[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000061] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010188] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010229] Using writeable configuration source: "/tmp/tmp.5t8n5VRxyM/springsettings.1632544.cfg" [t=00:00:00.016175] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016385] ============== ============== [t=00:00:00.016405] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016415] [t=00:00:00.016436] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016445] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016454] Use "none" to disable the default log sections. [t=00:00:00.016463] ============== ============== [t=00:00:00.016473] ============== ============== [t=00:00:00.016534] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016545] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016555] ROAM = 2 [t=00:00:00.016564] RotateLogFiles = 1 [t=00:00:00.016574] TeamHighlight = 0 [t=00:00:00.016584] ============== ============== [t=00:00:00.016594] ============== ============== [t=00:00:00.016603] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.016613] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016622] Compiler Version: gcc-11.1.0 [t=00:00:00.016644] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016815] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016826] Binary Word Size: 64-bit (native) [t=00:00:00.016836] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016845] Physical CPU Cores: 1 [t=00:00:00.016854] Logical CPU Cores: 1 [t=00:00:00.016863] ============== ============== [t=00:00:00.016928] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016937] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016946] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016955] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016964] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.066604] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.066636] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.066666] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.066698] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.066723] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.066734] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.066766] [GR::LogVersionInfo] [t=00:00:00.066776] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.066785] GL version : [t=00:00:00.066794] GL vendor : [t=00:00:00.066803] GL renderer : [t=00:00:00.066812] GLSL version: [t=00:00:00.066822] GLEW version: spring headless stub GLEW version [t=00:00:00.066830] GPU memory : unknown [t=00:00:00.066839] SDL swap-int: 0 [t=00:00:00.066849] SDL driver : headless stub [t=00:00:00.066857] [t=00:00:00.066867] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.066876] GLSL shader support : 0 [t=00:00:00.066885] GL4 support : 0 [t=00:00:00.066894] FBO extension support : 0 [t=00:00:00.066903] NVX GPU mem-info support : 0 [t=00:00:00.066938] ATI GPU mem-info support : 0 [t=00:00:00.066948] NPOT-texture support : 1 (0) [t=00:00:00.066957] S3TC/DXT1 texture support : 0/0 [t=00:00:00.066966] texture query-LOD support : 1 (0) [t=00:00:00.066975] MSAA frame-buffer support : 0 (0) [t=00:00:00.066984] Z-buffer depth : 16 (-) [t=00:00:00.066993] primitive-restart support : 0 (0) [t=00:00:00.067002] clip-space control support: 0 (0) [t=00:00:00.067012] seamless cube-map support : 0 (0) [t=00:00:00.067020] frag-depth layout support : 0 (0) [t=00:00:00.067029] persistent maps support : 0 (0) [t=00:00:00.067038] explicit attribs location : 0 (0) [t=00:00:00.067047] multi draw indirect : 0 (-) [t=00:00:00.067056] array textures : 0 (-) [t=00:00:00.067065] [t=00:00:00.067074] max. FBO samples : -1 [t=00:00:00.067084] max. FS/program texture slots : 8/8 [t=00:00:00.067093] max. texture size : 2048 [t=00:00:00.067104] max. texture anisotropy level : 0.000000 [t=00:00:00.067114] max. vec4 varyings/attributes : 0/0 [t=00:00:00.067123] max. draw-buffers : 0 [t=00:00:00.067132] max. rec. indices/vertices : 0/0 [t=00:00:00.067141] max. uniform buffer-bindings : 0 [t=00:00:00.067150] max. uniform block-size : 0KB [t=00:00:00.067159] max. storage buffer-bindings : 0 [t=00:00:00.067167] max. storage block-size : 0MB [t=00:00:00.067176] [t=00:00:00.067186] enable AMD-hacks : 0 [t=00:00:00.067194] compress MIP-maps: 0 [t=00:00:00.068226] [GR::UpdateGLConfigs] [t=00:00:00.068251] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.068265] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.068276] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.068285] [GR::InitGLState] [t=00:00:00.068295] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.737465] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.774239] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.781236] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.781756] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.781779] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.781795] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.285929] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.291833] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.401571] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.402780] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.429651] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 144ms [t=00:00:01.430503] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.431205] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.441476] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8524010160 (SpringVFS) global=(nil) (null) [t=00:00:01.441499] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.447758] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.447929] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.447947] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.447957] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.448445] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1625 MB [t=00:00:01.519781][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.525792][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.526609][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1632544/replay.sdfz" for game data... [t=00:00:01.706016][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.719493][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.719539][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.726099][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.726136][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [t=00:00:01.726598][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.797455][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55fdc18d18c0] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.798671][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.800856][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.801311][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55fdc18d18c0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.802511][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.813045][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.813363][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.864436][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms [t=00:00:01.871140][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.880749][f=-000001] forceSingleThreaded, false [t=00:00:02.334448][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.335109][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.335217][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.335294][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.335351][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.335405][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.336699][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.337329][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.337818][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.341604][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.344452][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.348682][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.348717][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.349189][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.360581][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.362929][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.364000][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.364304][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.365667][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.365756][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.066542][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.071772][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.237388][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.320972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:04.487765][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1409ms [t=00:00:04.496171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.843784][f=-000001] Loading UnitDefs_posts [t=00:00:05.058606][f=-000001] Loading FeatureDefs_posts [t=00:00:05.083479][f=-000001] Loading WeaponDefs_posts [t=00:00:05.104760][f=-000001] Loading ArmorDefs_posts [t=00:00:05.150767][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 629ms [t=00:00:05.219811][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 724ms [t=00:00:05.219847][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.707381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.716168][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:05.716191][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.716528][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.717526][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.723603][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.448782][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.574015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.843233][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.847457][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.847488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.534799][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [t=00:00:07.534825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.675933][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 141ms [t=00:00:07.675980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.700520][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:08.688046][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.691092][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:08.692181][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.704636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:16.113240][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:16.131947][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:16.131999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:16.133697][f=-000001] InfoTexture: legacy [t=00:00:16.133719][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:16.139311][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:17.152241][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:17.163590][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:17.163635][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:17.164323][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:17.488184][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:17.488261][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:17.819085][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:17.869441][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:17.882211][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.882245][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:17.883253][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:18.847032][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:18.860398][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:18.861387][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:19.033182][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:19.034671][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:19.034695][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:19.055652][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:19.055849][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.055865][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:19.055875][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:19.055886][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.055896][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:19.055906][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757be3 [t=00:00:19.061797][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:19.061848][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.061858][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:19.061868][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:19.061879][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.061889][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:19.061899][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757bf3 [t=00:00:19.061910][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fdc71dee80 has BLOCKSIZE 1 [t=00:00:19.065661][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:19.065682][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.065692][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:19.065714][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:19.065725][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.065734][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757949 [t=00:00:19.069632][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757949 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-12757949.zip" (exists=1) [t=00:00:19.071172][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:19.081878][f=-000001] Path cache (40, 48) initialized. [t=00:00:19.081908][f=-000001] Path cache (40, 48) initialized. [t=00:00:19.085542][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:19.085565][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.085576][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:19.085587][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:19.085597][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.085606][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757959 [t=00:00:19.188652][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757959 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-12757959.zip" (exists=1) [t=00:00:19.189269][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:19.192120][f=-000001] Path cache (20, 24) initialized. [t=00:00:19.192142][f=-000001] Path cache (20, 24) initialized. [t=00:00:19.192156][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (156ms, checksum b46ee80d)" [t=00:00:19.192356][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:19.192376][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:19.192398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:19.361300][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [t=00:00:19.361823][f=-000001] Synced LuaRules: starting loading [t=00:00:20.134980][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:22.030662][f=-000001] ###MAPSEED### [t=00:00:22.030698][f=-000001] 7560853 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:22.080231][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:22.080276][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:22.703492][f=-000001] Synced LuaRules: finished loading [t=00:00:22.735241][f=-000001] Unsynced LuaRules: starting loading [t=00:00:23.060803][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:23.390695][f=-000001] Unsynced LuaRules: finished loading [t=00:00:23.489035][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:23.569282][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:23.666224][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:23.673003][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:23.673626][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:23.674100][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:23.674559][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:23.773306][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:23.773633][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:23.781770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:23.783256][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:23.783275][f=-000001] LuaSocket Support: enabled [t=00:00:23.805722][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:23.911784][f=-000001] localWidgets, nil, true, true [t=00:00:23.914080][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:23.914121][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:23.929132][f=-000001] USE_OLD_CHILI [t=00:00:24.551825][f=-000001] Loading last game win data [t=00:00:24.551858][f=-000001] Resetting win data [t=00:00:24.551919][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:24.551933][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:24.551944][f=-000001] Player and team counts match, continuing [t=00:00:24.551959][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:24.551974][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:24.551984][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:24.714850][f=-000001] CAS: GLSL not supported. [t=00:00:24.722327][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:24.722351][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:24.817212][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:25.608646][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:26.657431][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:26.927423][f=-000001] forceSingleThreaded, false [t=00:00:27.499982][f=-000001] Loaded API widget: i18n [t=00:00:27.500416][f=-000001] Loaded API widget: Shared Functions [t=00:00:27.500617][f=-000001] Loaded API widget: Hacky version fix [t=00:00:27.500808][f=-000001] Loaded API widget: Cluster Detection [t=00:00:27.501198][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:27.501595][f=-000001] Loaded API widget: Win Counter [t=00:00:27.712067][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:27.712854][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:27.713427][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:27.713677][f=-000001] Loaded API widget: CommandInsert [t=00:00:27.713895][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:27.715673][f=-000001] Loaded API widget: Lups [t=00:00:28.033121][f=-000001] Loaded API widget: Chili Framework [t=00:00:28.033576][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:28.033917][f=-000001] Loaded widget: Save/Load API [t=00:00:28.034264][f=-000001] Loaded widget: Chili Highlight [t=00:00:28.034598][f=-000001] Loaded widget: Draw After Chili [t=00:00:28.035454][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:28.042004][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:28.043900][f=-000001] Loaded DecalsDrawer: off [t=00:00:28.043925][f=-000001] Ground-decal rendering is disabled! [t=00:00:28.043995][f=-000001] Set maximum particles to: 0 [t=00:00:28.044436][f=-000001] Set UnitIconDist to 0 [t=00:00:28.151193][f=-000001] Loaded widget: EPIC Menu [t=00:00:28.151613][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:28.153163][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:28.180172][f=-000001] Loaded widget: Chili Minimap [t=00:00:28.180601][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:28.189804][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:28.190164][f=-000001] Deferred Rendering requires shader support! [t=00:00:28.190550][f=-000001] Loaded widget: Deferred rendering [t=00:00:28.190830][f=-000001] Mexspot Fetcher fetching [t=00:00:28.191090][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:28.191428][f=-000001] Team highlighting: Disabled [t=00:00:28.192267][f=-000001] Loaded widget: Teamhighlight option [t=00:00:28.193215][f=-000001] Loaded widget: Local Team Colors [t=00:00:28.193680][f=-000001] Loaded widget: Display Keys 2 [t=00:00:28.194108][f=-000001] Loaded widget: Save Game Menu [t=00:00:28.194323][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:28.194535][f=-000001] Loaded widget: One click weapon handler [t=00:00:28.194780][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:28.195108][f=-000001] highlightUnitShader no GL4 support [t=00:00:28.195427][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:28.195996][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:28.196347][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:28.196374][f=-000001] Using fallback unit outlines [t=00:00:28.196575][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:28.196963][f=-000001] Loaded widget: Selection Modkeys [t=00:00:28.205976][f=-000001] Loaded widget: Chili Global Commands [t=00:00:28.207832][f=-000001] Loaded widget: Outline No Shader [t=00:00:28.208276][f=-000001] Loaded widget: Unit Icons [t=00:00:28.208655][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:28.209226][f=-000001] Loaded widget: Noises [t=00:00:28.262490][f=-000001] Loaded widget: HealthBars [t=00:00:28.262998][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:28.263442][f=-000001] Loaded widget: Guard Remove [t=00:00:28.267244][f=-000001] Loaded widget: Chili Vote Display [t=00:00:28.267845][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:28.268287][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:28.268318][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1632544/events.log [t=00:00:28.271277][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:28.271733][f=-000001] Loaded widget: EndGame APM stats [t=00:00:28.273793][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:28.274065][f=-000001] Loaded widget: Objectives [t=00:00:28.274485][f=-000001] Loaded widget: EndGame Stats [t=00:00:28.274964][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:28.275399][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:28.275929][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:28.276511][f=-000001] Loaded widget: BuildETA [t=00:00:28.281047][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:28.281915][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:28.282299][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:28.286595][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:28.287100][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:28.288043][f=-000001] Loaded widget: Command Alpha [t=00:00:28.288960][f=-000001] Loaded widget: Camera Save Position [t=00:00:28.289217][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:28.289622][f=-000001] Loaded widget: Ghost Site [t=00:00:28.293409][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:28.293699][f=-000001] Loaded widget: Stop Self-D [t=00:00:28.295403][f=-000001] Loaded widget: Stereo3D [t=00:00:28.296116][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:28.296418][f=-000001] Loaded widget: SmoothCam [t=00:00:28.296872][f=-000001] Loaded widget: Smart Bombers [t=00:00:28.297442][f=-000001] Loaded widget: Simple Settings [t=00:00:28.298017][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:28.298485][f=-000001] Loaded widget: Show selected unit range [t=00:00:28.298964][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:28.299233][f=-000001] Loaded widget: ReclaimInfo [t=00:00:28.299484][f=-000001] Loaded widget: Raw Move Issue [t=00:00:28.299993][f=-000001] Loaded widget: Point Tracker [t=00:00:28.300276][f=-000001] Loaded widget: Orbit Command [t=00:00:28.300523][f=-000001] Loaded widget: Morph Finished notification [t=00:00:28.300782][f=-000001] Loaded widget: Mission Results Handler [t=00:00:28.301461][f=-000001] Loaded widget: Missile Silo Range [t=00:00:28.301895][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:28.302218][f=-000001] Loaded widget: Misc default command replacements [t=00:00:28.302659][f=-000001] Loaded widget: MinimapEvents [t=00:00:28.303082][f=-000001] Loaded widget: Local Widgets Config [t=00:00:28.303431][f=-000001] Loaded widget: Keep Target [t=00:00:28.303759][f=-000001] Loaded widget: In-game Ignore [t=00:00:28.304362][f=-000001] Loaded widget: In-game Guide [t=00:00:28.304808][f=-000001] Loaded widget: Highlight Geos [t=00:00:28.305298][f=-000001] Loaded widget: Haven Handler [t=00:00:28.306127][f=-000001] Input grabbing is enabled! [t=00:00:28.306154][f=-000001] Input grabbing is enabled! [t=00:00:28.306291][f=-000001] Loaded widget: Grab Input [t=00:00:28.306735][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:28.306996][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:28.307553][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:28.315024][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:28.315491][f=-000001] Loaded widget: Decoration Handler [t=00:00:28.315942][f=-000001] Loaded widget: Decloak Range [t=00:00:28.316436][f=-000001] Loaded widget: Darkening [t=00:00:28.326329][f=-000001] Loaded widget: Context Menu [t=00:00:28.327272][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:28.327685][f=-000001] Loaded widget: Ferry Points [t=00:00:28.357028][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:28.357794][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:28.358281][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:28.358566][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:28.359036][f=-000001] EndGame Graph disabled [t=00:00:28.378256][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:28.391642][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:28.392474][f=-000001] Loaded widget: Easy Facing [t=00:00:28.393392][f=-000001] Loaded widget: Cheat Sheet [t=00:00:28.393887][f=-000001] Loaded widget: CameraShake [t=00:00:28.394163][f=-000001] Loaded widget: Blast Radius [t=00:00:28.394528][f=-000001] Loaded widget: Autoquit [t=00:00:28.394878][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:28.395095][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:28.395580][f=-000001] Loaded widget: Music Player v2 [t=00:00:28.396133][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:28.396587][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:28.397044][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:28.397503][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:28.398938][f=-000001] Loaded widget: Attack Warning [t=00:00:28.399360][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:28.400463][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:28.401752][f=-000001] Loaded widget: Auto Group [t=00:00:28.402794][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:28.403952][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:28.404348][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:28.405626][f=-000001] Loaded widget: Projectile Lights [t=00:00:28.406708][f=-000001] Loaded widget: Select Com at start [t=00:00:28.413744][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:28.415167][f=-000001] Loaded widget: Transport AI [t=00:00:28.415477][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:28.415875][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:28.445922][f=-000001] Loaded widget: Unit Start State [t=00:00:28.446410][f=-000001] Loaded widget: Smooth Scroll [t=00:00:28.448730][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:28.454686][f=-000001] Loaded widget: Replay control buttons [t=00:00:28.455591][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:28.456085][f=-000001] Loaded widget: Icon Sets [t=00:00:28.643236][f=-000001] Loaded widget: Attack AoE [t=00:00:28.645262][f=-000001] Loaded widget: PlanetWars Info [t=00:00:28.645588][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:28.646178][f=-000001] Loaded widget: Commands FX [t=00:00:28.665699][f=-000001] Loaded widget: UnitShapes [t=00:00:28.666471][f=-000001] : disabled for spectators [t=00:00:28.667765][f=-000001] Loaded widget: Stockpiler [t=00:00:28.668290][f=-000001] IsIsland, , false [t=00:00:28.669619][f=-000001] Loaded widget: Map Edge Extension [t=00:00:28.670600][f=-000001] Loaded widget: State Icons [t=00:00:28.671813][f=-000001] Loaded widget: Shield Guard [t=00:00:28.672630][f=-000001] Loaded widget: Selection Send [t=00:00:28.674383][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:28.675022][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:28.675729][f=-000001] Loaded widget: Gadget Icons [t=00:00:28.676196][f=-000001] Loaded widget: AllyCursors [t=00:00:28.676669][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:28.677293][f=-000001] : disabled for spectators [t=00:00:28.678557][f=-000001] Loaded widget: Building Starter [t=00:00:28.679041][f=-000001] : disabled for spectators [t=00:00:28.680121][f=-000001] Loaded widget: Cloaker Guard [t=00:00:28.680599][f=-000001] Loaded widget: Units on Fire [t=00:00:28.681267][f=-000001] Loaded widget: Smoke Signals [t=00:00:28.681731][f=-000001] Loaded widget: LupsManager [t=00:00:28.682744][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:28.683519][f=-000001] Loaded widget: Newton Firezone [t=00:00:28.685068][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:28.685522][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:28.693602][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:28.705721][f=-000001] Loaded widget: Chili Pro Console [t=00:00:28.706491][f=-000001] Loaded widget: Chili Docking [t=00:00:28.707000][f=-000001] Loaded widget: HUD Presets [t=00:00:28.707871][f=-000001] Loaded widget: Persistent Build Height [t=00:00:28.710724][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:28.711229][f=-000001] Loaded widget: Image Preloader [t=00:00:28.711877][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:28.712174][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:28.717033][f=-000001] Loaded widget: Chili Core Selector [t=00:00:28.717678][f=-000001] Loaded widget: Custom Markers [t=00:00:28.719144][f=-000001] Loaded widget: Select Keys [t=00:00:28.720187][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:28.720738][f=-000001] Loaded widget: Start Boxes [t=00:00:28.721111][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:28.721436][f=-000001] Loaded widget: Restricted Zones [t=00:00:28.722197][f=-000001] Loaded widget: Pause Screen [t=00:00:28.731894][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:28.732417][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:28.733297][f=-000001] Loaded widget: CustomFormations2 [t=00:00:28.733782][f=-000001] SetSunLighting [t=00:00:28.734568][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:28.734852][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:28.735363][f=-000001] Loaded widget: Text To Speech Control [t=00:00:28.740393][f=-000001] Loaded widget: Layout Handler [t=00:00:28.741017][f=-000001] Lua garbage collection rate: 30/s [t=00:00:28.741071][f=-000001] Loaded widget: GC Control [t=00:00:28.741367][f=-000001] Loaded widget: Font Cache [t=00:00:28.757011][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:28.760478][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:28.765849][f=-000001] Writing last game win data [t=00:00:28.771594][f=-000001] LuaUI v0.3 [t=00:00:28.974362][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:28.974779][f=-000001] [s11n] Loading s11n file... [t=00:00:28.976949][f=-000001] [s11n] Parsing model... [t=00:00:28.985180][f=-000001] [s11n] Populating game world... [t=00:00:29.453175][f=-000001] [s11n] s11n loading complete. [t=00:00:29.453732][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:30.162398][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:30.461890][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13838, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061863, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2863, 0.0000, 0.8271} [t=00:00:31.058608][f=-000001] Spectator mode. Widget removed. [t=00:00:31.073581][f=-000001] Spectator mode. Widget removed. [t=00:00:31.076072][f=-000001] Reclaim highlight: old engine version. [t=00:00:31.076156][f=-000001] Playback paused [t=00:00:31.081772][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:31.553821][f=-000001] Opening demofile demos/1632544/replay.sdfz [t=00:00:31.553853][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:31.553865][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:31.554238][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:31.554793][f=-000001] -> Connection established (given id 3) [t=00:00:31.554821][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:31.554835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.554848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:31.554860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:31.554874][f=-000001] Speed set to 20.0 [server] [t=00:00:31.554887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fdddde9ee0,0x55fdda2acf90}][locale="C"]" [t=00:00:31.554900][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:31.570033][f=-000001] Switching to Overhead (TA) style camera [t=00:00:31.570080][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.714550][f=-000001] Beginning demo playback [t=00:00:35.722048][f=-000001] GameID: bd2c65640f72a8037dd740297eddfb8e [t=00:00:35.779591][f=-000001] Connection attempt from Skel [t=00:00:35.779623][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:35.780479][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:35.780683][f=-000001] -> Connection established (given id 0) [t=00:00:35.950216][f=-000001] [Game::ClientReadNet] added new player hedkeaf with number 2 to team 0 [t=00:00:35.950247][f=-000001] > SPRINGIE:User hedkeaf|turretlaser|7_6||False|P42|Federation|UA [t=00:00:36.000075][f=-000001] Connection attempt from hedkeaf [t=00:00:36.000112][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:36.000124][f=-000001] -> Connection established (given id 2) [t=00:00:36.015227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:36.015262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.376526][f=-000001] Connection attempt from dyth68 [t=00:00:36.376565][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:36.376635][f=-000001] [0] Event [undefined]: dyth68 changed status [t=00:00:36.376837][f=-000001] -> Connection established (given id 1) [t=00:00:36.407899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:36.407930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.685116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:36.690054][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:37.142109][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000025c11a1ad80,0000025c5433f4f0}][locale="C"]" [t=00:00:37.291530][f=-000001] Player Skel left the game: timeout [t=00:00:37.291577][f=-000001] [0] Event [undefined]: Skel timed out [t=00:00:38.018747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:38.018784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:38.839894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={0000013183483380,0000013183081b20}][locale="C"]" [t=00:00:39.078619][f=-000001] Allies: I choose: Engineer! [t=00:00:40.710471][f=-000001] > Game will be force started in 60 seconds [t=00:00:41.707739][f=-000001] > Game will be force started in 40 seconds [t=00:00:41.722043][f=-000001] Allies: I choose: Finite! [t=00:00:42.708627][f=-000001] > Game will be force started in 20 seconds [t=00:00:43.279907][f=-000001] > SPRINGIE:User Skel|chicken_tiamat|6_6||False|||DE [t=00:00:43.346811][f=-000001] Connection attempt from Skel [t=00:00:43.346847][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:43.346907][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:43.347092][f=-000001] -> Connection established (given id 0) [t=00:00:43.365355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:43.365393][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:43.946511][f=-000001] [0] Event [3000,80.0105133,1294]: 0 finished unit Strike Commander [t=00:00:43.959131][f=-000001] [0] Event [2041,80.8658447,4712]: 1 finished unit Strike Commander [t=00:00:43.979208][f=0000000] [0] dyth68, team: 1, elo:2748, userid: 438381 [t=00:00:43.979266][f=0000000] [0] Skel, team: 0, elo:2629, userid: 462078 [t=00:00:43.979299][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:43.988470][f=0000000] > Players Skel did not choose a start position. Game will be aborted. [t=00:00:43.992926][f=0000001] > exiting game [t=00:00:43.992953][f=0000001] No clients connected, shutting down server [t=00:00:43.992964][f=0000001] Server shutdown [t=00:00:43.993626][f=0000001] Submitting stats [t=00:00:43.994059][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:43.996275][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:43.996300][f=0000001] Draw 7573.71ms 62.40% [t=00:00:43.996312][f=0000001] Lua::Callins::Synced 482.58ms 0.00% [t=00:00:43.996324][f=0000001] Lua::Callins::Unsynced 11212.76ms 85.20% [t=00:00:43.996335][f=0000001] Lua::CollectGarbage::Synced 65.95ms 0.00% [t=00:00:43.996346][f=0000001] Lua::CollectGarbage::Unsynced 555.59ms 3.60% [t=00:00:43.996358][f=0000001] Misc::Profiler::AddTime 22.10ms 0.10% [t=00:00:43.996966][f=0000001] [1] player nonplacement [t=00:00:43.998287][f=0000001] [1] autohost exit [t=00:00:43.999401][f=0000001] [1] all players disconnected [t=00:00:44.000198][f=0000001] Playback continued [t=00:00:44.008720][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:44.008845][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:44.008935][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:44.009016][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:53.997760][f=0004810] Autoquit sending quit command. [t=00:00:53.998583][f=0004810] [QuitAction] user exited to system [t=00:00:53.999333][f=0004810] [SpringApp::Kill][1] fromRun=1 [t=00:00:53.999889][f=0004810] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:54.000142][f=0004810] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.000160][f=0004810] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.000171][f=0004810] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:54.000182][f=0004810] [SpringApp::Kill][2] [t=00:00:54.000944][f=0004810] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:54.001270][f=0004810] [Game::KillLua][1] dtor=0 luaUI=0x55fdda44b0d0 [t=00:00:54.001338][f=0004810] Start widgetHandler:Shutdown [t=00:00:54.005944][f=0004810] Shutdown - SaveOrderList Complete [t=00:00:54.006872][f=0004810] Writing last game win data [t=00:00:54.016037][f=0004810] Shutdown - SaveConfigData Complete [t=00:00:54.016064][f=0004810] Shutdown Widget - Save/Load API [t=00:00:54.016081][f=0004810] Shutdown Widget - Chili Highlight [t=00:00:54.016109][f=0004810] Shutdown Widget - Draw After Chili [t=00:00:54.016124][f=0004810] Shutdown Widget - API Unit Tracker GL4 [t=00:00:54.016144][f=0004810] Shutdown Widget - EPIC Menu [t=00:00:54.018506][f=0004810] Shutdown Widget - Chili Widget Selector [t=00:00:54.019416][f=0004810] Shutdown Widget - Chili Minimap [t=00:00:54.019537][f=0004810] Shutdown Widget - Local Team Colors [t=00:00:54.019554][f=0004810] Shutdown Widget - Display Keys 2 [t=00:00:54.019603][f=0004810] Shutdown Widget - Save Game Menu [t=00:00:54.019617][f=0004810] Shutdown Widget - Unit Icons [t=00:00:54.019634][f=0004810] Shutdown Widget - Noises [t=00:00:54.019651][f=0004810] Shutdown Widget - HealthBars [t=00:00:54.020851][f=0004810] Shutdown Widget - Win Counter [t=00:00:54.020873][f=0004810] Shutdown Widget - SpringRTS Replay Stats [t=00:00:54.020911][f=0004810] Shutdown Widget - EndGame APM stats [t=00:00:54.020924][f=0004810] Shutdown Widget - BuildETA [t=00:00:54.020947][f=0004810] Shutdown Widget - Modular Comm Info [t=00:00:54.020960][f=0004810] Shutdown Widget - Stereo3D [t=00:00:54.020974][f=0004810] Shutdown Widget - Showeco and Grid Drawer [t=00:00:54.020987][f=0004810] Shutdown Widget - Point Tracker [t=00:00:54.020999][f=0004810] Shutdown Widget - Missile Silo Range [t=00:00:54.021013][f=0004810] Shutdown Widget - MinimapEvents [t=00:00:54.021025][f=0004810] Shutdown Widget - Local Widgets Config [t=00:00:54.021045][f=0004810] Shutdown Widget - Highlight Geos [t=00:00:54.021058][f=0004810] Shutdown Widget - Grab Input [t=00:00:54.021608][f=0004810] Shutdown Widget - Defense Range Zero-K [t=00:00:54.021643][f=0004810] Shutdown Widget - Darkening [t=00:00:54.021841][f=0004810] Shutdown Widget - Context Menu [t=00:00:54.021860][f=0004810] Shutdown Widget - Chili Spectator Panels [t=00:00:54.021876][f=0004810] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:54.021897][f=0004810] Shutdown Widget - Chili Nuke Warning [t=00:00:54.021929][f=0004810] Shutdown Widget - Chili EndGame Window [t=00:00:54.021951][f=0004810] Shutdown Widget - Chili Economy Panel Default [t=00:00:54.022080][f=0004810] Shutdown Widget - CameraShake [t=00:00:54.022098][f=0004810] Shutdown Widget - State Reverse and Latency [t=00:00:54.022113][f=0004810] Shutdown Widget - Music Player v2 [t=00:00:54.022129][f=0004810] Shutdown Widget - Attack AoE [t=00:00:54.022143][f=0004810] Shutdown Widget - UnitShapes [t=00:00:54.022182][f=0004810] Shutdown Widget - Map Edge Extension [t=00:00:54.022205][f=0004810] Shutdown Widget - Selection Send [t=00:00:54.022220][f=0004810] Shutdown Widget - LupsManager [t=00:00:54.022238][f=0004810] Shutdown Widget - Newton Firezone [t=00:00:54.022252][f=0004810] Shutdown Widget - Chili Pro Console [t=00:00:54.022632][f=0004810] Shutdown Widget - Persistent Build Height [t=00:00:54.022653][f=0004810] Shutdown Widget - Lasso Terraform GUI [t=00:00:54.022680][f=0004810] Shutdown Widget - Lups [t=00:00:54.022730][f=0004810] Shutdown Widget - Chili Framework [t=00:00:54.022745][f=0004810] Shutdown Widget - Mex Placement Handler [t=00:00:54.022761][f=0004810] Shutdown Widget - Chili Core Selector [t=00:00:54.022845][f=0004810] Shutdown Widget - Custom Markers [t=00:00:54.022864][f=0004810] Shutdown Widget - Select Keys [t=00:00:54.022894][f=0004810] Shutdown Widget - Pause Screen [t=00:00:54.023299][f=0004810] Shutdown Widget - Text To Speech Control [t=00:00:54.023333][f=0004810] Shutdown Widget - Layout Handler [t=00:00:54.023365][f=0004810] End widgetHandler:Shutdown [t=00:00:54.231846][f=0004810] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5399392, 1547809, 589599, 71.6} allocedSize{int+, int-, ext}={541957770, 141480632, 655540320}, avgAllocTime{int+, int-, ext}={0.1967, 0.0457, 0.1329} [t=00:00:54.232850][f=0004810] [Game::KillLua][2] dtor=0 luaGaia=0x55fdda2acf90 [t=00:00:54.252241][f=0004810] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:54.252328][f=0004810] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:54.252365][f=0004810] [Game::KillLua][3] dtor=0 luaRules=0x55fdddde9ee0 [t=00:00:54.252411][f=0004810] Start gadgetHandler:Shutdown [t=00:00:54.252428][f=0004810] Shutdown - StartSetup [t=00:00:54.252442][f=0004810] Shutdown - UnitMorph [t=00:00:54.252498][f=0004810] Shutdown - Carrier Drones [t=00:00:54.252519][f=0004810] Shutdown - Missile Silo Controller [t=00:00:54.252537][f=0004810] Shutdown - Modular Comm Info [t=00:00:54.252550][f=0004810] Shutdown - Terrain Texture Handler [t=00:00:54.252564][f=0004810] Shutdown - UnitCloakShield [t=00:00:54.252594][f=0004810] Shutdown - Starlight Handler [t=00:00:54.252609][f=0004810] End gadgetHandler:Shutdown [t=00:00:54.299371][f=0004810] Start gadgetHandler:Shutdown [t=00:00:54.299429][f=0004810] Shutdown - Save/Load [t=00:00:54.299460][f=0004810] Shutdown - Teleport Throw [t=00:00:54.299483][f=0004810] Shutdown - UnitMorph [t=00:00:54.299506][f=0004810] Shutdown - Modular Comm Info [t=00:00:54.299520][f=0004810] Shutdown - Retreat Command [t=00:00:54.299541][f=0004810] Shutdown - Shockwaves [t=00:00:54.299556][f=0004810] Shutdown - UnitCloakShield [t=00:00:54.299574][f=0004810] Shutdown - Lups Cloak FX [t=00:00:54.299591][f=0004810] Shutdown - Lups [t=00:00:54.299633][f=0004810] Shutdown - Lups Shield [t=00:00:54.299655][f=0004810] End gadgetHandler:Shutdown [t=00:00:54.311360][f=0004810] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:54.311451][f=0004810] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:54.311509][f=0004810] [Game::KillLua][4] dtor=0 [t=00:00:54.312149][f=0004810] [Game::KillLua][5] dtor=0 [t=00:00:54.331762][f=0004810] [Game::~CGame][1] [t=00:00:54.331813][f=0004810] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:54.331828][f=0004810] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:54.331840][f=0004810] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:54.331865][f=0004810] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:54.331879][f=0004810] [Game::KillLua][4] dtor=1 [t=00:00:54.331892][f=0004810] [Game::KillLua][5] dtor=1 [t=00:00:54.332197][f=0004810] [Game::KillMisc][1] [t=00:00:54.332521][f=0004810] [Game::KillMisc][2] [t=00:00:54.332969][f=0004810] [Game::KillMisc][3] [t=00:00:54.333796][f=0004810] [Game::KillRendering][1] [t=00:00:54.376390][f=0004810] [3DOParser::Kill] allocated 1 pieces [t=00:00:54.376936][f=0004810] [S3OParser::Kill] allocated 5478 pieces [t=00:00:54.385437][f=0004810] [AssParser::Kill] allocated 671 pieces [t=00:00:54.399218][f=0004810] [Game::KillInterface][1] [t=00:00:54.399639][f=0004810] [Game::KillInterface][2] [t=00:00:54.406506][f=0004810] [Game::KillSimulation][1] [t=00:00:54.406539][f=0004810] [Game::KillSimulation][2] [t=00:00:55.387548][f=0004810] [CCollisionHandler] dis-/continuous tests: 0/488012 [t=00:00:55.387655][f=0004810] [Game::KillSimulation][3] [t=00:00:55.388126][f=0004810] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.388170][f=0004810] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.388207][f=0004810] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.388247][f=0004810] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:55.392895][f=0004810] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.399444][f=0004810] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:55.510740][f=0004810] [Game::KillSimulation][4] [t=00:01:01.023753][f=0004810] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:01.025173][f=0004810] [Game::~CGame][2] [t=00:01:01.025208][f=0004810] [Game::~CGame][3] [t=00:01:01.067413][f=0004810] [SpringApp::Kill][3] [t=00:01:01.067984][f=0004810] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49943 bytes sent 22512 bytes recv'd [t=00:01:01.070594][f=0004810] Kill: client disconnecting... [t=00:01:03.098181][f=0004810] CloseConnection: client connection closed [t=00:01:03.231219][f=0004810] [SpringApp::Kill][4] font=0x55fdc17fc600 [t=00:01:03.258973][f=0004810] [SpringApp::Kill][5] [t=00:01:03.360027][f=0004810] [SpringApp::Kill][6] [t=00:01:03.360592] [SpringApp::Kill][7] [t=00:01:03.362257] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.362369] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.362392] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:03.362831] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.362850] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:03.362861] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.363165] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:03.363180] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:01:03.363190] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:03.363201] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.363210] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.363226] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.363249] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.379789] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:03.379887] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:03.379897] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:03.379907] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:03.385053] [VFS] [SpringVFS::DeleteArchives] [t=00:01:03.385123] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:03.385301] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55fdc18d62d0) [t=00:01:03.408456] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3928ms [t=00:01:03.408576] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=84ms [t=00:01:03.408589] file="bitmaps/loadpictures/communication.png" indx=520 inflSize=2799kb readTime=55ms [t=00:01:03.408711] file="objects3d/nebula.s3o" indx=5437 inflSize=1884kb readTime=44ms [t=00:01:03.408822] file="objects3d/strikecom_1.dae" indx=5676 inflSize=999kb readTime=28ms [t=00:01:03.408949] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=28ms [t=00:01:03.408967] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=26ms [t=00:01:03.408978] file="bitmaps/cc/redexplo.tga" indx=442 inflSize=64kb readTime=26ms [t=00:01:03.408988] file="bitmaps/pd/shield3wake.png" indx=582 inflSize=192kb readTime=23ms [t=00:01:03.409172] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=18ms [t=00:01:03.409190] file="unitpics/spiderskirm.png" indx=6799 inflSize=11kb readTime=18ms [t=00:01:03.428408] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168120306 bytes cached in 3484 files [t=00:01:04.341764] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:01:04.342258] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x55fdc17f6350) [t=00:01:04.347308] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:04.347335] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55fdc17cd9f0) [t=00:01:04.351737] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:04.354514] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55fdc17f0a20) [t=00:01:04.354566] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f852401f080) [t=00:01:04.356683] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:04.365318] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:04.365342] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:04.365686] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:04.365721] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:04.365732] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:04.365741] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:04.366612] [SpringApp::Kill][8] [t=00:01:04.366634] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:04.366644] [WatchDog::Uninstall][1] hangDetectorThread=0x55fd7c407a50 (joinable=1) [t=00:01:04.366653] [WatchDog::Uninstall][2] [t=00:01:05.168468] [WatchDog::Uninstall][3] [t=00:01:05.168522] [SpringApp::Kill][9]