[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011304] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011338] Using writeable configuration source: "/tmp/tmp.bl4Z6kUULe/springsettings.1624793.cfg" [t=00:00:00.021147] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021560] ============== ============== [t=00:00:00.021574] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021582] [t=00:00:00.021590] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021597] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021605] Use "none" to disable the default log sections. [t=00:00:00.021612] ============== ============== [t=00:00:00.021620] ============== ============== [t=00:00:00.021666] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021675] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021683] ROAM = 2 [t=00:00:00.021691] RotateLogFiles = 1 [t=00:00:00.021699] TeamHighlight = 0 [t=00:00:00.021707] ============== ============== [t=00:00:00.021715] ============== ============== [t=00:00:00.021722] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.021731] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021738] Compiler Version: gcc-11.1.0 [t=00:00:00.021757] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.021924] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.021938] Binary Word Size: 64-bit (native) [t=00:00:00.021947] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021956] Physical CPU Cores: 1 [t=00:00:00.021965] Logical CPU Cores: 1 [t=00:00:00.021974] ============== ============== [t=00:00:00.022039] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022048] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022057] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022066] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022075] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.126922] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.126955] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.126987] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.127031] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.127291] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.127307] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.127343] [GR::LogVersionInfo] [t=00:00:00.127353] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.127362] GL version : [t=00:00:00.127371] GL vendor : [t=00:00:00.127380] GL renderer : [t=00:00:00.127389] GLSL version: [t=00:00:00.127398] GLEW version: spring headless stub GLEW version [t=00:00:00.127407] GPU memory : unknown [t=00:00:00.127417] SDL swap-int: 0 [t=00:00:00.127426] SDL driver : headless stub [t=00:00:00.127435] [t=00:00:00.127444] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.127453] GLSL shader support : 0 [t=00:00:00.127463] GL4 support : 0 [t=00:00:00.127472] FBO extension support : 0 [t=00:00:00.127481] NVX GPU mem-info support : 0 [t=00:00:00.127522] ATI GPU mem-info support : 0 [t=00:00:00.127532] NPOT-texture support : 1 (0) [t=00:00:00.127541] S3TC/DXT1 texture support : 0/0 [t=00:00:00.127550] texture query-LOD support : 1 (0) [t=00:00:00.127559] MSAA frame-buffer support : 0 (0) [t=00:00:00.127568] Z-buffer depth : 16 (-) [t=00:00:00.127578] primitive-restart support : 0 (0) [t=00:00:00.127587] clip-space control support: 0 (0) [t=00:00:00.127596] seamless cube-map support : 0 (0) [t=00:00:00.127605] frag-depth layout support : 0 (0) [t=00:00:00.127614] persistent maps support : 0 (0) [t=00:00:00.127623] explicit attribs location : 0 (0) [t=00:00:00.127632] multi draw indirect : 0 (-) [t=00:00:00.127641] array textures : 0 (-) [t=00:00:00.127650] [t=00:00:00.127660] max. FBO samples : -1 [t=00:00:00.127669] max. FS/program texture slots : 8/8 [t=00:00:00.127678] max. texture size : 2048 [t=00:00:00.127690] max. texture anisotropy level : 0.000000 [t=00:00:00.127699] max. vec4 varyings/attributes : 0/0 [t=00:00:00.127708] max. draw-buffers : 0 [t=00:00:00.127717] max. rec. indices/vertices : 0/0 [t=00:00:00.127726] max. uniform buffer-bindings : 0 [t=00:00:00.127735] max. uniform block-size : 0KB [t=00:00:00.127744] max. storage buffer-bindings : 0 [t=00:00:00.127753] max. storage block-size : 0MB [t=00:00:00.127762] [t=00:00:00.127771] enable AMD-hacks : 0 [t=00:00:00.127781] compress MIP-maps: 0 [t=00:00:00.129371] [GR::UpdateGLConfigs] [t=00:00:00.129718] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.129733] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.129743] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.129753] [GR::InitGLState] [t=00:00:00.129989] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:01.263189] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.290763] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.297553] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.298103] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.298128] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.298144] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.602673] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.607548] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.683247] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.683516] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.715068] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 113ms [t=00:00:01.715462] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.715922] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.718621] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2ee4013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.718642] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.722638] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.722738] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.722754] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.722764] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.723250] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1092 MB [t=00:00:01.747174][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.748101][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.748268][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1624793/replay.sdfz" for game data... [t=00:00:01.921572][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.932170][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.932205][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.935543][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.935572][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 187ms [t=00:00:01.936322][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:02.000633][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55fe0d8e43d0] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:02.002312][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:02.004353][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.004626][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55fe0d8e43d0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:02.005752][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:02.015218][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.015975][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.030273][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:02.071259][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:02.164000][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:02.164626][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 228ms [t=00:00:02.165233][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:02.171613][f=-000001] forceSingleThreaded, false [t=00:00:02.486299][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.487329][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.487446][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.487505][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.487559][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.487612][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.488902][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.489422][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.489916][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.492968][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.495042][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.497868][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.497901][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.498502][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.509357][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.511529][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.512574][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.512881][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.513868][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.513926][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.071063][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.074600][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.226382][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.297394][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.517542][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 441ms [t=00:00:03.523684][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.868212][f=-000001] Loading UnitDefs_posts [t=00:00:04.014839][f=-000001] Loading FeatureDefs_posts [t=00:00:04.037629][f=-000001] Loading WeaponDefs_posts [t=00:00:04.057662][f=-000001] Loading ArmorDefs_posts [t=00:00:04.080074][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [t=00:00:04.129686][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 610ms [t=00:00:04.129866][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.539028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.546812][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.546833][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.547214][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.548447][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.551326][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.147309][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.243701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.435346][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.440449][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.440475][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.109602][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [t=00:00:06.109630][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.207923][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:06.207967][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.260878][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 52ms [t=00:00:07.015622][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.019356][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.020025][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.030578][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.349206][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.361052][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.361076][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.362143][f=-000001] InfoTexture: legacy [t=00:00:13.362162][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.364426][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.234055][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.239275][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.239300][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.240662][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.447120][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.447163][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.693656][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.735840][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.747370][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.747405][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.748663][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.573564][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.586170][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.586965][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.751720][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:15.753414][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.753436][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.761680][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.761740][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.761752][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:15.761764][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:15.761775][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.761785][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.761796][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=55589da9 [t=00:00:15.766595][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.766631][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.766642][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:15.766652][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:15.766662][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.766672][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.766683][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=55589db9 [t=00:00:15.766694][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55fe12a159d0 has BLOCKSIZE 1 [t=00:00:15.769613][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.769627][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.769637][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:15.769647][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:15.769657][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.769668][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=55589b0f [t=00:00:15.773378][f=-000001] [Path] [PathEstimator::ReadFile] hash=55589b0f file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-55589b0f.zip" (exists=1) [t=00:00:15.774849][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.781801][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.781825][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.784481][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.784495][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.784504][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=3bb84e44 [t=00:00:15.784512][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:15.784520][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.784529][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=55589b1f [t=00:00:15.864187][f=-000001] [Path] [PathEstimator::ReadFile] hash=55589b1f file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-55589b1f.zip" (exists=1) [t=00:00:15.864795][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.866974][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.866993][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.867008][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (113ms, checksum e5c632c8)" [t=00:00:15.867346][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.867363][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.867375][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.959897][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 43ms [t=00:00:15.960534][f=-000001] Synced LuaRules: starting loading [t=00:00:16.582789][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fairyland 1.31.lua [t=00:00:16.959681][f=-000001] Setting up autohandicap [t=00:00:16.960144][f=-000001] captaine, spectator, false, allyTeamID, 1, customKeys.elo, , 1982, nil [t=00:00:16.960178][f=-000001] HistidineStar, spectator, false, allyTeamID, 0, customKeys.elo,
, 2479, nil [t=00:00:16.960193][f=-000001] Team 0, 1, 2479 [t=00:00:16.960206][f=-000001] Team 1, 1, 1982 [t=00:00:16.960218][f=-000001] firstAllyTeamMean, 2479 [t=00:00:16.960230][f=-000001] secondAllyTeamMean, 1982 [t=00:00:16.960249][f=-000001] lowerWinChance, 0.05411744 [t=00:00:16.960262][f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.516837][f=-000001] Synced LuaRules: finished loading [t=00:00:18.544894][f=-000001] Unsynced LuaRules: starting loading [t=00:00:18.869781][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fairyland 1.31.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.162220][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.208539][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.329690][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [t=00:00:19.787269][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:19.787638][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:19.787977][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.864070][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:19.870647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.871753][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.871770][f=-000001] LuaSocket Support: enabled [t=00:00:19.890895][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.999555][f=-000001] localWidgets, nil, true, true [t=00:00:20.001076][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.001093][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.014995][f=-000001] USE_OLD_CHILI [t=00:00:20.562401][f=-000001] Loading last game win data [t=00:00:20.562436][f=-000001] Resetting win data [t=00:00:20.562636][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.562656][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.562667][f=-000001] Player and team counts match, continuing [t=00:00:20.562680][f=-000001] GELZ was in last game but is now absent, resetting scores [t=00:00:20.738504][f=-000001] CAS: GLSL not supported. [t=00:00:20.745299][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.745332][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.831362][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.580485][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.468642][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.734770][f=-000001] forceSingleThreaded, false [t=00:00:23.297038][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.297349][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.297726][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.298413][f=-000001] Loaded API widget: i18n [t=00:00:23.298811][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.299206][f=-000001] Loaded API widget: Win Counter [t=00:00:23.299616][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.299995][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.430657][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.430951][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.738943][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.740212][f=-000001] Loaded API widget: Lups [t=00:00:23.740437][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.740810][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.741094][f=-000001] Loaded widget: Save/Load API [t=00:00:23.741385][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.741675][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.742007][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.748938][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.750921][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.750939][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.751008][f=-000001] Set maximum particles to: 0 [t=00:00:23.751783][f=-000001] Set UnitIconDist to 0 [t=00:00:23.850964][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.878061][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.879859][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.880216][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.880580][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.888437][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.888791][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.889214][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.889534][f=-000001] Mexspot Fetcher fetching [t=00:00:23.889702][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.890041][f=-000001] Team highlighting: Disabled [t=00:00:23.890462][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.891393][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.891861][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.892282][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.892502][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.892755][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.892972][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.893300][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.893616][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.894051][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.894423][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.894439][f=-000001] Using fallback unit outlines [t=00:00:23.894640][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.895032][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.954557][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.971050][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.971449][f=-000001] Loaded widget: Guard Remove [t=00:00:23.971841][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.023665][f=-000001] Loaded widget: HealthBars [t=00:00:24.024189][f=-000001] Loaded widget: Noises [t=00:00:24.024595][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.025022][f=-000001] Loaded widget: Unit Icons [t=00:00:24.028636][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.029136][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.029700][f=-000001] Loaded widget: BuildETA [t=00:00:24.030133][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.030591][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.031076][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.031510][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.031754][f=-000001] Loaded widget: Objectives [t=00:00:24.035988][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.038090][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.038578][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.039001][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.039034][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1624793/events.log [t=00:00:24.043837][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.044628][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.044996][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.049225][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.049684][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.050093][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.050709][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.051165][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.051710][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.051971][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.052396][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.052806][f=-000001] Loaded widget: Autoquit [t=00:00:24.053024][f=-000001] Loaded widget: Blast Radius [t=00:00:24.053398][f=-000001] Loaded widget: CameraShake [t=00:00:24.054510][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.068176][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.069193][f=-000001] EndGame Graph disabled [t=00:00:24.087993][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.088381][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.088654][f=-000001] Loaded widget: Easy Facing [t=00:00:24.089087][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.089332][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.115206][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.115804][f=-000001] Loaded widget: Ferry Points [t=00:00:24.116622][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.125211][f=-000001] Loaded widget: Context Menu [t=00:00:24.125631][f=-000001] Loaded widget: Darkening [t=00:00:24.125999][f=-000001] Loaded widget: Decloak Range [t=00:00:24.126478][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.133553][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.134079][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.134332][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.134693][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.136127][f=-000001] Input grabbing is enabled! [t=00:00:24.136152][f=-000001] Input grabbing is enabled! [t=00:00:24.136276][f=-000001] Loaded widget: Grab Input [t=00:00:24.136712][f=-000001] Loaded widget: Haven Handler [t=00:00:24.137141][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.137679][f=-000001] Loaded widget: In-game Guide [t=00:00:24.137943][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.138341][f=-000001] Loaded widget: Keep Target [t=00:00:24.138791][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.139260][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.139617][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.140182][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.140660][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.140920][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.141152][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.141407][f=-000001] Loaded widget: Orbit Command [t=00:00:24.141832][f=-000001] Loaded widget: Point Tracker [t=00:00:24.142094][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.142372][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.142888][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.143349][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.143928][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.144478][f=-000001] Loaded widget: Simple Settings [t=00:00:24.144917][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.145198][f=-000001] Loaded widget: SmoothCam [t=00:00:24.145695][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.146988][f=-000001] Loaded widget: Stereo3D [t=00:00:24.147385][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.149540][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.150203][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.151159][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.152143][f=-000001] Loaded widget: Command Alpha [t=00:00:24.152851][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.153289][f=-000001] Loaded widget: Ghost Site [t=00:00:24.154610][f=-000001] Loaded widget: Attack Warning [t=00:00:24.154988][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.155505][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.157117][f=-000001] Loaded widget: Auto Group [t=00:00:24.158159][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.159588][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.159990][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.160839][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.161844][f=-000001] Loaded widget: Select Com at start [t=00:00:24.169393][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.171293][f=-000001] Loaded widget: Transport AI [t=00:00:24.396616][f=-000001] Loaded widget: Attack AoE [t=00:00:24.397437][f=-000001] Loaded widget: Icon Sets [t=00:00:24.412533][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.413444][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.419448][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.419808][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.447846][f=-000001] Loaded widget: Unit Start State [t=00:00:24.448328][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.449109][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.450698][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.467821][f=-000001] Loaded widget: UnitShapes [t=00:00:24.468534][f=-000001] Loaded widget: Commands FX [t=00:00:24.468989][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.469422][f=-000001] : disabled for spectators [t=00:00:24.470577][f=-000001] Loaded widget: Stockpiler [t=00:00:24.471053][f=-000001] IsIsland, , false [t=00:00:24.472269][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.472552][f=-000001] Loaded widget: AllyCursors [t=00:00:24.473101][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.473503][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.474094][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.475439][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.476028][f=-000001] Loaded widget: Selection Send [t=00:00:24.476443][f=-000001] Loaded widget: Shield Guard [t=00:00:24.477194][f=-000001] Loaded widget: State Icons [t=00:00:24.477965][f=-000001] : disabled for spectators [t=00:00:24.478974][f=-000001] Loaded widget: Building Starter [t=00:00:24.479464][f=-000001] : disabled for spectators [t=00:00:24.480448][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.480907][f=-000001] Loaded widget: LupsManager [t=00:00:24.481453][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.481917][f=-000001] Loaded widget: Units on Fire [t=00:00:24.482835][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.483692][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.485172][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.485630][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.486316][f=-000001] Loaded widget: Chili Docking [t=00:00:24.497149][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.504708][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.505184][f=-000001] Loaded widget: HUD Presets [t=00:00:24.506517][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.513560][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.514868][f=-000001] Loaded widget: Image Preloader [t=00:00:24.515841][f=-000001] Loaded widget: Custom Markers [t=00:00:24.524116][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.525373][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.525690][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.527401][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.528392][f=-000001] Loaded widget: Start Boxes [t=00:00:24.531191][f=-000001] Loaded widget: Select Keys [t=00:00:24.547034][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.549059][f=-000001] Loaded widget: Pause Screen [t=00:00:24.549708][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.550350][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.550921][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.552337][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.553265][f=-000001] SetSunLighting [t=00:00:24.554700][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.578387][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.579303][f=-000001] Loaded widget: Font Cache [t=00:00:24.580237][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.580382][f=-000001] Loaded widget: GC Control [t=00:00:24.588800][f=-000001] Loaded widget: Layout Handler [t=00:00:24.590067][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.590721][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.595910][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.603917][f=-000001] Writing last game win data [t=00:00:24.612946][f=-000001] LuaUI v0.3 [t=00:00:24.893767][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.207906][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.425712][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13838, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061842, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1739, 0.0000, 0.2793} [t=00:00:26.017294][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.018882][f=-000001] Spectator mode. Widget removed. [t=00:00:26.032849][f=-000001] Spectator mode. Widget removed. [t=00:00:26.034263][f=-000001] Playback paused [t=00:00:26.039117][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.401206][f=-000001] Opening demofile demos/1624793/replay.sdfz [t=00:00:26.401241][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.401547][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.401960][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.402311][f=-000001] -> Connection established (given id 2) [t=00:00:26.402339][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:26.402351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.402365][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:26.402376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:26.403046][f=-000001] Speed set to 20.0 [server] [t=00:00:26.403061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55fe29060720,0x55fe25981020}][locale="C"]" [t=00:00:26.403072][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.416486][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.416515][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.490785][f=-000001] Beginning demo playback [t=00:00:29.502716][f=-000001] GameID: b5f45564b4596fe0ddd3d33e648dfd32 [t=00:00:29.558899][f=-000001] Connection attempt from captaine [t=00:00:29.558936][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.559509][f=-000001] [0] Event [undefined]: captaine changed status [t=00:00:29.559695][f=-000001] -> Connection established (given id 0) [t=00:00:29.559711][f=-000001] Connection attempt from HistidineStar [t=00:00:29.559722][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.559778][f=-000001] [0] Event [undefined]: HistidineStar changed status [t=00:00:29.559898][f=-000001] -> Connection established (given id 1) [t=00:00:29.582705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:29.582774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.702602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:00:29.702644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.850218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:29.854494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:30.051892][f=-000001] [Game::ClientReadNet][LOGMSG] sender="HistidineStar" string="[Game::Load][lua{Rules,Gaia}={0x55bfe4644e80,0x55bfe917a1d0}][locale="C"]" [t=00:00:30.247619][f=-000001] Allies: I choose: Engineer! [t=00:00:32.102763][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c5ce34af1f7ac764412c441f52b847533bcb097d8e1f9ce5e1fc328727078157d07f38091f99f6450c4ffcf774f6b854f023caaeffa45ba75aa35563978ad40]" [t=00:00:32.102804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79694f7e60a273f6e0a8b5bf1bc3df4a9a0365f44a4047063808668916eef1936018e0d8575618ac27a47d937cf8036c32dcf24e6036dc2de84f32aa49fcb31b]" [t=00:00:33.206613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={0000023706e71e30,0000023704c33ba0}][locale="C"]" [t=00:00:33.658707][f=-000001] Allies: I choose: Engineer! [t=00:00:34.611057][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.368743][f=-000001] [0] Event [662,399.981323,4668]: 0 finished unit Engineer Commander [t=00:00:35.375169][f=-000001] [0] Event [4706,399.982239,365]: 1 finished unit Engineer Commander [t=00:00:35.394166][f=0000000] [0] Game has noElo set. [t=00:00:35.394346][f=0000000] [0] HistidineStar, team: 1, elo:2479, userid: 549188 [t=00:00:35.394387][f=0000000] [0] captaine, team: 0, elo:1982, userid: 429497 [t=00:00:35.394420][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.401268][f=0000000] Playback continued [t=00:00:35.419242][f=0000007] [7] Event [448,399.978638,4712]: 0 finished unit Cloakbot Factory [t=00:00:35.437541][f=0000013] [13] Event [4648,399.978638,472]: 1 finished unit Amphbot Factory [t=00:00:35.486572][f=0000031] [31] Event [undefined]: captaine resigned [t=00:00:35.486843][f=0000031] game_message: captaine has been destroyed! [t=00:00:35.486993][f=0000031] game_message: HistidineStar wins! [t=00:00:35.487420][f=0000031] Submitting stats [t=00:00:35.487799][f=0000031] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.490476][f=0000031] Part| Total Time|Time of the last 0.5s [t=00:00:35.490501][f=0000031] Draw 5739.50ms 62.64% [t=00:00:35.490513][f=0000031] Lua::Callins::Synced 37.68ms 3.30% [t=00:00:35.490525][f=0000031] Lua::Callins::Unsynced 8651.73ms 83.72% [t=00:00:35.490536][f=0000031] Lua::CollectGarbage::Synced 52.46ms 0.00% [t=00:00:35.490557][f=0000031] Lua::CollectGarbage::Unsynced 490.43ms 3.70% [t=00:00:35.490569][f=0000031] Misc::Profiler::AddTime 15.34ms 0.10% [t=00:00:35.490581][f=0000031] Sim 8.73ms 0.80% [t=00:00:35.491315][f=0000032] [32] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:35.491396][f=0000032] [32] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:35.491485][f=0000032] [32] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.491577][f=0000032] [32] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4.80000019,4,4,4.80000019,1275,1275,1275,1275,3.60000014,3,3,3.60000014,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.681088][f=0000145] Spectator captaine left the game: normal quit [t=00:00:35.681158][f=0000145] [145] Event [undefined]: captaine quit [t=00:00:35.706154][f=0000165] Player HistidineStar left the game: normal quit [t=00:00:35.706205][f=0000165] [165] Event [undefined]: HistidineStar quit [t=00:00:35.728444][f=0000184] [184] Received game_message: captaine has been destroyed! [t=00:00:35.729599][f=0000184] [184] Received game_message: HistidineStar wins! [t=00:00:35.804485][f=0000228] [228] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [t=00:00:35.848045][f=0000252] No clients connected, shutting down server [t=00:00:35.848080][f=0000252] Server shutdown [t=00:00:35.848298][f=0000252] [252] all players disconnected [t=00:00:36.185965][f=0000452] [452] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [t=00:00:36.338779][f=0000542] [542] Event [4648,399.978638,507.999847]: 1 finished unit Conch [t=00:00:36.353007][f=0000552] [552] Event [4712,399.978638,280]: 1 finished unit Wind/Tidal Generator [t=00:00:36.502610][f=0000642] [642] Event [4792,399.978638,376]: 1 finished unit Wind/Tidal Generator [t=00:00:37.109206][f=0001005] [1005] Event [4648,399.978638,507.999847]: 1 finished unit Conch [t=00:00:37.559685][f=0001277] [1277] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [t=00:00:38.061661][f=0001577] [1577] Event [4320,389.105225,1072]: 1 finished unit Radar Tower [t=00:00:45.494520][f=0006038] Autoquit sending quit command. [t=00:00:45.494576][f=0006038] [QuitAction] user exited to system [t=00:00:45.495259][f=0006038] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.495277][f=0006038] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.496590][f=0006038] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.496609][f=0006038] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.496620][f=0006038] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.496631][f=0006038] [SpringApp::Kill][2] [t=00:00:45.498529][f=0006038] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.498556][f=0006038] [Game::KillLua][1] dtor=0 luaUI=0x55fe25b3fe00 [t=00:00:45.498614][f=0006038] Start widgetHandler:Shutdown [t=00:00:45.503894][f=0006038] Shutdown - SaveOrderList Complete [t=00:00:45.504859][f=0006038] Writing last game win data [t=00:00:45.511778][f=0006038] Shutdown - SaveConfigData Complete [t=00:00:45.511804][f=0006038] Shutdown Widget - Chili Highlight [t=00:00:45.511821][f=0006038] Shutdown Widget - Save/Load API [t=00:00:45.511833][f=0006038] Shutdown Widget - Draw After Chili [t=00:00:45.511846][f=0006038] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.511868][f=0006038] Shutdown Widget - EPIC Menu [t=00:00:45.513012][f=0006038] Shutdown Widget - Chili Minimap [t=00:00:45.513530][f=0006038] Shutdown Widget - Chili Widget Selector [t=00:00:45.514640][f=0006038] Shutdown Widget - Local Team Colors [t=00:00:45.514665][f=0006038] Shutdown Widget - Display Keys 2 [t=00:00:45.514720][f=0006038] Shutdown Widget - Save Game Menu [t=00:00:45.514734][f=0006038] Shutdown Widget - HealthBars [t=00:00:45.515701][f=0006038] Shutdown Widget - Noises [t=00:00:45.515723][f=0006038] Shutdown Widget - Unit Icons [t=00:00:45.515741][f=0006038] Shutdown Widget - Win Counter [t=00:00:45.515755][f=0006038] Shutdown Widget - BuildETA [t=00:00:45.515780][f=0006038] Shutdown Widget - EndGame APM stats [t=00:00:45.515797][f=0006038] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.515843][f=0006038] Shutdown Widget - Modular Comm Info [t=00:00:45.515858][f=0006038] Shutdown Widget - Music Player v2 [t=00:00:45.515874][f=0006038] Shutdown Widget - State Reverse and Latency [t=00:00:45.515888][f=0006038] Shutdown Widget - CameraShake [t=00:00:45.515902][f=0006038] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.516027][f=0006038] Shutdown Widget - Chili EndGame Window [t=00:00:45.516053][f=0006038] Shutdown Widget - Chili Nuke Warning [t=00:00:45.516070][f=0006038] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.516091][f=0006038] Shutdown Widget - Chili Spectator Panels [t=00:00:45.516127][f=0006038] Shutdown Widget - Context Menu [t=00:00:45.516142][f=0006038] Shutdown Widget - Darkening [t=00:00:45.516170][f=0006038] Shutdown Widget - Defense Range Zero-K [t=00:00:45.516186][f=0006038] Shutdown Widget - Grab Input [t=00:00:45.516205][f=0006038] Shutdown Widget - Highlight Geos [t=00:00:45.516220][f=0006038] Shutdown Widget - Local Widgets Config [t=00:00:45.516240][f=0006038] Shutdown Widget - MinimapEvents [t=00:00:45.516273][f=0006038] Shutdown Widget - Missile Silo Range [t=00:00:45.516290][f=0006038] Shutdown Widget - Point Tracker [t=00:00:45.516304][f=0006038] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.516321][f=0006038] Shutdown Widget - Stereo3D [t=00:00:45.516723][f=0006038] Shutdown Widget - Attack AoE [t=00:00:45.516746][f=0006038] Shutdown Widget - UnitShapes [t=00:00:45.517291][f=0006038] Shutdown Widget - Map Edge Extension [t=00:00:45.517313][f=0006038] Shutdown Widget - Selection Send [t=00:00:45.517330][f=0006038] Shutdown Widget - LupsManager [t=00:00:45.517351][f=0006038] Shutdown Widget - Newton Firezone [t=00:00:45.517366][f=0006038] Shutdown Widget - Chili Pro Console [t=00:00:45.518032][f=0006038] Shutdown Widget - Persistent Build Height [t=00:00:45.518052][f=0006038] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.518079][f=0006038] Shutdown Widget - Chili Framework [t=00:00:45.518094][f=0006038] Shutdown Widget - Lups [t=00:00:45.518135][f=0006038] Shutdown Widget - Custom Markers [t=00:00:45.518154][f=0006038] Shutdown Widget - Chili Core Selector [t=00:00:45.518293][f=0006038] Shutdown Widget - Mex Placement Handler [t=00:00:45.518316][f=0006038] Shutdown Widget - Select Keys [t=00:00:45.518350][f=0006038] Shutdown Widget - Pause Screen [t=00:00:45.518413][f=0006038] Shutdown Widget - Layout Handler [t=00:00:45.518436][f=0006038] Shutdown Widget - Text To Speech Control [t=00:00:45.518450][f=0006038] End widgetHandler:Shutdown [t=00:00:45.664978][f=0006038] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5196454, 1826649, 558090, 68.5} allocedSize{int+, int-, ext}={516331282, 156469210, 579908854}, avgAllocTime{int+, int-, ext}={0.1316, 0.0223, 0.1485} [t=00:00:45.665069][f=0006038] [Game::KillLua][2] dtor=0 luaGaia=0x55fe25981020 [t=00:00:45.670518][f=0006038] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:45.670592][f=0006038] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:45.670632][f=0006038] [Game::KillLua][3] dtor=0 luaRules=0x55fe29060720 [t=00:00:45.670679][f=0006038] Start gadgetHandler:Shutdown [t=00:00:45.670696][f=0006038] Shutdown - StartSetup [t=00:00:45.670712][f=0006038] Shutdown - UnitMorph [t=00:00:45.670895][f=0006038] Shutdown - Carrier Drones [t=00:00:45.670914][f=0006038] Shutdown - Missile Silo Controller [t=00:00:45.670932][f=0006038] Shutdown - Modular Comm Info [t=00:00:45.670946][f=0006038] Shutdown - Terrain Texture Handler [t=00:00:45.670961][f=0006038] Shutdown - UnitCloakShield [t=00:00:45.671538][f=0006038] Shutdown - Starlight Handler [t=00:00:45.671565][f=0006038] End gadgetHandler:Shutdown [t=00:00:45.709812][f=0006038] Start gadgetHandler:Shutdown [t=00:00:45.709880][f=0006038] Shutdown - Save/Load [t=00:00:45.709913][f=0006038] Shutdown - Teleport Throw [t=00:00:45.709939][f=0006038] Shutdown - UnitMorph [t=00:00:45.709965][f=0006038] Shutdown - Modular Comm Info [t=00:00:45.709982][f=0006038] Shutdown - Retreat Command [t=00:00:45.710007][f=0006038] Shutdown - Shockwaves [t=00:00:45.710025][f=0006038] Shutdown - UnitCloakShield [t=00:00:45.710044][f=0006038] Shutdown - Lups Cloak FX [t=00:00:45.710064][f=0006038] Shutdown - Lups [t=00:00:45.710113][f=0006038] Shutdown - Lups Shield [t=00:00:45.710149][f=0006038] End gadgetHandler:Shutdown [t=00:00:45.722176][f=0006038] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1964, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:45.722364][f=0006038] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:45.722527][f=0006038] [Game::KillLua][4] dtor=0 [t=00:00:45.723086][f=0006038] [Game::KillLua][5] dtor=0 [t=00:00:45.737925][f=0006038] [Game::~CGame][1] [t=00:00:45.737985][f=0006038] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.737999][f=0006038] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.738012][f=0006038] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.738023][f=0006038] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.738036][f=0006038] [Game::KillLua][4] dtor=1 [t=00:00:45.738048][f=0006038] [Game::KillLua][5] dtor=1 [t=00:00:45.738395][f=0006038] [Game::KillMisc][1] [t=00:00:45.738414][f=0006038] [Game::KillMisc][2] [t=00:00:45.738460][f=0006038] [Game::KillMisc][3] [t=00:00:45.739209][f=0006038] [Game::KillRendering][1] [t=00:00:45.770138][f=0006038] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.770270][f=0006038] [S3OParser::Kill] allocated 5518 pieces [t=00:00:45.770869][f=0006038] [AssParser::Kill] allocated 671 pieces [t=00:00:45.780385][f=0006038] [Game::KillInterface][1] [t=00:00:45.781160][f=0006038] [Game::KillInterface][2] [t=00:00:45.782894][f=0006038] [Game::KillSimulation][1] [t=00:00:45.782919][f=0006038] [Game::KillSimulation][2] [t=00:00:46.490370][f=0006038] [CCollisionHandler] dis-/continuous tests: 0/169008 [t=00:00:46.490413][f=0006038] [Game::KillSimulation][3] [t=00:00:46.490439][f=0006038] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.490466][f=0006038] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.490488][f=0006038] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.490507][f=0006038] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:46.493462][f=0006038] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:46.497280][f=0006038] [LosHandler::Kill] raycast instance cache-{hits,misses}={4,83}; shared=0%; cached=5% [t=00:00:46.553059][f=0006038] [Game::KillSimulation][4] [t=00:00:50.447651][f=0006038] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:50.449565][f=0006038] [Game::~CGame][2] [t=00:00:50.449585][f=0006038] [Game::~CGame][3] [t=00:00:50.480397][f=0006038] [SpringApp::Kill][3] [t=00:00:50.480447][f=0006038] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62517 bytes sent 24714 bytes recv'd [t=00:00:50.486193][f=0006038] Kill: client disconnecting... [t=00:00:52.495621][f=0006038] CloseConnection: client connection closed [t=00:00:52.496843][f=0006038] [SpringApp::Kill][4] font=0x55fe0d816600 [t=00:00:52.509559][f=0006038] [SpringApp::Kill][5] [t=00:00:52.598167][f=0006038] [SpringApp::Kill][6] [t=00:00:52.598720] [SpringApp::Kill][7] [t=00:00:52.601458] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.601486] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.601500] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:52.602031] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.602047] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.602055] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.602064] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:00:52.602072] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:52.602944] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.602960] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.602970] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.602980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.602996] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.631914] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.632383] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.632403] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.632414] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.674086] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.674116] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:52.674127] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55fe0d9008c0) [t=00:00:52.712881] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3528ms [t=00:00:52.712936] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=132ms [t=00:00:52.712948] file="unittextures/factorytank_2.png" indx=7388 inflSize=4103kb readTime=31ms [t=00:00:52.712958] file="objects3d/armcom4_dead.s3o" indx=5074 inflSize=153kb readTime=26ms [t=00:00:52.712967] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=25ms [t=00:00:52.713181] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=25ms [t=00:00:52.713196] file="objects3d/arm_flea.s3o" indx=5054 inflSize=32kb readTime=24ms [t=00:00:52.713206] file="objects3d/chickenbroodqueen.s3o" indx=5158 inflSize=65kb readTime=23ms [t=00:00:52.713216] file="objects3d/chickenblobber.s3o" indx=5157 inflSize=40kb readTime=23ms [t=00:00:52.713226] file="bitmaps/loadpictures/selectionkeys.png" indx=535 inflSize=2340kb readTime=19ms [t=00:00:52.713236] file="objects3d/energyfusion_dead.s3o" indx=5317 inflSize=68kb readTime=19ms [t=00:00:52.727983] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167858215 bytes cached in 3488 files [t=00:00:52.887655] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [t=00:00:52.887690] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x55fe0d810350) [t=00:00:52.888551] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:52.888568] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55fe0d7e79f0) [t=00:00:52.889227] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.889445] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55fe0d80aa20) [t=00:00:52.889468] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f2ee401bea0) [t=00:00:52.889495] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:52.890264] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.890281] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.890454] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.890469] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.890479] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.890488] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.890897] [SpringApp::Kill][8] [t=00:00:52.890913] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.890923] [WatchDog::Uninstall][1] hangDetectorThread=0x55fdc7b34a50 (joinable=1) [t=00:00:52.890937] [WatchDog::Uninstall][2] [t=00:00:53.243547] [WatchDog::Uninstall][3] [t=00:00:53.243584] [SpringApp::Kill][9]