[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000062] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.014888] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.014951] Using writeable configuration source: "/tmp/tmp.b4yi4pQbwG/springsettings.1623959.cfg" [t=00:00:00.027968] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.028447] ============== ============== [t=00:00:00.028467] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.028477] [t=00:00:00.028488] Enable or disable log sections using the LogSections configuration key [t=00:00:00.028498] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.028508] Use "none" to disable the default log sections. [t=00:00:00.028518] ============== ============== [t=00:00:00.028530] ============== ============== [t=00:00:00.028608] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.028620] MouseDragCircleCommandThreshold = 25 [t=00:00:00.028632] ROAM = 2 [t=00:00:00.028643] RotateLogFiles = 1 [t=00:00:00.028654] TeamHighlight = 0 [t=00:00:00.028666] ============== ============== [t=00:00:00.028677] ============== ============== [t=00:00:00.028687] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.028700] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.028710] Compiler Version: gcc-11.1.0 [t=00:00:00.028735] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.028933] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.028945] Binary Word Size: 64-bit (native) [t=00:00:00.028956] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028966] Physical CPU Cores: 1 [t=00:00:00.028977] Logical CPU Cores: 1 [t=00:00:00.028987] ============== ============== [t=00:00:00.029055] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.029065] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.029076] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.029086] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.029096] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.157490] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.157530] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.157567] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.157607] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.157873] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.157890] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.157933] [GR::LogVersionInfo] [t=00:00:00.157952] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.157963] GL version : [t=00:00:00.157973] GL vendor : [t=00:00:00.157984] GL renderer : [t=00:00:00.157994] GLSL version: [t=00:00:00.158005] GLEW version: spring headless stub GLEW version [t=00:00:00.158015] GPU memory : unknown [t=00:00:00.158026] SDL swap-int: 0 [t=00:00:00.158037] SDL driver : headless stub [t=00:00:00.158048] [t=00:00:00.158058] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.158068] GLSL shader support : 0 [t=00:00:00.158079] GL4 support : 0 [t=00:00:00.158089] FBO extension support : 0 [t=00:00:00.158099] NVX GPU mem-info support : 0 [t=00:00:00.158136] ATI GPU mem-info support : 0 [t=00:00:00.158147] NPOT-texture support : 1 (0) [t=00:00:00.158157] S3TC/DXT1 texture support : 0/0 [t=00:00:00.158167] texture query-LOD support : 1 (0) [t=00:00:00.158178] MSAA frame-buffer support : 0 (0) [t=00:00:00.158189] Z-buffer depth : 16 (-) [t=00:00:00.158199] primitive-restart support : 0 (0) [t=00:00:00.158209] clip-space control support: 0 (0) [t=00:00:00.158220] seamless cube-map support : 0 (0) [t=00:00:00.158230] frag-depth layout support : 0 (0) [t=00:00:00.158240] persistent maps support : 0 (0) [t=00:00:00.158250] explicit attribs location : 0 (0) [t=00:00:00.158261] multi draw indirect : 0 (-) [t=00:00:00.158271] array textures : 0 (-) [t=00:00:00.158281] [t=00:00:00.158292] max. FBO samples : -1 [t=00:00:00.158302] max. FS/program texture slots : 8/8 [t=00:00:00.158313] max. texture size : 2048 [t=00:00:00.158327] max. texture anisotropy level : 0.000000 [t=00:00:00.158338] max. vec4 varyings/attributes : 0/0 [t=00:00:00.158348] max. draw-buffers : 0 [t=00:00:00.158358] max. rec. indices/vertices : 0/0 [t=00:00:00.158368] max. uniform buffer-bindings : 0 [t=00:00:00.158379] max. uniform block-size : 0KB [t=00:00:00.158388] max. storage buffer-bindings : 0 [t=00:00:00.158399] max. storage block-size : 0MB [t=00:00:00.158409] [t=00:00:00.158419] enable AMD-hacks : 0 [t=00:00:00.158429] compress MIP-maps: 0 [t=00:00:00.160182] [GR::UpdateGLConfigs] [t=00:00:00.160213] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.160230] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.160242] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.160252] [GR::InitGLState] [t=00:00:00.160517] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:01.230269] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.258526] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.266744] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.267470] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.267500] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.267521] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.624615] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.629786] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.666074] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.666448] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.701338] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 78ms [t=00:00:01.702319] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.702844] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.709634] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa568013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.709694] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.730336] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.730476] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.730493] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.730503] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.730923] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1123 MB [t=00:00:01.760145][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.760727][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.760976][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1623959/replay.sdfz" for game data... [t=00:00:01.963189][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.975202][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.975246][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.982365][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.982458][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [t=00:00:01.983243][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:02.050522][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5585a7541ea0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:02.052446][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:02.054286][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.054613][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5585a7541ea0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:02.055913][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:02.067564][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.068568][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.083720][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:02.127158][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:02.212517][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:02.213388][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 230ms [t=00:00:02.214193][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.220472][f=-000001] forceSingleThreaded, false [t=00:00:02.573723][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.574365][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.574512][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.574579][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.574637][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.574693][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.576060][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.576721][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.577300][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.580446][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.582858][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.585880][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.585912][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.586486][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.596174][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.598557][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.599865][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.600196][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.609032][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.609141][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.254252][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.256543][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.405720][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.486118][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:04.541282][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1283ms [t=00:00:04.544872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.865308][f=-000001] Loading UnitDefs_posts [t=00:00:05.022207][f=-000001] Loading FeatureDefs_posts [t=00:00:05.045952][f=-000001] Loading WeaponDefs_posts [t=00:00:05.067284][f=-000001] Loading ArmorDefs_posts [t=00:00:05.091815][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [t=00:00:05.146875][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [t=00:00:05.146939][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.584844][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.592543][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:05.592587][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.593006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.594139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.597355][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.302538][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.389593][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.574879][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.579107][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.579150][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.201335][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 622ms [t=00:00:07.201365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.293812][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [t=00:00:07.293869][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.316308][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:08.082107][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:08.085772][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:08.086198][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.096695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.481386][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.493718][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.493742][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.495261][f=-000001] InfoTexture: legacy [t=00:00:14.495280][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.497289][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.346306][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.354994][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.355461][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.358083][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.599084][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.600532][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.833121][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.902634][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.913072][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.913096][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.914073][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.734277][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.747724][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.748760][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.912978][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:16.914986][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.915008][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.925720][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.925778][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.925790][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.925801][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.925812][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.925823][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.925833][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:16.931677][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.931721][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.931731][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.931741][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.931752][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.931761][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.931772][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:16.931783][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5585ace1ade0 has BLOCKSIZE 1 [t=00:00:16.935458][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.935474][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.935485][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.935494][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.935504][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.935514][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:16.939439][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:16.940913][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.948104][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.948129][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.951525][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.951539][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.951548][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.951557][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.951565][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.951573][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:17.050160][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:17.050799][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:17.053141][f=-000001] Path cache (24, 20) initialized. [t=00:00:17.053157][f=-000001] Path cache (24, 20) initialized. [t=00:00:17.053173][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (137ms, checksum 8d4cc82c)" [t=00:00:17.053350][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:17.053366][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:17.053376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:17.248433][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [t=00:00:17.249320][f=-000001] Synced LuaRules: starting loading [t=00:00:17.919455][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.438467][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:19.438519][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.984408][f=-000001] Synced LuaRules: finished loading [t=00:00:20.006946][f=-000001] Unsynced LuaRules: starting loading [t=00:00:20.293480][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.577392][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.628179][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.628949][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.629422][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.629451][f=-000001] LuaSocket Support: enabled [t=00:00:20.648328][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.753692][f=-000001] localWidgets, nil, true, true [t=00:00:20.756073][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.756096][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.768247][f=-000001] USE_OLD_CHILI [t=00:00:21.177404][f=-000001] Loading last game win data [t=00:00:21.177434][f=-000001] Resetting win data [t=00:00:21.177484][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.177499][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.177510][f=-000001] Player and team counts match, continuing [t=00:00:21.177523][f=-000001] BeatBreaker was in last game but is now absent, resetting scores [t=00:00:21.292112][f=-000001] CAS: GLSL not supported. [t=00:00:21.298449][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.298474][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.387474][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.061009][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.835244][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.019116][f=-000001] forceSingleThreaded, false [t=00:00:23.665106][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.665442][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.665831][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.666040][f=-000001] Loaded API widget: i18n [t=00:00:23.666811][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.667200][f=-000001] Loaded API widget: Win Counter [t=00:00:23.667620][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.795565][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.796009][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.796255][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.062301][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.063787][f=-000001] Loaded API widget: Lups [t=00:00:24.064056][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.064473][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.064830][f=-000001] Loaded widget: Save/Load API [t=00:00:24.065182][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.065521][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.066328][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.071949][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.073660][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.073677][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.073779][f=-000001] Set maximum particles to: 0 [t=00:00:24.074483][f=-000001] Set UnitIconDist to 0 [t=00:00:24.173721][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.198198][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.199461][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.199765][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.200061][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.207021][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.207347][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.207826][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.208180][f=-000001] Mexspot Fetcher fetching [t=00:00:24.208397][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.208734][f=-000001] Team highlighting: Disabled [t=00:00:24.209019][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.209508][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.209914][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.210288][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.210472][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.210693][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.210918][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.211265][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.211572][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.211956][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.212263][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.212276][f=-000001] Using fallback unit outlines [t=00:00:24.212483][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.212889][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.220750][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.222571][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.222950][f=-000001] Loaded widget: Guard Remove [t=00:00:24.223332][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.270480][f=-000001] Loaded widget: HealthBars [t=00:00:24.271029][f=-000001] Loaded widget: Noises [t=00:00:24.271540][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.272014][f=-000001] Loaded widget: Unit Icons [t=00:00:24.275721][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.276251][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.276837][f=-000001] Loaded widget: BuildETA [t=00:00:24.277300][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.277710][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.278115][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.278470][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.278675][f=-000001] Loaded widget: Objectives [t=00:00:24.281015][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.281786][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.286532][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.287088][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.287117][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1623959/events.log [t=00:00:24.290499][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.291389][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.291770][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.295321][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.295805][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.296228][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.296768][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.297313][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.297570][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.298038][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.298472][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.298891][f=-000001] Loaded widget: Autoquit [t=00:00:24.299152][f=-000001] Loaded widget: Blast Radius [t=00:00:24.299610][f=-000001] Loaded widget: CameraShake [t=00:00:24.300494][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.313884][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.314382][f=-000001] EndGame Graph disabled [t=00:00:24.330265][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.330563][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.330919][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.331135][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.331359][f=-000001] Loaded widget: Easy Facing [t=00:00:24.354545][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.355143][f=-000001] Loaded widget: Ferry Points [t=00:00:24.355892][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.364221][f=-000001] Loaded widget: Context Menu [t=00:00:24.364714][f=-000001] Loaded widget: Darkening [t=00:00:24.365081][f=-000001] Loaded widget: Decloak Range [t=00:00:24.365529][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.371868][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.372381][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.372602][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.372948][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.374176][f=-000001] Input grabbing is enabled! [t=00:00:24.374199][f=-000001] Input grabbing is enabled! [t=00:00:24.374299][f=-000001] Loaded widget: Grab Input [t=00:00:24.374793][f=-000001] Loaded widget: Haven Handler [t=00:00:24.375215][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.375710][f=-000001] Loaded widget: In-game Guide [t=00:00:24.375955][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.376290][f=-000001] Loaded widget: Keep Target [t=00:00:24.376692][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.377060][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.377338][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.377699][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.378183][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.378409][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.378645][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.378877][f=-000001] Loaded widget: Orbit Command [t=00:00:24.379269][f=-000001] Loaded widget: Point Tracker [t=00:00:24.379707][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.379941][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.380383][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.380842][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.381451][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.381957][f=-000001] Loaded widget: Simple Settings [t=00:00:24.382740][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.383065][f=-000001] Loaded widget: SmoothCam [t=00:00:24.383588][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.384204][f=-000001] Loaded widget: Stereo3D [t=00:00:24.384488][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.386433][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.386728][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.387629][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.388407][f=-000001] Loaded widget: Command Alpha [t=00:00:24.388855][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.389224][f=-000001] Loaded widget: Ghost Site [t=00:00:24.390321][f=-000001] Loaded widget: Attack Warning [t=00:00:24.390930][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.391561][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.392698][f=-000001] Loaded widget: Auto Group [t=00:00:24.393562][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.394457][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.394840][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.395712][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.396750][f=-000001] Loaded widget: Select Com at start [t=00:00:24.403209][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.404268][f=-000001] Loaded widget: Transport AI [t=00:00:24.562625][f=-000001] Loaded widget: Attack AoE [t=00:00:24.563729][f=-000001] Loaded widget: Icon Sets [t=00:00:24.564670][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.570200][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.570566][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.599404][f=-000001] Loaded widget: Unit Start State [t=00:00:24.599905][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.600193][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.602238][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.603624][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.604103][f=-000001] Loaded widget: Commands FX [t=00:00:24.604551][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.621198][f=-000001] Loaded widget: UnitShapes [t=00:00:24.621786][f=-000001] : disabled for spectators [t=00:00:24.623453][f=-000001] Loaded widget: Stockpiler [t=00:00:24.623895][f=-000001] IsIsland, , false [t=00:00:24.625207][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.625537][f=-000001] Loaded widget: AllyCursors [t=00:00:24.625939][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.626325][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.626785][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.628310][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.628731][f=-000001] Loaded widget: Selection Send [t=00:00:24.629119][f=-000001] Loaded widget: Shield Guard [t=00:00:24.629650][f=-000001] Loaded widget: State Icons [t=00:00:24.630211][f=-000001] : disabled for spectators [t=00:00:24.631180][f=-000001] Loaded widget: Building Starter [t=00:00:24.631624][f=-000001] : disabled for spectators [t=00:00:24.632459][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.632725][f=-000001] Loaded widget: LupsManager [t=00:00:24.633237][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.633609][f=-000001] Loaded widget: Units on Fire [t=00:00:24.634424][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.635088][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.636431][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.637018][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.637690][f=-000001] Loaded widget: Chili Docking [t=00:00:24.647021][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.654206][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.654786][f=-000001] Loaded widget: HUD Presets [t=00:00:24.655530][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.658021][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.658471][f=-000001] Loaded widget: Image Preloader [t=00:00:24.658893][f=-000001] Loaded widget: Custom Markers [t=00:00:24.663000][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.663470][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.663691][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.664547][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.665097][f=-000001] Loaded widget: Start Boxes [t=00:00:24.666870][f=-000001] Loaded widget: Select Keys [t=00:00:24.675179][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.676114][f=-000001] Loaded widget: Pause Screen [t=00:00:24.676467][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.676730][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.676986][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.677642][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.678086][f=-000001] SetSunLighting [t=00:00:24.678915][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.691435][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.691836][f=-000001] Loaded widget: Font Cache [t=00:00:24.692222][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.692260][f=-000001] Loaded widget: GC Control [t=00:00:24.696402][f=-000001] Loaded widget: Layout Handler [t=00:00:24.696871][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.697130][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.699650][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.703964][f=-000001] Writing last game win data [t=00:00:24.708923][f=-000001] LuaUI v0.3 [t=00:00:24.995062][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.995135][f=-000001] [s11n] Loading s11n file... [t=00:00:24.997776][f=-000001] [s11n] Parsing model... [t=00:00:25.000989][f=-000001] [s11n] Populating game world... [t=00:00:25.116806][f=-000001] [s11n] s11n loading complete. [t=00:00:25.368563][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.508771][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13837, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061800, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1226, 0.0000, 0.3923} [t=00:00:25.943146][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.944198][f=-000001] Spectator mode. Widget removed. [t=00:00:25.959535][f=-000001] Spectator mode. Widget removed. [t=00:00:25.961007][f=-000001] Playback paused [t=00:00:25.965740][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.354799][f=-000001] Opening demofile demos/1623959/replay.sdfz [t=00:00:26.354837][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.355000][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.355054][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.355069][f=-000001] -> Connection established (given id 2) [t=00:00:26.355093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:26.355107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.355120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.355132][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.355147][f=-000001] Speed set to 20.0 [server] [t=00:00:26.355159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5585c398fc30,(nil)}][locale="C"]" [t=00:00:26.355171][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.369549][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.369590][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.533951][f=-000001] Beginning demo playback [t=00:00:29.534000][f=-000001] GameID: 484d54643a743ebe66b6cf25f2c91dca [t=00:00:29.572437][f=-000001] Connection attempt from cooolcat1239 [t=00:00:29.572820][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.573377][f=-000001] [0] Event [undefined]: cooolcat1239 changed status [t=00:00:29.573550][f=-000001] -> Connection established (given id 0) [t=00:00:29.585016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:29.585075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.600624][f=-000001] Connection attempt from daemienl [t=00:00:29.600666][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.600753][f=-000001] [0] Event [undefined]: daemienl changed status [t=00:00:29.600907][f=-000001] -> Connection established (given id 1) [t=00:00:29.612941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:29.613002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.024554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.032542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.180583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.188936][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.332470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[Game::Load][lua{Rules,Gaia}={000001c6300b2ee0,0000000000000000}][locale="C"]" [t=00:00:30.620898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={0000022b8b24f2d0,0000000000000000}][locale="C"]" [t=00:00:30.869743][f=-000001] Allies: I choose: Engineer! [t=00:00:31.145205][f=-000001] Allies: I choose: Engineer! [t=00:00:34.002683][f=-000001] [0] Event [4734,-18.095703,4465]: 0 finished unit Engineer Commander [t=00:00:34.008085][f=-000001] [0] Event [1586,-32.76358,799]: 1 finished unit Engineer Commander [t=00:00:34.024371][f=0000000] [0] cooolcat1239, team: 0, elo:2472, userid: 516416 [t=00:00:34.024426][f=0000000] [0] daemienl, team: 1, elo:1852, userid: 577335 [t=00:00:34.024459][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:34.030379][f=0000000] Playback continued [t=00:00:34.041028][f=0000006] [6] Event [4720,0,4336]: 0 finished unit Shipyard [t=00:00:34.093645][f=0000046] [46] Event [1760,0,992]: 1 finished unit Shipyard [t=00:00:34.467432][f=0000268] [268] Event [4696,-1,4568]: 0 finished unit Metal Extractor [t=00:00:34.473924][f=0000273] [273] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:34.624842][f=0000357] [357] Event [4648,0,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:34.755374][f=0000433] [433] Event [1464,0,632]: 1 finished unit Wind/Tidal Generator [t=00:00:34.781079][f=0000447] [447] Event [4616,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:35.163709][f=0000662] [662] Event [4600,-1,4456]: 0 finished unit Metal Extractor [t=00:00:35.282502][f=0000723] [723] Event [1448,-1,552]: 1 finished unit Metal Extractor [t=00:00:35.310652][f=0000745] [745] Event [1768,0,992]: 1 finished unit Mariner [t=00:00:35.340519][f=0000762] [762] Event [4664,0,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:35.499593][f=0000852] [852] Event [4616,0,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:35.547983][f=0000877] [877] Event [4712,0,4335.98779]: 0 finished unit Mariner [t=00:00:35.658584][f=0000942] [942] Event [4568,0,4616]: 0 finished unit Wind/Tidal Generator [t=00:00:35.723700][f=0000977] [977] Event [1768,-2,992]: 1 finished unit Cutter [t=00:00:35.861823][f=0001054] [1054] Event [4568,0,4568]: 0 finished unit Wind/Tidal Generator [t=00:00:36.189052][f=0001239] [1239] Event [4568,0,4520]: 0 finished unit Wind/Tidal Generator [t=00:00:36.292566][f=0001297] [1297] Event [1768,0,992]: 1 finished unit Hunter [t=00:00:36.566095][f=0001452] [1452] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [t=00:00:37.061099][f=0001726] [1726] Event [3944,-1,3784]: 0 finished unit Urchin [t=00:00:37.142431][f=0001772] [1772] Event [4648,0,4456]: 0 finished unit Wind/Tidal Generator [t=00:00:37.188943][f=0001798] [1798] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:37.377375][f=0001901] [1901] Event [1768,0,992]: 1 finished unit Hunter [t=00:00:37.413620][f=0001921] [1921] Event [1064,3.48626709,584]: 1 finished unit Wind/Tidal Generator [t=00:00:37.481608][f=0001952] [1952] Event [2440,-1,1240]: 1 finished unit Metal Extractor [t=00:00:37.763971][f=0002115] [2115] Event [4552,0,4456]: 0 finished unit Wind/Tidal Generator [t=00:00:37.847241][f=0002162] [2162] Event [3704,-1,3880]: 0 finished unit Metal Extractor [t=00:00:37.960164][f=0002225] [2225] Event [1144,0,584]: 1 finished unit Wind/Tidal Generator [t=00:00:38.199703][f=0002358] [2358] Event [4009.82739,-2,3122.45557]: 1 lost unit Cutter [t=00:00:38.230129][f=0002375] [2375] Event [4102.46484,0,3273.94214]: 0 lost unit Hunter [t=00:00:38.239272][f=0002379] [2379] Event [4552,0,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:38.600070][f=0002584] [2584] Event [3640,-1,3624]: 0 finished unit Metal Extractor [t=00:00:38.737987][f=0002661] [2661] Event [4600,0,4408]: 0 finished unit Wind/Tidal Generator [t=00:00:38.768222][f=0002676] [2676] Event [1224,0,600]: 1 finished unit Wind/Tidal Generator [t=00:00:38.899831][f=0002751] [2751] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:38.905889][f=0002752] [2752] Event [3704,0,3608]: 0 finished unit Wind/Tidal Generator [t=00:00:38.922947][f=0002764] [2764] Event [2504,-1,1496]: 1 finished unit Metal Extractor [t=00:00:39.203346][f=0002921] [2921] Event [3720,0,3688]: 0 finished unit Wind/Tidal Generator [t=00:00:39.454264][f=0003062] [3062] Event [1304,0,600]: 1 finished unit Wind/Tidal Generator [t=00:00:39.532352][f=0003085] [3085] Event [3736,0,3768]: 0 finished unit Wind/Tidal Generator [t=00:00:39.648011][f=0003170] [3170] Event [5925.32275,0,3886.52588]: 1 lost unit Hunter [t=00:00:39.793592][f=0003250] [3250] Event [3752,0,3848]: 0 finished unit Wind/Tidal Generator [t=00:00:39.910588][f=0003314] [3314] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:39.932655][f=0003327] [3327] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [t=00:00:39.968127][f=0003346] [3346] Event [1384,0,616]: 1 finished unit Wind/Tidal Generator [t=00:00:40.023654][f=0003380] [3380] Event [2360,-1,1432]: 1 finished unit Urchin [t=00:00:40.076660][f=0003405] [3405] Event [1768,-4,992]: 1 finished unit Mistral [t=00:00:40.470790][f=0003630] [3630] Event [5232,22.2834167,4592]: 0 finished unit Lotus [t=00:00:40.818995][f=0003822] [3822] Event [5160,17.4846802,4600]: 0 finished unit Solar Collector [t=00:00:41.122949][f=0003998] [3998] Event [2680,-1,1144]: 1 finished unit Urchin [t=00:00:41.352599][f=0004125] [4125] Event [1112,-1,776]: 1 finished unit Urchin [t=00:00:41.477312][f=0004196] [4196] Event [5208,-1,3080]: 0 finished unit Metal Extractor [t=00:00:41.646997][f=0004292] [4292] Event [4712,-45,4335.98779]: 0 finished unit Seawolf [t=00:00:41.824695][f=0004392] [4392] Event [1768,0,992]: 1 finished unit Mariner [t=00:00:42.041387][f=0004512] [4512] Event [2600,-1,1416]: 1 finished unit Urchin [t=00:00:42.227245][f=0004617] [4617] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:42.313617][f=0004666] [4666] Event [2488,0,1432]: 1 finished unit Wind/Tidal Generator [t=00:00:42.329555][f=0004676] [4676] Event [5400,-1,2872]: 0 finished unit Metal Extractor [t=00:00:42.471078][f=0004755] [4755] Event [1768,-2,992]: 1 finished unit Cutter [t=00:00:42.624484][f=0004815] [4815] Event [2488,0,1352]: 1 finished unit Wind/Tidal Generator [t=00:00:42.799781][f=0004933] [4933] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:42.802521][f=0004935] [4935] Event [1224,-1,520]: 1 finished unit Urchin [t=00:00:42.950814][f=0005016] [5016] Event [2504,0,1272]: 1 finished unit Wind/Tidal Generator [t=00:00:43.116524][f=0005108] [5108] Event [1768,0,992]: 1 finished unit Hunter [t=00:00:43.354920][f=0005243] [5243] Event [2504,0,1192]: 1 finished unit Wind/Tidal Generator [t=00:00:43.740896][f=0005460] [5460] Event [5368,-1,2808]: 0 finished unit Urchin [t=00:00:43.919970][f=0005561] [5561] Event [4712,0,4335.98779]: 0 finished unit Mariner [t=00:00:44.251241][f=0005745] [5745] Event [4328,-1,2536]: 0 finished unit Urchin [t=00:00:44.470727][f=0005867] [5867] Event [3445.33301,0,2176.40283]: 1 lost unit Hunter [t=00:00:44.489488][f=0005876] [5876] Event [4752,0,2448]: 0 finished unit Radar Tower [t=00:00:44.491225][f=0005877] [5877] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:44.985268][f=0006152] [6152] Event [4392,-1,2264]: 0 finished unit Metal Extractor [t=00:00:45.060271][f=0006193] [6193] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:45.382210][f=0006371] [6371] Event [4856,0,4152]: 0 finished unit Caretaker [t=00:00:45.511294][f=0006440] [6440] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:45.681557][f=0006534] [6534] Event [3583.76514,0,2027.23267]: 0 lost unit Hunter [t=00:00:45.705569][f=0006544] [6544] Event [3605.95068,0,2008.28052]: 0 lost unit Hunter [t=00:00:45.709577][f=0006547] [6547] Event [3882.78027,0.12638921,1941.06433]: 1 lost unit Cutter [t=00:00:45.722441][f=0006555] [6555] Event [3905.25586,0,1948.3772]: 1 lost unit Hunter [t=00:00:45.838133][f=0006621] [6621] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:45.940987][f=0006678] [6678] Event [664,-1,4584]: 1 finished unit Metal Extractor [t=00:00:46.038425][f=0006730] [6730] Event [3382.96655,-4,1557.5498]: 1 lost unit Mistral [t=00:00:46.389227][f=0006925] [6925] Event [1768,0,992]: 1 finished unit Siren [t=00:00:46.541010][f=0007009] [7009] Event [4712,0,4335.98779]: 0 finished unit Corsair [t=00:00:46.594958][f=0007037] [7037] Event [648,-1,4776]: 1 finished unit Metal Extractor [t=00:00:46.672741][f=0007081] [7081] Event [3046.78003,0,1483.31824]: 0 lost unit Hunter [t=00:00:46.881757][f=0007198] [7198] Event [584,0,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:46.984892][f=0007256] [7256] Event [1768,0,992]: 1 finished unit Hunter [t=00:00:47.089681][f=0007312] [7312] Event [4776,0,4072]: 0 finished unit Caretaker [t=00:00:47.176801][f=0007363] [7363] Event [680,0,4696]: 1 finished unit Wind/Tidal Generator [t=00:00:47.192786][f=0007370] [7370] Event [1658.36707,-21.626713,544.593689]: 0 lost unit Seawolf [t=00:00:47.356078][f=0007461] [7461] Event [4712,0,4335.98779]: 0 finished unit Corsair [t=00:00:47.474387][f=0007527] [7527] Event [600,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:47.867171][f=0007745] [7745] Event [4712,0,4335.98779]: 0 finished unit Corsair [t=00:00:48.105706][f=0007875] [7875] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:48.210717][f=0007935] [7935] Event [1768,-4,992]: 1 finished unit Mistral [t=00:00:48.350825][f=0008011] [8011] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:48.542274][f=0008121] [8121] Event [744,-1,4376]: 1 finished unit Urchin [t=00:00:48.585143][f=0008146] [8146] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:48.831774][f=0008281] [8281] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:00:49.193893][f=0008484] [8484] Event [1560,0,936]: 1 finished unit Caretaker [t=00:00:49.334498][f=0008562] [8562] Event [1768,0,992]: 1 finished unit Mariner [t=00:00:49.464440][f=0008631] [8631] Event [888,-1,4616]: 1 finished unit Urchin [t=00:00:49.741436][f=0008787] [8787] Event [1768,-2,992]: 1 finished unit Cutter [t=00:00:49.846030][f=0008847] [8847] Event [1560,0,1096]: 1 finished unit Caretaker [t=00:00:50.021872][f=0008941] [8941] Event [1768,0,992]: 1 finished unit Hunter [t=00:00:50.348667][f=0009103] [9103] Event [3112,0,1672]: 0 finished unit Stinger [t=00:00:50.385756][f=0009125] [9125] Event [2632,-1,3096]: 0 finished unit Metal Extractor [t=00:00:50.411040][f=0009140] [9140] Event [760,-1,4824]: 1 finished unit Urchin [t=00:00:50.419308][f=0009146] [9146] Event [2536.26416,-4,1536.76135]: 1 lost unit Mistral [t=00:00:50.420807][f=0009147] [9147] Event [1768,0,992]: 1 finished unit Hunter [t=00:00:50.544436][f=0009212] [9212] Event [1512,0,1288]: 1 finished unit Caretaker [t=00:00:50.645573][f=0009267] [9267] Event [4712,0,4335.98779]: 0 finished unit Siren [t=00:00:50.646261][f=0009267] [9267] Event [2660.4292,0,1806.83533]: 1 lost unit Hunter [t=00:00:50.950994][f=0009432] [9432] Event [1768,-4,992]: 1 finished unit Mistral [t=00:00:50.992473][f=0009452] [9452] Event [1512,0,1288]: 1 lost unit Caretaker [t=00:00:51.020933][f=0009469] [9469] Event [1747.94617,0,1639.76025]: 0 lost unit Hunter [t=00:00:51.027755][f=0009473] [9473] Event [480,181.779724,4464]: 1 finished unit Radar Tower [t=00:00:51.091889][f=0009507] [9507] Event [1616.83301,0,1547.41663]: 1 lost unit Hunter [t=00:00:51.117633][f=0009521] [9521] Event [1502.81812,0,1443.9043]: 0 lost unit Hunter [t=00:00:51.133088][f=0009524] [9524] Event [1652.36206,0,1555.67432]: 1 lost unit Hunter [t=00:00:51.137399][f=0009525] [9525] Event [1531.66772,0,1473.17419]: 0 lost unit Hunter [t=00:00:51.140700][f=0009527] [9527] Event [1530.25586,0,1413.17529]: 0 lost unit Hunter [t=00:00:51.158343][f=0009537] [9537] Event [2600,-1,1416]: 1 lost unit Urchin [t=00:00:51.298928][f=0009610] [9610] Event [1095.12671,0,1138.01685]: 0 lost unit Hunter [t=00:00:51.305974][f=0009614] [9614] Event [4712,-4,4335.98779]: 0 finished unit Mistral [t=00:00:51.441548][f=0009695] [9695] Event [1228.45691,0,1038.77222]: 1 lost unit Mariner [t=00:00:51.494303][f=0009721] [9721] Event [1768,0,992]: 1 finished unit Mariner [t=00:00:51.561945][f=0009758] [9758] Event [1560,0,1096]: 1 lost unit Caretaker [t=00:00:51.683482][f=0009793] [9793] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:51.690533][f=0009796] [9796] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:51.730602][f=0009813] [9813] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:51.793571][f=0009843] [9843] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:51.812672][f=0009850] [9850] Event [1340.79993,0,1243.19116]: 0 lost unit Hunter [t=00:00:51.855383][f=0009869] [9869] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:51.875570][f=0009879] [9879] Event [2376,-1,3064]: 0 finished unit Urchin [t=00:00:51.919989][f=0009903] [9903] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:51.949353][f=0009917] [9917] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:51.977905][f=0009931] [9931] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:52.007126][f=0009947] [9947] Event [4712,-4,4335.98779]: 0 finished unit Mistral [t=00:00:52.008044][f=0009947] [9947] Event [1752.18774,0,1039.14575]: 0 lost unit Corsair [t=00:00:52.009054][f=0009947] [9947] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:52.046263][f=0009963] [9963] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:52.069871][f=0009977] [9977] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:52.100811][f=0009995] [9995] Event [1628.68884,0,1127.40918]: 0 lost unit Hunter [t=00:00:52.155405][f=0010023] [10023] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:52.180466][f=0010037] [10037] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:52.212258][f=0010053] [10053] Event [3112,0,1672]: 0 lost unit Stinger [t=00:00:52.275667][f=0010083] [10083] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:52.327859][f=0010106] [10106] Event [1769.79309,0,1044.87341]: 0 lost unit Corsair [t=00:00:52.484751][f=0010181] [10181] Event [1768,-2,992]: 1 lost unit Cutter [t=00:00:52.566612][f=0010222] [10222] Event [1876.21619,0,1082.88513]: 0 lost unit Hunter [t=00:00:52.885879][f=0010379] [10379] Event [1768,-2,992]: 1 finished unit Cutter [t=00:00:52.887772][f=0010379] [10379] Event [1760,0,992]: 1 lost unit Shipyard [t=00:00:53.053388][f=0010458] [10458] Event [1560,0,936]: 1 lost unit Caretaker [t=00:00:53.180905][f=0010517] [10517] Event [1752,-1,2856]: 0 finished unit Metal Extractor [t=00:00:53.240925][f=0010543] [10543] Event [3512,-1,2024]: 0 lost unit Metal Extractor [t=00:00:53.348961][f=0010594] [10594] Event [3289.69873,0,1690.82886]: 0 lost unit Hunter [t=00:00:53.676066][f=0010744] [10744] Event [1544,-1,664]: 1 lost unit Metal Extractor [t=00:00:54.015382][f=0010902] [10902] Event [1556.5929,0,456.402863]: 0 lost unit Corsair [t=00:00:54.297236][f=0011016] [11016] Event [4712,0,4335.98779]: 0 finished unit Siren [t=00:00:55.013779][f=0011197] [11197] Event [1256,-1,2920]: 0 finished unit Urchin [t=00:00:55.207600][f=0011275] [11275] Event [1544,-1,664]: 1 finished unit Metal Extractor [t=00:00:55.262504][f=0011298] [11298] Event [4712,-4,4335.98779]: 0 finished unit Mistral [t=00:00:55.489503][f=0011386] [11386] Event [3800.50073,-85.119522,2245.58838]: 0 lost unit Engineer Commander [t=00:00:56.003283][f=0011593] [11593] Event [4712,-4,4335.98779]: 0 finished unit Mistral [t=00:00:56.030523][f=0011602] [11602] Event [3744,-5,2384]: 0 lost unit Lotus [t=00:00:56.703621][f=0011921] [11921] Event [4712,-4,4335.98779]: 0 finished unit Mistral [t=00:00:56.953796][f=0012041] [12041] Event [4328,-1,2536]: 0 lost unit Urchin [t=00:00:57.062751][f=0012092] [12092] Event [4752,0,2448]: 0 lost unit Radar Tower [t=00:00:57.142770][f=0012129] [12129] Event [4392,-1,2264]: 0 lost unit Metal Extractor [t=00:00:57.441973][f=0012275] [12275] Event [2624,0,1312]: 1 finished unit Shipyard [t=00:00:57.442298][f=0012275] [12275] Event [920,-1,4424]: 1 finished unit Urchin [t=00:00:57.573540][f=0012339] [12339] Event [4712,-4,4335.98779]: 0 finished unit Mistral [t=00:00:57.967234][f=0012520] [12520] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [t=00:00:57.971953][f=0012523] [12523] Event [5212.83008,0,2576.7373]: 1 lost unit Siren [t=00:00:58.477079][f=0012769] [12769] Event [5328,0,1792]: 0 finished unit Radar Tower [t=00:00:58.791144][f=0012916] [12916] Event [4712,-4,4335.98779]: 0 finished unit Mistral [t=00:00:59.373621][f=0013194] [13194] Event [5408,1.45196533,1728]: 0 finished unit Lotus [t=00:00:59.374199][f=0013194] [13194] Event [984,16.3617859,600]: 1 lost unit Metal Extractor [t=00:00:59.427311][f=0013220] [13220] Event [664,0,4488]: 1 finished unit Caretaker [t=00:00:59.492146][f=0013252] [13252] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [t=00:00:59.813874][f=0013403] [13403] Event [4321.58887,-4,2493.68262]: 1 lost unit Mistral [t=00:00:59.982324][f=0013482] [13482] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:01:00.116864][f=0013544] [13544] Event [1032,-1,4760]: 1 finished unit Urchin [t=00:01:00.349955][f=0013653] [13653] Event [2856,0,1544]: 1 finished unit Caretaker [t=00:01:00.397814][f=0013674] [13674] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:01:00.468815][f=0013706] [13706] Event [960,0,3648]: 0 finished unit Radar Tower [t=00:01:00.757864][f=0013841] [13841] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:01:01.077974][f=0013987] [13987] Event [2632,0,1312]: 1 finished unit Siren [t=00:01:01.168723][f=0014029] [14029] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:01:01.650089][f=0014234] [14234] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:01:02.108748][f=0014442] [14442] Event [4712,0,4335.98779]: 0 finished unit Hunter [t=00:01:02.154875][f=0014468] [14468] Event [736,-5,3600]: 0 finished unit Lotus [t=00:01:02.223244][f=0014506] [14506] Event [2856,0,1544]: 1 lost unit Caretaker [t=00:01:02.765801][f=0014779] [14779] Event [2632,-4,1312]: 1 finished unit Mistral [t=00:01:02.773169][f=0014784] [14784] Event [2988.41602,0,1812.57178]: 0 lost unit Hunter [t=00:01:02.796187][f=0014795] [14795] Event [520,0,4232]: 1 finished unit Stinger [t=00:01:02.996696][f=0014896] [14896] Event [3116.09521,0,1784.17468]: 0 lost unit Hunter [t=00:01:03.028370][f=0014911] [14911] Event [928,0,3728]: 0 finished unit Picket [t=00:01:03.105146][f=0014949] [14949] Event [4392,-1,2264]: 0 finished unit Metal Extractor [t=00:01:03.278623][f=0015036] [15036] Event [3360.04443,0,1464.79297]: 1 lost unit Siren [t=00:01:03.446842][f=0015120] [15120] Event [3188.34668,-4,1491.00488]: 1 lost unit Mistral [t=00:01:03.513067][f=0015155] [15155] Event [2504,-1,1496]: 1 lost unit Metal Extractor [t=00:01:03.869634][f=0015331] [15331] Event [1040,0,3776]: 0 finished unit Picket [t=00:01:03.891361][f=0015343] [15343] Event [3167.61548,0,1266.18396]: 1 lost unit Mariner [t=00:01:04.117790][f=0015454] [15454] Event [2969.3833,0,1469.97278]: 0 lost unit Hunter [t=00:01:04.132413][f=0015460] [15460] Event [3126.81934,0,1263.65613]: 1 lost unit Mariner [t=00:01:04.213223][f=0015500] [15500] Event [2781.27319,0,1576.09473]: 0 lost unit Hunter [t=00:01:04.422836][f=0015602] [15602] Event [2857.53516,0,1577.83472]: 0 lost unit Hunter [t=00:01:04.454144][f=0015618] [15618] Event [2488,0,1432]: 1 lost unit Wind/Tidal Generator [t=00:01:04.691763][f=0015731] [15731] Event [1544,-1,664]: 1 lost unit Metal Extractor [t=00:01:04.767371][f=0015770] [15770] Event [2632,-4,1312]: 1 finished unit Mistral [t=00:01:04.923025][f=0015845] [15845] Event [2360,-1,1432]: 1 lost unit Urchin [t=00:01:05.005324][f=0015883] [15883] Event [2631.44604,-4,1505.11975]: 1 lost unit Mistral [t=00:01:05.014052][f=0015889] [15889] Event [1120,0,3808]: 0 finished unit Picket [t=00:01:05.109183][f=0015934] [15934] Event [4712,0,4335.98779]: 0 finished unit Mariner [t=00:01:05.203297][f=0015979] [15979] Event [1464,0,632]: 1 lost unit Wind/Tidal Generator [t=00:01:05.232131][f=0015988] [15988] Event [2680,-1,1144]: 1 lost unit Urchin [t=00:01:05.264784][f=0016004] [16004] Event [1048,0,4328]: 1 finished unit Stinger [t=00:01:05.369428][f=0016052] [16052] Event [928,0,3728]: 0 lost unit Picket [t=00:01:05.388139][f=0016063] [16063] Event [1112,-1,776]: 1 lost unit Urchin [t=00:01:05.392546][f=0016065] [16065] Event [2488,0,1352]: 1 lost unit Wind/Tidal Generator [t=00:01:05.658684][f=0016187] [16187] Event [1040,0,3776]: 0 lost unit Picket [t=00:01:05.671401][f=0016196] [16196] Event [1384,0,616]: 1 lost unit Wind/Tidal Generator [t=00:01:05.790552][f=0016255] [16255] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:05.864286][f=0016285] [16285] Event [2504,0,1272]: 1 lost unit Wind/Tidal Generator [t=00:01:05.883864][f=0016290] [16290] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:05.922194][f=0016307] [16307] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:05.973144][f=0016321] [16321] Event [1120,0,3808]: 0 lost unit Picket [t=00:01:06.215519][f=0016412] [16412] Event [1304,0,600]: 1 lost unit Wind/Tidal Generator [t=00:01:06.306848][f=0016447] [16447] Event [1064,3.48626709,584]: 1 lost unit Wind/Tidal Generator [t=00:01:06.336375][f=0016454] [16454] Event [1184,0,3840]: 0 lost unit Picket [t=00:01:06.390178][f=0016471] [16471] Event [4712,0,4335.98779]: 0 finished unit Corsair [t=00:01:06.486383][f=0016511] [16511] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:06.503559][f=0016521] [16521] Event [1144,0,584]: 1 lost unit Wind/Tidal Generator [t=00:01:06.516438][f=0016527] [16527] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:06.553937][f=0016545] [16545] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:06.567343][f=0016553] [16553] Event [1448,-1,552]: 1 lost unit Metal Extractor [t=00:01:06.592894][f=0016567] [16567] Event [4440,-81.984619,4120]: 0 finished unit Storage [t=00:01:06.597447][f=0016569] [16569] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:06.644429][f=0016587] [16587] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:06.661938][f=0016594] [16594] Event [1224,-1,520]: 1 lost unit Urchin [t=00:01:06.679297][f=0016603] [16603] Event [1224,0,600]: 1 lost unit Wind/Tidal Generator [t=00:01:07.057764][f=0016768] [16768] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:07.138698][f=0016801] [16801] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:07.468953][f=0016934] [16934] Event [4712,0,4335.98779]: 0 finished unit Corsair [t=00:01:07.586172][f=0016982] [16982] Event [2632,-4,1312]: 1 lost unit Mistral [t=00:01:07.586669][f=0016982] [16982] Event [2624,0,1312]: 1 lost unit Shipyard [t=00:01:07.851487][f=0017088] [17088] Event [2440,-1,1240]: 1 lost unit Metal Extractor [t=00:01:07.927304][f=0017118] [17118] Event [2504,0,1192]: 1 lost unit Wind/Tidal Generator [t=00:01:08.355197][f=0017290] [17290] Event [4712,0,4335.98779]: 0 finished unit Corsair [t=00:01:08.497775][f=0017345] [17345] Event [2686.70068,-84.728851,1636.97803]: 1 lost unit Engineer Commander [t=00:01:08.528757][f=0017358] [17358] Event [2667.65308,0,1648.19958]: 0 lost unit Hunter [t=00:01:09.254833][f=0017647] [17647] Event [4712,0,4335.98779]: 0 finished unit Corsair [t=00:01:09.846039][f=0017881] [17881] Event [undefined]: daemienl resigned [t=00:01:09.846400][f=0017881] game_message: daemienl has been destroyed! [t=00:01:09.846548][f=0017881] game_message: cooolcat1239 wins! [t=00:01:09.847048][f=0017881] Submitting stats [t=00:01:09.856658][f=0017881] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:09.859939][f=0017881] Part| Total Time|Time of the last 0.5s [t=00:01:09.860021][f=0017881] Draw 9508.68ms 29.40% [t=00:01:09.860034][f=0017881] Lua::Callins::Synced 