[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.007496] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.007533] Using writeable configuration source: "/tmp/tmp.UE0e2VpTUz/springsettings.1628482.cfg"
[t=00:00:00.014466] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.014523] ============== ==============
[t=00:00:00.014535]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.014544]
[t=00:00:00.014553] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014562] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014571] Use "none" to disable the default log sections.
[t=00:00:00.014579] ============== ==============
[t=00:00:00.014589] ============== ==============
[t=00:00:00.014644] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.014654] MouseDragCircleCommandThreshold = 25
[t=00:00:00.014664] ROAM = 2
[t=00:00:00.014674] RotateLogFiles = 1
[t=00:00:00.014683] TeamHighlight = 0
[t=00:00:00.014692] ============== ==============
[t=00:00:00.014699] ============== ==============
[t=00:00:00.014707] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.014716] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.014724] Compiler Version: gcc-11.1.0
[t=00:00:00.014742] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.014954] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.014964] Binary Word Size: 64-bit (native)
[t=00:00:00.014972] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014980] Physical CPU Cores: 1
[t=00:00:00.014987] Logical CPU Cores: 1
[t=00:00:00.014995] ============== ==============
[t=00:00:00.015048] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015056] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.015064] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015071] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.015079] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.066518] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.066554] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.066629] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.066661] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.066689] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.066725] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.066770] [GR::LogVersionInfo]
[t=00:00:00.066782] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.066792] GL version :
[t=00:00:00.066802] GL vendor :
[t=00:00:00.066812] GL renderer :
[t=00:00:00.066822] GLSL version:
[t=00:00:00.066832] GLEW version: spring headless stub GLEW version
[t=00:00:00.066842] GPU memory : unknown
[t=00:00:00.066852] SDL swap-int: 0
[t=00:00:00.066862] SDL driver : headless stub
[t=00:00:00.066873]
[t=00:00:00.066883] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.066893] GLSL shader support : 0
[t=00:00:00.066903] GL4 support : 0
[t=00:00:00.066913] FBO extension support : 0
[t=00:00:00.066923] NVX GPU mem-info support : 0
[t=00:00:00.066968] ATI GPU mem-info support : 0
[t=00:00:00.066978] NPOT-texture support : 1 (0)
[t=00:00:00.066988] S3TC/DXT1 texture support : 0/0
[t=00:00:00.066999] texture query-LOD support : 1 (0)
[t=00:00:00.067009] MSAA frame-buffer support : 0 (0)
[t=00:00:00.067019] Z-buffer depth : 16 (-)
[t=00:00:00.067029] primitive-restart support : 0 (0)
[t=00:00:00.067039] clip-space control support: 0 (0)
[t=00:00:00.067049] seamless cube-map support : 0 (0)
[t=00:00:00.067059] frag-depth layout support : 0 (0)
[t=00:00:00.067069] persistent maps support : 0 (0)
[t=00:00:00.067079] explicit attribs location : 0 (0)
[t=00:00:00.067089] multi draw indirect : 0 (-)
[t=00:00:00.067099] array textures : 0 (-)
[t=00:00:00.067109]
[t=00:00:00.067120] max. FBO samples : -1
[t=00:00:00.067129] max. FS/program texture slots : 8/8
[t=00:00:00.067140] max. texture size : 2048
[t=00:00:00.067153] max. texture anisotropy level : 0.000000
[t=00:00:00.067164] max. vec4 varyings/attributes : 0/0
[t=00:00:00.067174] max. draw-buffers : 0
[t=00:00:00.067184] max. rec. indices/vertices : 0/0
[t=00:00:00.067194] max. uniform buffer-bindings : 0
[t=00:00:00.067204] max. uniform block-size : 0KB
[t=00:00:00.067214] max. storage buffer-bindings : 0
[t=00:00:00.067224] max. storage block-size : 0MB
[t=00:00:00.067234]
[t=00:00:00.067244] enable AMD-hacks : 0
[t=00:00:00.067254] compress MIP-maps: 0
[t=00:00:00.068224] [GR::UpdateGLConfigs]
[t=00:00:00.068252] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.068268] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.068279] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.068289] [GR::InitGLState]
[t=00:00:00.068301] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.288896] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.306729] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.314479] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.314969] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.314989] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.315002] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.763588] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.788896] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.836461] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.836733] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.854695] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms
[t=00:00:00.855385] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.855874] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.866398] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcf44010160 (SpringVFS) global=(nil) (null)
[t=00:00:00.866428] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.871877] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.872006] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.872022] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.872032] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.872677] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1533 MB
[t=00:00:00.905368][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.906274][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.906402][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1628482/replay.sdfz" for game data...
[t=00:00:01.103219][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.112913][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.112951][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.135535][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.135680][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms
[t=00:00:01.136224][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:01.185971][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5631823f2bd0] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:01.187298][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.191567][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.192067][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5631823f2bd0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.193137][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.201306][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.201656][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.215428][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms
[t=00:00:01.215983][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.222902][f=-000001] forceSingleThreaded, false
[t=00:00:01.582104][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.582873][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.582981][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.583038][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.583093][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.583146][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.584353][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.584902][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.585397][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.588616][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.591149][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.593906][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.593931][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.594330][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.605167][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.607586][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.608505][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.608808][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.609768][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.609821][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.356899][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.379190][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.480214][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.505012][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:02.714750][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 344ms
[t=00:00:02.719085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.109585][f=-000001] Loading UnitDefs_posts
[t=00:00:03.259505][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.283436][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.304379][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.325558][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 578ms
[t=00:00:03.380996][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 663ms
[t=00:00:03.381077][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.820662][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.827922][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[t=00:00:03.827941][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.828262][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.829493][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.832452][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.425359][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.516878][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.701238][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.706002][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.706027][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.431927][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms
[t=00:00:05.431962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.527206][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms
[t=00:00:05.527260][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.580399][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms
[t=00:00:06.434789][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:06.438211][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.439185][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.450204][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:12.857226][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:12.869326][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:12.869362][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:12.870494][f=-000001] InfoTexture: legacy
[t=00:00:12.870514][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:12.872402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:13.029896][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:13.031674][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:13.031705][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:13.032399][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.349717][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:13.352198][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.558032][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:13.644678][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:13.660901][f=-000001] Loaded DecalsDrawer: off
[t=00:00:13.660963][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:13.663063][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:14.538390][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:14.551826][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:14.552639][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:14.723632][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms
[t=00:00:14.726242][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:14.726267][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:14.738149][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.738200][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.738213][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:14.738225][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:14.738237][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:14.738249][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.738261][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4595f
[t=00:00:14.745065][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.745117][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.745126][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:14.745135][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:14.745143][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:14.745213][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.745223][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4596f
[t=00:00:14.745232][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x563187af0c70 has BLOCKSIZE 1
[t=00:00:14.749367][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.749390][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.749400][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:14.749410][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:14.749420][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:14.749430][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456c5
[t=00:00:14.754071][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456c5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-31a456c5.zip" (exists=1)
[t=00:00:14.755399][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:14.760949][f=-000001] Path cache (40, 40) initialized.
[t=00:00:14.760975][f=-000001] Path cache (40, 40) initialized.
[t=00:00:14.765787][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.765811][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.765822][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef
[t=00:00:14.765833][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057
[t=00:00:14.765843][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603
[t=00:00:14.765853][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456d5
[t=00:00:14.915826][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456d5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-31a456d5.zip" (exists=1)
[t=00:00:14.916620][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:14.918451][f=-000001] Path cache (20, 20) initialized.
[t=00:00:14.918473][f=-000001] Path cache (20, 20) initialized.
[t=00:00:14.918488][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum 06bcb304)"
[t=00:00:14.918939][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:14.918959][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:14.918970][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:15.026930][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms
[t=00:00:15.027349][f=-000001] Synced LuaRules: starting loading
[t=00:00:15.726191][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua
[t=00:00:16.070000][f=-000001] Setting up autohandicap
[t=00:00:16.070342][f=-000001] Miguelw, spectator, false, allyTeamID, 1, customKeys.elo, , 2115, nil
[t=00:00:16.070470][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo, , 2580, nil
[t=00:00:16.070490][f=-000001] Team 0, 1, 2580
[t=00:00:16.070502][f=-000001] Team 1, 1, 2115
[t=00:00:16.070514][f=-000001] firstAllyTeamMean, 2580
[t=00:00:16.070525][f=-000001] secondAllyTeamMean, 2115
[t=00:00:16.070546][f=-000001] lowerWinChance, 0.06435899
[t=00:00:16.070559][f=-000001] autoHandicapValue, 1.14999998
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
[t=00:00:17.200654][f=-000001] Map Terrain Generation
[t=00:00:17.200699][f=-000001] Random Seed, 6459620
[t=00:00:17.200787][f=-000001] Wave generation complete
[t=00:00:17.200805][f=-000001] Draw points, 11, factor, 0.84930301
[t=00:00:17.307739][f=-000001] Voronoi generation complete
[t=00:00:17.308640][f=-000001] std, 171.031631, bucketWidth, 83.5156479
[t=00:00:17.311049][f=-000001] Terrain structure complete
[t=00:00:44.125518][f=-000001] Edge processing complete
[t=00:00:44.126559][f=-000001] ApplyLineDistanceFunc
[t=00:00:45.176351][f=-000001] Tier propagation complete
[t=00:00:53.008107][f=-000001] Height application complete
[t=00:01:00.049046][f=-000001] Smoothing complete
[t=00:01:00.468590][f=-000001] Map terrain complete
[t=00:01:00.754737][f=-000001] Metal generation complete
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:01:00.806500][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: map_texture_generator.lua
Loaded gadget: randommapgen_texture.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: WaterParams
Loaded gadget: Wind generation
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:01:01.393115][f=-000001] Synced LuaRules: finished loading
[t=00:01:01.423767][f=-000001] Unsynced LuaRules: starting loading
[t=00:01:01.820186][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Map Terrain Generator
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua