[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000044] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007601] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007634] Using writeable configuration source: "/tmp/tmp.lIwxNOTg3L/springsettings.1631778.cfg" [t=00:00:00.014234] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014358] ============== ============== [t=00:00:00.014377] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014387] [t=00:00:00.014395] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014404] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014412] Use "none" to disable the default log sections. [t=00:00:00.014420] ============== ============== [t=00:00:00.014429] ============== ============== [t=00:00:00.014482] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014492] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014500] ROAM = 2 [t=00:00:00.014509] RotateLogFiles = 1 [t=00:00:00.014518] TeamHighlight = 0 [t=00:00:00.014527] ============== ============== [t=00:00:00.014535] ============== ============== [t=00:00:00.014544] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.014553] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014561] Compiler Version: gcc-11.1.0 [t=00:00:00.014581] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014893] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014913] Binary Word Size: 64-bit (native) [t=00:00:00.014924] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014935] Physical CPU Cores: 1 [t=00:00:00.014945] Logical CPU Cores: 1 [t=00:00:00.014955] ============== ============== [t=00:00:00.015020] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015030] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015040] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015051] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015061] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.073359] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.073395] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.073473] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.073508] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.073534] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.073544] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.073578] [GR::LogVersionInfo] [t=00:00:00.073588] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.073597] GL version : [t=00:00:00.073606] GL vendor : [t=00:00:00.073615] GL renderer : [t=00:00:00.073624] GLSL version: [t=00:00:00.073633] GLEW version: spring headless stub GLEW version [t=00:00:00.073642] GPU memory : unknown [t=00:00:00.073651] SDL swap-int: 0 [t=00:00:00.073660] SDL driver : headless stub [t=00:00:00.073669] [t=00:00:00.073679] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.073688] GLSL shader support : 0 [t=00:00:00.073697] GL4 support : 0 [t=00:00:00.073705] FBO extension support : 0 [t=00:00:00.073714] NVX GPU mem-info support : 0 [t=00:00:00.073752] ATI GPU mem-info support : 0 [t=00:00:00.073761] NPOT-texture support : 1 (0) [t=00:00:00.073771] S3TC/DXT1 texture support : 0/0 [t=00:00:00.073780] texture query-LOD support : 1 (0) [t=00:00:00.073789] MSAA frame-buffer support : 0 (0) [t=00:00:00.073798] Z-buffer depth : 16 (-) [t=00:00:00.073807] primitive-restart support : 0 (0) [t=00:00:00.073816] clip-space control support: 0 (0) [t=00:00:00.073825] seamless cube-map support : 0 (0) [t=00:00:00.073835] frag-depth layout support : 0 (0) [t=00:00:00.073843] persistent maps support : 0 (0) [t=00:00:00.073852] explicit attribs location : 0 (0) [t=00:00:00.073861] multi draw indirect : 0 (-) [t=00:00:00.073870] array textures : 0 (-) [t=00:00:00.073879] [t=00:00:00.073888] max. FBO samples : -1 [t=00:00:00.073897] max. FS/program texture slots : 8/8 [t=00:00:00.073907] max. texture size : 2048 [t=00:00:00.073919] max. texture anisotropy level : 0.000000 [t=00:00:00.073928] max. vec4 varyings/attributes : 0/0 [t=00:00:00.073937] max. draw-buffers : 0 [t=00:00:00.073946] max. rec. indices/vertices : 0/0 [t=00:00:00.073955] max. uniform buffer-bindings : 0 [t=00:00:00.073964] max. uniform block-size : 0KB [t=00:00:00.073973] max. storage buffer-bindings : 0 [t=00:00:00.073982] max. storage block-size : 0MB [t=00:00:00.073990] [t=00:00:00.073999] enable AMD-hacks : 0 [t=00:00:00.074009] compress MIP-maps: 0 [t=00:00:00.074591] [GR::UpdateGLConfigs] [t=00:00:00.074622] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.074641] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.074926] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.074939] [GR::InitGLState] [t=00:00:00.074949] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.306177] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.323976] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.332017] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.332735] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.332763] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.332778] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.817624] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.822911] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.899300] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.899590] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.915885] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 99ms [t=00:00:00.916569] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.916719] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.924034] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f68a4010160 (SpringVFS) global=(nil) (null) [t=00:00:00.924063] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.929822] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.929939] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.929956] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.929967] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.930410] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1606 MB [t=00:00:00.952014][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.952540][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.952649][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1631778/replay.sdfz" for game data... [t=00:00:01.125166][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.133987][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.134102][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.139019][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.139049][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 186ms [t=00:00:01.139548][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.197702][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x564fc2c3e4d0] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.199131][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.201602][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.202097][f=-000001] [PreGame::AddModArchivesToVFS][server=0x564fc2c3e4d0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.203212][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.212456][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.212852][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.252546][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [t=00:00:01.252951][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.259378][f=-000001] forceSingleThreaded, false [t=00:00:01.633417][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.633925][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.634044][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.634102][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.634158][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.634211][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.635527][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.636130][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.636714][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.638919][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.641246][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.644461][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.644491][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.645075][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.656185][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.658674][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.659706][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.660007][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.661003][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.661073][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.290532][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.294785][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.443353][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.495119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:03.400680][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1107ms [t=00:00:03.401827][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.740291][f=-000001] Loading UnitDefs_posts [t=00:00:03.912624][f=-000001] Loading FeatureDefs_posts [t=00:00:03.935499][f=-000001] Loading WeaponDefs_posts [t=00:00:03.960518][f=-000001] Loading ArmorDefs_posts [t=00:00:04.006691][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [t=00:00:04.064693][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 663ms [t=00:00:04.064734][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.494998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.523690][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 29ms [t=00:00:04.523713][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.524030][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.525415][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.529328][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.190412][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.275956][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.490922][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.494930][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.494956][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.090610][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 595ms [t=00:00:06.090644][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.213702][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [t=00:00:06.213748][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.277381][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 63ms [t=00:00:07.157574][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.160985][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.161917][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.173629][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:18.310997][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:18.357011][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:18.357051][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:18.358734][f=-000001] InfoTexture: legacy [t=00:00:18.358755][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:18.361689][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:19.041722][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:19.056960][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:19.056999][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:19.058623][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:19.349015][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:19.349078][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:19.685475][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:19.801589][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:19.813091][f=-000001] Loaded DecalsDrawer: off [t=00:00:19.813498][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:19.817008][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:20.768220][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:20.781615][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:20.782324][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:20.944752][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:20.946304][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:20.946326][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:21.289531][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:21.289569][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.289581][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:21.289592][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:21.289603][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.291142][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:21.291165][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7d1 [t=00:00:21.329214][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:21.329388][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.329403][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:21.329414][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:21.329424][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.329471][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:21.329482][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7e1 [t=00:00:21.329587][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x564fc7e45d70 has BLOCKSIZE 1 [t=00:00:21.336511][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:21.336537][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.336547][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:21.336558][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:21.336568][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.336579][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d537 [t=00:00:21.339873][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d537 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-4ba3d537.zip" (exists=1) [t=00:00:21.341057][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:21.349388][f=-000001] Path cache (48, 64) initialized. [t=00:00:21.349418][f=-000001] Path cache (48, 64) initialized. [t=00:00:21.354492][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:21.354511][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:21.354521][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:21.354530][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:21.354539][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:21.354547][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d547 [t=00:00:21.526229][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d547 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-4ba3d547.zip" (exists=1) [t=00:00:21.526999][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:21.529044][f=-000001] Path cache (24, 32) initialized. [t=00:00:21.529064][f=-000001] Path cache (24, 32) initialized. [t=00:00:21.529097][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (582ms, checksum 1fd4fcd6)" [t=00:00:21.529519][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:21.529864][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:21.529882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:21.624999][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:21.625775][f=-000001] Synced LuaRules: starting loading [t=00:00:22.384940][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:24.033229][f=-000001] Map Terrain Generation [t=00:00:24.033265][f=-000001] Random Seed, 9522503 [t=00:00:24.033277][f=-000001] Wave generation complete [t=00:00:24.035162][f=-000001] Draw points, 14, factor, 0.8053903 [t=00:00:24.088169][f=-000001] Voronoi generation complete [t=00:00:24.090802][f=-000001] Terrain structure complete [t=00:00:25.173686][f=-000001] Edge processing complete [t=00:00:25.173731][f=-000001] ApplyLineDistanceFunc [t=00:00:27.480051][f=-000001] Tier propagation complete [t=00:00:28.434452][f=-000001] Height application complete [t=00:00:41.759046][f=-000001] Smoothing complete [t=00:00:42.437045][f=-000001] Map terrain complete [t=00:00:44.046782][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:44.092054][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:44.092699][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:44.816301][f=-000001] Synced LuaRules: finished loading [t=00:00:44.915865][f=-000001] Unsynced LuaRules: starting loading [t=00:00:45.297150][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:45.752776][f=-000001] Unsynced LuaRules: finished loading [t=00:00:45.890159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:45.893784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:45.895018][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:45.895037][f=-000001] LuaSocket Support: enabled [t=00:00:45.916434][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:46.015874][f=-000001] localWidgets, nil, true, true [t=00:00:46.018537][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:46.018568][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:46.032046][f=-000001] USE_OLD_CHILI [t=00:00:46.368770][f=-000001] Loading last game win data [t=00:00:46.368801][f=-000001] Resetting win data [t=00:00:46.368860][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:46.368874][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:46.368885][f=-000001] Player and team counts match, continuing [t=00:00:46.368898][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:46.480832][f=-000001] CAS: GLSL not supported. [t=00:00:46.485555][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:46.485580][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:46.538659][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:47.226254][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:48.042460][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:48.298962][f=-000001] forceSingleThreaded, false [t=00:00:48.946380][f=-000001] Loaded API widget: i18n [t=00:00:48.947086][f=-000001] Loaded API widget: Shared Functions [t=00:00:48.947312][f=-000001] Loaded API widget: Hacky version fix [t=00:00:48.947522][f=-000001] Loaded API widget: Cluster Detection [t=00:00:48.947937][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:48.948391][f=-000001] Loaded API widget: Win Counter [t=00:00:49.153726][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:49.154682][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:49.155032][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:49.155288][f=-000001] Loaded API widget: CommandInsert [t=00:00:49.155549][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:49.157045][f=-000001] Loaded API widget: Lups [t=00:00:49.441695][f=-000001] Loaded API widget: Chili Framework [t=00:00:49.442218][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:49.442566][f=-000001] Loaded widget: Save/Load API [t=00:00:49.442925][f=-000001] Loaded widget: Chili Highlight [t=00:00:49.443279][f=-000001] Loaded widget: Draw After Chili [t=00:00:49.443697][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:49.447357][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:49.448467][f=-000001] Loaded DecalsDrawer: off [t=00:00:49.448577][f=-000001] Ground-decal rendering is disabled! [t=00:00:49.448656][f=-000001] Set maximum particles to: 0 [t=00:00:49.449040][f=-000001] Set UnitIconDist to 0 [t=00:00:49.557764][f=-000001] Loaded widget: EPIC Menu [t=00:00:49.558244][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:49.559629][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:49.587148][f=-000001] Loaded widget: Chili Minimap [t=00:00:49.587645][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:49.589851][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:49.590222][f=-000001] Deferred Rendering requires shader support! [t=00:00:49.590664][f=-000001] Loaded widget: Deferred rendering [t=00:00:49.590996][f=-000001] Mexspot Fetcher fetching [t=00:00:49.591368][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:49.591732][f=-000001] Team highlighting: Disabled [t=00:00:49.592110][f=-000001] Loaded widget: Teamhighlight option [t=00:00:49.592684][f=-000001] Loaded widget: Local Team Colors [t=00:00:49.593200][f=-000001] Loaded widget: Display Keys 2 [t=00:00:49.593726][f=-000001] Loaded widget: Save Game Menu [t=00:00:49.593966][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:49.594199][f=-000001] Loaded widget: One click weapon handler [t=00:00:49.594469][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:49.594868][f=-000001] highlightUnitShader no GL4 support [t=00:00:49.595205][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:49.595684][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:49.596080][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:49.596095][f=-000001] Using fallback unit outlines [t=00:00:49.596337][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:49.596784][f=-000001] Loaded widget: Selection Modkeys [t=00:00:49.606356][f=-000001] Loaded widget: Chili Global Commands [t=00:00:49.608260][f=-000001] Loaded widget: Outline No Shader [t=00:00:49.608771][f=-000001] Loaded widget: Unit Icons [t=00:00:49.609243][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:49.609819][f=-000001] Loaded widget: Noises [t=00:00:49.661541][f=-000001] Loaded widget: HealthBars [t=00:00:49.662179][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:49.662512][f=-000001] Loaded widget: Guard Remove [t=00:00:49.666512][f=-000001] Loaded widget: Chili Vote Display [t=00:00:49.667423][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:49.667883][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:49.667917][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1631778/events.log [t=00:00:49.670189][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:49.670672][f=-000001] Loaded widget: EndGame APM stats [t=00:00:49.672848][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:49.673119][f=-000001] Loaded widget: Objectives [t=00:00:49.673620][f=-000001] Loaded widget: EndGame Stats [t=00:00:49.674142][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:49.674620][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:49.675118][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:49.675728][f=-000001] Loaded widget: BuildETA [t=00:00:49.680592][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:49.681657][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:49.682072][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:49.683491][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:49.684023][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:49.684489][f=-000001] Loaded widget: Command Alpha [t=00:00:49.685479][f=-000001] Loaded widget: Camera Save Position [t=00:00:49.685936][f=-000001] Loaded widget: Ghost Site [t=00:00:49.686206][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:49.689737][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:49.690096][f=-000001] Loaded widget: Stop Self-D [t=00:00:49.690892][f=-000001] Loaded widget: Stereo3D [t=00:00:49.691477][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:49.691785][f=-000001] Loaded widget: SmoothCam [t=00:00:49.692271][f=-000001] Loaded widget: Smart Bombers [t=00:00:49.692858][f=-000001] Loaded widget: Simple Settings [t=00:00:49.693553][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:49.694068][f=-000001] Loaded widget: Show selected unit range [t=00:00:49.694586][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:49.694875][f=-000001] Loaded widget: ReclaimInfo [t=00:00:49.695166][f=-000001] Loaded widget: Raw Move Issue [t=00:00:49.695677][f=-000001] Loaded widget: Point Tracker [t=00:00:49.695965][f=-000001] Loaded widget: Orbit Command [t=00:00:49.696237][f=-000001] Loaded widget: Morph Finished notification [t=00:00:49.696519][f=-000001] Loaded widget: Mission Results Handler [t=00:00:49.697103][f=-000001] Loaded widget: Missile Silo Range [t=00:00:49.697602][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:49.697960][f=-000001] Loaded widget: Misc default command replacements [t=00:00:49.698437][f=-000001] Loaded widget: MinimapEvents [t=00:00:49.698905][f=-000001] Loaded widget: Local Widgets Config [t=00:00:49.699282][f=-000001] Loaded widget: Keep Target [t=00:00:49.699533][f=-000001] Loaded widget: In-game Ignore [t=00:00:49.700105][f=-000001] Loaded widget: In-game Guide [t=00:00:49.700613][f=-000001] Loaded widget: Highlight Geos [t=00:00:49.701160][f=-000001] Loaded widget: Haven Handler [t=00:00:49.701664][f=-000001] Input grabbing is enabled! [t=00:00:49.701685][f=-000001] Input grabbing is enabled! [t=00:00:49.701811][f=-000001] Loaded widget: Grab Input [t=00:00:49.702893][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:49.703556][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:49.704132][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:49.711703][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:49.712599][f=-000001] Loaded widget: Decoration Handler [t=00:00:49.712975][f=-000001] Loaded widget: Decloak Range [t=00:00:49.713472][f=-000001] Loaded widget: Darkening [t=00:00:49.723624][f=-000001] Loaded widget: Context Menu [t=00:00:49.724630][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:49.725929][f=-000001] Loaded widget: Ferry Points [t=00:00:49.749074][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:49.749665][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:49.750127][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:49.750458][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:49.750978][f=-000001] EndGame Graph disabled [t=00:00:49.770343][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:49.770913][f=-000001] Loaded widget: Easy Facing [t=00:00:49.784722][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:49.785784][f=-000001] Loaded widget: Cheat Sheet [t=00:00:49.786334][f=-000001] Loaded widget: CameraShake [t=00:00:49.786641][f=-000001] Loaded widget: Blast Radius [t=00:00:49.787109][f=-000001] Loaded widget: Autoquit [t=00:00:49.787592][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:49.787891][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:49.788899][f=-000001] Loaded widget: Music Player v2 [t=00:00:49.789412][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:49.790252][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:49.790827][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:49.791372][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:49.792865][f=-000001] Loaded widget: Attack Warning [t=00:00:49.793343][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:49.794068][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:49.795573][f=-000001] Loaded widget: Auto Group [t=00:00:49.796685][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:49.797793][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:49.798616][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:49.799530][f=-000001] Loaded widget: Projectile Lights [t=00:00:49.800611][f=-000001] Loaded widget: Select Com at start [t=00:00:49.809016][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:49.811008][f=-000001] Loaded widget: Transport AI [t=00:00:49.811346][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:49.811665][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:49.844743][f=-000001] Loaded widget: Unit Start State [t=00:00:49.847337][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:49.847725][f=-000001] Loaded widget: Smooth Scroll [t=00:00:49.854184][f=-000001] Loaded widget: Replay control buttons [t=00:00:49.855220][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:49.855596][f=-000001] Loaded widget: Icon Sets [t=00:00:50.055648][f=-000001] Loaded widget: Attack AoE [t=00:00:50.058231][f=-000001] Loaded widget: PlanetWars Info [t=00:00:50.111339][f=-000001] Loaded widget: UnitShapes [t=00:00:50.111951][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:50.112913][f=-000001] Loaded widget: Commands FX [t=00:00:50.113761][f=-000001] : disabled for spectators [t=00:00:50.115535][f=-000001] Loaded widget: Stockpiler [t=00:00:50.116246][f=-000001] Loaded widget: Map Edge Extension [t=00:00:50.116925][f=-000001] Loaded widget: State Icons [t=00:00:50.117794][f=-000001] Loaded widget: Shield Guard [t=00:00:50.118552][f=-000001] Loaded widget: Selection Send [t=00:00:50.120049][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:50.120866][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:50.121826][f=-000001] Loaded widget: Gadget Icons [t=00:00:50.122457][f=-000001] Loaded widget: AllyCursors [t=00:00:50.122933][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:50.123888][f=-000001] : disabled for spectators [t=00:00:50.124946][f=-000001] Loaded widget: Building Starter [t=00:00:50.125462][f=-000001] : disabled for spectators [t=00:00:50.126882][f=-000001] Loaded widget: Cloaker Guard [t=00:00:50.127372][f=-000001] Loaded widget: Units on Fire [t=00:00:50.127889][f=-000001] Loaded widget: Smoke Signals [t=00:00:50.128242][f=-000001] Loaded widget: LupsManager [t=00:00:50.129400][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:50.130414][f=-000001] Loaded widget: Newton Firezone [t=00:00:50.131944][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:50.132701][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:50.142516][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:50.156426][f=-000001] Loaded widget: Chili Pro Console [t=00:00:50.157332][f=-000001] Loaded widget: Chili Docking [t=00:00:50.157969][f=-000001] Loaded widget: HUD Presets [t=00:00:50.158822][f=-000001] Loaded widget: Persistent Build Height [t=00:00:50.161867][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:50.162409][f=-000001] Loaded widget: Image Preloader [t=00:00:50.163332][f=-000001] Mex Placement Initialised with 62 spots. [t=00:00:50.163637][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:50.168705][f=-000001] Loaded widget: Chili Core Selector [t=00:00:50.169337][f=-000001] Loaded widget: Custom Markers [t=00:00:50.170933][f=-000001] Loaded widget: Select Keys [t=00:00:50.171954][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:50.172539][f=-000001] Loaded widget: Start Boxes [t=00:00:50.172861][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:50.173178][f=-000001] Loaded widget: Restricted Zones [t=00:00:50.174040][f=-000001] Loaded widget: Pause Screen [t=00:00:50.185092][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:50.185797][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:50.186720][f=-000001] Loaded widget: CustomFormations2 [t=00:00:50.187263][f=-000001] SetSunLighting [t=00:00:50.188185][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:50.188520][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:50.189115][f=-000001] Loaded widget: Text To Speech Control [t=00:00:50.193878][f=-000001] Loaded widget: Layout Handler [t=00:00:50.195047][f=-000001] Lua garbage collection rate: 30/s [t=00:00:50.195097][f=-000001] Loaded widget: GC Control [t=00:00:50.195428][f=-000001] Loaded widget: Font Cache [t=00:00:50.211238][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:50.215677][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:50.220709][f=-000001] Writing last game win data [t=00:00:50.226368][f=-000001] LuaUI v0.3 [t=00:00:50.555136][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:53.693199][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:54.044615][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13839, 0, 752, 94.8} allocedSize{int+, int-, ext}={1062022, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2564, 0.0000, 0.5346} [t=00:00:54.682516][f=-000001] Spectator mode. Widget removed. [t=00:00:54.697028][f=-000001] Spectator mode. Widget removed. [t=00:00:54.699561][f=-000001] Reclaim highlight: old engine version. [t=00:00:54.699643][f=-000001] Playback paused [t=00:00:54.699725][f=-000001] IsIsland, , false [t=00:00:54.704924][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:54.741811][f=-000001] Mex Placement Initialised with 62 spots. [t=00:00:54.868970][f=-000001] Opening demofile demos/1631778/replay.sdfz [t=00:00:54.869219][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:54.869237][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:54.869279][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:54.869292][f=-000001] -> Connection established (given id 2) [t=00:00:54.869319][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d24f5afcdc59255623a14beebc215a707178bd99ac467614c010abddb22ab103effb25a2b53cc6048a72dd0c3f69cd9a774250b4f32dda223d54bc86bfebf38d" [t=00:00:54.869333][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:54.869347][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:54.869359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:54.869376][f=-000001] Speed set to 20.0 [server] [t=00:00:54.869388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x564fe1336e20,(nil)}][locale="C"]" [t=00:00:54.869402][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:54.886390][f=-000001] Switching to Overhead (TA) style camera [t=00:00:54.886436][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:58.105516][f=-000001] Beginning demo playback [t=00:00:58.122182][f=-000001] GameID: 3c8b6364b4eaac0c4aff9e637bcdd1c4 [t=00:00:58.162001][f=-000001] Connection attempt from LooChenChanCZ [t=00:00:58.162048][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:58.162586][f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [t=00:00:58.162820][f=-000001] -> Connection established (given id 0) [t=00:00:58.162836][f=-000001] Connection attempt from Loocheenchancz [t=00:00:58.162847][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:58.162894][f=-000001] [0] Event [undefined]: Loocheenchancz changed status [t=00:00:58.163042][f=-000001] -> Connection established (given id 1) [t=00:00:58.317667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:58.317726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:58.917943][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:58.933549][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:59.713669][f=-000001] Player Loocheenchancz left the game: timeout [t=00:00:59.713767][f=-000001] [0] Event [undefined]: Loocheenchancz timed out [t=00:01:00.226304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={000001e14feb6780,0000000000000000}][locale="C"]" [t=00:01:00.609571][f=-000001] Allies: I choose: Engineer! [t=00:01:03.221689][f=-000001] > Game will be force started in 60 seconds [t=00:01:04.246995][f=-000001] > Game will be force started in 40 seconds [t=00:01:05.278185][f=-000001] > Game will be force started in 20 seconds [t=00:01:06.533019][f=-000001] [0] Event [763,185.009766,6558]: 0 finished unit Engineer Commander [t=00:01:06.547254][f=-000001] [0] Event [3072,185.006683,819.200012]: 1 finished unit Strike Commander [t=00:01:06.591696][f=0000000] [0] LooChenChanCZ, team: 0, elo:2248, userid: 440263 [t=00:01:06.591791][f=0000000] [0] Loocheenchancz, team: 1, elo:2173, userid: 465969 [t=00:01:06.591846][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:06.605913][f=0000000] > Players Loocheenchancz did not choose a start position. Game will be aborted. [t=00:01:06.609959][f=0000001] > exiting game [t=00:01:06.609990][f=0000001] No clients connected, shutting down server [t=00:01:06.610010][f=0000001] Server shutdown [t=00:01:06.610554][f=0000001] Submitting stats [t=00:01:06.611170][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:06.614738][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:06.614770][f=0000001] Draw 6947.16ms 60.80% [t=00:01:06.614784][f=0000001] Lua::Callins::Synced 2.08ms 0.00% [t=00:01:06.614797][f=0000001] Lua::Callins::Unsynced 10127.41ms 81.10% [t=00:01:06.614811][f=0000001] Lua::CollectGarbage::Synced 305.94ms 3.00% [t=00:01:06.614827][f=0000001] Lua::CollectGarbage::Unsynced 673.05ms 4.20% [t=00:01:06.614840][f=0000001] Misc::Profiler::AddTime 17.11ms 0.10% [t=00:01:06.615647][f=0000001] [1] player nonplacement [t=00:01:06.617312][f=0000001] [1] autohost exit [t=00:01:06.618663][f=0000001] [1] all players disconnected [t=00:01:06.619838][f=0000001] Playback continued [t=00:01:07.581647][f=0000001] Playback paused [t=00:01:16.611581][f=0000001] Autoquit sending quit command. [t=00:01:16.611684][f=0000001] [QuitAction] user exited to system [t=00:01:16.612234][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:16.612350][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:16.612856][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.612879][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:16.612891][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:16.612904][f=0000001] [SpringApp::Kill][2] [t=00:01:16.613812][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:16.613848][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x564fef3e7010 [t=00:01:16.613929][f=0000001] Start widgetHandler:Shutdown [t=00:01:16.619266][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:16.620447][f=0000001] Writing last game win data [t=00:01:16.627095][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:16.627141][f=0000001] Shutdown Widget - Save/Load API [t=00:01:16.627164][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:16.627204][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:16.627225][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:16.627260][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:16.628931][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:16.630058][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:16.630268][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:16.630289][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:16.630380][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:16.630403][f=0000001] Shutdown Widget - Unit Icons [t=00:01:16.630426][f=0000001] Shutdown Widget - Noises [t=00:01:16.630443][f=0000001] Shutdown Widget - HealthBars [t=00:01:16.631539][f=0000001] Shutdown Widget - Win Counter [t=00:01:16.631571][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:16.631659][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:16.631681][f=0000001] Shutdown Widget - BuildETA [t=00:01:16.631707][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:16.631725][f=0000001] Shutdown Widget - Stereo3D [t=00:01:16.631746][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:16.631764][f=0000001] Shutdown Widget - Point Tracker [t=00:01:16.631783][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:16.631827][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:16.631844][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:16.631874][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:16.631892][f=0000001] Shutdown Widget - Grab Input [t=00:01:16.631920][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:16.631938][f=0000001] Shutdown Widget - Darkening [t=00:01:16.631971][f=0000001] Shutdown Widget - Context Menu [t=00:01:16.631988][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:16.632008][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:16.632032][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:16.632056][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:16.632083][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:16.632340][f=0000001] Shutdown Widget - CameraShake [t=00:01:16.632371][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:16.632391][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:16.632412][f=0000001] Shutdown Widget - Attack AoE [t=00:01:16.632432][f=0000001] Shutdown Widget - UnitShapes [t=00:01:16.632488][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:16.632507][f=0000001] Shutdown Widget - Selection Send [t=00:01:16.632526][f=0000001] Shutdown Widget - LupsManager [t=00:01:16.632553][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:16.632573][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:16.633395][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:16.633422][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:16.633499][f=0000001] Shutdown Widget - Lups [t=00:01:16.633561][f=0000001] Shutdown Widget - Chili Framework [t=00:01:16.633583][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:16.633626][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:16.633731][f=0000001] Shutdown Widget - Custom Markers [t=00:01:16.633758][f=0000001] Shutdown Widget - Select Keys [t=00:01:16.633802][f=0000001] Shutdown Widget - Pause Screen [t=00:01:16.633871][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:16.633891][f=0000001] Shutdown Widget - Layout Handler [t=00:01:16.633911][f=0000001] End widgetHandler:Shutdown [t=00:01:16.943954][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={6182924, 1230385, 608428, 77.1} allocedSize{int+, int-, ext}={589938108, 115674052, 1131540251}, avgAllocTime{int+, int-, ext}={0.1331, 0.0093, 0.1880} [t=00:01:16.944123][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:16.944138][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x564fe1336e20 [t=00:01:16.944203][f=0000001] Start gadgetHandler:Shutdown [t=00:01:16.944227][f=0000001] Shutdown - StartSetup [t=00:01:16.944277][f=0000001] Shutdown - UnitMorph [t=00:01:16.944344][f=0000001] Shutdown - Carrier Drones [t=00:01:16.944370][f=0000001] Shutdown - Missile Silo Controller [t=00:01:16.944389][f=0000001] Shutdown - Modular Comm Info [t=00:01:16.944406][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:16.944425][f=0000001] Shutdown - UnitCloakShield [t=00:01:16.944464][f=0000001] Shutdown - Starlight Handler [t=00:01:16.944481][f=0000001] End gadgetHandler:Shutdown [t=00:01:16.963403][f=0000001] Start gadgetHandler:Shutdown [t=00:01:16.963504][f=0000001] Shutdown - Save/Load [t=00:01:16.963543][f=0000001] Shutdown - Teleport Throw [t=00:01:16.963564][f=0000001] Shutdown - UnitMorph [t=00:01:16.963594][f=0000001] Shutdown - Modular Comm Info [t=00:01:16.963613][f=0000001] Shutdown - Retreat Command [t=00:01:16.963640][f=0000001] Shutdown - Shockwaves [t=00:01:16.963660][f=0000001] Shutdown - UnitCloakShield [t=00:01:16.963689][f=0000001] Shutdown - Lups Cloak FX [t=00:01:16.963709][f=0000001] Shutdown - Lups [t=00:01:16.963778][f=0000001] Shutdown - Lups Shield [t=00:01:16.964241][f=0000001] End gadgetHandler:Shutdown [t=00:01:16.979634][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:16.979768][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:16.979865][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:16.979879][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:16.987787][f=0000001] [Game::~CGame][1] [t=00:01:16.987874][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:16.987890][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:16.987903][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:16.987914][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:16.987928][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:16.987942][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:16.988055][f=0000001] [Game::KillMisc][1] [t=00:01:16.988072][f=0000001] [Game::KillMisc][2] [t=00:01:16.988620][f=0000001] [Game::KillMisc][3] [t=00:01:16.989167][f=0000001] [Game::KillRendering][1] [t=00:01:17.020106][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:17.020315][f=0000001] [S3OParser::Kill] allocated 5558 pieces [t=00:01:17.028232][f=0000001] [AssParser::Kill] allocated 676 pieces [t=00:01:17.045318][f=0000001] [Game::KillInterface][1] [t=00:01:17.046321][f=0000001] [Game::KillInterface][2] [t=00:01:17.053018][f=0000001] [Game::KillSimulation][1] [t=00:01:17.053063][f=0000001] [Game::KillSimulation][2] [t=00:01:17.864544][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/639977 [t=00:01:17.864631][f=0000001] [Game::KillSimulation][3] [t=00:01:17.865671][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.865755][f=0000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.865793][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.865818][f=0000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:17.905468][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:17.951914][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:18.034448][f=0000001] [Game::KillSimulation][4] [t=00:01:22.911318][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:22.913174][f=0000001] [Game::~CGame][2] [t=00:01:22.913201][f=0000001] [Game::~CGame][3] [t=00:01:22.950852][f=0000001] [SpringApp::Kill][3] [t=00:01:22.951385][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1829 bytes sent 11721 bytes recv'd [t=00:01:22.958362][f=0000001] Kill: client disconnecting... [t=00:01:24.963407][f=0000001] CloseConnection: client connection closed [t=00:01:24.969846][f=0000001] [SpringApp::Kill][4] font=0x564fc2b50600 [t=00:01:25.013735][f=0000001] [SpringApp::Kill][5] [t=00:01:25.092005][f=0000001] [SpringApp::Kill][6] [t=00:01:25.092513] [SpringApp::Kill][7] [t=00:01:25.094325] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:25.094403] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:25.094627] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:25.095166] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:25.095185] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:25.095196] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:25.095207] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:25.095218] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:01:25.095229] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:25.095240] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:25.095251] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:25.095262] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:25.095273] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:25.114100] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:25.114187] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:25.114199] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:25.114210] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:25.124207] [VFS] [SpringVFS::DeleteArchives] [t=00:01:25.124254] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:25.124267] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x564fc2c56650) [t=00:01:25.145259] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=4540ms [t=00:01:25.145615] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=154ms [t=00:01:25.145749] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=49ms [t=00:01:25.145765] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=46ms [t=00:01:25.145777] file="unittextures/tatex/32xgouraud.tga" indx=7665 inflSize=14kb readTime=37ms [t=00:01:25.145956] file="objects3d/pw_dropdepot_dead.dae" indx=5506 inflSize=497kb readTime=36ms [t=00:01:25.146083] file="objects3d/chicken_blimpy.s3o" indx=5142 inflSize=71kb readTime=32ms [t=00:01:25.146286] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=30ms [t=00:01:25.146302] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=26ms [t=00:01:25.146437] file="objects3d/amphdeploy_dead.s3o" indx=5036 inflSize=229kb readTime=24ms [t=00:01:25.146454] file="objects3d/firewalker.s3o" indx=5352 inflSize=84kb readTime=23ms [t=00:01:25.159775] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 166807454 bytes cached in 3481 files [t=00:01:25.471057] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:25.471370] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x564fc2b4a350) [t=00:01:25.474038] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:25.474068] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x564fc2b219f0) [t=00:01:25.474988] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:25.475539] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x564fc2b44a20) [t=00:01:25.475573] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f68a401f080) [t=00:01:25.476762] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:25.480531] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:25.480553] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:25.480888] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:25.480903] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:25.480914] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:25.480923] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:25.482013] [SpringApp::Kill][8] [t=00:01:25.482034] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:25.482045] [WatchDog::Uninstall][1] hangDetectorThread=0x564f7cd10a50 (joinable=1) [t=00:01:25.482054] [WatchDog::Uninstall][2] [t=00:01:26.211594] [WatchDog::Uninstall][3] [t=00:01:26.211675] [SpringApp::Kill][9]