[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011120] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011151] Using writeable configuration source: "/tmp/tmp.ncXd1Hq2Qt/springsettings.1624236.cfg" [t=00:00:00.018762] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.019192] ============== ============== [t=00:00:00.019208] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019217] [t=00:00:00.019227] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019235] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019245] Use "none" to disable the default log sections. [t=00:00:00.019254] ============== ============== [t=00:00:00.019263] ============== ============== [t=00:00:00.019319] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019330] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019340] ROAM = 2 [t=00:00:00.019349] RotateLogFiles = 1 [t=00:00:00.019358] TeamHighlight = 0 [t=00:00:00.019368] ============== ============== [t=00:00:00.019377] ============== ============== [t=00:00:00.019386] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.019396] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.019405] Compiler Version: gcc-11.1.0 [t=00:00:00.019427] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.019589] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.019601] Binary Word Size: 64-bit (native) [t=00:00:00.019610] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019619] Physical CPU Cores: 1 [t=00:00:00.019628] Logical CPU Cores: 1 [t=00:00:00.019637] ============== ============== [t=00:00:00.019701] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019711] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019720] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019729] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019738] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.117112] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.117142] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.117166] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.117211] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.118164] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.118190] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.118228] [GR::LogVersionInfo] [t=00:00:00.118237] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.118246] GL version : [t=00:00:00.118255] GL vendor : [t=00:00:00.118264] GL renderer : [t=00:00:00.118273] GLSL version: [t=00:00:00.118282] GLEW version: spring headless stub GLEW version [t=00:00:00.118299] GPU memory : unknown [t=00:00:00.118309] SDL swap-int: 0 [t=00:00:00.118318] SDL driver : headless stub [t=00:00:00.118326] [t=00:00:00.118336] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.118345] GLSL shader support : 0 [t=00:00:00.118354] GL4 support : 0 [t=00:00:00.118363] FBO extension support : 0 [t=00:00:00.118371] NVX GPU mem-info support : 0 [t=00:00:00.118402] ATI GPU mem-info support : 0 [t=00:00:00.118411] NPOT-texture support : 1 (0) [t=00:00:00.118420] S3TC/DXT1 texture support : 0/0 [t=00:00:00.118429] texture query-LOD support : 1 (0) [t=00:00:00.118438] MSAA frame-buffer support : 0 (0) [t=00:00:00.118447] Z-buffer depth : 16 (-) [t=00:00:00.118456] primitive-restart support : 0 (0) [t=00:00:00.118465] clip-space control support: 0 (0) [t=00:00:00.118474] seamless cube-map support : 0 (0) [t=00:00:00.118483] frag-depth layout support : 0 (0) [t=00:00:00.118491] persistent maps support : 0 (0) [t=00:00:00.118500] explicit attribs location : 0 (0) [t=00:00:00.118509] multi draw indirect : 0 (-) [t=00:00:00.118519] array textures : 0 (-) [t=00:00:00.118527] [t=00:00:00.118536] max. FBO samples : -1 [t=00:00:00.118545] max. FS/program texture slots : 8/8 [t=00:00:00.118554] max. texture size : 2048 [t=00:00:00.118565] max. texture anisotropy level : 0.000000 [t=00:00:00.118574] max. vec4 varyings/attributes : 0/0 [t=00:00:00.118583] max. draw-buffers : 0 [t=00:00:00.118592] max. rec. indices/vertices : 0/0 [t=00:00:00.118601] max. uniform buffer-bindings : 0 [t=00:00:00.118610] max. uniform block-size : 0KB [t=00:00:00.118619] max. storage buffer-bindings : 0 [t=00:00:00.118627] max. storage block-size : 0MB [t=00:00:00.118636] [t=00:00:00.118645] enable AMD-hacks : 0 [t=00:00:00.118654] compress MIP-maps: 0 [t=00:00:00.119367] [GR::UpdateGLConfigs] [t=00:00:00.119394] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.119408] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.119418] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.119427] [GR::InitGLState] [t=00:00:00.119679] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.961379] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.010622] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.019163] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.020023] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.020051] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.020067] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.343036] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.347049] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.376900] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.377156] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.437855] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 95ms [t=00:00:01.437886] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.438619] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.442383] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3eac013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.442468] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.447267] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.447378] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.447392] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.447402] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.447426] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1102 MB [t=00:00:01.476220][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.476805][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.477047][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1624236/replay.sdfz" for game