[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000305] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008317] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008351] Using writeable configuration source: "/tmp/tmp.nArScRrLJs/springsettings.1625912.cfg" [t=00:00:00.013306] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013356] ============== ============== [t=00:00:00.013367] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013377] [t=00:00:00.013386] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013395] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013404] Use "none" to disable the default log sections. [t=00:00:00.013413] ============== ============== [t=00:00:00.013423] ============== ============== [t=00:00:00.013476] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013486] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013495] ROAM = 2 [t=00:00:00.013505] RotateLogFiles = 1 [t=00:00:00.013515] TeamHighlight = 0 [t=00:00:00.013525] ============== ============== [t=00:00:00.013534] ============== ============== [t=00:00:00.013543] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.013553] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.013563] Compiler Version: gcc-11.1.0 [t=00:00:00.013584] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.013747] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.013759] Binary Word Size: 64-bit (native) [t=00:00:00.013768] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013777] Physical CPU Cores: 1 [t=00:00:00.013787] Logical CPU Cores: 1 [t=00:00:00.013796] ============== ============== [t=00:00:00.013859] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013868] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013877] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013886] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013895] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.062013] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.062042] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.062072] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.062098] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.062118] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.062127] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.062155] [GR::LogVersionInfo] [t=00:00:00.062163] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.062171] GL version : [t=00:00:00.062179] GL vendor : [t=00:00:00.062186] GL renderer : [t=00:00:00.062193] GLSL version: [t=00:00:00.062201] GLEW version: spring headless stub GLEW version [t=00:00:00.062209] GPU memory : unknown [t=00:00:00.062216] SDL swap-int: 0 [t=00:00:00.062224] SDL driver : headless stub [t=00:00:00.062231] [t=00:00:00.062239] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.062250] GLSL shader support : 0 [t=00:00:00.062259] GL4 support : 0 [t=00:00:00.062270] FBO extension support : 0 [t=00:00:00.062280] NVX GPU mem-info support : 0 [t=00:00:00.062317] ATI GPU mem-info support : 0 [t=00:00:00.062327] NPOT-texture support : 1 (0) [t=00:00:00.062335] S3TC/DXT1 texture support : 0/0 [t=00:00:00.062342] texture query-LOD support : 1 (0) [t=00:00:00.062350] MSAA frame-buffer support : 0 (0) [t=00:00:00.062357] Z-buffer depth : 16 (-) [t=00:00:00.062365] primitive-restart support : 0 (0) [t=00:00:00.062372] clip-space control support: 0 (0) [t=00:00:00.062380] seamless cube-map support : 0 (0) [t=00:00:00.062387] frag-depth layout support : 0 (0) [t=00:00:00.062395] persistent maps support : 0 (0) [t=00:00:00.062402] explicit attribs location : 0 (0) [t=00:00:00.062410] multi draw indirect : 0 (-) [t=00:00:00.062417] array textures : 0 (-) [t=00:00:00.062424] [t=00:00:00.062432] max. FBO samples : -1 [t=00:00:00.062440] max. FS/program texture slots : 8/8 [t=00:00:00.062447] max. texture size : 2048 [t=00:00:00.062458] max. texture anisotropy level : 0.000000 [t=00:00:00.062466] max. vec4 varyings/attributes : 0/0 [t=00:00:00.062473] max. draw-buffers : 0 [t=00:00:00.062480] max. rec. indices/vertices : 0/0 [t=00:00:00.062488] max. uniform buffer-bindings : 0 [t=00:00:00.062495] max. uniform block-size : 0KB [t=00:00:00.062503] max. storage buffer-bindings : 0 [t=00:00:00.062510] max. storage block-size : 0MB [t=00:00:00.062517] [t=00:00:00.062525] enable AMD-hacks : 0 [t=00:00:00.062533] compress MIP-maps: 0 [t=00:00:00.063060] [GR::UpdateGLConfigs] [t=00:00:00.063115] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.063131] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.063142] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.063151] [GR::InitGLState] [t=00:00:00.063161] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.287787] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.304050] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.309541] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.309978] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.309996] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.310009] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.777952] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.785948] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.872855] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.873131] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.895445] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 118ms [t=00:00:00.896119] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.896629] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.906684] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb4c0010160 (SpringVFS) global=(nil) (null) [t=00:00:00.906706] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.910634] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.910659] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.910670] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.910679] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.911046] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1124 MB [t=00:00:00.937681][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.938204][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.938320][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1625912/replay.sdfz" for game data... [t=00:00:01.106335][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.114009][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.114040][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.117671][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.117707][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 179ms [t=00:00:01.118225][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.178824][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56400998f200] using map "Gecko Isle Remake v1.2" (loaded=0 cached=0) [t=00:00:01.180136][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Gecko Isle Remake v1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.182234][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.182709][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56400998f200] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.184613][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.196031][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.196519][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.209462][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 91ms [t=00:00:01.209945][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.216432][f=-000001] forceSingleThreaded, false [t=00:00:07.782889][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:08.223623][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:08.224203][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:08.224351][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:08.224414][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:08.224472][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:08.224529][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:08.225810][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:08.226377][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:08.226908][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:08.230142][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:08.232751][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:08.235920][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:08.235970][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:08.236499][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:08.249603][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:08.252161][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:08.253454][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:08.253828][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:08.254550][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:08.254621][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:08.895237][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:08.898309][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:09.068426][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:09.090812][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [t=00:00:09.877138][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 900ms [t=00:00:09.883599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:10.334803][f=-000001] Loading UnitDefs_posts [t=00:00:10.489680][f=-000001] Loading FeatureDefs_posts [t=00:00:10.526295][f=-000001] Loading WeaponDefs_posts [t=00:00:10.548484][f=-000001] Loading ArmorDefs_posts [t=00:00:10.571560][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 646ms [t=00:00:10.645164][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 762ms [t=00:00:10.645241][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:11.134656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:11.142231][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:11.142266][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:11.142611][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:11.145241][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:11.149436][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:11.761117][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:11.848534][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:12.080869][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:12.085120][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:12.085170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:12.727881][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 642ms [t=00:00:12.727912][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:12.838346][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [t=00:00:12.838997][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:12.866079][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:13.799426][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:13.803244][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:13.803949][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:13.854099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:20.442895][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:20.459907][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:20.459933][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:20.461145][f=-000001] InfoTexture: legacy [t=00:00:20.461172][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:20.463447][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:21.132236][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:21.148643][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [t=00:00:21.148693][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:21.151879][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:21.296112][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:21.299510][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:21.554829][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:21.809451][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:21.821743][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.821772][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:21.822573][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:22.696227][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:22.708645][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:22.709300][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:22.867033][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:22.869372][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:22.869396][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:23.449762][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:23.451049][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:23.451067][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1e267fcf [t=00:00:23.451109][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c00c5815 [t=00:00:23.451125][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:23.451135][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:23.451146][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3097a94 [t=00:00:23.468998][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:23.469069][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:23.469080][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1e267fcf [t=00:00:23.469091][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c00c5815 [t=00:00:23.469102][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:23.469112][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:23.469122][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3097aa4 [t=00:00:23.469134][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56400fe35d10 has BLOCKSIZE 1 [t=00:00:23.478089][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:23.478126][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:23.478137][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=1e267fcf [t=00:00:23.478148][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=c00c5815 [t=00:00:23.478158][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:23.478168][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d30977fa [t=00:00:23.488819][f=-000001] [Path] [PathEstimator::ReadFile] hash=d30977fa file="cache/105dev-BAR105/paths/Gecko Isle Remake v1.2.pe-d30977fa.zip" (exists=1) [t=00:00:23.497321][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:23.528522][f=-000001] Path cache (64, 72) initialized. [t=00:00:23.528570][f=-000001] Path cache (64, 72) initialized. [t=00:00:23.537374][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:23.537412][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:23.537425][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=1e267fcf [t=00:00:23.537435][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=c00c5815 [t=00:00:23.537445][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:23.537456][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=d309780a [t=00:00:23.782910][f=-000001] [Path] [PathEstimator::ReadFile] hash=d309780a file="cache/105dev-BAR105/paths/Gecko Isle Remake v1.2.pe2-d309780a.zip" (exists=1) [t=00:00:23.783992][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:23.788987][f=-000001] Path cache (32, 36) initialized. [t=00:00:23.789013][f=-000001] Path cache (32, 36) initialized. [t=00:00:23.789066][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (919ms, checksum ee714d22)" [t=00:00:23.789330][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:23.789366][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:23.789378][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:23.976946][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 128ms [t=00:00:23.977610][f=-000001] Synced LuaRules: starting loading [t=00:00:24.653540][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Gecko Isle Remake v1.2.lua [t=00:00:26.141675][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:27.040584][f=-000001] Synced LuaRules: finished loading [t=00:00:27.063178][f=-000001] Unsynced LuaRules: starting loading [t=00:00:27.372562][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Gecko Isle Remake v1.2.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:27.685691][f=-000001] Unsynced LuaRules: finished loading [t=00:00:27.757694][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:27.901239][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 124ms [t=00:00:28.131861][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:28.132288][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:28.132671][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:28.214833][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:28.223450][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:28.224819][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:28.224840][f=-000001] LuaSocket Support: enabled [t=00:00:28.246952][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:28.351258][f=-000001] localWidgets, nil, true, true [t=00:00:28.354344][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:28.354371][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:28.368561][f=-000001] USE_OLD_CHILI [t=00:00:28.909118][f=-000001] Loading last game win data [t=00:00:28.909413][f=-000001] Resetting win data [t=00:00:28.909506][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:28.909523][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:28.909536][f=-000001] Player and team counts match, continuing [t=00:00:28.909549][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:29.120872][f=-000001] CAS: GLSL not supported. [t=00:00:29.127314][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:29.127338][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:29.192393][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:30.081578][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:30.849440][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:31.026765][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:31.272834][f=-000001] forceSingleThreaded, false [t=00:00:31.830695][f=-000001] Loaded API widget: Cluster Detection [t=00:00:31.831048][f=-000001] Loaded API widget: Hacky version fix [t=00:00:31.831505][f=-000001] Loaded API widget: Shared Functions [t=00:00:31.831709][f=-000001] Loaded API widget: i18n [t=00:00:31.832131][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:31.832549][f=-000001] Loaded API widget: Win Counter [t=00:00:31.832985][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:32.004863][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:32.005334][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:32.005590][f=-000001] Loaded API widget: CommandInsert [t=00:00:32.307131][f=-000001] Loaded API widget: Chili Framework [t=00:00:32.309056][f=-000001] Loaded API widget: Lups [t=00:00:32.309284][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:32.309670][f=-000001] Loaded