[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008583] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.008622] Using writeable configuration source: "/tmp/tmp.LKhOYlctmB/springsettings.1625367.cfg"
[t=00:00:00.015214] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.015265] ============== ==============
[t=00:00:00.015276]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.015284]
[t=00:00:00.015292] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015299] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015307] Use "none" to disable the default log sections.
[t=00:00:00.015317] ============== ==============
[t=00:00:00.015327] ============== ==============
[t=00:00:00.015392] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.015402] MouseDragCircleCommandThreshold = 25
[t=00:00:00.015412] ROAM = 2
[t=00:00:00.015422] RotateLogFiles = 1
[t=00:00:00.015431] TeamHighlight = 0
[t=00:00:00.015441] ============== ==============
[t=00:00:00.015451] ============== ==============
[t=00:00:00.015461] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.015470] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.015480] Compiler Version: gcc-11.1.0
[t=00:00:00.015528] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.015701] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.015713] Binary Word Size: 64-bit (native)
[t=00:00:00.015722] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015731] Physical CPU Cores: 1
[t=00:00:00.015740] Logical CPU Cores: 1
[t=00:00:00.015749] ============== ==============
[t=00:00:00.015813] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015823] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.015832] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015841] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.015850] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.062833] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.062863] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.062902] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.062933] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.062957] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.062967] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.062998] [GR::LogVersionInfo]
[t=00:00:00.063007] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.063016] GL version :
[t=00:00:00.063024] GL vendor :
[t=00:00:00.063032] GL renderer :
[t=00:00:00.063041] GLSL version:
[t=00:00:00.063049] GLEW version: spring headless stub GLEW version
[t=00:00:00.063058] GPU memory : unknown
[t=00:00:00.063066] SDL swap-int: 0
[t=00:00:00.063075] SDL driver : headless stub
[t=00:00:00.063083]
[t=00:00:00.063092] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.063101] GLSL shader support : 0
[t=00:00:00.063109] GL4 support : 0
[t=00:00:00.063117] FBO extension support : 0
[t=00:00:00.063125] NVX GPU mem-info support : 0
[t=00:00:00.063157] ATI GPU mem-info support : 0
[t=00:00:00.063166] NPOT-texture support : 1 (0)
[t=00:00:00.063175] S3TC/DXT1 texture support : 0/0
[t=00:00:00.063184] texture query-LOD support : 1 (0)
[t=00:00:00.063192] MSAA frame-buffer support : 0 (0)
[t=00:00:00.063201] Z-buffer depth : 16 (-)
[t=00:00:00.063209] primitive-restart support : 0 (0)
[t=00:00:00.063218] clip-space control support: 0 (0)
[t=00:00:00.063227] seamless cube-map support : 0 (0)
[t=00:00:00.063235] frag-depth layout support : 0 (0)
[t=00:00:00.063244] persistent maps support : 0 (0)
[t=00:00:00.063252] explicit attribs location : 0 (0)
[t=00:00:00.063260] multi draw indirect : 0 (-)
[t=00:00:00.063269] array textures : 0 (-)
[t=00:00:00.063277]
[t=00:00:00.063286] max. FBO samples : -1
[t=00:00:00.063294] max. FS/program texture slots : 8/8
[t=00:00:00.063303] max. texture size : 2048
[t=00:00:00.063313] max. texture anisotropy level : 0.000000
[t=00:00:00.063322] max. vec4 varyings/attributes : 0/0
[t=00:00:00.063330] max. draw-buffers : 0
[t=00:00:00.063339] max. rec. indices/vertices : 0/0
[t=00:00:00.063347] max. uniform buffer-bindings : 0
[t=00:00:00.063355] max. uniform block-size : 0KB
[t=00:00:00.063365] max. storage buffer-bindings : 0
[t=00:00:00.063375] max. storage block-size : 0MB
[t=00:00:00.063385]
[t=00:00:00.063395] enable AMD-hacks : 0
[t=00:00:00.063406] compress MIP-maps: 0
[t=00:00:00.064505] [GR::UpdateGLConfigs]
[t=00:00:00.064536] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.064551] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.064562] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.064572] [GR::InitGLState]
[t=00:00:00.064584] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.278182] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.296984] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.304923] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.305941] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.305972] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.305990] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.703424] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.708149] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.787823] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.788136] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.809050] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 106ms
[t=00:00:00.809790] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.810412] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.822350] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1224010160 (SpringVFS) global=(nil) (null)
[t=00:00:00.822370] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.828433] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.828545] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.828560] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.828570] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.829018] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1154 MB
[t=00:00:00.860453][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.862289][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.862401][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1625367/replay.sdfz" for game data...
[t=00:00:01.059330][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.067980][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.068104][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.075560][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.075642][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms
[t=00:00:01.076159][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.129438][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x562994518550] using map "Mecharavaged v1.01" (loaded=0 cached=0)
[t=00:00:01.130841][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0
[t=00:00:01.134332][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.134812][f=-000001] [PreGame::AddModArchivesToVFS][server=0x562994518550] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.135874][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.144488][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.144898][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.157053][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 80ms
[t=00:00:01.157469][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.175561][f=-000001] forceSingleThreaded, false
[t=00:00:02.778684][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.779274][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.779389][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.779447][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.779499][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.779587][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.780685][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.781177][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.781577][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.783657][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.785831][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.788948][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.788977][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:02.789450][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:02.799258][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:02.801560][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:02.802570][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:02.802871][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.804066][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.804131][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.325923][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.329273][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.476566][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.487859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:03.818233][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 475ms
[t=00:00:03.823649][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.205142][f=-000001] Loading UnitDefs_posts
[t=00:00:04.353326][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.374639][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.393396][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.415682][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms
[t=00:00:04.467430][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 645ms
[t=00:00:04.467478][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.834292][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.835641][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms
[t=00:00:04.835960][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.836272][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.837700][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.841424][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.392806][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.475956][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.664531][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.669011][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.669036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.285512][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 616ms
[t=00:00:06.285535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.374650][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 89ms
[t=00:00:06.374688][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.396575][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
[t=00:00:07.389029][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:07.392272][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:07.393068][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.407383][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:13.841788][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:13.859873][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:13.859912][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:13.861220][f=-000001] InfoTexture: legacy
[t=00:00:13.861236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:13.863491][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:14.017579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:14.020984][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:14.021004][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:14.022596][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.296986][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:14.299134][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.503531][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.595293][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.607087][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.607159][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.609189][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:15.391909][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:15.405838][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:15.406640][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:15.563830][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:15.565841][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:15.565862][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:15.584174][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.584243][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.584253][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9b54347
[t=00:00:15.584261][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c33cde65
[t=00:00:15.584270][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.584279][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.584287][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1c8c45c
[t=00:00:15.591174][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.591226][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.591234][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9b54347
[t=00:00:15.591243][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c33cde65
[t=00:00:15.591251][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.591260][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.591268][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1c8c46c
[t=00:00:15.591278][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56299a940f90 has BLOCKSIZE 1
[t=00:00:15.595136][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.595151][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.595161][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f9b54347
[t=00:00:15.595170][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=c33cde65
[t=00:00:15.595181][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.595191][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b1c8c1c2
[t=00:00:15.599321][f=-000001] [Path] [PathEstimator::ReadFile] hash=b1c8c1c2 file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe-b1c8c1c2.zip" (exists=1)
[t=00:00:15.600326][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:15.609030][f=-000001] Path cache (48, 48) initialized.
[t=00:00:15.609063][f=-000001] Path cache (48, 48) initialized.
[t=00:00:15.613255][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.613274][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.613286][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f9b54347
[t=00:00:15.613296][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=c33cde65
[t=00:00:15.613306][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.613316][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b1c8c1d2
[t=00:00:15.728709][f=-000001] [Path] [PathEstimator::ReadFile] hash=b1c8c1d2 file="cache/105dev-BAR105/paths/Mecharavaged v1.01.pe2-b1c8c1d2.zip" (exists=1)
[t=00:00:15.729353][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:15.731863][f=-000001] Path cache (24, 24) initialized.
[t=00:00:15.731882][f=-000001] Path cache (24, 24) initialized.
[t=00:00:15.731898][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum acdc3f49)"
[t=00:00:15.732094][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:15.732109][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:15.732118][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:15.877414][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms
[t=00:00:15.878212][f=-000001] Synced LuaRules: starting loading
[t=00:00:16.609990][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Mecharavaged v1.01.lua
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:18.094016][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:18.094076][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:18.607436][f=-000001] Synced LuaRules: finished loading
[t=00:00:18.633945][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:18.969543][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Mecharavaged v1.01.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua