[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007815] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007846] Using writeable configuration source: "/tmp/tmp.DnI06vNefo/springsettings.1628370.cfg" [t=00:00:00.014916] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014964] ============== ============== [t=00:00:00.014975] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014984] [t=00:00:00.014993] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015003] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015024] Use "none" to disable the default log sections. [t=00:00:00.015034] ============== ============== [t=00:00:00.015044] ============== ============== [t=00:00:00.015098] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015108] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015118] ROAM = 2 [t=00:00:00.015127] RotateLogFiles = 1 [t=00:00:00.015137] TeamHighlight = 0 [t=00:00:00.015146] ============== ============== [t=00:00:00.015156] ============== ============== [t=00:00:00.015165] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.015175] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015183] Compiler Version: gcc-11.1.0 [t=00:00:00.015205] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015366] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015378] Binary Word Size: 64-bit (native) [t=00:00:00.015387] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015396] Physical CPU Cores: 1 [t=00:00:00.015405] Logical CPU Cores: 1 [t=00:00:00.015414] ============== ============== [t=00:00:00.015476] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015485] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015494] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015503] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015512] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.063225] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.063260] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.063307] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.063340] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.063365] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.063375] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.063410] [GR::LogVersionInfo] [t=00:00:00.063420] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.063444] GL version : [t=00:00:00.063453] GL vendor : [t=00:00:00.063462] GL renderer : [t=00:00:00.063471] GLSL version: [t=00:00:00.063481] GLEW version: spring headless stub GLEW version [t=00:00:00.063490] GPU memory : unknown [t=00:00:00.063500] SDL swap-int: 0 [t=00:00:00.063509] SDL driver : headless stub [t=00:00:00.063517] [t=00:00:00.063527] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.063536] GLSL shader support : 0 [t=00:00:00.063545] GL4 support : 0 [t=00:00:00.063554] FBO extension support : 0 [t=00:00:00.063563] NVX GPU mem-info support : 0 [t=00:00:00.063599] ATI GPU mem-info support : 0 [t=00:00:00.063608] NPOT-texture support : 1 (0) [t=00:00:00.063618] S3TC/DXT1 texture support : 0/0 [t=00:00:00.063627] texture query-LOD support : 1 (0) [t=00:00:00.063636] MSAA frame-buffer support : 0 (0) [t=00:00:00.063646] Z-buffer depth : 16 (-) [t=00:00:00.063654] primitive-restart support : 0 (0) [t=00:00:00.063663] clip-space control support: 0 (0) [t=00:00:00.063673] seamless cube-map support : 0 (0) [t=00:00:00.063681] frag-depth layout support : 0 (0) [t=00:00:00.063691] persistent maps support : 0 (0) [t=00:00:00.063700] explicit attribs location : 0 (0) [t=00:00:00.063709] multi draw indirect : 0 (-) [t=00:00:00.063718] array textures : 0 (-) [t=00:00:00.063727] [t=00:00:00.063736] max. FBO samples : -1 [t=00:00:00.063745] max. FS/program texture slots : 8/8 [t=00:00:00.063754] max. texture size : 2048 [t=00:00:00.063766] max. texture anisotropy level : 0.000000 [t=00:00:00.063775] max. vec4 varyings/attributes : 0/0 [t=00:00:00.063784] max. draw-buffers : 0 [t=00:00:00.063793] max. rec. indices/vertices : 0/0 [t=00:00:00.063802] max. uniform buffer-bindings : 0 [t=00:00:00.063812] max. uniform block-size : 0KB [t=00:00:00.063821] max. storage buffer-bindings : 0 [t=00:00:00.063830] max. storage block-size : 0MB [t=00:00:00.063839] [t=00:00:00.063848] enable AMD-hacks : 0 [t=00:00:00.063857] compress MIP-maps: 0 [t=00:00:00.064816] [GR::UpdateGLConfigs] [t=00:00:00.064838] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.064852] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.064862] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.064871] [GR::InitGLState] [t=00:00:00.064881] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.648938] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.677663] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.684341] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.684867] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.684890] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.684906] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.302198] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.308634] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.357489] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.357809] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.407957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 106ms [t=00:00:01.408573] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.409107] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.422084] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f763c010160 (SpringVFS) global=(nil) (null) [t=00:00:01.422126] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.427377] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.427525] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.427544] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.427563] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.428004] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1529 MB [t=00:00:01.456165][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.457091][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.457266][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1628370/replay.sdfz" for game data... [t=00:00:01.675979][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.690341][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.690495][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.695659][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.695690][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms [t=00:00:01.696257][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.759287][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a7c0562060] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.761093][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.763079][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.763776][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a7c0562060] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.765962][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.775879][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.776263][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.789079][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [t=00:00:01.789601][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.797315][f=-000001] forceSingleThreaded, false [t=00:00:02.212605][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.213252][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.213364][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.213415][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.213469][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.213513][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.214680][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.215179][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.215578][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.218973][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.221061][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.224508][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.224537][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.225009][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.236889][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.239158][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.240177][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.240474][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.241479][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.241547][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.042896][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.046461][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.145583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.223108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:04.356732][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1311ms [t=00:00:04.358625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.759408][f=-000001] Loading UnitDefs_posts [t=00:00:04.927878][f=-000001] Loading FeatureDefs_posts [t=00:00:04.953633][f=-000001] Loading WeaponDefs_posts [t=00:00:04.976985][f=-000001] Loading ArmorDefs_posts [t=00:00:05.002122][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 620ms [t=00:00:05.061515][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 703ms [t=00:00:05.061566][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.584698][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.594298][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:05.594323][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.594664][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.596068][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.599749][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.257629][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.396669][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.531762][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.535259][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.535294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.293307][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 758ms [t=00:00:07.293485][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.390633][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [t=00:00:07.390668][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.413071][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:08.476012][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.529746][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:08.533987][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.546815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:15.456827][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:15.466858][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:15.466902][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:15.468160][f=-000001] InfoTexture: legacy [t=00:00:15.468180][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:15.470762][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:16.313614][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:16.315900][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:16.315936][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:16.316757][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.654748][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:16.658113][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.923302][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:17.057954][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:17.070690][f=-000001] Loaded DecalsDrawer: off [t=00:00:17.070750][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:17.072199][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:18.176262][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:18.195420][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:18.196403][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:18.376665][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:18.378429][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:18.378469][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:18.389689][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:18.389750][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:18.389761][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:18.389786][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:18.389798][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.389809][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:18.389818][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a06 [t=00:00:18.395243][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:18.395315][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:18.395326][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:18.395336][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:18.395346][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.395356][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:18.395366][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a16 [t=00:00:18.395378][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a7c74f4f60 has BLOCKSIZE 1 [t=00:00:18.398440][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:18.398465][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:18.398476][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:18.398486][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:18.398496][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.398506][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492076c [t=00:00:18.402263][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492076c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-b492076c.zip" (exists=1) [t=00:00:18.403642][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:18.410323][f=-000001] Path cache (48, 32) initialized. [t=00:00:18.410740][f=-000001] Path cache (48, 32) initialized. [t=00:00:18.413775][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:18.413801][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:18.413813][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:18.413824][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:18.413833][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:18.413843][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492077c [t=00:00:18.502864][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492077c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-b492077c.zip" (exists=1) [t=00:00:18.503996][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:18.506355][f=-000001] Path cache (24, 16) initialized. [t=00:00:18.506375][f=-000001] Path cache (24, 16) initialized. [t=00:00:18.506388][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (127ms, checksum f1f13333)" [t=00:00:18.506603][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:18.506618][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:18.506628][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:18.657497][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 51ms [t=00:00:18.658466][f=-000001] Synced LuaRules: starting loading [t=00:00:19.486886][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua [t=00:00:19.911233][f=-000001] Setting up autohandicap [t=00:00:19.911589][f=-000001] StoolCookiez, spectator, false, allyTeamID, 0, customKeys.elo, , 1993, nil [t=00:00:19.911917][f=-000001] TrueDarkMasta, spectator, false, allyTeamID, 1, customKeys.elo,
, 1951, nil [t=00:00:19.911950][f=-000001] Team 0, 1, 1993 [t=00:00:19.911964][f=-000001] Team 1, 1, 1951 [t=00:00:19.911976][f=-000001] firstAllyTeamMean, 1993 [t=00:00:19.911988][f=-000001] secondAllyTeamMean, 1951 [t=00:00:19.912012][f=-000001] lowerWinChance, 0.43984985 [t=00:00:19.912025][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:21.278786][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:21.760305][f=-000001] Synced LuaRules: finished loading [t=00:00:21.784734][f=-000001] Unsynced LuaRules: starting loading [t=00:00:22.118941][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:22.484320][f=-000001] Unsynced LuaRules: finished loading [t=00:00:22.542999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:22.629879][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [t=00:00:22.706871][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:22.714065][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:22.714556][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:22.715029][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:22.715536][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:22.828394][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:22.828725][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:22.838422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:22.839125][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:22.839144][f=-000001] LuaSocket Support: enabled [t=00:00:22.895885][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:23.021599][f=-000001] localWidgets, nil, true, true [t=00:00:23.023450][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:23.023471][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:23.057245][f=-000001] USE_OLD_CHILI [t=00:00:23.667510][f=-000001] Loading last game win data [t=00:00:23.667548][f=-000001] Resetting win data [t=00:00:23.667611][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:23.667634][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:23.667647][f=-000001] Player and team counts match, continuing [t=00:00:23.667664][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:23.667678][f=-000001] Miguelw was in last game but is now absent, resetting scores [t=00:00:23.941281][f=-000001] CAS: GLSL not supported. [t=00:00:23.991972][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:23.992023][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:24.066728][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:24.933449][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:26.109713][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:26.420814][f=-000001] forceSingleThreaded, false [t=00:00:27.072439][f=-000001] Loaded API widget: i18n [t=00:00:27.073549][f=-000001] Loaded API widget: Shared Functions [t=00:00:27.073761][f=-000001] Loaded API widget: Hacky version fix [t=00:00:27.073956][f=-000001] Loaded API widget: Cluster Detection [t=00:00:27.074366][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:27.074804][f=-000001] Loaded API widget: Win Counter [t=00:00:27.256994][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:27.257494][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:27.257819][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:27.258074][f=-000001] Loaded API widget: CommandInsert [t=00:00:27.258295][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:27.259730][f=-000001] Loaded API widget: Lups [t=00:00:27.667682][f=-000001] Loaded API widget: Chili Framework [t=00:00:27.668249][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:27.668566][f=-000001] Loaded widget: Save/Load API [t=00:00:27.668888][f=-000001] Loaded widget: Chili Highlight [t=00:00:27.669285][f=-000001] Loaded widget: Draw After Chili [t=00:00:27.669745][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:27.677133][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:27.679836][f=-000001] Loaded DecalsDrawer: off [t=00:00:27.679871][f=-000001] Ground-decal rendering is disabled! [t=00:00:27.679974][f=-000001] Set maximum particles to: 0 [t=00:00:27.680826][f=-000001] Set UnitIconDist to 0 [t=00:00:27.803281][f=-000001] Loaded widget: EPIC Menu [t=00:00:27.804163][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:27.805971][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:27.835449][f=-000001] Loaded widget: Chili Minimap [t=00:00:27.835923][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:27.844075][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:27.844463][f=-000001] Deferred Rendering requires shader support! [t=00:00:27.844920][f=-000001] Loaded widget: Deferred rendering [t=00:00:27.845335][f=-000001] Mexspot Fetcher fetching [t=00:00:27.845589][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:27.845899][f=-000001] Team highlighting: Disabled [t=00:00:27.846232][f=-000001] Loaded widget: Teamhighlight option [t=00:00:27.846711][f=-000001] Loaded widget: Local Team Colors [t=00:00:27.847102][f=-000001] Loaded widget: Display Keys 2 [t=00:00:27.847468][f=-000001] Loaded widget: Save Game Menu [t=00:00:27.847733][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:27.847937][f=-000001] Loaded widget: One click weapon handler [t=00:00:27.848149][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:27.848428][f=-000001] highlightUnitShader no GL4 support [t=00:00:27.848758][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:27.849408][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:27.849793][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:27.849808][f=-000001] Using fallback unit outlines [t=00:00:27.850016][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:27.850408][f=-000001] Loaded widget: Selection Modkeys [t=00:00:27.859725][f=-000001] Loaded widget: Chili Global Commands [t=00:00:27.862044][f=-000001] Loaded widget: Outline No Shader [t=00:00:27.862488][f=-000001] Loaded widget: Unit Icons [t=00:00:27.862834][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:27.863251][f=-000001] Loaded widget: Noises [t=00:00:27.919315][f=-000001] Loaded widget: HealthBars [t=00:00:27.919924][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:27.920246][f=-000001] Loaded widget: Guard Remove [t=00:00:27.924368][f=-000001] Loaded widget: Chili Vote Display [t=00:00:27.925010][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:27.925541][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:27.925578][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1628370/events.log [t=00:00:27.929596][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:27.930148][f=-000001] Loaded widget: EndGame APM stats [t=00:00:27.932462][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:27.932742][f=-000001] Loaded widget: Objectives [t=00:00:27.933692][f=-000001] Loaded widget: EndGame Stats [t=00:00:27.934260][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:27.938365][f=-000001] Loaded widget: Ambient Player [t=00:00:27.938863][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:27.939299][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:27.939865][f=-000001] Loaded widget: BuildETA [t=00:00:27.945363][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:27.946618][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:27.947053][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:27.951573][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:27.952157][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:27.952649][f=-000001] Loaded widget: Command Alpha [t=00:00:27.953881][f=-000001] Loaded widget: Camera Save Position [t=00:00:27.954165][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:27.956839][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:27.957402][f=-000001] Loaded widget: Ghost Site [t=00:00:27.957674][f=-000001] Loaded widget: Stop Self-D [t=00:00:27.959332][f=-000001] Loaded widget: Stereo3D [t=00:00:27.959907][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:27.960216][f=-000001] Loaded widget: SmoothCam [t=00:00:27.960793][f=-000001] Loaded widget: Smart Bombers [t=00:00:27.961417][f=-000001] Loaded widget: Simple Settings [t=00:00:27.962019][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:27.962534][f=-000001] Loaded widget: Show selected unit range [t=00:00:27.963077][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:27.963348][f=-000001] Loaded widget: ReclaimInfo [t=00:00:27.963639][f=-000001] Loaded widget: Raw Move Issue [t=00:00:27.964087][f=-000001] Loaded widget: Point Tracker [t=00:00:27.964355][f=-000001] Loaded widget: Orbit Command [t=00:00:27.964637][f=-000001] Loaded widget: Morph Finished notification [t=00:00:27.964889][f=-000001] Loaded widget: Mission Results Handler [t=00:00:27.965652][f=-000001] Loaded widget: Missile Silo Range [t=00:00:27.966117][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:27.966475][f=-000001] Loaded widget: Misc default command replacements [t=00:00:27.966947][f=-000001] Loaded widget: MinimapEvents [t=00:00:27.967386][f=-000001] Loaded widget: Local Widgets Config [t=00:00:27.967694][f=-000001] Loaded widget: Keep Target [t=00:00:27.967918][f=-000001] Loaded widget: In-game Ignore [t=00:00:27.968450][f=-000001] Loaded widget: In-game Guide [t=00:00:27.969424][f=-000001] Loaded widget: Highlight Geos [t=00:00:27.969871][f=-000001] Loaded widget: Haven Handler [t=00:00:27.970664][f=-000001] Input grabbing is enabled! [t=00:00:27.970714][f=-000001] Input grabbing is enabled! [t=00:00:27.970826][f=-000001] Loaded widget: Grab Input [t=00:00:27.971245][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:27.971513][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:27.972283][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:27.980128][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:27.980964][f=-000001] Loaded widget: Decoration Handler [t=00:00:27.988976][f=-000001] Loaded widget: Decloak Range [t=00:00:27.989968][f=-000001] Loaded widget: Darkening [t=00:00:28.000727][f=-000001] Loaded widget: Context Menu [t=00:00:28.001871][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:28.002392][f=-000001] Loaded widget: Ferry Points [t=00:00:28.030726][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:28.031230][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:28.031717][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:28.032007][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:28.032495][f=-000001] EndGame Graph disabled [t=00:00:28.052569][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:28.066348][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:28.068027][f=-000001] Loaded widget: Cheat Sheet [t=00:00:28.068341][f=-000001] Loaded widget: Easy Facing [t=00:00:28.068984][f=-000001] Loaded widget: CameraShake [t=00:00:28.069287][f=-000001] Loaded widget: Blast Radius [t=00:00:28.069840][f=-000001] Loaded widget: Autoquit [t=00:00:28.070295][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:28.070561][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:28.071117][f=-000001] Loaded widget: Music Player v2 [t=00:00:28.071772][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:28.072440][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:28.072910][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:28.073676][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:28.075290][f=-000001] Loaded widget: Attack Warning [t=00:00:28.075892][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:28.076643][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:28.078261][f=-000001] Loaded widget: Auto Group [t=00:00:28.079374][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:28.080567][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:28.080978][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:28.082033][f=-000001] Loaded widget: Projectile Lights [t=00:00:28.083454][f=-000001] Loaded widget: Select Com at start [t=00:00:28.090725][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:28.092090][f=-000001] Loaded widget: Transport AI [t=00:00:28.092389][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:28.092678][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:28.127562][f=-000001] Loaded widget: Unit Start State [t=00:00:28.128161][f=-000001] Loaded widget: Smooth Scroll [t=00:00:28.134958][f=-000001] Loaded widget: Replay control buttons [t=00:00:28.136407][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:28.137250][f=-000001] Loaded widget: Icon Sets [t=00:00:28.327037][f=-000001] Loaded widget: Attack AoE [t=00:00:28.346000][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:28.348061][f=-000001] Loaded widget: PlanetWars Info [t=00:00:28.348355][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:28.348962][f=-000001] Loaded widget: Commands FX [t=00:00:28.368209][f=-000001] Loaded widget: UnitShapes [t=00:00:28.368895][f=-000001] : disabled for spectators [t=00:00:28.370318][f=-000001] Loaded widget: Stockpiler [t=00:00:28.370923][f=-000001] IsIsland, , false [t=00:00:28.372314][f=-000001] Loaded widget: Map Edge Extension [t=00:00:28.373280][f=-000001] Loaded widget: State Icons [t=00:00:28.373851][f=-000001] Loaded widget: Shield Guard [t=00:00:28.374374][f=-000001] Loaded widget: Selection Send [t=00:00:28.376421][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:28.376960][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:28.377592][f=-000001] Loaded widget: Gadget Icons [t=00:00:28.377917][f=-000001] Loaded widget: AllyCursors [t=00:00:28.378393][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:28.378946][f=-000001] : disabled for spectators [t=00:00:28.379984][f=-000001] Loaded widget: Building Starter [t=00:00:28.380601][f=-000001] : disabled for spectators [t=00:00:28.381491][f=-000001] Loaded widget: Cloaker Guard [t=00:00:28.382001][f=-000001] Loaded widget: Units on Fire [t=00:00:28.382542][f=-000001] Loaded widget: Smoke Signals [t=00:00:28.382877][f=-000001] Loaded widget: LupsManager [t=00:00:28.383607][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:28.384755][f=-000001] Loaded widget: Newton Firezone [t=00:00:28.386807][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:28.387277][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:28.396326][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:28.408616][f=-000001] Loaded widget: Chili Pro Console [t=00:00:28.409596][f=-000001] Loaded widget: Chili Docking [t=00:00:28.410131][f=-000001] Loaded widget: HUD Presets [t=00:00:28.410970][f=-000001] Loaded widget: Persistent Build Height [t=00:00:28.414012][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:28.414563][f=-000001] Loaded widget: Image Preloader [t=00:00:28.415153][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:28.415432][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:28.420198][f=-000001] Loaded widget: Chili Core Selector [t=00:00:28.420855][f=-000001] Loaded widget: Custom Markers [t=00:00:28.422720][f=-000001] Loaded widget: Select Keys [t=00:00:28.423726][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:28.424310][f=-000001] Loaded widget: Start Boxes [t=00:00:28.424629][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:28.424936][f=-000001] Loaded widget: Restricted Zones [t=00:00:28.425877][f=-000001] Loaded widget: Pause Screen [t=00:00:28.436896][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:28.437739][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:28.438487][f=-000001] Loaded widget: CustomFormations2 [t=00:00:28.438999][f=-000001] SetSunLighting [t=00:00:28.440098][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:28.440421][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:28.440960][f=-000001] Loaded widget: Text To Speech Control [t=00:00:28.445898][f=-000001] Loaded widget: Layout Handler [t=00:00:28.446499][f=-000001] Lua garbage collection rate: 30/s [t=00:00:28.446541][f=-000001] Loaded widget: GC Control [t=00:00:28.446789][f=-000001] Loaded widget: Font Cache [t=00:00:28.460160][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:28.464476][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:28.471274][f=-000001] Writing