[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000313] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008476] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008512] Using writeable configuration source: "/tmp/tmp.CvSPRUDgHe/springsettings.1631565.cfg" [t=00:00:00.013902] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013954] ============== ============== [t=00:00:00.013965] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013974] [t=00:00:00.013983] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013992] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014001] Use "none" to disable the default log sections. [t=00:00:00.014010] ============== ============== [t=00:00:00.014019] ============== ============== [t=00:00:00.014081] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014091] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014101] ROAM = 2 [t=00:00:00.014110] RotateLogFiles = 1 [t=00:00:00.014120] TeamHighlight = 0 [t=00:00:00.014130] ============== ============== [t=00:00:00.014139] ============== ============== [t=00:00:00.014148] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.014159] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014168] Compiler Version: gcc-11.1.0 [t=00:00:00.014190] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014310] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014320] Binary Word Size: 64-bit (native) [t=00:00:00.014330] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014339] Physical CPU Cores: 1 [t=00:00:00.014349] Logical CPU Cores: 1 [t=00:00:00.014357] ============== ============== [t=00:00:00.014421] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014430] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014440] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014448] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014457] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.062734] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.062778] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.062805] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.062845] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.062873] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.062885] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.062926] [GR::LogVersionInfo] [t=00:00:00.062937] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.062947] GL version : [t=00:00:00.062958] GL vendor : [t=00:00:00.062967] GL renderer : [t=00:00:00.062977] GLSL version: [t=00:00:00.062987] GLEW version: spring headless stub GLEW version [t=00:00:00.062997] GPU memory : unknown [t=00:00:00.063007] SDL swap-int: 0 [t=00:00:00.063017] SDL driver : headless stub [t=00:00:00.063027] [t=00:00:00.063038] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.063048] GLSL shader support : 0 [t=00:00:00.063058] GL4 support : 0 [t=00:00:00.063068] FBO extension support : 0 [t=00:00:00.063078] NVX GPU mem-info support : 0 [t=00:00:00.063114] ATI GPU mem-info support : 0 [t=00:00:00.063125] NPOT-texture support : 1 (0) [t=00:00:00.063136] S3TC/DXT1 texture support : 0/0 [t=00:00:00.063146] texture query-LOD support : 1 (0) [t=00:00:00.063156] MSAA frame-buffer support : 0 (0) [t=00:00:00.063167] Z-buffer depth : 16 (-) [t=00:00:00.063177] primitive-restart support : 0 (0) [t=00:00:00.063188] clip-space control support: 0 (0) [t=00:00:00.063198] seamless cube-map support : 0 (0) [t=00:00:00.063208] frag-depth layout support : 0 (0) [t=00:00:00.063218] persistent maps support : 0 (0) [t=00:00:00.063228] explicit attribs location : 0 (0) [t=00:00:00.063239] multi draw indirect : 0 (-) [t=00:00:00.063249] array textures : 0 (-) [t=00:00:00.063259] [t=00:00:00.063269] max. FBO samples : -1 [t=00:00:00.063280] max. FS/program texture slots : 8/8 [t=00:00:00.063290] max. texture size : 2048 [t=00:00:00.063303] max. texture anisotropy level : 0.000000 [t=00:00:00.063314] max. vec4 varyings/attributes : 0/0 [t=00:00:00.063323] max. draw-buffers : 0 [t=00:00:00.063334] max. rec. indices/vertices : 0/0 [t=00:00:00.063343] max. uniform buffer-bindings : 0 [t=00:00:00.063353] max. uniform block-size : 0KB [t=00:00:00.063363] max. storage buffer-bindings : 0 [t=00:00:00.063373] max. storage block-size : 0MB [t=00:00:00.063383] [t=00:00:00.063393] enable AMD-hacks : 0 [t=00:00:00.063404] compress MIP-maps: 0 [t=00:00:00.064246] [GR::UpdateGLConfigs] [t=00:00:00.064273] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.064288] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.064489] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.064502] [GR::InitGLState] [t=00:00:00.064513] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.269616] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.277173] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.284851] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.285564] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.285590] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.285606] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.773560] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.777189] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.842859] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.843142] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.863451] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 90ms [t=00:00:00.864462] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.865450] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.877253] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f96c4010160 (SpringVFS) global=(nil) (null) [t=00:00:00.877282] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.882654] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.882697] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.882709] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.882720] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.883179] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1589 MB [t=00:00:00.907743][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.908301][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.908430][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1631565/replay.sdfz" for game data... [t=00:00:01.118048][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.127701][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.127805][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.143205][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.143301][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 234ms [t=00:00:01.143802][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.208739][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559789fbb250] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.209996][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.211992][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.212514][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559789fbb250] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.213636][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.223045][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.223433][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.235081][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 91ms [t=00:00:01.235700][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.242544][f=-000001] forceSingleThreaded, false [t=00:00:01.679283][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.680143][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.680292][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.680355][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.680412][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.680470][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.682042][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.683011][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.683697][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.686032][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.688957][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.692613][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.692645][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.693215][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.704486][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.709933][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.715460][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.715777][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.731103][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.731191][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.500002][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.503016][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.679909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.745665][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:03.950749][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1449ms [t=00:00:03.951950][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.294136][f=-000001] Loading UnitDefs_posts [t=00:00:04.467159][f=-000001] Loading FeatureDefs_posts [t=00:00:04.495121][f=-000001] Loading WeaponDefs_posts [t=00:00:04.518203][f=-000001] Loading ArmorDefs_posts [t=00:00:04.541229][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 566ms [t=00:00:04.601489][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 650ms [t=00:00:04.601538][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.213019][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.221045][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:05.221075][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.221417][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.222501][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.226341][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.852371][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.982554][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.168503][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.170642][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.170724][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.770281][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 599ms [t=00:00:06.770307][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.943727][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 173ms [t=00:00:06.943769][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.964933][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:07.687235][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.690701][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.691661][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.701296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.755426][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.763800][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.763824][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.764938][f=-000001] InfoTexture: legacy [t=00:00:13.764957][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.766684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.536871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.538911][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.538935][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.539524][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.777168][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.779933][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.026659][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.098339][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.108067][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.108099][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.108913][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.925939][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.937446][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.938109][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.118353][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms [t=00:00:16.119507][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.119530][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.128841][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.128888][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.128900][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.128910][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.128921][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.128931][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.128940][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a06 [t=00:00:16.135566][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.135613][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.135624][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.135633][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.135643][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.135653][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.135663][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a16 [t=00:00:16.135674][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559791112a40 has BLOCKSIZE 1 [t=00:00:16.139676][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.139698][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.139709][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.139718][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.139729][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.139738][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492076c [t=00:00:16.149826][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492076c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-b492076c.zip" (exists=1) [t=00:00:16.156130][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.224012][f=-000001] Path cache (48, 32) initialized. [t=00:00:16.224045][f=-000001] Path cache (48, 32) initialized. [t=00:00:16.226985][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.227002][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.227013][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:16.227023][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:16.227034][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.227044][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492077c [t=00:00:16.305698][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492077c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-b492077c.zip" (exists=1) [t=00:00:16.306724][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.308879][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.308897][f=-000001] Path cache (24, 16) initialized. [t=00:00:16.308915][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (188ms, checksum f1f13333)" [t=00:00:16.309237][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.309256][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.309267][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.427812][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:16.428785][f=-000001] Synced LuaRules: starting loading [t=00:00:17.056747][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua [t=00:00:17.414776][f=-000001] Setting up autohandicap [t=00:00:17.414830][f=-000001] kaboom1984, spectator, false, allyTeamID, 0, customKeys.elo, , 1646, nil [t=00:00:17.415028][f=-000001] Welst, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [t=00:00:17.415049][f=-000001] Team 0, 1, 1646 [t=00:00:17.415061][f=-000001] Team 1, 1, 1500 [t=00:00:17.415072][f=-000001] firstAllyTeamMean, 1646 [t=00:00:17.415083][f=-000001] secondAllyTeamMean, 1500 [t=00:00:17.415103][f=-000001] lowerWinChance, 0.30144137 [t=00:00:17.415116][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.652912][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.159827][f=-000001] Synced LuaRules: finished loading [t=00:00:19.181423][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.496593][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.816245][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.858682][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.933142][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 54ms [t=00:00:19.999372][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.006434][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.006928][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.007396][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.007856][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.129690][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.130023][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.137116][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.137763][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.137781][f=-000001] LuaSocket Support: enabled [t=00:00:20.160630][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.276087][f=-000001] localWidgets, nil, true, true [t=00:00:20.278082][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.278104][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.292322][f=-000001] USE_OLD_CHILI [t=00:00:20.769530][f=-000001] Loading last game win data [t=00:00:20.769566][f=-000001] Resetting win data [t=00:00:20.769741][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.769760][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.769772][f=-000001] Player and team counts match, continuing [t=00:00:20.769785][f=-000001] Profile was in last game but is now absent, resetting scores [t=00:00:20.952294][f=-000001] CAS: GLSL not supported. [t=00:00:20.959631][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.959658][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.031487][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.797798][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.704440][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.965573][f=-000001] forceSingleThreaded, false [t=00:00:23.558829][f=-000001] Loaded API widget: i18n [t=00:00:23.559260][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.559860][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.560058][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.560452][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.560849][f=-000001] Loaded API widget: Win Counter [t=00:00:23.698619][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.699052][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.699387][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.699634][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.699848][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.702150][f=-000001] Loaded API widget: Lups [t=00:00:24.002572][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.003256][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.003596][f=-000001] Loaded widget: Save/Load API [t=00:00:24.003943][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.004280][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.005033][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.010539][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.011869][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.011890][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.011958][f=-000001] Set maximum particles to: 0 [t=00:00:24.012289][f=-000001] Set UnitIconDist to 0 [t=00:00:24.114429][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.114885][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.116308][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.141508][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.141908][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.149303][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.149658][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.150081][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.150397][f=-000001] Mexspot Fetcher fetching [t=00:00:24.150667][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.151012][f=-000001] Team highlighting: Disabled [t=00:00:24.151371][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.151915][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.152364][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.152783][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.152992][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.153200][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.153438][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.153771][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.154077][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.154540][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.154890][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.154904][f=-000001] Using fallback unit outlines [t=00:00:24.155099][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.155482][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.164001][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.165385][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.166097][f=-000001] Loaded widget: Unit Icons [t=00:00:24.166518][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.166996][f=-000001] Loaded widget: Noises [t=00:00:24.217135][f=-000001] Loaded widget: HealthBars [t=00:00:24.217650][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.217955][f=-000001] Loaded widget: Guard Remove [t=00:00:24.221692][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.222175][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.222589][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.222619][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1631565/events.log [t=00:00:24.224443][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.224881][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.226857][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.227111][f=-000001] Loaded widget: Objectives [t=00:00:24.230262][f=-000001] Loaded widget: Ambient Player [t=00:00:24.230715][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.231194][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.231626][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.232068][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.232633][f=-000001] Loaded widget: BuildETA [t=00:00:24.236974][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.237865][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.238256][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.242110][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.242609][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.243051][f=-000001] Loaded widget: Command Alpha [t=00:00:24.243937][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.244195][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.244605][f=-000001] Loaded widget: Ghost Site [t=00:00:24.248188][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.248444][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.249887][f=-000001] Loaded widget: Stereo3D [t=00:00:24.250420][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.250734][f=-000001] Loaded widget: SmoothCam [t=00:00:24.251140][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.251599][f=-000001] Loaded widget: Simple Settings [t=00:00:24.252072][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.252513][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.253001][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.253260][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.253509][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.253931][f=-000001] Loaded widget: Point Tracker [t=00:00:24.254183][f=-000001] Loaded widget: Orbit Command [t=00:00:24.254449][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.254739][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.255208][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.255570][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.255842][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.256214][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.256584][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.256910][f=-000001] Loaded widget: Keep Target [t=00:00:24.257167][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.257732][f=-000001] Loaded widget: In-game Guide [t=00:00:24.258192][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.259051][f=-000001] Loaded widget: Haven Handler [t=00:00:24.259735][f=-000001] Input grabbing is enabled! [t=00:00:24.259758][f=-000001] Input grabbing is enabled! [t=00:00:24.259886][f=-000001] Loaded widget: Grab Input [t=00:00:24.260328][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.260588][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.261092][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.267915][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.268402][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.268753][f=-000001] Loaded widget: Decloak Range [t=00:00:24.269214][f=-000001] Loaded widget: Darkening [t=00:00:24.277923][f=-000001] Loaded widget: Context Menu [t=00:00:24.278777][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.279600][f=-000001] Loaded widget: Ferry Points [t=00:00:24.304989][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.305389][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.305840][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.306114][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.306626][f=-000001] EndGame Graph disabled [t=00:00:24.325477][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.337535][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.338404][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.339121][f=-000001] Loaded widget: CameraShake [t=00:00:24.339520][f=-000001] Loaded widget: Easy Facing [t=00:00:24.339791][f=-000001] Loaded widget: Blast Radius [t=00:00:24.340188][f=-000001] Loaded widget: Autoquit [t=00:00:24.340612][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.341009][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.341522][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.341970][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.342412][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.343434][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.344054][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.345329][f=-000001] Loaded widget: Attack Warning [t=00:00:24.345723][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.346342][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.347724][f=-000001] Loaded widget: Auto Group [t=00:00:24.348695][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.350747][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.351100][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.352141][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.353184][f=-000001] Loaded widget: Select Com at start [t=00:00:24.360299][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.361556][f=-000001] Loaded widget: Transport AI [t=00:00:24.361833][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.362119][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.392826][f=-000001] Loaded widget: Unit Start State [t=00:00:24.409218][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.409691][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.415558][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.416801][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.417101][f=-000001] Loaded widget: Icon Sets [t=00:00:24.593649][f=-000001] Loaded widget: Attack AoE [t=00:00:24.595414][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.612519][f=-000001] Loaded widget: UnitShapes [t=00:00:24.612956][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.613518][f=-000001] Loaded widget: Commands FX [t=00:00:24.613959][f=-000001] : disabled for spectators [t=00:00:24.615143][f=-000001] Loaded widget: Stockpiler [t=00:00:24.615939][f=-000001] IsIsland, , false [t=00:00:24.617212][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.617946][f=-000001] Loaded widget: State Icons [t=00:00:24.618535][f=-000001] Loaded widget: Shield Guard [t=00:00:24.619161][f=-000001] Loaded widget: Selection Send [t=00:00:24.620528][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.621144][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.621650][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.622068][f=-000001] Loaded widget: AllyCursors [t=00:00:24.622576][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.623046][f=-000001] : disabled for spectators [t=00:00:24.624153][f=-000001] Loaded widget: Building Starter [t=00:00:24.624784][f=-000001] : disabled for spectators [t=00:00:24.625801][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.626290][f=-000001] Loaded widget: Units on Fire [t=00:00:24.626956][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.627386][f=-000001] Loaded widget: LupsManager [t=00:00:24.628050][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.628791][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.630358][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.630927][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.638780][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.649211][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.650027][f=-000001] Loaded widget: Chili Docking [t=00:00:24.650576][f=-000001] Loaded widget: HUD Presets [t=00:00:24.651384][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.654260][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.654763][f=-000001] Loaded widget: Image Preloader [t=00:00:24.655259][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:24.655488][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.660287][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.660853][f=-000001] Loaded widget: Custom Markers [t=00:00:24.662492][f=-000001] Loaded widget: Select Keys [t=00:00:24.663416][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.663979][f=-000001] Loaded widget: Start Boxes [t=00:00:24.664286][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.664582][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.665291][f=-000001] Loaded widget: Pause Screen [t=00:00:24.701696][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.702223][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.713189][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.713706][f=-000001] SetSunLighting [t=00:00:24.715000][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.715318][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.715846][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.720059][f=-000001] Loaded widget: Layout Handler [t=00:00:24.720440][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.720477][f=-000001] Loaded widget: GC Control [t=00:00:24.720721][f=-000001] Loaded widget: Font Cache [t=00:00:24.733662][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.736730][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.741998][f=-000001] Writing last game win data [t=00:00:24.747485][f=-000001] LuaUI v0.3 [t=00:00:24.974982][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.975469][f=-000001] [s11n] Loading s11n file... [t=00:00:24.975897][f=-000001] [s11n] Parsing model... [t=00:00:24.975927][f=-000001] [s11n] Populating game world... [t=00:00:24.975943][f=-000001] [s11n] s11n loading complete. [t=00:00:25.041909][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.214535][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13837, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061769, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1536, 0.0000, 0.2673} [t=00:00:25.786627][f=-000001] Spectator mode. Widget removed. [t=00:00:25.861194][f=-000001] Spectator mode. Widget removed. [t=00:00:25.863574][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.863651][f=-000001] Playback paused [t=00:00:25.868994][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.198107][f=-000001] Opening demofile demos/1631565/replay.sdfz [t=00:00:26.198142][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.198164][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.198434][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.198455][f=-000001] -> Connection established (given id 2) [t=00:00:26.198501][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:26.198518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.198532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:26.198545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:26.199044][f=-000001] Speed set to 20.0 [server] [t=00:00:26.199063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5597a6cb8020,0x5597a7e31860}][locale="C"]" [t=00:00:26.199076][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.215500][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.215533][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.258567][f=-000001] Beginning demo playback [t=00:00:29.271000][f=-000001] GameID: 21e762641c45de435144b35018e9266e [t=00:00:29.303083][f=-000001] Connection attempt from Welst [t=00:00:29.303114][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.303595][f=-000001] [0] Event [undefined]: Welst changed status [t=00:00:29.303791][f=-000001] -> Connection established (given id 1) [t=00:00:29.303806][f=-000001] Connection attempt from kaboom1984 [t=00:00:29.303817][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.303861][f=-000001] [0] Event [undefined]: kaboom1984 changed status [t=00:00:29.304017][f=-000001] -> Connection established (given id 0) [t=00:00:29.310762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:29.310792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.371029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Welst" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:29.371064][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Welst" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.634554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Welst" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:29.634593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Welst" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:29.670649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:29.678768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:29.903027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Welst" string="[Game::Load][lua{Rules,Gaia}={0000025ae2903d00,0000025ab66f0c90}][locale="C"]" [t=00:00:29.967376][f=-000001] Allies: I choose: Engineer! [t=00:00:30.059132][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x55e8fa098500,0x55e8f702b910}][locale="C"]" [t=00:00:30.915427][f=-000001] Allies: I choose: Rekkon! [t=00:00:31.869586][f=-000001] [0] Event [5047,241.48877,568]: 0 finished unit Recon Commander [t=00:00:31.877495][f=-000001] [0] Event [723,241.473877,2138]: 1 finished unit Engineer Commander [t=00:00:31.899241][f=0000000] [0] Game has noElo set. [t=00:00:31.899305][f=0000000] [0] kaboom1984, team: 0, elo:1646, userid: 515921 [t=00:00:31.899334][f=0000000] [0] Welst, team: 1, elo:1500, userid: 581439 [t=00:00:31.899368][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.919285][f=0000007] [7] Event [656,241.403198,1984]: 1 finished unit Tank Foundry [t=00:00:31.950973][f=0000025] Playback continued [t=00:00:31.991152][f=0000060] [60] Event [4864,241.494751,464]: 0 finished unit Tank Foundry [t=00:00:32.651231][f=0000440] [440] Event [376,241.494751,1784]: 1 finished unit Wind/Tidal Generator [t=00:00:32.814822][f=0000528] [528] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [t=00:00:32.817529][f=0000530] [530] Event [376,241.47644,1864]: 1 finished unit Wind/Tidal Generator [t=00:00:32.945671][f=0000601] [601] Event [683.999878,242.781784,1984]: 1 finished unit Welder [t=00:00:32.975722][f=0000620] [620] Event [376,241.467285,1944]: 1 finished unit Wind/Tidal Generator [t=00:00:33.137037][f=0000710] [710] Event [376,241.238403,2024]: 1 finished unit Wind/Tidal Generator [t=00:00:33.299277][f=0000800] [800] Event [376,240.350342,2104]: 1 finished unit Wind/Tidal Generator [t=00:00:33.361542][f=0000833] [833] Event [5176,241.485596,728]: 0 finished unit Solar Collector [t=00:00:33.463543][f=0000892] [892] Event [4836,242.814743,464]: 0 finished unit Kodachi [t=00:00:33.922386][f=0001147] [1147] Event [376,241.101074,2184]: 1 finished unit Wind/Tidal Generator [t=00:00:33.923178][f=0001148] [1148] Event [5256,241.47644,728]: 0 finished unit Solar Collector [t=00:00:34.390678][f=0001410] [1410] Event [4836,242.814743,464]: 0 finished unit Kodachi [t=00:00:34.772990][f=0001622] [1622] Event [376,241.485596,2264]: 1 finished unit Wind/Tidal Generator [t=00:00:34.812237][f=0001645] [1645] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:00:34.931124][f=0001713] [1713] Event [683.999878,242.781784,1984]: 1 finished unit Welder [t=00:00:35.096725][f=0001804] [1804] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [t=00:00:35.403774][f=0001977] [1977] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:00:36.352113][f=0002508] [2508] Event [200,241.403198,1112]: 1 lost unit Metal Extractor [t=00:00:36.383104][f=0002528] [2528] Event [4836,242.814743,464]: 0 finished unit Kodachi [t=00:00:36.884634][f=0002805] [2805] Event [4592,241.485596,784]: 0 finished unit Lotus [t=00:00:37.151350][f=0002956] [2956] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:00:37.159198][f=0002960] [2960] Event [452.35968,241.494751,1681.86902]: 1 lost unit Welder [t=00:00:37.249188][f=0003011] [3011] Event [212.585114,241.494751,1768.56592]: 0 lost unit Kodachi [t=00:00:37.787077][f=0003314] [3314] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:38.164904][f=0003523] [3523] Event [4836,242.814743,464]: 0 finished unit Kodachi [t=00:00:38.180292][f=0003532] [3532] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [t=00:00:38.490468][f=0003706] [3706] Event [696,241.47644,1896]: 1 finished unit Caretaker [t=00:00:38.497228][f=0003708] [3708] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [t=00:00:38.762050][f=0003842] [3842] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:38.960771][f=0003969] [3969] Event [5800,241.485596,1272]: 0 finished unit Solar Collector [t=00:00:39.065815][f=0004026] [4026] Event [376,241.485596,2264]: 1 lost unit Wind/Tidal Generator [t=00:00:39.142461][f=0004070] [4070] Event [376,241.264343,2184]: 1 lost unit Wind/Tidal Generator [t=00:00:39.202356][f=0004103] [4103] Event [696,241.45813,2072]: 1 finished unit Caretaker [t=00:00:39.417581][f=0004224] [4224] Event [376,240.350342,2104]: 1 lost unit Wind/Tidal Generator [t=00:00:39.945519][f=0004519] [4519] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [t=00:00:39.978515][f=0004537] [4537] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:40.559119][f=0004846] [4846] Event [1596.53467,241.391174,2139.56812]: 1 lost unit Kodachi [t=00:00:40.587172][f=0004866] [4866] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [t=00:00:40.857839][f=0005027] [5027] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [t=00:00:41.095670][f=0005160] [5160] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [t=00:00:41.550360][f=0005414] [5414] Event [648,241.45813,2072]: 1 finished unit Caretaker [t=00:00:41.573523][f=0005427] [5427] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:41.676968][f=0005482] [5482] Event [2883.75244,241.494751,1065.63892]: 1 lost unit Kodachi [t=00:00:41.743430][f=0005524] [5524] Event [4836,242.814743,464]: 0 finished unit Ogre [t=00:00:41.876239][f=0005597] [5597] Event [392,236.341248,2152]: 1 finished unit Solar Collector [t=00:00:41.910978][f=0005617] [5617] Event [5512,241.494751,2040]: 0 finished unit Solar Collector [t=00:00:42.831390][f=0006132] [6132] Event [5624,241.293335,2120]: 0 finished unit Solar Collector [t=00:00:42.988354][f=0006218] [6218] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:43.008584][f=0006230] [6230] Event [3752,241.485596,872]: 0 finished unit Solar Collector [t=00:00:43.503654][f=0006492] [6492] Event [392,238.281555,2232]: 1 finished unit Solar Collector [t=00:00:43.631238][f=0006558] [6558] Event [3362.11621,241.494751,517.431946]: 0 lost unit Kodachi [t=00:00:43.954795][f=0006726] [6726] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [t=00:00:44.080349][f=0006785] [6785] Event [3870.73999,241.494751,884.913635]: 0 finished unit Recon Commander [t=00:00:44.080956][f=0006785] game_message: Morph complete: Rekkon lvl 1 -> Rekkon lvl 2 [t=00:00:44.097788][f=0006794] [6794] Event [3920,241.494751,1008]: 0 finished unit Lotus [t=00:00:44.119166][f=0006806] [6806] Event [3506.68018,242.229462,526.162292]: 1 lost unit Kodachi [t=00:00:44.168167][f=0006837] [6837] Received game_message: Morph complete: Rekkon lvl 1 -> Rekkon lvl 2 [t=00:00:44.579703][f=0007023] [7023] Event [5688,240.634155,2200]: 0 finished unit Solar Collector [t=00:00:44.684450][f=0007094] [7094] Event [536,241.348267,1944]: 1 finished unit Energy Pylon [t=00:00:44.998841][f=0007262] [7262] Event [5163.64941,239.860733,1350.85632]: 1 lost unit Kodachi [t=00:00:45.087217][f=0007309] [7309] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:45.388894][f=0007459] [7459] Event [600,240.222168,2072]: 1 finished unit Caretaker [t=00:00:45.435940][f=0007483] [7483] Event [5832,237.704468,2184]: 0 finished unit Solar Collector [t=00:00:45.458382][f=0007493] [7493] Event [4836,242.814743,464]: 0 finished unit Ogre [t=00:00:46.163365][f=0007813] [7813] Event [5928,237.576294,2184]: 0 finished unit Solar Collector [t=00:00:46.447468][f=0007968] [7968] Event [1717.74231,241.494751,1899.78943]: 1 lost unit Kodachi [t=00:00:46.835706][f=0008158] [8158] Event [683.999878,242.781784,1984]: 1 finished unit Blitz [t=00:00:47.430905][f=0008448] [8448] Event [1519.22388,239.497772,1724.25549]: 1 lost unit Blitz [t=00:00:47.710538][f=0008583] [8583] Event [1670.98071,240.241592,1650.55823]: 1 lost unit Kodachi [t=00:00:47.949555][f=0008701] [8701] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:48.020542][f=0008734] [8734] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [t=00:00:48.389991][f=0008915] [8915] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:48.829833][f=0009130] [9130] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:49.143428][f=0009279] [9279] Event [3888,304.972839,1424]: 0 finished unit Advanced Radar [t=00:00:49.648952][f=0009517] [9517] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:50.633078][f=0009975] [9975] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:50.832063][f=0010068] [10068] Event [472,237.156219,2152]: 1 finished unit Solar Collector [t=00:00:51.172657][f=0010227] [10227] Event [2448.17969,239.674454,1445.34058]: 1 lost unit Kodachi [t=00:00:51.244070][f=0010262] [10262] Event [4836,242.814743,464]: 0 finished unit Emissary [t=00:00:51.333627][f=0010307] [10307] Event [2729.30371,241.131027,1548.50513]: 1 lost unit Kodachi [t=00:00:51.441933][f=0010360] [10360] Event [2801.8208,241.49231,1621.86133]: 1 lost unit Kodachi [t=00:00:51.666408][f=0010454] [10454] Event [3007.20752,241.81778,1645.41809]: 1 lost unit Kodachi [t=00:00:51.685524][f=0010468] [10468] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:51.844797][f=0010554] [10554] Event [232,240.2771,184]: 1 finished unit Metal Extractor [t=00:00:52.420164][f=0010843] [10843] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:52.533794][f=0010896] [10896] Event [3465.16626,241.494751,1412.48877]: 0 finished unit Recon Commander [t=00:00:52.534201][f=0010896] game_message: Morph complete: Rekkon lvl 2 -> Rekkon lvl 3 [t=00:00:52.562375][f=0010915] [10915] Received game_message: Morph complete: Rekkon lvl 2 -> Rekkon lvl 3 [t=00:00:52.600696][f=0010932] [10932] Event [472,242.219086,2232]: 1 finished unit Solar Collector [t=00:00:52.967929][f=0011116] [11116] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:00:53.682169][f=0011441] [11441] Event [683.999878,242.781784,1984]: 1 finished unit Blitz [t=00:00:54.352116][f=0011767] [11767] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [t=00:00:54.353095][f=0011768] [11768] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:54.723206][f=0011896] [11896] Event [872,240.78064,216]: 1 finished unit Metal Extractor [t=00:00:55.068690][f=0012031] [12031] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:00:55.734903][f=0012252] [12252] Event [683.999878,242.781784,1984]: 1 finished unit Blitz [t=00:00:55.772226][f=0012266] [12266] Event [872,240.762787,216]: 1 lost unit Metal Extractor [t=00:00:56.332892][f=0012454] [12454] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [t=00:00:56.760797][f=0012595] [12595] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:00:57.703614][f=0012897] [12897] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:57.774289][f=0012928] [12928] Event [6000,237.411499,2056]: 0 finished unit Fusion Reactor [t=00:00:57.871227][f=0012976] [12976] Event [1502.63904,241.440247,475.485016]: 0 lost unit Emissary [t=00:00:57.903149][f=0012997] [12997] Event [3816,241.494751,680]: 0 finished unit Solar Collector [t=00:00:57.911116][f=0013002] [13002] Event [2904,238.252518,1624]: 0 finished unit Metal Extractor [t=00:00:57.921217][f=0013009] [13009] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:00:58.101550][f=0013115] [13115] Event [1170.39075,240.071121,401.51181]: 1 lost unit Kodachi [t=00:00:58.185984][f=0013162] [13162] Event [1045.11414,241.344208,370.141296]: 1 lost unit Kodachi [t=00:00:58.676028][f=0013296] [13296] Event [788.797363,241.071045,228.305557]: 0 lost unit Ogre [t=00:00:58.800000][f=0013340] [13340] Event [3688,241.494751,680]: 0 finished unit Solar Collector [t=00:00:59.664376][f=0013604] [13604] Event [683.999878,242.781784,1984]: 1 finished unit Ogre [t=00:00:59.730229][f=0013626] [13626] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:59.900409][f=0013683] [13683] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [t=00:01:00.347281][f=0013827] [13827] Event [4440,241.494751,552]: 0 finished unit Stinger [t=00:01:00.781411][f=0013990] [13990] Event [2720,241.30249,704]: 0 finished unit Picket [t=00:01:01.106116][f=0014090] [14090] Event [683.999878,242.781784,1984]: 1 finished unit Blitz [t=00:01:01.647095][f=0014289] [14289] Event [872,235.806534,216]: 1 finished unit Metal Extractor [t=00:01:01.672885][f=0014304] [14304] Event [4864,241.485596,656]: 0 finished unit Tank Plate [t=00:01:01.825694][f=0014391] [14391] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:02.127583][f=0014567] [14567] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:01:02.607304][f=0014821] [14821] Event [5752,238.034058,2056]: 0 finished unit Stinger [t=00:01:02.672065][f=0014859] [14859] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:02.782538][f=0014915] [14915] Event [848,241.495209,144]: 1 finished unit Radar Tower [t=00:01:02.862227][f=0014959] [14959] Event [2696,236.871338,888]: 0 finished unit Stinger [t=00:01:03.053068][f=0015057] [15057] Event [683.999878,242.781784,1984]: 1 finished unit Ogre [t=00:01:03.258601][f=0015166] [15166] Event [4776,241.485596,728]: 0 finished unit Caretaker [t=00:01:03.456395][f=0015265] [15265] Event [683.999878,242.781784,1984]: 1 finished unit Welder [t=00:01:03.766215][f=0015418] [15418] Event [2800,241.375732,720]: 0 finished unit Picket [t=00:01:03.928161][f=0015498] [15498] Event [4824,241.485596,728]: 0 finished unit Caretaker [t=00:01:03.975926][f=0015522] [15522] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:04.138050][f=0015603] [15603] Event [683.999878,242.781784,1984]: 1 finished unit Blitz [t=00:01:04.577326][f=0015820] [15820] Event [4872,241.485596,728]: 0 finished unit Caretaker [t=00:01:04.615440][f=0015839] [15839] Event [648,241.412354,1896]: 1 finished unit Caretaker [t=00:01:04.616934][f=0015840] [15840] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:01:04.683812][f=0015871] [15871] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:05.015999][f=0016038] [16038] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:05.349083][f=0016205] [16205] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:05.369627][f=0016214] [16214] Event [600,241.421509,1896]: 1 finished unit Caretaker [t=00:01:05.526219][f=0016293] [16293] Event [4920,241.485596,728]: 0 finished unit Caretaker [t=00:01:05.894970][f=0016479] [16479] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:05.955858][f=0016510] [16510] Event [2360,241.45813,1016]: 0 lost unit Stinger [t=00:01:06.012295][f=0016539] [16539] Event [2289.93042,240.826691,1014.28583]: 1 lost unit Kodachi [t=00:01:06.221936][f=0016611] [16611] Event [2356.25098,241.461716,962.62616]: 1 lost unit Kodachi [t=00:01:06.333832][f=0016639] [16639] Event [2309.22876,241.031311,872.029297]: 1 lost unit Kodachi [t=00:01:06.385174][f=0016655] [16655] Event [4968,241.485596,728]: 0 finished unit Caretaker [t=00:01:06.619741][f=0016723] [16723] Event [2541.0647,241.713058,839.387695]: 1 lost unit Blitz [t=00:01:06.630211][f=0016727] [16727] Event [2503.84839,241.560806,832.389099]: 1 lost unit Kodachi [t=00:01:06.717911][f=0016749] [16749] Event [2525.59033,240.230759,878.892639]: 1 lost unit Blitz [t=00:01:06.792821][f=0016772] [16772] Event [2512.35181,236.916977,847.233093]: 1 lost unit Blitz [t=00:01:06.890901][f=0016805] [16805] Event [600,241.47644,1848]: 1 finished unit Caretaker [t=00:01:06.940835][f=0016819] [16819] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:07.076483][f=0016864] [16864] Event [2641.62134,241.458694,609.127808]: 1 lost unit Blitz [t=00:01:07.242210][f=0016904] [16904] Event [2632.52661,241.11322,747.146545]: 1 lost unit Kodachi [t=00:01:07.355614][f=0016957] [16957] Event [2664,238.4552,808]: 0 lost unit Metal Extractor [t=00:01:07.430612][f=0016992] [16992] Event [2720,238.746643,704]: 0 lost unit Picket [t=00:01:07.474186][f=0017011] [17011] Event [2696,230.468918,888]: 0 lost unit Stinger [t=00:01:07.581567][f=0017053] [17053] Event [2632.90063,238.396423,774.887512]: 1 lost unit Ogre [t=00:01:07.608813][f=0017065] [17065] Event [2800,238.70224,720]: 0 lost unit Picket [t=00:01:07.806242][f=0017142] [17142] Event [683.999878,242.781784,1984]: 1 finished unit Ogre [t=00:01:07.848607][f=0017158] [17158] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:07.925051][f=0017185] [17185] Event [5016,241.485596,728]: 0 finished unit Caretaker [t=00:01:08.056731][f=0017234] [17234] Event [2642.93555,239.234192,953.215393]: 0 lost unit Kodachi [t=00:01:08.081654][f=0017243] [17243] Event [2811.78735,241.494751,1084.72327]: 1 lost unit Ogre [t=00:01:08.444493][f=0017380] [17380] Event [648,241.467285,1848]: 1 finished unit Caretaker [t=00:01:08.465220][f=0017388] [17388] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:08.928841][f=0017560] [17560] Event [683.999878,242.781784,1984]: 1 finished unit Welder [t=00:01:09.568158][f=0017804] [17804] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:09.821879][f=0017902] [17902] Event [5064,241.485596,728]: 0 finished unit Caretaker [t=00:01:10.339955][f=0018104] [18104] Event [696,241.47644,1848]: 1 finished unit Caretaker [t=00:01:10.352156][f=0018110] [18110] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:11.041311][f=0018379] [18379] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:11.110408][f=0018406] [18406] Event [683.999878,242.781784,1984]: 1 finished unit Blitz [t=00:01:11.671716][f=0018649] [18649] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:11.702641][f=0018661] [18661] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:11.706380][f=0018664] [18664] Event [2760,240.748703,616]: 0 finished unit Caretaker [t=00:01:12.264604][f=0018908] [18908] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:12.416313][f=0018978] [18978] Event [5752,238.720703,2408]: 0 finished unit Stinger [t=00:01:13.260362][f=0019355] [19355] Event [960,240.696106,224]: 1 finished unit Lotus [t=00:01:13.279217][f=0019365] [19365] Event [683.999878,242.781784,1984]: 1 finished unit Ogre [t=00:01:13.347538][f=0019397] [19397] Event [2664,232.251999,808]: 0 finished unit Metal Extractor [t=00:01:13.352392][f=0019399] [19399] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:01:13.697089][f=0019566] [19566] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:14.329600][f=0019869] [19869] Event [683.999878,242.781784,1984]: 1 finished unit Blitz [t=00:01:14.511031][f=0019954] [19954] Event [912,236.780701,304]: 1 lost unit Lotus [t=00:01:14.661469][f=0019990] [19990] Event [960,240.696106,224]: 1 lost unit Lotus [t=00:01:14.825351][f=0020062] [20062] Event [872,236.188919,216]: 1 lost unit Metal Extractor [t=00:01:14.881904][f=0020084] [20084] Event [848,241.513977,144]: 1 lost unit Radar Tower [t=00:01:14.978150][f=0020137] [20137] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:15.077819][f=0020190] [20190] Event [4836,242.814743,464]: 0 finished unit Ogre [t=00:01:15.256021][f=0020285] [20285] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [t=00:01:15.289436][f=0020303] [20303] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:15.509881][f=0020402] [20402] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:15.542739][f=0020416] [20416] Event [232,240.2771,184]: 1 lost unit Metal Extractor [t=00:01:15.727309][f=0020500] [20500] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [t=00:01:15.990663][f=0020622] [20622] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:16.198644][f=0020713] [20713] Event [200,241.403198,1112]: 1 lost unit Metal Extractor [t=00:01:16.285900][f=0020749] [20749] Event [2749.79248,241.985245,713.43512]: 0 finished unit Recon Commander [t=00:01:16.286588][f=0020749] game_message: Morph complete: Rekkon lvl 3 -> Rekkon lvl 4 [t=00:01:16.450413][f=0020827] [20827] Received game_message: Morph complete: Rekkon lvl 3 -> Rekkon lvl 4 [t=00:01:16.643049][f=0020914] [20914] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [t=00:01:16.693425][f=0020936] [20936] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:16.977054][f=0021046] [21046] Event [2200.61206,241.494751,1448.22766]: 0 lost unit Kodachi [t=00:01:17.002202][f=0021054] [21054] Event [1983.15564,242.306396,1429.1095]: 1 lost unit Kodachi [t=00:01:17.074958][f=0021079] [21079] Event [4836,242.814743,464]: 0 finished unit Ogre [t=00:01:17.143373][f=0021099] [21099] Event [1881.24133,241.485596,1553.32581]: 1 lost unit Kodachi [t=00:01:17.408681][f=0021188] [21188] Event [1889.9425,238.3004,1581.63049]: 0 lost unit Kodachi [t=00:01:17.469340][f=0021209] [21209] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:17.883107][f=0021342] [21342] Event [1714.8075,242.539368,1741.80957]: 1 lost unit Kodachi [t=00:01:18.215955][f=0021454] [21454] Event [1032.25122,241.494461,1740.84607]: 1 lost unit Blitz [t=00:01:18.275965][f=0021475] [21475] Event [1632,242.297333,2064]: 1 lost unit Lotus [t=00:01:18.355166][f=0021502] [21502] Event [1728,241.485596,2080]: 1 lost unit Lotus [t=00:01:18.363574][f=0021504] [21504] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [t=00:01:18.412171][f=0021522] [21522] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [t=00:01:18.452843][f=0021536] [21536] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:18.750704][f=0021612] [21612] Event [1699.50415,241.47644,2199.2168]: 1 lost unit Welder [t=00:01:18.804684][f=0021636] [21636] Event [5344,241.494751,520]: 0 finished unit Fusion Reactor [t=00:01:18.817509][f=0021641] [21641] Event [683.999878,242.781784,1984]: 1 finished unit Minotaur [t=00:01:18.942674][f=0021696] [21696] Event [2744,233.973389,840]: 0 finished unit Stinger [t=00:01:19.121291][f=0021778] [21778] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:19.531390][f=0021905] [21905] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [t=00:01:19.922879][f=0022032] [22032] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:19.984626][f=0022050] [22050] Event [4836,242.814743,464]: 0 finished unit Ogre [t=00:01:20.465957][f=0022195] [22195] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:20.702801][f=0022264] [22264] Event [2248.75513,238.105209,3048.64453]: 1 lost unit Welder [t=00:01:21.185361][f=0022415] [22415] Event [2376,240.084839,3160]: 1 lost unit Metal Extractor [t=00:01:21.296733][f=0022450] [22450] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:21.809822][f=0022589] [22589] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [t=00:01:21.934153][f=0022623] [22623] Event [256,241.514435,1744]: 1 finished unit Picket [t=00:01:22.172832][f=0022688] [22688] Event [683.999878,242.781784,1984]: 1 finished unit Emissary [t=00:01:22.184698][f=0022691] [22691] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:22.843817][f=0022868] [22868] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [t=00:01:23.080540][f=0022932] [22932] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:23.416448][f=0023025] [23025] Event [4836,242.814743,464]: 0 finished unit Ogre [t=00:01:23.655591][f=0023102] [23102] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [t=00:01:23.713549][f=0023120] [23120] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:24.183273][f=0023264] [23264] Event [352,239.99115,1744]: 1 finished unit Picket [t=00:01:24.423359][f=0023338] [23338] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [t=00:01:24.833413][f=0023464] [23464] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [t=00:01:25.074001][f=0023535] [23535] Event [507.8255,241.485596,2768.19507]: 0 lost unit Kodachi [t=00:01:25.153958][f=0023558] [23558] Event [683.999878,242.781784,1984]: 1 finished unit Ogre [t=00:01:25.497893][f=0023665] [23665] Event [368.970123,241.665726,2571.6687]: 0 lost unit Kodachi [t=00:01:25.680605][f=0023722] [23722] Event [429.769104,242.884857,2543.50635]: 0 lost unit Kodachi [t=00:01:25.721117][f=0023733] [23733] Event [277.161163,240.676697,2481.40283]: 0 lost unit Kodachi [t=00:01:25.732032][f=0023738] [23738] Event [429.718872,239.857529,2559.12231]: 0 lost unit Kodachi [t=00:01:25.826886][f=0023767] [23767] Event [464.021698,241.987534,2474.7041]: 0 lost unit Kodachi [t=00:01:25.866770][f=0023779] [23779] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [t=00:01:26.015019][f=0023825] [23825] Event [694.641846,239.513657,2496.20972]: 0 lost unit Kodachi [t=00:01:26.148599][f=0023857] [23857] Event [781.243103,238.293747,2358.70532]: 0 lost unit Kodachi [t=00:01:26.164028][f=0023862] [23862] Event [833.330505,239.788635,2322.23242]: 0 lost unit Kodachi [t=00:01:26.281357][f=0023895] [23895] Event [807.536377,235.498428,2319.95435]: 0 lost unit Kodachi [t=00:01:27.081568][f=0024165] [24165] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:27.102672][f=0024171] [24171] Event [940.757385,238.048264,2139.86572]: 1 lost unit Emissary [t=00:01:27.511871][f=0024287] [24287] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [t=00:01:27.710837][f=0024333] [24333] Event [888.102295,237.053207,2355.79443]: 0 lost unit Minotaur [t=00:01:28.172283][f=0024474] [24474] Event [984.485596,238.815491,2001.56775]: 1 lost unit Ogre [t=00:01:28.366750][f=0024529] [24529] Event [448,241.741638,1744]: 1 finished unit Picket [t=00:01:28.786328][f=0024646] [24646] Event [683.999878,242.781784,1984]: 1 finished unit Ogre [t=00:01:29.240755][f=0024772] [24772] Event [4836,242.814743,464]: 0 finished unit Cyclops [t=00:01:29.251397][f=0024775] [24775] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [t=00:01:29.471784][f=0024845] [24845] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:29.754827][f=0024939] [24939] Event [1488.4353,238.189163,1974.13147]: 0 lost unit Kodachi [t=00:01:30.052852][f=0025041] [25041] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [t=00:01:30.104054][f=0025057] [25057] Event [1367.86511,238.59407,1956.07849]: 0 lost unit Kodachi [t=00:01:30.112242][f=0025060] [25060] Event [1386.22192,238.121902,1994.46838]: 0 lost unit Kodachi [t=00:01:30.908307][f=0025325] [25325] Event [1624,241.494751,1816]: 0 lost unit Stinger [t=00:01:31.106743][f=0025391] [25391] Event [1497.18982,238.933182,1886.10449]: 0 lost unit Kodachi [t=00:01:31.127586][f=0025400] [25400] Event [1486.28979,234.880615,1855.90771]: 0 lost unit Kodachi [t=00:01:31.167644][f=0025413] [25413] Event [1496.11633,233.359344,1851.11523]: 0 lost unit Kodachi [t=00:01:31.425514][f=0025497] [25497] Event [1227.09595,237.384293,1774.75916]: 1 lost unit Ogre [t=00:01:31.595168][f=0025554] [25554] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:01:31.766150][f=0025609] [25609] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:32.023808][f=0025692] [25692] Event [683.999878,242.781784,1984]: 1 finished unit Blitz [t=00:01:32.122911][f=0025724] [25724] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [t=00:01:32.149901][f=0025733] [25733] Event [1530.33447,240.554291,1796.578]: 0 lost unit Kodachi [t=00:01:32.215694][f=0025755] [25755] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:32.496666][f=0025844] [25844] Event [1704.29712,241.485596,2023.66492]: 0 lost unit Kodachi [t=00:01:32.646045][f=0025892] [25892] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:32.823220][f=0025951] [25951] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [t=00:01:32.886444][f=0025970] [25970] Event [1778.65527,241.766632,1964.11426]: 0 lost unit Kodachi [t=00:01:33.045880][f=0026022] [26022] Event [5600,241.494751,520]: 0 finished unit Fusion Reactor [t=00:01:33.153444][f=0026057] [26057] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:33.190749][f=0026068] [26068] Event [1585.67065,242.377487,1834.61023]: 0 lost unit Kodachi [t=00:01:33.241193][f=0026086] [26086] Event [1590.12292,241.139282,2065.26685]: 0 lost unit Kodachi [t=00:01:33.265861][f=0026093] [26093] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:33.439895][f=0026145] [26145] Event [1498.72998,236.538284,1766.82263]: 0 lost unit Kodachi [t=00:01:33.564467][f=0026183] [26183] Event [256,241.601105,1776]: 1 finished unit Picket [t=00:01:33.612679][f=0026198] [26198] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:33.901691][f=0026284] [26284] Event [1521.0592,234.895554,1870.10132]: 1 lost unit Blitz [t=00:01:33.942612][f=0026295] [26295] Event [1650.54773,239.805832,2049.3855]: 0 lost unit Kodachi [t=00:01:34.343830][f=0026416] [26416] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:34.813510][f=0026556] [26556] Event [1542.80676,236.682343,1927.32214]: 1 lost unit Ogre [t=00:01:34.934652][f=0026593] [26593] Event [352,238.80127,1792]: 1 finished unit Picket [t=00:01:34.965372][f=0026602] [26602] Event [1848,241.848907,1624]: 0 finished unit Caretaker [t=00:01:35.393625][f=0026729] [26729] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:01:35.473549][f=0026752] [26752] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [t=00:01:35.616084][f=0026792] [26792] Event [1848,241.848907,1624]: 0 lost unit Caretaker [t=00:01:35.654453][f=0026801] [26801] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:35.786434][f=0026840] [26840] Event [1810.60815,240.655594,1766.86682]: 1 lost unit Kodachi [t=00:01:35.831672][f=0026852] [26852] Event [2047.39233,241.485596,1847.56152]: 0 lost unit Ogre [t=00:01:35.969090][f=0026892] [26892] Event [656,241.467285,2128]: 1 finished unit Radar Tower [t=00:01:36.030346][f=0026908] [26908] Event [1795.97363,232.98201,1874.35559]: 1 lost unit Ogre [t=00:01:36.076293][f=0026922] [26922] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:36.214967][f=0026961] [26961] Event [5704,241.485596,952]: 0 finished unit Energy Pylon [t=00:01:36.464871][f=0027032] [27032] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:36.848227][f=0027137] [27137] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:37.292486][f=0027262] [27262] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:37.651526][f=0027366] [27366] Event [1704,239.780624,1864]: 0 lost unit Caretaker [t=00:01:37.796738][f=0027408] [27408] Event [1515.06421,240.831741,1643.88611]: 1 lost unit Minotaur [t=00:01:37.951852][f=0027452] [27452] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [t=00:01:38.003361][f=0027467] [27467] Event [1678.28955,236.432648,1937.24231]: 1 lost unit Kodachi [t=00:01:38.640859][f=0027653] [27653] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:01:38.836595][f=0027711] [27711] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:39.261589][f=0027833] [27833] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:01:39.627464][f=0027960] [27960] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:39.948224][f=0028071] [28071] Event [1752,243.334518,2088]: 0 finished unit Caretaker [t=00:01:40.015974][f=0028095] [28095] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:40.323700][f=0028201] [28201] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:40.625872][f=0028309] [28309] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:40.800063][f=0028370] [28370] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:01:40.927027][f=0028413] [28413] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [t=00:01:41.083070][f=0028469] [28469] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:41.105025][f=0028476] [28476] Event [683.999878,242.781784,1984]: 1 finished unit Minotaur [t=00:01:41.109180][f=0028478] [28478] Event [1896,240.249634,1384]: 0 finished unit Stinger [t=00:01:41.337998][f=0028559] [28559] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:41.587236][f=0028653] [28653] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:41.692685][f=0028693] [28693] Event [5128,236.257935,1240]: 0 finished unit Stinger [t=00:01:41.820276][f=0028742] [28742] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:41.906231][f=0028773] [28773] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:42.021363][f=0028816] [28816] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:42.071658][f=0028835] [28835] Event [580.815735,240.746567,2186.20654]: 1 finished unit Engineer Commander [t=00:01:42.228988][f=0028895] [28895] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:42.301644][f=0028923] [28923] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:01:42.442997][f=0028978] [28978] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:42.485096][f=0028992] [28992] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:42.810543][f=0029117] [29117] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:01:42.859098][f=0029134] [29134] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:43.086371][f=0029220] [29220] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:01:43.275914][f=0029291] [29291] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:43.528191][f=0029390] [29390] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:43.584337][f=0029410] [29410] Event [4836,242.814743,464]: 0 finished unit Welder [t=00:01:43.641807][f=0029432] [29432] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:44.027949][f=0029583] [29583] Event [280,238.236389,2920]: 1 finished unit Metal Extractor [t=00:01:44.053441][f=0029593] [29593] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:44.357276][f=0029710] [29710] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:44.367765][f=0029714] [29714] Event [1162.95374,241.489838,2061.73291]: 0 lost unit Kodachi [t=00:01:44.512295][f=0029772] [29772] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:44.935104][f=0029937] [29937] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:45.219780][f=0030046] [30046] Event [5352,241.485596,1832]: 0 finished unit Stinger [t=00:01:45.287659][f=0030074] [30074] Event [683.999878,242.781784,1984]: 1 finished unit Kodachi [t=00:01:45.397379][f=0030110] [30110] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:45.561972][f=0030165] [30165] Event [921.725647,241.574844,1972.73767]: 1 lost unit Kodachi [t=00:01:45.615203][f=0030181] [30181] Event [1190.44458,235.083435,1921.24512]: 1 lost unit Kodachi [t=00:01:45.978313][f=0030301] [30301] Event [1046.82227,242.363586,2137.21851]: 0 lost unit Minotaur [t=00:01:46.163578][f=0030363] [30363] Event [995.607361,237.190384,1989.38928]: 1 lost unit Kodachi [t=00:01:46.304907][f=0030399] [30399] Event [1000.76929,244.320831,2092.71021]: 0 lost unit Kodachi [t=00:01:46.777094][f=0030497] [30497] Event [926.436584,240.344772,1972.03223]: 0 lost unit Kodachi [t=00:01:46.826588][f=0030510] [30510] Event [728,241.47644,2120]: 1 lost unit Metal Extractor [t=00:01:46.883352][f=0030520] [30520] Event [811.163269,240.599899,2084.48853]: 1 lost unit Engineer Commander [t=00:01:46.921084][f=0030532] [30532] Event [1094.42896,241.698761,2254.47778]: 1 lost unit Kodachi [t=00:01:47.015730][f=0030564] [30564] Event [600,238.218079,3208]: 1 finished unit Metal Extractor [t=00:01:47.118406][f=0030602] [30602] Event [683.999878,242.781784,1984]: 1 lost unit Emissary [t=00:01:47.150294][f=0030615] [30615] Event [696,243.489227,1896]: 1 lost unit Caretaker [t=00:01:47.151895][f=0030616] [30616] Event [683.999878,242.781784,1984]: 1 lost unit Emissary [t=00:01:47.190603][f=0030632] [30632] Event [683.999878,242.781784,1984]: 1 lost unit Emissary [t=00:01:47.214303][f=0030644] [30644] Event [696,241.647491,1848]: 1 lost unit Caretaker [t=00:01:47.220248][f=0030646] [30646] Event [683.999878,242.781784,1984]: 1 lost unit Emissary [t=00:01:47.225525][f=0030648] [30648] Event [648,243.071442,1848]: 1 lost unit Caretaker [t=00:01:47.233275][f=0030652] [30652] Event [648,242.792038,1896]: 1 lost unit Caretaker [t=00:01:47.394775][f=0030717] [30717] Event [683.999878,242.887222,1984]: 1 lost unit Emissary [t=00:01:47.422235][f=0030725] [30725] Event [683.999878,242.887222,1984]: 1 lost unit Emissary [t=00:01:47.428038][f=0030726] [30726] Event [1672,235.529755,1944]: 0 finished unit Stinger [t=00:01:47.953370][f=0030873] [30873] Event [4836,242.814743,464]: 0 finished unit Cyclops [t=00:01:47.973465][f=0030878] [30878] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:48.299908][f=0030968] [30968] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:48.307097][f=0030970] [30970] Event [683.999878,242.781784,1984]: 1 lost unit Emissary [t=00:01:48.327948][f=0030976] [30976] Event [683.999878,242.781784,1984]: 1 lost unit Emissary [t=00:01:48.379619][f=0030990] [30990] Event [683.999878,242.781784,1984]: 1 lost unit Emissary [t=00:01:48.435613][f=0031006] [31006] Event [683.999878,242.781784,1984]: 1 lost unit Emissary [t=00:01:48.494897][f=0031022] [31022] Event [683.999878,242.781784,1984]: 1 lost unit Emissary [t=00:01:48.503039][f=0031024] [31024] Event [761.489746,236.716263,1971.54407]: 0 lost unit Kodachi [t=00:01:48.503458][f=0031024] [31024] Event [864.349426,240.122559,1935.74182]: 0 lost unit Kodachi [t=00:01:48.777074][f=0031101] [31101] Event [656,236.272583,1984]: 1 lost unit Tank Foundry [t=00:01:49.226733][f=0031224] [31224] Event [536,240.131073,1944]: 1 lost unit Energy Pylon [t=00:01:49.519361][f=0031309] [31309] Event [968,238.245544,3464]: 1 finished unit Metal Extractor [t=00:01:49.529086][f=0031312] [31312] Event [520,235.500031,1832]: 1 lost unit Metal Extractor [t=00:01:50.451641][f=0031498] [31498] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:50.597531][f=0031541] [31541] Event [857.555969,243.579422,1858.74084]: 0 lost unit Minotaur [t=00:01:51.429657][f=0031795] [31795] Event [4836,242.814743,464]: 0 finished unit Cyclops [t=00:01:51.477016][f=0031811] [31811] Event [611.241943,242.544769,1713.38611]: 0 lost unit Kodachi [t=00:01:51.516552][f=0031823] [31823] Event [609.411194,237.698929,1556.14648]: 0 lost unit Kodachi [t=00:01:51.539291][f=0031830] [31830] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:51.797302][f=0031919] [31919] Event [448,241.741638,1744]: 1 lost unit Picket [t=00:01:51.848033][f=0031936] [31936] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:51.937853][f=0031966] [31966] Event [616.07251,243.441132,1793.62354]: 1 lost unit Kodachi [t=00:01:52.116465][f=0032035] [32035] Event [705.047058,238.690979,1811.45422]: 1 lost unit Blitz [t=00:01:52.129525][f=0032041] [32041] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:52.269711][f=0032096] [32096] Event [472,231.615753,2152]: 1 lost unit Solar Collector [t=00:01:52.346658][f=0032123] [32123] Event [549.381714,241.80751,1743.18872]: 1 lost unit Minotaur [t=00:01:52.360773][f=0032130] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:52.389079][f=0032139] [32139] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:01:52.408532][f=0032146] [32146] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:52.771815][f=0032277] [32277] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:52.811308][f=0032290] [32290] Event [352,239.99115,1744]: 1 lost unit Picket [t=00:01:52.834140][f=0032299] [32299] Event [472,242.219086,2232]: 1 lost unit Solar Collector [t=00:01:52.849623][f=0032304] [32304] Event [352,238.80127,1792]: 1 lost unit Picket [t=00:01:52.859778][f=0032308] [32308] Event [280,238.236389,2920]: 1 lost unit Metal Extractor [t=00:01:52.937772][f=0032335] [32335] Event [256,241.514435,1744]: 1 lost unit Picket [t=00:01:52.973725][f=0032347] [32347] Event [256,241.812286,1776]: 1 lost unit Picket [t=00:01:53.081276][f=0032384] [32384] Event [392,234.112091,2152]: 1 lost unit Solar Collector [t=00:01:53.157067][f=0032412] [32412] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:53.213459][f=0032429] [32429] Event [392,240.134888,2232]: 1 lost unit Solar Collector [t=00:01:53.874813][f=0032643] [32643] Event [600,238.218079,3208]: 1 lost unit Metal Extractor [t=00:01:54.020200][f=0032689] [32689] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:54.821537][f=0032931] [32931] Event [968,238.245544,3464]: 1 lost unit Metal Extractor [t=00:01:54.846848][f=0032939] [32939] Event [280,241.485596,4008]: 1 lost unit Jumpbot Factory [t=00:01:54.913426][f=0032960] [32960] Event [4836,242.814743,464]: 0 finished unit Cyclops [t=00:01:55.062952][f=0033004] [33004] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:56.046919][f=0033322] [33322] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:01:56.160078][f=0033359] [33359] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:56.248639][f=0033387] game_message: Welst has been destroyed! [t=00:01:56.248750][f=0033387] [33387] Event [undefined]: Welst resigned [t=00:01:56.249542][f=0033387] game_message: kaboom1984 wins! [t=00:01:56.249990][f=0033387] Submitting stats [t=00:01:56.259993][f=0033387] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:56.263423][f=0033387] Part| Total Time|Time of the last 0.5s [t=00:01:56.263472][f=0033387] Draw 14683.62ms 26.40% [t=00:01:56.263485][f=0033387] Lua::Callins::Synced 19038.10ms 20.10% [t=00:01:56.263532][f=0033387] Lua::Callins::Unsynced 26640.47ms 38.40% [t=00:01:56.263544][f=0033387] Lua::CollectGarbage::Synced 327.08ms 0.20% [t=00:01:56.263555][f=0033387] Lua::CollectGarbage::Unsynced 994.62ms 0.40% [t=00:01:56.263567][f=0033387] Misc::Profiler::AddTime 110.35ms 0.10% [t=00:01:56.263578][f=0033387] Sim 53384.87ms 51.30% [t=00:01:56.263764][f=0033387] [33387] Event [1991.04919,241.389175,3987.5127]: 1 lost unit Welder [t=00:01:56.273325][f=0033388] [33388] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:56.273455][f=0033388] [33388] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:56.273548][f=0033388] [33388] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:56.273647][f=0033388] [33388] Game End Stats Values: 2,2010,1975,2010,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,8.21333408,7.4666667,1275,1275,1275,1275,6.15999889,5.5999999,6.15999889,5.5999999,0,0,0,0,0,0,0,0,735,700,735,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:56.273748][f=0033388] [33388] Game End Stats Values: 3,2335,2300,2335,2300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0838165,8.13333321,15.0838165,8.13333321,1275,1275,1275,1275,6.59999895,7.68299866,6.59999895,7.68299866,0,170,0,170,0,0,0,0,1060,855,1060,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:56.273845][f=0033388] [33388] Game End Stats Values: 4,2370,2370,2370,2370,0,1.93657565,0,1.93657565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.0399876,10.666667,17.0399876,10.666667,1275,1275,1275,1275,6.59999895,8.42410374,6.59999895,8.42410374,0,170,0,170,0,0,0,0,1095,925,1095,925,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:56.273938][f=0033388] [33388] Game End Stats Values: 5,2675,2540,2675,2540,0,4.8926487,0,4.8926487,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0788279,12,10.0788279,12,1275,1275,1275,1275,7.2731986,8.4920702,7.2731986,8.4920702,0,340,0,340,0,0,0,0,1400,925,1400,925,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:56.274045][f=0033388] [33388] Game End Stats Values: 6,2675,2810,2675,2810,0,10.8146191,0,10.8146191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7793522,12,13.7793522,12,1275,1275,1275,1275,9.12449837,10.6787987,9.12449837,10.6787987,0,340,0,340,0,0,0,0,1400,1195,1400,1195,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:56.274147][f=0033388] [33388] Game End Stats Values: 7,2675,2980,2675,2980,0,14.6206465,0,14.6206465,0,0,0,0,0,0,0,0,0,0,0,0,60.4799995,115.117569,60.4799995,115.117569,0,0,0,0,22.063385,12,22.063385,12,1275,1275,1275,1275,9.12449837,10.8437357,9.12449837,10.8437357,0,510,0,510,0,23.0999985,0,23.0999985,1400,1195,1400,1195,23.0999985,0,23.0999985,0,0,0,0,0,115.117569,60.4799995,115.117569,60.4799995 [t=00:01:56.274250][f=0033388] [33388] Game End Stats Values: 8,2540,2900,2540,2900,0,19.5632362,0,19.5632362,0,0,0,0,0,0,0,0,0,0,0,0,163.574356,242.1371,163.574356,242.1371,0,90,0,90,22.698204,12,22.698204,12,1275,1275,1275,1275,19.5037556,10.9195061,19.5037556,10.9195061,0,340,0,340,170,208.100006,170,208.100006,1265,1195,1265,1195,372.166321,170,372.166321,170,14.0800076,0,14.0800076,0,248.299789,169.999969,248.299789,169.999969 [t=00:01:56.274351][f=0033388] [33388] Game End Stats Values: 9,2710,3155,2710,3155,0,24.6522655,0,24.6522655,0,0,0,0,0,0,0,0,0,0,0,0,163.574356,242.1371,163.574356,242.1371,0,90,0,90,25.1920052,12,25.1920052,12,1275,1275,1275,1275,11.6490011,11.0822697,11.6490011,11.0822697,170,510,170,510,170,208.100006,170,208.100006,1265,1280,1265,1280,372.166321,170,372.166321,170,14.0800076,0,14.0800076,0,248.299789,169.999969,248.299789,169.999969 [t=00:01:56.274458][f=0033388] [33388] Game End Stats Values: 10,3025,3310,3025,3310,0,26.6967144,0,26.6967144,0,0,0,0,0,0,0,0,0,0,0,0,163.574356,288.494293,163.574356,288.494293,0,90,0,90,24.7211037,12.1333332,24.7211037,12.1333332,1275,1275,1275,1275,11.6490011,14.5512943,11.6490011,14.5512943,340,510,340,510,170,243.100006,170,243.100006,1410,1435,1410,1435,407.166321,170,407.166321,170,14.0800076,0,14.0800076,0,299.842468,169.999969,299.842468,169.999969 [t=00:01:56.274660][f=0033388] [33388] Game End Stats Values: 11,3135,3310,3135,3310,0,27.2491894,0,27.2491894,0,0,0,0,0,0,0,0,0,0,0,0,221.17421,336.766357,221.17421,336.766357,0,90,0,90,15.7009163,14,15.7009163,14,1275,1275,1275,1275,11.6490011,15.2168293,11.6490011,15.2168293,340,510,340,510,170,313.100006,170,313.100006,1520,1435,1520,1435,477.166321,170,477.166321,170,14.0800076,0,14.0800076,0,369.529053,227.599823,369.529053,227.599823 [t=00:01:56.274783][f=0033388] [33388] Game End Stats Values: 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64,5390,25120,5390,25120,383.088654,3497.8877,383.088654,3497.8877,0,0,0,0,0,0,0,0,157.714905,951.672241,157.714905,951.672241,14380.4404,12843.668,14380.4404,12843.668,500,1980,500,1980,24.8952599,135,24.8952599,135,1330,3575,1330,3575,13.8382959,71.8088684,13.8382959,71.8088684,300,10160,300,10160,8575.74902,12082.6494,8575.74902,12082.6494,3260,9405,3260,9405,12403.9238,9345.74902,12403.9238,9345.74902,478.722198,1663.81689,478.722198,1663.81689,13304.1797,15120.5381,13304.1797,15120.5381 [t=00:01:56.280425][f=0033388] [33388] Game End Stats Values: 65,6410,26970,6410,26970,413.694397,3647.42993,413.694397,3647.42993,0,0,0,0,0,0,0,0,157.714905,951.672241,157.714905,951.672241,14380.4404,12843.668,14380.4404,12843.668,500,2880,500,2880,25.1085167,135,25.1085167,135,1330,3575,1330,3575,17.6893864,72.7324677,17.6893864,72.7324677,1320,10840,1320,10840,8575.74902,12082.6494,8575.74902,12082.6494,3260,9675,3260,9675,12403.9238,9345.74902,12403.9238,9345.74902,552.052612,1663.81689,552.052612,1663.81689,13304.1797,15120.5381,13304.1797,15120.5381 [t=00:01:56.280535][f=0033388] [33388] Game End Stats Values: 66,6780,28205,6780,28205,435.966553,3787.05347,435.966553,3787.05347,0,0,0,0,0,0,0,0,157.714905,951.672241,157.714905,951.672241,14380.4404,12843.668,14380.4404,12843.668,500,2880,500,2880,21.6710281,135,21.6710281,135,1530,3575,1530,3575,19.8004971,80.9854507,19.8004971,80.9854507,1490,11520,1490,11520,8575.74902,12082.6494,8575.74902,12082.6494,3260,10230,3260,10230,12403.9238,9345.74902,12403.9238,9345.74902,638.945862,1800.88147,638.945862,1800.88147,13304.1797,15120.5381,13304.1797,15120.5381 [t=00:01:56.280644][f=0033388] [33388] Game End Stats Values: 67,7035,28900,7035,28900,457.906952,3920.28027,457.906952,3920.28027,0,0,0,0,0,0,0,0,157.714905,951.672241,157.714905,951.672241,14631.2793,13249.7031,14631.2793,13249.7031,500,2880,500,2880,19.0423622,135,19.0423622,135,1530,3575,1530,3575,15.7149563,82.9270248,15.7149563,82.9270248,1660,12030,1660,12030,8575.74902,12082.6494,8575.74902,12082.6494,3345,10415,3345,10415,12403.9238,9345.74902,12403.9238,9345.74902,673.043213,1989.51758,673.043213,1989.51758,13710.2148,15401.2891,13710.2148,15401.2891 [t=00:01:56.280763][f=0033388] [33388] Game End Stats Values: 68,7375,29690,7375,29690,479.493225,4065.40894,479.493225,4065.40894,0,0,0,0,0,0,0,0,157.714905,951.672241,157.714905,951.672241,15322.4707,13687.8584,15322.4707,13687.8584,500,3330,500,3330,21.3692646,135,21.3692646,135,1530,3575,1530,3575,15.6125851,79.876915,15.6125851,79.876915,2000,12370,2000,12370,8575.74902,12082.6494,8575.74902,12082.6494,3345,10415,3345,10415,12403.9238,9515.74902,12403.9238,9515.74902,673.043213,2080.19019,673.043213,2080.19019,14148.7207,16115.7646,14148.7207,16115.7646 [t=00:01:56.280873][f=0033388] [33388] Game End Stats Values: 69,4625,28330,4625,28330,479.493225,4228.97363,479.493225,4228.97363,0,0,0,0,0,0,0,0,181.998566,951.672241,181.998566,951.672241,16394.6895,15831.4297,16394.6895,15831.4297,500,3330,500,3330,23.0921307,135,23.0921307,135,0,3575,0,3575,15.8343954,74.2793045,15.8343954,74.2793045,1320,11010,1320,11010,9765.74902,14322.6494,9765.74902,14322.6494,2805,10415,2805,10415,15331.3242,10875.749,15331.3242,10875.749,673.043213,2080.19019,673.043213,2080.19019,17236.5469,17495.4941,17236.5469,17495.4941 [t=00:01:56.280994][f=0033388] [33388] Game End Stats Values: 70,3545,30980,3545,30980,499.838257,4397.02246,499.838257,4397.02246,0,0,0,0,0,0,0,0,217.404404,951.672241,217.404404,951.672241,16520.0059,16243.21,16520.0059,16243.21,500,3780,500,3780,16.7957668,135,16.7957668,135,0,3575,0,3575,11.1298361,81.2627258,11.1298361,81.2627258,1320,13210,1320,13210,10105.749,14821.6133,10105.749,14821.6133,1725,10415,1725,10415,16550.291,11215.749,16550.291,11215.749,673.043213,2205.78345,673.043213,2205.78345,18715.2891,17620.8105,18715.2891,17620.8105 [t=00:01:56.281104][f=0033388] [33388] Game End Stats Values: 71,2540,31150,2540,31150,510.355988,4542.29834,510.355988,4542.29834,0,0,0,0,0,0,0,0,292.545044,951.672241,292.545044,951.672241,16831.4551,16860.502,16831.4551,16860.502,500,3780,500,3780,12.0929327,135,12.0929327,135,0,3575,0,3575,10.4746847,93.0156097,10.4746847,93.0156097,1320,13380,1320,13380,10105.749,15806.6133,10105.749,15806.6133,720,10415,720,10415,17644.8789,11215.749,17644.8789,11215.749,673.043213,2503.13867,673.043213,2503.13867,19589.1641,17932.2598,19589.1641,17932.2598 [t=00:01:56.281211][f=0033388] [33388] Game End Stats Values: 72,2440,32500,2440,32500,510.355988,4686.85693,510.355988,4686.85693,0,0,0,0,0,0,0,0,439.147522,951.672241,439.147522,951.672241,17374.6387,17641.75,17374.6387,17641.75,400,3780,400,3780,11,135,11,135,0,3575,0,3575,9.77349949,85.279007,9.77349949,85.279007,1320,14730,1320,14730,11295.749,15906.6133,11295.749,15906.6133,720,10415,720,10415,17744.8789,12405.749,17744.8789,12405.749,673.043213,2674.43994,673.043213,2674.43994,20412.3574,18475.4434,20412.3574,18475.4434 [t=00:01:56.281322][f=0033388] [33388] Game End Stats Values: 73,425,33010,425,33010,510.355988,4829.87402,510.355988,4829.87402,0,0,0,0,0,0,0,0,565.026001,951.672241,565.026001,951.672241,18083.4297,18675.0859,18083.4297,18675.0859,0,3780,0,3780,4.25333357,135,4.25333357,135,0,3575,0,3575,9.43690014,81.3985138,9.43690014,81.3985138,0,15240,0,15240,11295.749,17921.6133,11295.749,17921.6133,425,10415,425,10415,19759.8789,12405.749,19759.8789,12405.749,673.043213,2802.40869,673.043213,2802.40869,21468.6602,19295.9082,21468.6602,19295.9082 [t=00:01:56.281430][f=0033388] [33388] Game End Stats Values: 74,270,33350,270,33350,510.355988,4972.66113,510.355988,4972.66113,0,0,0,0,0,0,0,0,643.538574,951.672241,643.538574,951.672241,18083.4297,18782.1504,18083.4297,18782.1504,0,3780,0,3780,2.20000029,135,2.20000029,135,0,3575,0,3575,6.40750122,84.9964142,6.40750122,84.9964142,0,15580,0,15580,11295.749,18076.6133,11295.749,18076.6133,270,10415,270,10415,19914.8789,12405.749,19914.8789,12405.749,673.043213,2992.64258,673.043213,2992.64258,21575.7246,19542.0352,21575.7246,19542.0352 [t=00:01:56.281545][f=0033388] [33388] Game End Stats Values: 75,185,35720,185,35720,510.355988,5123.13916,510.355988,5123.13916,0,0,0,0,0,0,0,0,686.636658,951.672241,686.636658,951.672241,18107.1914,18930.334,18107.1914,18930.334,0,3780,0,3780,2.20000029,135,2.20000029,135,0,3575,0,3575,2.87320042,113.773712,2.87320042,113.773712,0,17950,0,17950,11295.749,18194.8887,11295.749,18194.8887,185,10415,185,10415,20033.1543,12405.749,20033.1543,12405.749,673.043213,3640.79248,673.043213,3640.79248,21723.9082,19586.8359,21723.9082,19586.8359 [t=00:01:56.281652][f=0033388] [33388] Game End Stats Values: 76,185,36740,185,36740,510.355988,5154.20996,510.355988,5154.20996,0,0,0,0,0,0,0,0,693.236694,979.939697,693.236694,979.939697,18137.4336,19085.4609,18137.4336,19085.4609,0,3780,0,3780,2.20000005,135,2.20000005,135,0,3575,0,3575,2.20000005,112.231972,2.20000005,112.231972,0,18970,0,18970,11295.749,18194.8887,11295.749,18194.8887,185,10415,185,10415,20033.1543,12405.749,20033.1543,12405.749,673.043213,3719.48584,673.043213,3719.48584,21879.0352,19712.3574,21879.0352,19712.3574 [t=00:01:56.441960][f=0033451] [33451] Received game_message: Welst has been destroyed! [t=00:01:56.444889][f=0033451] [33451] Received game_message: kaboom1984 wins! [t=00:01:56.597115][f=0033502] Player kaboom1984 left the game: normal quit [t=00:01:56.597186][f=0033502] [33502] Event [undefined]: kaboom1984 quit [t=00:01:56.864198][f=0033590] Spectator Welst left the game: normal quit [t=00:01:56.864260][f=0033590] [33590] Event [undefined]: Welst quit [t=00:01:57.012311][f=0033639] No clients connected, shutting down server [t=00:01:57.012351][f=0033639] Server shutdown [t=00:01:57.012568][f=0033639] [33639] all players disconnected [t=00:01:57.122302][f=0033678] [33678] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:01:57.194339][f=0033703] [33703] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:57.393393][f=0033772] [33772] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:58.333066][f=0034092] [34092] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:01:58.428884][f=0034124] [34124] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:58.627064][f=0034192] [34192] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:59.526849][f=0034509] [34509] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:01:59.614602][f=0034544] [34544] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:01:59.794291][f=0034612] [34612] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:00.581276][f=0034929] [34929] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:02:00.671533][f=0034964] [34964] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:00.841621][f=0035032] [35032] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:01.605423][f=0035349] [35349] Event [4836,242.814743,464]: 0 finished unit Minotaur [t=00:02:01.686346][f=0035384] [35384] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:01.837023][f=0035452] [35452] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:02.039568][f=0035541] [35541] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:02.243703][f=0035631] [35631] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:02.447093][f=0035721] [35721] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:02.651644][f=0035811] [35811] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:02.852296][f=0035901] [35901] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:03.058442][f=0035991] [35991] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:03.262586][f=0036081] [36081] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:03.448728][f=0036171] [36171] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:03.622195][f=0036261] [36261] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:03.798802][f=0036351] [36351] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:03.974449][f=0036441] [36441] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:04.150615][f=0036531] [36531] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:04.326094][f=0036621] [36621] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:04.499652][f=0036711] [36711] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:04.675809][f=0036801] [36801] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:04.851985][f=0036891] [36891] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:05.028177][f=0036981] [36981] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:05.201144][f=0037071] [37071] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:05.374629][f=0037161] [37161] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:05.535503][f=0037251] [37251] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:05.699149][f=0037341] [37341] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:05.859490][f=0037431] [37431] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:06.021109][f=0037521] [37521] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:06.183601][f=0037611] [37611] Event [4836,241.485596,656]: 0 finished unit Kodachi [t=00:02:06.261755][f=0037655] Autoquit sending quit command. [t=00:02:06.262252][f=0037655] [QuitAction] user exited to system [t=00:02:06.262960][f=0037655] [SpringApp::Kill][1] fromRun=1 [t=00:02:06.263361][f=0037655] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:02:06.263690][f=0037655] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:06.263707][f=0037655] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:06.263718][f=0037655] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:06.263729][f=0037655] [SpringApp::Kill][2] [t=00:02:06.264199][f=0037655] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:02:06.264218][f=0037655] [Game::KillLua][1] dtor=0 luaUI=0x5597a79b3730 [t=00:02:06.264597][f=0037655] Start widgetHandler:Shutdown [t=00:02:06.269089][f=0037655] Shutdown - SaveOrderList Complete [t=00:02:06.270028][f=0037655] Writing last game win data [t=00:02:06.276046][f=0037655] Shutdown - SaveConfigData Complete [t=00:02:06.276067][f=0037655] Shutdown Widget - Save/Load API [t=00:02:06.276080][f=0037655] Shutdown Widget - Chili Highlight [t=00:02:06.276092][f=0037655] Shutdown Widget - Draw After Chili [t=00:02:06.276104][f=0037655] Shutdown Widget - API Unit Tracker GL4 [t=00:02:06.276121][f=0037655] Shutdown Widget - EPIC Menu [t=00:02:06.277180][f=0037655] Shutdown Widget - Chili Widget Selector [t=00:02:06.278098][f=0037655] Shutdown Widget - Chili Minimap [t=00:02:06.278222][f=0037655] Shutdown Widget - Local Team Colors [t=00:02:06.278239][f=0037655] Shutdown Widget - Display Keys 2 [t=00:02:06.278307][f=0037655] Shutdown Widget - Save Game Menu [t=00:02:06.278322][f=0037655] Shutdown Widget - Unit Icons [t=00:02:06.278344][f=0037655] Shutdown Widget - Noises [t=00:02:06.278357][f=0037655] Shutdown Widget - HealthBars [t=00:02:06.279373][f=0037655] Shutdown Widget - Win Counter [t=00:02:06.279416][f=0037655] Shutdown Widget - SpringRTS Replay Stats [t=00:02:06.279453][f=0037655] Shutdown Widget - EndGame APM stats [t=00:02:06.279467][f=0037655] Shutdown Widget - BuildETA [t=00:02:06.279492][f=0037655] Shutdown Widget - Modular Comm Info [t=00:02:06.279506][f=0037655] Shutdown Widget - Stereo3D [t=00:02:06.279522][f=0037655] Shutdown Widget - Showeco and Grid Drawer [t=00:02:06.279536][f=0037655] Shutdown Widget - Point Tracker [t=00:02:06.279550][f=0037655] Shutdown Widget - Missile Silo Range [t=00:02:06.279579][f=0037655] Shutdown Widget - MinimapEvents [t=00:02:06.279593][f=0037655] Shutdown Widget - Local Widgets Config [t=00:02:06.279613][f=0037655] Shutdown Widget - Highlight Geos [t=00:02:06.279628][f=0037655] Shutdown Widget - Grab Input [t=00:02:06.279651][f=0037655] Shutdown Widget - Defense Range Zero-K [t=00:02:06.279672][f=0037655] Shutdown Widget - Darkening [t=00:02:06.279697][f=0037655] Shutdown Widget - Context Menu [t=00:02:06.279711][f=0037655] Shutdown Widget - Chili Spectator Panels [t=00:02:06.279726][f=0037655] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:06.279744][f=0037655] Shutdown Widget - Chili Nuke Warning [t=00:02:06.279761][f=0037655] Shutdown Widget - Chili EndGame Window [t=00:02:06.279781][f=0037655] Shutdown Widget - Chili Economy Panel Default [t=00:02:06.279891][f=0037655] Shutdown Widget - CameraShake [t=00:02:06.279906][f=0037655] Shutdown Widget - State Reverse and Latency [t=00:02:06.279921][f=0037655] Shutdown Widget - Music Player v2 [t=00:02:06.279936][f=0037655] Shutdown Widget - Attack AoE [t=00:02:06.279950][f=0037655] Shutdown Widget - Map Edge Extension [t=00:02:06.279964][f=0037655] Shutdown Widget - Selection Send [t=00:02:06.279978][f=0037655] Shutdown Widget - LupsManager [t=00:02:06.280010][f=0037655] Shutdown Widget - Newton Firezone [t=00:02:06.280024][f=0037655] Shutdown Widget - Chili Pro Console [t=00:02:06.281695][f=0037655] Shutdown Widget - Persistent Build Height [t=00:02:06.281716][f=0037655] Shutdown Widget - Lasso Terraform GUI [t=00:02:06.281743][f=0037655] Shutdown Widget - Lups [t=00:02:06.281785][f=0037655] Shutdown Widget - Chili Framework [t=00:02:06.281800][f=0037655] Shutdown Widget - Mex Placement Handler [t=00:02:06.281816][f=0037655] Shutdown Widget - Chili Core Selector [t=00:02:06.281900][f=0037655] Shutdown Widget - Custom Markers [t=00:02:06.281919][f=0037655] Shutdown Widget - Select Keys [t=00:02:06.281950][f=0037655] Shutdown Widget - Pause Screen [t=00:02:06.282298][f=0037655] Shutdown Widget - Text To Speech Control [t=00:02:06.282320][f=0037655] Shutdown Widget - Layout Handler [t=00:02:06.282341][f=0037655] End widgetHandler:Shutdown [t=00:02:06.382580][f=0037655] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={8765145, 7979843, 736318, 50.1} allocedSize{int+, int-, ext}={640087149, 629189599, 744829245}, avgAllocTime{int+, int-, ext}={0.0890, 0.0366, 0.4665} [t=00:02:06.383001][f=0037655] [Game::KillLua][2] dtor=0 luaGaia=0x5597a7e31860 [t=00:02:06.422244][f=0037655] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:06.422333][f=0037655] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:06.422369][f=0037655] [Game::KillLua][3] dtor=0 luaRules=0x5597a6cb8020 [t=00:02:06.422412][f=0037655] Start gadgetHandler:Shutdown [t=00:02:06.422428][f=0037655] Shutdown - StartSetup [t=00:02:06.422441][f=0037655] Shutdown - UnitMorph [t=00:02:06.426014][f=0037655] Shutdown - Carrier Drones [t=00:02:06.426034][f=0037655] Shutdown - Missile Silo Controller [t=00:02:06.426048][f=0037655] Shutdown - Modular Comm Info [t=00:02:06.426060][f=0037655] Shutdown - Terrain Texture Handler [t=00:02:06.426095][f=0037655] Shutdown - UnitCloakShield [t=00:02:06.427865][f=0037655] Shutdown - Starlight Handler [t=00:02:06.428046][f=0037655] End gadgetHandler:Shutdown [t=00:02:06.487996][f=0037655] Start gadgetHandler:Shutdown [t=00:02:06.488041][f=0037655] Shutdown - Save/Load [t=00:02:06.488059][f=0037655] Shutdown - Teleport Throw [t=00:02:06.488073][f=0037655] Shutdown - UnitMorph [t=00:02:06.488090][f=0037655] Shutdown - Modular Comm Info [t=00:02:06.488103][f=0037655] Shutdown - Retreat Command [t=00:02:06.488118][f=0037655] Shutdown - Shockwaves [t=00:02:06.488129][f=0037655] Shutdown - UnitCloakShield [t=00:02:06.488143][f=0037655] Shutdown - Lups Cloak FX [t=00:02:06.488161][f=0037655] Shutdown - Lups [t=00:02:06.488191][f=0037655] Shutdown - Lups Shield [t=00:02:06.488412][f=0037655] End gadgetHandler:Shutdown [t=00:02:06.629390][f=0037655] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={32, 0, 4, 88.9} allocedSize{int+, int-, ext}={1612, 0, 10176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 755.2500} [t=00:02:06.630172][f=0037655] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:06.630232][f=0037655] [Game::KillLua][4] dtor=0 [t=00:02:06.630252][f=0037655] [Game::KillLua][5] dtor=0 [t=00:02:06.642535][f=0037655] [Game::~CGame][1] [t=00:02:06.642585][f=0037655] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:02:06.642597][f=0037655] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:02:06.642607][f=0037655] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:02:06.642617][f=0037655] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:02:06.642628][f=0037655] [Game::KillLua][4] dtor=1 [t=00:02:06.642639][f=0037655] [Game::KillLua][5] dtor=1 [t=00:02:06.642851][f=0037655] [Game::KillMisc][1] [t=00:02:06.642877][f=0037655] [Game::KillMisc][2] [t=00:02:06.643714][f=0037655] [Game::KillMisc][3] [t=00:02:06.643820][f=0037655] [Game::KillRendering][1] [t=00:02:06.695600][f=0037655] [3DOParser::Kill] allocated 1 pieces [t=00:02:06.695961][f=0037655] [S3OParser::Kill] allocated 5462 pieces [t=00:02:06.705934][f=0037655] [AssParser::Kill] allocated 671 pieces [t=00:02:06.714030][f=0037655] [Game::KillInterface][1] [t=00:02:06.715360][f=0037655] [Game::KillInterface][2] [t=00:02:06.723276][f=0037655] [Game::KillSimulation][1] [t=00:02:06.723298][f=0037655] [Game::KillSimulation][2] [t=00:02:07.406182][f=0037655] [CCollisionHandler] dis-/continuous tests: 0/78576 [t=00:02:07.406241][f=0037655] [Game::KillSimulation][3] [t=00:02:07.406459][f=0037655] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:07.406524][f=0037655] [~CPathCache(24x16)] cacheHits=35 hitPercentage=13% numHashColls=0 maxCacheSize=33 [t=00:02:07.406552][f=0037655] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:07.406585][f=0037655] [~CPathCache(48x32)] cacheHits=240 hitPercentage=0% numHashColls=0 maxCacheSize=93 [t=00:02:07.413768][f=0037655] [~CRectangleOverlapHandler] 18% overlap reduction [t=00:02:07.434612][f=0037655] [LosHandler::Kill] raycast instance cache-{hits,misses}={13926,23929}; shared=1%; cached=36% [t=00:02:07.517202][f=0037655] [Game::KillSimulation][4] [t=00:02:11.441560][f=0037655] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:02:11.443650][f=0037655] [Game::~CGame][2] [t=00:02:11.443743][f=0037655] [Game::~CGame][3] [t=00:02:11.471969][f=0037655] [SpringApp::Kill][3] [t=00:02:11.472027][f=0037655] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 395232 bytes sent 275643 bytes recv'd [t=00:02:11.477724][f=0037655] Kill: client disconnecting... [t=00:02:13.576609][f=0037655] CloseConnection: client connection closed [t=00:02:13.578224][f=0037655] [SpringApp::Kill][4] font=0x559789eeb600 [t=00:02:13.587614][f=0037655] [SpringApp::Kill][5] [t=00:02:13.615013][f=0037655] [SpringApp::Kill][6] [t=00:02:13.615584] [SpringApp::Kill][7] [t=00:02:13.617075] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:13.617090] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:13.617385] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:13.617826] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:13.617839] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:13.617849] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:13.617858] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {640, 1048576, 1048576}, EBO = {960, 2097152, 2097152} [t=00:02:13.617868] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2092, 1048576, 1048576}, EBO = {3138, 2097152, 2097152} [t=00:02:13.617877] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:13.617886] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:13.617896] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:13.617905] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:13.617914] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:13.630392] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:13.630445] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:13.630454] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:13.630462] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:13.635873] [VFS] [SpringVFS::DeleteArchives] [t=00:02:13.635917] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:02:13.635929] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x559789fc19d0) [t=00:02:13.645894] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3312ms [t=00:02:13.645963] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=61ms [t=00:02:13.646067] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=55ms [t=00:02:13.646098] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=43ms [t=00:02:13.646109] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=36ms [t=00:02:13.646212] file="objects3d/sharpshooter_dead.s3o" indx=5593 inflSize=63kb readTime=31ms [t=00:02:13.646312] file="objects3d/cremcom2.s3o" indx=5277 inflSize=200kb readTime=24ms [t=00:02:13.646325] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:02:13.646335] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=21ms [t=00:02:13.646346] file="objects3d/slowmissile.dae.lua" indx=5626 inflSize=0kb readTime=21ms [t=00:02:13.646357] file="objects3d/leveler_d.dae" indx=5410 inflSize=224kb readTime=19ms [t=00:02:13.656933] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 166997486 bytes cached in 3500 files [t=00:02:13.856415] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:02:13.856475] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x559789ee5350) [t=00:02:13.857214] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:02:13.857230] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x559789ebc9f0) [t=00:02:13.858030] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:02:13.858059] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x559789edfa20) [t=00:02:13.858085] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f96c401f080) [t=00:02:13.858748] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:02:13.860402] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:13.860419] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:13.860433] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:13.860443] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:13.860453] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:13.860462] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:13.861216] [SpringApp::Kill][8] [t=00:02:13.861231] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:13.861241] [WatchDog::Uninstall][1] hangDetectorThread=0x55974382ba50 (joinable=1) [t=00:02:13.861250] [WatchDog::Uninstall][2] [t=00:02:14.252211] [WatchDog::Uninstall][3] [t=00:02:14.252244] [SpringApp::Kill][9]