widget: Chili Highlight [t=00:00:32.310154][f=-000001] Loaded widget: Save/Load API [t=00:00:32.310519][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:32.310867][f=-000001] Loaded widget: Draw After Chili [t=00:00:32.311659][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:32.317328][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:32.318819][f=-000001] Loaded DecalsDrawer: off [t=00:00:32.318839][f=-000001] Ground-decal rendering is disabled! [t=00:00:32.318918][f=-000001] Set maximum particles to: 0 [t=00:00:32.319304][f=-000001] Set UnitIconDist to 0 [t=00:00:32.429013][f=-000001] Loaded widget: EPIC Menu [t=00:00:32.456542][f=-000001] Loaded widget: Chili Minimap [t=00:00:32.458495][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:32.458873][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:32.459246][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:32.466807][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:32.467204][f=-000001] Deferred Rendering requires shader support! [t=00:00:32.467647][f=-000001] Loaded widget: Deferred rendering [t=00:00:32.467976][f=-000001] Mexspot Fetcher fetching [t=00:00:32.468500][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:32.468868][f=-000001] Team highlighting: Disabled [t=00:00:32.469283][f=-000001] Loaded widget: Teamhighlight option [t=00:00:32.469855][f=-000001] Loaded widget: Local Team Colors [t=00:00:32.470324][f=-000001] Loaded widget: Display Keys 2 [t=00:00:32.470798][f=-000001] Loaded widget: Save Game Menu [t=00:00:32.471026][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:32.471330][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:32.471561][f=-000001] Loaded widget: One click weapon handler [t=00:00:32.471894][f=-000001] highlightUnitShader no GL4 support [t=00:00:32.472220][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:32.472654][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:32.472947][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:32.472961][f=-000001] Using fallback unit outlines [t=00:00:32.473155][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:32.473552][f=-000001] Loaded widget: Selection Modkeys [t=00:00:32.482948][f=-000001] Loaded widget: Chili Global Commands [t=00:00:32.484881][f=-000001] Loaded widget: Outline No Shader [t=00:00:32.485209][f=-000001] Loaded widget: Guard Remove [t=00:00:32.485627][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:32.538239][f=-000001] Loaded widget: HealthBars [t=00:00:32.538932][f=-000001] Loaded widget: Noises [t=00:00:32.539425][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:32.539925][f=-000001] Loaded widget: Unit Icons [t=00:00:32.543712][f=-000001] Loaded widget: Chili Vote Display [t=00:00:32.544880][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:32.545463][f=-000001] Loaded widget: BuildETA [t=00:00:32.545939][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:32.546411][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:32.546914][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:32.547391][f=-000001] Loaded widget: EndGame Stats [t=00:00:32.547643][f=-000001] Loaded widget: Objectives [t=00:00:32.549754][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:32.550198][f=-000001] Loaded widget: EndGame APM stats [t=00:00:32.550621][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:32.550655][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1625912/events.log [t=00:00:32.554126][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:32.558876][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:32.559855][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:32.560257][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:32.563511][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:32.564027][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:32.564483][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:32.564937][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:32.565504][f=-000001] Loaded widget: Music Player v2 [t=00:00:32.565762][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:32.566235][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:32.566679][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:32.567179][f=-000001] Loaded widget: Autoquit [t=00:00:32.567479][f=-000001] Loaded widget: Blast Radius [t=00:00:32.567946][f=-000001] Loaded widget: CameraShake [t=00:00:32.568717][f=-000001] Loaded widget: Cheat Sheet [t=00:00:32.583189][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:32.583839][f=-000001] EndGame Graph disabled [t=00:00:32.603020][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:32.603531][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:32.604009][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:32.604294][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:32.604574][f=-000001] Loaded widget: Easy Facing [t=00:00:32.631171][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:32.631908][f=-000001] Loaded widget: Ferry Points [t=00:00:32.632818][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:32.642914][f=-000001] Loaded widget: Context Menu [t=00:00:32.643678][f=-000001] Loaded widget: Darkening [t=00:00:32.644109][f=-000001] Loaded widget: Decloak Range [t=00:00:32.644574][f=-000001] Loaded widget: Decoration Handler [t=00:00:32.652109][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:32.652882][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:32.653142][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:32.653564][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:32.654835][f=-000001] Input grabbing is enabled! [t=00:00:32.654868][f=-000001] Input grabbing is enabled! [t=00:00:32.655007][f=-000001] Loaded widget: Grab Input [t=00:00:32.655567][f=-000001] Loaded widget: Haven Handler [t=00:00:32.656044][f=-000001] Loaded widget: Highlight Geos [t=00:00:32.656650][f=-000001] Loaded widget: In-game Guide [t=00:00:32.656928][f=-000001] Loaded widget: In-game Ignore [t=00:00:32.657297][f=-000001] Loaded widget: Keep Target [t=00:00:32.657766][f=-000001] Loaded widget: Local Widgets Config [t=00:00:32.658254][f=-000001] Loaded widget: MinimapEvents [t=00:00:32.658613][f=-000001] Loaded widget: Misc default command replacements [t=00:00:32.659593][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:32.660383][f=-000001] Loaded widget: Missile Silo Range [t=00:00:32.660665][f=-000001] Loaded widget: Mission Results Handler [t=00:00:32.660941][f=-000001] Loaded widget: Morph Finished notification [t=00:00:32.661215][f=-000001] Loaded widget: Orbit Command [t=00:00:32.661683][f=-000001] Loaded widget: Point Tracker [t=00:00:32.661961][f=-000001] Loaded widget: Raw Move Issue [t=00:00:32.662241][f=-000001] Loaded widget: ReclaimInfo [t=00:00:32.663137][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:32.663565][f=-000001] Loaded widget: Show selected unit range [t=00:00:32.664265][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:32.664821][f=-000001] Loaded widget: Simple Settings [t=00:00:32.665283][f=-000001] Loaded widget: Smart Bombers [t=00:00:32.665582][f=-000001] Loaded widget: SmoothCam [t=00:00:32.666081][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:32.666761][f=-000001] Loaded widget: Stereo3D [t=00:00:32.666980][f=-000001] Loaded widget: Stop Self-D [t=00:00:32.668547][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:32.668838][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:32.669714][f=-000001] Loaded widget: Camera Save Position [t=00:00:32.670833][f=-000001] Loaded widget: Command Alpha [t=00:00:32.671387][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:32.671820][f=-000001] Loaded widget: Ghost Site [t=00:00:32.673196][f=-000001] Loaded widget: Attack Warning [t=00:00:32.673623][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:32.674273][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:32.675709][f=-000001] Loaded widget: Auto Group [t=00:00:32.677012][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:32.678052][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:32.678751][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:32.679671][f=-000001] Loaded widget: Projectile Lights [t=00:00:32.680732][f=-000001] Loaded widget: Select Com at start [t=00:00:32.688299][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:32.689630][f=-000001] Loaded widget: Transport AI [t=00:00:32.869035][f=-000001] Loaded widget: Attack AoE [t=00:00:32.869736][f=-000001] Loaded widget: Icon Sets [t=00:00:32.870701][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:32.877428][f=-000001] Loaded widget: Replay control buttons [t=00:00:32.877859][f=-000001] Loaded widget: Smooth Scroll [t=00:00:32.910377][f=-000001] Loaded widget: Unit Start State [t=00:00:32.911133][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:32.911452][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:32.913754][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:32.915167][f=-000001] Loaded widget: PlanetWars Info [t=00:00:32.915783][f=-000001] Loaded widget: Commands FX [t=00:00:32.916093][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:32.934397][f=-000001] Loaded widget: UnitShapes [t=00:00:32.935212][f=-000001] : disabled for spectators [t=00:00:32.936635][f=-000001] Loaded widget: Stockpiler [t=00:00:32.937590][f=-000001] IsIsland, , false [t=00:00:32.939027][f=-000001] Loaded widget: Map Edge Extension [t=00:00:32.939339][f=-000001] Loaded widget: AllyCursors [t=00:00:32.940023][f=-000001] Loaded widget: Gadget Icons [t=00:00:32.940639][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:32.941159][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:32.942805][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:32.943282][f=-000001] Loaded widget: Selection Send [t=00:00:32.943806][f=-000001] Loaded widget: Shield Guard [t=00:00:32.944551][f=-000001] Loaded widget: State Icons [t=00:00:32.945068][f=-000001] : disabled for spectators [t=00:00:32.946065][f=-000001] Loaded widget: Building Starter [t=00:00:32.946841][f=-000001] : disabled for spectators [t=00:00:32.947852][f=-000001] Loaded widget: Cloaker Guard [t=00:00:32.948368][f=-000001] Loaded widget: LupsManager [t=00:00:32.949123][f=-000001] Loaded widget: Smoke Signals [t=00:00:32.949738][f=-000001] Loaded widget: Units on Fire [t=00:00:32.950622][f=-000001] Loaded widget: Newton Firezone [t=00:00:32.951419][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:32.952851][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:32.953332][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:32.954013][f=-000001] Loaded widget: Chili Docking [t=00:00:33.006760][f=-000001] Loaded widget: Chili Pro Console [t=00:00:33.015239][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:33.015921][f=-000001] Loaded widget: HUD Presets [t=00:00:33.016793][f=-000001] Loaded widget: Persistent Build Height [t=00:00:33.019739][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:33.020276][f=-000001] Loaded widget: Image Preloader [t=00:00:33.020849][f=-000001] Loaded widget: Custom Markers [t=00:00:33.025965][f=-000001] Loaded widget: Chili Core Selector [t=00:00:33.026519][f=-000001] Mex Placement Initialised with 88 spots. [t=00:00:33.026786][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:33.027737][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:33.028329][f=-000001] Loaded widget: Start Boxes [t=00:00:33.029918][f=-000001] Loaded widget: Select Keys [t=00:00:33.040340][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:33.041383][f=-000001] Loaded widget: Pause Screen [t=00:00:33.041705][f=-000001] Loaded widget: Restricted Zones [t=00:00:33.042021][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:33.042353][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:33.043192][f=-000001] Loaded widget: CustomFormations2 [t=00:00:33.043689][f=-000001] SetSunLighting [t=00:00:33.044577][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:33.058110][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:33.058528][f=-000001] Loaded widget: Font Cache [t=00:00:33.058978][f=-000001] Lua garbage collection rate: 30/s [t=00:00:33.059025][f=-000001] Loaded widget: GC Control [t=00:00:33.063492][f=-000001] Loaded widget: Layout Handler [t=00:00:33.064132][f=-000001] Loaded widget: Text To Speech Control [t=00:00:33.064458][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:33.067868][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:33.073586][f=-000001] Writing last game win data [t=00:00:33.079366][f=-000001] LuaUI v0.3 [t=00:00:33.406618][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:34.133555][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:34.437571][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13840, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061886, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.3387, 0.0000, 0.3032} [t=00:00:35.135727][f=-000001] Reclaim highlight: old engine version. [t=00:00:35.136546][f=-000001] Spectator mode. Widget removed. [t=00:00:35.182075][f=-000001] Spectator mode. Widget removed. [t=00:00:35.184352][f=-000001] Playback paused [t=00:00:35.190698][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:36.230820][f=-000001] Opening demofile demos/1625912/replay.sdfz [t=00:00:36.235811][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:36.235827][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:36.241377][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:36.241419][f=-000001] -> Connection established (given id 2) [t=00:00:36.241494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1f3a7b4e2929f22e4f6aa1784381824117bd438c5c6a691f1a42a9db6381f3c77f86d3e8c5a218d71869ba1321d1f7358c53890a24a5e60b51d4f004d754c902" [t=00:00:36.241519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.241536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:36.241549][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:36.241570][f=-000001] Speed set to 20.0 [server] [t=00:00:36.241581][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56402756d830,0x564029204010}][locale="C"]" [t=00:00:36.241596][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:36.276375][f=-000001] Switching to Overhead (TA) style camera [t=00:00:36.276494][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:38.510389][f=-000001] Beginning demo playback [t=00:00:38.515523][f=-000001] GameID: cfb757642141d92f4cfcbfcb6d01ec5b [t=00:00:38.555690][f=-000001] Connection attempt from Fair36 [t=00:00:38.555737][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:38.556615][f=-000001] [0] Event [undefined]: Fair36 changed status [t=00:00:38.556980][f=-000001] -> Connection established (given id 0) [t=00:00:38.587719][f=-000001] Connection attempt from TrueDarkMasta [t=00:00:38.587762][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:38.587870][f=-000001] [0] Event [undefined]: TrueDarkMasta changed status [t=00:00:38.588198][f=-000001] -> Connection established (given id 1) [t=00:00:38.603777][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1f3a7b4e2929f22e4f6aa1784381824117bd438c5c6a691f1a42a9db6381f3c77f86d3e8c5a218d71869ba1321d1f7358c53890a24a5e60b51d4f004d754c902" [t=00:00:38.604087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:38.804203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fair36" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:38.807413][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fair36" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:39.186315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:39.197910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:39.519235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TrueDarkMasta" string="[Game::Load][lua{Rules,Gaia}={00000259ecde8470,000002598ca44be0}][locale="C"]" [t=00:00:39.713040][f=-000001] Allies: I choose: Engineer! [t=00:00:39.763683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fair36" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed7c1d29c9a05df99f0b97413c25613b7fc992299f7d574f1ee24065b90748be62ab1592424612d60c8bebdcd35734569b16c84998ffbf48f899fe1c16d9b0e2]" [t=00:00:39.779877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fair36" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00f52ff95df1681d0783d00423c4f1069cf4c91e303adbc7fd23134b545e9572807112daac693a9a13075d1785ec0b49a2f0bfe3a0fdcb7501a7191b4e9c1ca6]" [t=00:00:40.231726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fair36" string="[Game::Load][lua{Rules,Gaia}={000002688c66d260,000002689c19ee70}][locale="C"]" [t=00:00:40.327857][f=-000001] Allies: I choose: Engineer! [t=00:00:40.875689][f=-000001] Player Fair36 left the game: normal quit [t=00:00:40.875758][f=-000001] [0] Event [undefined]: Fair36 quit [t=00:00:41.755918][f=-000001] > SPRINGIE:User Fair36|shieldraid|0_0||False|||RU [t=00:00:41.811751][f=-000001] > SPRINGIE:User Fair36|shieldraid|0_0||False|||RU [t=00:00:43.623245][f=-000001] > Game will be force started in 60 seconds [t=00:00:44.651995][f=-000001] > Game will be force started in 40 seconds [t=00:00:45.672060][f=-000001] > Game will be force started in 20 seconds [t=00:00:46.916297][f=-000001] [0] Event [3875,6.7578125,8105]: 0 finished unit Engineer Commander [t=00:00:46.921245][f=-000001] [0] Event [4045,6.08325195,1831]: 1 finished unit Engineer Commander [t=00:00:46.965372][f=0000000] [0] TrueDarkMasta, team: 1, elo:1764, userid: 581241 [t=00:00:46.965434][f=0000000] [0] Fair36, team: 0, elo:1500, userid: 564321 [t=00:00:46.965467][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:46.985193][f=0000000] > Players Fair36 did not choose a start position. Game will be aborted. [t=00:00:46.995826][f=0000001] > exiting game [t=00:00:46.995863][f=0000001] No clients connected, shutting down server [t=00:00:46.995876][f=0000001] Server shutdown [t=00:00:46.996333][f=0000001] Submitting stats [t=00:00:46.996716][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:46.998744][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:46.998768][f=0000001] Draw 7039.49ms 69.00% [t=00:00:46.998780][f=0000001] Lua::Callins::Synced 6.25ms 0.00% [t=00:00:46.998792][f=0000001] Lua::Callins::Unsynced 9680.51ms 86.10% [t=00:00:46.998803][f=0000001] Lua::CollectGarbage::Synced 88.90ms 0.00% [t=00:00:46.998815][f=0000001] Lua::CollectGarbage::Unsynced 614.72ms 2.30% [t=00:00:46.998826][f=0000001] Misc::Profiler::AddTime 13.36ms 0.10% [t=00:00:46.999582][f=0000001] [1] player nonplacement [t=00:00:47.000901][f=0000001] [1] autohost exit [t=00:00:47.002044][f=0000001] [1] all players disconnected [t=00:00:47.002941][f=0000001] Playback continued [t=00:00:47.961581][f=0000001] Playback paused [t=00:00:56.997895][f=0000001] Autoquit sending quit command. [t=00:00:56.998910][f=0000001] [QuitAction] user exited to system [t=00:00:56.999830][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:57.000159][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:57.000401][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.000418][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:57.000429][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:57.000441][f=0000001] [SpringApp::Kill][2] [t=00:00:57.001300][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:57.001558][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x564029213860 [t=00:00:57.001627][f=0000001] Start widgetHandler:Shutdown [t=00:00:57.007285][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:57.008133][f=0000001] Writing last game win data [t=00:00:57.016261][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:57.016291][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:57.016311][f=0000001] Shutdown Widget - Save/Load API [t=00:00:57.016326][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:57.016341][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:57.016380][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:57.018386][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:57.018529][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:57.019823][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:57.019848][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:57.019909][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:57.019925][f=0000001] Shutdown Widget - HealthBars [t=00:00:57.020919][f=0000001] Shutdown Widget - Noises [t=00:00:57.020941][f=0000001] Shutdown Widget - Unit Icons [t=00:00:57.020960][f=0000001] Shutdown Widget - Win Counter [t=00:00:57.020975][f=0000001] Shutdown Widget - BuildETA [t=00:00:57.020996][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:57.021012][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:57.021057][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:57.021072][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:57.021088][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:57.021103][f=0000001] Shutdown Widget - CameraShake [t=00:00:57.021118][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:57.021248][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:57.021274][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:57.021293][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:57.021342][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:57.021359][f=0000001] Shutdown Widget - Context Menu [t=00:00:57.021374][f=0000001] Shutdown Widget - Darkening [t=00:00:57.021403][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:57.021419][f=0000001] Shutdown Widget - Grab Input [t=00:00:57.021649][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:57.021671][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:57.021705][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:57.021721][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:57.021756][f=0000001] Shutdown Widget - Point Tracker [t=00:00:57.021772][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:57.021788][f=0000001] Shutdown Widget - Stereo3D [t=00:00:57.021806][f=0000001] Shutdown Widget - Attack AoE [t=00:00:57.021822][f=0000001] Shutdown Widget - UnitShapes [t=00:00:57.022065][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:57.022086][f=0000001] Shutdown Widget - Selection Send [t=00:00:57.022111][f=0000001] Shutdown Widget - LupsManager [t=00:00:57.022132][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:57.022148][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:57.024518][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:57.024541][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:57.024570][f=0000001] Shutdown Widget - Chili Framework [t=00:00:57.024593][f=0000001] Shutdown Widget - Lups [t=00:00:57.024640][f=0000001] Shutdown Widget - Custom Markers [t=00:00:57.024664][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:57.024755][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:57.024772][f=0000001] Shutdown Widget - Select Keys [t=00:00:57.024808][f=0000001] Shutdown Widget - Pause Screen [t=00:00:57.025097][f=0000001] Shutdown Widget - Layout Handler [t=00:00:57.025121][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:57.025135][f=0000001] End widgetHandler:Shutdown [t=00:00:57.240605][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5186092, 1585225, 554942, 70.8} allocedSize{int+, int-, ext}={516677553, 148875886, 667812704}, avgAllocTime{int+, int-, ext}={0.1322, 0.0711, 0.1926} [t=00:00:57.241556][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x564029204010 [t=00:00:57.247672][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.247749][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.247787][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x56402756d830 [t=00:00:57.247835][f=0000001] Start gadgetHandler:Shutdown [t=00:00:57.247854][f=0000001] Shutdown - StartSetup [t=00:00:57.247869][f=0000001] Shutdown - UnitMorph [t=00:00:57.247930][f=0000001] Shutdown - Carrier Drones [t=00:00:57.247948][f=0000001] Shutdown - Missile Silo Controller [t=00:00:57.247967][f=0000001] Shutdown - Modular Comm Info [t=00:00:57.247981][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:57.247997][f=0000001] Shutdown - UnitCloakShield [t=00:00:57.248028][f=0000001] Shutdown - Starlight Handler [t=00:00:57.248046][f=0000001] End gadgetHandler:Shutdown [t=00:00:57.263188][f=0000001] Start gadgetHandler:Shutdown [t=00:00:57.263249][f=0000001] Shutdown - Save/Load [t=00:00:57.263277][f=0000001] Shutdown - Teleport Throw [t=00:00:57.263297][f=0000001] Shutdown - UnitMorph [t=00:00:57.263318][f=0000001] Shutdown - Modular Comm Info [t=00:00:57.263333][f=0000001] Shutdown - Retreat Command [t=00:00:57.263354][f=0000001] Shutdown - Shockwaves [t=00:00:57.263369][f=0000001] Shutdown - UnitCloakShield [t=00:00:57.263389][f=0000001] Shutdown - Lups Cloak FX [t=00:00:57.263409][f=0000001] Shutdown - Lups [t=00:00:57.263488][f=0000001] Shutdown - Lups Shield [t=00:00:57.263511][f=0000001] End gadgetHandler:Shutdown [t=00:00:57.275872][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.275969][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:57.276050][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:57.276450][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:57.295251][f=0000001] [Game::~CGame][1] [t=00:00:57.295294][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:57.295306][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:57.295318][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:57.295329][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:57.295340][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:57.295351][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:57.295564][f=0000001] [Game::KillMisc][1] [t=00:00:57.305335][f=0000001] [Game::KillMisc][2] [t=00:00:57.305836][f=0000001] [Game::KillMisc][3] [t=00:00:57.306444][f=0000001] [Game::KillRendering][1] [t=00:00:57.326900][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:57.327423][f=0000001] [S3OParser::Kill] allocated 5477 pieces [t=00:00:57.336251][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:57.347342][f=0000001] [Game::KillInterface][1] [t=00:00:57.348611][f=0000001] [Game::KillInterface][2] [t=00:00:57.358142][f=0000001] [Game::KillSimulation][1] [t=00:00:57.358188][f=0000001] [Game::KillSimulation][2] [t=00:00:58.143186][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/1140224 [t=00:00:58.143254][f=0000001] [Game::KillSimulation][3] [t=00:00:58.143513][f=0000001] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.143547][f=0000001] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.143580][f=0000001] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.143603][f=0000001] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:58.145005][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:58.167845][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:58.269450][f=0000001] [Game::KillSimulation][4] [t=00:01:02.499168][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:02.501134][f=0000001] [Game::~CGame][2] [t=00:01:02.501153][f=0000001] [Game::~CGame][3] [t=00:01:02.528179][f=0000001] [SpringApp::Kill][3] [t=00:01:02.528936][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1784 bytes sent 14763 bytes recv'd [t=00:01:02.531122][f=0000001] Kill: client disconnecting... [t=00:01:04.536043][f=0000001] CloseConnection: client connection closed [t=00:01:04.538121][f=0000001] [SpringApp::Kill][4] font=0x5640098c2600 [t=00:01:04.546931][f=0000001] [SpringApp::Kill][5] [t=00:01:04.571947][f=0000001] [SpringApp::Kill][6] [t=00:01:04.572518] [SpringApp::Kill][7] [t=00:01:04.574715] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.574791] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.574809] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:04.575260] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.575278] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:04.575561] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.575577] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:04.575588] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:01:04.575599] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:04.575610] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.575621] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.575632] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.575643] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.590955] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:04.591030] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:04.591052] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:04.591069] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:04.599530] [VFS] [SpringVFS::DeleteArchives] [t=00:01:04.599565] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:04.599589] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x5640099ab490) [t=00:01:04.623158] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3717ms [t=00:01:04.623428] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=126ms [t=00:01:04.623449] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=85ms [t=00:01:04.623461] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=32ms [t=00:01:04.623787] file="objects3d/benzcom3_wreck.s3o" indx=5119 inflSize=212kb readTime=29ms [t=00:01:04.624035] file="unittextures/factorytank_2.png" indx=7388 inflSize=4103kb readTime=24ms [t=00:01:04.624055] file="objects3d/corsh.s3o" indx=5256 inflSize=127kb readTime=23ms [t=00:01:04.624066] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=19ms [t=00:01:04.624301] file="objects3d/spherewarrior.s3o" indx=5639 inflSize=74kb readTime=19ms [t=00:01:04.624316] file="unittextures/factoryveh1_invert.png" indx=7394 inflSize=1130kb readTime=18ms [t=00:01:04.624499] file="objects3d/hoverminer.s3o" indx=5392 inflSize=62kb readTime=17ms [t=00:01:04.637631] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168903662 bytes cached in 3485 files [t=00:01:04.944381] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=52 [t=00:01:04.944673] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/gecko_isle_remake_v1.2.sd7 (0x5640098bc350) [t=00:01:04.948320] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:04.948354] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5640098939f0) [t=00:01:04.949165] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:04.949501] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x5640098b6a20) [t=00:01:04.949537] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fb4c001f080) [t=00:01:04.950300] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:04.952537] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:04.952562] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:04.952812] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:04.952827] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:04.952838] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:04.952848] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:04.953544] [SpringApp::Kill][8] [t=00:01:04.953563] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:04.953574] [WatchDog::Uninstall][1] hangDetectorThread=0x563fc4771a50 (joinable=1) [t=00:01:04.953584] [WatchDog::Uninstall][2] [t=00:01:05.188039] [WatchDog::Uninstall][3] [t=00:01:05.188086] [SpringApp::Kill][9]