[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000046] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008219] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.008247] Using writeable configuration source: "/tmp/tmp.671wb9pFzL/springsettings.1631119.cfg"
[t=00:00:00.016376] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.016574] ============== ==============
[t=00:00:00.016589]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.016603]
[t=00:00:00.016611] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016618] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016626] Use "none" to disable the default log sections.
[t=00:00:00.016633] ============== ==============
[t=00:00:00.016641] ============== ==============
[t=00:00:00.016689] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.016699] MouseDragCircleCommandThreshold = 25
[t=00:00:00.016707] ROAM = 2
[t=00:00:00.016715] RotateLogFiles = 1
[t=00:00:00.016723] TeamHighlight = 0
[t=00:00:00.016731] ============== ==============
[t=00:00:00.016739] ============== ==============
[t=00:00:00.016747] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.016755] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.016763] Compiler Version: gcc-11.1.0
[t=00:00:00.016782] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.016925] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.016936] Binary Word Size: 64-bit (native)
[t=00:00:00.016945] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016955] Physical CPU Cores: 1
[t=00:00:00.016964] Logical CPU Cores: 1
[t=00:00:00.016972] ============== ==============
[t=00:00:00.017036] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017045] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.017054] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017063] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.017072] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.064511] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.064540] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.064571] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.064602] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.064627] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.064638] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.064671] [GR::LogVersionInfo]
[t=00:00:00.064681] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.064690] GL version :
[t=00:00:00.064699] GL vendor :
[t=00:00:00.064708] GL renderer :
[t=00:00:00.064717] GLSL version:
[t=00:00:00.064726] GLEW version: spring headless stub GLEW version
[t=00:00:00.064735] GPU memory : unknown
[t=00:00:00.064744] SDL swap-int: 0
[t=00:00:00.064753] SDL driver : headless stub
[t=00:00:00.064762]
[t=00:00:00.064771] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.064780] GLSL shader support : 0
[t=00:00:00.064789] GL4 support : 0
[t=00:00:00.064799] FBO extension support : 0
[t=00:00:00.064807] NVX GPU mem-info support : 0
[t=00:00:00.064843] ATI GPU mem-info support : 0
[t=00:00:00.064853] NPOT-texture support : 1 (0)
[t=00:00:00.064862] S3TC/DXT1 texture support : 0/0
[t=00:00:00.064871] texture query-LOD support : 1 (0)
[t=00:00:00.064880] MSAA frame-buffer support : 0 (0)
[t=00:00:00.064889] Z-buffer depth : 16 (-)
[t=00:00:00.064898] primitive-restart support : 0 (0)
[t=00:00:00.064907] clip-space control support: 0 (0)
[t=00:00:00.064917] seamless cube-map support : 0 (0)
[t=00:00:00.064925] frag-depth layout support : 0 (0)
[t=00:00:00.064934] persistent maps support : 0 (0)
[t=00:00:00.064943] explicit attribs location : 0 (0)
[t=00:00:00.064952] multi draw indirect : 0 (-)
[t=00:00:00.064961] array textures : 0 (-)
[t=00:00:00.064970]
[t=00:00:00.064979] max. FBO samples : -1
[t=00:00:00.064988] max. FS/program texture slots : 8/8
[t=00:00:00.065390] max. texture size : 2048
[t=00:00:00.065405] max. texture anisotropy level : 0.000000
[t=00:00:00.065414] max. vec4 varyings/attributes : 0/0
[t=00:00:00.065422] max. draw-buffers : 0
[t=00:00:00.065431] max. rec. indices/vertices : 0/0
[t=00:00:00.065440] max. uniform buffer-bindings : 0
[t=00:00:00.065449] max. uniform block-size : 0KB
[t=00:00:00.065457] max. storage buffer-bindings : 0
[t=00:00:00.065466] max. storage block-size : 0MB
[t=00:00:00.065475]
[t=00:00:00.065484] enable AMD-hacks : 0
[t=00:00:00.065493] compress MIP-maps: 0
[t=00:00:00.066523] [GR::UpdateGLConfigs]
[t=00:00:00.066563] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.066577] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.066588] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.066597] [GR::InitGLState]
[t=00:00:00.066607] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.594674] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.672664] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.679452] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.679892] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.679915] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.679931] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:01.112500] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:01.118688] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:01.219428] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:01.221141] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:01.244256] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 132ms
[t=00:00:01.244755] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:01.245283] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.255732] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2f24010160 (SpringVFS) global=(nil) (null)
[t=00:00:01.255763] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.261256] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:01.261413] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.261431] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.261450] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.261480] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1562 MB
[t=00:00:01.288178][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.289077][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.289217][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1631119/replay.sdfz" for game data...
[t=00:00:01.491176][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.503573][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.503617][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.522106][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.522198][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms
[t=00:00:01.523427][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.594356][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c57c4c3bd0] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:01.596472][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.601325][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.602061][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c57c4c3bd0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.603273][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.613131][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.613593][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.626774][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms
[t=00:00:01.627418][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.636722][f=-000001] forceSingleThreaded, false
[t=00:00:02.103580][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.104215][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.104334][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.104396][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.104450][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.104503][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.105695][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.106158][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.106556][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.110198][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.113106][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.116684][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.116714][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:02.117145][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:02.145533][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:02.163110][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:02.164380][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:02.164691][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.182876][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.182959][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.840944][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.844143][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.050283][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.072731][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:03.347031][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 485ms
[t=00:00:03.351139][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.720535][f=-000001] Loading UnitDefs_posts
[t=00:00:03.890426][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.960251][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.984458][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.030955][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 658ms
[t=00:00:04.124429][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 773ms
[t=00:00:04.124487][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.605262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.614075][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:04.614143][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.614587][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.616347][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.620354][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.379019][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.484119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.738860][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.744525][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.744583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.628227][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 883ms
[t=00:00:06.628268][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.927972][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 299ms
[t=00:00:06.928172][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.953284][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms
[t=00:00:07.927709][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:07.932144][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:07.933461][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.943990][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:14.631310][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:14.645014][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:14.645037][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:14.646122][f=-000001] InfoTexture: legacy
[t=00:00:14.646139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:14.648067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:14.867890][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:14.870825][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:14.870847][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:14.872489][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:15.121950][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:15.124737][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:15.414999][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:15.471968][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:15.488157][f=-000001] Loaded DecalsDrawer: off
[t=00:00:15.488220][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:15.490733][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:16.439678][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:16.458293][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:16.459466][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:16.658931][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms
[t=00:00:16.660857][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:16.660881][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:16.673273][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:16.673322][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.673333][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:16.673344][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:16.673354][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:16.673365][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:16.673375][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4595f
[t=00:00:16.680790][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:16.681008][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.681026][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:16.681036][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:16.681046][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:16.681056][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:16.681066][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4596f
[t=00:00:16.681077][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c5818bf5b0 has BLOCKSIZE 1
[t=00:00:16.686694][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:16.686717][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.686727][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:16.686737][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:16.686746][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:16.686756][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456c5
[t=00:00:16.691370][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456c5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-31a456c5.zip" (exists=1)
[t=00:00:16.692559][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:16.700564][f=-000001] Path cache (40, 40) initialized.
[t=00:00:16.700590][f=-000001] Path cache (40, 40) initialized.
[t=00:00:16.705834][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:16.705965][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.705979][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:16.705989][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:16.705999][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:16.706009][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456d5
[t=00:00:16.899547][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456d5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-31a456d5.zip" (exists=1)
[t=00:00:16.900153][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:16.901585][f=-000001] Path cache (20, 20) initialized.
[t=00:00:16.901603][f=-000001] Path cache (20, 20) initialized.
[t=00:00:16.901620][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (240ms, checksum 06bcb304)"
[t=00:00:16.902042][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:16.902061][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:16.902073][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:17.020865][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 49ms
[t=00:00:17.021242][f=-000001] Synced LuaRules: starting loading
[t=00:00:17.842389][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua
[t=00:00:18.327652][f=-000001] Setting up autohandicap
[t=00:00:18.328042][f=-000001] Miguelw, spectator, false, allyTeamID, 1, customKeys.elo, , 2075, nil
[t=00:00:18.328216][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo, , 2610, nil
[t=00:00:18.328240][f=-000001] Team 0, 1, 2610
[t=00:00:18.328253][f=-000001] Team 1, 1, 2075
[t=00:00:18.328264][f=-000001] firstAllyTeamMean, 2610
[t=00:00:18.328276][f=-000001] secondAllyTeamMean, 2075
[t=00:00:18.328308][f=-000001] lowerWinChance, 0.0439521
[t=00:00:18.328323][f=-000001] autoHandicapValue, 1.20000005
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:19.534173][f=-000001] Map Terrain Generation
[t=00:00:19.534210][f=-000001] Random Seed, 7165569
[t=00:00:19.534307][f=-000001] Wave generation complete
[t=00:00:19.534327][f=-000001] Draw points, 9, factor, 0.90734559
[t=00:00:19.593969][f=-000001] Voronoi generation complete
[t=00:00:19.595087][f=-000001] std, 137.010818, bucketWidth, 73.2030411
[t=00:00:19.599393][f=-000001] Terrain structure complete
[t=00:00:32.873844][f=-000001] Edge processing complete
[t=00:00:32.874899][f=-000001] ApplyLineDistanceFunc
[t=00:00:33.986707][f=-000001] Tier propagation complete
[t=00:00:42.421594][f=-000001] Height application complete
[t=00:00:49.664772][f=-000001] Smoothing complete
[t=00:00:50.290324][f=-000001] Map terrain complete
[t=00:00:50.530365][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:50.583283][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: WaterParams
Loaded gadget: Wind generation
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:51.285515][f=-000001] Synced LuaRules: finished loading
[t=00:00:51.319283][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:51.762474][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua