[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009789] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009822] Using writeable configuration source: "/tmp/tmp.H6mpJu3qkp/springsettings.1628351.cfg" [t=00:00:00.014812] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015120] ============== ============== [t=00:00:00.015147] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015171] [t=00:00:00.015184] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015209] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015219] Use "none" to disable the default log sections. [t=00:00:00.015230] ============== ============== [t=00:00:00.015240] ============== ============== [t=00:00:00.015307] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015318] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015329] ROAM = 2 [t=00:00:00.015340] RotateLogFiles = 1 [t=00:00:00.015351] TeamHighlight = 0 [t=00:00:00.015362] ============== ============== [t=00:00:00.015372] ============== ============== [t=00:00:00.015382] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.015394] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015404] Compiler Version: gcc-11.1.0 [t=00:00:00.015427] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015609] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015622] Binary Word Size: 64-bit (native) [t=00:00:00.015632] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015642] Physical CPU Cores: 1 [t=00:00:00.015652] Logical CPU Cores: 1 [t=00:00:00.015662] ============== ============== [t=00:00:00.015728] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015738] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015748] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015758] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015768] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.070928] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.070961] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.070984] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.071020] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.071048] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.071075] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.071113] [GR::LogVersionInfo] [t=00:00:00.071124] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.071134] GL version : [t=00:00:00.071144] GL vendor : [t=00:00:00.071154] GL renderer : [t=00:00:00.071164] GLSL version: [t=00:00:00.071174] GLEW version: spring headless stub GLEW version [t=00:00:00.071185] GPU memory : unknown [t=00:00:00.071195] SDL swap-int: 0 [t=00:00:00.071205] SDL driver : headless stub [t=00:00:00.071215] [t=00:00:00.071225] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.071235] GLSL shader support : 0 [t=00:00:00.071245] GL4 support : 0 [t=00:00:00.071256] FBO extension support : 0 [t=00:00:00.071265] NVX GPU mem-info support : 0 [t=00:00:00.071309] ATI GPU mem-info support : 0 [t=00:00:00.071320] NPOT-texture support : 1 (0) [t=00:00:00.071330] S3TC/DXT1 texture support : 0/0 [t=00:00:00.071340] texture query-LOD support : 1 (0) [t=00:00:00.071350] MSAA frame-buffer support : 0 (0) [t=00:00:00.071360] Z-buffer depth : 16 (-) [t=00:00:00.071371] primitive-restart support : 0 (0) [t=00:00:00.071380] clip-space control support: 0 (0) [t=00:00:00.071390] seamless cube-map support : 0 (0) [t=00:00:00.071400] frag-depth layout support : 0 (0) [t=00:00:00.071410] persistent maps support : 0 (0) [t=00:00:00.071420] explicit attribs location : 0 (0) [t=00:00:00.071430] multi draw indirect : 0 (-) [t=00:00:00.071440] array textures : 0 (-) [t=00:00:00.071450] [t=00:00:00.071461] max. FBO samples : -1 [t=00:00:00.071471] max. FS/program texture slots : 8/8 [t=00:00:00.071481] max. texture size : 2048 [t=00:00:00.071494] max. texture anisotropy level : 0.000000 [t=00:00:00.071504] max. vec4 varyings/attributes : 0/0 [t=00:00:00.071514] max. draw-buffers : 0 [t=00:00:00.071524] max. rec. indices/vertices : 0/0 [t=00:00:00.071534] max. uniform buffer-bindings : 0 [t=00:00:00.071544] max. uniform block-size : 0KB [t=00:00:00.071554] max. storage buffer-bindings : 0 [t=00:00:00.071563] max. storage block-size : 0MB [t=00:00:00.071574] [t=00:00:00.071584] enable AMD-hacks : 0 [t=00:00:00.071594] compress MIP-maps: 0 [t=00:00:00.072547] [GR::UpdateGLConfigs] [t=00:00:00.072576] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.072591] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.072602] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.072612] [GR::InitGLState] [t=00:00:00.072623] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.755734] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.791436] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.804517] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.808663] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.808880] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.808905] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.415493] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.422864] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.475637] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.475939] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.498441] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 84ms [t=00:00:01.498928] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.499528] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.518537] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6ac0010160 (SpringVFS) global=(nil) (null) [t=00:00:01.518565] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.525301] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.525515] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.525623] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.525762] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.526499] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1526 MB [t=00:00:01.574283][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.575048][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.575221][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1628351/replay.sdfz" for game data... [t=00:00:01.795011][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.809116][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.809164][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.813747][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.813792][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms [t=00:00:01.814408][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.883645][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x555f4c197080] using map "Crystallized Plains 1.01" (loaded=0 cached=0) [t=00:00:01.885758][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crystallized Plains 1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.888159][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.888756][f=-000001] [PreGame::AddModArchivesToVFS][server=0x555f4c197080] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.890118][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.900784][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.901310][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.915996][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [t=00:00:01.916458][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.927425][f=-000001] forceSingleThreaded, false [t=00:00:02.562636][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.564037][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.564260][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.564443][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.564634][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.564775][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.567428][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.568047][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.568618][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.573080][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.575629][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.578820][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.578855][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.579551][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.594881][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.597781][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.598793][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.599094][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.599683][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.599749][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.347483][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.353120][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.564062][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.665446][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [t=00:00:05.141728][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1790ms [t=00:00:05.169718][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.597385][f=-000001] Loading UnitDefs_posts [t=00:00:05.786898][f=-000001] Loading FeatureDefs_posts [t=00:00:05.815381][f=-000001] Loading WeaponDefs_posts [t=00:00:05.894074][f=-000001] Loading ArmorDefs_posts [t=00:00:05.919736][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 688ms [t=00:00:05.987517][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 833ms [t=00:00:05.987561][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.492754][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.509225][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [t=00:00:06.509255][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.509688][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.511797][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.516690][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.510286][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.976830][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:08.122255][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:08.125966][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:08.125999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:08.883825][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 757ms [t=00:00:08.883853][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:08.985857][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [t=00:00:08.985901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:09.008499][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:10.095326][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:10.098690][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:10.099644][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:10.113882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:19.136495][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:19.184598][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:19.184637][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:19.186298][f=-000001] InfoTexture: legacy [t=00:00:19.186320][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:19.189257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:20.717210][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:20.733157][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:20.733196][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:20.734490][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:21.020424][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:21.023086][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:21.400713][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:21.467328][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:21.478419][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.478457][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:21.479537][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:22.666670][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:22.741027][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:22.742607][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:22.960389][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:22.962625][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:22.962650][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:22.991804][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:22.991853][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:22.991865][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:22.991895][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:22.991908][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:22.991919][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:22.991930][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=417f99a8 [t=00:00:23.000584][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:23.000646][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:23.000658][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:23.000669][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:23.000681][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:23.000692][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:23.000704][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=417f99b8 [t=00:00:23.000716][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x555f52d6e3a0 has BLOCKSIZE 1 [t=00:00:23.006306][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:23.006351][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:23.006363][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:23.006373][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:23.006385][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:23.006396][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=417f970e [t=00:00:23.011022][f=-000001] [Path] [PathEstimator::ReadFile] hash=417f970e file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe-417f970e.zip" (exists=1) [t=00:00:23.012633][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:23.029346][f=-000001] Path cache (48, 56) initialized. [t=00:00:23.029395][f=-000001] Path cache (48, 56) initialized. [t=00:00:23.034834][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:23.034881][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:23.034893][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:23.034903][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:23.034914][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:23.034924][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=417f971e [t=00:00:23.226297][f=-000001] [Path] [PathEstimator::ReadFile] hash=417f971e file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe2-417f971e.zip" (exists=1) [t=00:00:23.227054][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:23.230547][f=-000001] Path cache (24, 28) initialized. [t=00:00:23.230568][f=-000001] Path cache (24, 28) initialized. [t=00:00:23.230582][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (267ms, checksum c5ca4bbb)" [t=00:00:23.230758][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:23.230779][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:23.230790][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:23.427355][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [t=00:00:23.427724][f=-000001] Synced LuaRules: starting loading [t=00:00:24.359160][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Crystallized Plains 1.01.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:26.763267][f=-000001] Synced LuaRules: finished loading [t=00:00:26.794361][f=-000001] Unsynced LuaRules: starting loading [t=00:00:27.241854][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Crystallized Plains 1.01.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:27.713610][f=-000001] Unsynced LuaRules: finished loading [t=00:00:27.772038][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:27.858992][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [t=00:00:27.975623][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:27.976053][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:27.976452][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:28.072963][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:28.082119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:28.085067][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:28.085089][f=-000001] LuaSocket Support: enabled [t=00:00:28.109991][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:28.235758][f=-000001] localWidgets, nil, true, true [t=00:00:28.238512][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:28.238549][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:28.261021][f=-000001] USE_OLD_CHILI [t=00:00:29.194469][f=-000001] Loading last game win data [t=00:00:29.194626][f=-000001] Resetting win data [t=00:00:29.194688][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:29.194702][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:29.194713][f=-000001] Player and team counts match, continuing [t=00:00:29.194728][f=-000001] Skel was in last game but is now absent, resetting scores [t=00:00:29.376111][f=-000001] CAS: GLSL not supported. [t=00:00:29.384470][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:29.384497][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:29.486212][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:30.325602][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:31.397621][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:31.683944][f=-000001] forceSingleThreaded, false [t=00:00:32.288527][f=-000001] Loaded API widget: Cluster Detection [t=00:00:32.289159][f=-000001] Loaded API widget: Hacky version fix [t=00:00:32.289576][f=-000001] Loaded API widget: Shared Functions [t=00:00:32.289913][f=-000001] Loaded API widget: i18n [t=00:00:32.290322][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:32.290725][f=-000001] Loaded API widget: Win Counter [t=00:00:32.291173][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:32.426062][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:32.426485][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:32.426727][f=-000001] Loaded API widget: CommandInsert [t=00:00:32.736539][f=-000001] Loaded API widget: Chili Framework [t=00:00:32.737812][f=-000001] Loaded API widget: Lups [t=00:00:32.738052][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:32.738686][f=-000001] Loaded widget: Chili Highlight [t=00:00:32.739040][f=-000001] Loaded widget: Save/Load API [t=00:00:32.739331][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:32.739611][f=-000001] Loaded widget: Draw After Chili [t=00:00:32.739937][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:32.746376][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:32.748748][f=-000001] Loaded DecalsDrawer: off [t=00:00:32.748768][f=-000001] Ground-decal rendering is disabled! [t=00:00:32.749245][f=-000001] Set maximum particles to: 0 [t=00:00:32.750413][f=-000001] Set UnitIconDist to 0 [t=00:00:32.855958][f=-000001] Loaded widget: EPIC Menu [t=00:00:32.882697][f=-000001] Loaded widget: Chili Minimap [t=00:00:32.884443][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:32.884806][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:32.885169][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:32.893589][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:32.894048][f=-000001] Deferred Rendering requires shader support! [t=00:00:32.894416][f=-000001] Loaded widget: Deferred rendering [t=00:00:32.894684][f=-000001] Mexspot Fetcher fetching [t=00:00:32.894840][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:32.895129][f=-000001] Team highlighting: Disabled [t=00:00:32.895494][f=-000001] Loaded widget: Teamhighlight option [t=00:00:32.896067][f=-000001] Loaded widget: Local Team Colors [t=00:00:32.896523][f=-000001] Loaded widget: Display Keys 2 [t=00:00:32.896951][f=-000001] Loaded widget: Save Game Menu [t=00:00:32.897241][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:32.897471][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:32.897713][f=-000001] Loaded widget: One click weapon handler [t=00:00:32.898009][f=-000001] highlightUnitShader no GL4 support [t=00:00:32.898276][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:32.898696][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:32.899040][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:32.899054][f=-000001] Using fallback unit outlines [t=00:00:32.899256][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:32.899645][f=-000001] Loaded widget: Selection Modkeys [t=00:00:32.908224][f=-000001] Loaded widget: Chili Global Commands [t=00:00:32.910244][f=-000001] Loaded widget: Outline No Shader [t=00:00:32.910548][f=-000001] Loaded widget: Guard Remove [t=00:00:32.910907][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:32.959945][f=-000001] Loaded widget: HealthBars [t=00:00:32.960481][f=-000001] Loaded widget: Noises [t=00:00:32.960827][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:32.961216][f=-000001] Loaded widget: Unit Icons [t=00:00:32.964676][f=-000001] Loaded widget: Chili Vote Display [t=00:00:32.965204][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:32.965696][f=-000001] Loaded widget: BuildETA [t=00:00:32.966071][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:32.966430][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:32.966897][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:32.967250][f=-000001] Loaded widget: EndGame Stats [t=00:00:32.967448][f=-000001] Loaded widget: Objectives [t=00:00:32.969302][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:32.969831][f=-000001] Loaded widget: EndGame APM stats [t=00:00:32.974225][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:32.974593][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:32.974619][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1628351/events.log [t=00:00:32.979917][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:32.980764][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:32.981133][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:32.984468][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:32.984923][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:32.985336][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:32.985878][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:32.986453][f=-000001] Loaded widget: Music Player v2 [t=00:00:32.986712][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:32.987151][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:32.987570][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:32.987977][f=-000001] Loaded widget: Autoquit [t=00:00:32.988230][f=-000001] Loaded widget: Blast Radius [t=00:00:32.988672][f=-000001] Loaded widget: CameraShake [t=00:00:32.989585][f=-000001] Loaded widget: Cheat Sheet [t=00:00:33.002427][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:33.002937][f=-000001] EndGame Graph disabled [t=00:00:33.020080][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:33.020378][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:33.020742][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:33.020998][f=-000001] Loaded widget: Easy Facing [t=00:00:33.021244][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:33.046525][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:33.047103][f=-000001] Loaded widget: Ferry Points [t=00:00:33.047780][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:33.057054][f=-000001] Loaded widget: Context Menu [t=00:00:33.057484][f=-000001] Loaded widget: Darkening [t=00:00:33.057880][f=-000001] Loaded widget: Decloak Range [t=00:00:33.058366][f=-000001] Loaded widget: Decoration Handler [t=00:00:33.065104][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:33.065619][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:33.065917][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:33.066289][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:33.067369][f=-000001] Input grabbing is enabled! [t=00:00:33.067410][f=-000001] Input grabbing is enabled! [t=00:00:33.067546][f=-000001] Loaded widget: Grab Input [t=00:00:33.068059][f=-000001] Loaded widget: Haven Handler [t=00:00:33.068516][f=-000001] Loaded widget: Highlight Geos [t=00:00:33.069082][f=-000001] Loaded widget: In-game Guide [t=00:00:33.069685][f=-000001] Loaded widget: In-game Ignore [t=00:00:33.070068][f=-000001] Loaded widget: Keep Target [t=00:00:33.070509][f=-000001] Loaded widget: Local Widgets Config [t=00:00:33.070936][f=-000001] Loaded widget: MinimapEvents [t=00:00:33.071222][f=-000001] Loaded widget: Misc default command replacements [t=00:00:33.071574][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:33.072127][f=-000001] Loaded widget: Missile Silo Range [t=00:00:33.072411][f=-000001] Loaded widget: Mission Results Handler [t=00:00:33.072672][f=-000001] Loaded widget: Morph Finished notification [t=00:00:33.072944][f=-000001] Loaded widget: Orbit Command [t=00:00:33.073846][f=-000001] Loaded widget: Point Tracker [t=00:00:33.074142][f=-000001] Loaded widget: Raw Move Issue [t=00:00:33.074395][f=-000001] Loaded widget: ReclaimInfo [t=00:00:33.075249][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:33.076033][f=-000001] Loaded widget: Show selected unit range [t=00:00:33.076595][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:33.077249][f=-000001] Loaded widget: Simple Settings [t=00:00:33.077801][f=-000001] Loaded widget: Smart Bombers [t=00:00:33.078116][f=-000001] Loaded widget: SmoothCam [t=00:00:33.078764][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:33.079821][f=-000001] Loaded widget: Stereo3D [t=00:00:33.080108][f=-000001] Loaded widget: Stop Self-D [t=00:00:33.095882][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:33.096376][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:33.097114][f=-000001] Loaded widget: Camera Save Position [t=00:00:33.097472][f=-000001] Loaded widget: Command Alpha [t=00:00:33.114333][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:33.114883][f=-000001] Loaded widget: Ghost Site [t=00:00:33.116032][f=-000001] Loaded widget: Attack Warning [t=00:00:33.116378][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:33.116897][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:33.145382][f=-000001] Loaded widget: Auto Group [t=00:00:33.146868][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:33.148083][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:33.148460][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:33.149322][f=-000001] Loaded widget: Projectile Lights [t=00:00:33.150731][f=-000001] Loaded widget: Select Com at start [t=00:00:33.158670][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:33.159824][f=-000001] Loaded widget: Transport AI [t=00:00:33.334306][f=-000001] Loaded widget: Attack AoE [t=00:00:33.335212][f=-000001] Loaded widget: Icon Sets [t=00:00:33.336465][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:33.342447][f=-000001] Loaded widget: Replay control buttons [t=00:00:33.343026][f=-000001] Loaded widget: Smooth Scroll [t=00:00:33.373108][f=-000001] Loaded widget: Unit Start State [t=00:00:33.373572][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:33.374238][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:33.376135][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:33.377800][f=-000001] Loaded widget: PlanetWars Info [t=00:00:33.378333][f=-000001] Loaded widget: Commands FX [t=00:00:33.378575][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:33.396661][f=-000001] Loaded widget: UnitShapes [t=00:00:33.397488][f=-000001] : disabled for spectators [t=00:00:33.398692][f=-000001] Loaded widget: Stockpiler [t=00:00:33.399105][f=-000001] IsIsland, , false [t=00:00:33.400978][f=-000001] Loaded widget: Map Edge Extension [t=00:00:33.401324][f=-000001] Loaded widget: AllyCursors [t=00:00:33.402258][f=-000001] Loaded widget: Gadget Icons [t=00:00:33.402733][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:33.403271][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:33.405138][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:33.406194][f=-000001] Loaded widget: Selection Send [t=00:00:33.407049][f=-000001] Loaded widget: Shield Guard [t=00:00:33.407718][f=-000001] Loaded widget: State Icons [t=00:00:33.408306][f=-000001] : disabled for spectators [t=00:00:33.409499][f=-000001] Loaded widget: Building Starter [t=00:00:33.410089][f=-000001] : disabled for spectators [t=00:00:33.410921][f=-000001] Loaded widget: Cloaker Guard [t=00:00:33.411222][f=-000001] Loaded widget: LupsManager [t=00:00:33.411975][f=-000001] Loaded widget: Smoke Signals [t=00:00:33.412809][f=-000001] Loaded widget: Units on Fire [t=00:00:33.413596][f=-000001] Loaded widget: Newton Firezone [t=00:00:33.414644][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:33.416339][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:33.416951][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:33.417480][f=-000001] Loaded widget: Chili Docking [t=00:00:33.436118][f=-000001] Loaded widget: Chili Pro Console [t=00:00:33.444075][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:33.444650][f=-000001] Loaded widget: HUD Presets [t=00:00:33.445560][f=-000001] Loaded widget: Persistent Build Height [t=00:00:33.448022][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:33.448467][f=-000001] Loaded widget: Image Preloader [t=00:00:33.449004][f=-000001] Loaded widget: Custom Markers [t=00:00:33.453481][f=-000001] Loaded widget: Chili Core Selector [t=00:00:33.454228][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:33.454510][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:33.455481][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:33.456058][f=-000001] Loaded widget: Start Boxes [t=00:00:33.457967][f=-000001] Loaded widget: Select Keys [t=00:00:33.466983][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:33.467978][f=-000001] Loaded widget: Pause Screen [t=00:00:33.468302][f=-000001] Loaded widget: Restricted Zones [t=00:00:33.468608][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:33.468920][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:33.469791][f=-000001] Loaded widget: CustomFormations2 [t=00:00:33.470299][f=-000001] SetSunLighting [t=00:00:33.472013][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:33.486905][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:33.487296][f=-000001] Loaded widget: Font Cache [t=00:00:33.487664][f=-000001] Lua garbage collection rate: 30/s [t=00:00:33.487698][f=-000001] Loaded widget: GC Control [t=00:00:33.491965][f=-000001] Loaded widget: Layout Handler [t=00:00:33.492510][f=-000001] Loaded widget: Text To Speech Control [t=00:00:33.492822][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:33.495775][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:33.501549][f=-000001] Writing last game win data [t=00:00:33.507214][f=-000001] LuaUI v0.3 [t=00:00:33.749947][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:33.835236][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:34.458904][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13836, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061766, 0, 1284968}, avgAllocTime{int+, int-, ext}={1.5624, 0.0000, 0.3005} [t=00:00:37.032082][f=-000001] Reclaim highlight: old engine version. [t=00:00:37.033404][f=-000001] Spectator mode. Widget removed. [t=00:00:37.049612][f=-000001] Spectator mode. Widget removed. [t=00:00:37.051047][f=-000001] Playback paused [t=00:00:37.056847][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:39.699110][f=-000001] Opening demofile demos/1628351/replay.sdfz [t=00:00:39.699403][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:39.699424][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:39.699684][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:39.699709][f=-000001] -> Connection established (given id 2) [t=00:00:39.699863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7bb4d50c80d0b5010656089769182d510de81e7195eff6502ba0b543528cc0e6cc5da597baea57bb2123e5cb9f6804a60b9973a13c343ccf10d50c8bf5c3a434" [t=00:00:39.699894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:39.699909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:39.699922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:39.699939][f=-000001] Speed set to 20.0 [server] [t=00:00:39.699952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x555f6b672190,0x555f6bac0060}][locale="C"]" [t=00:00:39.699967][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:39.699986][f=-000001] Beginning demo playback [t=00:00:39.700019][f=-000001] GameID: 748a5c64153cb6f8fdb2052590c2ce82 [t=00:00:39.701444][f=-000001] Connection attempt from ghostfacekiller [t=00:00:39.701468][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:39.702485][f=-000001] -> Connection established (given id 1) [t=00:00:39.702519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7bb4d50c80d0b5010656089769182d510de81e7195eff6502ba0b543528cc0e6cc5da597baea57bb2123e5cb9f6804a60b9973a13c343ccf10d50c8bf5c3a434" [t=00:00:39.702532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:39.702706][f=-000001] Connection attempt from AssassinFire [t=00:00:39.702726][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:39.702838][f=-000001] -> Connection established (given id 0) [t=00:00:39.702875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AssassinFire" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f215bbe80b5d07e1702dd6d7a2702d226f48368f67d9832d77bb95375fffa34687003667345d46b7628ac56402df3f359e4caefc81441a61fe03f4ad59016a52" [t=00:00:39.702890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AssassinFire" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:39.702904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:39.702917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:39.703107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[Game::Load][lua{Rules,Gaia}={000002d7a9115ff0,000002d7eae2fad0}][locale="C"]" [t=00:00:39.771904][f=-000001] Switching to Overhead (TA) style camera [t=00:00:39.771963][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:39.838543][f=-000001] Allies: I choose: Guardian! [t=00:00:41.802117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AssassinFire" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:41.871316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AssassinFire" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:42.877630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AssassinFire" string="[Game::Load][lua{Rules,Gaia}={000002c5c0184200,000002c5c6df19a0}][locale="C"]" [t=00:00:43.507626][f=-000001] > Game will be force started in 60 seconds [t=00:00:43.718187][f=-000001] Allies: I choose: Recon! [t=00:00:44.518073][f=-000001] > Game will be force started in 40 seconds [t=00:00:45.514151][f=-000001] > Game will be force started in 20 seconds [t=00:00:45.986540][f=-000001] Player AssassinFire left the game: normal quit [t=00:00:45.986602][f=-000001] [0] Event [undefined]: AssassinFire quit [t=00:00:46.736799][f=-000001] [0] Event [3072,863.17218,716.799988]: 0 finished unit Recon Commander [t=00:00:46.749365][f=-000001] [0] Event [3490,862.769897,6184]: 1 finished unit Guardian Commander [t=00:00:46.783283][f=0000000] [0] ghostfacekiller, team: 1, elo:1315, userid: 578864 [t=00:00:46.783337][f=0000000] [0] AssassinFire, team: 0, elo:1500, userid: 581411 [t=00:00:46.783371][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:46.801608][f=0000000] > Players AssassinFire did not choose a start position. Game will be aborted. [t=00:00:46.801727][f=0000000] > exiting game [t=00:00:46.806376][f=0000001] No clients connected, shutting down server [t=00:00:46.806402][f=0000001] Server shutdown [t=00:00:46.806880][f=0000001] Submitting stats [t=00:00:46.807306][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:46.809450][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:46.809476][f=0000001] Draw 4635.87ms 56.68% [t=00:00:46.809489][f=0000001] Lua::Callins::Synced 47.95ms 4.17% [t=00:00:46.809502][f=0000001] Lua::Callins::Unsynced 7252.76ms 85.21% [t=00:00:46.809514][f=0000001] Lua::CollectGarbage::Synced 58.80ms 0.00% [t=00:00:46.809526][f=0000001] Lua::CollectGarbage::Unsynced 367.84ms 1.42% [t=00:00:46.809539][f=0000001] Misc::Profiler::AddTime 11.91ms 0.09% [t=00:00:46.810330][f=0000001] [1] player nonplacement [t=00:00:46.811889][f=0000001] [1] autohost exit [t=00:00:46.813429][f=0000001] [1] all players disconnected [t=00:00:46.814348][f=0000001] Playback continued [t=00:00:47.777877][f=0000001] Playback paused [t=00:00:56.808162][f=0000001] Autoquit sending quit command. [t=00:00:56.808222][f=0000001] [QuitAction] user exited to system [t=00:00:56.808669][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:56.809340][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:56.809713][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:56.809735][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:56.809756][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:56.809768][f=0000001] [SpringApp::Kill][2] [t=00:00:56.810467][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:56.810817][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x555f66669570 [t=00:00:56.810897][f=0000001] Start widgetHandler:Shutdown [t=00:00:56.816636][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:56.817548][f=0000001] Writing last game win data [t=00:00:56.828218][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:56.828254][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:56.828273][f=0000001] Shutdown Widget - Save/Load API [t=00:00:56.828286][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:56.828310][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:56.828332][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:56.830635][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:56.830788][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:56.832164][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:56.832192][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:56.832274][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:56.832293][f=0000001] Shutdown Widget - HealthBars [t=00:00:56.833407][f=0000001] Shutdown Widget - Noises [t=00:00:56.833428][f=0000001] Shutdown Widget - Unit Icons [t=00:00:56.833446][f=0000001] Shutdown Widget - Win Counter [t=00:00:56.833461][f=0000001] Shutdown Widget - BuildETA [t=00:00:56.833478][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:56.833495][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:56.834176][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:56.834199][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:56.834257][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:56.834276][f=0000001] Shutdown Widget - CameraShake [t=00:00:56.834344][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:56.834470][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:56.834497][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:56.834515][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:56.834543][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:56.834558][f=0000001] Shutdown Widget - Context Menu [t=00:00:56.834573][f=0000001] Shutdown Widget - Darkening [t=00:00:56.834598][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:56.834631][f=0000001] Shutdown Widget - Grab Input [t=00:00:56.834871][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:56.834894][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:56.834925][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:56.834941][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:56.834959][f=0000001] Shutdown Widget - Point Tracker [t=00:00:56.834983][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:56.834999][f=0000001] Shutdown Widget - Stereo3D [t=00:00:56.835022][f=0000001] Shutdown Widget - Attack AoE [t=00:00:56.835038][f=0000001] Shutdown Widget - UnitShapes [t=00:00:56.835090][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:56.835108][f=0000001] Shutdown Widget - Selection Send [t=00:00:56.835126][f=0000001] Shutdown Widget - LupsManager [t=00:00:56.835151][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:56.835167][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:56.837595][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:56.837649][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:56.837764][f=0000001] Shutdown Widget - Chili Framework [t=00:00:56.837786][f=0000001] Shutdown Widget - Lups [t=00:00:56.837865][f=0000001] Shutdown Widget - Custom Markers [t=00:00:56.837909][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:56.838038][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:56.838063][f=0000001] Shutdown Widget - Select Keys [t=00:00:56.838107][f=0000001] Shutdown Widget - Pause Screen [t=00:00:56.838509][f=0000001] Shutdown Widget - Layout Handler [t=00:00:56.838546][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:56.838578][f=0000001] End widgetHandler:Shutdown [t=00:00:57.105875][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={4801422, 1691597, 528737, 68.4} allocedSize{int+, int-, ext}={486675444, 154604498, 544257666}, avgAllocTime{int+, int-, ext}={0.2688, 0.0687, 0.2432} [t=00:00:57.106839][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x555f6bac0060 [t=00:00:57.113027][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.113098][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.113136][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x555f6b672190 [t=00:00:57.113184][f=0000001] Start gadgetHandler:Shutdown [t=00:00:57.113202][f=0000001] Shutdown - StartSetup [t=00:00:57.113218][f=0000001] Shutdown - UnitMorph [t=00:00:57.113280][f=0000001] Shutdown - Carrier Drones [t=00:00:57.113296][f=0000001] Shutdown - Missile Silo Controller [t=00:00:57.113313][f=0000001] Shutdown - Modular Comm Info [t=00:00:57.113325][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:57.113338][f=0000001] Shutdown - UnitCloakShield [t=00:00:57.113365][f=0000001] Shutdown - Starlight Handler [t=00:00:57.113380][f=0000001] End gadgetHandler:Shutdown [t=00:00:57.127885][f=0000001] Start gadgetHandler:Shutdown [t=00:00:57.127938][f=0000001] Shutdown - Save/Load [t=00:00:57.127964][f=0000001] Shutdown - Teleport Throw [t=00:00:57.127980][f=0000001] Shutdown - UnitMorph [t=00:00:57.127998][f=0000001] Shutdown - Modular Comm Info [t=00:00:57.128011][f=0000001] Shutdown - Retreat Command [t=00:00:57.128034][f=0000001] Shutdown - Shockwaves [t=00:00:57.128047][f=0000001] Shutdown - UnitCloakShield [t=00:00:57.128064][f=0000001] Shutdown - Lups Cloak FX [t=00:00:57.128079][f=0000001] Shutdown - Lups [t=00:00:57.128118][f=0000001] Shutdown - Lups Shield [t=00:00:57.128136][f=0000001] End gadgetHandler:Shutdown [t=00:00:57.142565][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.142674][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.142734][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:57.142746][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:57.162129][f=0000001] [Game::~CGame][1] [t=00:00:57.162178][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:57.162192][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:57.162205][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:57.162217][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:57.162229][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:57.162242][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:57.162531][f=0000001] [Game::KillMisc][1] [t=00:00:57.171267][f=0000001] [Game::KillMisc][2] [t=00:00:57.171688][f=0000001] [Game::KillMisc][3] [t=00:00:57.172625][f=0000001] [Game::KillRendering][1] [t=00:00:57.209221][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:57.209616][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:57.227228][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:57.243738][f=0000001] [Game::KillInterface][1] [t=00:00:57.244959][f=0000001] [Game::KillInterface][2] [t=00:00:57.251542][f=0000001] [Game::KillSimulation][1] [t=00:00:57.251566][f=0000001] [Game::KillSimulation][2] [t=00:00:58.169746][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/49590 [t=00:00:58.169807][f=0000001] [Game::KillSimulation][3] [t=00:00:58.170873][f=0000001] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.170912][f=0000001] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.170932][f=0000001] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.170952][f=0000001] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.175860][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:58.184999][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:58.288559][f=0000001] [Game::KillSimulation][4] [t=00:01:03.730567][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:03.733148][f=0000001] [Game::~CGame][2] [t=00:01:03.733169][f=0000001] [Game::~CGame][3] [t=00:01:03.780803][f=0000001] [SpringApp::Kill][3] [t=00:01:03.781380][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1854 bytes sent 13658 bytes recv'd [t=00:01:03.785243][f=0000001] Kill: client disconnecting... [t=00:01:05.790638][f=0000001] CloseConnection: client connection closed [t=00:01:05.802513][f=0000001] [SpringApp::Kill][4] font=0x555f4c0ca600 [t=00:01:05.865554][f=0000001] [SpringApp::Kill][5] [t=00:01:05.973792][f=0000001] [SpringApp::Kill][6] [t=00:01:05.974392] [SpringApp::Kill][7] [t=00:01:05.976041] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:05.976062] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:05.976216] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:05.976672] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:05.976691] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:05.976702] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:05.976714] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:05.977085] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:01:05.977101] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:05.977112] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:05.977123] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:05.977135] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:05.977146] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:05.995308] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:05.995357] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:05.995370] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:05.995380] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:06.000532] [VFS] [SpringVFS::DeleteArchives] [t=00:01:06.000557] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:06.000577] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x555f4c1a0ed0) [t=00:01:06.024873] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=5313ms [t=00:01:06.024922] file="objects3d/strikecom_2.dae" indx=5678 inflSize=1000kb readTime=401ms [t=00:01:06.024936] file="unittextures/slowmissile_tex1.png" indx=7597 inflSize=208kb readTime=329ms [t=00:01:06.024947] file="bitmaps/pd/bloodsplat.tga" indx=559 inflSize=16kb readTime=262ms [t=00:01:06.024958] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=124ms [t=00:01:06.024970] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=67ms [t=00:01:06.025325] file="objects3d/planelightscout_dead.s3o" indx=5471 inflSize=17kb readTime=42ms [t=00:01:06.025346] file="objects3d/funnelweb.dae" indx=5358 inflSize=1500kb readTime=39ms [t=00:01:06.025366] file="gamedata/resources.lua" indx=944 inflSize=6kb readTime=33ms [t=00:01:06.025379] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=32ms [t=00:01:06.025579] file="objects3d/scythe_d.dae" indx=5586 inflSize=210kb readTime=27ms [t=00:01:06.037373] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168080338 bytes cached in 3485 files [t=00:01:06.315360] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=27 [t=00:01:06.315469] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Crystallized Plains 1.01.sd7 (0x555f4c0c4350) [t=00:01:06.316379] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:06.316398] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x555f4c09b9f0) [t=00:01:06.317184] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:06.317621] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x555f4c0bea20) [t=00:01:06.317686] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f6ac001f080) [t=00:01:06.318337] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:06.319858] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:06.319915] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:06.319933] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:06.319943] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:06.319953] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:06.319963] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:06.320755] [SpringApp::Kill][8] [t=00:01:06.320972] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:06.320989] [WatchDog::Uninstall][1] hangDetectorThread=0x555f0591da50 (joinable=1) [t=00:01:06.320998] [WatchDog::Uninstall][2] [t=00:01:07.138768] [WatchDog::Uninstall][3] [t=00:01:07.138795] [SpringApp::Kill][9]