last game win data [t=00:00:28.477861][f=-000001] LuaUI v0.3 [t=00:00:28.794482][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:28.795027][f=-000001] [s11n] Loading s11n file... [t=00:00:28.795446][f=-000001] [s11n] Parsing model... [t=00:00:28.795490][f=-000001] [s11n] Populating game world... [t=00:00:28.795511][f=-000001] [s11n] s11n loading complete. [t=00:00:28.946175][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:29.225245][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13835, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061712, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2150, 0.0000, 0.3949} [t=00:00:29.810066][f=-000001] Spectator mode. Widget removed. [t=00:00:29.825603][f=-000001] Spectator mode. Widget removed. [t=00:00:29.828362][f=-000001] Reclaim highlight: old engine version. [t=00:00:29.828448][f=-000001] Playback paused [t=00:00:29.834309][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:30.318342][f=-000001] Opening demofile demos/1628370/replay.sdfz [t=00:00:30.318394][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:30.318414][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:30.318775][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:30.318802][f=-000001] -> Connection established (given id 2) [t=00:00:30.318827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:30.318841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.318856][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:30.318870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:30.319570][f=-000001] Speed set to 20.0 [server] [t=00:00:30.319594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a7dd09a290,0x55a7ddd79a10}][locale="C"]" [t=00:00:30.319609][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:30.339527][f=-000001] Switching to Overhead (TA) style camera [t=00:00:30.339575][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:33.279606][f=-000001] Beginning demo playback [t=00:00:33.286487][f=-000001] GameID: b7ae5c64d17f01183f0b8d0499c954c7 [t=00:00:33.335036][f=-000001] Connection attempt from StoolCookiez [t=00:00:33.335080][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:33.335614][f=-000001] [0] Event [undefined]: StoolCookiez changed status [t=00:00:33.335869][f=-000001] -> Connection established (given id 0) [t=00:00:33.364436][f=-000001] Connection attempt from TrueDarkMasta [t=00:00:33.364477][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:33.364601][f=-000001] [0] Event [undefined]: TrueDarkMasta changed status [t=00:00:33.364810][f=-000001] -> Connection established (given id 1) [t=00:00:33.377892][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47de0ffa974458e1146b61f0b715f62c2335d419b05c8c4061085861b66e2c4d71b3e4ffc5c9173291080379180fde3e3c7af396aff49bf9f65aad968a1c93e6" [t=00:00:33.377944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:33.449659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StoolCookiez" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:33.449712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StoolCookiez" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:33.776796][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:33.785947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:33.872884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StoolCookiez" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:33.892105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StoolCookiez" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:34.119109][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[Game::Load][lua{Rules,Gaia}={000001b0f46c4b90,000001b0d051afd0}][locale="C"]" [t=00:00:34.209756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StoolCookiez" string="[Game::Load][lua{Rules,Gaia}={000000018695c970,000000015c3b0d60}][locale="C"]" [t=00:00:35.157525][f=-000001] hi [t=00:00:35.192110][f=-000001] Allies: I choose: Engineer! [t=00:00:35.439646][f=-000001] hello again [t=00:00:36.219866][f=-000001] glhf [t=00:00:36.707654][f=-000001] Allies: I choose: Engineer! [t=00:00:38.269966][f=-000001] > Game will be force started in 60 seconds [t=00:00:38.700022][f=-000001] sooo.. [t=00:00:39.064554][f=-000001] what if i dont want the 10% handy cap [t=00:00:39.270976][f=-000001] > Game will be force started in 40 seconds [t=00:00:39.559032][f=-000001] i assume its mine cause you're higher rank now apparently xD [t=00:00:40.273773][f=-000001] > Game will be force started in 20 seconds [t=00:00:40.439816][f=-000001] we can arrange just a casual battle [t=00:00:40.713818][f=-000001] i reckon we can go play in the no elo [t=00:00:40.870125][f=-000001] yeah [t=00:00:41.517648][f=-000001] [0] Event [743,241.497803,3330]: 0 finished unit Engineer Commander [t=00:00:41.527881][f=-000001] [0] Event [5529.59961,241.485596,2048]: 1 finished unit Engineer Commander [t=00:00:41.559942][f=0000000] [0] Game has noElo set. [t=00:00:41.560011][f=0000000] [0] StoolCookiez, team: 0, elo:1993, userid: 552939 [t=00:00:41.560042][f=0000000] [0] TrueDarkMasta, team: 1, elo:1951, userid: 581241 [t=00:00:41.560075][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:41.572889][f=0000000] > Players TrueDarkMasta did not choose a start position. Game will be aborted. [t=00:00:41.572959][f=0000000] > exiting game [t=00:00:41.576481][f=0000001] No clients connected, shutting down server [t=00:00:41.576521][f=0000001] Server shutdown [t=00:00:41.577232][f=0000001] Submitting stats [t=00:00:41.577882][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:41.580144][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:41.580190][f=0000001] Draw 6734.29ms 67.00% [t=00:00:41.580222][f=0000001] Lua::Callins::Synced 10.70ms 0.00% [t=00:00:41.580240][f=0000001] Lua::Callins::Unsynced 10522.54ms 90.00% [t=00:00:41.580256][f=0000001] Lua::CollectGarbage::Synced 73.75ms 0.00% [t=00:00:41.580271][f=0000001] Lua::CollectGarbage::Unsynced 601.23ms 2.30% [t=00:00:41.580287][f=0000001] Misc::Profiler::AddTime 20.69ms 0.10% [t=00:00:41.581016][f=0000001] [1] player nonplacement [t=00:00:41.582730][f=0000001] [1] autohost exit [t=00:00:41.583905][f=0000001] [1] all players disconnected [t=00:00:41.585004][f=0000001] Playback continued [t=00:00:42.550277][f=0000001] Playback paused [t=00:00:51.580562][f=0000001] Autoquit sending quit command. [t=00:00:51.581659][f=0000001] [QuitAction] user exited to system [t=00:00:51.583027][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:51.583880][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:51.584041][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.584059][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:51.584071][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:51.584082][f=0000001] [SpringApp::Kill][2] [t=00:00:51.585190][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:51.585495][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55a7de005d70 [t=00:00:51.585551][f=0000001] Start widgetHandler:Shutdown [t=00:00:51.592045][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:51.594094][f=0000001] Writing last game win data [t=00:00:51.603137][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:51.603175][f=0000001] Shutdown Widget - Save/Load API [t=00:00:51.603207][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:51.603228][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:51.603245][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:51.603271][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:51.606066][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:51.607556][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:51.608102][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:51.608158][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:51.608248][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:51.608271][f=0000001] Shutdown Widget - Unit Icons [t=00:00:51.608292][f=0000001] Shutdown Widget - Noises [t=00:00:51.608323][f=0000001] Shutdown Widget - HealthBars [t=00:00:51.609492][f=0000001] Shutdown Widget - Win Counter [t=00:00:51.609519][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:51.611373][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:51.611395][f=0000001] Shutdown Widget - BuildETA [t=00:00:51.611428][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:51.611444][f=0000001] Shutdown Widget - Stereo3D [t=00:00:51.611471][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:51.611490][f=0000001] Shutdown Widget - Point Tracker [t=00:00:51.611506][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:51.611526][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:51.611543][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:51.611574][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:51.611600][f=0000001] Shutdown Widget - Grab Input [t=00:00:51.611913][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:51.611948][f=0000001] Shutdown Widget - Darkening [t=00:00:51.611991][f=0000001] Shutdown Widget - Context Menu [t=00:00:51.612008][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:51.612028][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:51.612057][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:51.612079][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:51.612106][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:51.612267][f=0000001] Shutdown Widget - CameraShake [t=00:00:51.612288][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:51.612305][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:51.612323][f=0000001] Shutdown Widget - Attack AoE [t=00:00:51.612340][f=0000001] Shutdown Widget - UnitShapes [t=00:00:51.612844][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:51.612867][f=0000001] Shutdown Widget - Selection Send [t=00:00:51.612883][f=0000001] Shutdown Widget - LupsManager [t=00:00:51.612902][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:51.612917][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:51.614771][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:51.614798][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:51.614816][f=0000001] Shutdown Widget - Lups [t=00:00:51.614885][f=0000001] Shutdown Widget - Chili Framework [t=00:00:51.614906][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:51.614925][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:51.615010][f=0000001] Shutdown Widget - Custom Markers [t=00:00:51.615030][f=0000001] Shutdown Widget - Select Keys [t=00:00:51.615059][f=0000001] Shutdown Widget - Pause Screen [t=00:00:51.615885][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:51.615909][f=0000001] Shutdown Widget - Layout Handler [t=00:00:51.615930][f=0000001] End widgetHandler:Shutdown [t=00:00:52.003376][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5017400, 2546882, 561936, 61.7} allocedSize{int+, int-, ext}={502722092, 215438383, 567925639}, avgAllocTime{int+, int-, ext}={0.2260, 0.1014, 0.3150} [t=00:00:52.004284][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55a7ddd79a10 [t=00:00:52.011848][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:52.012483][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:52.012555][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55a7dd09a290 [t=00:00:52.012615][f=0000001] Start gadgetHandler:Shutdown [t=00:00:52.012657][f=0000001] Shutdown - StartSetup [t=00:00:52.012695][f=0000001] Shutdown - UnitMorph [t=00:00:52.013089][f=0000001] Shutdown - Carrier Drones [t=00:00:52.013126][f=0000001] Shutdown - Missile Silo Controller [t=00:00:52.013180][f=0000001] Shutdown - Modular Comm Info [t=00:00:52.013200][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:52.013218][f=0000001] Shutdown - UnitCloakShield [t=00:00:52.013722][f=0000001] Shutdown - Starlight Handler [t=00:00:52.013750][f=0000001] End gadgetHandler:Shutdown [t=00:00:52.027028][f=0000001] Start gadgetHandler:Shutdown [t=00:00:52.027080][f=0000001] Shutdown - Save/Load [t=00:00:52.027105][f=0000001] Shutdown - Teleport Throw [t=00:00:52.027123][f=0000001] Shutdown - UnitMorph [t=00:00:52.027142][f=0000001] Shutdown - Modular Comm Info [t=00:00:52.027155][f=0000001] Shutdown - Retreat Command [t=00:00:52.027174][f=0000001] Shutdown - Shockwaves [t=00:00:52.027187][f=0000001] Shutdown - UnitCloakShield [t=00:00:52.027203][f=0000001] Shutdown - Lups Cloak FX [t=00:00:52.027230][f=0000001] Shutdown - Lups [t=00:00:52.027269][f=0000001] Shutdown - Lups Shield [t=00:00:52.027289][f=0000001] End gadgetHandler:Shutdown [t=00:00:52.037825][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={31, 0, 0, 100.0} allocedSize{int+, int-, ext}={1487, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:52.037911][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:52.037961][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:52.038355][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:52.058501][f=0000001] [Game::~CGame][1] [t=00:00:52.058549][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:52.058563][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:52.058576][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:52.058588][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:52.058601][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:52.058613][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:52.058914][f=0000001] [Game::KillMisc][1] [t=00:00:52.059336][f=0000001] [Game::KillMisc][2] [t=00:00:52.060145][f=0000001] [Game::KillMisc][3] [t=00:00:52.060790][f=0000001] [Game::KillRendering][1] [t=00:00:52.110825][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:52.110904][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:52.112817][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:52.127420][f=0000001] [Game::KillInterface][1] [t=00:00:52.128791][f=0000001] [Game::KillInterface][2] [t=00:00:52.132837][f=0000001] [Game::KillSimulation][1] [t=00:00:52.133340][f=0000001] [Game::KillSimulation][2] [t=00:00:53.185276][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:53.185321][f=0000001] [Game::KillSimulation][3] [t=00:00:53.198204][f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.198275][f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.198296][f=0000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.198315][f=0000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.202151][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.207579][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:53.297881][f=0000001] [Game::KillSimulation][4] [t=00:00:58.856027][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:58.858669][f=0000001] [Game::~CGame][2] [t=00:00:58.858810][f=0000001] [Game::~CGame][3] [t=00:00:58.900171][f=0000001] [SpringApp::Kill][3] [t=00:00:58.901036][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1863 bytes sent 17767 bytes recv'd [t=00:00:58.906435][f=0000001] Kill: client disconnecting... [t=00:01:00.915054][f=0000001] CloseConnection: client connection closed [t=00:01:00.922843][f=0000001] [SpringApp::Kill][4] font=0x55a7c046e600 [t=00:01:00.970101][f=0000001] [SpringApp::Kill][5] [t=00:01:01.095248][f=0000001] [SpringApp::Kill][6] [t=00:01:01.095651] [SpringApp::Kill][7] [t=00:01:01.097509] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:01.097846] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:01.097873] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:01.098335] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:01.098355] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:01.098376] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:01.098387] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:01.098398] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:01:01.098410] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:01.098421] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:01.098431] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:01.098442] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:01.098452] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:01.114049] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:01.114091] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:01.114103] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:01.114113] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:01.122707] [VFS] [SpringVFS::DeleteArchives] [t=00:01:01.122734] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:01.122905] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55a7c054b920) [t=00:01:01.143944] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3750ms [t=00:01:01.143986] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=142ms [t=00:01:01.144250] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=76ms [t=00:01:01.144271] file="objects3d/shipcarrier_dead.dae" indx=5605 inflSize=1329kb readTime=45ms [t=00:01:01.144282] file="gamedata/resources.lua" indx=944 inflSize=6kb readTime=27ms [t=00:01:01.144516] file="objects3d/funnelweb.dae" indx=5358 inflSize=1500kb readTime=27ms [t=00:01:01.144546] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=26ms [t=00:01:01.144557] file="icons/pw_dropfac.png" indx=1111 inflSize=2kb readTime=22ms [t=00:01:01.144731] file="objects3d/pw_dropdepot_dead.dae" indx=5506 inflSize=497kb readTime=21ms [t=00:01:01.144753] file="objects3d/gatorwreck.s3o" indx=5362 inflSize=143kb readTime=19ms [t=00:01:01.144775] file="bitmaps/cc/gunshot.tga" indx=439 inflSize=64kb readTime=19ms [t=00:01:01.158081] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 166856708 bytes cached in 3484 files [t=00:01:01.482322] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:01.482359] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55a7c0468350) [t=00:01:01.483879] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:01.483909] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55a7c043f9f0) [t=00:01:01.484770] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:01.484830] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55a7c0462a20) [t=00:01:01.484861] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f763c01f080) [t=00:01:01.485416] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:01.487871] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:01.487909] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:01.487926] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:01.487936] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:01.487947] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:01.487957] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:01.489050] [SpringApp::Kill][8] [t=00:01:01.489085] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:01.489097] [WatchDog::Uninstall][1] hangDetectorThread=0x55a779a4da50 (joinable=1) [t=00:01:01.489107] [WatchDog::Uninstall][2] [t=00:01:02.151076] [WatchDog::Uninstall][3] [t=00:01:02.151108] [SpringApp::Kill][9]