[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008004] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.008123] Using writeable configuration source: "/tmp/tmp.aY3vVFatCi/springsettings.1624945.cfg"
[t=00:00:00.013585] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.013631] ============== ==============
[t=00:00:00.013643]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.013652]
[t=00:00:00.013661] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013670] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013679] Use "none" to disable the default log sections.
[t=00:00:00.013688] ============== ==============
[t=00:00:00.013698] ============== ==============
[t=00:00:00.013750] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.013761] MouseDragCircleCommandThreshold = 25
[t=00:00:00.013770] ROAM = 2
[t=00:00:00.013780] RotateLogFiles = 1
[t=00:00:00.013789] TeamHighlight = 0
[t=00:00:00.013799] ============== ==============
[t=00:00:00.013808] ============== ==============
[t=00:00:00.013817] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.013827] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.013836] Compiler Version: gcc-11.1.0
[t=00:00:00.013857] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.014016] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.014028] Binary Word Size: 64-bit (native)
[t=00:00:00.014037] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014047] Physical CPU Cores: 1
[t=00:00:00.014056] Logical CPU Cores: 1
[t=00:00:00.014065] ============== ==============
[t=00:00:00.014128] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014137] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.014146] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014155] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.014164] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.061466] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.061497] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.061529] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.061560] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.061585] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.061595] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.061632] [GR::LogVersionInfo]
[t=00:00:00.061641] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.061651] GL version :
[t=00:00:00.061660] GL vendor :
[t=00:00:00.061668] GL renderer :
[t=00:00:00.061677] GLSL version:
[t=00:00:00.061686] GLEW version: spring headless stub GLEW version
[t=00:00:00.061695] GPU memory : unknown
[t=00:00:00.061704] SDL swap-int: 0
[t=00:00:00.061713] SDL driver : headless stub
[t=00:00:00.061722]
[t=00:00:00.061731] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.061740] GLSL shader support : 0
[t=00:00:00.061749] GL4 support : 0
[t=00:00:00.061758] FBO extension support : 0
[t=00:00:00.061767] NVX GPU mem-info support : 0
[t=00:00:00.061801] ATI GPU mem-info support : 0
[t=00:00:00.061812] NPOT-texture support : 1 (0)
[t=00:00:00.061821] S3TC/DXT1 texture support : 0/0
[t=00:00:00.061830] texture query-LOD support : 1 (0)
[t=00:00:00.061839] MSAA frame-buffer support : 0 (0)
[t=00:00:00.061848] Z-buffer depth : 16 (-)
[t=00:00:00.061857] primitive-restart support : 0 (0)
[t=00:00:00.061866] clip-space control support: 0 (0)
[t=00:00:00.061875] seamless cube-map support : 0 (0)
[t=00:00:00.061884] frag-depth layout support : 0 (0)
[t=00:00:00.061893] persistent maps support : 0 (0)
[t=00:00:00.061902] explicit attribs location : 0 (0)
[t=00:00:00.061911] multi draw indirect : 0 (-)
[t=00:00:00.061920] array textures : 0 (-)
[t=00:00:00.061929]
[t=00:00:00.061942] max. FBO samples : -1
[t=00:00:00.061951] max. FS/program texture slots : 8/8
[t=00:00:00.061960] max. texture size : 2048
[t=00:00:00.061972] max. texture anisotropy level : 0.000000
[t=00:00:00.061981] max. vec4 varyings/attributes : 0/0
[t=00:00:00.061989] max. draw-buffers : 0
[t=00:00:00.061999] max. rec. indices/vertices : 0/0
[t=00:00:00.062007] max. uniform buffer-bindings : 0
[t=00:00:00.062017] max. uniform block-size : 0KB
[t=00:00:00.062025] max. storage buffer-bindings : 0
[t=00:00:00.062034] max. storage block-size : 0MB
[t=00:00:00.062043]
[t=00:00:00.062052] enable AMD-hacks : 0
[t=00:00:00.062062] compress MIP-maps: 0
[t=00:00:00.062781] [GR::UpdateGLConfigs]
[t=00:00:00.062807] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.063008] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.063022] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.063031] [GR::InitGLState]
[t=00:00:00.063041] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.249594] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.258792] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.264921] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.265444] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.265466] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.265482] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.693966] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.698185] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.730266] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.730537] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.781294] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 88ms
[t=00:00:00.782396] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.784737] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.793421] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8144010160 (SpringVFS) global=(nil) (null)
[t=00:00:00.793445] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.798323] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.798437] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.798453] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.798463] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.799208] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1076 MB
[t=00:00:00.824271][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.824986][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.825100][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1624945/replay.sdfz" for game data...
