[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000067] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008815] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008848] Using writeable configuration source: "/tmp/tmp.HI9ZSIoYqe/springsettings.1629348.cfg" [t=00:00:00.013384] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013425] ============== ============== [t=00:00:00.013436] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013447] [t=00:00:00.013457] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013467] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013477] Use "none" to disable the default log sections. [t=00:00:00.013487] ============== ============== [t=00:00:00.013498] ============== ============== [t=00:00:00.013556] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013567] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013578] ROAM = 2 [t=00:00:00.013589] RotateLogFiles = 1 [t=00:00:00.013602] TeamHighlight = 0 [t=00:00:00.013615] ============== ============== [t=00:00:00.013627] ============== ============== [t=00:00:00.013638] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.013650] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013660] Compiler Version: gcc-11.1.0 [t=00:00:00.013683] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013853] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013865] Binary Word Size: 64-bit (native) [t=00:00:00.013876] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013886] Physical CPU Cores: 1 [t=00:00:00.013896] Logical CPU Cores: 1 [t=00:00:00.013906] ============== ============== [t=00:00:00.013971] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013982] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013992] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014002] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014012] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.063135] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.063168] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.063191] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.063222] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.063246] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.063256] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.063296] [GR::LogVersionInfo] [t=00:00:00.063305] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.063314] GL version : [t=00:00:00.063323] GL vendor : [t=00:00:00.063332] GL renderer : [t=00:00:00.063341] GLSL version: [t=00:00:00.063350] GLEW version: spring headless stub GLEW version [t=00:00:00.063359] GPU memory : unknown [t=00:00:00.063368] SDL swap-int: 0 [t=00:00:00.063377] SDL driver : headless stub [t=00:00:00.063386] [t=00:00:00.063395] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.063405] GLSL shader support : 0 [t=00:00:00.063413] GL4 support : 0 [t=00:00:00.063422] FBO extension support : 0 [t=00:00:00.063431] NVX GPU mem-info support : 0 [t=00:00:00.063470] ATI GPU mem-info support : 0 [t=00:00:00.063479] NPOT-texture support : 1 (0) [t=00:00:00.063488] S3TC/DXT1 texture support : 0/0 [t=00:00:00.063497] texture query-LOD support : 1 (0) [t=00:00:00.063506] MSAA frame-buffer support : 0 (0) [t=00:00:00.063515] Z-buffer depth : 16 (-) [t=00:00:00.063524] primitive-restart support : 0 (0) [t=00:00:00.063533] clip-space control support: 0 (0) [t=00:00:00.063542] seamless cube-map support : 0 (0) [t=00:00:00.063551] frag-depth layout support : 0 (0) [t=00:00:00.063560] persistent maps support : 0 (0) [t=00:00:00.063569] explicit attribs location : 0 (0) [t=00:00:00.063578] multi draw indirect : 0 (-) [t=00:00:00.063587] array textures : 0 (-) [t=00:00:00.063595] [t=00:00:00.063610] max. FBO samples : -1 [t=00:00:00.063619] max. FS/program texture slots : 8/8 [t=00:00:00.063628] max. texture size : 2048 [t=00:00:00.063641] max. texture anisotropy level : 0.000000 [t=00:00:00.063650] max. vec4 varyings/attributes : 0/0 [t=00:00:00.063659] max. draw-buffers : 0 [t=00:00:00.063668] max. rec. indices/vertices : 0/0 [t=00:00:00.063677] max. uniform buffer-bindings : 0 [t=00:00:00.063686] max. uniform block-size : 0KB [t=00:00:00.063695] max. storage buffer-bindings : 0 [t=00:00:00.063704] max. storage block-size : 0MB [t=00:00:00.063712] [t=00:00:00.063722] enable AMD-hacks : 0 [t=00:00:00.063730] compress MIP-maps: 0 [t=00:00:00.064408] [GR::UpdateGLConfigs] [t=00:00:00.064641] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.064661] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.064672] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.064681] [GR::InitGLState] [t=00:00:00.064691] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.245517] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.266411] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.273077] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.273601] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.273624] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.273640] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.786429] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.790983] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.870508] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.870790] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.886473] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 100ms [t=00:00:00.886884] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.887328] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.896443] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5a28010160 (SpringVFS) global=(nil) (null) [t=00:00:00.896466] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.900762] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.900856] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.900870] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.900879] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.901335] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1032 MB [t=00:00:00.922704][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.923335][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.923466][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1629348/replay.sdfz" for game data... [t=00:00:01.117240][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.126517][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.126544][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.131573][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.131729][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [t=00:00:01.132310][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.186102][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55f33bdaecb0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.187223][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.188973][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.189605][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55f33bdaecb0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.190707][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.199896][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.200306][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.212406][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 80ms [t=00:00:01.212901][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.220337][f=-000001] forceSingleThreaded, false [t=00:00:01.559577][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.560215][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.560348][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.560411][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.560468][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.560525][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.561755][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.562259][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.562737][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.564694][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.567173][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.570079][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.570109][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.570673][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.611314][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.633029][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.634056][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.634309][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.645593][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.645702][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.217693][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.219993][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.363205][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.448414][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.609403][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1389ms [t=00:00:03.621583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.997807][f=-000001] Loading UnitDefs_posts [t=00:00:04.153501][f=-000001] Loading FeatureDefs_posts [t=00:00:04.214702][f=-000001] Loading WeaponDefs_posts [t=00:00:04.270136][f=-000001] Loading ArmorDefs_posts [t=00:00:04.302506][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 634ms [t=00:00:04.395927][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 784ms [t=00:00:04.395989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.797278][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.803328][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:04.803359][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.803681][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.804909][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.809718][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.428148][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.529092][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.699547][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.702070][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.702102][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.394674][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [t=00:00:06.394699][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.502409][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [t=00:00:06.502474][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.553276][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 50ms [t=00:00:07.428522][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.431773][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.432790][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.443805][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.563511][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.573041][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.573098][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.574619][f=-000001] InfoTexture: legacy [t=00:00:13.574643][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.576756][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.721219][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.734877][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.734919][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.736483][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.974989][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.020949][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.311435][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.415920][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.428766][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.428870][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.430006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.279235][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.291655][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.292750][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.469175][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.470700][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.470727][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.483491][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.483562][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.483574][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.483584][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.483595][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.483606][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.483617][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:16.490277][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.490342][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.490354][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.490366][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.490377][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.490389][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.490401][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:16.490414][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55f341672840 has BLOCKSIZE 1 [t=00:00:16.494012][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.494029][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.494040][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.494052][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.494063][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.494075][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:16.500156][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:16.501611][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.508797][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.508831][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.512451][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.512472][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.512483][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.512494][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.512505][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.512515][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:16.617986][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:16.618626][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.621341][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.621365][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.621387][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (150ms, checksum 8d4cc82c)" [t=00:00:16.621641][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.621660][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.621671][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.792813][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 116ms [t=00:00:16.793592][f=-000001] Synced LuaRules: starting loading [t=00:00:17.435609][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.548506][f=-000001] Synced LuaRules: finished loading [t=00:00:19.587932][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.930061][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.243235][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.309121][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.309653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.310439][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.310456][f=-000001] LuaSocket Support: enabled [t=00:00:20.330603][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.447386][f=-000001] localWidgets, nil, true, true [t=00:00:20.449827][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.449851][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.463095][f=-000001] USE_OLD_CHILI [t=00:00:20.910528][f=-000001] Loading last game win data [t=00:00:20.910567][f=-000001] Resetting win data [t=00:00:20.910988][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.911004][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.911014][f=-000001] Player and team counts match, continuing [t=00:00:20.911027][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:20.911041][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:20.911051][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:21.043453][f=-000001] CAS: GLSL not supported. [t=00:00:21.048853][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.048874][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.129487][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.912062][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.770931][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.997052][f=-000001] forceSingleThreaded, false [t=00:00:23.646219][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.646413][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.646763][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.646931][f=-000001] Loaded API widget: i18n [t=00:00:23.647255][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.647649][f=-000001] Loaded API widget: Win Counter [t=00:00:23.648066][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.839611][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.840648][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.840931][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.121297][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.122962][f=-000001] Loaded API widget: Lups [t=00:00:24.123193][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.123578][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.123937][f=-000001] Loaded widget: Save/Load API [t=00:00:24.124291][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.124618][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.125442][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.131652][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.133009][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.133030][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.133130][f=-000001] Set maximum particles to: 0 [t=00:00:24.133817][f=-000001] Set UnitIconDist to 0 [t=00:00:24.257934][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.375985][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.377528][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.377855][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.378227][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.385766][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.386163][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.386608][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.386913][f=-000001] Mexspot Fetcher fetching [t=00:00:24.387078][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.387404][f=-000001] Team highlighting: Disabled [t=00:00:24.387822][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.388499][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.388969][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.389372][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.389612][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.389871][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.390137][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.390505][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.390830][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.391731][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.392109][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.392124][f=-000001] Using fallback unit outlines [t=00:00:24.392332][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.392721][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.401228][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.402800][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.403122][f=-000001] Loaded widget: Guard Remove [t=00:00:24.403456][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.450612][f=-000001] Loaded widget: HealthBars [t=00:00:24.451235][f=-000001] Loaded widget: Noises [t=00:00:24.451600][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.452038][f=-000001] Loaded widget: Unit Icons [t=00:00:24.455368][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.456517][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.457138][f=-000001] Loaded widget: BuildETA [t=00:00:24.457605][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.458077][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.458572][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.458952][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.459157][f=-000001] Loaded widget: Objectives [t=00:00:24.461237][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.461677][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.466110][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.466606][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.466640][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1629348/events.log [t=00:00:24.470584][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.471693][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.472180][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.475910][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.476478][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.476938][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.477779][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.478300][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.478858][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.479133][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.479608][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.480053][f=-000001] Loaded widget: Autoquit [t=00:00:24.480331][f=-000001] Loaded widget: Blast Radius [t=00:00:24.480812][f=-000001] Loaded widget: CameraShake [t=00:00:24.481687][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.497136][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.497999][f=-000001] EndGame Graph disabled [t=00:00:24.531714][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.532356][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.532699][f=-000001] Loaded widget: Easy Facing [t=00:00:24.533198][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.533469][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.561799][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.562533][f=-000001] Loaded widget: Ferry Points [t=00:00:24.563399][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.573119][f=-000001] Loaded widget: Context Menu [t=00:00:24.573689][f=-000001] Loaded widget: Darkening [t=00:00:24.574070][f=-000001] Loaded widget: Decloak Range [t=00:00:24.574524][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.581650][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.582202][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.582431][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.582810][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.584357][f=-000001] Input grabbing is enabled! [t=00:00:24.584383][f=-000001] Input grabbing is enabled! [t=00:00:24.584504][f=-000001] Loaded widget: Grab Input [t=00:00:24.584985][f=-000001] Loaded widget: Haven Handler [t=00:00:24.585427][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.585906][f=-000001] Loaded widget: In-game Guide [t=00:00:24.586129][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.586417][f=-000001] Loaded widget: Keep Target [t=00:00:24.586762][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.587133][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.587796][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.588174][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.588827][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.589085][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.589322][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.589571][f=-000001] Loaded widget: Orbit Command [t=00:00:24.590042][f=-000001] Loaded widget: Point Tracker [t=00:00:24.590328][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.590639][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.591207][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.591709][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.592360][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.593019][f=-000001] Loaded widget: Simple Settings [t=00:00:24.593728][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.594141][f=-000001] Loaded widget: SmoothCam [t=00:00:24.594630][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.595725][f=-000001] Loaded widget: Stereo3D [t=00:00:24.596098][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.599023][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.599299][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.600376][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.601446][f=-000001] Loaded widget: Command Alpha [t=00:00:24.602009][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.602459][f=-000001] Loaded widget: Ghost Site [t=00:00:24.603877][f=-000001] Loaded widget: Attack Warning [t=00:00:24.604279][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.604907][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.606317][f=-000001] Loaded widget: Auto Group [t=00:00:24.607335][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.608351][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.608706][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.609516][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.610569][f=-000001] Loaded widget: Select Com at start [t=00:00:24.618035][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.620018][f=-000001] Loaded widget: Transport AI [t=00:00:24.811106][f=-000001] Loaded widget: Attack AoE [t=00:00:24.811763][f=-000001] Loaded widget: Icon Sets [t=00:00:24.812583][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.818703][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.820770][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.821324][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.852410][f=-000001] Loaded widget: Unit Start State [t=00:00:24.852973][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.853637][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.855134][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.872787][f=-000001] Loaded widget: UnitShapes [t=00:00:24.873595][f=-000001] Loaded widget: Commands FX [t=00:00:24.873860][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.874287][f=-000001] : disabled for spectators [t=00:00:24.875625][f=-000001] Loaded widget: Stockpiler [t=00:00:24.876017][f=-000001] IsIsland, , false [t=00:00:24.877369][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.877685][f=-000001] Loaded widget: AllyCursors [t=00:00:24.878256][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.878717][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.879183][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.880525][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.880953][f=-000001] Loaded widget: Selection Send [t=00:00:24.881630][f=-000001] Loaded widget: Shield Guard [t=00:00:24.882217][f=-000001] Loaded widget: State Icons [t=00:00:24.882830][f=-000001] : disabled for spectators [t=00:00:24.883786][f=-000001] Loaded widget: Building Starter [t=00:00:24.884260][f=-000001] : disabled for spectators [t=00:00:24.885020][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.885302][f=-000001] Loaded widget: LupsManager [t=00:00:24.885930][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.886653][f=-000001] Loaded widget: Units on Fire [t=00:00:24.887407][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.888041][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.889869][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.890503][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.891263][f=-000001] Loaded widget: Chili Docking [t=00:00:24.901726][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.908827][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.909386][f=-000001] Loaded widget: HUD Presets [t=00:00:24.910195][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.912635][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.913094][f=-000001] Loaded widget: Image Preloader [t=00:00:24.913589][f=-000001] Loaded widget: Custom Markers [t=00:00:24.917854][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.918493][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.918768][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.919870][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.920447][f=-000001] Loaded widget: Start Boxes [t=00:00:24.921957][f=-000001] Loaded widget: Select Keys [t=00:00:24.931524][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.932541][f=-000001] Loaded widget: Pause Screen [t=00:00:24.932825][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.933104][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.933379][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.934173][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.934681][f=-000001] SetSunLighting [t=00:00:24.936078][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.949804][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.950300][f=-000001] Loaded widget: Font Cache [t=00:00:24.950764][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.950806][f=-000001] Loaded widget: GC Control [t=00:00:24.954851][f=-000001] Loaded widget: Layout Handler [t=00:00:24.955347][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.955622][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.958668][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.963969][f=-000001] Writing last game win data [t=00:00:24.969632][f=-000001] LuaUI v0.3 [t=00:00:25.230607][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.230702][f=-000001] [s11n] Loading s11n file... [t=00:00:25.233603][f=-000001] [s11n] Parsing model... [t=00:00:25.236947][f=-000001] [s11n] Populating game world... [t=00:00:25.371829][f=-000001] [s11n] s11n loading complete. [t=00:00:25.685278][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.900051][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13837, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061799, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2372, 0.0000, 0.4588} [t=00:00:26.359558][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.361063][f=-000001] Spectator mode. Widget removed. [t=00:00:26.377299][f=-000001] Spectator mode. Widget removed. [t=00:00:26.378955][f=-000001] Playback paused [t=00:00:26.383863][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.793467][f=-000001] Opening demofile demos/1629348/replay.sdfz [t=00:00:26.793502][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.793512][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.793768][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.793784][f=-000001] -> Connection established (given id 2) [t=00:00:26.793964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:26.793989][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.793999][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.794009][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.794023][f=-000001] Speed set to 20.0 [server] [t=00:00:26.794033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55f3581e5b10,(nil)}][locale="C"]" [t=00:00:26.794043][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.808557][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.808591][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.913715][f=-000001] Beginning demo playback [t=00:00:29.925154][f=-000001] GameID: 55c55e64f56aec6bb65471f4e2511be5 [t=00:00:29.981176][f=-000001] Connection attempt from Francisco89093 [t=00:00:29.981222][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.981335][f=-000001] [0] Event [undefined]: Francisco89093 changed status [t=00:00:29.981518][f=-000001] -> Connection established (given id 1) [t=00:00:30.697564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Francisco89093" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:30.697928][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Francisco89093" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.673453][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Francisco89093" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:31.689006][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Francisco89093" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:32.603840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Francisco89093" string="[Game::Load][lua{Rules,Gaia}={0x55856ad72810,(nil)}][locale="C"]" [t=00:00:33.038071][f=-000001] Allies: I choose: Engineer! [t=00:00:35.045509][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.153231][f=-000001] > SPRINGIE:User albarracinangeltomas2008|staticheavyradar|0_0||False|||AR [t=00:00:35.245271][f=-000001] > SPRINGIE:User albarracinangeltomas2008|staticheavyradar|0_0||False|||AR [t=00:00:35.305455][f=-000001] Connection attempt from albarracinangeltomas2008 [t=00:00:35.305497][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:35.305604][f=-000001] [0] Event [undefined]: albarracinangeltomas2008 changed status [t=00:00:35.305759][f=-000001] -> Connection established (given id 0) [t=00:00:35.445053][f=-000001] [Game::ClientReadNet][LOGMSG] sender="albarracinangeltomas2008" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:35.445094][f=-000001] [Game::ClientReadNet][LOGMSG] sender="albarracinangeltomas2008" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.073168][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.849022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="albarracinangeltomas2008" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:36.873305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="albarracinangeltomas2008" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:37.097516][f=-000001] > Game will be force started in 20 seconds [t=00:00:37.433391][f=-000001] [Game::ClientReadNet][LOGMSG] sender="albarracinangeltomas2008" string="[Game::Load][lua{Rules,Gaia}={0x56345de971f0,(nil)}][locale="C"]" [t=00:00:38.253518][f=-000001] Allies: I choose: Strike! [t=00:00:38.363891][f=-000001] [0] Event [4824,-17.921738,4450]: 0 finished unit Strike Commander [t=00:00:38.372396][f=-000001] [0] Event [1320,-17.876419,646]: 1 finished unit Engineer Commander [t=00:00:38.392841][f=0000000] [0] albarracinangeltomas2008, team: 0, elo:1500, userid: 581254 [t=00:00:38.393014][f=0000000] [0] Francisco89093, team: 1, elo:1500, userid: 581515 [t=00:00:38.393050][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.397593][f=0000000] > Players albarracinangeltomas2008 did not choose a start position. Game will be aborted. [t=00:00:38.399134][f=0000001] > exiting game [t=00:00:38.399156][f=0000001] No clients connected, shutting down server [t=00:00:38.399169][f=0000001] Server shutdown [t=00:00:38.399633][f=0000001] Submitting stats [t=00:00:38.400027][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:38.401755][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:38.401781][f=0000001] Draw 6741.29ms 60.90% [t=00:00:38.401794][f=0000001] Lua::Callins::Synced 142.95ms 0.00% [t=00:00:38.401806][f=0000001] Lua::Callins::Unsynced 10341.79ms 87.00% [t=00:00:38.401819][f=0000001] Lua::CollectGarbage::Synced 85.24ms 0.00% [t=00:00:38.401831][f=0000001] Lua::CollectGarbage::Unsynced 497.03ms 2.10% [t=00:00:38.401842][f=0000001] Misc::Profiler::AddTime 19.59ms 0.10% [t=00:00:38.402354][f=0000001] [1] player nonplacement [t=00:00:38.403613][f=0000001] [1] autohost exit [t=00:00:38.404557][f=0000001] [1] all players disconnected [t=00:00:38.405285][f=0000001] Playback continued [t=00:00:38.412533][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:38.412641][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:38.412721][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.412787][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:48.402109][f=0004607] Autoquit sending quit command. [t=00:00:48.402703][f=0004607] [QuitAction] user exited to system [t=00:00:48.403854][f=0004607] [SpringApp::Kill][1] fromRun=1 [t=00:00:48.404424][f=0004607] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:48.404654][f=0004607] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.404671][f=0004607] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.404683][f=0004607] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:48.404694][f=0004607] [SpringApp::Kill][2] [t=00:00:48.405587][f=0004607] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:48.405881][f=0004607] [Game::KillLua][1] dtor=0 luaUI=0x55f359a5ce90 [t=00:00:48.405942][f=0004607] Start widgetHandler:Shutdown [t=00:00:48.411305][f=0004607] Shutdown - SaveOrderList Complete [t=00:00:48.412111][f=0004607] Writing last game win data [t=00:00:48.421213][f=0004607] Shutdown - SaveConfigData Complete [t=00:00:48.421241][f=0004607] Shutdown Widget - Chili Highlight [t=00:00:48.421261][f=0004607] Shutdown Widget - Save/Load API [t=00:00:48.421274][f=0004607] Shutdown Widget - Draw After Chili [t=00:00:48.421287][f=0004607] Shutdown Widget - API Unit Tracker GL4 [t=00:00:48.421305][f=0004607] Shutdown Widget - EPIC Menu [t=00:00:48.422831][f=0004607] Shutdown Widget - Chili Minimap [t=00:00:48.423298][f=0004607] Shutdown Widget - Chili Widget Selector [t=00:00:48.424243][f=0004607] Shutdown Widget - Local Team Colors [t=00:00:48.424262][f=0004607] Shutdown Widget - Display Keys 2 [t=00:00:48.424316][f=0004607] Shutdown Widget - Save Game Menu [t=00:00:48.424329][f=0004607] Shutdown Widget - HealthBars [t=00:00:48.425321][f=0004607] Shutdown Widget - Noises [t=00:00:48.425341][f=0004607] Shutdown Widget - Unit Icons [t=00:00:48.425358][f=0004607] Shutdown Widget - Win Counter [t=00:00:48.425371][f=0004607] Shutdown Widget - BuildETA [t=00:00:48.425401][f=0004607] Shutdown Widget - EndGame APM stats [t=00:00:48.425418][f=0004607] Shutdown Widget - SpringRTS Replay Stats [t=00:00:48.426723][f=0004607] Shutdown Widget - Modular Comm Info [t=00:00:48.426744][f=0004607] Shutdown Widget - Music Player v2 [t=00:00:48.426761][f=0004607] Shutdown Widget - State Reverse and Latency [t=00:00:48.426776][f=0004607] Shutdown Widget - CameraShake [t=00:00:48.426791][f=0004607] Shutdown Widget - Chili Economy Panel Default [t=00:00:48.426926][f=0004607] Shutdown Widget - Chili EndGame Window [t=00:00:48.426955][f=0004607] Shutdown Widget - Chili Nuke Warning [t=00:00:48.426974][f=0004607] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:48.426997][f=0004607] Shutdown Widget - Chili Spectator Panels [t=00:00:48.427038][f=0004607] Shutdown Widget - Context Menu [t=00:00:48.427053][f=0004607] Shutdown Widget - Darkening [t=00:00:48.427083][f=0004607] Shutdown Widget - Defense Range Zero-K [t=00:00:48.427098][f=0004607] Shutdown Widget - Grab Input [t=00:00:48.427648][f=0004607] Shutdown Widget - Highlight Geos [t=00:00:48.427671][f=0004607] Shutdown Widget - Local Widgets Config [t=00:00:48.427706][f=0004607] Shutdown Widget - MinimapEvents [t=00:00:48.427721][f=0004607] Shutdown Widget - Missile Silo Range [t=00:00:48.427738][f=0004607] Shutdown Widget - Point Tracker [t=00:00:48.427753][f=0004607] Shutdown Widget - Showeco and Grid Drawer [t=00:00:48.427770][f=0004607] Shutdown Widget - Stereo3D [t=00:00:48.428056][f=0004607] Shutdown Widget - Attack AoE [t=00:00:48.428076][f=0004607] Shutdown Widget - UnitShapes [t=00:00:48.428670][f=0004607] Shutdown Widget - Map Edge Extension [t=00:00:48.428691][f=0004607] Shutdown Widget - Selection Send [t=00:00:48.428707][f=0004607] Shutdown Widget - LupsManager [t=00:00:48.428725][f=0004607] Shutdown Widget - Newton Firezone [t=00:00:48.428739][f=0004607] Shutdown Widget - Chili Pro Console [t=00:00:48.429969][f=0004607] Shutdown Widget - Persistent Build Height [t=00:00:48.429991][f=0004607] Shutdown Widget - Lasso Terraform GUI [t=00:00:48.430030][f=0004607] Shutdown Widget - Chili Framework [t=00:00:48.430048][f=0004607] Shutdown Widget - Lups [t=00:00:48.430095][f=0004607] Shutdown Widget - Custom Markers [t=00:00:48.430137][f=0004607] Shutdown Widget - Chili Core Selector [t=00:00:48.430230][f=0004607] Shutdown Widget - Mex Placement Handler [t=00:00:48.430247][f=0004607] Shutdown Widget - Select Keys [t=00:00:48.430282][f=0004607] Shutdown Widget - Pause Screen [t=00:00:48.430330][f=0004607] Shutdown Widget - Layout Handler [t=00:00:48.430349][f=0004607] Shutdown Widget - Text To Speech Control [t=00:00:48.430362][f=0004607] End widgetHandler:Shutdown [t=00:00:48.634578][f=0004607] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5282438, 1560810, 620007, 70.8} allocedSize{int+, int-, ext}={529886863, 142327915, 645062264}, avgAllocTime{int+, int-, ext}={0.1249, 0.0493, 0.2282} [t=00:00:48.634681][f=0004607] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:48.634693][f=0004607] [Game::KillLua][3] dtor=0 luaRules=0x55f3581e5b10 [t=00:00:48.634746][f=0004607] Start gadgetHandler:Shutdown [t=00:00:48.634764][f=0004607] Shutdown - StartSetup [t=00:00:48.634779][f=0004607] Shutdown - UnitMorph [t=00:00:48.634838][f=0004607] Shutdown - Carrier Drones [t=00:00:48.634856][f=0004607] Shutdown - Missile Silo Controller [t=00:00:48.634872][f=0004607] Shutdown - Modular Comm Info [t=00:00:48.634886][f=0004607] Shutdown - Terrain Texture Handler [t=00:00:48.634901][f=0004607] Shutdown - UnitCloakShield [t=00:00:48.634931][f=0004607] Shutdown - Starlight Handler [t=00:00:48.634946][f=0004607] End gadgetHandler:Shutdown [t=00:00:48.669044][f=0004607] Start gadgetHandler:Shutdown [t=00:00:48.669109][f=0004607] Shutdown - Save/Load [t=00:00:48.669136][f=0004607] Shutdown - Teleport Throw [t=00:00:48.669153][f=0004607] Shutdown - UnitMorph [t=00:00:48.669175][f=0004607] Shutdown - Modular Comm Info [t=00:00:48.669190][f=0004607] Shutdown - Retreat Command [t=00:00:48.669232][f=0004607] Shutdown - Shockwaves [t=00:00:48.669270][f=0004607] Shutdown - UnitCloakShield [t=00:00:48.669292][f=0004607] Shutdown - Lups Cloak FX [t=00:00:48.669308][f=0004607] Shutdown - Lups [t=00:00:48.669352][f=0004607] Shutdown - Lups Shield [t=00:00:48.669372][f=0004607] End gadgetHandler:Shutdown [t=00:00:48.679825][f=0004607] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.679919][f=0004607] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.679980][f=0004607] [Game::KillLua][4] dtor=0 [t=00:00:48.680485][f=0004607] [Game::KillLua][5] dtor=0 [t=00:00:48.686980][f=0004607] [Game::~CGame][1] [t=00:00:48.687023][f=0004607] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.687035][f=0004607] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.687046][f=0004607] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.687057][f=0004607] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.687068][f=0004607] [Game::KillLua][4] dtor=1 [t=00:00:48.687079][f=0004607] [Game::KillLua][5] dtor=1 [t=00:00:48.687208][f=0004607] [Game::KillMisc][1] [t=00:00:48.689687][f=0004607] [Game::KillMisc][2] [t=00:00:48.690092][f=0004607] [Game::KillMisc][3] [t=00:00:48.690664][f=0004607] [Game::KillRendering][1] [t=00:00:48.715446][f=0004607] [3DOParser::Kill] allocated 1 pieces [t=00:00:48.715623][f=0004607] [S3OParser::Kill] allocated 5478 pieces [t=00:00:48.716679][f=0004607] [AssParser::Kill] allocated 671 pieces [t=00:00:48.725763][f=0004607] [Game::KillInterface][1] [t=00:00:48.726547][f=0004607] [Game::KillInterface][2] [t=00:00:48.728504][f=0004607] [Game::KillSimulation][1] [t=00:00:48.728528][f=0004607] [Game::KillSimulation][2] [t=00:00:49.461146][f=0004607] [CCollisionHandler] dis-/continuous tests: 0/1730463 [t=00:00:49.461191][f=0004607] [Game::KillSimulation][3] [t=00:00:49.461381][f=0004607] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.461427][f=0004607] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.461446][f=0004607] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.461463][f=0004607] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.464541][f=0004607] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.470141][f=0004607] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:49.538565][f=0004607] [Game::KillSimulation][4] [t=00:00:53.382814][f=0004607] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:53.384464][f=0004607] [Game::~CGame][2] [t=00:00:53.384484][f=0004607] [Game::~CGame][3] [t=00:00:53.411547][f=0004607] [SpringApp::Kill][3] [t=00:00:53.411598][f=0004607] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 47950 bytes sent 18430 bytes recv'd [t=00:00:53.417643][f=0004607] Kill: client disconnecting... [t=00:00:55.448577][f=0004607] CloseConnection: client connection closed [t=00:00:55.500684][f=0004607] [SpringApp::Kill][4] font=0x55f33bccb600 [t=00:00:55.521886][f=0004607] [SpringApp::Kill][5] [t=00:00:55.627008][f=0004607] [SpringApp::Kill][6] [t=00:00:55.627423] [SpringApp::Kill][7] [t=00:00:55.629424] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.629461] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.629479] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:55.630020] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.630051] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.630063] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.630074] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:55.630085] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:55.630096] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.630107] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.630119] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.630130] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.630140] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.641117] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.641146] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.641155] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.641165] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.646113] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.646141] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:55.646152] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55f33bd97720) [t=00:00:55.658595] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3466ms [t=00:00:55.658900] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=128ms [t=00:00:55.659070] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=61ms [t=00:00:55.659082] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=49ms [t=00:00:55.659291] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=44ms [t=00:00:55.659306] file="objects3d/strikecom_3.dae" indx=5680 inflSize=1000kb readTime=31ms [t=00:00:55.659316] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=29ms [t=00:00:55.659325] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=28ms [t=00:00:55.659334] file="objects3d/hoverminer.s3o" indx=5392 inflSize=62kb readTime=23ms [t=00:00:55.659344] file="objects3d/ddm.s3o" indx=5292 inflSize=84kb readTime=23ms [t=00:00:55.659353] file="objects3d/chainsaw_d.dae" indx=5139 inflSize=597kb readTime=21ms [t=00:00:55.667780] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167901955 bytes cached in 3481 files [t=00:00:55.826921] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:55.827210] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55f33bcc5350) [t=00:00:55.828521] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:55.828537] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55f33bc9c9f0) [t=00:00:55.829777] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.829820] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55f33bcbfa20) [t=00:00:55.829848] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f5a2801f080) [t=00:00:55.830635] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:00:55.832026] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.832043] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.832399] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.832414] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.832435] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.832445] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.833138] [SpringApp::Kill][8] [t=00:00:55.833163] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.833174] [WatchDog::Uninstall][1] hangDetectorThread=0x55f2f5dcaa50 (joinable=1) [t=00:00:55.833183] [WatchDog::Uninstall][2] [t=00:00:56.167302] [WatchDog::Uninstall][3] [t=00:00:56.167343] [SpringApp::Kill][9]