[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000091] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007433] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007465] Using writeable configuration source: "/tmp/tmp.CH2ts0nxDL/springsettings.1633673.cfg" [t=00:00:00.012618] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012667] ============== ============== [t=00:00:00.012679] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012688] [t=00:00:00.012697] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012706] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012715] Use "none" to disable the default log sections. [t=00:00:00.012724] ============== ============== [t=00:00:00.012734] ============== ============== [t=00:00:00.012789] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012800] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012809] ROAM = 2 [t=00:00:00.012818] RotateLogFiles = 1 [t=00:00:00.012828] TeamHighlight = 0 [t=00:00:00.012838] ============== ============== [t=00:00:00.012847] ============== ============== [t=00:00:00.012856] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.012867] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012876] Compiler Version: gcc-11.1.0 [t=00:00:00.012897] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013052] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013064] Binary Word Size: 64-bit (native) [t=00:00:00.013073] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013082] Physical CPU Cores: 1 [t=00:00:00.013091] Logical CPU Cores: 1 [t=00:00:00.013100] ============== ============== [t=00:00:00.013163] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013172] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013181] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013190] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013199] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.059305] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.059339] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.059371] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.059403] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.059427] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.059438] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.059471] [GR::LogVersionInfo] [t=00:00:00.059481] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.059490] GL version : [t=00:00:00.059499] GL vendor : [t=00:00:00.059508] GL renderer : [t=00:00:00.059516] GLSL version: [t=00:00:00.059526] GLEW version: spring headless stub GLEW version [t=00:00:00.059535] GPU memory : unknown [t=00:00:00.059544] SDL swap-int: 0 [t=00:00:00.059553] SDL driver : headless stub [t=00:00:00.059561] [t=00:00:00.059571] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.059580] GLSL shader support : 0 [t=00:00:00.059589] GL4 support : 0 [t=00:00:00.059598] FBO extension support : 0 [t=00:00:00.059607] NVX GPU mem-info support : 0 [t=00:00:00.059644] ATI GPU mem-info support : 0 [t=00:00:00.059654] NPOT-texture support : 1 (0) [t=00:00:00.059663] S3TC/DXT1 texture support : 0/0 [t=00:00:00.059672] texture query-LOD support : 1 (0) [t=00:00:00.059681] MSAA frame-buffer support : 0 (0) [t=00:00:00.059690] Z-buffer depth : 16 (-) [t=00:00:00.059699] primitive-restart support : 0 (0) [t=00:00:00.059708] clip-space control support: 0 (0) [t=00:00:00.059717] seamless cube-map support : 0 (0) [t=00:00:00.059726] frag-depth layout support : 0 (0) [t=00:00:00.059735] persistent maps support : 0 (0) [t=00:00:00.059744] explicit attribs location : 0 (0) [t=00:00:00.059753] multi draw indirect : 0 (-) [t=00:00:00.059762] array textures : 0 (-) [t=00:00:00.059771] [t=00:00:00.059780] max. FBO samples : -1 [t=00:00:00.059789] max. FS/program texture slots : 8/8 [t=00:00:00.059798] max. texture size : 2048 [t=00:00:00.059810] max. texture anisotropy level : 0.000000 [t=00:00:00.059819] max. vec4 varyings/attributes : 0/0 [t=00:00:00.059828] max. draw-buffers : 0 [t=00:00:00.059837] max. rec. indices/vertices : 0/0 [t=00:00:00.059846] max. uniform buffer-bindings : 0 [t=00:00:00.059855] max. uniform block-size : 0KB [t=00:00:00.059863] max. storage buffer-bindings : 0 [t=00:00:00.059872] max. storage block-size : 0MB [t=00:00:00.059881] [t=00:00:00.059890] enable AMD-hacks : 0 [t=00:00:00.059900] compress MIP-maps: 0 [t=00:00:00.060794] [GR::UpdateGLConfigs] [t=00:00:00.060820] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.060834] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.060844] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.060853] [GR::InitGLState] [t=00:00:00.060863] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.263090] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.281373] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.287666] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.288308] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.288335] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.288351] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.723503] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.728004] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.799628] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.801897] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.862940] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 140ms [t=00:00:00.863794] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.864463] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.874612] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f53cc010160 (SpringVFS) global=(nil) (null) [t=00:00:00.874645] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.880284] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.880448] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.880466] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.880475] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.880529] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1672 MB [t=00:00:00.914669][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.915761][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.915961][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1633673/replay.sdfz" for game data... [t=00:00:01.132587][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.140844][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.140969][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.145509][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.145539][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [t=00:00:01.146094][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.215599][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561390a52a50] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.217750][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.219873][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.220395][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561390a52a50] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.221533][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.231734][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.232111][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.243598][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [t=00:00:01.243995][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.250760][f=-000001] forceSingleThreaded, false [t=00:00:01.620038][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.620647][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.620750][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.620808][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.620861][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.620914][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.622084][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.622592][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.623074][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.625953][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.628254][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.631058][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.631086][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.631551][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.642490][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.644679][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.645709][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.646012][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.646924][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.646982][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.418387][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.420772][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.567708][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.652871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.722771][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1302ms [t=00:00:03.726279][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.059507][f=-000001] Loading UnitDefs_posts [t=00:00:04.209773][f=-000001] Loading FeatureDefs_posts [t=00:00:04.234048][f=-000001] Loading WeaponDefs_posts [t=00:00:04.253871][f=-000001] Loading ArmorDefs_posts [t=00:00:04.274632][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [t=00:00:04.327998][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 602ms [t=00:00:04.328048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.767697][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.774799][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.774820][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.775140][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.776039][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.778939][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.454735][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.595240][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.732838][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.736292][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.736317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.487629][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [t=00:00:06.487658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.584382][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:06.584429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.607261][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.421170][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.424290][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.424946][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.436440][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.063885][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.078411][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.078436][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.080005][f=-000001] InfoTexture: legacy [t=00:00:14.080025][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.083374][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.083031][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.096081][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.096123][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.098172][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.343929][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.343993][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.640546][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.742320][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.753420][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.753446][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.755328][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.522390][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.534233][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.535295][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.691880][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.693479][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.693502][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.708856][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.708896][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.708906][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.708915][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.708923][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.708932][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.708941][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757be3 [t=00:00:16.714412][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.714452][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.714463][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.714474][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.714484][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.714494][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.714504][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757bf3 [t=00:00:16.714515][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561396332690 has BLOCKSIZE 1 [t=00:00:16.717946][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.717966][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.717976][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.717986][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.717996][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.718006][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757949 [t=00:00:16.721484][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757949 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-12757949.zip" (exists=1) [t=00:00:16.722791][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.747899][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.747934][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.751556][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.751572][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.751583][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.751594][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.751604][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.751614][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757959 [t=00:00:16.848841][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757959 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-12757959.zip" (exists=1) [t=00:00:16.849444][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.852010][f=-000001] Path cache (20, 24) initialized. [t=00:00:16.852028][f=-000001] Path cache (20, 24) initialized. [t=00:00:16.852049][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (158ms, checksum b46ee80d)" [t=00:00:16.852234][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.852254][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.852265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.981069][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 43ms [t=00:00:16.981635][f=-000001] Synced LuaRules: starting loading [t=00:00:17.655857][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:19.071242][f=-000001] ###MAPSEED### [t=00:00:19.071275][f=-000001] 9603002 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.556456][f=-000001] Synced LuaRules: finished loading [t=00:00:19.583191][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.913150][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.210709][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.261161][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.331765][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 53ms [t=00:00:20.394556][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.400780][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.401251][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.401710][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.402111][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.534107][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.534386][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.541915][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.542909][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.542929][f=-000001] LuaSocket Support: enabled [t=00:00:20.564999][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.666215][f=-000001] localWidgets, nil, true, true [t=00:00:20.668221][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.668246][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.682132][f=-000001] USE_OLD_CHILI [t=00:00:21.187558][f=-000001] Loading last game win data [t=00:00:21.187591][f=-000001] Resetting win data [t=00:00:21.187645][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.187659][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.187671][f=-000001] Player and team counts match, continuing [t=00:00:21.187996][f=-000001] TrueDarkMasta was in last game but is now absent, resetting scores [t=00:00:21.348069][f=-000001] CAS: GLSL not supported. [t=00:00:21.354749][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.354773][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.416550][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.243041][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.206272][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.468985][f=-000001] forceSingleThreaded, false [t=00:00:24.008225][f=-000001] Loaded API widget: i18n [t=00:00:24.008949][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.009165][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.009377][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.010106][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.010452][f=-000001] Loaded API widget: Win Counter [t=00:00:24.207698][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.208183][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.208556][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.208827][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.209059][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.211903][f=-000001] Loaded API widget: Lups [t=00:00:24.488203][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.488766][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.489062][f=-000001] Loaded widget: Save/Load API [t=00:00:24.489359][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.489641][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.490430][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.495653][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.497471][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.497495][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.497571][f=-000001] Set maximum particles to: 0 [t=00:00:24.497941][f=-000001] Set UnitIconDist to 0 [t=00:00:24.598139][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.598632][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.600157][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.625490][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.625922][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.633813][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.634203][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.634669][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.634996][f=-000001] Mexspot Fetcher fetching [t=00:00:24.635284][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.635649][f=-000001] Team highlighting: Disabled [t=00:00:24.636041][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.636641][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.637216][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.637677][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.637894][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.638107][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.638351][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.638678][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.638955][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.639348][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.639697][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.639711][f=-000001] Using fallback unit outlines [t=00:00:24.639916][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.640311][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.648922][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.650514][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.650985][f=-000001] Loaded widget: Unit Icons [t=00:00:24.651368][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.651819][f=-000001] Loaded widget: Noises [t=00:00:24.701127][f=-000001] Loaded widget: HealthBars [t=00:00:24.701717][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.702017][f=-000001] Loaded widget: Guard Remove [t=00:00:24.705982][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.706567][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.706971][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.707001][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1633673/events.log [t=00:00:24.709684][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.710173][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.712068][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.712298][f=-000001] Loaded widget: Objectives [t=00:00:24.712715][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.713148][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.713542][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.713937][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.714445][f=-000001] Loaded widget: BuildETA [t=00:00:24.719040][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.719826][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.720184][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.723109][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.723545][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.724362][f=-000001] Loaded widget: Command Alpha [t=00:00:24.725272][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.725664][f=-000001] Loaded widget: Ghost Site [t=00:00:24.725884][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.729822][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.730073][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.731446][f=-000001] Loaded widget: Stereo3D [t=00:00:24.731932][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.732191][f=-000001] Loaded widget: SmoothCam [t=00:00:24.732620][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.733180][f=-000001] Loaded widget: Simple Settings [t=00:00:24.733777][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.734269][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.734775][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.735046][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.735312][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.735750][f=-000001] Loaded widget: Point Tracker [t=00:00:24.735980][f=-000001] Loaded widget: Orbit Command [t=00:00:24.736227][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.736616][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.737198][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.737686][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.738038][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.738501][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.738923][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.739229][f=-000001] Loaded widget: Keep Target [t=00:00:24.739458][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.740064][f=-000001] Loaded widget: In-game Guide [t=00:00:24.740569][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.741042][f=-000001] Loaded widget: Haven Handler [t=00:00:24.741711][f=-000001] Input grabbing is enabled! [t=00:00:24.741737][f=-000001] Input grabbing is enabled! [t=00:00:24.741855][f=-000001] Loaded widget: Grab Input [t=00:00:24.742260][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.742478][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.742931][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.750014][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.750526][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.750837][f=-000001] Loaded widget: Decloak Range [t=00:00:24.751290][f=-000001] Loaded widget: Darkening [t=00:00:24.761275][f=-000001] Loaded widget: Context Menu [t=00:00:24.762304][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.762818][f=-000001] Loaded widget: Ferry Points [t=00:00:24.789845][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.790691][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.791369][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.791662][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.792442][f=-000001] EndGame Graph disabled [t=00:00:24.811205][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.824467][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.825379][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.825625][f=-000001] Loaded widget: Easy Facing [t=00:00:24.826005][f=-000001] Loaded widget: CameraShake [t=00:00:24.826245][f=-000001] Loaded widget: Blast Radius [t=00:00:24.827002][f=-000001] Loaded widget: Autoquit [t=00:00:24.827436][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.827701][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.828253][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.828740][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.829132][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.829531][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.829939][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.831268][f=-000001] Loaded widget: Attack Warning [t=00:00:24.831679][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.832325][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.833574][f=-000001] Loaded widget: Auto Group [t=00:00:24.834574][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.835602][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.836226][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.837054][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.838233][f=-000001] Loaded widget: Select Com at start [t=00:00:24.845066][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.846351][f=-000001] Loaded widget: Transport AI [t=00:00:24.846801][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.847054][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.877133][f=-000001] Loaded widget: Unit Start State [t=00:00:24.877729][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.883746][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.885912][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.886844][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.887255][f=-000001] Loaded widget: Icon Sets [t=00:00:25.058587][f=-000001] Loaded widget: Attack AoE [t=00:00:25.061003][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.061386][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.061941][f=-000001] Loaded widget: Commands FX [t=00:00:25.080095][f=-000001] Loaded widget: UnitShapes [t=00:00:25.080865][f=-000001] : disabled for spectators [t=00:00:25.082297][f=-000001] Loaded widget: Stockpiler [t=00:00:25.083045][f=-000001] IsIsland, , false [t=00:00:25.084256][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.085083][f=-000001] Loaded widget: State Icons [t=00:00:25.085581][f=-000001] Loaded widget: Shield Guard [t=00:00:25.086157][f=-000001] Loaded widget: Selection Send [t=00:00:25.087645][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.088161][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.088904][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.089354][f=-000001] Loaded widget: AllyCursors [t=00:00:25.090094][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.090700][f=-000001] : disabled for spectators [t=00:00:25.091931][f=-000001] Loaded widget: Building Starter [t=00:00:25.092561][f=-000001] : disabled for spectators [t=00:00:25.093835][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.094393][f=-000001] Loaded widget: Units on Fire [t=00:00:25.094973][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.095264][f=-000001] Loaded widget: LupsManager [t=00:00:25.095900][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.096692][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.098404][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.098856][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.106683][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.118219][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.119141][f=-000001] Loaded widget: Chili Docking [t=00:00:25.119668][f=-000001] Loaded widget: HUD Presets [t=00:00:25.120577][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.123662][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.124205][f=-000001] Loaded widget: Image Preloader [t=00:00:25.124822][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:25.125129][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.130131][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.130749][f=-000001] Loaded widget: Custom Markers [t=00:00:25.132193][f=-000001] Loaded widget: Select Keys [t=00:00:25.133184][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.133692][f=-000001] Loaded widget: Start Boxes [t=00:00:25.133965][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:25.134268][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.135608][f=-000001] Loaded widget: Pause Screen [t=00:00:25.145421][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.145998][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.146717][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.147222][f=-000001] SetSunLighting [t=00:00:25.148162][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:25.148551][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:25.149069][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.153530][f=-000001] Loaded widget: Layout Handler [t=00:00:25.153976][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.154013][f=-000001] Loaded widget: GC Control [t=00:00:25.154258][f=-000001] Loaded widget: Font Cache [t=00:00:25.167369][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.171212][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.176630][f=-000001] Writing last game win data [t=00:00:25.182309][f=-000001] LuaUI v0.3 [t=00:00:25.451410][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.451946][f=-000001] [s11n] Loading s11n file... [t=00:00:25.455296][f=-000001] [s11n] Parsing model... [t=00:00:25.462976][f=-000001] [s11n] Populating game world... [t=00:00:25.860974][f=-000001] [s11n] s11n loading complete. [t=00:00:25.861435][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:26.493245][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.821619][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13841, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061947, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1903, 0.0000, 0.2434} [t=00:00:27.336900][f=-000001] Spectator mode. Widget removed. [t=00:00:27.353271][f=-000001] Spectator mode. Widget removed. [t=00:00:27.357601][f=-000001] Reclaim highlight: old engine version. [t=00:00:27.357723][f=-000001] Playback paused [t=00:00:27.364238][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.710186][f=-000001] Opening demofile demos/1633673/replay.sdfz [t=00:00:27.710223][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.710233][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:27.710638][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:27.711086][f=-000001] -> Connection established (given id 3) [t=00:00:27.711109][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:27.711145][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.711159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:27.711170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:27.711184][f=-000001] Speed set to 20.0 [server] [t=00:00:27.711194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5613acf406b0,0x5613a9818f70}][locale="C"]" [t=00:00:27.711206][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.725449][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.725486][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.144569][f=-000001] Beginning demo playback [t=00:00:35.157022][f=-000001] GameID: fb9967645ebdee396bd42743bfbf54e2 [t=00:00:35.189017][f=-000001] Connection attempt from 202 [t=00:00:35.189060][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:35.189152][f=-000001] [0] Event [undefined]: 202 changed status [t=00:00:35.189394][f=-000001] -> Connection established (given id 0) [t=00:00:35.189410][f=-000001] Connection attempt from miron11111111 [t=00:00:35.189422][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:35.189506][f=-000001] [0] Event [undefined]: miron11111111 changed status [t=00:00:35.189648][f=-000001] -> Connection established (given id 1) [t=00:00:35.284746][f=-000001] [Game::ClientReadNet][LOGMSG] sender="202" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:35.284787][f=-000001] [Game::ClientReadNet][LOGMSG] sender="202" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.309112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="miron11111111" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:35.309177][f=-000001] [Game::ClientReadNet][LOGMSG] sender="miron11111111" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.611509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="202" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.616556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="202" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:35.896701][f=-000001] [Game::ClientReadNet][LOGMSG] sender="202" string="[Game::Load][lua{Rules,Gaia}={0000017ff8d82380,0000017f8f4ff440}][locale="C"]" [t=00:00:35.945232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="miron11111111" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:35.953151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="miron11111111" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:36.024936][f=-000001] <202> Allies: I choose: Guardian! [t=00:00:36.321186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="miron11111111" string="[Game::Load][lua{Rules,Gaia}={000002ca137c6810,000002caad31c060}][locale="C"]" [t=00:00:36.629367][f=-000001] Player miron11111111 left the game: normal quit [t=00:00:36.629426][f=-000001] [0] Event [undefined]: miron11111111 quit [t=00:00:36.897029][f=-000001] <202> glhf [t=00:00:37.376832][f=-000001] [Game::ClientReadNet] added new player DezlMax with number 2 to team 0 [t=00:00:37.376966][f=-000001] > SPRINGIE:User DezlMax|vehheavyarty|0_0||False|||RU [t=00:00:40.260960][f=-000001] > Game will be force started in 60 seconds [t=00:00:41.296915][f=-000001] > Game will be force started in 40 seconds [t=00:00:42.324746][f=-000001] > Game will be force started in 20 seconds [t=00:00:43.588853][f=-000001] [0] Event [2071,90.7512207,804]: 0 finished unit Guardian Commander [t=00:00:43.600582][f=-000001] [0] Event [3060,80.0212097,5360]: 1 finished unit Strike Commander [t=00:00:43.629762][f=0000000] [0] 202, team: 0, elo:1500, userid: 564118 [t=00:00:43.629841][f=0000000] [0] miron11111111, team: 1, elo:1500, userid: 580334 [t=00:00:43.629872][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.638179][f=0000000] > Players miron11111111 did not choose a start position. Game will be aborted. [t=00:00:43.638213][f=0000000] > exiting game [t=00:00:43.642221][f=0000001] No clients connected, shutting down server [t=00:00:43.642247][f=0000001] Server shutdown [t=00:00:43.642749][f=0000001] Submitting stats [t=00:00:43.643291][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.645343][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.645398][f=0000001] Draw 9507.34ms 65.70% [t=00:00:43.645409][f=0000001] Lua::Callins::Synced 412.61ms 0.00% [t=00:00:43.645419][f=0000001] Lua::Callins::Unsynced 13689.38ms 88.20% [t=00:00:43.645430][f=0000001] Lua::CollectGarbage::Synced 63.00ms 0.00% [t=00:00:43.645449][f=0000001] Lua::CollectGarbage::Unsynced 708.78ms 1.00% [t=00:00:43.645459][f=0000001] Misc::Profiler::AddTime 24.16ms 0.10% [t=00:00:43.645937][f=0000001] [1] player nonplacement [t=00:00:43.647165][f=0000001] [1] autohost exit [t=00:00:43.648318][f=0000001] [1] all players disconnected [t=00:00:43.649271][f=0000001] Playback continued [t=00:00:44.616936][f=0000001] Playback paused [t=00:00:53.643765][f=0000001] Autoquit sending quit command. [t=00:00:53.652507][f=0000001] [QuitAction] user exited to system [t=00:00:53.654893][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.657261][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:53.658430][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.658452][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:53.658463][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:53.658474][f=0000001] [SpringApp::Kill][2] [t=00:00:53.660418][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:53.662468][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x5613a96b6e50 [t=00:00:53.662533][f=0000001] Start widgetHandler:Shutdown [t=00:00:53.673064][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:53.674335][f=0000001] Writing last game win data [t=00:00:53.688063][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:53.688100][f=0000001] Shutdown Widget - Save/Load API [t=00:00:53.688118][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:53.688135][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:53.688161][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:53.688184][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:53.694246][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:53.695415][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:53.695558][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:53.695575][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:53.695629][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:53.695644][f=0000001] Shutdown Widget - Unit Icons [t=00:00:53.695661][f=0000001] Shutdown Widget - Noises [t=00:00:53.695678][f=0000001] Shutdown Widget - HealthBars [t=00:00:53.696885][f=0000001] Shutdown Widget - Win Counter [t=00:00:53.696913][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:53.700062][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:53.700091][f=0000001] Shutdown Widget - BuildETA [t=00:00:53.700110][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:53.700126][f=0000001] Shutdown Widget - Stereo3D [t=00:00:53.700151][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:53.700173][f=0000001] Shutdown Widget - Point Tracker [t=00:00:53.700350][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:53.700395][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:53.700418][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:53.700445][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:53.700459][f=0000001] Shutdown Widget - Grab Input [t=00:00:53.700890][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:53.700935][f=0000001] Shutdown Widget - Darkening [t=00:00:53.700966][f=0000001] Shutdown Widget - Context Menu [t=00:00:53.700980][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:53.700997][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:53.701019][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:53.701037][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:53.701058][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:53.701188][f=0000001] Shutdown Widget - CameraShake [t=00:00:53.701206][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:53.701222][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:53.701237][f=0000001] Shutdown Widget - Attack AoE [t=00:00:53.701251][f=0000001] Shutdown Widget - UnitShapes [t=00:00:53.701955][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:53.701981][f=0000001] Shutdown Widget - Selection Send [t=00:00:53.701996][f=0000001] Shutdown Widget - LupsManager [t=00:00:53.702027][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:53.702042][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:53.702615][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:53.702645][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:53.702673][f=0000001] Shutdown Widget - Lups [t=00:00:53.702717][f=0000001] Shutdown Widget - Chili Framework [t=00:00:53.702733][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:53.702749][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:53.702841][f=0000001] Shutdown Widget - Custom Markers [t=00:00:53.702868][f=0000001] Shutdown Widget - Select Keys [t=00:00:53.702900][f=0000001] Shutdown Widget - Pause Screen [t=00:00:53.703799][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:53.703832][f=0000001] Shutdown Widget - Layout Handler [t=00:00:53.703849][f=0000001] End widgetHandler:Shutdown [t=00:00:54.190964][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5411601, 2294090, 683692, 64.5} allocedSize{int+, int-, ext}={539326390, 209450929, 737845978}, avgAllocTime{int+, int-, ext}={0.1582, 0.0548, 0.2388} [t=00:00:54.191939][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x5613a9818f70 [t=00:00:54.204128][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:54.204199][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:54.204233][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x5613acf406b0 [t=00:00:54.204277][f=0000001] Start gadgetHandler:Shutdown [t=00:00:54.204293][f=0000001] Shutdown - StartSetup [t=00:00:54.204307][f=0000001] Shutdown - UnitMorph [t=00:00:54.204360][f=0000001] Shutdown - Carrier Drones [t=00:00:54.204375][f=0000001] Shutdown - Missile Silo Controller [t=00:00:54.204392][f=0000001] Shutdown - Modular Comm Info [t=00:00:54.204404][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:54.204418][f=0000001] Shutdown - UnitCloakShield [t=00:00:54.204444][f=0000001] Shutdown - Starlight Handler [t=00:00:54.204459][f=0000001] End gadgetHandler:Shutdown [t=00:00:54.224176][f=0000001] Start gadgetHandler:Shutdown [t=00:00:54.224223][f=0000001] Shutdown - Save/Load [t=00:00:54.224249][f=0000001] Shutdown - Teleport Throw [t=00:00:54.224267][f=0000001] Shutdown - UnitMorph [t=00:00:54.224286][f=0000001] Shutdown - Modular Comm Info [t=00:00:54.224321][f=0000001] Shutdown - Retreat Command [t=00:00:54.224341][f=0000001] Shutdown - Shockwaves [t=00:00:54.224355][f=0000001] Shutdown - UnitCloakShield [t=00:00:54.224372][f=0000001] Shutdown - Lups Cloak FX [t=00:00:54.224387][f=0000001] Shutdown - Lups [t=00:00:54.224427][f=0000001] Shutdown - Lups Shield [t=00:00:54.224446][f=0000001] End gadgetHandler:Shutdown [t=00:00:54.249864][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={31, 0, 0, 100.0} allocedSize{int+, int-, ext}={1487, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:54.249952][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:54.250018][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:54.252521][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:54.282822][f=0000001] [Game::~CGame][1] [t=00:00:54.282870][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:54.282880][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:54.282905][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:54.282914][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:54.282925][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:54.282934][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:54.283112][f=0000001] [Game::KillMisc][1] [t=00:00:54.287120][f=0000001] [Game::KillMisc][2] [t=00:00:54.289451][f=0000001] [Game::KillMisc][3] [t=00:00:54.292501][f=0000001] [Game::KillRendering][1] [t=00:00:54.380338][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:54.384133][f=0000001] [S3OParser::Kill] allocated 5478 pieces [t=00:00:54.384918][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:54.408245][f=0000001] [Game::KillInterface][1] [t=00:00:54.412719][f=0000001] [Game::KillInterface][2] [t=00:00:54.423154][f=0000001] [Game::KillSimulation][1] [t=00:00:54.423206][f=0000001] [Game::KillSimulation][2] [t=00:00:57.630241][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/748706 [t=00:00:57.630277][f=0000001] [Game::KillSimulation][3] [t=00:00:57.632515][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.632546][f=0000001] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.632581][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.632601][f=0000001] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.647639][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:57.655487][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:57.863967][f=0000001] [Game::KillSimulation][4] [t=00:01:02.048584][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:02.051400][f=0000001] [Game::~CGame][2] [t=00:01:02.051510][f=0000001] [Game::~CGame][3] [t=00:01:02.079653][f=0000001] [SpringApp::Kill][3] [t=00:01:02.079712][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1848 bytes sent 14494 bytes recv'd [t=00:01:02.087569][f=0000001] Kill: client disconnecting... [t=00:01:04.096532][f=0000001] CloseConnection: client connection closed [t=00:01:04.102666][f=0000001] [SpringApp::Kill][4] font=0x561390985600 [t=00:01:04.166358][f=0000001] [SpringApp::Kill][5] [t=00:01:04.234813][f=0000001] [SpringApp::Kill][6] [t=00:01:04.235218] [SpringApp::Kill][7] [t=00:01:04.236750] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.236772] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.236822] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:04.237436] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.237450] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:04.237459] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.237467] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:04.237476] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:01:04.237484] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:04.237493] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.237504] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.237521] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.237531] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.248797] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:04.248827] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:04.248836] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:04.248844] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:04.255806] [VFS] [SpringVFS::DeleteArchives] [t=00:01:04.255828] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:04.255838] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x561390a7a2f0) [t=00:01:04.269879] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3510ms [t=00:01:04.269927] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=151ms [t=00:01:04.269939] file="objects3d/starlight_dead.dae" indx=5653 inflSize=876kb readTime=56ms [t=00:01:04.270141] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=43ms [t=00:01:04.270156] file="objects3d/shipcarrier_dead.dae" indx=5605 inflSize=1329kb readTime=38ms [t=00:01:04.270166] file="objects3d/shipcarrier.dae" indx=5603 inflSize=1789kb readTime=33ms [t=00:01:04.270175] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=28ms [t=00:01:04.270279] file="unittextures/factoryveh1_invert.png" indx=7394 inflSize=1130kb readTime=27ms [t=00:01:04.270294] file="objects3d/funnelweb.dae" indx=5358 inflSize=1500kb readTime=26ms [t=00:01:04.270305] file="objects3d/screamer_dead.s3o" indx=5585 inflSize=78kb readTime=26ms [t=00:01:04.270315] file="objects3d/benzcom2_wreck.s3o" indx=5117 inflSize=209kb readTime=25ms [t=00:01:04.281259] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 169879780 bytes cached in 3484 files [t=00:01:04.474991] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:01:04.475365] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x56139097f350) [t=00:01:04.476433] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:04.476451] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5613909569f0) [t=00:01:04.477122] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:04.477403] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x561390979a20) [t=00:01:04.477432] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f53cc01f080) [t=00:01:04.478085] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:04.479324] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:04.479340] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:04.479618] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:04.479630] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:04.479639] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:04.479647] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:04.480669] [SpringApp::Kill][8] [t=00:01:04.480689] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:04.480699] [WatchDog::Uninstall][1] hangDetectorThread=0x56134a754a50 (joinable=1) [t=00:01:04.480709] [WatchDog::Uninstall][2] [t=00:01:05.165128] [WatchDog::Uninstall][3] [t=00:01:05.165177] [SpringApp::Kill][9]