[t=00:00:01.019686][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.032489][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.032520][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.050836][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.051085][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms
[t=00:00:01.052211][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.129395][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ffc587fd30] using map "Doldrums v2.3" (loaded=0 cached=0)
[t=00:00:01.131148][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0
[t=00:00:01.133837][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.134547][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ffc587fd30] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.135656][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.145428][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.145772][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.157999][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms
[t=00:00:01.158432][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.165934][f=-000001] forceSingleThreaded, false
[t=00:00:01.558979][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.559682][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.559895][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.559959][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.560019][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.560076][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.561432][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.562036][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.562627][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.565905][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.567517][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.574190][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.574257][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.574872][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.585792][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.588062][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.589117][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.589430][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.590407][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.590474][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.150765][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.153693][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.330114][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.381287][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:03.434481][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1280ms
[t=00:00:03.438829][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.779274][f=-000001] Loading UnitDefs_posts
[t=00:00:03.924987][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.953324][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.985061][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.008524][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 541ms
[t=00:00:04.060861][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms
[t=00:00:04.060902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.455540][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.463367][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:04.463390][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.463767][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.465070][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.467878][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.072229][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.167389][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.387637][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.391231][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.391270][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.034604][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 643ms
[t=00:00:06.034631][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.132250][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms
[t=00:00:06.132316][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.154687][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[t=00:00:06.973901][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:06.978023][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.979271][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.019833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:13.743344][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:13.755930][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:13.755972][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:13.757851][f=-000001] InfoTexture: legacy
[t=00:00:13.757875][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:13.760959][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:15.173885][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:15.188944][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[t=00:00:15.189000][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:15.190354][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:15.413647][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:15.413754][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:15.727753][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:15.791419][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:15.802932][f=-000001] Loaded DecalsDrawer: off
[t=00:00:15.803048][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:15.805502][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:16.888070][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:16.932455][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:16.933600][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:17.096169][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms
[t=00:00:17.098345][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:17.098374][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:17.123663][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:17.123814][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.123828][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f5455e9f
[t=00:00:17.123839][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:17.123849][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:17.123860][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:17.123870][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8827948d
[t=00:00:17.131693][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:17.131835][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.131845][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f5455e9f
[t=00:00:17.131854][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:17.131864][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:17.131873][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:17.131883][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8827949d
[t=00:00:17.131893][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ffcbab4b60 has BLOCKSIZE 1
[t=00:00:17.136096][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:17.136115][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.136123][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f5455e9f
[t=00:00:17.136132][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:17.136140][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:17.136148][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=882791f3
[t=00:00:17.139393][f=-000001] [Path] [PathEstimator::ReadFile] hash=882791f3 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe-882791f3.zip" (exists=1)
[t=00:00:17.140906][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:17.150453][f=-000001] Path cache (48, 48) initialized.
[t=00:00:17.150505][f=-000001] Path cache (48, 48) initialized.
[t=00:00:17.154993][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:17.155053][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:17.155065][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=f5455e9f
[t=00:00:17.155076][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=9e0b933e
[t=00:00:17.155087][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:17.155097][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=88279203
[t=00:00:17.295780][f=-000001] [Path] [PathEstimator::ReadFile] hash=88279203 file="cache/105dev-BAR105/paths/Doldrums v2.3.pe2-88279203.zip" (exists=1)
[t=00:00:17.296686][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:17.299852][f=-000001] Path cache (24, 24) initialized.
[t=00:00:17.299882][f=-000001] Path cache (24, 24) initialized.
[t=00:00:17.299900][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (201ms, checksum da7cc7e1)"
[t=00:00:17.300247][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:17.300266][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:17.300279][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:17.493160][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 131ms
[t=00:00:17.493690][f=-000001] Synced LuaRules: starting loading
[t=00:00:18.270651][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Doldrums v2.3.lua
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:19.875902][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:20.361202][f=-000001] Synced LuaRules: finished loading
[t=00:00:20.386820][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:20.728078][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Doldrums v2.3.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua