[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000083] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010876] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010904] Using writeable configuration source: "/tmp/tmp.EnmfxMDq8Y/springsettings.1624743.cfg" [t=00:00:00.017738] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.017780] ============== ============== [t=00:00:00.017791] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017800] [t=00:00:00.017809] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017818] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017835] Use "none" to disable the default log sections. [t=00:00:00.017845] ============== ============== [t=00:00:00.017854] ============== ============== [t=00:00:00.017911] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017921] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017931] ROAM = 2 [t=00:00:00.017940] RotateLogFiles = 1 [t=00:00:00.017949] TeamHighlight = 0 [t=00:00:00.017959] ============== ============== [t=00:00:00.017974] ============== ============== [t=00:00:00.017984] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.017994] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018009] Compiler Version: gcc-11.1.0 [t=00:00:00.018044] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018248] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018261] Binary Word Size: 64-bit (native) [t=00:00:00.018270] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018280] Physical CPU Cores: 1 [t=00:00:00.018289] Logical CPU Cores: 1 [t=00:00:00.018297] ============== ============== [t=00:00:00.018360] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018370] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018379] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018388] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018397] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.111391] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.111416] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.111444] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.111473] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.111601] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.111614] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.111644] [GR::LogVersionInfo] [t=00:00:00.111890] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.111901] GL version : [t=00:00:00.111909] GL vendor : [t=00:00:00.111916] GL renderer : [t=00:00:00.111924] GLSL version: [t=00:00:00.111932] GLEW version: spring headless stub GLEW version [t=00:00:00.111939] GPU memory : unknown [t=00:00:00.111949] SDL swap-int: 0 [t=00:00:00.111958] SDL driver : headless stub [t=00:00:00.111967] [t=00:00:00.111976] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.111985] GLSL shader support : 0 [t=00:00:00.111994] GL4 support : 0 [t=00:00:00.112003] FBO extension support : 0 [t=00:00:00.112012] NVX GPU mem-info support : 0 [t=00:00:00.112042] ATI GPU mem-info support : 0 [t=00:00:00.112052] NPOT-texture support : 1 (0) [t=00:00:00.112061] S3TC/DXT1 texture support : 0/0 [t=00:00:00.112070] texture query-LOD support : 1 (0) [t=00:00:00.112079] MSAA frame-buffer support : 0 (0) [t=00:00:00.112088] Z-buffer depth : 16 (-) [t=00:00:00.112097] primitive-restart support : 0 (0) [t=00:00:00.112106] clip-space control support: 0 (0) [t=00:00:00.112115] seamless cube-map support : 0 (0) [t=00:00:00.112124] frag-depth layout support : 0 (0) [t=00:00:00.112133] persistent maps support : 0 (0) [t=00:00:00.112142] explicit attribs location : 0 (0) [t=00:00:00.112150] multi draw indirect : 0 (-) [t=00:00:00.112159] array textures : 0 (-) [t=00:00:00.112168] [t=00:00:00.112178] max. FBO samples : -1 [t=00:00:00.112187] max. FS/program texture slots : 8/8 [t=00:00:00.112196] max. texture size : 2048 [t=00:00:00.112208] max. texture anisotropy level : 0.000000 [t=00:00:00.112217] max. vec4 varyings/attributes : 0/0 [t=00:00:00.112226] max. draw-buffers : 0 [t=00:00:00.112235] max. rec. indices/vertices : 0/0 [t=00:00:00.112244] max. uniform buffer-bindings : 0 [t=00:00:00.112253] max. uniform block-size : 0KB [t=00:00:00.112261] max. storage buffer-bindings : 0 [t=00:00:00.112271] max. storage block-size : 0MB [t=00:00:00.112280] [t=00:00:00.112289] enable AMD-hacks : 0 [t=00:00:00.112298] compress MIP-maps: 0 [t=00:00:00.113950] [GR::UpdateGLConfigs] [t=00:00:00.113972] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.113984] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.113992] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.114000] [GR::InitGLState] [t=00:00:00.114224] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.941945] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.007673] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.014918] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.015449] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.015473] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.015489] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.392921] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.399970] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.462697] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.463034] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.495126] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms [t=00:00:01.495187] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.495376] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.498203] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5978013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.498229] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.503701] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.503899] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.503915] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.503924] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.504414] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1094 MB [t=00:00:01.535458][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.538740][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.538998][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1624743/replay.sdfz" for game data... [t=00:00:01.723021][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.735837][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.735869][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.740696][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.740725][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [t=00:00:01.741317][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.799555][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558fba314030] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.801161][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.805331][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.805541][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558fba314030] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.806601][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.816148][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.816533][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.830756][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.869700][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:01.965188][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:01.965982][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 224ms [t=00:00:01.966504][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.974857][f=-000001] forceSingleThreaded, false [t=00:00:02.323190][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.323696][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.323811][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.323871][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.323926][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.323979][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.325136][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.325562][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.325981][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.328934][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.330877][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.333445][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.333473][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.333948][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.344186][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.346191][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.347163][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.347408][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.348237][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.348290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.854326][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.857944][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.023842][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.043536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:03.275682][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 415ms [t=00:00:03.283239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.669383][f=-000001] Loading UnitDefs_posts [t=00:00:03.824577][f=-000001] Loading FeatureDefs_posts [t=00:00:03.852684][f=-000001] Loading WeaponDefs_posts [t=00:00:03.874944][f=-000001] Loading ArmorDefs_posts [t=00:00:03.896693][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 529ms [t=00:00:03.954483][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 671ms [t=00:00:03.954531][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.358413][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.366180][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:04.366205][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.366587][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.367947][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.371247][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.958816][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.066953][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.279281][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.282067][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.282093][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.861349][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 579ms [t=00:00:05.861371][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.013615][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 152ms [t=00:00:06.013672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.035841][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.739677][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.753462][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.754873][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.768453][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.117169][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.134144][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.134182][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.135618][f=-000001] InfoTexture: legacy [t=00:00:14.135637][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.137554][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.287177][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.288921][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.288943][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.289740][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.557166][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.559079][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.771942][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.814161][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.829207][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.829236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.830208][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.627942][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.640753][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.641557][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.795521][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.797156][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.797178][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.806093][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.806155][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.806167][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:15.806180][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:15.806190][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:15.806201][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.806212][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4595f [t=00:00:15.811026][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.811070][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.811080][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:15.811092][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:15.811102][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:15.811112][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.811122][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4596f [t=00:00:15.811133][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x558fbf7379d0 has BLOCKSIZE 1 [t=00:00:15.813838][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.813851][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.813860][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:15.813868][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:15.813876][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:15.813885][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456c5 [t=00:00:15.817314][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456c5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-31a456c5.zip" (exists=1) [t=00:00:15.818302][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.822997][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.823019][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.826010][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.826025][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.826036][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:15.826046][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:15.826056][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:15.826066][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456d5 [t=00:00:15.909156][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456d5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-31a456d5.zip" (exists=1) [t=00:00:15.909802][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.911110][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.911128][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.911141][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (113ms, checksum 06bcb304)" [t=00:00:15.911442][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.911462][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.911474][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.051762][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [t=00:00:16.052543][f=-000001] Synced LuaRules: starting loading [t=00:00:16.650256][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:18.277604][f=-000001] Map Terrain Generation [t=00:00:18.277640][f=-000001] Random Seed, 4133000 [t=00:00:18.277729][f=-000001] Wave generation complete [t=00:00:18.277752][f=-000001] Draw points, 7, factor, 0.9859854 [t=00:00:18.307060][f=-000001] Voronoi generation complete [t=00:00:18.307951][f=-000001] std, 117.41703, bucketWidth, 73.8599701 [t=00:00:18.309899][f=-000001] Terrain structure complete [t=00:00:32.910821][f=-000001] Edge processing complete [t=00:00:32.912698][f=-000001] ApplyLineDistanceFunc [t=00:00:33.951963][f=-000001] Tier propagation complete [t=00:00:41.682226][f=-000001] Height application complete [t=00:00:48.864209][f=-000001] Smoothing complete [t=00:00:49.272218][f=-000001] Map terrain complete [t=00:00:49.555197][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:49.611895][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:50.219318][f=-000001] Synced LuaRules: finished loading [t=00:00:50.251906][f=-000001] Unsynced LuaRules: starting loading [t=00:00:50.545049][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:50.865946][f=-000001] Unsynced LuaRules: finished loading [t=00:00:50.954672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:50.958949][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:50.959456][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:50.959472][f=-000001] LuaSocket Support: enabled [t=00:00:50.977880][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:51.072727][f=-000001] localWidgets, nil, true, true [t=00:00:51.075738][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:51.075762][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:51.090525][f=-000001] USE_OLD_CHILI [t=00:00:51.445006][f=-000001] Loading last game win data [t=00:00:51.445038][f=-000001] Resetting win data [t=00:00:51.445090][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:51.445104][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:51.445123][f=-000001] Player and team counts match, continuing [t=00:00:51.445136][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:51.553269][f=-000001] CAS: GLSL not supported. [t=00:00:51.558134][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:51.558159][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:51.605892][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:52.307114][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:52.823641][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:52.963899][f=-000001] forceSingleThreaded, false [t=00:00:53.411764][f=-000001] Loaded API widget: i18n [t=00:00:53.412205][f=-000001] Loaded API widget: Shared Functions [t=00:00:53.412406][f=-000001] Loaded API widget: Hacky version fix [t=00:00:53.412616][f=-000001] Loaded API widget: Cluster Detection [t=00:00:53.412996][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:53.413400][f=-000001] Loaded API widget: Win Counter [t=00:00:53.587559][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:53.588061][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:53.588396][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:53.588641][f=-000001] Loaded API widget: CommandInsert [t=00:00:53.588861][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:53.590244][f=-000001] Loaded API widget: Lups [t=00:00:53.869444][f=-000001] Loaded API widget: Chili Framework [t=00:00:53.870225][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:53.870586][f=-000001] Loaded widget: Save/Load API [t=00:00:53.870961][f=-000001] Loaded widget: Chili Highlight [t=00:00:53.871321][f=-000001] Loaded widget: Draw After Chili [t=00:00:53.871797][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:53.874961][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:53.876095][f=-000001] Loaded DecalsDrawer: off [t=00:00:53.876115][f=-000001] Ground-decal rendering is disabled! [t=00:00:53.876270][f=-000001] Set maximum particles to: 0 [t=00:00:53.876791][f=-000001] Set UnitIconDist to 0 [t=00:00:53.980972][f=-000001] Loaded widget: EPIC Menu [t=00:00:53.981407][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:53.982700][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:54.010377][f=-000001] Loaded widget: Chili Minimap [t=00:00:54.010868][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:54.012894][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:54.013282][f=-000001] Deferred Rendering requires shader support! [t=00:00:54.013732][f=-000001] Loaded widget: Deferred rendering [t=00:00:54.014086][f=-000001] Mexspot Fetcher fetching [t=00:00:54.014278][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:54.014649][f=-000001] Team highlighting: Disabled [t=00:00:54.017124][f=-000001] Loaded widget: Teamhighlight option [t=00:00:54.017893][f=-000001] Loaded widget: Local Team Colors [t=00:00:54.018389][f=-000001] Loaded widget: Display Keys 2 [t=00:00:54.018841][f=-000001] Loaded widget: Save Game Menu [t=00:00:54.019065][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:54.019302][f=-000001] Loaded widget: One click weapon handler [t=00:00:54.019562][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:54.019955][f=-000001] highlightUnitShader no GL4 support [t=00:00:54.020327][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:54.020781][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:54.021163][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:54.021178][f=-000001] Using fallback unit outlines [t=00:00:54.021390][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:54.021808][f=-000001] Loaded widget: Selection Modkeys [t=00:00:54.031118][f=-000001] Loaded widget: Chili Global Commands [t=00:00:54.033055][f=-000001] Loaded widget: Outline No Shader [t=00:00:54.033600][f=-000001] Loaded widget: Unit Icons [t=00:00:54.033980][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:54.034422][f=-000001] Loaded widget: Noises [t=00:00:54.084900][f=-000001] Loaded widget: HealthBars [t=00:00:54.085377][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:54.085689][f=-000001] Loaded widget: Guard Remove [t=00:00:54.089597][f=-000001] Loaded widget: Chili Vote Display [t=00:00:54.090146][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:54.090570][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:54.090599][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1624743/events.log [t=00:00:54.094879][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:54.095352][f=-000001] Loaded widget: EndGame APM stats [t=00:00:54.097428][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:54.097689][f=-000001] Loaded widget: Objectives [t=00:00:54.098117][f=-000001] Loaded widget: EndGame Stats [t=00:00:54.098616][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:54.099077][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:54.099536][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:54.100175][f=-000001] Loaded widget: BuildETA [t=00:00:54.104550][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:54.105450][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:54.105854][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:54.107146][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:54.107682][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:54.108137][f=-000001] Loaded widget: Command Alpha [t=00:00:54.109048][f=-000001] Loaded widget: Camera Save Position [t=00:00:54.109320][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:54.109747][f=-000001] Loaded widget: Ghost Site [t=00:00:54.111705][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:54.112139][f=-000001] Loaded widget: Stop Self-D [t=00:00:54.113042][f=-000001] Loaded widget: Stereo3D [t=00:00:54.113847][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:54.114255][f=-000001] Loaded widget: SmoothCam [t=00:00:54.114991][f=-000001] Loaded widget: Smart Bombers [t=00:00:54.115680][f=-000001] Loaded widget: Simple Settings [t=00:00:54.116441][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:54.117192][f=-000001] Loaded widget: Show selected unit range [t=00:00:54.117954][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:54.118363][f=-000001] Loaded widget: ReclaimInfo [t=00:00:54.118764][f=-000001] Loaded widget: Raw Move Issue [t=00:00:54.119420][f=-000001] Loaded widget: Point Tracker [t=00:00:54.119852][f=-000001] Loaded widget: Orbit Command [t=00:00:54.120256][f=-000001] Loaded widget: Morph Finished notification [t=00:00:54.120612][f=-000001] Loaded widget: Mission Results Handler [t=00:00:54.121321][f=-000001] Loaded widget: Missile Silo Range [t=00:00:54.121982][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:54.122573][f=-000001] Loaded widget: Misc default command replacements [t=00:00:54.123203][f=-000001] Loaded widget: MinimapEvents [t=00:00:54.123940][f=-000001] Loaded widget: Local Widgets Config [t=00:00:54.124453][f=-000001] Loaded widget: Keep Target [t=00:00:54.124858][f=-000001] Loaded widget: In-game Ignore [t=00:00:54.125708][f=-000001] Loaded widget: In-game Guide [t=00:00:54.126442][f=-000001] Loaded widget: Highlight Geos [t=00:00:54.127164][f=-000001] Loaded widget: Haven Handler [t=00:00:54.127878][f=-000001] Input grabbing is enabled! [t=00:00:54.128193][f=-000001] Input grabbing is enabled! [t=00:00:54.128324][f=-000001] Loaded widget: Grab Input [t=00:00:54.128973][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:54.129317][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:54.130031][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:54.140748][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:54.141502][f=-000001] Loaded widget: Decoration Handler [t=00:00:54.141959][f=-000001] Loaded widget: Decloak Range [t=00:00:54.142831][f=-000001] Loaded widget: Darkening [t=00:00:54.155212][f=-000001] Loaded widget: Context Menu [t=00:00:54.156264][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:54.159402][f=-000001] Loaded widget: Ferry Points [t=00:00:54.188782][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:54.189235][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:54.189712][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:54.189979][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:54.190441][f=-000001] EndGame Graph disabled [t=00:00:54.209215][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:54.222988][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:54.224384][f=-000001] Loaded widget: Cheat Sheet [t=00:00:54.224897][f=-000001] Loaded widget: CameraShake [t=00:00:54.225195][f=-000001] Loaded widget: Easy Facing [t=00:00:54.225500][f=-000001] Loaded widget: Blast Radius [t=00:00:54.225973][f=-000001] Loaded widget: Autoquit [t=00:00:54.226449][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:54.226738][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:54.227341][f=-000001] Loaded widget: Music Player v2 [t=00:00:54.227855][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:54.228344][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:54.236475][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:54.237007][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:54.238314][f=-000001] Loaded widget: Attack Warning [t=00:00:54.238791][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:54.239470][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:54.241887][f=-000001] Loaded widget: Auto Group [t=00:00:54.243011][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:54.244116][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:54.244838][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:54.245720][f=-000001] Loaded widget: Projectile Lights [t=00:00:54.247087][f=-000001] Loaded widget: Select Com at start [t=00:00:54.253808][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:54.255535][f=-000001] Loaded widget: Transport AI [t=00:00:54.255861][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:54.256419][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:54.286169][f=-000001] Loaded widget: Unit Start State [t=00:00:54.286699][f=-000001] Loaded widget: Smooth Scroll [t=00:00:54.288718][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:54.294868][f=-000001] Loaded widget: Replay control buttons [t=00:00:54.295907][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:54.296714][f=-000001] Loaded widget: Icon Sets [t=00:00:54.477407][f=-000001] Loaded widget: Attack AoE [t=00:00:54.479212][f=-000001] Loaded widget: PlanetWars Info [t=00:00:54.479960][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:54.480533][f=-000001] Loaded widget: Commands FX [t=00:00:54.499273][f=-000001] Loaded widget: UnitShapes [t=00:00:54.499928][f=-000001] : disabled for spectators [t=00:00:54.501129][f=-000001] Loaded widget: Stockpiler [t=00:00:54.501832][f=-000001] Loaded widget: Map Edge Extension [t=00:00:54.502470][f=-000001] Loaded widget: State Icons [t=00:00:54.503353][f=-000001] Loaded widget: Shield Guard [t=00:00:54.503848][f=-000001] Loaded widget: Selection Send [t=00:00:54.504314][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:54.504786][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:54.510299][f=-000001] Loaded widget: Gadget Icons [t=00:00:54.510959][f=-000001] Loaded widget: AllyCursors [t=00:00:54.511826][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:54.512440][f=-000001] : disabled for spectators [t=00:00:54.513989][f=-000001] Loaded widget: Building Starter [t=00:00:54.514489][f=-000001] : disabled for spectators [t=00:00:54.515544][f=-000001] Loaded widget: Cloaker Guard [t=00:00:54.516134][f=-000001] Loaded widget: Units on Fire [t=00:00:54.516818][f=-000001] Loaded widget: Smoke Signals [t=00:00:54.517298][f=-000001] Loaded widget: LupsManager [t=00:00:54.518123][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:54.524553][f=-000001] Loaded widget: Newton Firezone [t=00:00:54.530440][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:54.531215][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:54.539454][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:54.553160][f=-000001] Loaded widget: Chili Pro Console [t=00:00:54.553999][f=-000001] Loaded widget: Chili Docking [t=00:00:54.554503][f=-000001] Loaded widget: HUD Presets [t=00:00:54.555288][f=-000001] Loaded widget: Persistent Build Height [t=00:00:54.558048][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:54.558543][f=-000001] Loaded widget: Image Preloader [t=00:00:54.560701][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:54.560995][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:54.565804][f=-000001] Loaded widget: Chili Core Selector [t=00:00:54.566515][f=-000001] Loaded widget: Custom Markers [t=00:00:54.567995][f=-000001] Loaded widget: Select Keys [t=00:00:54.568965][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:54.569523][f=-000001] Loaded widget: Start Boxes [t=00:00:54.569843][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:54.570130][f=-000001] Loaded widget: Restricted Zones [t=00:00:54.571247][f=-000001] Loaded widget: Pause Screen [t=00:00:54.580627][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:54.581167][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:54.581946][f=-000001] Loaded widget: CustomFormations2 [t=00:00:54.582444][f=-000001] SetSunLighting [t=00:00:54.583288][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:54.583613][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:54.584216][f=-000001] Loaded widget: Text To Speech Control [t=00:00:54.588613][f=-000001] Loaded widget: Layout Handler [t=00:00:54.589162][f=-000001] Lua garbage collection rate: 30/s [t=00:00:54.589206][f=-000001] Loaded widget: GC Control [t=00:00:54.589507][f=-000001] Loaded widget: Font Cache [t=00:00:54.602819][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:54.606191][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:54.610861][f=-000001] Writing last game win data [t=00:00:54.616421][f=-000001] LuaUI v0.3 [t=00:00:54.840544][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:56.924414][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:57.268190][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13839, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061876, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2275, 0.0000, 0.2420} [t=00:00:57.899717][f=-000001] Spectator mode. Widget removed. [t=00:00:57.913296][f=-000001] Spectator mode. Widget removed. [t=00:00:57.916852][f=-000001] Reclaim highlight: old engine version. [t=00:00:57.916937][f=-000001] Playback paused [t=00:00:57.917024][f=-000001] IsIsland, , false [t=00:00:57.922913][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:57.967245][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:58.059835][f=-000001] Opening demofile demos/1624743/replay.sdfz [t=00:00:58.059867][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:58.059879][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:58.059915][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:58.060128][f=-000001] -> Connection established (given id 2) [t=00:00:58.060341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:58.060360][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:58.060372][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:58.060383][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:58.060398][f=-000001] Speed set to 20.0 [server] [t=00:00:58.060409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x558fd5489b60,(nil)}][locale="C"]" [t=00:00:58.060422][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:58.075979][f=-000001] Switching to Overhead (TA) style camera [t=00:00:58.076017][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:01.307807][f=-000001] Beginning demo playback [t=00:01:01.323896][f=-000001] GameID: 72d75564e2cfcf04c94edbef315ccf9b [t=00:01:01.356450][f=-000001] Connection attempt from GELZ [t=00:01:01.356484][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:01:01.356555][f=-000001] [0] Event [undefined]: GELZ changed status [t=00:01:01.356746][f=-000001] -> Connection established (given id 1) [t=00:01:01.356761][f=-000001] Connection attempt from TambaMie [t=00:01:01.356772][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:01:01.356817][f=-000001] [0] Event [undefined]: TambaMie changed status [t=00:01:01.356950][f=-000001] -> Connection established (given id 0) [t=00:01:01.379708][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GELZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:01.379755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GELZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:01.387780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TambaMie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:01.392000][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TambaMie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:01.675847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TambaMie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:01.675887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TambaMie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:01.684121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GELZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:01.693004][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GELZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:02.668070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GELZ" string="[Game::Load][lua{Rules,Gaia}={000001ff96170140,0000000000000000}][locale="C"]" [t=00:01:02.831432][f=-000001] Allies: I choose: Speed! [t=00:01:03.612073][f=-000001] Player TambaMie left the game: timeout [t=00:01:03.612140][f=-000001] [0] Event [undefined]: TambaMie timed out [t=00:01:04.447731][f=-000001] > SPRINGIE:User TambaMie|shipheavyarty|1_1||False|||US [t=00:01:04.507939][f=-000001] > SPRINGIE:User TambaMie|shipheavyarty|1_1||False|||US [t=00:01:04.728133][f=-000001] > SPRINGIE:User TambaMie|shipheavyarty|1_1||False|||US [t=00:01:04.780199][f=-000001] Connection attempt from TambaMie [t=00:01:04.780242][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:01:04.780303][f=-000001] [0] Event [undefined]: TambaMie changed status [t=00:01:04.780489][f=-000001] -> Connection established (given id 0) [t=00:01:04.795826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TambaMie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:01:04.795865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TambaMie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:01:05.104055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TambaMie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:01:05.104104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TambaMie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:01:05.723981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TambaMie" string="[Game::Load][lua{Rules,Gaia}={000001dddcb6c9f0,0000000000000000}][locale="C"]" [t=00:01:06.432386][f=-000001] > Game will be force started in 60 seconds [t=00:01:06.720229][f=-000001] Allies: I choose: Strike! [t=00:01:06.779895][f=-000001] Player TambaMie left the game: normal quit [t=00:01:06.779956][f=-000001] [0] Event [undefined]: TambaMie quit [t=00:01:07.456305][f=-000001] > Game will be force started in 40 seconds [t=00:01:08.487953][f=-000001] > Game will be force started in 20 seconds [t=00:01:09.797688][f=-000001] [0] Event [4604.45166,94.0045319,4609.33936]: 0 finished unit Strike Commander [t=00:01:09.807479][f=-000001] [0] Event [629,94.5501709,693]: 1 finished unit Recon Commander [t=00:01:09.821524][f=0000000] [0] TambaMie, team: 0, elo:1500, userid: 549027 [t=00:01:09.821582][f=0000000] [0] GELZ, team: 1, elo:1493, userid: 563699 [t=00:01:09.821620][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:09.834866][f=0000000] > Players TambaMie did not choose a start position. Game will be aborted. [t=00:01:09.834889][f=0000000] > exiting game [t=00:01:09.836238][f=0000001] No clients connected, shutting down server [t=00:01:09.836259][f=0000001] Server shutdown [t=00:01:09.836677][f=0000001] Submitting stats [t=00:01:09.837091][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:09.840298][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:09.840318][f=0000001] Draw 6693.45ms 61.60% [t=00:01:09.840328][f=0000001] Lua::Callins::Synced 1.64ms 0.00% [t=00:01:09.840339][f=0000001] Lua::Callins::Unsynced 10584.74ms 87.20% [t=00:01:09.840348][f=0000001] Lua::CollectGarbage::Synced 137.98ms 0.30% [t=00:01:09.840358][f=0000001] Lua::CollectGarbage::Unsynced 575.35ms 3.70% [t=00:01:09.840367][f=0000001] Misc::Profiler::AddTime 22.87ms 0.10% [t=00:01:09.840980][f=0000001] [1] player nonplacement [t=00:01:09.842320][f=0000001] [1] autohost exit [t=00:01:09.843541][f=0000001] [1] all players disconnected [t=00:01:09.844173][f=0000001] Playback continued [t=00:01:10.819385][f=0000001] Playback paused [t=00:01:19.838199][f=0000001] Autoquit sending quit command. [t=00:01:19.838927][f=0000001] [QuitAction] user exited to system [t=00:01:19.839358][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:19.840044][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:19.840070][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:19.840083][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:19.840107][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:19.840118][f=0000001] [SpringApp::Kill][2] [t=00:01:19.841125][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:19.841254][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x558fd77c2620 [t=00:01:19.841301][f=0000001] Start widgetHandler:Shutdown [t=00:01:19.855801][f=0000001] Shutdown - SaveOrderList Complete [t=00:01:19.857081][f=0000001] Writing last game win data [t=00:01:19.885615][f=0000001] Shutdown - SaveConfigData Complete [t=00:01:19.885641][f=0000001] Shutdown Widget - Save/Load API [t=00:01:19.885667][f=0000001] Shutdown Widget - Chili Highlight [t=00:01:19.885684][f=0000001] Shutdown Widget - Draw After Chili [t=00:01:19.885699][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:19.885719][f=0000001] Shutdown Widget - EPIC Menu [t=00:01:19.887340][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:01:19.888729][f=0000001] Shutdown Widget - Chili Minimap [t=00:01:19.888858][f=0000001] Shutdown Widget - Local Team Colors [t=00:01:19.888873][f=0000001] Shutdown Widget - Display Keys 2 [t=00:01:19.888921][f=0000001] Shutdown Widget - Save Game Menu [t=00:01:19.888933][f=0000001] Shutdown Widget - Unit Icons [t=00:01:19.888956][f=0000001] Shutdown Widget - Noises [t=00:01:19.888969][f=0000001] Shutdown Widget - HealthBars [t=00:01:19.889756][f=0000001] Shutdown Widget - Win Counter [t=00:01:19.889777][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:01:19.890207][f=0000001] Shutdown Widget - EndGame APM stats [t=00:01:19.890227][f=0000001] Shutdown Widget - BuildETA [t=00:01:19.890251][f=0000001] Shutdown Widget - Modular Comm Info [t=00:01:19.890266][f=0000001] Shutdown Widget - Stereo3D [t=00:01:19.890720][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:19.890748][f=0000001] Shutdown Widget - Point Tracker [t=00:01:19.890763][f=0000001] Shutdown Widget - Missile Silo Range [t=00:01:19.890780][f=0000001] Shutdown Widget - MinimapEvents [t=00:01:19.890794][f=0000001] Shutdown Widget - Local Widgets Config [t=00:01:19.890817][f=0000001] Shutdown Widget - Highlight Geos [t=00:01:19.890832][f=0000001] Shutdown Widget - Grab Input [t=00:01:19.890853][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:01:19.890869][f=0000001] Shutdown Widget - Darkening [t=00:01:19.890896][f=0000001] Shutdown Widget - Context Menu [t=00:01:19.890909][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:01:19.890925][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:19.890944][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:01:19.890960][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:01:19.890981][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:19.891109][f=0000001] Shutdown Widget - CameraShake [t=00:01:19.891128][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:01:19.891142][f=0000001] Shutdown Widget - Music Player v2 [t=00:01:19.891157][f=0000001] Shutdown Widget - Attack AoE [t=00:01:19.891172][f=0000001] Shutdown Widget - UnitShapes [t=00:01:19.891418][f=0000001] Shutdown Widget - Map Edge Extension [t=00:01:19.891436][f=0000001] Shutdown Widget - Selection Send [t=00:01:19.891457][f=0000001] Shutdown Widget - Lua Metal Decals [t=00:01:19.891470][f=0000001] Shutdown Widget - LupsManager [t=00:01:19.891485][f=0000001] Shutdown Widget - Newton Firezone [t=00:01:19.891499][f=0000001] Shutdown Widget - Chili Pro Console [t=00:01:19.893633][f=0000001] Shutdown Widget - Persistent Build Height [t=00:01:19.893665][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:19.893681][f=0000001] Shutdown Widget - Lups [t=00:01:19.893745][f=0000001] Shutdown Widget - Chili Framework [t=00:01:19.893764][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:01:19.893778][f=0000001] Shutdown Widget - Chili Core Selector [t=00:01:19.893870][f=0000001] Shutdown Widget - Custom Markers [t=00:01:19.893890][f=0000001] Shutdown Widget - Select Keys [t=00:01:19.893925][f=0000001] Shutdown Widget - Pause Screen [t=00:01:19.893960][f=0000001] Shutdown Widget - Text To Speech Control [t=00:01:19.893975][f=0000001] Shutdown Widget - Layout Handler [t=00:01:19.893991][f=0000001] End widgetHandler:Shutdown [t=00:01:20.066576][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={6645342, 1985026, 616974, 71.9} allocedSize{int+, int-, ext}={612916598, 169940821, 803773644}, avgAllocTime{int+, int-, ext}={0.1528, 0.0469, 0.1564} [t=00:01:20.068020][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:20.068040][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x558fd5489b60 [t=00:01:20.068093][f=0000001] Start gadgetHandler:Shutdown [t=00:01:20.068110][f=0000001] Shutdown - StartSetup [t=00:01:20.068123][f=0000001] Shutdown - UnitMorph [t=00:01:20.068180][f=0000001] Shutdown - Carrier Drones [t=00:01:20.068197][f=0000001] Shutdown - Missile Silo Controller [t=00:01:20.068211][f=0000001] Shutdown - Modular Comm Info [t=00:01:20.068224][f=0000001] Shutdown - Terrain Texture Handler [t=00:01:20.068238][f=0000001] Shutdown - UnitCloakShield [t=00:01:20.068265][f=0000001] Shutdown - Starlight Handler [t=00:01:20.068277][f=0000001] End gadgetHandler:Shutdown [t=00:01:20.079526][f=0000001] Start gadgetHandler:Shutdown [t=00:01:20.079570][f=0000001] Shutdown - Save/Load [t=00:01:20.079589][f=0000001] Shutdown - Teleport Throw [t=00:01:20.079602][f=0000001] Shutdown - UnitMorph [t=00:01:20.079617][f=0000001] Shutdown - Modular Comm Info [t=00:01:20.079629][f=0000001] Shutdown - Retreat Command [t=00:01:20.079645][f=0000001] Shutdown - Shockwaves [t=00:01:20.079692][f=0000001] Shutdown - UnitCloakShield [t=00:01:20.079710][f=0000001] Shutdown - Lups Cloak FX [t=00:01:20.079723][f=0000001] Shutdown - Lups [t=00:01:20.079755][f=0000001] Shutdown - Lups Shield [t=00:01:20.079771][f=0000001] End gadgetHandler:Shutdown [t=00:01:20.089147][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:20.089227][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:20.089279][f=0000001] [Game::KillLua][4] dtor=0 [t=00:01:20.089579][f=0000001] [Game::KillLua][5] dtor=0 [t=00:01:20.093846][f=0000001] [Game::~CGame][1] [t=00:01:20.093881][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:20.093892][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:20.093904][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:20.093914][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:20.093925][f=0000001] [Game::KillLua][4] dtor=1 [t=00:01:20.093935][f=0000001] [Game::KillLua][5] dtor=1 [t=00:01:20.094046][f=0000001] [Game::KillMisc][1] [t=00:01:20.094059][f=0000001] [Game::KillMisc][2] [t=00:01:20.094483][f=0000001] [Game::KillMisc][3] [t=00:01:20.095282][f=0000001] [Game::KillRendering][1] [t=00:01:20.119013][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:20.119159][f=0000001] [S3OParser::Kill] allocated 5462 pieces [t=00:01:20.120309][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:01:20.129781][f=0000001] [Game::KillInterface][1] [t=00:01:20.130816][f=0000001] [Game::KillInterface][2] [t=00:01:20.133377][f=0000001] [Game::KillSimulation][1] [t=00:01:20.133400][f=0000001] [Game::KillSimulation][2] [t=00:01:20.800850][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:20.800883][f=0000001] [Game::KillSimulation][3] [t=00:01:20.801355][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:20.801377][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:20.801392][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:20.801408][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:20.805472][f=0000001] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:20.809609][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:20.881617][f=0000001] [Game::KillSimulation][4] [t=00:01:24.645427][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:24.647360][f=0000001] [Game::~CGame][2] [t=00:01:24.647553][f=0000001] [Game::~CGame][3] [t=00:01:24.682030][f=0000001] [SpringApp::Kill][3] [t=00:01:24.682090][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1850 bytes sent 16342 bytes recv'd [t=00:01:24.689657][f=0000001] Kill: client disconnecting... [t=00:01:26.697623][f=0000001] CloseConnection: client connection closed [t=00:01:26.700328][f=0000001] [SpringApp::Kill][4] font=0x558fba244600 [t=00:01:26.716443][f=0000001] [SpringApp::Kill][5] [t=00:01:26.817372][f=0000001] [SpringApp::Kill][6] [t=00:01:26.817811] [SpringApp::Kill][7] [t=00:01:26.819593] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:26.819613] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.819843] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:26.820286] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.820299] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:26.820307] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:26.820316] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:26.820327] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:01:26.820337] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:26.820347] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:26.820357] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:26.820367] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.820377] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:26.836224] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:26.836276] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:26.836287] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:26.836297] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:26.861701] [VFS] [SpringVFS::DeleteArchives] [t=00:01:26.861731] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:26.861744] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x558fba321200) [t=00:01:26.882366] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3726ms [t=00:01:26.882430] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=112ms [t=00:01:26.882527] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=54ms [t=00:01:26.882544] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=46ms [t=00:01:26.882633] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=39ms [t=00:01:26.882648] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=33ms [t=00:01:26.882918] file="objects3d/commrecon5.s3o" indx=5192 inflSize=133kb readTime=29ms [t=00:01:26.883020] file="objects3d/amphdeploy.s3o" indx=5035 inflSize=229kb readTime=23ms [t=00:01:26.883038] file="unitpics/amphfloater.png" indx=6519 inflSize=10kb readTime=22ms [t=00:01:26.883127] file="objects3d/zeppelin_dead.dae" indx=5772 inflSize=233kb readTime=21ms [t=00:01:26.883148] file="objects3d/amphdeploy_dead.s3o" indx=5036 inflSize=229kb readTime=19ms [t=00:01:26.894788] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168088861 bytes cached in 3483 files [t=00:01:27.124960] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:27.125012] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x558fba238a20) [t=00:01:27.126571] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:27.127589] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:27.127608] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x558fba3bcb30) [t=00:01:27.127902] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:27.127932] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x558fba23d860) [t=00:01:27.127951] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f597801bea0) [t=00:01:27.127991] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:27.129715] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:27.129730] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:27.129744] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:27.129752] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:27.129760] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:27.129768] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:27.130302] [SpringApp::Kill][8] [t=00:01:27.130318] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:27.130329] [WatchDog::Uninstall][1] hangDetectorThread=0x558f7473ea50 (joinable=1) [t=00:01:27.130338] [WatchDog::Uninstall][2] [t=00:01:27.176385] [WatchDog::Uninstall][3] [t=00:01:27.176429] [SpringApp::Kill][9]