[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000044] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008022] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.008054] Using writeable configuration source: "/tmp/tmp.P6xMf2fYgz/springsettings.1631649.cfg"
[t=00:00:00.014145] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.014194] ============== ==============
[t=00:00:00.014205]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.014214]
[t=00:00:00.014224] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014233] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014241] Use "none" to disable the default log sections.
[t=00:00:00.014264] ============== ==============
[t=00:00:00.014274] ============== ==============
[t=00:00:00.014328] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.014339] MouseDragCircleCommandThreshold = 25
[t=00:00:00.014349] ROAM = 2
[t=00:00:00.014367] RotateLogFiles = 1
[t=00:00:00.014377] TeamHighlight = 0
[t=00:00:00.014387] ============== ==============
[t=00:00:00.014396] ============== ==============
[t=00:00:00.014405] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.014415] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.014424] Compiler Version: gcc-11.1.0
[t=00:00:00.014445] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.014610] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.014622] Binary Word Size: 64-bit (native)
[t=00:00:00.014631] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014641] Physical CPU Cores: 1
[t=00:00:00.014650] Logical CPU Cores: 1
[t=00:00:00.014658] ============== ==============
[t=00:00:00.014721] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014731] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.014741] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014749] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.014758] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.060983] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.061012] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.061053] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.061081] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.061103] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.061111] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.061144] [GR::LogVersionInfo]
[t=00:00:00.061152] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.061160] GL version :
[t=00:00:00.061167] GL vendor :
[t=00:00:00.061175] GL renderer :
[t=00:00:00.061182] GLSL version:
[t=00:00:00.061190] GLEW version: spring headless stub GLEW version
[t=00:00:00.061197] GPU memory : unknown
[t=00:00:00.061205] SDL swap-int: 0
[t=00:00:00.061212] SDL driver : headless stub
[t=00:00:00.061220]
[t=00:00:00.061228] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.061235] GLSL shader support : 0
[t=00:00:00.061242] GL4 support : 0
[t=00:00:00.061250] FBO extension support : 0
[t=00:00:00.061257] NVX GPU mem-info support : 0
[t=00:00:00.061287] ATI GPU mem-info support : 0
[t=00:00:00.061295] NPOT-texture support : 1 (0)
[t=00:00:00.061303] S3TC/DXT1 texture support : 0/0
[t=00:00:00.061310] texture query-LOD support : 1 (0)
[t=00:00:00.061318] MSAA frame-buffer support : 0 (0)
[t=00:00:00.061325] Z-buffer depth : 16 (-)
[t=00:00:00.061333] primitive-restart support : 0 (0)
[t=00:00:00.061340] clip-space control support: 0 (0)
[t=00:00:00.061348] seamless cube-map support : 0 (0)
[t=00:00:00.061355] frag-depth layout support : 0 (0)
[t=00:00:00.061362] persistent maps support : 0 (0)
[t=00:00:00.061370] explicit attribs location : 0 (0)
[t=00:00:00.061377] multi draw indirect : 0 (-)
[t=00:00:00.061385] array textures : 0 (-)
[t=00:00:00.061392]
[t=00:00:00.061400] max. FBO samples : -1
[t=00:00:00.061407] max. FS/program texture slots : 8/8
[t=00:00:00.061415] max. texture size : 2048
[t=00:00:00.061425] max. texture anisotropy level : 0.000000
[t=00:00:00.061432] max. vec4 varyings/attributes : 0/0
[t=00:00:00.061440] max. draw-buffers : 0
[t=00:00:00.061447] max. rec. indices/vertices : 0/0
[t=00:00:00.061454] max. uniform buffer-bindings : 0
[t=00:00:00.061462] max. uniform block-size : 0KB
[t=00:00:00.061469] max. storage buffer-bindings : 0
[t=00:00:00.061476] max. storage block-size : 0MB
[t=00:00:00.061484]
[t=00:00:00.061491] enable AMD-hacks : 0
[t=00:00:00.061499] compress MIP-maps: 0
[t=00:00:00.062508] [GR::UpdateGLConfigs]
[t=00:00:00.062549] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.062563] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.062574] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.062583] [GR::InitGLState]
[t=00:00:00.062593] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.642785] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.673147] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.679646] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.680171] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.680194] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.680209] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:01.215488] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:01.221364] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:01.333756] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:01.334066] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:01.355928] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 141ms
[t=00:00:01.356347] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:01.356505] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.366784] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff204010160 (SpringVFS) global=(nil) (null)
[t=00:00:01.366807] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.372739] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.372879] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.372897] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.372907] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.373351] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1594 MB
[t=00:00:01.404573][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.405395][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.405694][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1631649/replay.sdfz" for game data...
[t=00:00:01.690017][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.705044][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.705080][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.726216][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.726329][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 320ms
[t=00:00:01.728199][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.794872][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x557b01ead6a0] using map "CrossRoads v1.0.3" (loaded=0 cached=0)
[t=00:00:01.796616][f=-000001] [VFS] [SpringVFS::AddArchive(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0
[t=00:00:01.799695][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.801508][f=-000001] [PreGame::AddModArchivesToVFS][server=0x557b01ead6a0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.802477][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.811875][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.813128][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.826060][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms
[t=00:00:01.826725][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.835898][f=-000001] forceSingleThreaded, false
[t=00:00:02.223867][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.224480][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.224623][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.224681][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.224734][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.224787][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.225984][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.226493][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.226972][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.231016][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.234282][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.243596][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.243634][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:02.244124][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:02.315703][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:02.318042][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:02.319292][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:02.319594][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.320555][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.320624][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.007708][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.010447][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.203669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.299671][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:07.891281][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 4881ms
[t=00:00:07.893784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:08.228114][f=-000001] Loading UnitDefs_posts
[t=00:00:08.388694][f=-000001] Loading FeatureDefs_posts
[t=00:00:08.414613][f=-000001] Loading WeaponDefs_posts
[t=00:00:08.437508][f=-000001] Loading ArmorDefs_posts
[t=00:00:08.460892][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 541ms
[t=00:00:08.520202][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms
[t=00:00:08.520250][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:08.717772][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:08.718088][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:08.718106][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:08.718119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:08.719778][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:08.722237][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:09.456883][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:09.556732][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:09.823709][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:09.827793][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:09.827822][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:10.597218][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 769ms
[t=00:00:10.597244][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:10.694925][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms
[t=00:00:10.694962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:10.717835][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[t=00:00:11.726193][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:11.730410][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:11.731704][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:11.742806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:18.281600][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:18.291428][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:18.291454][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:18.293036][f=-000001] InfoTexture: legacy
[t=00:00:18.293058][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:18.295311][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:19.356991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:19.369327][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:19.369365][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:19.370800][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:19.700075][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:19.702621][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:19.995168][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:20.039269][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:20.050979][f=-000001] Loaded DecalsDrawer: off
[t=00:00:20.051018][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:20.052134][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:21.014324][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:21.028368][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:21.029685][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:21.260956][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:21.262667][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:21.262689][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:21.271464][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:21.271513][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:21.271524][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=27756c75
[t=00:00:21.271870][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:21.271892][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:21.271902][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:21.271913][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4115bbda
[t=00:00:21.276807][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:21.276856][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:21.276867][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=27756c75
[t=00:00:21.276877][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:21.276887][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:21.276896][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:21.276906][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4115bbea
[t=00:00:21.276918][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x557b091837e0 has BLOCKSIZE 1
[t=00:00:21.280027][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:21.280044][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:21.280053][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=27756c75
[t=00:00:21.280061][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:21.280069][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:21.280077][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4115b940
[t=00:00:21.284352][f=-000001] [Path] [PathEstimator::ReadFile] hash=4115b940 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe-4115b940.zip" (exists=1)
[t=00:00:21.285686][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:21.292873][f=-000001] Path cache (40, 40) initialized.
[t=00:00:21.292899][f=-000001] Path cache (40, 40) initialized.
[t=00:00:21.296083][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:21.296106][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:21.296117][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=27756c75
[t=00:00:21.296127][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:21.296137][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:21.296146][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4115b950
[t=00:00:21.402131][f=-000001] [Path] [PathEstimator::ReadFile] hash=4115b950 file="cache/105dev-BAR105/paths/CrossRoads v1.0.3.pe2-4115b950.zip" (exists=1)
[t=00:00:21.402703][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:21.405413][f=-000001] Path cache (20, 20) initialized.
[t=00:00:21.405435][f=-000001] Path cache (20, 20) initialized.
[t=00:00:21.405448][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 68d21380)"
[t=00:00:21.405800][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:21.405819][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:21.405830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:21.605156][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms
[t=00:00:21.611194][f=-000001] Synced LuaRules: starting loading
[t=00:00:22.371371][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/CrossRoads v1.0.3.lua
[t=00:00:22.772799][f=-000001] Setting up autohandicap
[t=00:00:22.772849][f=-000001] Marlazarus, spectator, false, allyTeamID, 0, customKeys.elo, , 1894, nil
[t=00:00:22.773123][f=-000001] kaboom1984, spectator, false, allyTeamID, 1, customKeys.elo, , 1646, nil
[t=00:00:22.773147][f=-000001] Team 0, 1, 1894
[t=00:00:22.773159][f=-000001] Team 1, 1, 1646
[t=00:00:22.773171][f=-000001] firstAllyTeamMean, 1894
[t=00:00:22.773182][f=-000001] secondAllyTeamMean, 1646
[t=00:00:22.773202][f=-000001] lowerWinChance, 0.19347247
[t=00:00:22.773216][f=-000001] autoHandicapValue, 1.10000002
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:23.987963][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:23.988008][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Map Wind
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:24.472122][f=-000001] Synced LuaRules: finished loading
[t=00:00:24.505864][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:24.872545][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/CrossRoads v1.0.3.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua