[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011550] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011589] Using writeable configuration source: "/tmp/tmp.Ce1pLqg2Ye/springsettings.1627114.cfg" [t=00:00:00.019234] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019641] ============== ============== [t=00:00:00.019663] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019674] [t=00:00:00.019684] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019694] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019705] Use "none" to disable the default log sections. [t=00:00:00.019714] ============== ============== [t=00:00:00.019725] ============== ============== [t=00:00:00.019791] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019803] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019813] ROAM = 2 [t=00:00:00.019824] RotateLogFiles = 1 [t=00:00:00.019835] TeamHighlight = 0 [t=00:00:00.019847] ============== ============== [t=00:00:00.019856] ============== ============== [t=00:00:00.019867] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.019878] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019888] Compiler Version: gcc-11.1.0 [t=00:00:00.019911] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020086] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020098] Binary Word Size: 64-bit (native) [t=00:00:00.020108] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020119] Physical CPU Cores: 1 [t=00:00:00.020129] Logical CPU Cores: 1 [t=00:00:00.020140] ============== ============== [t=00:00:00.020206] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020216] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020226] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020236] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020246] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.125754] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.125782] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.125815] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.125848] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.126052] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.126067] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.126429] [GR::LogVersionInfo] [t=00:00:00.126445] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.126454] GL version : [t=00:00:00.126463] GL vendor : [t=00:00:00.126472] GL renderer : [t=00:00:00.126481] GLSL version: [t=00:00:00.126490] GLEW version: spring headless stub GLEW version [t=00:00:00.126499] GPU memory : unknown [t=00:00:00.126508] SDL swap-int: 0 [t=00:00:00.126517] SDL driver : headless stub [t=00:00:00.126526] [t=00:00:00.126535] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.126544] GLSL shader support : 0 [t=00:00:00.126554] GL4 support : 0 [t=00:00:00.126562] FBO extension support : 0 [t=00:00:00.126571] NVX GPU mem-info support : 0 [t=00:00:00.126602] ATI GPU mem-info support : 0 [t=00:00:00.126612] NPOT-texture support : 1 (0) [t=00:00:00.126621] S3TC/DXT1 texture support : 0/0 [t=00:00:00.126630] texture query-LOD support : 1 (0) [t=00:00:00.126639] MSAA frame-buffer support : 0 (0) [t=00:00:00.126648] Z-buffer depth : 16 (-) [t=00:00:00.126657] primitive-restart support : 0 (0) [t=00:00:00.126666] clip-space control support: 0 (0) [t=00:00:00.126675] seamless cube-map support : 0 (0) [t=00:00:00.126684] frag-depth layout support : 0 (0) [t=00:00:00.126693] persistent maps support : 0 (0) [t=00:00:00.126702] explicit attribs location : 0 (0) [t=00:00:00.126711] multi draw indirect : 0 (-) [t=00:00:00.126719] array textures : 0 (-) [t=00:00:00.126729] [t=00:00:00.126738] max. FBO samples : -1 [t=00:00:00.126747] max. FS/program texture slots : 8/8 [t=00:00:00.126756] max. texture size : 2048 [t=00:00:00.126768] max. texture anisotropy level : 0.000000 [t=00:00:00.126777] max. vec4 varyings/attributes : 0/0 [t=00:00:00.126785] max. draw-buffers : 0 [t=00:00:00.126795] max. rec. indices/vertices : 0/0 [t=00:00:00.126804] max. uniform buffer-bindings : 0 [t=00:00:00.126812] max. uniform block-size : 0KB [t=00:00:00.126821] max. storage buffer-bindings : 0 [t=00:00:00.126830] max. storage block-size : 0MB [t=00:00:00.126839] [t=00:00:00.126848] enable AMD-hacks : 0 [t=00:00:00.126858] compress MIP-maps: 0 [t=00:00:00.128751] [GR::UpdateGLConfigs] [t=00:00:00.128778] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.128793] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.128803] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.128813] [GR::InitGLState] [t=00:00:00.129045] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:01.046833] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.080628] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.088173] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.088726] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.088750] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.088766] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.452475] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.458481] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.554184] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.554563] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.592806] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 145ms [t=00:00:01.593764] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.594547] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.597270] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f28ec013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.597292] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.603085] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.603223] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.603240] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.603250] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.603692] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1076 MB [t=00:00:01.635169][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.635521][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.635653][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1627114/replay.sdfz" for game data... [t=00:00:01.798477][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.811862][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.811893][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.816732][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.816761][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 181ms [t=00:00:01.817374][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.882393][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561d278aa820] using map "Crystallized Plains 1.01" (loaded=0 cached=0) [t=00:00:01.883651][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crystallized Plains 1.01", overwrite=false)] section=1 cached=0 [t=00:00:01.885582][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.885869][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561d278aa820] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.887099][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.896565][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.897403][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.911917][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.954050][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:02.049437][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:02.050147][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 232ms [t=00:00:02.050765][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.058587][f=-000001] forceSingleThreaded, false [t=00:00:02.353243][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.353770][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.353877][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.353929][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.353973][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.354016][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.355222][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.355755][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.356249][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.358940][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.360601][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.362925][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.362947][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.363380][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.372268][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.374368][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.375414][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.375715][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.376290][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.376347][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.931326][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.935118][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.091207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.178832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [t=00:00:04.519235][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1585ms [t=00:00:04.526286][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.829359][f=-000001] Loading UnitDefs_posts [t=00:00:04.989768][f=-000001] Loading FeatureDefs_posts [t=00:00:05.012675][f=-000001] Loading WeaponDefs_posts [t=00:00:05.034105][f=-000001] Loading ArmorDefs_posts [t=00:00:05.057848][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [t=00:00:05.112687][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 589ms [t=00:00:05.112725][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.536364][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.543633][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:05.543664][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.543999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.545603][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.548614][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.229937][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.303930][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.486183][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.489712][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.489738][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.151786][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 662ms [t=00:00:07.151812][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.281635][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [t=00:00:07.281679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.304776][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:08.115208][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.139795][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:08.144424][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.157807][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.306281][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.320781][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.320819][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.322262][f=-000001] InfoTexture: legacy [t=00:00:14.322281][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.324485][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.933846][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.945388][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:15.945420][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.946578][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.194657][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:16.196778][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:16.431785][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:16.493694][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:16.504899][f=-000001] Loaded DecalsDrawer: off [t=00:00:16.504923][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:16.519218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:17.337740][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:17.350904][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:17.352106][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:17.509232][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:17.510886][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:17.510908][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:17.539142][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.539222][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.539237][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:17.539249][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:17.539260][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.539272][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.539283][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=417f99a8 [t=00:00:17.547590][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.547641][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.547654][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:17.547664][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:17.547675][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.547686][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:17.547697][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=417f99b8 [t=00:00:17.547709][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x561d2e487020 has BLOCKSIZE 1 [t=00:00:17.552848][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:17.552869][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.552878][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:17.552887][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:17.552896][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.552905][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=417f970e [t=00:00:17.555581][f=-000001] [Path] [PathEstimator::ReadFile] hash=417f970e file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe-417f970e.zip" (exists=1) [t=00:00:17.557296][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:17.571143][f=-000001] Path cache (48, 56) initialized. [t=00:00:17.571172][f=-000001] Path cache (48, 56) initialized. [t=00:00:17.576272][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:17.576293][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:17.576305][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5d5e4c93 [t=00:00:17.576315][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=ef4aaa65 [t=00:00:17.576325][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:17.576334][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=417f971e [t=00:00:17.723000][f=-000001] [Path] [PathEstimator::ReadFile] hash=417f971e file="cache/105dev-BAR105/paths/Crystallized Plains 1.01.pe2-417f971e.zip" (exists=1) [t=00:00:17.723660][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.726934][f=-000001] Path cache (24, 28) initialized. [t=00:00:17.726957][f=-000001] Path cache (24, 28) initialized. [t=00:00:17.726977][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum c5ca4bbb)" [t=00:00:17.727572][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.727592][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.727605][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.864389][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [t=00:00:17.864819][f=-000001] Synced LuaRules: starting loading [t=00:00:18.597616][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Crystallized Plains 1.01.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:20.259166][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:20.758932][f=-000001] Synced LuaRules: finished loading [t=00:00:20.782823][f=-000001] Unsynced LuaRules: starting loading [t=00:00:21.079467][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Crystallized Plains 1.01.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:21.397488][f=-000001] Unsynced LuaRules: finished loading [t=00:00:21.452744][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:21.590605][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [t=00:00:21.657785][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:21.658191][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:21.658572][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:21.740106][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:21.747567][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:21.748479][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:21.748499][f=-000001] LuaSocket Support: enabled [t=00:00:21.769743][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:21.870840][f=-000001] localWidgets, nil, true, true [t=00:00:21.873199][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:21.873229][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:21.888178][f=-000001] USE_OLD_CHILI [t=00:00:22.376472][f=-000001] Loading last game win data [t=00:00:22.376692][f=-000001] Resetting win data [t=00:00:22.376781][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:22.376799][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:22.376812][f=-000001] Player and team counts match, continuing [t=00:00:22.376852][f=-000001] Vikingbiker was in last game but is now absent, resetting scores [t=00:00:22.516745][f=-000001] CAS: GLSL not supported. [t=00:00:22.522535][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:22.522563][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:22.610879][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:23.324511][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.140371][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:24.380167][f=-000001] forceSingleThreaded, false [t=00:00:24.891621][f=-000001] Loaded API widget: i18n [t=00:00:24.891984][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.892151][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.892313][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.893160][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.893564][f=-000001] Loaded API widget: Win Counter [t=00:00:25.054716][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:25.055167][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:25.055567][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:25.055794][f=-000001] Loaded API widget: CommandInsert [t=00:00:25.056012][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:25.058027][f=-000001] Loaded API widget: Lups [t=00:00:25.366260][f=-000001] Loaded API widget: Chili Framework [t=00:00:25.366711][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:25.367043][f=-000001] Loaded widget: Save/Load API [t=00:00:25.367420][f=-000001] Loaded widget: Chili Highlight [t=00:00:25.367757][f=-000001] Loaded widget: Draw After Chili [t=00:00:25.368145][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:25.374673][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:25.376709][f=-000001] Loaded DecalsDrawer: off [t=00:00:25.376729][f=-000001] Ground-decal rendering is disabled! [t=00:00:25.376800][f=-000001] Set maximum particles to: 0 [t=00:00:25.377576][f=-000001] Set UnitIconDist to 0 [t=00:00:25.479860][f=-000001] Loaded widget: EPIC Menu [t=00:00:25.480283][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:25.481592][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:25.507556][f=-000001] Loaded widget: Chili Minimap [t=00:00:25.507968][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:25.516556][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:25.516922][f=-000001] Deferred Rendering requires shader support! [t=00:00:25.517360][f=-000001] Loaded widget: Deferred rendering [t=00:00:25.517678][f=-000001] Mexspot Fetcher fetching [t=00:00:25.517838][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:25.518129][f=-000001] Team highlighting: Disabled [t=00:00:25.518764][f=-000001] Loaded widget: Teamhighlight option [t=00:00:25.519349][f=-000001] Loaded widget: Local Team Colors [t=00:00:25.519833][f=-000001] Loaded widget: Display Keys 2 [t=00:00:25.520265][f=-000001] Loaded widget: Save Game Menu [t=00:00:25.520480][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:25.520694][f=-000001] Loaded widget: One click weapon handler [t=00:00:25.520936][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:25.521259][f=-000001] highlightUnitShader no GL4 support [t=00:00:25.521575][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:25.521942][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:25.522227][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:25.522238][f=-000001] Using fallback unit outlines [t=00:00:25.522405][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:25.522738][f=-000001] Loaded widget: Selection Modkeys [t=00:00:25.532044][f=-000001] Loaded widget: Chili Global Commands [t=00:00:25.533845][f=-000001] Loaded widget: Outline No Shader [t=00:00:25.534330][f=-000001] Loaded widget: Unit Icons [t=00:00:25.534786][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:25.535294][f=-000001] Loaded widget: Noises [t=00:00:25.586125][f=-000001] Loaded widget: HealthBars [t=00:00:25.586644][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:25.586900][f=-000001] Loaded widget: Guard Remove [t=00:00:25.590658][f=-000001] Loaded widget: Chili Vote Display [t=00:00:25.591144][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:25.591562][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:25.591592][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1627114/events.log [t=00:00:25.595243][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:25.595707][f=-000001] Loaded widget: EndGame APM stats [t=00:00:25.597556][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:25.597804][f=-000001] Loaded widget: Objectives [t=00:00:25.598221][f=-000001] Loaded widget: EndGame Stats [t=00:00:25.598696][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:25.599055][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:25.599449][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:25.599919][f=-000001] Loaded widget: BuildETA [t=00:00:25.604110][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:25.605077][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:25.605509][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:25.614525][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:25.615085][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:25.615577][f=-000001] Loaded widget: Command Alpha [t=00:00:25.616489][f=-000001] Loaded widget: Camera Save Position [t=00:00:25.616752][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:25.617161][f=-000001] Loaded widget: Ghost Site [t=00:00:25.619320][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:25.619586][f=-000001] Loaded widget: Stop Self-D [t=00:00:25.621071][f=-000001] Loaded widget: Stereo3D [t=00:00:25.621610][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:25.621900][f=-000001] Loaded widget: SmoothCam [t=00:00:25.622350][f=-000001] Loaded widget: Smart Bombers [t=00:00:25.622856][f=-000001] Loaded widget: Simple Settings [t=00:00:25.623360][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:25.623846][f=-000001] Loaded widget: Show selected unit range [t=00:00:25.624363][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:25.624648][f=-000001] Loaded widget: ReclaimInfo [t=00:00:25.624923][f=-000001] Loaded widget: Raw Move Issue [t=00:00:25.625402][f=-000001] Loaded widget: Point Tracker [t=00:00:25.625694][f=-000001] Loaded widget: Orbit Command [t=00:00:25.625917][f=-000001] Loaded widget: Morph Finished notification [t=00:00:25.626190][f=-000001] Loaded widget: Mission Results Handler [t=00:00:25.626730][f=-000001] Loaded widget: Missile Silo Range [t=00:00:25.627159][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:25.627537][f=-000001] Loaded widget: Misc default command replacements [t=00:00:25.628196][f=-000001] Loaded widget: MinimapEvents [t=00:00:25.628775][f=-000001] Loaded widget: Local Widgets Config [t=00:00:25.629255][f=-000001] Loaded widget: Keep Target [t=00:00:25.629619][f=-000001] Loaded widget: In-game Ignore [t=00:00:25.630426][f=-000001] Loaded widget: In-game Guide [t=00:00:25.630878][f=-000001] Loaded widget: Highlight Geos [t=00:00:25.631386][f=-000001] Loaded widget: Haven Handler [t=00:00:25.632072][f=-000001] Input grabbing is enabled! [t=00:00:25.632097][f=-000001] Input grabbing is enabled! [t=00:00:25.632228][f=-000001] Loaded widget: Grab Input [t=00:00:25.632680][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:25.632939][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:25.633480][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:25.640708][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:25.641121][f=-000001] Loaded widget: Decoration Handler [t=00:00:25.641468][f=-000001] Loaded widget: Decloak Range [t=00:00:25.641943][f=-000001] Loaded widget: Darkening [t=00:00:25.651477][f=-000001] Loaded widget: Context Menu [t=00:00:25.652329][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:25.652784][f=-000001] Loaded widget: Ferry Points [t=00:00:25.679083][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:25.679533][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:25.680002][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:25.680294][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:25.680958][f=-000001] EndGame Graph disabled [t=00:00:25.699827][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:25.713001][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:25.714243][f=-000001] Loaded widget: Cheat Sheet [t=00:00:25.714777][f=-000001] Loaded widget: CameraShake [t=00:00:25.715082][f=-000001] Loaded widget: Easy Facing [t=00:00:25.715406][f=-000001] Loaded widget: Blast Radius [t=00:00:25.715825][f=-000001] Loaded widget: Autoquit [t=00:00:25.716211][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:25.716470][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:25.717017][f=-000001] Loaded widget: Music Player v2 [t=00:00:25.717459][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:25.717897][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:25.718358][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:25.718818][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:25.720111][f=-000001] Loaded widget: Attack Warning [t=00:00:25.720520][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:25.721087][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:25.723031][f=-000001] Loaded widget: Auto Group [t=00:00:25.724108][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:25.725317][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:25.725733][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:25.726566][f=-000001] Loaded widget: Projectile Lights [t=00:00:25.727641][f=-000001] Loaded widget: Select Com at start [t=00:00:25.734429][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:25.736051][f=-000001] Loaded widget: Transport AI [t=00:00:25.736365][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:25.736660][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:25.769698][f=-000001] Loaded widget: Unit Start State [t=00:00:25.770179][f=-000001] Loaded widget: Smooth Scroll [t=00:00:25.776142][f=-000001] Loaded widget: Replay control buttons [t=00:00:25.777141][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:25.777531][f=-000001] Loaded widget: Icon Sets [t=00:00:25.955746][f=-000001] Loaded widget: Attack AoE [t=00:00:25.958049][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.959357][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.959652][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.960189][f=-000001] Loaded widget: Commands FX [t=00:00:25.977971][f=-000001] Loaded widget: UnitShapes [t=00:00:25.978583][f=-000001] : disabled for spectators [t=00:00:25.979803][f=-000001] Loaded widget: Stockpiler [t=00:00:25.980294][f=-000001] IsIsland, , false [t=00:00:25.981523][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.982201][f=-000001] Loaded widget: State Icons [t=00:00:25.983027][f=-000001] Loaded widget: Shield Guard [t=00:00:25.983696][f=-000001] Loaded widget: Selection Send [t=00:00:25.985677][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.986426][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.987294][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.987690][f=-000001] Loaded widget: AllyCursors [t=00:00:25.988194][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.988886][f=-000001] : disabled for spectators [t=00:00:25.990528][f=-000001] Loaded widget: Building Starter [t=00:00:25.991219][f=-000001] : disabled for spectators [t=00:00:25.992729][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.993445][f=-000001] Loaded widget: Units on Fire [t=00:00:25.994322][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.994981][f=-000001] Loaded widget: LupsManager [t=00:00:25.996152][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.997378][f=-000001] Loaded widget: Newton Firezone [t=00:00:26.000078][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:26.000823][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:26.009590][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:26.095560][f=-000001] Loaded widget: Chili Pro Console [t=00:00:26.096634][f=-000001] Loaded widget: Chili Docking [t=00:00:26.097331][f=-000001] Loaded widget: HUD Presets [t=00:00:26.098494][f=-000001] Loaded widget: Persistent Build Height [t=00:00:26.102336][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:26.102967][f=-000001] Loaded widget: Image Preloader [t=00:00:26.103709][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:26.104122][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:26.110442][f=-000001] Loaded widget: Chili Core Selector [t=00:00:26.111509][f=-000001] Loaded widget: Custom Markers [t=00:00:26.113766][f=-000001] Loaded widget: Select Keys [t=00:00:26.115023][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:26.115670][f=-000001] Loaded widget: Start Boxes [t=00:00:26.116002][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:26.116301][f=-000001] Loaded widget: Restricted Zones [t=00:00:26.117236][f=-000001] Loaded widget: Pause Screen [t=00:00:26.128987][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:26.129679][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:26.130600][f=-000001] Loaded widget: CustomFormations2 [t=00:00:26.131327][f=-000001] SetSunLighting [t=00:00:26.132814][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:26.133278][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:26.133810][f=-000001] Loaded widget: Text To Speech Control [t=00:00:26.139598][f=-000001] Loaded widget: Layout Handler [t=00:00:26.140085][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.140132][f=-000001] Loaded widget: GC Control [t=00:00:26.140426][f=-000001] Loaded widget: Font Cache [t=00:00:26.153846][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:26.156986][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:26.162242][f=-000001] Writing last game win data [t=00:00:26.168138][f=-000001] LuaUI v0.3 [t=00:00:26.393120][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.460581][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.634349][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13839, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061845, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2113, 0.0000, 0.2846} [t=00:00:27.171303][f=-000001] Spectator mode. Widget removed. [t=00:00:27.186415][f=-000001] Spectator mode. Widget removed. [t=00:00:27.189533][f=-000001] Reclaim highlight: old engine version. [t=00:00:27.189609][f=-000001] Playback paused [t=00:00:27.194958][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.722145][f=-000001] Opening demofile demos/1627114/replay.sdfz [t=00:00:27.722205][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.722238][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:27.722971][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:27.722998][f=-000001] -> Connection established (given id 2) [t=00:00:27.723023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7bb4d50c80d0b5010656089769182d510de81e7195eff6502ba0b543528cc0e6cc5da597baea57bb2123e5cb9f6804a60b9973a13c343ccf10d50c8bf5c3a434" [t=00:00:27.723254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.723276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:27.723290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:27.723306][f=-000001] Speed set to 20.0 [server] [t=00:00:27.723324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x561d46baedc0,0x561d41a5adf0}][locale="C"]" [t=00:00:27.723341][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.739702][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.739739][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.683346][f=-000001] Beginning demo playback [t=00:00:30.695695][f=-000001] GameID: 88c25964089f98baa1212ac4b37e2445 [t=00:00:30.719531][f=-000001] Connection attempt from RiposteR [t=00:00:30.719568][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.720384][f=-000001] [0] Event [undefined]: RiposteR changed status [t=00:00:30.720593][f=-000001] -> Connection established (given id 0) [t=00:00:30.727575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7bb4d50c80d0b5010656089769182d510de81e7195eff6502ba0b543528cc0e6cc5da597baea57bb2123e5cb9f6804a60b9973a13c343ccf10d50c8bf5c3a434" [t=00:00:30.727614][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.735389][f=-000001] Connection attempt from HistidineStar [t=00:00:30.735420][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:30.735478][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:30.735650][f=-000001] -> Connection established (given id 1) [t=00:00:30.759265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f215bbe80b5d07e1702dd6d7a2702d226f48368f67d9832d77bb95375fffa34687003667345d46b7628ac56402df3f359e4caefc81441a61fe03f4ad59016a52" [t=00:00:30.759314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.131422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:31.139503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:31.155494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c14e17eefebe62909258d8e096719080407d44e5a1388e9f5b9dc1d04d147b77725f1061948b7ffe3fece930e82ac5e70fae1c45473dbaae5ba4519c9b3ba668]" [t=00:00:31.163541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=047c33cd2bec395201437e5bc673baa1c54bab398642a3c2886be5665e88de405a987f1a573d17e1a62db6e9a7573fd2b6d064ac48c173043863acfa77f66159]" [t=00:00:31.339674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x558a8f6d34a0,0x558aaf3ac880}][locale="C"]" [t=00:00:31.396595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000200be189580,00000201004799e0}][locale="C"]" [t=00:00:31.631999][f=-000001] Allies: I choose: R1! [t=00:00:31.735282][f=-000001] heya [t=00:00:31.787635][f=-000001] hf gl [t=00:00:32.444048][f=-000001] Allies: I choose: Engineer! [t=00:00:33.033916][f=-000001] [0] Event [2787,907.430176,6003]: 0 finished unit Recon Commander [t=00:00:33.042380][f=-000001] [0] Event [3311,908.285828,1059]: 1 finished unit Engineer Commander [t=00:00:33.063236][f=0000000] [0] RiposteR, team: 0, elo:3296, userid: 535154 [t=00:00:33.063302][f=0000000] [0] HistidineStar, team: 1, elo:2516, userid: 549188 [t=00:00:33.063340][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:33.081110][f=0000003] [3] Event [2920,906.030823,5984]: 0 finished unit Cloakbot Factory [t=00:00:33.113081][f=0000017] [17] Event [3216,906.554443,1088]: 1 finished unit Tank Foundry [t=00:00:33.119862][f=0000017] Playback continued [t=00:00:33.477325][f=0000243] [243] Event [3432,907.653076,1096]: 1 finished unit Metal Extractor [t=00:00:33.634427][f=0000333] [333] Event [2696,906.151611,6088]: 0 finished unit Metal Extractor [t=00:00:33.735910][f=0000389] map error, cant display terrain [t=00:00:33.843938][f=0000449] !exit [t=00:00:33.845190][f=0000450] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:00:33.845212][f=0000450] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:00:33.890061][f=0000476] [476] Event [2776,953.427124,5912]: 0 finished unit Wind/Tidal Generator [t=00:00:33.934944][f=0000502] [502] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:33.965870][f=0000519] !vote 1 [t=00:00:33.967608][f=0000520] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2] [t=00:00:33.977539][f=0000521] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:00:33.977606][f=0000521] > exiting game [t=00:00:33.978549][f=0000522] No clients connected, shutting down server [t=00:00:33.978568][f=0000522] Server shutdown [t=00:00:33.978997][f=0000522] Submitting stats [t=00:00:33.979495][f=0000522] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.982379][f=0000522] Part| Total Time|Time of the last 0.5s [t=00:00:33.982403][f=0000522] Draw 3533.78ms 29.50% [t=00:00:33.982418][f=0000522] Lua::Callins::Synced 100.88ms 9.60% [t=00:00:33.982430][f=0000522] Lua::Callins::Unsynced 5722.45ms 44.10% [t=00:00:33.982441][f=0000522] Lua::CollectGarbage::Synced 59.72ms 0.00% [t=00:00:33.982453][f=0000522] Lua::CollectGarbage::Unsynced 345.19ms 0.70% [t=00:00:33.982464][f=0000522] Misc::Profiler::AddTime 13.07ms 0.10% [t=00:00:33.982476][f=0000522] Sim 287.88ms 28.70% [t=00:00:33.984095][f=0000522] [522] autohost exit [t=00:00:33.985245][f=0000522] [522] all players disconnected [t=00:00:33.993016][f=0000523] [523] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:33.993105][f=0000523] [523] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:33.993191][f=0000523] [523] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.993306][f=0000523] [523] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,7.28333426,6.27333355,7.28333426,6.27333355,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.993391][f=0000523] [523] Game End Stats Values: 3,2060,2215,2060,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,11.0500002,11.0500002,11.0500002,11.0500002,0,0,0,0,0,0,0,0,785,940,785,940,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:34.134766][f=0000611] [611] Event [2728,952.458984,5928]: 0 finished unit Wind/Tidal Generator [t=00:00:34.296067][f=0000706] [706] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:34.536924][f=0000851] [851] Event [2672,963.761108,5888]: 0 finished unit Radar Tower [t=00:00:34.770645][f=0000991] [991] Event [2680,951.735718,5944]: 0 finished unit Wind/Tidal Generator [t=00:00:34.895445][f=0001067] [1067] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:35.123135][f=0001205] [1205] Event [2632,949.742126,5976]: 0 finished unit Wind/Tidal Generator [t=00:00:35.258437][f=0001285] [1285] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:35.497609][f=0001427] [1427] Event [2584,949.034912,6024]: 0 finished unit Wind/Tidal Generator [t=00:00:35.868288][f=0001651] [1651] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:35.869317][f=0001652] [1652] Event [2536,952.197998,6056]: 0 finished unit Wind/Tidal Generator [t=00:00:36.266014][f=0001867] [1867] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:36.282347][f=0001877] [1877] Event [2536,956.246948,6104]: 0 finished unit Wind/Tidal Generator [t=00:00:36.660810][f=0002103] [2103] Event [2584,957.79187,6152]: 0 finished unit Wind/Tidal Generator [t=00:00:37.059364][f=0002343] [2343] Event [2632,962.749512,6200]: 0 finished unit Wind/Tidal Generator [t=00:00:37.082701][f=0002358] [2358] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:37.442791][f=0002574] [2574] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:38.073035][f=0002951] [2951] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:38.405768][f=0003150] [3150] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:39.003837][f=0003511] [3511] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:39.374872][f=0003732] [3732] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:39.980039][f=0004096] [4096] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:40.327071][f=0004305] [4305] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:40.956372][f=0004680] [4680] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:41.321206][f=0004899] [4899] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:41.927432][f=0005265] [5265] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:42.295839][f=0005484] [5484] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:42.921214][f=0005861] [5861] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:43.251357][f=0006059] [6059] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Glaive [t=00:00:43.853216][f=0006420] [6420] Event [2920.01465,905.947876,5974.3999]: 0 finished unit Conjurer [t=00:00:43.983554][f=0006498] Autoquit sending quit command. [t=00:00:43.983623][f=0006498] [QuitAction] user exited to system [t=00:00:43.984655][f=0006498] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.984676][f=0006498] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.984703][f=0006498] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.984716][f=0006498] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.984726][f=0006498] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.984738][f=0006498] [SpringApp::Kill][2] [t=00:00:43.985526][f=0006498] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.985785][f=0006498] [Game::KillLua][1] dtor=0 luaUI=0x561d41b3f620 [t=00:00:43.985834][f=0006498] Start widgetHandler:Shutdown [t=00:00:43.989649][f=0006498] Shutdown - SaveOrderList Complete [t=00:00:43.990283][f=0006498] Writing last game win data [t=00:00:43.997255][f=0006498] Shutdown - SaveConfigData Complete [t=00:00:43.997277][f=0006498] Shutdown Widget - Save/Load API [t=00:00:43.997296][f=0006498] Shutdown Widget - Chili Highlight [t=00:00:43.997309][f=0006498] Shutdown Widget - Draw After Chili [t=00:00:43.997320][f=0006498] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.997338][f=0006498] Shutdown Widget - EPIC Menu [t=00:00:43.998900][f=0006498] Shutdown Widget - Chili Widget Selector [t=00:00:44.000136][f=0006498] Shutdown Widget - Chili Minimap [t=00:00:44.000275][f=0006498] Shutdown Widget - Local Team Colors [t=00:00:44.000294][f=0006498] Shutdown Widget - Display Keys 2 [t=00:00:44.000342][f=0006498] Shutdown Widget - Save Game Menu [t=00:00:44.000355][f=0006498] Shutdown Widget - Unit Icons [t=00:00:44.000372][f=0006498] Shutdown Widget - Noises [t=00:00:44.000408][f=0006498] Shutdown Widget - HealthBars [t=00:00:44.001300][f=0006498] Shutdown Widget - Win Counter [t=00:00:44.001318][f=0006498] Shutdown Widget - SpringRTS Replay Stats [t=00:00:44.001351][f=0006498] Shutdown Widget - EndGame APM stats [t=00:00:44.001363][f=0006498] Shutdown Widget - BuildETA [t=00:00:44.001377][f=0006498] Shutdown Widget - Modular Comm Info [t=00:00:44.001389][f=0006498] Shutdown Widget - Stereo3D [t=00:00:44.001404][f=0006498] Shutdown Widget - Showeco and Grid Drawer [t=00:00:44.001416][f=0006498] Shutdown Widget - Point Tracker [t=00:00:44.001428][f=0006498] Shutdown Widget - Missile Silo Range [t=00:00:44.001441][f=0006498] Shutdown Widget - MinimapEvents [t=00:00:44.001465][f=0006498] Shutdown Widget - Local Widgets Config [t=00:00:44.001489][f=0006498] Shutdown Widget - Highlight Geos [t=00:00:44.001503][f=0006498] Shutdown Widget - Grab Input [t=00:00:44.001522][f=0006498] Shutdown Widget - Defense Range Zero-K [t=00:00:44.001537][f=0006498] Shutdown Widget - Darkening [t=00:00:44.001564][f=0006498] Shutdown Widget - Context Menu [t=00:00:44.001578][f=0006498] Shutdown Widget - Chili Spectator Panels [t=00:00:44.001593][f=0006498] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:44.001612][f=0006498] Shutdown Widget - Chili Nuke Warning [t=00:00:44.001629][f=0006498] Shutdown Widget - Chili EndGame Window [t=00:00:44.001649][f=0006498] Shutdown Widget - Chili Economy Panel Default [t=00:00:44.001765][f=0006498] Shutdown Widget - CameraShake [t=00:00:44.001782][f=0006498] Shutdown Widget - State Reverse and Latency [t=00:00:44.001797][f=0006498] Shutdown Widget - Music Player v2 [t=00:00:44.001811][f=0006498] Shutdown Widget - Attack AoE [t=00:00:44.001825][f=0006498] Shutdown Widget - UnitShapes [t=00:00:44.002213][f=0006498] Shutdown Widget - Map Edge Extension [t=00:00:44.002237][f=0006498] Shutdown Widget - Selection Send [t=00:00:44.002252][f=0006498] Shutdown Widget - LupsManager [t=00:00:44.002271][f=0006498] Shutdown Widget - Newton Firezone [t=00:00:44.002286][f=0006498] Shutdown Widget - Chili Pro Console [t=00:00:44.002563][f=0006498] Shutdown Widget - Persistent Build Height [t=00:00:44.002583][f=0006498] Shutdown Widget - Lasso Terraform GUI [t=00:00:44.002598][f=0006498] Shutdown Widget - Lups [t=00:00:44.002648][f=0006498] Shutdown Widget - Chili Framework [t=00:00:44.002681][f=0006498] Shutdown Widget - Mex Placement Handler [t=00:00:44.002697][f=0006498] Shutdown Widget - Chili Core Selector [t=00:00:44.002780][f=0006498] Shutdown Widget - Custom Markers [t=00:00:44.002799][f=0006498] Shutdown Widget - Select Keys [t=00:00:44.002832][f=0006498] Shutdown Widget - Pause Screen [t=00:00:44.003035][f=0006498] Shutdown Widget - Text To Speech Control [t=00:00:44.003063][f=0006498] Shutdown Widget - Layout Handler [t=00:00:44.003079][f=0006498] End widgetHandler:Shutdown [t=00:00:44.109518][f=0006498] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5146715, 1276250, 511112, 74.2} allocedSize{int+, int-, ext}={511600481, 112060563, 535852182}, avgAllocTime{int+, int-, ext}={0.1188, 0.0385, 0.0853} [t=00:00:44.109600][f=0006498] [Game::KillLua][2] dtor=0 luaGaia=0x561d41a5adf0 [t=00:00:44.114596][f=0006498] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.114669][f=0006498] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.114706][f=0006498] [Game::KillLua][3] dtor=0 luaRules=0x561d46baedc0 [t=00:00:44.114747][f=0006498] Start gadgetHandler:Shutdown [t=00:00:44.114763][f=0006498] Shutdown - StartSetup [t=00:00:44.114777][f=0006498] Shutdown - UnitMorph [t=00:00:44.115440][f=0006498] Shutdown - Carrier Drones [t=00:00:44.115459][f=0006498] Shutdown - Missile Silo Controller [t=00:00:44.115476][f=0006498] Shutdown - Modular Comm Info [t=00:00:44.115489][f=0006498] Shutdown - Terrain Texture Handler [t=00:00:44.115503][f=0006498] Shutdown - UnitCloakShield [t=00:00:44.116571][f=0006498] Shutdown - Starlight Handler [t=00:00:44.116599][f=0006498] End gadgetHandler:Shutdown [t=00:00:44.155026][f=0006498] Start gadgetHandler:Shutdown [t=00:00:44.155086][f=0006498] Shutdown - Save/Load [t=00:00:44.155109][f=0006498] Shutdown - Teleport Throw [t=00:00:44.155124][f=0006498] Shutdown - UnitMorph [t=00:00:44.155143][f=0006498] Shutdown - Modular Comm Info [t=00:00:44.155157][f=0006498] Shutdown - Retreat Command [t=00:00:44.155175][f=0006498] Shutdown - Shockwaves [t=00:00:44.155235][f=0006498] Shutdown - UnitCloakShield [t=00:00:44.155254][f=0006498] Shutdown - Lups Cloak FX [t=00:00:44.155304][f=0006498] Shutdown - Lups [t=00:00:44.155339][f=0006498] Shutdown - Lups Shield [t=00:00:44.155379][f=0006498] End gadgetHandler:Shutdown [t=00:00:44.173760][f=0006498] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={86, 0, 4, 95.6} allocedSize{int+, int-, ext}={4204, 0, 2432}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.173880][f=0006498] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.173926][f=0006498] [Game::KillLua][4] dtor=0 [t=00:00:44.173936][f=0006498] [Game::KillLua][5] dtor=0 [t=00:00:44.184451][f=0006498] [Game::~CGame][1] [t=00:00:44.184498][f=0006498] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.184509][f=0006498] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.184520][f=0006498] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.184530][f=0006498] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.184541][f=0006498] [Game::KillLua][4] dtor=1 [t=00:00:44.184552][f=0006498] [Game::KillLua][5] dtor=1 [t=00:00:44.184765][f=0006498] [Game::KillMisc][1] [t=00:00:44.184778][f=0006498] [Game::KillMisc][2] [t=00:00:44.185262][f=0006498] [Game::KillMisc][3] [t=00:00:44.185808][f=0006498] [Game::KillRendering][1] [t=00:00:44.229107][f=0006498] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.229303][f=0006498] [S3OParser::Kill] allocated 5462 pieces [t=00:00:44.229857][f=0006498] [AssParser::Kill] allocated 671 pieces [t=00:00:44.236894][f=0006498] [Game::KillInterface][1] [t=00:00:44.237552][f=0006498] [Game::KillInterface][2] [t=00:00:44.239824][f=0006498] [Game::KillSimulation][1] [t=00:00:44.239847][f=0006498] [Game::KillSimulation][2] [t=00:00:44.891171][f=0006498] [CCollisionHandler] dis-/continuous tests: 0/131835 [t=00:00:44.891239][f=0006498] [Game::KillSimulation][3] [t=00:00:44.891270][f=0006498] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.891291][f=0006498] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.891310][f=0006498] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.891330][f=0006498] [~CPathCache(48x56)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:44.895509][f=0006498] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.902661][f=0006498] [LosHandler::Kill] raycast instance cache-{hits,misses}={126,197}; shared=2%; cached=37% [t=00:00:44.967414][f=0006498] [Game::KillSimulation][4] [t=00:00:48.746422][f=0006498] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:48.748350][f=0006498] [Game::~CGame][2] [t=00:00:48.748371][f=0006498] [Game::~CGame][3] [t=00:00:48.777948][f=0006498] [SpringApp::Kill][3] [t=00:00:48.778116][f=0006498] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 67337 bytes sent 24582 bytes recv'd [t=00:00:48.782209][f=0006498] Kill: client disconnecting... [t=00:00:50.860598][f=0006498] CloseConnection: client connection closed [t=00:00:50.861707][f=0006498] [SpringApp::Kill][4] font=0x561d277b1600 [t=00:00:50.887367][f=0006498] [SpringApp::Kill][5] [t=00:00:50.973936][f=0006498] [SpringApp::Kill][6] [t=00:00:50.974328] [SpringApp::Kill][7] [t=00:00:50.975972] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.975987] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.976027] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:50.976450] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.976465] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.976475] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.976485] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {156, 1048576, 1048576}, EBO = {234, 2097152, 2097152} [t=00:00:50.976495] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:50.976505] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.976515] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.976526] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.976536] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.976545] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.989713] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.989744] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.989977] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.989990] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:51.014345] [VFS] [SpringVFS::DeleteArchives] [t=00:00:51.014369] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:51.014381] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x561d278a4770) [t=00:00:51.031234] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3307ms [t=00:00:51.031271] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=131ms [t=00:00:51.031281] file="objects3d/strikecom_dead_1.dae" indx=5686 inflSize=1986kb readTime=58ms [t=00:00:51.031355] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=44ms [t=00:00:51.031426] file="unittextures/gauss3_tex1.png" indx=7406 inflSize=1103kb readTime=38ms [t=00:00:51.031447] file="objects3d/starlight.dae" indx=5649 inflSize=1173kb readTime=37ms [t=00:00:51.031456] file="objects3d/strikecom_1.dae" indx=5676 inflSize=999kb readTime=35ms [t=00:00:51.031537] file="luaui/configs/unit_state_defaults.lua" indx=3080 inflSize=1kb readTime=33ms [t=00:00:51.031549] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=28ms [t=00:00:51.031557] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:00:51.031565] file="luaui/images/commands/states/metal_medium.png" indx=3360 inflSize=3kb readTime=22ms [t=00:00:51.044996] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168433747 bytes cached in 3488 files [t=00:00:51.235222] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=27 [t=00:00:51.235254] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Crystallized Plains 1.01.sd7 (0x561d277ab350) [t=00:00:51.236222] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:51.236238] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x561d277829f0) [t=00:00:51.236681] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:51.237016] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x561d277a5a20) [t=00:00:51.237043] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f28ec01bea0) [t=00:00:51.237079] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:51.238727] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:51.238744] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:51.238756] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:51.238766] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:51.238776] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:51.238785] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:51.239215] [SpringApp::Kill][8] [t=00:00:51.239232] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:51.239242] [WatchDog::Uninstall][1] hangDetectorThread=0x561ce1889a50 (joinable=1) [t=00:00:51.239251] [WatchDog::Uninstall][2] [t=00:00:52.219671] [WatchDog::Uninstall][3] [t=00:00:52.219706] [SpringApp::Kill][9]