00.063833] max. texture size : 2048 [t=00:00:00.063848] max. texture anisotropy level : 0.000000 [t=00:00:00.063858] max. vec4 varyings/attributes : 0/0 [t=00:00:00.063868] max. draw-buffers : 0 [t=00:00:00.063879] max. rec. indices/vertices : 0/0 [t=00:00:00.063889] max. uniform buffer-bindings : 0 [t=00:00:00.063899] max. uniform block-size : 0KB [t=00:00:00.063910] max. storage buffer-bindings : 0 [t=00:00:00.063920] max. storage block-size : 0MB [t=00:00:00.063929] [t=00:00:00.063940] enable AMD-hacks : 0 [t=00:00:00.063951] compress MIP-maps: 0 [t=00:00:00.064848] [GR::UpdateGLConfigs] [t=00:00:00.064874] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.064887] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.064897] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.064906] [GR::InitGLState] [t=00:00:00.064915] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.294281] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.314435] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.324363] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.324920] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.324943] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.324959] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.938492] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.944397] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.980606] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.980919] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.997143] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [t=00:00:00.997586] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.998110] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.008230] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4ce0010160 (SpringVFS) global=(nil) (null) [t=00:00:01.008264] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.012847] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.012884] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.012895] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.012904] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.012926] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1684 MB [t=00:00:01.048055][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.048829][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.048864][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1634154/replay.sdfz" for game data... [t=00:00:01.217339][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.227761][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.227852][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.232360][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.232394][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 183ms [t=00:00:01.232897][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.288208][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56291619e210] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.289525][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.291679][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.292151][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56291619e210] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.293102][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.306537][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.307064][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.321225][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 88ms [t=00:00:01.321656][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.334266][f=-000001] forceSingleThreaded, false [t=00:00:01.775852][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.776514][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.776735][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.776795][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.776974][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.777034][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.779100][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.780424][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.781087][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.784679][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.786510][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.789918][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.789947][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.790562][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.802213][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.810704][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.811789][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.812045][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.813006][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.813078][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.529708][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.555779][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.765351][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.891714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.979421][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1410ms [t=00:00:03.991392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.288982][f=-000001] Loading UnitDefs_posts [t=00:00:04.434982][f=-000001] Loading FeatureDefs_posts [t=00:00:04.458158][f=-000001] Loading WeaponDefs_posts [t=00:00:04.478725][f=-000001] Loading ArmorDefs_posts [t=00:00:04.502605][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 489ms [t=00:00:04.554606][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 565ms [t=00:00:04.554657][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.016524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.022776][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:05.022794][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.023113][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.024054][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.027405][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.698198][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.808713][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.939595][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.942968][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.942993][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.622702][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [t=00:00:06.622731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.719676][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:06.719730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.742548][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.619016][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.622185][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.623250][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.635789][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.277138][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.294282][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.294335][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.296054][f=-000001] InfoTexture: legacy [t=00:00:14.296071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.299308][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.264930][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.277477][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.277508][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.279814][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.543509][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.543558][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.786355][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.841553][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.853496][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.853525][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.854420][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.681332][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.693396][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.694308][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.881146][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:16.883032][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.883056][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.900738][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.900800][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.900812][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.900822][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.900833][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.900843][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.900854][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757be3 [t=00:00:16.906876][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.906938][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.906949][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.906959][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.906969][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.906980][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.906990][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757bf3 [t=00:00:16.907002][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56291ba732c0 has BLOCKSIZE 1 [t=00:00:16.910844][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.910865][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.910876][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.910885][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.910895][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.910906][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757949 [t=00:00:16.914563][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757949 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-12757949.zip" (exists=1) [t=00:00:16.916021][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.925925][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.925965][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.929593][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.929616][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.929627][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.929638][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.929648][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.929658][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757959 [t=00:00:17.020179][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757959 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-12757959.zip" (exists=1) [t=00:00:17.020745][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.023099][f=-000001] Path cache (20, 24) initialized. [t=00:00:17.023114][f=-000001] Path cache (20, 24) initialized. [t=00:00:17.023127][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (139ms, checksum b46ee80d)" [t=00:00:17.023419][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.023435][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.023445][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.178960][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [t=00:00:17.179616][f=-000001] Synced LuaRules: starting loading [t=00:00:17.868831][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua [t=00:00:18.252951][f=-000001] Setting up autohandicap [t=00:00:18.253292][f=-000001] Dexjour, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [t=00:00:18.253326][f=-000001] kaboom1984, spectator, false, allyTeamID, 0, customKeys.elo,
, 1645, nil [t=00:00:18.253342][f=-000001] Team 0, 1, 1645 [t=00:00:18.253356][f=-000001] Team 1, 1, 1500 [t=00:00:18.253369][f=-000001] firstAllyTeamMean, 1645 [t=00:00:18.253381][f=-000001] secondAllyTeamMean, 1500 [t=00:00:18.253405][f=-000001] lowerWinChance, 0.30265492 [t=00:00:18.253420][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:19.928166][f=-000001] ###MAPSEED### [t=00:00:19.928211][f=-000001] 9176954 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.963748][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:20.426508][f=-000001] Synced LuaRules: finished loading [t=00:00:20.452869][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.745153][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:21.055672][f=-000001] Unsynced LuaRules: finished loading [t=00:00:21.122423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:21.275666][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 133ms [t=00:00:21.335873][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.341777][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:21.342194][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:21.342579][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:21.342960][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:21.421756][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:21.422041][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:21.430180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.431469][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.431488][f=-000001] LuaSocket Support: enabled [t=00:00:21.449660][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:21.542975][f=-000001] localWidgets, nil, true, true [t=00:00:21.544919][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:21.544944][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.559389][f=-000001] USE_OLD_CHILI [t=00:00:22.107099][f=-000001] Loading last game win data [t=00:00:22.107154][f=-000001] Resetting win data [t=00:00:22.107209][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:22.107221][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:22.107231][f=-000001] Player and team counts match, continuing [t=00:00:22.107243][f=-000001] Kitty116065 was in last game but is now absent, resetting scores [t=00:00:22.274290][f=-000001] CAS: GLSL not supported. [t=00:00:22.280270][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:22.280304][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:22.345697][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:23.113445][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.012908][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.315067][f=-000001] forceSingleThreaded, false [t=00:00:24.815873][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.816453][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.816801][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.816966][f=-000001] Loaded API widget: i18n [t=00:00:24.817294][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.817652][f=-000001] Loaded API widget: Win Counter [t=00:00:24.818090][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:25.045143][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:25.045847][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:25.046088][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.327822][f=-000001] Loaded API widget: Chili Framework [t=00:00:25.329706][f=-000001] Loaded API widget: Lups [t=00:00:25.329971][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.330410][f=-000001] Loaded widget: Chili Highlight [t=00:00:25.330792][f=-000001] Loaded widget: Save/Load API [t=00:00:25.331181][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:25.331566][f=-000001] Loaded widget: Draw After Chili [t=00:00:25.332408][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:25.338591][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:25.340766][f=-000001] Loaded DecalsDrawer: off [t=00:00:25.340790][f=-000001] Ground-decal rendering is disabled! [t=00:00:25.340870][f=-000001] Set maximum particles to: 0 [t=00:00:25.341250][f=-000001] Set UnitIconDist to 0 [t=00:00:25.440372][f=-000001] Loaded widget: EPIC Menu [t=00:00:25.466361][f=-000001] Loaded widget: Chili Minimap [t=00:00:25.468266][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:25.468656][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:25.469009][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:25.476658][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:25.476957][f=-000001] Deferred Rendering requires shader support! [t=00:00:25.477319][f=-000001] Loaded widget: Deferred rendering [t=00:00:25.477587][f=-000001] Mexspot Fetcher fetching [t=00:00:25.477838][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:25.478174][f=-000001] Team highlighting: Disabled [t=00:00:25.478520][f=-000001] Loaded widget: Teamhighlight option [t=00:00:25.479098][f=-000001] Loaded widget: Local Team Colors [t=00:00:25.479615][f=-000001] Loaded widget: Display Keys 2 [t=00:00:25.480057][f=-000001] Loaded widget: Save Game Menu [t=00:00:25.480256][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:25.480465][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:25.480648][f=-000001] Loaded widget: One click weapon handler [t=00:00:25.480932][f=-000001] highlightUnitShader no GL4 support [t=00:00:25.481196][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:25.481563][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:25.481857][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:25.481870][f=-000001] Using fallback unit outlines [t=00:00:25.482045][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:25.482374][f=-000001] Loaded widget: Selection Modkeys [t=00:00:25.491039][f=-000001] Loaded widget: Chili Global Commands [t=00:00:25.492739][f=-000001] Loaded widget: Outline No Shader [t=00:00:25.493100][f=-000001] Loaded widget: Guard Remove [t=00:00:25.493485][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:25.542185][f=-000001] Loaded widget: HealthBars [t=00:00:25.542796][f=-000001] Loaded widget: Noises [t=00:00:25.543167][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:25.543620][f=-000001] Loaded widget: Unit Icons [t=00:00:25.546916][f=-000001] Loaded widget: Chili Vote Display [t=00:00:25.547364][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:25.547945][f=-000001] Loaded widget: BuildETA [t=00:00:25.548484][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:25.548949][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:25.549452][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:25.549898][f=-000001] Loaded widget: EndGame Stats [t=00:00:25.550146][f=-000001] Loaded widget: Objectives [t=00:00:25.552025][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:25.552492][f=-000001] Loaded widget: EndGame APM stats [t=00:00:25.557143][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:25.557625][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:25.557661][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1634154/events.log [t=00:00:25.560445][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:25.561254][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:25.561598][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:25.564869][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:25.565309][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.565684][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.566070][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.566548][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.566812][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.567633][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.568121][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.568558][f=-000001] Loaded widget: Autoquit [t=00:00:25.568843][f=-000001] Loaded widget: Blast Radius [t=00:00:25.569331][f=-000001] Loaded widget: CameraShake [t=00:00:25.570134][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.583916][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.584608][f=-000001] EndGame Graph disabled [t=00:00:25.603464][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.603908][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:25.604155][f=-000001] Loaded widget: Easy Facing [t=00:00:25.604568][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:25.604797][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:25.630270][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:25.630954][f=-000001] Loaded widget: Ferry Points [t=00:00:25.631840][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:25.641101][f=-000001] Loaded widget: Context Menu [t=00:00:25.641826][f=-000001] Loaded widget: Darkening [t=00:00:25.642263][f=-000001] Loaded widget: Decloak Range [t=00:00:25.642676][f=-000001] Loaded widget: Decoration Handler [t=00:00:25.650826][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:25.651638][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:25.651880][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:25.652338][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:25.653550][f=-000001] Input grabbing is enabled! [t=00:00:25.653581][f=-000001] Input grabbing is enabled! [t=00:00:25.653718][f=-000001] Loaded widget: Grab Input [t=00:00:25.654279][f=-000001] Loaded widget: Haven Handler [t=00:00:25.654767][f=-000001] Loaded widget: Highlight Geos [t=00:00:25.655391][f=-000001] Loaded widget: In-game Guide [t=00:00:25.655632][f=-000001] Loaded widget: In-game Ignore [t=00:00:25.655955][f=-000001] Loaded widget: Keep Target [t=00:00:25.656713][f=-000001] Loaded widget: Local Widgets Config [t=00:00:25.657167][f=-000001] Loaded widget: MinimapEvents [t=00:00:25.657461][f=-000001] Loaded widget: Misc default command replacements [t=00:00:25.657895][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:25.658770][f=-000001] Loaded widget: Missile Silo Range [t=00:00:25.659277][f=-000001] Loaded widget: Mission Results Handler [t=00:00:25.659783][f=-000001] Loaded widget: Morph Finished notification [t=00:00:25.660062][f=-000001] Loaded widget: Orbit Command [t=00:00:25.660469][f=-000001] Loaded widget: Point Tracker [t=00:00:25.660700][f=-000001] Loaded widget: Raw Move Issue [t=00:00:25.660926][f=-000001] Loaded widget: ReclaimInfo [t=00:00:25.661379][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:25.661776][f=-000001] Loaded widget: Show selected unit range [t=00:00:25.662252][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:25.662716][f=-000001] Loaded widget: Simple Settings [t=00:00:25.663239][f=-000001] Loaded widget: Smart Bombers [t=00:00:25.663514][f=-000001] Loaded widget: SmoothCam [t=00:00:25.663951][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:25.665116][f=-000001] Loaded widget: Stereo3D [t=00:00:25.665362][f=-000001] Loaded widget: Stop Self-D [t=00:00:25.669270][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:25.669625][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:25.670716][f=-000001] Loaded widget: Camera Save Position [t=00:00:25.671164][f=-000001] Loaded widget: Command Alpha [t=00:00:25.671624][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:25.672033][f=-000001] Loaded widget: Ghost Site [t=00:00:25.673490][f=-000001] Loaded widget: Attack Warning [t=00:00:25.674023][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.674663][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.675942][f=-000001] Loaded widget: Auto Group [t=00:00:25.676827][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.677703][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.678065][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.678947][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.679909][f=-000001] Loaded widget: Select Com at start [t=00:00:25.686613][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.688508][f=-000001] Loaded widget: Transport AI [t=00:00:25.863259][f=-000001] Loaded widget: Attack AoE [t=00:00:25.863958][f=-000001] Loaded widget: Icon Sets [t=00:00:25.865364][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.871111][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.871706][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.902298][f=-000001] Loaded widget: Unit Start State [t=00:00:25.919096][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.920172][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.920496][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.922336][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.922929][f=-000001] Loaded widget: Commands FX [t=00:00:25.923220][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.940901][f=-000001] Loaded widget: UnitShapes [t=00:00:25.941718][f=-000001] : disabled for spectators [t=00:00:25.943248][f=-000001] Loaded widget: Stockpiler [t=00:00:25.943946][f=-000001] IsIsland, , false [t=00:00:25.944862][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.945194][f=-000001] Loaded widget: AllyCursors [t=00:00:25.945801][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.946463][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.947054][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.948481][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.949005][f=-000001] Loaded widget: Selection Send [t=00:00:25.949487][f=-000001] Loaded widget: Shield Guard [t=00:00:25.950095][f=-000001] Loaded widget: State Icons [t=00:00:25.950876][f=-000001] : disabled for spectators [t=00:00:25.951780][f=-000001] Loaded widget: Building Starter [t=00:00:25.952383][f=-000001] : disabled for spectators [t=00:00:25.953189][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.953526][f=-000001] Loaded widget: LupsManager [t=00:00:25.954061][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.954562][f=-000001] Loaded widget: Units on Fire [t=00:00:25.955407][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.956162][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.957639][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.958059][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.958718][f=-000001] Loaded widget: Chili Docking [t=00:00:25.969612][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.976752][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.977270][f=-000001] Loaded widget: HUD Presets [t=00:00:25.978128][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.980813][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.981270][f=-000001] Loaded widget: Image Preloader [t=00:00:25.981761][f=-000001] Loaded widget: Custom Markers [t=00:00:25.986070][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.986686][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:25.986961][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.987943][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.988587][f=-000001] Loaded widget: Start Boxes [t=00:00:25.990168][f=-000001] Loaded widget: Select Keys [t=00:00:26.000543][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:26.001590][f=-000001] Loaded widget: Pause Screen [t=00:00:26.001928][f=-000001] Loaded widget: Restricted Zones [t=00:00:26.002253][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:26.002593][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:26.003395][f=-000001] Loaded widget: CustomFormations2 [t=00:00:26.003841][f=-000001] SetSunLighting [t=00:00:26.005143][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:26.018231][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:26.018866][f=-000001] Loaded widget: Font Cache [t=00:00:26.019336][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.019424][f=-000001] Loaded widget: GC Control [t=00:00:26.023973][f=-000001] Loaded widget: Layout Handler [t=00:00:26.024551][f=-000001] Loaded widget: Text To Speech Control [t=00:00:26.024864][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:26.028040][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:26.034007][f=-000001] Writing last game win data [t=00:00:26.039673][f=-000001] LuaUI v0.3 [t=00:00:26.337511][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.338104][f=-000001] [s11n] Loading s11n file... [t=00:00:26.340130][f=-000001] [s11n] Parsing model... [t=00:00:26.348278][f=-000001] [s11n] Populating game world... [t=00:00:26.776636][f=-000001] [s11n] s11n loading complete. [t=00:00:26.777132][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:27.501249][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:27.712359][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13837, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061835, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.6843, 0.0000, 0.4681} [t=00:00:28.162744][f=-000001] Reclaim highlight: old engine version. [t=00:00:28.163910][f=-000001] Spectator mode. Widget removed. [t=00:00:28.180090][f=-000001] Spectator mode. Widget removed. [t=00:00:28.182156][f=-000001] Playback paused [t=00:00:28.188296][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.671836][f=-000001] Opening demofile demos/1634154/replay.sdfz [t=00:00:28.672122][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:28.672138][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:28.672334][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:28.672756][f=-000001] -> Connection established (given id 2) [t=00:00:28.673001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:28.673017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.673030][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:28.673041][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:28.673505][f=-000001] Speed set to 20.0 [server] [t=00:00:28.673521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56293267eee0,0x56292e9040e0}][locale="C"]" [t=00:00:28.673533][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:28.725070][f=-000001] Switching to Overhead (TA) style camera [t=00:00:28.725111][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:31.719398][f=-000001] Beginning demo playback [t=00:00:31.729406][f=-000001] GameID: b37f6864b5f130046be772a5dcc52b4b [t=00:00:31.769168][f=-000001] Connection attempt from kaboom1984 [t=00:00:31.769208][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:31.769721][f=-000001] [0] Event [undefined]: kaboom1984 changed status [t=00:00:31.770023][f=-000001] -> Connection established (given id 1) [t=00:00:31.774360][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:31.774499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.791728][f=-000001] Connection attempt from Dexjour [t=00:00:31.791772][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:31.795472][f=-000001] [0] Event [undefined]: Dexjour changed status [t=00:00:31.795652][f=-000001] -> Connection established (given id 0) [t=00:00:31.923618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dexjour" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:31.923656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dexjour" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.119448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:32.125202][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:32.515758][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x55a49e5b63b0,0x55a4b55aa450}][locale="C"]" [t=00:00:32.635541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dexjour" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:32.641665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dexjour" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:33.195839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dexjour" string="[Game::Load][lua{Rules,Gaia}={0000025970599260,00000259034f7550}][locale="C"]" [t=00:00:34.975811][f=-000001] Player Dexjour left the game: timeout [t=00:00:34.975884][f=-000001] [0] Event [undefined]: Dexjour timed out [t=00:00:35.084419][f=-000001] Allies: I choose: Rekkon! [t=00:00:35.107775][f=-000001] > SPRINGIE:User Dexjour|hoveraa|1_0||False|||AU [t=00:00:36.852168][f=-000001] > Game will be force started in 60 seconds [t=00:00:37.895558][f=-000001] > Game will be force started in 40 seconds [t=00:00:38.931530][f=-000001] > Game will be force started in 20 seconds [t=00:00:40.188556][f=-000001] [0] Event [2060,87.2506714,784]: 0 finished unit Strike Commander [t=00:00:40.197403][f=-000001] [0] Event [2934,89.2068634,5154]: 1 finished unit Recon Commander [t=00:00:40.222588][f=0000000] [0] Game has noElo set. [t=00:00:40.222675][f=0000000] [0] kaboom1984, team: 1, elo:1645, userid: 515921 [t=00:00:40.222734][f=0000000] [0] Dexjour, team: 0, elo:1500, userid: 579930 [t=00:00:40.222763][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.229323][f=0000000] > Players Dexjour did not choose a start position. Game will be aborted. [t=00:00:40.229352][f=0000000] > exiting game [t=00:00:40.233463][f=0000001] No clients connected, shutting down server [t=00:00:40.233487][f=0000001] Server shutdown [t=00:00:40.233977][f=0000001] Submitting stats [t=00:00:40.234413][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:40.236463][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:40.236485][f=0000001] Draw 7057.04ms 62.10% [t=00:00:40.236495][f=0000001] Lua::Callins::Synced 441.25ms 0.00% [t=00:00:40.236506][f=0000001] Lua::Callins::Unsynced 10357.73ms 84.20% [t=00:00:40.236516][f=0000001] Lua::CollectGarbage::Synced 83.80ms 0.00% [t=00:00:40.236526][f=0000001] Lua::CollectGarbage::Unsynced 609.30ms 4.20% [t=00:00:40.236535][f=0000001] Misc::Profiler::AddTime 17.77ms 0.10% [t=00:00:40.237060][f=0000001] [1] player nonplacement [t=00:00:40.238343][f=0000001] [1] autohost exit [t=00:00:40.239513][f=0000001] [1] all players disconnected [t=00:00:40.240220][f=0000001] Playback continued [t=00:00:40.246443][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:40.246525][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:40.246605][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.246672][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.235213][f=0004771] Autoquit sending quit command. [t=00:00:50.235279][f=0004771] [QuitAction] user exited to system [t=00:00:50.235729][f=0004771] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.235750][f=0004771] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:50.236203][f=0004771] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.236219][f=0004771] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.236229][f=0004771] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.236239][f=0004771] [SpringApp::Kill][2] [t=00:00:50.237101][f=0004771] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:50.237120][f=0004771] [Game::KillLua][1] dtor=0 luaUI=0x56292ea37e10 [t=00:00:50.237168][f=0004771] Start widgetHandler:Shutdown [t=00:00:50.241704][f=0004771] Shutdown - SaveOrderList Complete [t=00:00:50.242561][f=0004771] Writing last game win data [t=00:00:50.249238][f=0004771] Shutdown - SaveConfigData Complete [t=00:00:50.249265][f=0004771] Shutdown Widget - Chili Highlight [t=00:00:50.249285][f=0004771] Shutdown Widget - Save/Load API [t=00:00:50.249300][f=0004771] Shutdown Widget - Draw After Chili [t=00:00:50.249328][f=0004771] Shutdown Widget - API Unit Tracker GL4 [t=00:00:50.249352][f=0004771] Shutdown Widget - EPIC Menu [t=00:00:50.250826][f=0004771] Shutdown Widget - Chili Minimap [t=00:00:50.250943][f=0004771] Shutdown Widget - Chili Widget Selector [t=00:00:50.251776][f=0004771] Shutdown Widget - Local Team Colors [t=00:00:50.251801][f=0004771] Shutdown Widget - Display Keys 2 [t=00:00:50.251848][f=0004771] Shutdown Widget - Save Game Menu [t=00:00:50.251862][f=0004771] Shutdown Widget - HealthBars [t=00:00:50.252670][f=0004771] Shutdown Widget - Noises [t=00:00:50.252688][f=0004771] Shutdown Widget - Unit Icons [t=00:00:50.252707][f=0004771] Shutdown Widget - Win Counter [t=00:00:50.252721][f=0004771] Shutdown Widget - BuildETA [t=00:00:50.252741][f=0004771] Shutdown Widget - EndGame APM stats [t=00:00:50.252757][f=0004771] Shutdown Widget - SpringRTS Replay Stats [t=00:00:50.253088][f=0004771] Shutdown Widget - Modular Comm Info [t=00:00:50.253105][f=0004771] Shutdown Widget - Music Player v2 [t=00:00:50.253119][f=0004771] Shutdown Widget - State Reverse and Latency [t=00:00:50.253137][f=0004771] Shutdown Widget - CameraShake [t=00:00:50.253151][f=0004771] Shutdown Widget - Chili Economy Panel Default [t=00:00:50.253297][f=0004771] Shutdown Widget - Chili EndGame Window [t=00:00:50.253322][f=0004771] Shutdown Widget - Chili Nuke Warning [t=00:00:50.253339][f=0004771] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:50.253359][f=0004771] Shutdown Widget - Chili Spectator Panels [t=00:00:50.253396][f=0004771] Shutdown Widget - Context Menu [t=00:00:50.253408][f=0004771] Shutdown Widget - Darkening [t=00:00:50.253434][f=0004771] Shutdown Widget - Defense Range Zero-K [t=00:00:50.253447][f=0004771] Shutdown Widget - Grab Input [t=00:00:50.253464][f=0004771] Shutdown Widget - Highlight Geos [t=00:00:50.253477][f=0004771] Shutdown Widget - Local Widgets Config [t=00:00:50.253497][f=0004771] Shutdown Widget - MinimapEvents [t=00:00:50.253510][f=0004771] Shutdown Widget - Missile Silo Range [t=00:00:50.253526][f=0004771] Shutdown Widget - Point Tracker [t=00:00:50.253539][f=0004771] Shutdown Widget - Showeco and Grid Drawer [t=00:00:50.253553][f=0004771] Shutdown Widget - Stereo3D [t=00:00:50.253570][f=0004771] Shutdown Widget - Attack AoE [t=00:00:50.253584][f=0004771] Shutdown Widget - UnitShapes [t=00:00:50.253955][f=0004771] Shutdown Widget - Map Edge Extension [t=00:00:50.253980][f=0004771] Shutdown Widget - Selection Send [t=00:00:50.253995][f=0004771] Shutdown Widget - LupsManager [t=00:00:50.254021][f=0004771] Shutdown Widget - Newton Firezone [t=00:00:50.254035][f=0004771] Shutdown Widget - Chili Pro Console [t=00:00:50.254707][f=0004771] Shutdown Widget - Persistent Build Height [t=00:00:50.254728][f=0004771] Shutdown Widget - Lasso Terraform GUI [t=00:00:50.254755][f=0004771] Shutdown Widget - Chili Framework [t=00:00:50.254772][f=0004771] Shutdown Widget - Lups [t=00:00:50.254818][f=0004771] Shutdown Widget - Custom Markers [t=00:00:50.254840][f=0004771] Shutdown Widget - Chili Core Selector [t=00:00:50.254930][f=0004771] Shutdown Widget - Mex Placement Handler [t=00:00:50.254964][f=0004771] Shutdown Widget - Select Keys [t=00:00:50.254999][f=0004771] Shutdown Widget - Pause Screen [t=00:00:50.255044][f=0004771] Shutdown Widget - Layout Handler [t=00:00:50.255062][f=0004771] Shutdown Widget - Text To Speech Control [t=00:00:50.255075][f=0004771] End widgetHandler:Shutdown [t=00:00:50.440562][f=0004771] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5186061, 1728197, 592742, 69.1} allocedSize{int+, int-, ext}={521451105, 159245732, 657558753}, avgAllocTime{int+, int-, ext}={0.1620, 0.0549, 0.1985} [t=00:00:50.440681][f=0004771] [Game::KillLua][2] dtor=0 luaGaia=0x56292e9040e0 [t=00:00:50.454676][f=0004771] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.454759][f=0004771] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.454791][f=0004771] [Game::KillLua][3] dtor=0 luaRules=0x56293267eee0 [t=00:00:50.454832][f=0004771] Start gadgetHandler:Shutdown [t=00:00:50.454848][f=0004771] Shutdown - StartSetup [t=00:00:50.454860][f=0004771] Shutdown - UnitMorph [t=00:00:50.454911][f=0004771] Shutdown - Carrier Drones [t=00:00:50.454926][f=0004771] Shutdown - Missile Silo Controller [t=00:00:50.454942][f=0004771] Shutdown - Modular Comm Info [t=00:00:50.454955][f=0004771] Shutdown - Terrain Texture Handler [t=00:00:50.454967][f=0004771] Shutdown - UnitCloakShield [t=00:00:50.454993][f=0004771] Shutdown - Starlight Handler [t=00:00:50.455008][f=0004771] End gadgetHandler:Shutdown [t=00:00:50.490378][f=0004771] Start gadgetHandler:Shutdown [t=00:00:50.490441][f=0004771] Shutdown - Save/Load [t=00:00:50.490465][f=0004771] Shutdown - Teleport Throw [t=00:00:50.490483][f=0004771] Shutdown - UnitMorph [t=00:00:50.490507][f=0004771] Shutdown - Modular Comm Info [t=00:00:50.490522][f=0004771] Shutdown - Retreat Command [t=00:00:50.490541][f=0004771] Shutdown - Shockwaves [t=00:00:50.490555][f=0004771] Shutdown - UnitCloakShield [t=00:00:50.490572][f=0004771] Shutdown - Lups Cloak FX [t=00:00:50.490590][f=0004771] Shutdown - Lups [t=00:00:50.490632][f=0004771] Shutdown - Lups Shield [t=00:00:50.490653][f=0004771] End gadgetHandler:Shutdown [t=00:00:50.502343][f=0004771] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.502437][f=0004771] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.502496][f=0004771] [Game::KillLua][4] dtor=0 [t=00:00:50.502970][f=0004771] [Game::KillLua][5] dtor=0 [t=00:00:50.518083][f=0004771] [Game::~CGame][1] [t=00:00:50.518140][f=0004771] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.518151][f=0004771] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.518163][f=0004771] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.518174][f=0004771] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.518185][f=0004771] [Game::KillLua][4] dtor=1 [t=00:00:50.518197][f=0004771] [Game::KillLua][5] dtor=1 [t=00:00:50.518410][f=0004771] [Game::KillMisc][1] [t=00:00:50.518425][f=0004771] [Game::KillMisc][2] [t=00:00:50.518921][f=0004771] [Game::KillMisc][3] [t=00:00:50.519433][f=0004771] [Game::KillRendering][1] [t=00:00:50.551416][f=0004771] [3DOParser::Kill] allocated 1 pieces [t=00:00:50.551678][f=0004771] [S3OParser::Kill] allocated 5478 pieces [t=00:00:50.552429][f=0004771] [AssParser::Kill] allocated 671 pieces [t=00:00:50.560763][f=0004771] [Game::KillInterface][1] [t=00:00:50.561373][f=0004771] [Game::KillInterface][2] [t=00:00:50.563219][f=0004771] [Game::KillSimulation][1] [t=00:00:50.563241][f=0004771] [Game::KillSimulation][2] [t=00:00:51.349198][f=0004771] [CCollisionHandler] dis-/continuous tests: 0/513842 [t=00:00:51.349298][f=0004771] [Game::KillSimulation][3] [t=00:00:51.349387][f=0004771] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.349418][f=0004771] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.349460][f=0004771] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.349483][f=0004771] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.353190][f=0004771] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:51.357770][f=0004771] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:51.417533][f=0004771] [Game::KillSimulation][4] [t=00:00:55.480385][f=0004771] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:55.482361][f=0004771] [Game::~CGame][2] [t=00:00:55.482381][f=0004771] [Game::~CGame][3] [t=00:00:55.512347][f=0004771] [SpringApp::Kill][3] [t=00:00:55.512514][f=0004771] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49629 bytes sent 20736 bytes recv'd [t=00:00:55.518103][f=0004771] Kill: client disconnecting... [t=00:00:57.534333][f=0004771] CloseConnection: client connection closed [t=00:00:57.607740][f=0004771] [SpringApp::Kill][4] font=0x5629160ab600 [t=00:00:57.628013][f=0004771] [SpringApp::Kill][5] [t=00:00:57.699558][f=0004771] [SpringApp::Kill][6] [t=00:00:57.699955] [SpringApp::Kill][7] [t=00:00:57.701917] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.701932] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.701943] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:57.702412] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.702425] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:57.702434] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.702442] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:57.702451] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:00:57.702463] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:57.702472] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.702480] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.702489] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.702497] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.715650] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.715677] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.715686] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.715694] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.724974] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.725253] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:57.725265] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x5629161a54f0) [t=00:00:57.740899] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3345ms [t=00:00:57.740971] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=106ms [t=00:00:57.741004] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=43ms [t=00:00:57.741019] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=40ms [t=00:00:57.741030] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=30ms [t=00:00:57.741130] file="objects3d/hoverriot.s3o" indx=5395 inflSize=119kb readTime=29ms [t=00:00:57.741148] file="luarules/gadgets/unit_noselfd.lua" indx=1882 inflSize=0kb readTime=29ms [t=00:00:57.741160] file="luarules/gadgets/weapon_projectile_gravity.lua" indx=1946 inflSize=2kb readTime=28ms [t=00:00:57.741172] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=28ms [t=00:00:57.741184] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=26ms [t=00:00:57.741283] file="objects3d/cloakarty.s3o" indx=5180 inflSize=83kb readTime=21ms [t=00:00:57.754313] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168011620 bytes cached in 3485 files [t=00:00:57.952912] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:57.953204] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x5629160a5350) [t=00:00:57.954227] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:57.954241] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x56291607c9f0) [t=00:00:57.955176] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.955605] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x56291609fa20) [t=00:00:57.955634] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f4ce001f080) [t=00:00:57.956089] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:57.957353] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.957372] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.957385] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.957396] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.957405] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.957415] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.958205] [SpringApp::Kill][8] [t=00:00:57.958224] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.958234] [WatchDog::Uninstall][1] hangDetectorThread=0x5628d0fe6a50 (joinable=1) [t=00:00:57.958244] [WatchDog::Uninstall][2] [t=00:00:58.160582] [WatchDog::Uninstall][3] [t=00:00:58.160619] [SpringApp::Kill][9]