[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007919] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007949] Using writeable configuration source: "/tmp/tmp.RM4DnPjmV5/springsettings.1631934.cfg" [t=00:00:00.012943] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012989] ============== ============== [t=00:00:00.013000] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013009] [t=00:00:00.013019] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013028] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013037] Use "none" to disable the default log sections. [t=00:00:00.013046] ============== ============== [t=00:00:00.013055] ============== ============== [t=00:00:00.013112] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013122] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013131] ROAM = 2 [t=00:00:00.013141] RotateLogFiles = 1 [t=00:00:00.013150] TeamHighlight = 0 [t=00:00:00.013160] ============== ============== [t=00:00:00.013169] ============== ============== [t=00:00:00.013179] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.013188] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013197] Compiler Version: gcc-11.1.0 [t=00:00:00.013219] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013372] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013409] Binary Word Size: 64-bit (native) [t=00:00:00.013419] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013428] Physical CPU Cores: 1 [t=00:00:00.013438] Logical CPU Cores: 1 [t=00:00:00.013447] ============== ============== [t=00:00:00.013509] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013518] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013527] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013537] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013545] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.059591] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.059622] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.059652] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.059683] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.059708] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.059718] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.059751] [GR::LogVersionInfo] [t=00:00:00.059761] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.059770] GL version : [t=00:00:00.059779] GL vendor : [t=00:00:00.059788] GL renderer : [t=00:00:00.059797] GLSL version: [t=00:00:00.059806] GLEW version: spring headless stub GLEW version [t=00:00:00.059815] GPU memory : unknown [t=00:00:00.059824] SDL swap-int: 0 [t=00:00:00.059834] SDL driver : headless stub [t=00:00:00.059843] [t=00:00:00.059852] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.059861] GLSL shader support : 0 [t=00:00:00.059870] GL4 support : 0 [t=00:00:00.059880] FBO extension support : 0 [t=00:00:00.059888] NVX GPU mem-info support : 0 [t=00:00:00.059924] ATI GPU mem-info support : 0 [t=00:00:00.059934] NPOT-texture support : 1 (0) [t=00:00:00.059943] S3TC/DXT1 texture support : 0/0 [t=00:00:00.059952] texture query-LOD support : 1 (0) [t=00:00:00.059961] MSAA frame-buffer support : 0 (0) [t=00:00:00.059970] Z-buffer depth : 16 (-) [t=00:00:00.059979] primitive-restart support : 0 (0) [t=00:00:00.059988] clip-space control support: 0 (0) [t=00:00:00.059997] seamless cube-map support : 0 (0) [t=00:00:00.060006] frag-depth layout support : 0 (0) [t=00:00:00.060015] persistent maps support : 0 (0) [t=00:00:00.060024] explicit attribs location : 0 (0) [t=00:00:00.060033] multi draw indirect : 0 (-) [t=00:00:00.060042] array textures : 0 (-) [t=00:00:00.060051] [t=00:00:00.060060] max. FBO samples : -1 [t=00:00:00.060069] max. FS/program texture slots : 8/8 [t=00:00:00.060078] max. texture size : 2048 [t=00:00:00.060090] max. texture anisotropy level : 0.000000 [t=00:00:00.060099] max. vec4 varyings/attributes : 0/0 [t=00:00:00.060108] max. draw-buffers : 0 [t=00:00:00.060117] max. rec. indices/vertices : 0/0 [t=00:00:00.060126] max. uniform buffer-bindings : 0 [t=00:00:00.060135] max. uniform block-size : 0KB [t=00:00:00.060143] max. storage buffer-bindings : 0 [t=00:00:00.060153] max. storage block-size : 0MB [t=00:00:00.060161] [t=00:00:00.060170] enable AMD-hacks : 0 [t=00:00:00.060179] compress MIP-maps: 0 [t=00:00:00.061002] [GR::UpdateGLConfigs] [t=00:00:00.061027] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.061040] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.061051] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.061060] [GR::InitGLState] [t=00:00:00.061070] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.249713] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.261788] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.267658] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.268181] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.268203] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.268219] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.711221] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.715221] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.743878] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.744130] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.758754] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.759435] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.759575] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.766960] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f243c010160 (SpringVFS) global=(nil) (null) [t=00:00:00.766983] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.813301] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.813424] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.813441] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.813450] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.813890] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1611 MB [t=00:00:00.835544][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.836364][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.836472][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1631934/replay.sdfz" for game data... [t=00:00:01.025670][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.054348][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.054382][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.059752][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.059812][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [t=00:00:01.060674][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.118946][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c0444cc8e0] using map "Skate Park v1.00" (loaded=0 cached=0) [t=00:00:01.120403][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Skate Park v1.00", overwrite=false)] section=1 cached=0 [t=00:00:01.122473][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.122948][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c0444cc8e0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.124075][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.133736][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.134147][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.145301][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms [t=00:00:01.145685][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.165457][f=-000001] forceSingleThreaded, false [t=00:00:06.906873][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.907756][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.907859][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.907917][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.907971][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.908024][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.909565][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.910343][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.910835][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.913618][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.915776][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.918583][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.918610][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.919092][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:06.928508][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:06.930680][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:06.931678][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:06.931979][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:06.932909][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:06.932966][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:07.656339][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:07.660409][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.810536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.827554][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:09.880845][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2221ms [t=00:00:09.883089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:10.207992][f=-000001] Loading UnitDefs_posts [t=00:00:10.355655][f=-000001] Loading FeatureDefs_posts [t=00:00:10.379161][f=-000001] Loading WeaponDefs_posts [t=00:00:10.398336][f=-000001] Loading ArmorDefs_posts [t=00:00:10.421028][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 517ms [t=00:00:10.476080][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 593ms [t=00:00:10.476120][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:10.594046][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:10.594337][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:10.594352][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:10.594368][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:10.595741][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:10.598161][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:10.935864][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:11.011458][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:11.164557][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:11.187120][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:11.187594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:11.811271][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 624ms [t=00:00:11.811293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:11.908097][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:11.908138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:11.931643][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:12.735224][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:12.738888][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:12.740339][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:12.753032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:18.910620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:18.930901][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:18.930939][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:18.932299][f=-000001] InfoTexture: legacy [t=00:00:18.932324][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:18.935507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:19.225337][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:19.243538][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:19.243569][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:19.244977][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:19.541398][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:19.561219][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:19.801424][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:19.871933][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:19.884959][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.884999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:19.886793][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:20.740298][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:20.754141][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:20.754984][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:20.955169][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms [t=00:00:20.957016][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:20.957041][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:21.238190][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:21.238235][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.238248][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5a505057 [t=00:00:21.238260][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=11c6c785 [t=00:00:21.238272][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.238283][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:21.238294][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=60edba8c [t=00:00:21.246973][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:21.247021][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.247118][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5a505057 [t=00:00:21.247137][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=11c6c785 [t=00:00:21.247151][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.247164][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:21.247513][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=60edba9c [t=00:00:21.247531][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c04a74cf50 has BLOCKSIZE 1 [t=00:00:21.253636][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:21.253659][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.253669][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5a505057 [t=00:00:21.253678][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=11c6c785 [t=00:00:21.253687][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.253696][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=60edb7f2 [t=00:00:21.258925][f=-000001] [Path] [PathEstimator::ReadFile] hash=60edb7f2 file="cache/105dev-BAR105/paths/Skate Park v1.00.pe-60edb7f2.zip" (exists=1) [t=00:00:21.260407][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:21.273527][f=-000001] Path cache (48, 48) initialized. [t=00:00:21.273566][f=-000001] Path cache (48, 48) initialized. [t=00:00:21.280291][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:21.280326][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.280340][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5a505057 [t=00:00:21.280351][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=11c6c785 [t=00:00:21.280362][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.280374][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=60edb802 [t=00:00:21.454244][f=-000001] [Path] [PathEstimator::ReadFile] hash=60edb802 file="cache/105dev-BAR105/paths/Skate Park v1.00.pe2-60edb802.zip" (exists=1) [t=00:00:21.454972][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:21.457524][f=-000001] Path cache (24, 24) initialized. [t=00:00:21.457547][f=-000001] Path cache (24, 24) initialized. [t=00:00:21.457633][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (500ms, checksum 57493460)" [t=00:00:21.458023][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:21.458377][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:21.458395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:21.558334][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 45ms [t=00:00:21.558991][f=-000001] Synced LuaRules: starting loading [t=00:00:22.262524][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Skate Park v1.00.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:23.775727][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:23.775992][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:24.293926][f=-000001] Synced LuaRules: finished loading [t=00:00:24.322162][f=-000001] Unsynced LuaRules: starting loading [t=00:00:24.665002][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Skate Park v1.00.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:25.001912][f=-000001] Unsynced LuaRules: finished loading [t=00:00:25.055078][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:25.126323][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 53ms [t=00:00:25.185839][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:25.191401][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:25.191875][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:25.192333][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:25.192908][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:25.301035][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:25.301409][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:25.308359][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:25.309724][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:25.309743][f=-000001] LuaSocket Support: enabled [t=00:00:25.330751][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:25.452753][f=-000001] localWidgets, nil, true, true [t=00:00:25.455437][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:25.455466][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:25.480238][f=-000001] USE_OLD_CHILI [t=00:00:25.959695][f=-000001] Loading last game win data [t=00:00:25.959728][f=-000001] Resetting win data [t=00:00:25.959784][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:25.959798][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:25.959809][f=-000001] Player and team counts match, continuing [t=00:00:25.959825][f=-000001] yuvyuv was in last game but is now absent, resetting scores [t=00:00:26.103509][f=-000001] CAS: GLSL not supported. [t=00:00:26.108692][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:26.108712][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:26.207659][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:26.945591][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:27.877741][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:28.117302][f=-000001] forceSingleThreaded, false [t=00:00:28.667841][f=-000001] Loaded API widget: i18n [t=00:00:28.668320][f=-000001] Loaded API widget: Shared Functions [t=00:00:28.668924][f=-000001] Loaded API widget: Hacky version fix [t=00:00:28.669124][f=-000001] Loaded API widget: Cluster Detection [t=00:00:28.669548][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:28.669953][f=-000001] Loaded API widget: Win Counter [t=00:00:28.843172][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:28.843963][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:28.844325][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:28.844566][f=-000001] Loaded API widget: CommandInsert [t=00:00:28.844789][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:28.846435][f=-000001] Loaded API widget: Lups [t=00:00:29.119595][f=-000001] Loaded API widget: Chili Framework [t=00:00:29.120051][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:29.120392][f=-000001] Loaded widget: Save/Load API [t=00:00:29.120740][f=-000001] Loaded widget: Chili Highlight [t=00:00:29.121073][f=-000001] Loaded widget: Draw After Chili [t=00:00:29.121459][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:29.127780][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:29.129582][f=-000001] Loaded DecalsDrawer: off [t=00:00:29.129604][f=-000001] Ground-decal rendering is disabled! [t=00:00:29.129673][f=-000001] Set maximum particles to: 0 [t=00:00:29.130353][f=-000001] Set UnitIconDist to 0 [t=00:00:29.229167][f=-000001] Loaded widget: EPIC Menu [t=00:00:29.229627][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:29.231129][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:29.259211][f=-000001] Loaded widget: Chili Minimap [t=00:00:29.259632][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:29.267749][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:29.268113][f=-000001] Deferred Rendering requires shader support! [t=00:00:29.268538][f=-000001] Loaded widget: Deferred rendering [t=00:00:29.268889][f=-000001] Mexspot Fetcher fetching [t=00:00:29.269101][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:29.269507][f=-000001] Team highlighting: Disabled [t=00:00:29.269932][f=-000001] Loaded widget: Teamhighlight option [t=00:00:29.270477][f=-000001] Loaded widget: Local Team Colors [t=00:00:29.270929][f=-000001] Loaded widget: Display Keys 2 [t=00:00:29.271349][f=-000001] Loaded widget: Save Game Menu [t=00:00:29.271559][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:29.271771][f=-000001] Loaded widget: One click weapon handler [t=00:00:29.272011][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:29.272318][f=-000001] highlightUnitShader no GL4 support [t=00:00:29.272574][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:29.272927][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:29.273210][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:29.273221][f=-000001] Using fallback unit outlines [t=00:00:29.273425][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:29.273748][f=-000001] Loaded widget: Selection Modkeys [t=00:00:29.282369][f=-000001] Loaded widget: Chili Global Commands [t=00:00:29.283542][f=-000001] Loaded widget: Outline No Shader [t=00:00:29.284339][f=-000001] Loaded widget: Unit Icons [t=00:00:29.284743][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:29.285210][f=-000001] Loaded widget: Noises [t=00:00:29.335187][f=-000001] Loaded widget: HealthBars [t=00:00:29.335688][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:29.335990][f=-000001] Loaded widget: Guard Remove [t=00:00:29.339862][f=-000001] Loaded widget: Chili Vote Display [t=00:00:29.340820][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:29.341245][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:29.341274][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1631934/events.log [t=00:00:29.343944][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:29.344406][f=-000001] Loaded widget: EndGame APM stats [t=00:00:29.346410][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:29.346664][f=-000001] Loaded widget: Objectives [t=00:00:29.347076][f=-000001] Loaded widget: EndGame Stats [t=00:00:29.347517][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:29.347968][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:29.348397][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:29.348965][f=-000001] Loaded widget: BuildETA [t=00:00:29.353416][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:29.354369][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:29.354765][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:29.360082][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:29.360680][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:29.361105][f=-000001] Loaded widget: Command Alpha [t=00:00:29.362111][f=-000001] Loaded widget: Camera Save Position [t=00:00:29.362374][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:29.362786][f=-000001] Loaded widget: Ghost Site [t=00:00:29.366546][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:29.366870][f=-000001] Loaded widget: Stop Self-D [t=00:00:29.368339][f=-000001] Loaded widget: Stereo3D [t=00:00:29.368906][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:29.369197][f=-000001] Loaded widget: SmoothCam [t=00:00:29.369680][f=-000001] Loaded widget: Smart Bombers [t=00:00:29.370247][f=-000001] Loaded widget: Simple Settings [t=00:00:29.370854][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:29.371315][f=-000001] Loaded widget: Show selected unit range [t=00:00:29.371722][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:29.371937][f=-000001] Loaded widget: ReclaimInfo [t=00:00:29.372146][f=-000001] Loaded widget: Raw Move Issue [t=00:00:29.372503][f=-000001] Loaded widget: Point Tracker [t=00:00:29.372715][f=-000001] Loaded widget: Orbit Command [t=00:00:29.372932][f=-000001] Loaded widget: Morph Finished notification [t=00:00:29.373149][f=-000001] Loaded widget: Mission Results Handler [t=00:00:29.373647][f=-000001] Loaded widget: Missile Silo Range [t=00:00:29.374013][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:29.374284][f=-000001] Loaded widget: Misc default command replacements [t=00:00:29.374671][f=-000001] Loaded widget: MinimapEvents [t=00:00:29.375094][f=-000001] Loaded widget: Local Widgets Config [t=00:00:29.375439][f=-000001] Loaded widget: Keep Target [t=00:00:29.375694][f=-000001] Loaded widget: In-game Ignore [t=00:00:29.376254][f=-000001] Loaded widget: In-game Guide [t=00:00:29.376628][f=-000001] Loaded widget: Highlight Geos [t=00:00:29.377040][f=-000001] Loaded widget: Haven Handler [t=00:00:29.377875][f=-000001] Input grabbing is enabled! [t=00:00:29.377902][f=-000001] Input grabbing is enabled! [t=00:00:29.378025][f=-000001] Loaded widget: Grab Input [t=00:00:29.378493][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:29.378777][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:29.379331][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:29.386726][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:29.388195][f=-000001] Loaded widget: Decoration Handler [t=00:00:29.388951][f=-000001] Loaded widget: Decloak Range [t=00:00:29.389448][f=-000001] Loaded widget: Darkening [t=00:00:29.398991][f=-000001] Loaded widget: Context Menu [t=00:00:29.399829][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:29.400307][f=-000001] Loaded widget: Ferry Points [t=00:00:29.426335][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:29.426785][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:29.427634][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:29.427910][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:29.428378][f=-000001] EndGame Graph disabled [t=00:00:29.446221][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:29.458445][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:29.459287][f=-000001] Loaded widget: Cheat Sheet [t=00:00:29.459827][f=-000001] Loaded widget: Easy Facing [t=00:00:29.460282][f=-000001] Loaded widget: CameraShake [t=00:00:29.460552][f=-000001] Loaded widget: Blast Radius [t=00:00:29.460948][f=-000001] Loaded widget: Autoquit [t=00:00:29.461362][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:29.461669][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:29.462200][f=-000001] Loaded widget: Music Player v2 [t=00:00:29.462588][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:29.462951][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:29.463968][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:29.464644][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:29.465855][f=-000001] Loaded widget: Attack Warning [t=00:00:29.466192][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:29.466720][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:29.468052][f=-000001] Loaded widget: Auto Group [t=00:00:29.469716][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:29.470906][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:29.471298][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:29.472193][f=-000001] Loaded widget: Projectile Lights [t=00:00:29.473315][f=-000001] Loaded widget: Select Com at start [t=00:00:29.479334][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:29.480568][f=-000001] Loaded widget: Transport AI [t=00:00:29.480842][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:29.481450][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:29.508713][f=-000001] Loaded widget: Unit Start State [t=00:00:29.509192][f=-000001] Loaded widget: Smooth Scroll [t=00:00:29.514901][f=-000001] Loaded widget: Replay control buttons [t=00:00:29.515726][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:29.516036][f=-000001] Loaded widget: Icon Sets [t=00:00:29.687731][f=-000001] Loaded widget: Attack AoE [t=00:00:29.690103][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:29.691326][f=-000001] Loaded widget: PlanetWars Info [t=00:00:29.692084][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:29.692651][f=-000001] Loaded widget: Commands FX [t=00:00:29.709369][f=-000001] Loaded widget: UnitShapes [t=00:00:29.709967][f=-000001] : disabled for spectators [t=00:00:29.710993][f=-000001] Loaded widget: Stockpiler [t=00:00:29.712016][f=-000001] IsIsland, , false [t=00:00:29.713138][f=-000001] Loaded widget: Map Edge Extension [t=00:00:29.713811][f=-000001] Loaded widget: State Icons [t=00:00:29.714294][f=-000001] Loaded widget: Shield Guard [t=00:00:29.714717][f=-000001] Loaded widget: Selection Send [t=00:00:29.716078][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:29.716733][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:29.717240][f=-000001] Loaded widget: Gadget Icons [t=00:00:29.717810][f=-000001] Loaded widget: AllyCursors [t=00:00:29.718502][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:29.719234][f=-000001] : disabled for spectators [t=00:00:29.720261][f=-000001] Loaded widget: Building Starter [t=00:00:29.721078][f=-000001] : disabled for spectators [t=00:00:29.722076][f=-000001] Loaded widget: Cloaker Guard [t=00:00:29.722501][f=-000001] Loaded widget: Units on Fire [t=00:00:29.722916][f=-000001] Loaded widget: Smoke Signals [t=00:00:29.723218][f=-000001] Loaded widget: LupsManager [t=00:00:29.723831][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:29.724979][f=-000001] Loaded widget: Newton Firezone [t=00:00:29.726403][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:29.727188][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:29.735555][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:29.747270][f=-000001] Loaded widget: Chili Pro Console [t=00:00:29.747981][f=-000001] Loaded widget: Chili Docking [t=00:00:29.748481][f=-000001] Loaded widget: HUD Presets [t=00:00:29.749293][f=-000001] Loaded widget: Persistent Build Height [t=00:00:29.751991][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:29.752491][f=-000001] Loaded widget: Image Preloader [t=00:00:29.753046][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:29.753304][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:29.757542][f=-000001] Loaded widget: Chili Core Selector [t=00:00:29.758098][f=-000001] Loaded widget: Custom Markers [t=00:00:29.759750][f=-000001] Loaded widget: Select Keys [t=00:00:29.760640][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:29.761102][f=-000001] Loaded widget: Start Boxes [t=00:00:29.761344][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:29.761618][f=-000001] Loaded widget: Restricted Zones [t=00:00:29.762715][f=-000001] Loaded widget: Pause Screen [t=00:00:29.770994][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:29.771490][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:29.772254][f=-000001] Loaded widget: CustomFormations2 [t=00:00:29.772650][f=-000001] SetSunLighting [t=00:00:29.774245][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:29.774560][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:29.775121][f=-000001] Loaded widget: Text To Speech Control [t=00:00:29.779373][f=-000001] Loaded widget: Layout Handler [t=00:00:29.780300][f=-000001] Lua garbage collection rate: 30/s [t=00:00:29.780356][f=-000001] Loaded widget: GC Control [t=00:00:29.780694][f=-000001] Loaded widget: Font Cache [t=00:00:29.795722][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:29.800328][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:29.805786][f=-000001] Writing last game win data [t=00:00:29.811453][f=-000001] LuaUI v0.3 [t=00:00:30.144331][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:30.145652][f=-000001] [s11n] Loading s11n file... [t=00:00:30.146760][f=-000001] [s11n] Parsing model... [t=00:00:30.147123][f=-000001] [s11n] Populating game world... [t=00:00:30.157761][f=-000001] [s11n] s11n loading complete. [t=00:00:30.158263][f=-000001] Running Springboard Feature Fixer, 30, 36 [t=00:00:30.287816][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:30.565876][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13844, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061959, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2673, 0.0000, 0.3710} [t=00:00:31.165030][f=-000001] Spectator mode. Widget removed. [t=00:00:31.183569][f=-000001] Spectator mode. Widget removed. [t=00:00:31.186915][f=-000001] Reclaim highlight: old engine version. [t=00:00:31.187008][f=-000001] Playback paused [t=00:00:31.192678][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:31.691434][f=-000001] Opening demofile demos/1631934/replay.sdfz [t=00:00:31.691958][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:31.692199][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:31.692842][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:31.692963][f=-000001] -> Connection established (given id 2) [t=00:00:31.693090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:31.693109][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.693124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:31.693137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:31.693337][f=-000001] Speed set to 20.0 [server] [t=00:00:31.693355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c060c66b20,0x55c063359b70}][locale="C"]" [t=00:00:31.693391][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:31.710792][f=-000001] Switching to Overhead (TA) style camera [t=00:00:31.710832][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:34.633546][f=-000001] Beginning demo playback [t=00:00:34.649668][f=-000001] GameID: c5d963649dbd7acd278b7be9c8b9fe1b [t=00:00:34.685802][f=-000001] Connection attempt from cooolcat1239 [t=00:00:34.685854][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:34.686790][f=-000001] [0] Event [undefined]: cooolcat1239 changed status [t=00:00:34.687097][f=-000001] -> Connection established (given id 1) [t=00:00:34.693907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:34.693981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:34.701737][f=-000001] Connection attempt from Skel [t=00:00:34.701772][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:34.701834][f=-000001] [0] Event [undefined]: Skel changed status [t=00:00:34.702009][f=-000001] -> Connection established (given id 0) [t=00:00:34.717760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:34.717832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:35.625966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:35.633924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:36.189777][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skel" string="[Game::Load][lua{Rules,Gaia}={000002209d144e50,0000022048ec0810}][locale="C"]" [t=00:00:36.437618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:36.445786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:36.577914][f=-000001] Allies: I choose: Engineer! [t=00:00:37.198106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={0000023dbfb639e0,0000023dbafcf280}][locale="C"]" [t=00:00:37.665890][f=-000001] Allies: I choose: Engineer! [t=00:00:37.845461][f=-000001] gl [t=00:00:38.137007][f=-000001] [0] Event [408,371.015686,5698]: 0 finished unit Engineer Commander [t=00:00:38.144486][f=-000001] [0] Event [5588,371.020508,602]: 1 finished unit Engineer Commander [t=00:00:38.168069][f=0000000] [0] Skel, team: 0, elo:2574, userid: 462078 [t=00:00:38.168154][f=0000000] [0] cooolcat1239, team: 1, elo:2462, userid: 516416 [t=00:00:38.168195][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.188844][f=0000007] [7] Event [512,371.01532,5656]: 0 finished unit Cloakbot Factory [t=00:00:38.220039][f=0000022] Playback continued [t=00:00:38.515273][f=0000218] Player cooolcat1239 left the game: normal quit [t=00:00:38.515405][f=0000218] [218] Event [undefined]: cooolcat1239 quit [t=00:00:38.531502][f=0000227] [227] Event [296,371.01532,5640]: 0 finished unit Metal Extractor [t=00:00:38.635514][f=0000284] [284] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:38.759666][f=0000355] Skel paused the game [t=00:00:38.760154][f=0000355] > SPRINGIE:User cooolcat1239|cloakassault|5_6||False|Arbys||US [t=00:00:38.760251][f=0000355] > SPRINGIE:User cooolcat1239|cloakassault|5_6||False|Arbys||US [t=00:00:38.760344][f=0000355] > SPRINGIE:User cooolcat1239|cloakassault|5_6||False|Arbys||US [t=00:00:38.760383][f=0000355] Connection attempt from cooolcat1239 [t=00:00:38.760396][f=0000355] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:38.760468][f=0000355] [355] Event [undefined]: cooolcat1239 changed status [t=00:00:38.760672][f=0000355] -> Connection established (given id 1) [t=00:00:38.760776][f=0000355] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:38.760812][f=0000355] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:38.761192][f=0000355] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:38.761208][f=0000355] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:38.761325][f=0000355] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={000001fa42ec0ec0,000001faaa9f3590}][locale="C"]" [t=00:00:38.762281][f=0000355] ty [t=00:00:38.762389][f=0000355] game did some glitch [t=00:00:38.762495][f=0000355] ok [t=00:00:38.763900][f=0000355] glhf [t=00:00:38.763982][f=0000355] glgl [t=00:00:38.764582][f=0000355] go? [t=00:00:38.764665][f=0000355] oh yea [t=00:00:38.764834][f=0000355] Skel unpaused the game [t=00:00:38.798387][f=0000365] cooolcat1239 paused the game [t=00:00:38.798646][f=0000365] cooolcat1239 unpaused the game [t=00:00:38.904319][f=0000434] [434] Event [5272,371.01532,760]: 1 finished unit Amphbot Factory [t=00:00:38.930152][f=0000452] [452] Event [504,371.01532,5848]: 0 finished unit Metal Extractor [t=00:00:38.982775][f=0000481] [481] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:39.110628][f=0000552] [552] Event [296,371.01532,5704]: 0 finished unit Wind/Tidal Generator [t=00:00:39.264325][f=0000642] [642] Event [360,371.01532,5752]: 0 finished unit Wind/Tidal Generator [t=00:00:39.326781][f=0000676] [676] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:39.425705][f=0000732] [732] Event [408,371.01532,5800]: 0 finished unit Wind/Tidal Generator [t=00:00:39.586710][f=0000822] [822] Event [440,371.01532,5848]: 0 finished unit Wind/Tidal Generator [t=00:00:39.762158][f=0000920] [920] Event [232,371.025696,5656]: 0 finished unit Wind/Tidal Generator [t=00:00:39.793020][f=0000938] [938] Event [5236,371.01532,760]: 1 finished unit Conch [t=00:00:39.935725][f=0001019] [1019] Event [456,371.025696,5896]: 0 finished unit Wind/Tidal Generator [t=00:00:40.050352][f=0001084] [1084] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:40.437727][f=0001290] [1290] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:40.615237][f=0001405] [1405] Event [5704,371.01532,296]: 1 finished unit Wind/Tidal Generator [t=00:00:40.756884][f=0001485] [1485] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:41.474685][f=0001658] [1658] Event [5236,371.01532,760]: 1 finished unit Conch [t=00:00:41.507364][f=0001680] [1680] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:41.613910][f=0001754] [1754] Event [5640,371.01532,296]: 1 finished unit Metal Extractor [t=00:00:41.814092][f=0001875] [1875] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:41.873533][f=0001908] [1908] Event [5236,371.01532,760]: 1 finished unit Duck [t=00:00:42.166632][f=0002070] [2070] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:42.248992][f=0002117] [2117] Event [1560,371.01532,6056]: 0 finished unit Metal Extractor [t=00:00:42.464852][f=0002237] [2237] Event [3832,204.724731,1224]: 1 finished unit Metal Extractor [t=00:00:42.509223][f=0002261] [2261] Event [1496,371.0672,6104]: 0 finished unit Wind/Tidal Generator [t=00:00:42.691640][f=0002361] [2361] Event [1496,371.01532,6040]: 0 finished unit Wind/Tidal Generator [t=00:00:42.884782][f=0002472] [2472] Event [5236,371.01532,760]: 1 finished unit Duck [t=00:00:42.916578][f=0002488] [2488] Event [3896,204.724731,1256]: 1 finished unit Wind/Tidal Generator [t=00:00:42.972262][f=0002516] [2516] Event [5848,371.01532,504]: 1 finished unit Metal Extractor [t=00:00:43.390582][f=0002718] [2718] Event [3848,204.724731,1288]: 1 finished unit Wind/Tidal Generator [t=00:00:43.452112][f=0002751] [2751] Event [4360.9585,204.724731,1909.00952]: 0 lost unit Glaive [t=00:00:43.464182][f=0002756] [2756] Event [6040,371.01532,1560]: 1 lost unit Metal Extractor [t=00:00:43.562458][f=0002817] [2817] Event [5768,371.01532,328]: 1 finished unit Wind/Tidal Generator [t=00:00:43.597551][f=0002836] [2836] Event [521.599976,371.01532,5656]: 0 finished unit Reaver [t=00:00:43.745495][f=0002927] [2927] Event [5236,371.01532,760]: 1 finished unit Duck [t=00:00:43.796030][f=0002956] [2956] Event [5060.14209,371.01532,131.269684]: 0 lost unit Glaive [t=00:00:43.870972][f=0002993] [2993] Event [5816,371.01532,376]: 1 finished unit Wind/Tidal Generator [t=00:00:43.970188][f=0003053] [3053] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:44.135516][f=0003142] [3142] Event [5848,371.01532,424]: 1 finished unit Wind/Tidal Generator [t=00:00:44.243579][f=0003197] [3197] Event [4689.29004,221.498474,1163.25037]: 1 lost unit Duck [t=00:00:44.311784][f=0003233] [3233] Event [5166.30664,343.630554,1117.32959]: 0 lost unit Glaive [t=00:00:44.373882][f=0003266] [3266] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:44.449329][f=0003307] [3307] Event [5896,371.01532,472]: 1 finished unit Wind/Tidal Generator [t=00:00:44.505343][f=0003338] [3338] Event [5994.47607,371.01532,1523.79065]: 1 lost unit Conch [t=00:00:44.746058][f=0003464] [3464] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:44.851907][f=0003523] [3523] Event [5236,371.01532,760]: 1 finished unit Duck [t=00:00:44.931123][f=0003565] [3565] Event [5944,371.025696,520]: 1 finished unit Wind/Tidal Generator [t=00:00:45.108403][f=0003659] [3659] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:45.314061][f=0003767] [3767] Event [3000,221.502686,5960]: 0 finished unit Metal Extractor [t=00:00:45.506684][f=0003854] [3854] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:45.681861][f=0003959] [3959] Event [5236,371.01532,760]: 1 finished unit Duck [t=00:00:45.735696][f=0003985] [3985] Event [3032,221.502686,5880]: 0 finished unit Solar Collector [t=00:00:45.960158][f=0004104] [4104] Event [2936,303.644104,2072]: 1 finished unit Metal Extractor [t=00:00:46.040939][f=0004147] [4147] Event [3100.93848,303.633728,1946.45801]: 1 finished unit Engineer Commander [t=00:00:46.168885][f=0004215] [4215] Event [521.599976,371.01532,5656]: 0 finished unit Conjurer [t=00:00:46.214627][f=0004240] [4240] Event [3128,221.502686,5992]: 0 finished unit Solar Collector [t=00:00:46.263786][f=0004265] [4265] Event [5236,371.01532,760]: 1 finished unit Duck [t=00:00:46.408571][f=0004342] [4342] Event [5944,371.025696,520]: 1 lost unit Wind/Tidal Generator [t=00:00:46.465322][f=0004370] [4370] Event [5896,370.896301,472]: 1 lost unit Wind/Tidal Generator [t=00:00:46.475989][f=0004375] [4375] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:46.612891][f=0004449] [4449] Event [5848,370.896301,424]: 1 lost unit Wind/Tidal Generator [t=00:00:46.649743][f=0004465] [4465] Event [4514.47656,204.724731,2031.2428]: 0 lost unit Glaive [t=00:00:46.740756][f=0004513] [4513] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:46.742855][f=0004514] [4514] Event [5816,370.716248,376]: 1 lost unit Wind/Tidal Generator [t=00:00:46.766190][f=0004526] [4526] Event [5236,371.01532,760]: 1 finished unit Duck [t=00:00:46.773569][f=0004530] [4530] Event [4298.12646,204.724731,1835.6814]: 0 lost unit Glaive [t=00:00:46.818416][f=0004555] [4555] Event [5768,370.943909,328]: 1 lost unit Wind/Tidal Generator [t=00:00:46.963155][f=0004629] [4629] Event [5704,370.96283,296]: 1 lost unit Wind/Tidal Generator [t=00:00:46.993284][f=0004645] [4645] Event [4584,371.01532,88]: 1 finished unit Metal Extractor [t=00:00:46.997040][f=0004648] [4648] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:47.012205][f=0004655] [4655] Event [5790.49023,370.336212,303.531433]: 0 lost unit Glaive [t=00:00:47.241013][f=0004771] [4771] Event [5236,371.01532,760]: 1 finished unit Duck [t=00:00:47.261445][f=0004782] [4782] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:47.304336][f=0004804] [4804] Event [4552,371.01532,136]: 1 finished unit Wind/Tidal Generator [t=00:00:47.534305][f=0004917] [4917] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:47.731967][f=0005015] [5015] Event [3848,204.724731,1288]: 1 lost unit Wind/Tidal Generator [t=00:00:47.808121][f=0005052] [5052] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:47.816731][f=0005057] [5057] Event [3480,221.502686,5384]: 0 finished unit Metal Extractor [t=00:00:47.911577][f=0005105] [5105] Event [3896,204.414978,1256]: 1 lost unit Wind/Tidal Generator [t=00:00:48.030896][f=0005164] [5164] Event [3832,204.709213,1224]: 1 lost unit Metal Extractor [t=00:00:48.079253][f=0005187] [5187] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:48.353664][f=0005327] [5327] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:48.531937][f=0005414] [5414] Event [4448,371.098328,16]: 1 finished unit Lotus [t=00:00:48.783306][f=0005534] [5534] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:48.839129][f=0005544] [5544] Event [5236,371.01532,760]: 1 finished unit Conch [t=00:00:49.161298][f=0005729] [5729] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:49.549575][f=0005924] [5924] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:49.708121][f=0006002] [6002] Event [5624,371.174927,360]: 1 finished unit Wind/Tidal Generator [t=00:00:49.942034][f=0006119] [6119] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:50.039870][f=0006167] [6167] Event [5672,371.082153,408]: 1 finished unit Wind/Tidal Generator [t=00:00:50.336178][f=0006314] [6314] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:50.399006][f=0006344] [6344] Event [5720,371.026306,456]: 1 finished unit Wind/Tidal Generator [t=00:00:50.417771][f=0006353] [6353] Event [2683.74805,221.502686,1317.4093]: 1 lost unit Duck [t=00:00:50.449327][f=0006366] [6366] Event [2684.00952,221.110535,1329.2793]: 0 lost unit Glaive [t=00:00:50.453302][f=0006367] [6367] Event [2734.69897,221.503036,1322.91626]: 0 lost unit Glaive [t=00:00:50.454297][f=0006367] [6367] Event [2718.18335,221.565048,1309.59924]: 0 lost unit Glaive [t=00:00:50.485802][f=0006383] [6383] Event [2613.00391,221.502686,1273.51086]: 1 lost unit Duck [t=00:00:50.496434][f=0006389] [6389] Event [5236,371.01532,760]: 1 finished unit Duck [t=00:00:50.562584][f=0006428] [6428] Event [536,371.01532,5480]: 0 finished unit Caretaker [t=00:00:50.571511][f=0006433] [6433] Event [2700.48853,221.502686,1213.7677]: 0 lost unit Glaive [t=00:00:50.620674][f=0006456] [6456] Event [2720.23901,221.502686,1184.89587]: 0 lost unit Glaive [t=00:00:50.634446][f=0006464] [6464] Event [5848,371.01532,504]: 1 lost unit Metal Extractor [t=00:00:50.650616][f=0006473] [6473] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:50.726556][f=0006510] [6510] Event [2955.27539,221.502686,1108.96387]: 0 lost unit Glaive [t=00:00:50.745087][f=0006520] [6520] Event [3144,221.502686,184]: 1 finished unit Metal Extractor [t=00:00:50.797226][f=0006543] [6543] Event [5891.56543,370.644562,399.15033]: 0 lost unit Glaive [t=00:00:50.809304][f=0006550] [6550] Event [3109.37109,221.502686,1026.39868]: 1 lost unit Duck [t=00:00:50.852065][f=0006572] [6572] Event [3064.15283,221.502686,1110.85938]: 0 lost unit Glaive [t=00:00:50.853460][f=0006573] [6573] Event [5768,371.200562,488]: 1 finished unit Wind/Tidal Generator [t=00:00:50.857315][f=0006575] [6575] Event [5017.104,298.095703,1188.14075]: 0 lost unit Glaive [t=00:00:50.859398][f=0006576] [6576] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:50.917684][f=0006605] [6605] Event [3429.01514,221.502686,1314.67688]: 1 lost unit Duck [t=00:00:51.085025][f=0006687] [6687] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:51.127062][f=0006709] [6709] Event [5045.22314,310.674286,1155.51318]: 0 lost unit Glaive [t=00:00:51.272961][f=0006772] [6772] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:51.502284][f=0006875] [6875] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:51.704142][f=0006963] [6963] Event [5236,371.01532,760]: 1 finished unit Conch [t=00:00:51.760729][f=0006987] [6987] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:51.823044][f=0007014] [7014] Event [3056,221.502686,208]: 1 finished unit Lotus [t=00:00:51.830855][f=0007019] [7019] Event [5168.76855,371.01532,819.937805]: 1 lost unit Conch [t=00:00:51.920392][f=0007058] [7058] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:51.939963][f=0007066] [7066] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:51.950513][f=0007072] [7072] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:52.032881][f=0007107] [7107] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.065665][f=0007122] [7122] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.080212][f=0007126] [7126] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.167265][f=0007165] [7165] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.189329][f=0007176] [7176] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:52.206228][f=0007182] [7182] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.214848][f=0007186] [7186] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.304340][f=0007226] [7226] Event [3208,221.502686,184]: 1 finished unit Wind/Tidal Generator [t=00:00:52.305221][f=0007226] [7226] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.319086][f=0007230] [7230] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.398605][f=0007267] [7267] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:52.429175][f=0007269] [7269] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.464788][f=0007284] [7284] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.495628][f=0007299] [7299] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.524023][f=0007314] [7314] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.602077][f=0007356] [7356] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:52.626492][f=0007367] [7367] Event [4767.86377,249.67215,1172.83044]: 1 lost unit Duck [t=00:00:52.633014][f=0007371] [7371] Event [3192,221.502686,296]: 1 finished unit Wind/Tidal Generator [t=00:00:52.661829][f=0007381] [7381] Event [5236,371.01532,760]: 1 lost unit Duck [t=00:00:52.662275][f=0007381] [7381] Event [5272,371.01532,760]: 1 lost unit Amphbot Factory [t=00:00:52.704343][f=0007402] [7402] Event [5327.23096,368.837341,820.886902]: 0 lost unit Glaive [t=00:00:52.705773][f=0007402] [7402] Event [3576,221.502686,5416]: 0 finished unit Solar Collector [t=00:00:52.851889][f=0007466] [7466] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:52.969475][f=0007518] [7518] Event [undefined]: cooolcat1239 resigned [t=00:00:52.969858][f=0007518] game_message: cooolcat1239 has been destroyed! [t=00:00:52.970035][f=0007518] game_message: Skel wins! [t=00:00:52.970528][f=0007518] Submitting stats [t=00:00:52.977000][f=0007518] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:52.979431][f=0007518] Part| Total Time|Time of the last 0.5s [t=00:00:52.979456][f=0007518] Draw 5565.62ms 18.87% [t=00:00:52.979468][f=0007518] Lua::Callins::Synced 2574.23ms 16.88% [t=00:00:52.979480][f=0007518] Lua::Callins::Unsynced 9820.88ms 29.59% [t=00:00:52.979494][f=0007518] Lua::CollectGarbage::Synced 65.03ms 0.00% [t=00:00:52.979506][f=0007518] Lua::CollectGarbage::Unsynced 507.22ms 0.40% [t=00:00:52.979517][f=0007518] Misc::Profiler::AddTime 28.35ms 0.10% [t=00:00:52.979528][f=0007518] Sim 8092.39ms 54.12% [t=00:00:52.982073][f=0007519] [7519] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:52.982165][f=0007519] [7519] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:52.982239][f=0007519] [7519] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.982325][f=0007519] [7519] Game End Stats Values: 2,1975,2125,1975,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.5999999,5.5999999,6.5999999,0,65,0,65,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.982416][f=0007519] [7519] Game End Stats Values: 3,1975,2480,1975,2480,0,0.32137445,0,0.32137445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.43981743,8,9.43981743,1275,1275,1275,1275,6,10.6880922,6,10.6880922,0,195,0,195,0,0,0,0,700,1010,700,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.982512][f=0007519] [7519] Game End Stats Values: 4,2125,2680,2125,2680,0,7.0508194,0,7.0508194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.5732174,8,14.5732174,1275,1275,1275,1275,6,11.4486294,6,11.4486294,0,325,0,325,0,0,0,0,850,1080,850,1080,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.982600][f=0007519] [7519] Game End Stats Values: 5,2395,2810,2395,2810,0,23.5674133,0,23.5674133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.08147335,16.8484478,9.08147335,16.8484478,1275,1275,1275,1275,6,12.1011057,6,12.1011057,0,455,0,455,0,0,0,0,1120,1080,1120,1080,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.982682][f=0007519] [7519] Game End Stats Values: 6,2560,3025,2560,3025,1.02840102,31.5375175,1.02840102,31.5375175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.31751919,15.9051552,9.31751919,15.9051552,1275,1275,1275,1275,8.5685606,11.9313393,8.5685606,11.9313393,80,585,80,585,0,0,0,0,1205,1165,1205,1165,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:52.982770][f=0007519] [7519] Game End Stats Values: 7,2760,3095,2760,3095,1.6948843,47.030571,1.6948843,47.030571,0,0,0,0,0,0,0,0,0,0,0,0,36.7419548,0,36.7419548,0,0,0,0,0,9.15043163,15.0985756,9.15043163,15.0985756,1275,1275,1275,1275,11.2444315,14.0328693,11.2444315,14.0328693,160,585,160,585,0,0,0,0,1325,1235,1325,1235,0,0,0,0,0,0,0,0,0,36.7419548,0,36.7419548 [t=00:00:52.982856][f=0007519] [7519] Game End Stats Values: 8,2980,3240,2980,3240,3.36760139,71.7414322,3.36760139,71.7414322,0,0,0,0,0,0,0,0,0,0,0,0,130,159.91153,130,159.91153,0,0,0,0,10.7888813,15.6040716,10.7888813,15.6040716,1275,1275,1275,1275,13.111515,14.6473894,13.111515,14.6473894,240,730,240,730,130,15.5,130,15.5,1465,1235,1465,1235,15.5,130,15.5,130,0,0,0,0,164.578262,130,164.578262,130 [t=00:00:52.982946][f=0007519] [7519] Game End Stats Values: 9,2900,3305,2900,3305,7.68899488,97.6141281,7.68899488,97.6141281,0,0,0,0,0,0,0,0,0,0,0,0,231.741959,285.181244,231.741959,285.181244,0,0,0,0,13.3744965,15.5974874,13.3744965,15.5974874,1275,1275,1275,1275,13.2880945,14.7248449,13.2880945,14.7248449,240,795,240,795,195,245.5,195,245.5,1385,1235,1385,1235,245.5,195,245.5,195,0,0,0,0,292.181366,231.741959,292.181366,231.741959 [t=00:00:52.983038][f=0007519] [7519] Game End Stats Values: 10,2980,3590,2980,3590,17.268528,99.2655106,17.268528,99.2655106,0,0,0,0,0,0,0,0,0,0,0,0,268.483917,299.181305,268.483917,299.181305,0,0,0,0,15.0122414,15.9026155,15.0122414,15.9026155,1275,1275,1275,1275,13.6386366,14.1767588,13.6386366,14.1767588,320,925,320,925,195,245.5,195,245.5,1385,1390,1385,1390,245.5,195,245.5,195,0,0,0,0,306.181427,268.483917,306.181427,268.483917 [t=00:00:52.983146][f=0007519] [7519] Game End Stats Values: 11,3290,3780,3290,3780,29.2516251,120.181053,29.2516251,120.181053,0,0,0,0,0,0,0,0,0,0,0,0,333.483948,418.884308,333.483948,418.884308,0,0,0,0,16.0463467,20.1356182,16.0463467,20.1356182,1525,1275,1525,1275,15.3988733,16.394371,15.3988733,16.394371,400,925,400,925,260,350.5,260,350.5,1365,1580,1365,1580,350.5,260,350.5,260,0,0,0,0,462.958618,333.483948,462.958618,333.483948 [t=00:00:52.983239][f=0007519] [7519] Game End Stats Values: 12,3465,3910,3465,3910,29.8557682,148.133896,29.8557682,148.133896,0,0,0,0,0,0,0,0,0,0,0,0,463.483948,521.1651,463.483948,521.1651,0,0,0,0,10.8390932,21.3835678,10.8390932,21.3835678,1525,1275,1525,1275,16.2402763,16.8635216,16.2402763,16.8635216,560,1055,560,1055,390,455.5,390,455.5,1380,1580,1380,1580,500.833313,390,500.833313,390,0,0,0,0,588.606445,463.483948,588.606445,463.483948 [t=00:00:52.983332][f=0007519] [7519] Game End Stats Values: 13,3310,4190,3310,4190,30.0046883,172.255249,30.0046883,172.255249,0,0,0,0,0,0,0,0,0,0,0,0,463.483948,656.035339,463.483948,656.035339,0,0,0,0,10.0965385,22.7497253,10.0965385,22.7497253,1525,1275,1525,1275,19.2321491,17.9414253,19.2321491,17.9414253,560,1250,560,1250,390,610.5,390,610.5,1225,1665,1225,1665,655.833313,390,655.833313,390,0,0,0,0,743.606079,475.353455,743.606079,475.353455 [t=00:00:52.983417][f=0007519] [7519] Game End Stats Values: 14,3550,4320,3550,4320,34.5124016,210.405716,34.5124016,210.405716,0,0,0,0,0,0,0,0,0,0,0,0,463.483948,656.035339,463.483948,656.035339,90,0,90,0,9.37286282,22.9830208,9.37286282,22.9830208,1525,1275,1525,1275,15.3005133,19.5433636,15.3005133,19.5433636,560,1380,560,1380,390,610.5,390,610.5,1375,1665,1375,1665,655.833313,390,655.833313,390,0,0,0,0,743.606079,475.353455,743.606079,475.353455 [t=00:00:52.983511][f=0007519] [7519] Game End Stats Values: 15,3620,4450,3620,4450,41.60709,250.750031,41.60709,250.750031,0,0,0,0,0,0,0,0,0,0,0,0,463.483948,656.035339,463.483948,656.035339,90,0,90,0,10.289484,22.9882984,10.289484,22.9882984,1525,1275,1525,1275,15.4729795,19.6896248,15.4729795,19.6896248,560,1510,560,1510,390,610.5,390,610.5,1445,1665,1445,1665,655.833313,390,655.833313,390,0,0,0,0,743.606079,475.353455,743.606079,475.353455 [t=00:00:52.983600][f=0007519] [7519] Game End Stats Values: 16,3370,4240,3370,4240,42.1368484,283.827332,42.1368484,283.827332,0,0,0,0,0,0,0,0,0,0,0,0,1059.63611,1120.17896,1059.63611,1120.17896,90,0,90,0,13.4953671,22.9899788,13.4953671,22.9899788,1525,1275,1525,1275,14.5019846,19.2051563,14.5019846,19.2051563,240,1120,240,1120,1040,1015.5,1040,1015.5,1515,1845,1515,1845,1140.83325,1040,1140.83325,1040,0,0,0,0,1241.28638,1158.64868,1241.28638,1158.64868 [t=00:00:52.983687][f=0007519] [7519] Game End Stats Values: 17,3460,4565,3460,4565,43.9145164,301.404388,43.9145164,301.404388,0,0,0,0,0,0,0,0,0,0,0,0,1059.63611,1607.35962,1059.63611,1607.35962,180,0,180,0,13.967948,21.5476418,13.967948,21.5476418,1525,1275,1525,1275,14.6185102,18.1718063,14.6185102,18.1718063,240,1445,240,1445,1040,1215.8335,1040,1215.8335,1515,1845,1515,1845,1341.16675,1040,1341.16675,1040,0,0,0,0,1728.46704,1178.93384,1728.46704,1178.93384 [t=00:00:52.983782][f=0007519] [7519] Game End Stats Values: 18,2670,4440,2670,4440,48.4275208,306.309113,48.4275208,306.309113,0,0,0,0,0,0,0,0,0,0,0,0,1133.11975,2107.76147,1133.11975,2107.76147,180,0,180,0,14.2474031,21.2580566,14.2474031,21.2580566,1525,1275,1525,1275,14.9102716,17.4458828,14.9102716,17.4458828,80,1250,80,1250,1040,2023.16699,1040,2023.16699,885,1915,885,1915,2249.16699,1430,2249.16699,1430,0,0,0,0,2282.61157,1568.93396,2282.61157,1568.93396 [t=00:00:53.021411][f=0007541] [7541] Received game_message: cooolcat1239 has been destroyed! [t=00:00:53.022407][f=0007541] [7541] Received game_message: Skel wins! [t=00:00:53.052190][f=0007551] [7551] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:53.262907][f=0007642] Player Skel left the game: normal quit [t=00:00:53.262966][f=0007642] [7642] Event [undefined]: Skel quit [t=00:00:53.291343][f=0007654] [7654] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:53.377526][f=0007690] [7690] Event [3448,221.502686,5272]: 0 finished unit Solar Collector [t=00:00:53.511376][f=0007746] [7746] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:53.632500][f=0007794] Spectator cooolcat1239 left the game: normal quit [t=00:00:53.632552][f=0007794] [7794] Event [undefined]: cooolcat1239 quit [t=00:00:53.708723][f=0007827] No clients connected, shutting down server [t=00:00:53.708759][f=0007827] Server shutdown [t=00:00:53.709002][f=0007827] [7827] all players disconnected [t=00:00:53.728472][f=0007836] [7836] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:53.966251][f=0007940] [7940] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:54.168373][f=0008031] [8031] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:54.368395][f=0008120] [8120] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:54.604984][f=0008224] [8224] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:54.811636][f=0008315] [8315] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:55.041501][f=0008419] [8419] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:55.228980][f=0008510] [8510] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:55.428035][f=0008614] [8614] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:55.727106][f=0008769] [8769] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:55.990913][f=0008906] [8906] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:56.250423][f=0009041] [9041] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:56.509638][f=0009176] [9176] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:56.661529][f=0009257] [9257] Event [5064,288.007507,6024]: 0 finished unit Metal Extractor [t=00:00:56.766855][f=0009311] [9311] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:57.022471][f=0009446] [9446] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:57.277134][f=0009581] [9581] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:57.527677][f=0009716] [9716] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:57.771930][f=0009850] [9850] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:57.785347][f=0009857] [9857] Event [5528,288.007507,6024]: 0 finished unit Metal Extractor [t=00:00:58.018163][f=0009985] [9985] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:58.267242][f=0010120] [10120] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:58.529837][f=0010255] [10255] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:58.767888][f=0010390] [10390] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:59.018225][f=0010525] [10525] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:59.271211][f=0010660] [10660] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:59.535340][f=0010795] [10795] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:00:59.797230][f=0010930] [10930] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:00.062591][f=0011065] [11065] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:00.324197][f=0011200] [11200] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:00.583745][f=0011335] [11335] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:00.850921][f=0011470] [11470] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:00.950633][f=0011522] [11522] Event [4776,221.502686,4408]: 0 finished unit Metal Extractor [t=00:01:01.110761][f=0011605] [11605] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:01.360646][f=0011740] [11740] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:01.602725][f=0011875] [11875] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:01.850016][f=0012010] [12010] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:02.094412][f=0012145] [12145] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:02.343363][f=0012280] [12280] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:02.587473][f=0012415] [12415] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:02.833114][f=0012550] [12550] Event [521.599976,371.01532,5656]: 0 finished unit Glaive [t=00:01:02.982040][f=0012632] Autoquit sending quit command. [t=00:01:02.982582][f=0012632] [QuitAction] user exited to system [t=00:01:02.983375][f=0012632] [SpringApp::Kill][1] fromRun=1 [t=00:01:02.983755][f=0012632] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:02.984100][f=0012632] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:02.984117][f=0012632] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:02.984127][f=0012632] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:02.984138][f=0012632] [SpringApp::Kill][2] [t=00:01:02.985078][f=0012632] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:02.985320][f=0012632] [Game::KillLua][1] dtor=0 luaUI=0x55c062f6c590 [t=00:01:02.985369][f=0012632] Start widgetHandler:Shutdown [t=00:01:02.990365][f=0012632] Shutdown - SaveOrderList Complete [t=00:01:02.991153][f=0012632] Writing last game win data [t=00:01:02.999974][f=0012632] Shutdown - SaveConfigData Complete [t=00:01:02.999999][f=0012632] Shutdown Widget - Save/Load API [t=00:01:03.000015][f=0012632] Shutdown Widget - Chili Highlight [t=00:01:03.000032][f=0012632] Shutdown Widget - Draw After Chili [t=00:01:03.000047][f=0012632] Shutdown Widget - API Unit Tracker GL4 [t=00:01:03.000079][f=0012632] Shutdown Widget - EPIC Menu [t=00:01:03.001256][f=0012632] Shutdown Widget - Chili Widget Selector [t=00:01:03.002232][f=0012632] Shutdown Widget - Chili Minimap [t=00:01:03.002650][f=0012632] Shutdown Widget - Local Team Colors [t=00:01:03.002672][f=0012632] Shutdown Widget - Display Keys 2 [t=00:01:03.002735][f=0012632] Shutdown Widget - Save Game Menu [t=00:01:03.002751][f=0012632] Shutdown Widget - Unit Icons [t=00:01:03.002771][f=0012632] Shutdown Widget - Noises [t=00:01:03.002785][f=0012632] Shutdown Widget - HealthBars [t=00:01:03.003729][f=0012632] Shutdown Widget - Win Counter [t=00:01:03.003751][f=0012632] Shutdown Widget - SpringRTS Replay Stats [t=00:01:03.003793][f=0012632] Shutdown Widget - EndGame APM stats [t=00:01:03.003808][f=0012632] Shutdown Widget - BuildETA [t=00:01:03.003837][f=0012632] Shutdown Widget - Modular Comm Info [t=00:01:03.003851][f=0012632] Shutdown Widget - Stereo3D [t=00:01:03.003868][f=0012632] Shutdown Widget - Showeco and Grid Drawer [t=00:01:03.003883][f=0012632] Shutdown Widget - Point Tracker [t=00:01:03.003913][f=0012632] Shutdown Widget - Missile Silo Range [t=00:01:03.003929][f=0012632] Shutdown Widget - MinimapEvents [t=00:01:03.003943][f=0012632] Shutdown Widget - Local Widgets Config [t=00:01:03.003966][f=0012632] Shutdown Widget - Highlight Geos [t=00:01:03.003979][f=0012632] Shutdown Widget - Grab Input [t=00:01:03.003999][f=0012632] Shutdown Widget - Defense Range Zero-K [t=00:01:03.004014][f=0012632] Shutdown Widget - Darkening [t=00:01:03.004040][f=0012632] Shutdown Widget - Context Menu [t=00:01:03.004054][f=0012632] Shutdown Widget - Chili Spectator Panels [t=00:01:03.004077][f=0012632] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:03.004096][f=0012632] Shutdown Widget - Chili Nuke Warning [t=00:01:03.004114][f=0012632] Shutdown Widget - Chili EndGame Window [t=00:01:03.004133][f=0012632] Shutdown Widget - Chili Economy Panel Default [t=00:01:03.004252][f=0012632] Shutdown Widget - CameraShake [t=00:01:03.004270][f=0012632] Shutdown Widget - State Reverse and Latency [t=00:01:03.004284][f=0012632] Shutdown Widget - Music Player v2 [t=00:01:03.004299][f=0012632] Shutdown Widget - Attack AoE [t=00:01:03.004313][f=0012632] Shutdown Widget - Map Edge Extension [t=00:01:03.004328][f=0012632] Shutdown Widget - Selection Send [t=00:01:03.004343][f=0012632] Shutdown Widget - LupsManager [t=00:01:03.004365][f=0012632] Shutdown Widget - Newton Firezone [t=00:01:03.004380][f=0012632] Shutdown Widget - Chili Pro Console [t=00:01:03.006676][f=0012632] Shutdown Widget - Persistent Build Height [t=00:01:03.006713][f=0012632] Shutdown Widget - Lasso Terraform GUI [t=00:01:03.006730][f=0012632] Shutdown Widget - Lups [t=00:01:03.006771][f=0012632] Shutdown Widget - Chili Framework [t=00:01:03.006786][f=0012632] Shutdown Widget - Mex Placement Handler [t=00:01:03.006803][f=0012632] Shutdown Widget - Chili Core Selector [t=00:01:03.006896][f=0012632] Shutdown Widget - Custom Markers [t=00:01:03.006916][f=0012632] Shutdown Widget - Select Keys [t=00:01:03.006946][f=0012632] Shutdown Widget - Pause Screen [t=00:01:03.007244][f=0012632] Shutdown Widget - Text To Speech Control [t=00:01:03.007265][f=0012632] Shutdown Widget - Layout Handler [t=00:01:03.007280][f=0012632] End widgetHandler:Shutdown [t=00:01:03.138060][f=0012632] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5430759, 2144713, 559807, 66.8} allocedSize{int+, int-, ext}={522302454, 185828699, 574655910}, avgAllocTime{int+, int-, ext}={0.1390, 0.0482, 0.1950} [t=00:01:03.139083][f=0012632] [Game::KillLua][2] dtor=0 luaGaia=0x55c063359b70 [t=00:01:03.163572][f=0012632] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:03.163655][f=0012632] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:03.163692][f=0012632] [Game::KillLua][3] dtor=0 luaRules=0x55c060c66b20 [t=00:01:03.163737][f=0012632] Start gadgetHandler:Shutdown [t=00:01:03.163753][f=0012632] Shutdown - StartSetup [t=00:01:03.163767][f=0012632] Shutdown - UnitMorph [t=00:01:03.164968][f=0012632] Shutdown - Carrier Drones [t=00:01:03.164985][f=0012632] Shutdown - Missile Silo Controller [t=00:01:03.165002][f=0012632] Shutdown - Modular Comm Info [t=00:01:03.165015][f=0012632] Shutdown - Terrain Texture Handler [t=00:01:03.165028][f=0012632] Shutdown - UnitCloakShield [t=00:01:03.176722][f=0012632] Shutdown - Starlight Handler [t=00:01:03.176858][f=0012632] End gadgetHandler:Shutdown [t=00:01:03.240335][f=0012632] Start gadgetHandler:Shutdown [t=00:01:03.240383][f=0012632] Shutdown - Save/Load [t=00:01:03.240405][f=0012632] Shutdown - Teleport Throw [t=00:01:03.240420][f=0012632] Shutdown - UnitMorph [t=00:01:03.240441][f=0012632] Shutdown - Modular Comm Info [t=00:01:03.240485][f=0012632] Shutdown - Retreat Command [t=00:01:03.240503][f=0012632] Shutdown - Shockwaves [t=00:01:03.240517][f=0012632] Shutdown - UnitCloakShield [t=00:01:03.240533][f=0012632] Shutdown - Lups Cloak FX [t=00:01:03.240547][f=0012632] Shutdown - Lups [t=00:01:03.240582][f=0012632] Shutdown - Lups Shield [t=00:01:03.240654][f=0012632] End gadgetHandler:Shutdown [t=00:01:03.260463][f=0012632] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={27, 0, 4, 87.1} allocedSize{int+, int-, ext}={1359, 0, 5312}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 82.2500} [t=00:01:03.260710][f=0012632] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:03.260773][f=0012632] [Game::KillLua][4] dtor=0 [t=00:01:03.260795][f=0012632] [Game::KillLua][5] dtor=0 [t=00:01:03.272805][f=0012632] [Game::~CGame][1] [t=00:01:03.272848][f=0012632] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:03.272859][f=0012632] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:03.272869][f=0012632] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:03.272880][f=0012632] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:03.272891][f=0012632] [Game::KillLua][4] dtor=1 [t=00:01:03.272902][f=0012632] [Game::KillLua][5] dtor=1 [t=00:01:03.273123][f=0012632] [Game::KillMisc][1] [t=00:01:03.273137][f=0012632] [Game::KillMisc][2] [t=00:01:03.273501][f=0012632] [Game::KillMisc][3] [t=00:01:03.274708][f=0012632] [Game::KillRendering][1] [t=00:01:03.316366][f=0012632] [3DOParser::Kill] allocated 1 pieces [t=00:01:03.316618][f=0012632] [S3OParser::Kill] allocated 5485 pieces [t=00:01:03.322185][f=0012632] [AssParser::Kill] allocated 677 pieces [t=00:01:03.573475][f=0012632] [Game::KillInterface][1] [t=00:01:03.574611][f=0012632] [Game::KillInterface][2] [t=00:01:03.586424][f=0012632] [Game::KillSimulation][1] [t=00:01:03.586464][f=0012632] [Game::KillSimulation][2] [t=00:01:04.332050][f=0012632] [CCollisionHandler] dis-/continuous tests: 0/96901 [t=00:01:04.332092][f=0012632] [Game::KillSimulation][3] [t=00:01:04.332128][f=0012632] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.332157][f=0012632] [~CPathCache(24x24)] cacheHits=49 hitPercentage=32% numHashColls=0 maxCacheSize=32 [t=00:01:04.332220][f=0012632] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.332248][f=0012632] [~CPathCache(48x48)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=59 [t=00:01:04.335971][f=0012632] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:04.348996][f=0012632] [LosHandler::Kill] raycast instance cache-{hits,misses}={21909,8058}; shared=3%; cached=70% [t=00:01:04.432077][f=0012632] [Game::KillSimulation][4] [t=00:01:08.637774][f=0012632] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:08.642474][f=0012632] [Game::~CGame][2] [t=00:01:08.642495][f=0012632] [Game::~CGame][3] [t=00:01:08.671898][f=0012632] [SpringApp::Kill][3] [t=00:01:08.671945][f=0012632] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131852 bytes sent 120767 bytes recv'd [t=00:01:08.677853][f=0012632] Kill: client disconnecting... [t=00:01:10.690494][f=0012632] CloseConnection: client connection closed [t=00:01:10.691879][f=0012632] [SpringApp::Kill][4] font=0x55c0443e2600 [t=00:01:10.702292][f=0012632] [SpringApp::Kill][5] [t=00:01:10.755776][f=0012632] [SpringApp::Kill][6] [t=00:01:10.756183] [SpringApp::Kill][7] [t=00:01:10.757811] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.757829] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.757879] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:10.759538] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.759556] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:10.759566] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.759576] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152} [t=00:01:10.759597] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {464, 1048576, 1048576}, EBO = {696, 2097152, 2097152} [t=00:01:10.759607] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:10.759617] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.759627] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.759637] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.759647] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.777099] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:10.777140] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:10.777150] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:10.777160] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:10.790061] [VFS] [SpringVFS::DeleteArchives] [t=00:01:10.790093] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:10.790105] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55c0444d0420) [t=00:01:10.811435] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3269ms [t=00:01:10.811485] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=108ms [t=00:01:10.811497] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=86ms [t=00:01:10.811508] file="objects3d/starlight.dae" indx=5649 inflSize=1173kb readTime=37ms [t=00:01:10.811691] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=26ms [t=00:01:10.811707] file="gamedata/explosions.lua" indx=878 inflSize=1kb readTime=25ms [t=00:01:10.811717] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:01:10.811726] file="objects3d/spherejeth.s3o" indx=5635 inflSize=52kb readTime=19ms [t=00:01:10.811735] file="luaui/widgets/unit_showallcommands_2.lua" indx=4955 inflSize=11kb readTime=18ms [t=00:01:10.811745] file="bitmaps/cc/dirt.png" indx=433 inflSize=18kb readTime=18ms [t=00:01:10.811755] file="luaui/images/alliedcursors.png" indx=3166 inflSize=2kb readTime=16ms [t=00:01:10.823863] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 169233147 bytes cached in 3494 files [t=00:01:11.049932] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=114 [t=00:01:11.049968] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Skatepark_V1.00.sd7 (0x55c0443dc350) [t=00:01:11.052900] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:11.052918] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55c0443b39f0) [t=00:01:11.053558] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:11.053783] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55c0443d6a20) [t=00:01:11.053813] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f243c01f080) [t=00:01:11.054651] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 295643 bytes cached in 71 files [t=00:01:11.055823] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:11.055844] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:11.056123] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:11.056138] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:11.056147] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:11.056157] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:11.056888] [SpringApp::Kill][8] [t=00:01:11.056905] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:11.056914] [WatchDog::Uninstall][1] hangDetectorThread=0x55bfff38da50 (joinable=1) [t=00:01:11.056924] [WatchDog::Uninstall][2] [t=00:01:11.155345] [WatchDog::Uninstall][3] [t=00:01:11.155379] [SpringApp::Kill][9]