data... [t=00:00:01.662633][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.673969][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.674004][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.677995][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.678103][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [t=00:00:01.678627][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.740345][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55d4964a20c0] using map "Fallendell_V4" (loaded=0 cached=0) [t=00:00:01.742076][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [t=00:00:01.743874][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.744141][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55d4964a20c0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.745170][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.754048][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.754554][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.768736][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.808338][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:01.897425][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:01.898145][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 219ms [t=00:00:01.898720][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.905341][f=-000001] forceSingleThreaded, false [t=00:00:02.227014][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.227677][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.228087][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.228150][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.228222][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.228276][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.229510][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.230040][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.230525][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.232789][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.237127][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.240909][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.240949][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.241479][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.250911][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.253074][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.254135][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.254455][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.255036][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.255102][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.766910][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.769963][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.941304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.025844][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:04.088336][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1319ms [t=00:00:04.092300][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.422373][f=-000001] Loading UnitDefs_posts [t=00:00:04.584241][f=-000001] Loading FeatureDefs_posts [t=00:00:04.607946][f=-000001] Loading WeaponDefs_posts [t=00:00:04.630419][f=-000001] Loading ArmorDefs_posts [t=00:00:04.653042][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 539ms [t=00:00:04.709468][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 618ms [t=00:00:04.709513][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.141496][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.148052][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:05.148074][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.148500][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.149641][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.152277][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.827978][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.929236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.052841][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.056129][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.056157][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.648648][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 592ms [t=00:00:06.648675][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.771724][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [t=00:00:06.771765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.794043][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.477008][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.480626][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.481013][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.493159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.036344][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.046254][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.046281][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.047585][f=-000001] InfoTexture: legacy [t=00:00:14.047601][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.049309][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.146074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.150043][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:15.150088][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.151278][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.360653][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.365263][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.532504][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.683878][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.696230][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.696274][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.697296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.569527][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.586860][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.588225][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.769057][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.771018][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.771039][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.788456][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.788522][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.788535][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.788546][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.788556][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.788566][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.788576][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f74743f [t=00:00:16.797142][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.797301][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.797316][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.797397][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.797410][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.797420][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.797493][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5f74744f [t=00:00:16.797506][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55d49bda98c0 has BLOCKSIZE 1 [t=00:00:16.802869][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.802892][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.802902][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.802913][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.802982][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.803001][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f7471a5 [t=00:00:16.807038][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f7471a5 file="cache/105dev-BAR105/paths/Fallendell_V4.pe-5f7471a5.zip" (exists=1) [t=00:00:16.808776][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.821494][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.821634][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.826734][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.826757][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.826768][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=fb575c9 [t=00:00:16.826778][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=5ae85bc6 [t=00:00:16.826788][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.826798][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=5f7471b5 [t=00:00:16.933405][f=-000001] [Path] [PathEstimator::ReadFile] hash=5f7471b5 file="cache/105dev-BAR105/paths/Fallendell_V4.pe2-5f7471b5.zip" (exists=1) [t=00:00:16.934307][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.937151][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.937170][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.937187][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum 851c0057)" [t=00:00:16.937409][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.937428][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.937439][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.111187][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [t=00:00:17.111635][f=-000001] Synced LuaRules: starting loading [t=00:00:17.811273][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fallendell_V4.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.827116][f=-000001] Synced LuaRules: finished loading [t=00:00:19.852252][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.234974][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fallendell_V4.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.602968][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.717437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.825812][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [t=00:00:22.054459][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:22.055156][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:22.055560][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:22.224469][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:22.236429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:22.238863][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:22.238893][f=-000001] LuaSocket Support: enabled [t=00:00:22.267270][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:22.385052][f=-000001] localWidgets, nil, true, true [t=00:00:22.387439][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:22.387521][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:22.408219][f=-000001] USE_OLD_CHILI [t=00:00:23.014138][f=-000001] Loading last game win data [t=00:00:23.014409][f=-000001] Resetting win data [t=00:00:23.014500][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:23.014518][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:23.014529][f=-000001] Player and team counts match, continuing [t=00:00:23.014543][f=-000001] HistidineStar was in last game but is now absent, resetting scores [t=00:00:23.155475][f=-000001] CAS: GLSL not supported. [t=00:00:23.161646][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:23.161667][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:23.249665][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:24.089815][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.107302][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.366844][f=-000001] forceSingleThreaded, false [t=00:00:25.893294][f=-000001] Loaded API widget: i18n [t=00:00:25.897764][f=-000001] Loaded API widget: Shared Functions [t=00:00:25.897998][f=-000001] Loaded API widget: Hacky version fix [t=00:00:25.898193][f=-000001] Loaded API widget: Cluster Detection [t=00:00:25.898608][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:25.899032][f=-000001] Loaded API widget: Win Counter [t=00:00:26.089007][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:26.089530][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:26.089894][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:26.090144][f=-000001] Loaded API widget: CommandInsert [t=00:00:26.090360][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:26.092336][f=-000001] Loaded API widget: Lups [t=00:00:26.396206][f=-000001] Loaded API widget: Chili Framework [t=00:00:26.396783][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:26.397163][f=-000001] Loaded widget: Save/Load API [t=00:00:26.397583][f=-000001] Loaded widget: Chili Highlight [t=00:00:26.398043][f=-000001] Loaded widget: Draw After Chili [t=00:00:26.398938][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:26.408030][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:26.410327][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.410357][f=-000001] Ground-decal rendering is disabled! [t=00:00:26.410452][f=-000001] Set maximum particles to: 0 [t=00:00:26.410925][f=-000001] Set UnitIconDist to 0 [t=00:00:26.519420][f=-000001] Loaded widget: EPIC Menu [t=00:00:26.519933][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:26.521371][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:26.550096][f=-000001] Loaded widget: Chili Minimap [t=00:00:26.550631][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:26.559036][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:26.559432][f=-000001] Deferred Rendering requires shader support! [t=00:00:26.559883][f=-000001] Loaded widget: Deferred rendering [t=00:00:26.560214][f=-000001] Mexspot Fetcher fetching [t=00:00:26.560450][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:26.560823][f=-000001] Team highlighting: Disabled [t=00:00:26.561262][f=-000001] Loaded widget: Teamhighlight option [t=00:00:26.561919][f=-000001] Loaded widget: Local Team Colors [t=00:00:26.562452][f=-000001] Loaded widget: Display Keys 2 [t=00:00:26.562926][f=-000001] Loaded widget: Save Game Menu [t=00:00:26.563159][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:26.563401][f=-000001] Loaded widget: One click weapon handler [t=00:00:26.563678][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:26.564034][f=-000001] highlightUnitShader no GL4 support [t=00:00:26.564421][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:26.564897][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:26.565274][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:26.565289][f=-000001] Using fallback unit outlines [t=00:00:26.565491][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:26.565854][f=-000001] Loaded widget: Selection Modkeys [t=00:00:26.575693][f=-000001] Loaded widget: Chili Global Commands [t=00:00:26.577827][f=-000001] Loaded widget: Outline No Shader [t=00:00:26.578341][f=-000001] Loaded widget: Unit Icons [t=00:00:26.578728][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:26.579217][f=-000001] Loaded widget: Noises [t=00:00:26.632446][f=-000001] Loaded widget: HealthBars [t=00:00:26.633072][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:26.633459][f=-000001] Loaded widget: Guard Remove [t=00:00:26.637256][f=-000001] Loaded widget: Chili Vote Display [t=00:00:26.637696][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:26.638059][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:26.638090][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1624236/events.log [t=00:00:26.641446][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:26.641915][f=-000001] Loaded widget: EndGame APM stats [t=00:00:26.644053][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:26.644313][f=-000001] Loaded widget: Objectives [t=00:00:26.644752][f=-000001] Loaded widget: EndGame Stats [t=00:00:26.645300][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:26.645778][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:26.646255][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:26.646868][f=-000001] Loaded widget: BuildETA [t=00:00:26.651583][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:26.652589][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:26.652986][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:26.656699][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:26.657238][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:26.658142][f=-000001] Loaded widget: Command Alpha [t=00:00:26.659140][f=-000001] Loaded widget: Camera Save Position [t=00:00:26.659412][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:26.659838][f=-000001] Loaded widget: Ghost Site [t=00:00:26.661771][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:26.662090][f=-000001] Loaded widget: Stop Self-D [t=00:00:26.663489][f=-000001] Loaded widget: Stereo3D [t=00:00:26.664132][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:26.664478][f=-000001] Loaded widget: SmoothCam [t=00:00:26.664999][f=-000001] Loaded widget: Smart Bombers [t=00:00:26.665679][f=-000001] Loaded widget: Simple Settings [t=00:00:26.666349][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:26.666915][f=-000001] Loaded widget: Show selected unit range [t=00:00:26.667484][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:26.667785][f=-000001] Loaded widget: ReclaimInfo [t=00:00:26.668076][f=-000001] Loaded widget: Raw Move Issue [t=00:00:26.668614][f=-000001] Loaded widget: Point Tracker [t=00:00:26.668920][f=-000001] Loaded widget: Orbit Command [t=00:00:26.669210][f=-000001] Loaded widget: Morph Finished notification [t=00:00:26.669604][f=-000001] Loaded widget: Mission Results Handler [t=00:00:26.670166][f=-000001] Loaded widget: Missile Silo Range [t=00:00:26.670617][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:26.670973][f=-000001] Loaded widget: Misc default command replacements [t=00:00:26.671444][f=-000001] Loaded widget: MinimapEvents [t=00:00:26.671897][f=-000001] Loaded widget: Local Widgets Config [t=00:00:26.672261][f=-000001] Loaded widget: Keep Target [t=00:00:26.672527][f=-000001] Loaded widget: In-game Ignore [t=00:00:26.673143][f=-000001] Loaded widget: In-game Guide [t=00:00:26.673696][f=-000001] Loaded widget: Highlight Geos [t=00:00:26.674232][f=-000001] Loaded widget: Haven Handler [t=00:00:26.675161][f=-000001] Input grabbing is enabled! [t=00:00:26.675189][f=-000001] Input grabbing is enabled! [t=00:00:26.675321][f=-000001] Loaded widget: Grab Input [t=00:00:26.675870][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:26.676174][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:26.676768][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:26.685640][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:26.686449][f=-000001] Loaded widget: Decoration Handler [t=00:00:26.686865][f=-000001] Loaded widget: Decloak Range [t=00:00:26.687498][f=-000001] Loaded widget: Darkening [t=00:00:26.699108][f=-000001] Loaded widget: Context Menu [t=00:00:26.700614][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:26.701131][f=-000001] Loaded widget: Ferry Points [t=00:00:26.731735][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:26.732293][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:26.732848][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:26.733575][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:26.734166][f=-000001] EndGame Graph disabled [t=00:00:26.755810][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:26.769691][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:26.770902][f=-000001] Loaded widget: Cheat Sheet [t=00:00:26.772080][f=-000001] Loaded widget: CameraShake [t=00:00:26.772537][f=-000001] Loaded widget: Blast Radius [t=00:00:26.772834][f=-000001] Loaded widget: Easy Facing [t=00:00:26.773449][f=-000001] Loaded widget: Autoquit [t=00:00:26.773970][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:26.774240][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:26.774838][f=-000001] Loaded widget: Music Player v2 [t=00:00:26.775441][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:26.776475][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:26.777028][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:26.777626][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:26.779281][f=-000001] Loaded widget: Attack Warning [t=00:00:26.779781][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:26.780584][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:26.782304][f=-000001] Loaded widget: Auto Group [t=00:00:26.783685][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:26.784938][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:26.786232][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:26.787420][f=-000001] Loaded widget: Projectile Lights [t=00:00:26.789580][f=-000001] Loaded widget: Select Com at start [t=00:00:26.797299][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:26.799313][f=-000001] Loaded widget: Transport AI [t=00:00:26.800160][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:26.800450][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:26.838194][f=-000001] Loaded widget: Unit Start State [t=00:00:26.839335][f=-000001] Loaded widget: Smooth Scroll [t=00:00:26.846503][f=-000001] Loaded widget: Replay control buttons [t=00:00:26.847693][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:26.848110][f=-000001] Loaded widget: Icon Sets [t=00:00:27.064575][f=-000001] Loaded widget: Attack AoE [t=00:00:27.067666][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:27.069119][f=-000001] Loaded widget: PlanetWars Info [t=00:00:27.069512][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:27.070180][f=-000001] Loaded widget: Commands FX [t=00:00:27.088529][f=-000001] Loaded widget: UnitShapes [t=00:00:27.089305][f=-000001] : disabled for spectators [t=00:00:27.090732][f=-000001] Loaded widget: Stockpiler [t=00:00:27.091224][f=-000001] IsIsland, , false [t=00:00:27.092406][f=-000001] Loaded widget: Map Edge Extension [t=00:00:27.093371][f=-000001] Loaded widget: State Icons [t=00:00:27.093884][f=-000001] Loaded widget: Shield Guard [t=00:00:27.094650][f=-000001] Loaded widget: Selection Send [t=00:00:27.096126][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:27.096662][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:27.097792][f=-000001] Loaded widget: Gadget Icons [t=00:00:27.098125][f=-000001] Loaded widget: AllyCursors [t=00:00:27.098971][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:27.099731][f=-000001] : disabled for spectators [t=00:00:27.101176][f=-000001] Loaded widget: Building Starter [t=00:00:27.101720][f=-000001] : disabled for spectators [t=00:00:27.102580][f=-000001] Loaded widget: Cloaker Guard [t=00:00:27.103078][f=-000001] Loaded widget: Units on Fire [t=00:00:27.103615][f=-000001] Loaded widget: Smoke Signals [t=00:00:27.103945][f=-000001] Loaded widget: LupsManager [t=00:00:27.104887][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:27.105732][f=-000001] Loaded widget: Newton Firezone [t=00:00:27.107276][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:27.107905][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:27.116407][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:27.129418][f=-000001] Loaded widget: Chili Pro Console [t=00:00:27.130344][f=-000001] Loaded widget: Chili Docking [t=00:00:27.130875][f=-000001] Loaded widget: HUD Presets [t=00:00:27.131727][f=-000001] Loaded widget: Persistent Build Height [t=00:00:27.135107][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:27.135645][f=-000001] Loaded widget: Image Preloader [t=00:00:27.136241][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:27.136538][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:27.141672][f=-000001] Loaded widget: Chili Core Selector [t=00:00:27.142286][f=-000001] Loaded widget: Custom Markers [t=00:00:27.143842][f=-000001] Loaded widget: Select Keys [t=00:00:27.144862][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:27.145466][f=-000001] Loaded widget: Start Boxes [t=00:00:27.145791][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:27.146109][f=-000001] Loaded widget: Restricted Zones [t=00:00:27.146952][f=-000001] Loaded widget: Pause Screen [t=00:00:27.157614][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:27.158272][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:27.159105][f=-000001] Loaded widget: CustomFormations2 [t=00:00:27.159656][f=-000001] SetSunLighting [t=00:00:27.161163][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:27.161554][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:27.162208][f=-000001] Loaded widget: Text To Speech Control [t=00:00:27.167514][f=-000001] Loaded widget: Layout Handler [t=00:00:27.168258][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.168308][f=-000001] Loaded widget: GC Control [t=00:00:27.168657][f=-000001] Loaded widget: Font Cache [t=00:00:27.182654][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:27.187486][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:27.193456][f=-000001] Writing last game win data [t=00:00:27.199386][f=-000001] LuaUI v0.3 [t=00:00:27.481748][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:28.140791][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:28.407075][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13838, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061835, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2313, 0.0000, 0.3737} [t=00:00:29.002258][f=-000001] Spectator mode. Widget removed. [t=00:00:29.018265][f=-000001] Spectator mode. Widget removed. [t=00:00:29.021772][f=-000001] Reclaim highlight: old engine version. [t=00:00:29.021861][f=-000001] Playback paused [t=00:00:29.026893][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:29.448114][f=-000001] Opening demofile demos/1624236/replay.sdfz [t=00:00:29.448167][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:29.448181][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.448604][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:29.448977][f=-000001] -> Connection established (given id 2) [t=00:00:29.449005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:29.449019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.449033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:29.449046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:29.449061][f=-000001] Speed set to 20.0 [server] [t=00:00:29.449073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55d4b2d2d790,0x55d4b32f3840}][locale="C"]" [t=00:00:29.449089][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:29.481311][f=-000001] Switching to Overhead (TA) style camera [t=00:00:29.481351][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:32.486130][f=-000001] Beginning demo playback [t=00:00:32.497954][f=-000001] GameID: fb2d5564b7c37faf25fd210287f04e6e [t=00:00:32.529355][f=-000001] Connection attempt from RobStar15234 [t=00:00:32.529410][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:32.530154][f=-000001] [0] Event [undefined]: RobStar15234 changed status [t=00:00:32.530394][f=-000001] -> Connection established (given id 1) [t=00:00:32.546657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar15234" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:32.546743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar15234" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.554198][f=-000001] Connection attempt from Ohspagett [t=00:00:32.554262][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:32.554351][f=-000001] [0] Event [undefined]: Ohspagett changed status [t=00:00:32.554595][f=-000001] -> Connection established (given id 0) [t=00:00:32.681458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ohspagett" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:32.681510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ohspagett" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.873560][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar15234" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:32.873615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar15234" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:33.070705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ohspagett" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bf3d82ae1d075ecf9e71c56f1771253d6f476da29b55c0b661575683564f475139fb6bf708b5f5b60b0502176103f371e0a48dc2fe64c19d025328f6aa66a88]" [t=00:00:33.070781][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RobStar15234" string="[Game::Load][lua{Rules,Gaia}={000001b615f673e0,000001b674ee8c10}][locale="C"]" [t=00:00:33.070795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ohspagett" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6928282dd0a5001e4376e7dd35221efb4fd22044aad6e278e4cb38e5d8f3c433251047bbdd5d700416ab0a67f75bd7d93fc19a7f6ce54339de0efab5a1ffa321]" [t=00:00:33.329576][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ohspagett" string="[Game::Load][lua{Rules,Gaia}={0000023ec42654e0,0000023ea5893f80}][locale="C"]" [t=00:00:33.370197][f=-000001] Allies: I choose: Engineer! [t=00:00:33.513757][f=-000001] hey [t=00:00:33.765535][f=-000001] Player Ohspagett left the game: normal quit [t=00:00:33.765603][f=-000001] [0] Event [undefined]: Ohspagett quit [t=00:00:34.717734][f=-000001] !forec [t=00:00:34.849597][f=-000001] !force [t=00:00:34.849647][f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [t=00:00:34.849663][f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [t=00:00:37.629781][f=-000001] > Game will be force started in 60 seconds [t=00:00:37.937286][f=-000001] > Poll: Do you want to force start? [END:FAILED] [t=00:00:38.653595][f=-000001] > Game will be force started in 40 seconds [t=00:00:39.682017][f=-000001] > Game will be force started in 20 seconds [t=00:00:40.940340][f=-000001] [0] Event [250,4.76409912,2200]: 0 finished unit Strike Commander [t=00:00:40.948845][f=-000001] [0] Event [5883,4.85974121,2910]: 1 finished unit Engineer Commander [t=00:00:40.973810][f=0000000] [0] RobStar15234, team: 1, elo:1736, userid: 523038 [t=00:00:40.973926][f=0000000] [0] Ohspagett, team: 0, elo:1500, userid: 580987 [t=00:00:40.973962][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.984931][f=0000000] > Players Ohspagett did not choose a start position. Game will be aborted. [t=00:00:40.984975][f=0000000] > exiting game [t=00:00:40.992007][f=0000001] No clients connected, shutting down server [t=00:00:40.992045][f=0000001] Server shutdown [t=00:00:40.992524][f=0000001] Submitting stats [t=00:00:40.993108][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:40.995195][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:40.995225][f=0000001] Draw 7316.86ms 64.00% [t=00:00:40.995239][f=0000001] Lua::Callins::Synced 6.23ms 0.00% [t=00:00:40.995252][f=0000001] Lua::Callins::Unsynced 10359.40ms 85.30% [t=00:00:40.995265][f=0000001] Lua::CollectGarbage::Synced 121.29ms 0.00% [t=00:00:40.995279][f=0000001] Lua::CollectGarbage::Unsynced 639.84ms 2.80% [t=00:00:40.995292][f=0000001] Misc::Profiler::AddTime 16.76ms 0.10% [t=00:00:40.995912][f=0000001] [1] player nonplacement [t=00:00:40.997464][f=0000001] [1] autohost exit [t=00:00:40.998862][f=0000001] [1] all players disconnected [t=00:00:41.000187][f=0000001] Playback continued [t=00:00:41.969636][f=0000001] Playback paused [t=00:00:50.993871][f=0000001] Autoquit sending quit command. [t=00:00:50.994503][f=0000001] [QuitAction] user exited to system [t=00:00:50.995379][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.996022][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:50.996316][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.996335][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.996346][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.996359][f=0000001] [SpringApp::Kill][2] [t=00:00:50.997480][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:50.997504][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55d4aef2d720 [t=00:00:50.997554][f=0000001] Start widgetHandler:Shutdown [t=00:00:51.002439][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:51.003430][f=0000001] Writing last game win data [t=00:00:51.010901][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:51.010927][f=0000001] Shutdown Widget - Save/Load API [t=00:00:51.010943][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:51.010958][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:51.010971][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:51.010993][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:51.013358][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:51.014679][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:51.014804][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:51.014820][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:51.014869][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:51.014883][f=0000001] Shutdown Widget - Unit Icons [t=00:00:51.014900][f=0000001] Shutdown Widget - Noises [t=00:00:51.014915][f=0000001] Shutdown Widget - HealthBars [t=00:00:51.015745][f=0000001] Shutdown Widget - Win Counter [t=00:00:51.015767][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:51.015805][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:51.015819][f=0000001] Shutdown Widget - BuildETA [t=00:00:51.015839][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:51.015852][f=0000001] Shutdown Widget - Stereo3D [t=00:00:51.016471][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:51.016492][f=0000001] Shutdown Widget - Point Tracker [t=00:00:51.016507][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:51.016526][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:51.016575][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:51.016609][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:51.016623][f=0000001] Shutdown Widget - Grab Input [t=00:00:51.022401][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:51.022430][f=0000001] Shutdown Widget - Darkening [t=00:00:51.022465][f=0000001] Shutdown Widget - Context Menu [t=00:00:51.022481][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:51.022527][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:51.022551][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:51.022572][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:51.022597][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:51.022732][f=0000001] Shutdown Widget - CameraShake [t=00:00:51.022751][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:51.022769][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:51.022786][f=0000001] Shutdown Widget - Attack AoE [t=00:00:51.022803][f=0000001] Shutdown Widget - UnitShapes [t=00:00:51.023503][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:51.023534][f=0000001] Shutdown Widget - Selection Send [t=00:00:51.023552][f=0000001] Shutdown Widget - LupsManager [t=00:00:51.023573][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:51.023604][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:51.024538][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:51.024557][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:51.024571][f=0000001] Shutdown Widget - Lups [t=00:00:51.024631][f=0000001] Shutdown Widget - Chili Framework [t=00:00:51.024646][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:51.024661][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:51.024744][f=0000001] Shutdown Widget - Custom Markers [t=00:00:51.024764][f=0000001] Shutdown Widget - Select Keys [t=00:00:51.024797][f=0000001] Shutdown Widget - Pause Screen [t=00:00:51.024842][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:51.024857][f=0000001] Shutdown Widget - Layout Handler [t=00:00:51.024872][f=0000001] End widgetHandler:Shutdown [t=00:00:51.223962][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5282431, 1473939, 585262, 72.0} allocedSize{int+, int-, ext}={534125179, 142242122, 678136223}, avgAllocTime{int+, int-, ext}={0.1446, 0.0359, 0.2133} [t=00:00:51.224095][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55d4b32f3840 [t=00:00:51.231809][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={2, 0, 0, 100.0} allocedSize{int+, int-, ext}={60, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:51.231906][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:51.231947][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55d4b2d2d790 [t=00:00:51.231998][f=0000001] Start gadgetHandler:Shutdown [t=00:00:51.232016][f=0000001] Shutdown - StartSetup [t=00:00:51.232032][f=0000001] Shutdown - UnitMorph [t=00:00:51.232098][f=0000001] Shutdown - Carrier Drones [t=00:00:51.232116][f=0000001] Shutdown - Missile Silo Controller [t=00:00:51.232137][f=0000001] Shutdown - Modular Comm Info [t=00:00:51.232151][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:51.232166][f=0000001] Shutdown - UnitCloakShield [t=00:00:51.232197][f=0000001] Shutdown - Starlight Handler [t=00:00:51.232215][f=0000001] End gadgetHandler:Shutdown [t=00:00:51.244115][f=0000001] Start gadgetHandler:Shutdown [t=00:00:51.244183][f=0000001] Shutdown - Save/Load [t=00:00:51.244208][f=0000001] Shutdown - Teleport Throw [t=00:00:51.244224][f=0000001] Shutdown - UnitMorph [t=00:00:51.244242][f=0000001] Shutdown - Modular Comm Info [t=00:00:51.244255][f=0000001] Shutdown - Retreat Command [t=00:00:51.244309][f=0000001] Shutdown - Shockwaves [t=00:00:51.244322][f=0000001] Shutdown - UnitCloakShield [t=00:00:51.244338][f=0000001] Shutdown - Lups Cloak FX [t=00:00:51.244354][f=0000001] Shutdown - Lups [t=00:00:51.244394][f=0000001] Shutdown - Lups Shield [t=00:00:51.244412][f=0000001] End gadgetHandler:Shutdown [t=00:00:51.253864][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={31, 0, 0, 100.0} allocedSize{int+, int-, ext}={1487, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:51.253946][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:51.253999][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:51.254521][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:51.271541][f=0000001] [Game::~CGame][1] [t=00:00:51.271607][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:51.271618][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:51.271627][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:51.271637][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:51.271646][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:51.271680][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:51.271856][f=0000001] [Game::KillMisc][1] [t=00:00:51.271869][f=0000001] [Game::KillMisc][2] [t=00:00:51.272771][f=0000001] [Game::KillMisc][3] [t=00:00:51.273343][f=0000001] [Game::KillRendering][1] [t=00:00:51.304725][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:51.304943][f=0000001] [S3OParser::Kill] allocated 5523 pieces [t=00:00:51.305690][f=0000001] [AssParser::Kill] allocated 671 pieces [t=00:00:51.315514][f=0000001] [Game::KillInterface][1] [t=00:00:51.316312][f=0000001] [Game::KillInterface][2] [t=00:00:51.317423][f=0000001] [Game::KillSimulation][1] [t=00:00:51.317443][f=0000001] [Game::KillSimulation][2] [t=00:00:52.037713][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/591332 [t=00:00:52.037763][f=0000001] [Game::KillSimulation][3] [t=00:00:52.037819][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.037839][f=0000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.037862][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.037878][f=0000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:52.040704][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:52.045370][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:52.116724][f=0000001] [Game::KillSimulation][4] [t=00:00:56.272366][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:56.274113][f=0000001] [Game::~CGame][2] [t=00:00:56.274135][f=0000001] [Game::~CGame][3] [t=00:00:56.305375][f=0000001] [SpringApp::Kill][3] [t=00:00:56.305439][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1837 bytes sent 12975 bytes recv'd [t=00:00:56.311773][f=0000001] Kill: client disconnecting... [t=00:00:58.316633][f=0000001] CloseConnection: client connection closed [t=00:00:58.318406][f=0000001] [SpringApp::Kill][4] font=0x55d4963d5600 [t=00:00:58.338372][f=0000001] [SpringApp::Kill][5] [t=00:00:58.405810][f=0000001] [SpringApp::Kill][6] [t=00:00:58.406204] [SpringApp::Kill][7] [t=00:00:58.408264] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.408282] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.408477] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:58.408973] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.409306] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:58.409320] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.409330] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:58.409340] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:00:58.409350] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:58.409360] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.409369] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:58.409379] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.409404] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:58.422036] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:58.422063] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:58.422073] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:58.422083] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:58.436576] [VFS] [SpringVFS::DeleteArchives] [t=00:00:58.436600] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:58.436611] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55d495139c40) [t=00:00:58.449400] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3577ms [t=00:00:58.449440] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=88ms [t=00:00:58.449459] file="objects3d/amphaa_dead.s3o" indx=5028 inflSize=72kb readTime=30ms [t=00:00:58.449470] file="objects3d/funnelweb.dae" indx=5358 inflSize=1500kb readTime=29ms [t=00:00:58.449481] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=27ms [t=00:00:58.449492] file="objects3d/pw_dropdepot_dead.dae.lua" indx=5507 inflSize=0kb readTime=26ms [t=00:00:58.449501] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:00:58.449511] file="unittextures/factoryveh1.png" indx=7393 inflSize=1077kb readTime=23ms [t=00:00:58.449521] file="objects3d/commrecon2.s3o" indx=5186 inflSize=114kb readTime=22ms [t=00:00:58.449531] file="objects3d/spiderriot.s3o" indx=5644 inflSize=134kb readTime=21ms [t=00:00:58.449541] file="luaui/images/commands/bold/recall_drones_old.png" indx=3259 inflSize=2kb readTime=21ms [t=00:00:58.459385] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168981732 bytes cached in 3486 files [t=00:00:58.607347] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [t=00:00:58.607380] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x55d4963cf350) [t=00:00:58.608073] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:58.608086] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55d4963a69f0) [t=00:00:58.608542] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:58.608594] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55d4963c9a20) [t=00:00:58.608863] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f3eac01bea0) [t=00:00:58.608902] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:58.610217] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:58.610236] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:58.610248] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:58.610258] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:58.610268] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:58.610277] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:58.611023] [SpringApp::Kill][8] [t=00:00:58.611043] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:58.611057] [WatchDog::Uninstall][1] hangDetectorThread=0x55d450e34a50 (joinable=1) [t=00:00:58.611067] [WatchDog::Uninstall][2] [t=00:00:59.221980] [WatchDog::Uninstall][3] [t=00:00:59.222016] [SpringApp::Kill][9]