[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.016524] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.016572] Using writeable configuration source: "/tmp/tmp.q1SngzXPZb/springsettings.1633207.cfg" [t=00:00:00.031186] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.031255] ============== ============== [t=00:00:00.031268] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.031278] [t=00:00:00.031289] Enable or disable log sections using the LogSections configuration key [t=00:00:00.031298] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.031323] Use "none" to disable the default log sections. [t=00:00:00.031333] ============== ============== [t=00:00:00.031343] ============== ============== [t=00:00:00.031411] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.031423] MouseDragCircleCommandThreshold = 25 [t=00:00:00.031434] ROAM = 2 [t=00:00:00.031445] RotateLogFiles = 1 [t=00:00:00.031456] TeamHighlight = 0 [t=00:00:00.031467] ============== ============== [t=00:00:00.031477] ============== ============== [t=00:00:00.031487] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.031498] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.031508] Compiler Version: gcc-11.1.0 [t=00:00:00.031531] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.031716] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.031729] Binary Word Size: 64-bit (native) [t=00:00:00.031739] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.031750] Physical CPU Cores: 1 [t=00:00:00.031760] Logical CPU Cores: 1 [t=00:00:00.031769] ============== ============== [t=00:00:00.031834] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.031844] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.031855] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.031864] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.031874] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.133217] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.133248] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.133272] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.133317] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.133342] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.133352] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.133387] [GR::LogVersionInfo] [t=00:00:00.133396] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.133405] GL version : [t=00:00:00.133414] GL vendor : [t=00:00:00.133423] GL renderer : [t=00:00:00.133432] GLSL version: [t=00:00:00.133441] GLEW version: spring headless stub GLEW version [t=00:00:00.133450] GPU memory : unknown [t=00:00:00.133459] SDL swap-int: 0 [t=00:00:00.133468] SDL driver : headless stub [t=00:00:00.133477] [t=00:00:00.133486] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.133495] GLSL shader support : 0 [t=00:00:00.133504] GL4 support : 0 [t=00:00:00.133513] FBO extension support : 0 [t=00:00:00.133522] NVX GPU mem-info support : 0 [t=00:00:00.133553] ATI GPU mem-info support : 0 [t=00:00:00.133562] NPOT-texture support : 1 (0) [t=00:00:00.133572] S3TC/DXT1 texture support : 0/0 [t=00:00:00.133581] texture query-LOD support : 1 (0) [t=00:00:00.133590] MSAA frame-buffer support : 0 (0) [t=00:00:00.133599] Z-buffer depth : 16 (-) [t=00:00:00.133608] primitive-restart support : 0 (0) [t=00:00:00.133617] clip-space control support: 0 (0) [t=00:00:00.133625] seamless cube-map support : 0 (0) [t=00:00:00.133634] frag-depth layout support : 0 (0) [t=00:00:00.133643] persistent maps support : 0 (0) [t=00:00:00.133652] explicit attribs location : 0 (0) [t=00:00:00.133661] multi draw indirect : 0 (-) [t=00:00:00.133669] array textures : 0 (-) [t=00:00:00.133678] [t=00:00:00.133687] max. FBO samples : -1 [t=00:00:00.133696] max. FS/program texture slots : 8/8 [t=00:00:00.133705] max. texture size : 2048 [t=00:00:00.133717] max. texture anisotropy level : 0.000000 [t=00:00:00.133726] max. vec4 varyings/attributes : 0/0 [t=00:00:00.133735] max. draw-buffers : 0 [t=00:00:00.133743] max. rec. indices/vertices : 0/0 [t=00:00:00.133752] max. uniform buffer-bindings : 0 [t=00:00:00.133761] max. uniform block-size : 0KB [t=00:00:00.133770] max. storage buffer-bindings : 0 [t=00:00:00.133779] max. storage block-size : 0MB [t=00:00:00.133788] [t=00:00:00.133797] enable AMD-hacks : 0 [t=00:00:00.133806] compress MIP-maps: 0 [t=00:00:00.135256] [GR::UpdateGLConfigs] [t=00:00:00.135301] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.135315] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.135325] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.135334] [GR::InitGLState] [t=00:00:00.135344] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.929812] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.970157] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.977750] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.978392] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.978419] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.978436] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.480834] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.489791] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.654391] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.654726] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.691247] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 211ms [t=00:00:01.691893] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.692515] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.704534] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2130010160 (SpringVFS) global=(nil) (null) [t=00:00:01.704564] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.710536] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.710750] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.710782] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.710795] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.711245] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1653 MB [t=00:00:01.750023][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.751022][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.751439][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1633207/replay.sdfz" for game data... [t=00:00:02.108923][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:02.117959][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:02.120503][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.125918][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:02.125950][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 374ms [t=00:00:02.126698][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:02.185447][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5570d6a15dc0] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:02.188033][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:02.192929][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.193546][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5570d6a15dc0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:02.194671][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:02.204933][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.205452][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.217639][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 90ms [t=00:00:02.221835][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.236231][f=-000001] forceSingleThreaded, false [t=00:00:02.832875][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.833605][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.833728][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.833782][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.833831][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.833882][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.835383][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.835914][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.836403][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.841140][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.843909][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.848537][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.848569][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.849054][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.875825][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.897694][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.899484][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.899797][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.900910][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.900977][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.699816][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.704933][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.849477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.875626][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.156536][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 454ms [t=00:00:04.156862][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.705854][f=-000001] Loading UnitDefs_posts [t=00:00:04.931434][f=-000001] Loading FeatureDefs_posts [t=00:00:04.963787][f=-000001] Loading WeaponDefs_posts [t=00:00:04.990267][f=-000001] Loading ArmorDefs_posts [t=00:00:05.018956][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 844ms [t=00:00:05.082501][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 925ms [t=00:00:05.082537][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.735185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.745884][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:05.745913][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.746679][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.749120][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.753845][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.867979][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.053972][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:07.346607][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:07.364013][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:07.364052][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:08.774232][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1410ms [t=00:00:08.774265][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:08.912598][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [t=00:00:08.912637][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:08.940290][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:11.632427][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:11.637267][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:11.638025][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:11.654817][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:19.364720][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:19.380015][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:19.380041][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:19.382088][f=-000001] InfoTexture: legacy [t=00:00:19.382110][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:19.384903][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:19.586073][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:19.588414][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:19.588443][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:19.589861][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:19.862325][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:19.866940][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:20.134911][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:20.179183][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:20.223181][f=-000001] Loaded DecalsDrawer: off [t=00:00:20.223231][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:20.243157][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:21.208294][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:21.223760][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:21.225195][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:21.432484][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 17ms [t=00:00:21.434926][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:21.435012][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:21.457268][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:21.457482][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.457498][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:21.457509][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:21.457521][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:21.457547][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:21.457559][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4595f [t=00:00:21.471042][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:21.471345][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.471365][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:21.471377][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:21.471388][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:21.471399][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:21.471411][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4596f [t=00:00:21.471436][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5570dbe2e9f0 has BLOCKSIZE 1 [t=00:00:21.479209][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:21.479234][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.479246][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:21.479257][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:21.479268][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:21.479280][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456c5 [t=00:00:21.484898][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456c5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-31a456c5.zip" (exists=1) [t=00:00:21.487422][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:21.493684][f=-000001] Path cache (40, 40) initialized. [t=00:00:21.493710][f=-000001] Path cache (40, 40) initialized. [t=00:00:21.497830][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:21.497869][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.497881][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:21.497893][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:21.497904][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:21.497915][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456d5 [t=00:00:21.584597][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456d5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-31a456d5.zip" (exists=1) [t=00:00:21.585276][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:21.586677][f=-000001] Path cache (20, 20) initialized. [t=00:00:21.586695][f=-000001] Path cache (20, 20) initialized. [t=00:00:21.586709][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (150ms, checksum 06bcb304)" [t=00:00:21.587228][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:21.587523][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:21.587535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:21.813598][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms [t=00:00:21.813970][f=-000001] Synced LuaRules: starting loading [t=00:00:22.587698][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:24.428631][f=-000001] Map Terrain Generation [t=00:00:24.428894][f=-000001] Random Seed, 9678641 [t=00:00:24.429138][f=-000001] Wave generation complete [t=00:00:24.429169][f=-000001] Draw points, 9, factor, 0.92663318 [t=00:00:24.502157][f=-000001] Voronoi generation complete [t=00:00:24.503252][f=-000001] std, 167.805634, bucketWidth, 97.4668579 [t=00:00:24.507636][f=-000001] Terrain structure complete [t=00:00:39.478176][f=-000001] Edge processing complete [t=00:00:39.478704][f=-000001] ApplyLineDistanceFunc [t=00:00:40.570193][f=-000001] Tier propagation complete [t=00:00:48.675392][f=-000001] Height application complete [t=00:00:55.761463][f=-000001] Smoothing complete [t=00:00:56.207151][f=-000001] Map terrain complete [t=00:00:56.447462][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:56.488993][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:56.489042][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:57.078519][f=-000001] Synced LuaRules: finished loading [t=00:00:57.109846][f=-000001] Unsynced LuaRules: starting loading [t=00:00:57.413911][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:57.769671][f=-000001] Unsynced LuaRules: finished loading [t=00:00:57.859138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:57.861535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:57.862126][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:57.862143][f=-000001] LuaSocket Support: enabled [t=00:00:57.881270][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:57.973702][f=-000001] localWidgets, nil, true, true [t=00:00:57.976260][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:57.976285][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:57.991660][f=-000001] USE_OLD_CHILI [t=00:00:58.358075][f=-000001] Loading last game win data [t=00:00:58.358125][f=-000001] Resetting win data [t=00:00:58.358179][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:58.358192][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:58.358204][f=-000001] Player and team counts match, continuing [t=00:00:58.358219][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:58.358235][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:58.358247][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:58.469973][f=-000001] CAS: GLSL not supported. [t=00:00:58.474897][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:58.474920][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:58.522547][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:59.170365][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:59.718617][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:59.861376][f=-000001] forceSingleThreaded, false [t=00:01:00.264885][f=-000001] Loaded API widget: i18n [t=00:01:00.265325][f=-000001] Loaded API widget: Shared Functions [t=00:01:00.265529][f=-000001] Loaded API widget: Hacky version fix [t=00:01:00.265726][f=-000001] Loaded API widget: Cluster Detection [t=00:01:00.266123][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:01:00.266528][f=-000001] Loaded API widget: Win Counter [t=00:01:00.436899][f=-000001] Loaded API widget: Modular Comm Info [t=00:01:00.437351][f=-000001] Loaded API widget: Draw Mouse Build [t=00:01:00.437705][f=-000001] Loaded API widget: Lobby Battle Status [t=00:01:00.437948][f=-000001] Loaded API widget: CommandInsert [t=00:01:00.438190][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:01:00.439559][f=-000001] Loaded API widget: Lups [t=00:01:00.717752][f=-000001] Loaded API widget: Chili Framework [t=00:01:00.718245][f=-000001] Loaded widget: Selection Hierarchy [t=00:01:00.718603][f=-000001] Loaded widget: Save/Load API [t=00:01:00.718958][f=-000001] Loaded widget: Chili Highlight [t=00:01:00.719347][f=-000001] Loaded widget: Draw After Chili [t=00:01:00.719761][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:01:00.722639][f=-000001] Hardware mouse-cursor is disabled! [t=00:01:00.723757][f=-000001] Loaded DecalsDrawer: off [t=00:01:00.723776][f=-000001] Ground-decal rendering is disabled! [t=00:01:00.723842][f=-000001] Set maximum particles to: 0 [t=00:01:00.724579][f=-000001] Set UnitIconDist to 0 [t=00:01:00.828392][f=-000001] Loaded widget: EPIC Menu [t=00:01:00.829274][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:01:00.830606][f=-000001] Loaded widget: Chili Widget Selector [t=00:01:00.857866][f=-000001] Loaded widget: Chili Minimap [t=00:01:00.858360][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:01:00.860882][f=-000001] Loaded widget: Depth of Field Shader [t=00:01:00.861282][f=-000001] Deferred Rendering requires shader support! [t=00:01:00.861741][f=-000001] Loaded widget: Deferred rendering [t=00:01:00.862082][f=-000001] Mexspot Fetcher fetching [t=00:01:00.862283][f=-000001] Loaded widget: Mexspot Fetcher [t=00:01:00.862661][f=-000001] Team highlighting: Disabled [t=00:01:00.863077][f=-000001] Loaded widget: Teamhighlight option [t=00:01:00.863688][f=-000001] Loaded widget: Local Team Colors [t=00:01:00.864188][f=-000001] Loaded widget: Display Keys 2 [t=00:01:00.864649][f=-000001] Loaded widget: Save Game Menu [t=00:01:00.864880][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:01:00.865108][f=-000001] Loaded widget: One click weapon handler [t=00:01:00.865369][f=-000001] Loaded widget: Area-reclaim trees [t=00:01:00.865729][f=-000001] highlightUnitShader no GL4 support [t=00:01:00.866060][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:01:00.866519][f=-000001] Loaded widget: Unit Target Command Helper [t=00:01:00.866880][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:01:00.866892][f=-000001] Using fallback unit outlines [t=00:01:00.867105][f=-000001] Loaded widget: Outline Shader GL4 [t=00:01:00.867461][f=-000001] Loaded widget: Selection Modkeys [t=00:01:00.876147][f=-000001] Loaded widget: Chili Global Commands [t=00:01:00.877649][f=-000001] Loaded widget: Outline No Shader [t=00:01:00.878584][f=-000001] Loaded widget: Unit Icons [t=00:01:00.878987][f=-000001] Loaded widget: Terraform Icon Draw [t=00:01:00.879496][f=-000001] Loaded widget: Noises [t=00:01:00.930982][f=-000001] Loaded widget: HealthBars [t=00:01:00.931568][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:01:00.931886][f=-000001] Loaded widget: Guard Remove [t=00:01:00.935681][f=-000001] Loaded widget: Chili Vote Display [t=00:01:00.936204][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:01:00.936622][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:01:00.936650][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1633207/events.log [t=00:01:00.941358][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:01:00.941839][f=-000001] Loaded widget: EndGame APM stats [t=00:01:00.943888][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:01:00.944144][f=-000001] Loaded widget: Objectives [t=00:01:00.944579][f=-000001] Loaded widget: EndGame Stats [t=00:01:00.945076][f=-000001] Loaded widget: Factory Plate Placer [t=00:01:00.945528][f=-000001] Loaded widget: Double-Click attack-move [t=00:01:00.945996][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:01:00.946577][f=-000001] Loaded widget: BuildETA [t=00:01:00.951032][f=-000001] Loaded widget: Initial Queue ZK [t=00:01:00.951962][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:01:00.952356][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:01:00.953303][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:01:00.953806][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:01:00.954258][f=-000001] Loaded widget: Command Alpha [t=00:01:00.955197][f=-000001] Loaded widget: Camera Save Position [t=00:01:00.955638][f=-000001] Loaded widget: Ghost Site [t=00:01:00.955903][f=-000001] Loaded widget: Transport Load Double Tap [t=00:01:00.958875][f=-000001] Loaded widget: Set Springsettings and Config [t=00:01:00.959395][f=-000001] Loaded widget: Stop Self-D [t=00:01:00.960156][f=-000001] Loaded widget: Stereo3D [t=00:01:00.960719][f=-000001] Loaded widget: Spectate Selected Team [t=00:01:00.961020][f=-000001] Loaded widget: SmoothCam [t=00:01:00.961495][f=-000001] Loaded widget: Smart Bombers [t=00:01:00.962101][f=-000001] Loaded widget: Simple Settings [t=00:01:00.962705][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:01:00.963224][f=-000001] Loaded widget: Show selected unit range [t=00:01:00.963717][f=-000001] Loaded widget: Show All Commands v2 [t=00:01:00.963984][f=-000001] Loaded widget: ReclaimInfo [t=00:01:00.964240][f=-000001] Loaded widget: Raw Move Issue [t=00:01:00.964682][f=-000001] Loaded widget: Point Tracker [t=00:01:00.964945][f=-000001] Loaded widget: Orbit Command [t=00:01:00.965203][f=-000001] Loaded widget: Morph Finished notification [t=00:01:00.965489][f=-000001] Loaded widget: Mission Results Handler [t=00:01:00.966044][f=-000001] Loaded widget: Missile Silo Range [t=00:01:00.966497][f=-000001] Loaded widget: Missile Silo Commands [t=00:01:00.966831][f=-000001] Loaded widget: Misc default command replacements [t=00:01:00.967349][f=-000001] Loaded widget: MinimapEvents [t=00:01:00.967794][f=-000001] Loaded widget: Local Widgets Config [t=00:01:00.968163][f=-000001] Loaded widget: Keep Target [t=00:01:00.968430][f=-000001] Loaded widget: In-game Ignore [t=00:01:00.969007][f=-000001] Loaded widget: In-game Guide [t=00:01:00.969466][f=-000001] Loaded widget: Highlight Geos [t=00:01:00.969978][f=-000001] Loaded widget: Haven Handler [t=00:01:00.970421][f=-000001] Input grabbing is enabled! [t=00:01:00.970789][f=-000001] Input grabbing is enabled! [t=00:01:00.970917][f=-000001] Loaded widget: Grab Input [t=00:01:00.971861][f=-000001] Loaded widget: Game Analytics Handler [t=00:01:00.972156][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:01:00.972724][f=-000001] Loaded widget: Economic Victory Announcer [t=00:01:00.979807][f=-000001] Loaded widget: Defense Range Zero-K [t=00:01:00.980589][f=-000001] Loaded widget: Decoration Handler [t=00:01:00.980951][f=-000001] Loaded widget: Decloak Range [t=00:01:00.981703][f=-000001] Loaded widget: Darkening [t=00:01:00.991246][f=-000001] Loaded widget: Context Menu [t=00:01:00.992088][f=-000001] Loaded widget: Chili Spectator Panels [t=00:01:00.992605][f=-000001] Loaded widget: Ferry Points [t=00:01:01.014874][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:01:01.015292][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:01:01.015768][f=-000001] Loaded widget: Chili Nuke Warning [t=00:01:01.016058][f=-000001] Loaded widget: Chili Inactivity Win [t=00:01:01.016548][f=-000001] EndGame Graph disabled [t=00:01:01.035405][f=-000001] Loaded widget: Chili EndGame Window [t=00:01:01.048907][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:01:01.049317][f=-000001] Loaded widget: Easy Facing [t=00:01:01.050078][f=-000001] Loaded widget: Cheat Sheet [t=00:01:01.050585][f=-000001] Loaded widget: CameraShake [t=00:01:01.050886][f=-000001] Loaded widget: Blast Radius [t=00:01:01.051362][f=-000001] Loaded widget: Autoquit [t=00:01:01.052271][f=-000001] Loaded widget: State Reverse and Latency [t=00:01:01.052615][f=-000001] Loaded widget: Area Attack Tweak [t=00:01:01.053219][f=-000001] Loaded widget: Music Player v2 [t=00:01:01.053709][f=-000001] Loaded widget: Antinuke Coverage [t=00:01:01.054443][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:01:01.054910][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:01:01.055641][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:01:01.056966][f=-000001] Loaded widget: Attack Warning [t=00:01:01.057376][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:01:01.057994][f=-000001] Loaded widget: Auto First Build Facing [t=00:01:01.060068][f=-000001] Loaded widget: Auto Group [t=00:01:01.061335][f=-000001] Loaded widget: Chili AI Set Start [t=00:01:01.062337][f=-000001] Loaded widget: NoDuplicateOrders [t=00:01:01.062725][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:01:01.063615][f=-000001] Loaded widget: Projectile Lights [t=00:01:01.064654][f=-000001] Loaded widget: Select Com at start [t=00:01:01.070964][f=-000001] Loaded widget: Startup Info and Selector [t=00:01:01.072273][f=-000001] Loaded widget: Transport AI [t=00:01:01.072563][f=-000001] Loaded widget: Nubtron 2.0 [t=00:01:01.072835][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:01:01.103093][f=-000001] Loaded widget: Unit Start State [t=00:01:01.103597][f=-000001] Loaded widget: Smooth Scroll [t=00:01:01.105610][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:01:01.112010][f=-000001] Loaded widget: Replay control buttons [t=00:01:01.113323][f=-000001] Loaded widget: Persistent Build Spacing [t=00:01:01.113680][f=-000001] Loaded widget: Icon Sets [t=00:01:01.295717][f=-000001] Loaded widget: Attack AoE [t=00:01:01.297550][f=-000001] Loaded widget: PlanetWars Info [t=00:01:01.315767][f=-000001] Loaded widget: UnitShapes [t=00:01:01.316233][f=-000001] Loaded widget: MessageBoxes ZK [t=00:01:01.317148][f=-000001] Loaded widget: Commands FX [t=00:01:01.317572][f=-000001] : disabled for spectators [t=00:01:01.318729][f=-000001] Loaded widget: Stockpiler [t=00:01:01.319701][f=-000001] Loaded widget: Map Edge Extension [t=00:01:01.320364][f=-000001] Loaded widget: State Icons [t=00:01:01.321160][f=-000001] Loaded widget: Shield Guard [t=00:01:01.321929][f=-000001] Loaded widget: Selection Send [t=00:01:01.322380][f=-000001] Loaded widget: Lua Metal Decals [t=00:01:01.325110][f=-000001] Loaded widget: Rank Icons 2 [t=00:01:01.326607][f=-000001] Loaded widget: Gadget Icons [t=00:01:01.326916][f=-000001] Loaded widget: AllyCursors [t=00:01:01.327380][f=-000001] Loaded widget: Disable Bad Widgets [t=00:01:01.327827][f=-000001] : disabled for spectators [t=00:01:01.328919][f=-000001] Loaded widget: Building Starter [t=00:01:01.329716][f=-000001] : disabled for spectators [t=00:01:01.330570][f=-000001] Loaded widget: Cloaker Guard [t=00:01:01.331398][f=-000001] Loaded widget: Units on Fire [t=00:01:01.332031][f=-000001] Loaded widget: Smoke Signals [t=00:01:01.332351][f=-000001] Loaded widget: LupsManager [t=00:01:01.333166][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:01:01.333889][f=-000001] Loaded widget: Newton Firezone [t=00:01:01.335754][f=-000001] Loaded widget: Receive Units Indicator [t=00:01:01.336156][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:01:01.344080][f=-000001] Loaded widget: Chili Crude Player List [t=00:01:01.358623][f=-000001] Loaded widget: Chili Pro Console [t=00:01:01.359543][f=-000001] Loaded widget: Chili Docking [t=00:01:01.360057][f=-000001] Loaded widget: HUD Presets [t=00:01:01.360833][f=-000001] Loaded widget: Persistent Build Height [t=00:01:01.363799][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:01:01.364270][f=-000001] Loaded widget: Image Preloader [t=00:01:01.364812][f=-000001] Mex Placement Initialised with 30 spots. [t=00:01:01.365076][f=-000001] Loaded widget: Mex Placement Handler [t=00:01:01.369748][f=-000001] Loaded widget: Chili Core Selector [t=00:01:01.370285][f=-000001] Loaded widget: Custom Markers [t=00:01:01.371778][f=-000001] Loaded widget: Select Keys [t=00:01:01.372668][f=-000001] Loaded widget: Default Group Recall Fix [t=00:01:01.373209][f=-000001] Loaded widget: Start Boxes [t=00:01:01.373518][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:01:01.373820][f=-000001] Loaded widget: Restricted Zones [t=00:01:01.374501][f=-000001] Loaded widget: Pause Screen [t=00:01:01.383236][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:01:01.383681][f=-000001] Loaded widget: Jumpjet GUI [t=00:01:01.384472][f=-000001] Loaded widget: CustomFormations2 [t=00:01:01.384982][f=-000001] SetSunLighting [t=00:01:01.385825][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:01:01.386147][f=-000001] Loaded widget: UnitResurrected callin [t=00:01:01.386691][f=-000001] Loaded widget: Text To Speech Control [t=00:01:01.391444][f=-000001] Loaded widget: Layout Handler [t=00:01:01.391921][f=-000001] Lua garbage collection rate: 30/s [t=00:01:01.391970][f=-000001] Loaded widget: GC Control [t=00:01:01.392291][f=-000001] Loaded widget: Font Cache [t=00:01:01.406315][f=-000001] Loaded widget: Chili Integral Menu [t=00:01:01.409480][f=-000001] Loaded widget: Color Blindness Correction [t=00:01:01.414097][f=-000001] Writing last game win data [t=00:01:01.419387][f=-000001] LuaUI v0.3 [t=00:01:01.652926][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:03.607338][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:03.951663][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13837, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061820, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2404, 0.0000, 0.3617} [t=00:01:04.574136][f=-000001] Spectator mode. Widget removed. [t=00:01:04.587206][f=-000001] Spectator mode. Widget removed. [t=00:01:04.589916][f=-000001] Reclaim highlight: old engine version. [t=00:01:04.589989][f=-000001] Playback paused [t=00:01:04.590060][f=-000001] IsIsland, , false [t=00:01:04.595045][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:04.630572][f=-000001] Mex Placement Initialised with 30 spots. [t=00:01:04.717257][f=-000001] Opening demofile demos/1633207/replay.sdfz [t=00:01:04.717672][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:01:04.717690][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:01:04.717732][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:01:04.717748][f=-000001] -> Connection established (given id 2) [t=00:01:04.718047][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:04.718065][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:04.718078][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:04.718089][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:04.718116][f=-000001] Speed set to 20.0 [server] [t=00:01:04.718129][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5570f1b7b4b0,(nil)}][locale="C"]" [t=00:01:04.718141][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:01:04.731227][f=-000001] Switching to Overhead (TA) style camera [t=00:01:04.731259][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:08.031421][f=-000001] Beginning demo playback [t=00:01:08.047284][f=-000001] GameID: 538f666484e1a9773f462ab9f1aa208c [t=00:01:08.071531][f=-000001] Connection attempt from KingLunchBox [t=00:01:08.071564][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:01:08.071635][f=-000001] [0] Event [undefined]: KingLunchBox changed status [t=00:01:08.071826][f=-000001] -> Connection established (given id 0) [t=00:01:08.079578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d24f5afcdc59255623a14beebc215a707178bd99ac467614c010abddb22ab103effb25a2b53cc6048a72dd0c3f69cd9a774250b4f32dda223d54bc86bfebf38d" [t=00:01:08.079629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:08.113225][f=-000001] Connection attempt from TrueDarkMasta [t=00:01:08.113254][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:01:08.113362][f=-000001] [0] Event [undefined]: TrueDarkMasta changed status [t=00:01:08.113559][f=-000001] -> Connection established (given id 1) [t=00:01:08.127381][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d24f5afcdc59255623a14beebc215a707178bd99ac467614c010abddb22ab103effb25a2b53cc6048a72dd0c3f69cd9a774250b4f32dda223d54bc86bfebf38d" [t=00:01:08.127416][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:08.311256][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:08.311292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:08.503641][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:08.503677][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:08.859460][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={0000022c7369b010,0000000000000000}][locale="C"]" [t=00:01:09.395456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[Game::Load][lua{Rules,Gaia}={0000027e1240a780,0000000000000000}][locale="C"]" [t=00:01:09.625886][f=-000001] Allies: I choose: Hobart! [t=00:01:11.263247][f=-000001] glhf [t=00:01:12.322805][f=-000001] no man i dont know how to kill your defence it is too hard for mef [t=00:01:12.507801][f=-000001] Allies: I choose: Recon! [t=00:01:12.994865][f=-000001] [0] Event [4522,99.9592896,4535]: 0 finished unit Engineer Commander [t=00:01:13.005450][f=-000001] [0] Event [529,97.8022461,401]: 1 finished unit Recon Commander [t=00:01:13.018611][f=0000000] [0] KingLunchBox, team: 0, elo:2285, userid: 444333 [t=00:01:13.018662][f=0000000] [0] TrueDarkMasta, team: 1, elo:2050, userid: 581241 [t=00:01:13.018695][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:13.026019][f=0000000] Playback continued [t=00:01:13.037441][f=0000007] [7] Event [4536,104.72348,4408]: 0 finished unit Amphbot Factory [t=00:01:13.097951][f=0000053] [53] Event [undefined]: TrueDarkMasta resigned [t=00:01:13.098289][f=0000053] game_message: TrueDarkMasta has been destroyed! [t=00:01:13.098408][f=0000053] game_message: KingLunchBox wins! [t=00:01:13.098838][f=0000053] Submitting stats [t=00:01:13.099330][f=0000053] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:13.100883][f=0000053] Part| Total Time|Time of the last 0.5s [t=00:01:13.100906][f=0000053] Draw 4837.77ms 62.80% [t=00:01:13.100918][f=0000053] Lua::Callins::Synced 2.90ms 0.00% [t=00:01:13.100936][f=0000053] Lua::Callins::Unsynced 7905.10ms 87.90% [t=00:01:13.100949][f=0000053] Lua::CollectGarbage::Synced 124.21ms 0.80% [t=00:01:13.100960][f=0000053] Lua::CollectGarbage::Unsynced 411.99ms 3.00% [t=00:01:13.100972][f=0000053] Misc::Profiler::AddTime 15.32ms 0.10% [t=00:01:13.101538][f=0000054] [54] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:13.101606][f=0000054] [54] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:13.101681][f=0000054] [54] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:13.101753][f=0000054] [54] Game End Stats Values: 2,1275,1975,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,4,4,4,1275,1275,1275,1275,3,3,3,3,0,0,0,0,0,0,0,0,0,700,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:13.178538][f=0000113] [113] Received game_message: TrueDarkMasta has been destroyed! [t=00:01:13.179776][f=0000113] [113] Received game_message: KingLunchBox wins! [t=00:01:13.290799][f=0000175] Spectator TrueDarkMasta left the game: normal quit [t=00:01:13.290856][f=0000175] [175] Event [undefined]: TrueDarkMasta quit [t=00:01:13.297211][f=0000178] Player KingLunchBox left the game: normal quit [t=00:01:13.297252][f=0000178] [178] Event [undefined]: KingLunchBox quit [t=00:01:13.410494][f=0000242] No clients connected, shutting down server [t=00:01:13.410525][f=0000242] Server shutdown [t=00:01:13.410663][f=0000242] [242] all players disconnected [t=00:01:13.435467][f=0000257] [257] Event [4728,106.410927,4392]: 0 finished unit Metal Extractor [t=00:01:13.809785][f=0000482] [482] Event [4504,97.9548416,4632]: 0 finished unit Metal Extractor [t=00:01:14.312993][f=0000782] [782] Event [4312,102.202477,4344]: 0 finished unit Metal Extractor [t=00:01:14.656214][f=0000987] [987] Event [4376,100.558899,4440]: 0 finished unit Solar Collector [t=00:01:14.956731][f=0001168] [1168] Event [4392,98.5832062,4600]: 0 finished unit Solar Collector [t=00:01:15.287690][f=0001367] [1367] Event [4616,99.7760162,4584]: 0 finished unit Solar Collector [t=00:01:15.648533][f=0001584] [1584] Event [4664,104.198227,4472]: 0 finished unit Solar Collector [t=00:01:23.100391][f=0006055] Autoquit sending quit command. [t=00:01:23.100434][f=0006055] [QuitAction] user exited to system [t=00:01:23.100859][f=0006055] [SpringApp::Kill][1] fromRun=1 [t=00:01:23.100880][f=0006055] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:23.100898][f=0006055] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:23.100910][f=0006055] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:23.100921][f=0006055] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:23.100931][f=0006055] [SpringApp::Kill][2] [t=00:01:23.101761][f=0006055] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:23.101779][f=0006055] [Game::KillLua][1] dtor=0 luaUI=0x5570f4299100 [t=00:01:23.101823][f=0006055] Start widgetHandler:Shutdown [t=00:01:23.106983][f=0006055] Shutdown - SaveOrderList Complete [t=00:01:23.107830][f=0006055] Writing last game win data [t=00:01:23.115339][f=0006055] Shutdown - SaveConfigData Complete [t=00:01:23.115367][f=0006055] Shutdown Widget - Save/Load API [t=00:01:23.115381][f=0006055] Shutdown Widget - Chili Highlight [t=00:01:23.115394][f=0006055] Shutdown Widget - Draw After Chili [t=00:01:23.115407][f=0006055] Shutdown Widget - API Unit Tracker GL4 [t=00:01:23.115435][f=0006055] Shutdown Widget - EPIC Menu [t=00:01:23.116479][f=0006055] Shutdown Widget - Chili Widget Selector [t=00:01:23.117271][f=0006055] Shutdown Widget - Chili Minimap [t=00:01:23.117377][f=0006055] Shutdown Widget - Local Team Colors [t=00:01:23.117402][f=0006055] Shutdown Widget - Display Keys 2 [t=00:01:23.117446][f=0006055] Shutdown Widget - Save Game Menu [t=00:01:23.117460][f=0006055] Shutdown Widget - Unit Icons [t=00:01:23.117477][f=0006055] Shutdown Widget - Noises [t=00:01:23.117492][f=0006055] Shutdown Widget - HealthBars [t=00:01:23.118476][f=0006055] Shutdown Widget - Win Counter [t=00:01:23.118497][f=0006055] Shutdown Widget - SpringRTS Replay Stats [t=00:01:23.118539][f=0006055] Shutdown Widget - EndGame APM stats [t=00:01:23.118555][f=0006055] Shutdown Widget - BuildETA [t=00:01:23.118584][f=0006055] Shutdown Widget - Modular Comm Info [t=00:01:23.118598][f=0006055] Shutdown Widget - Stereo3D [t=00:01:23.118616][f=0006055] Shutdown Widget - Showeco and Grid Drawer [t=00:01:23.118630][f=0006055] Shutdown Widget - Point Tracker [t=00:01:23.118644][f=0006055] Shutdown Widget - Missile Silo Range [t=00:01:23.118660][f=0006055] Shutdown Widget - MinimapEvents [t=00:01:23.118674][f=0006055] Shutdown Widget - Local Widgets Config [t=00:01:23.118696][f=0006055] Shutdown Widget - Highlight Geos [t=00:01:23.118710][f=0006055] Shutdown Widget - Grab Input [t=00:01:23.118729][f=0006055] Shutdown Widget - Defense Range Zero-K [t=00:01:23.118758][f=0006055] Shutdown Widget - Darkening [t=00:01:23.118787][f=0006055] Shutdown Widget - Context Menu [t=00:01:23.118800][f=0006055] Shutdown Widget - Chili Spectator Panels [t=00:01:23.118836][f=0006055] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:23.118856][f=0006055] Shutdown Widget - Chili Nuke Warning [t=00:01:23.118874][f=0006055] Shutdown Widget - Chili EndGame Window [t=00:01:23.118895][f=0006055] Shutdown Widget - Chili Economy Panel Default [t=00:01:23.119010][f=0006055] Shutdown Widget - CameraShake [t=00:01:23.119045][f=0006055] Shutdown Widget - State Reverse and Latency [t=00:01:23.119149][f=0006055] Shutdown Widget - Music Player v2 [t=00:01:23.119168][f=0006055] Shutdown Widget - Attack AoE [t=00:01:23.119183][f=0006055] Shutdown Widget - UnitShapes [t=00:01:23.119219][f=0006055] Shutdown Widget - Map Edge Extension [t=00:01:23.119235][f=0006055] Shutdown Widget - Selection Send [t=00:01:23.119248][f=0006055] Shutdown Widget - Lua Metal Decals [t=00:01:23.119261][f=0006055] Shutdown Widget - LupsManager [t=00:01:23.119278][f=0006055] Shutdown Widget - Newton Firezone [t=00:01:23.119290][f=0006055] Shutdown Widget - Chili Pro Console [t=00:01:23.119531][f=0006055] Shutdown Widget - Persistent Build Height [t=00:01:23.119548][f=0006055] Shutdown Widget - Lasso Terraform GUI [t=00:01:23.119560][f=0006055] Shutdown Widget - Lups [t=00:01:23.119594][f=0006055] Shutdown Widget - Chili Framework [t=00:01:23.119608][f=0006055] Shutdown Widget - Mex Placement Handler [t=00:01:23.119632][f=0006055] Shutdown Widget - Chili Core Selector [t=00:01:23.119703][f=0006055] Shutdown Widget - Custom Markers [t=00:01:23.119720][f=0006055] Shutdown Widget - Select Keys [t=00:01:23.119756][f=0006055] Shutdown Widget - Pause Screen [t=00:01:23.119788][f=0006055] Shutdown Widget - Text To Speech Control [t=00:01:23.119801][f=0006055] Shutdown Widget - Layout Handler [t=00:01:23.119814][f=0006055] End widgetHandler:Shutdown [t=00:01:23.240389][f=0006055] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={6471784, 1349299, 557060, 77.2} allocedSize{int+, int-, ext}={592034305, 113867470, 775532955}, avgAllocTime{int+, int-, ext}={0.1625, 0.0230, 0.1488} [t=00:01:23.240481][f=0006055] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:23.240493][f=0006055] [Game::KillLua][3] dtor=0 luaRules=0x5570f1b7b4b0 [t=00:01:23.240541][f=0006055] Start gadgetHandler:Shutdown [t=00:01:23.240557][f=0006055] Shutdown - StartSetup [t=00:01:23.240571][f=0006055] Shutdown - UnitMorph [t=00:01:23.240711][f=0006055] Shutdown - Carrier Drones [t=00:01:23.240728][f=0006055] Shutdown - Missile Silo Controller [t=00:01:23.240742][f=0006055] Shutdown - Modular Comm Info [t=00:01:23.240755][f=0006055] Shutdown - Terrain Texture Handler [t=00:01:23.240770][f=0006055] Shutdown - UnitCloakShield [t=00:01:23.241384][f=0006055] Shutdown - Starlight Handler [t=00:01:23.241405][f=0006055] End gadgetHandler:Shutdown [t=00:01:23.278510][f=0006055] Start gadgetHandler:Shutdown [t=00:01:23.278561][f=0006055] Shutdown - Save/Load [t=00:01:23.278585][f=0006055] Shutdown - Teleport Throw [t=00:01:23.278601][f=0006055] Shutdown - UnitMorph [t=00:01:23.278620][f=0006055] Shutdown - Modular Comm Info [t=00:01:23.278633][f=0006055] Shutdown - Retreat Command [t=00:01:23.278651][f=0006055] Shutdown - Shockwaves [t=00:01:23.278666][f=0006055] Shutdown - UnitCloakShield [t=00:01:23.278682][f=0006055] Shutdown - Lups Cloak FX [t=00:01:23.278697][f=0006055] Shutdown - Lups [t=00:01:23.278733][f=0006055] Shutdown - Lups Shield [t=00:01:23.278757][f=0006055] End gadgetHandler:Shutdown [t=00:01:23.288785][f=0006055] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1900, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:23.288865][f=0006055] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:23.288914][f=0006055] [Game::KillLua][4] dtor=0 [t=00:01:23.288925][f=0006055] [Game::KillLua][5] dtor=0 [t=00:01:23.292446][f=0006055] [Game::~CGame][1] [t=00:01:23.292476][f=0006055] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:23.292486][f=0006055] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:23.292494][f=0006055] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:23.292504][f=0006055] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:23.292538][f=0006055] [Game::KillLua][4] dtor=1 [t=00:01:23.292576][f=0006055] [Game::KillLua][5] dtor=1 [t=00:01:23.292670][f=0006055] [Game::KillMisc][1] [t=00:01:23.292681][f=0006055] [Game::KillMisc][2] [t=00:01:23.293416][f=0006055] [Game::KillMisc][3] [t=00:01:23.293924][f=0006055] [Game::KillRendering][1] [t=00:01:23.326603][f=0006055] [3DOParser::Kill] allocated 1 pieces [t=00:01:23.326750][f=0006055] [S3OParser::Kill] allocated 5462 pieces [t=00:01:23.327634][f=0006055] [AssParser::Kill] allocated 671 pieces [t=00:01:23.335199][f=0006055] [Game::KillInterface][1] [t=00:01:23.335303][f=0006055] [Game::KillInterface][2] [t=00:01:23.338449][f=0006055] [Game::KillSimulation][1] [t=00:01:23.338472][f=0006055] [Game::KillSimulation][2] [t=00:01:24.123112][f=0006055] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:24.123147][f=0006055] [Game::KillSimulation][3] [t=00:01:24.123170][f=0006055] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.123190][f=0006055] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.123218][f=0006055] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.123238][f=0006055] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.126459][f=0006055] [~CRectangleOverlapHandler] 51% overlap reduction [t=00:01:24.129790][f=0006055] [LosHandler::Kill] raycast instance cache-{hits,misses}={3,21}; shared=0%; cached=12% [t=00:01:24.184831][f=0006055] [Game::KillSimulation][4] [t=00:01:28.924633][f=0006055] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:28.926415][f=0006055] [Game::~CGame][2] [t=00:01:28.926720][f=0006055] [Game::~CGame][3] [t=00:01:28.958336][f=0006055] [SpringApp::Kill][3] [t=00:01:28.958383][f=0006055] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62567 bytes sent 24709 bytes recv'd [t=00:01:28.964849][f=0006055] Kill: client disconnecting... [t=00:01:30.975483][f=0006055] CloseConnection: client connection closed [t=00:01:30.976767][f=0006055] [SpringApp::Kill][4] font=0x5570d6924600 [t=00:01:30.990818][f=0006055] [SpringApp::Kill][5] [t=00:01:31.075513][f=0006055] [SpringApp::Kill][6] [t=00:01:31.075924] [SpringApp::Kill][7] [t=00:01:31.078045] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:31.078064] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:31.078081] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:31.078657] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:31.078675] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:31.078685] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:31.078695] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152} [t=00:01:31.078705] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152} [t=00:01:31.078715] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:31.078789] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:31.078802] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:31.078812] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:31.079082] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:31.091672] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:31.091708] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:31.091718] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:31.091728] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:31.101749] [VFS] [SpringVFS::DeleteArchives] [t=00:01:31.101772] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:31.101793] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x5570d6a15520) [t=00:01:31.119722] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=4182ms [t=00:01:31.119771] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=113ms [t=00:01:31.119879] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=80ms [t=00:01:31.119894] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=73ms [t=00:01:31.120098] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=45ms [t=00:01:31.120206] file="objects3d/armcom2.s3o" indx=5069 inflSize=207kb readTime=36ms [t=00:01:31.120299] file="objects3d/benzcom5_wreck.s3o" indx=5123 inflSize=289kb readTime=24ms [t=00:01:31.120314] file="objects3d/chainsaw_d.dae" indx=5139 inflSize=597kb readTime=23ms [t=00:01:31.120324] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=23ms [t=00:01:31.120333] file="scripts/chicken_blimpy.lua" indx=5802 inflSize=1kb readTime=22ms [t=00:01:31.120344] file="objects3d/zenith_dead.s3o" indx=5767 inflSize=156kb readTime=20ms [t=00:01:31.130374] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167794383 bytes cached in 3486 files [t=00:01:31.325950] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:31.326188] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x5570d6918a20) [t=00:01:31.327218] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:31.327945] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:31.327963] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5570d6ac0480) [t=00:01:31.328000] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:31.328270] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x5570d691d860) [t=00:01:31.328300] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f213001f080) [t=00:01:31.328932] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:31.330345] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:31.330363] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:31.330376] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:31.330386] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:31.330395] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:31.330405] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:31.331092] [SpringApp::Kill][8] [t=00:01:31.331115] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:31.331126] [WatchDog::Uninstall][1] hangDetectorThread=0x55708fc84a50 (joinable=1) [t=00:01:31.331135] [WatchDog::Uninstall][2] [t=00:01:32.262349] [WatchDog::Uninstall][3] [t=00:01:32.262384] [SpringApp::Kill][9]