6136.25ms 8.10% [t=00:01:09.860046][f=0017881] Lua::Callins::Unsynced 15762.64ms 40.90% [t=00:01:09.860059][f=0017881] Lua::CollectGarbage::Synced 134.86ms 0.10% [t=00:01:09.860071][f=0017881] Lua::CollectGarbage::Unsynced 621.82ms 0.70% [t=00:01:09.860083][f=0017881] Misc::Profiler::AddTime 50.97ms 0.10% [t=00:01:09.860095][f=0017881] Sim 20894.68ms 32.20% [t=00:01:09.865572][f=0017882] [17882] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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12,4065,4195,4065,4195,8.25495911,275.934174,8.25495911,275.934174,0,0,0,0,0,0,0,0,0,0,0,0,100,165,100,165,600,210,600,210,17.1815262,28,17.1815262,28,1275,1275,1275,1275,16.0961208,23.0297794,16.0961208,23.0297794,385,620,385,620,100,165,100,165,1805,2090,1805,2090,165,100,165,100,0,0,0,0,165,161.138885,165,161.138885 [t=00:01:09.866994][f=0017882] [17882] Game End Stats Values: 13,4235,4195,4235,4195,20.1408215,332.126068,20.1408215,332.126068,0,0,0,0,0,0,0,0,0,0,0,0,100,165,100,165,600,210,600,210,20.6930676,28,20.6930676,28,1275,1275,1275,1275,16.7923927,23.74613,16.7923927,23.74613,485,620,485,620,100,165,100,165,1875,2090,1875,2090,165,100,165,100,0,0,0,0,165,161.138885,165,161.138885 [t=00:01:09.867082][f=0017882] [17882] Game End Stats Values: 14,4235,4635,4235,4635,54.0284882,363.666809,54.0284882,363.666809,0,0,0,0,0,0,0,0,0,0,0,0,161.138885,165,161.138885,165,600,450,600,450,22.0052681,28,22.0052681,28,1275,1275,1275,1275,18.2591782,22.1027145,18.2591782,22.1027145,485,620,485,620,100,165,100,165,1875,2290,1875,2290,165,100,165,100,0,0,0,0,165,222.277771,165,222.277771 [t=00:01:09.867174][f=0017882] [17882] Game End Stats Values: 15,4135,4975,4135,4975,91.4049759,387.504883,91.4049759,387.504883,0,0,0,0,0,0,0,0,0,0,0,0,161.138885,265,161.138885,265,600,450,600,450,19.412775,28,19.412775,28,1275,1330,1275,1330,18.491766,21.9892025,18.491766,21.9892025,385,820,385,820,100,265,100,265,1875,2375,1875,2375,265,100,265,100,0,0,0,0,265,222.277771,265,222.277771 [t=00:01:09.867269][f=0017882] [17882] Game End Stats Values: 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34,6125,7090,6125,7090,642.086243,697.127625,642.086243,697.127625,0,0,0,0,0,0,0,0,1068.01538,950.528625,1068.01538,950.528625,4506.27686,5741.59229,4506.27686,5741.59229,1530,750,1530,750,24.0852108,22.0000019,24.0852108,22.0000019,1330,110,1330,110,18.4110222,26.6465702,18.4110222,26.6465702,820,3240,820,3240,3974.59961,3833.66675,3974.59961,3833.66675,2445,2990,2445,2990,4188.66699,4629.26611,4188.66699,4629.26611,70.0000076,101.600243,70.0000076,101.600243,5904.46631,5048.60889,5904.46631,5048.60889 [t=00:01:09.869331][f=0017882] [17882] Game End Stats Values: 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37,4685,6855,4685,6855,705.982544,798.965942,705.982544,798.965942,0,0,0,0,0,0,0,0,1068.01538,1604.44873,1068.01538,1604.44873,5079.04639,8077.98438,5079.04639,8077.98438,1620,850,1620,850,24.0004635,22.0000019,24.0004635,22.0000019,1330,110,1330,110,15.9546671,26.23843,15.9546671,26.23843,0,2620,0,2620,4574.59961,5943.66699,4574.59961,5943.66699,1735,3275,1735,3275,6298.66699,5449.26611,6298.66699,5449.26611,70.0000076,101.600243,70.0000076,101.600243,8260.55469,5968.5625,8260.55469,5968.5625 [t=00:01:09.869706][f=0017882] [17882] Game End Stats Values: 38,4305,7095,4305,7095,726.037964,800.366394,726.037964,800.366394,0,0,0,0,0,0,0,0,1068.01538,1680.31238,1068.01538,1680.31238,5367.13867,9302.11035,5367.13867,9302.11035,1500,750,1500,750,18.3214703,22.0000019,18.3214703,22.0000019,1330,110,1330,110,15.070363,26.0933647,15.070363,26.0933647,0,2860,0,2860,4744.34961,6533.00049,4744.34961,6533.00049,1475,3375,1475,3375,6888.00049,5619.01611,6888.00049,5619.01611,70.0000076,101.600243,70.0000076,101.600243,9528.6084,6285.06689,9528.6084,6285.06689 [t=00:01:09.869826][f=0017882] [17882] Game End Stats Values: 39,3520,7335,3520,7335,726.037964,803.971558,726.037964,803.971558,0,0,0,0,0,0,0,0,1068.01538,1680.31238,1068.01538,1680.31238,5367.13867,10051.6982,5367.13867,10051.6982,1500,750,1500,750,12.8000021,22.0000019,12.8000021,22.0000019,1330,110,1330,110,12,26.2403469,12,26.2403469,0,3100,0,3100,4744.34961,7382.3335,4744.34961,7382.3335,690,3375,690,3375,7795.66699,5619.01611,7795.66699,5619.01611,70.0000076,101.600243,70.0000076,101.600243,10281.9932,6285.06689,10281.9932,6285.06689 [t=00:01:09.869939][f=0017882] [17882] Game End Stats Values: 40,2210,7475,2210,7475,726.641357,806.320984,726.641357,806.320984,0,0,0,0,0,0,0,0,1068.01538,1680.31238,1068.01538,1680.31238,5467.13867,10331.6709,5467.13867,10331.6709,1500,750,1500,750,9.76000023,22,9.76000023,22,55,110,55,110,8.84022808,26.1566277,8.84022808,26.1566277,0,3240,0,3240,4844.34961,8692.33398,4844.34961,8692.33398,655,3375,655,3375,9105.66699,5719.01611,9105.66699,5719.01611,70.0000076,101.600243,70.0000076,101.600243,10563.6768,6385.06689,10563.6768,6385.06689 [t=00:01:09.870048][f=0017882] [17882] Game End Stats Values: 41,2210,7715,2210,7715,726.641357,821.175049,726.641357,821.175049,0,0,0,0,0,0,0,0,1079.73169,1680.31238,1079.73169,1680.31238,5467.13867,10331.6709,5467.13867,10331.6709,1500,750,1500,750,5.5999999,22,5.5999999,22,55,110,55,110,6,27.2378311,6,27.2378311,0,3480,0,3480,4844.34961,8692.33398,4844.34961,8692.33398,655,3375,655,3375,9105.66699,5719.01611,9105.66699,5719.01611,70.0000076,101.600243,70.0000076,101.600243,10563.6768,6385.06689,10563.6768,6385.06689 [t=00:01:09.922274][f=0017911] [17911] Received game_message: daemienl has been destroyed! [t=00:01:09.923586][f=0017911] [17911] Received game_message: cooolcat1239 wins! [t=00:01:10.466026][f=0018159] Player cooolcat1239 left the game: normal quit [t=00:01:10.466496][f=0018159] [18159] Event [undefined]: cooolcat1239 quit [t=00:01:10.533271][f=0018192] No clients connected, shutting down server [t=00:01:10.533320][f=0018192] Server shutdown [t=00:01:10.533575][f=0018192] [18192] all players disconnected [t=00:01:11.010027][f=0018436] [18436] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:01:11.827317][f=0018856] [18856] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:01:13.516965][f=0019786] [19786] Event [984,15.6473866,600]: 0 finished unit Metal Extractor [t=00:01:14.601268][f=0020399] [20399] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:01:15.221484][f=0020759] [20759] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:01:16.509134][f=0021509] [21509] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:01:17.502669][f=0022094] [22094] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:01:18.847406][f=0022889] [22889] Event [3512,-1,2024]: 0 finished unit Metal Extractor [t=00:01:19.861502][f=0023494] Autoquit sending quit command. [t=00:01:19.862100][f=0023494] [QuitAction] user exited to system [t=00:01:19.863045][f=0023494] [SpringApp::Kill][1] fromRun=1 [t=00:01:19.863392][f=0023494] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:19.863724][f=0023494] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:19.863742][f=0023494] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:19.863754][f=0023494] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:19.863765][f=0023494] [SpringApp::Kill][2] [t=00:01:19.864550][f=0023494] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:19.864799][f=0023494] [Game::KillLua][1] dtor=0 luaUI=0x5585c4ebe610 [t=00:01:19.864857][f=0023494] Start widgetHandler:Shutdown [t=00:01:19.870257][f=0023494] Shutdown - SaveOrderList Complete [t=00:01:19.871474][f=0023494] Writing last game win data [t=00:01:19.878134][f=0023494] Shutdown - SaveConfigData Complete [t=00:01:19.878161][f=0023494] Shutdown Widget - Chili Highlight [t=00:01:19.878177][f=0023494] Shutdown Widget - Save/Load API [t=00:01:19.878190][f=0023494] Shutdown Widget - Draw After Chili [t=00:01:19.878202][f=0023494] Shutdown Widget - API Unit Tracker GL4 [t=00:01:19.878221][f=0023494] Shutdown Widget - EPIC Menu [t=00:01:19.879455][f=0023494] Shutdown Widget - Chili Minimap [t=00:01:19.879923][f=0023494] Shutdown Widget - Chili Widget Selector [t=00:01:19.880825][f=0023494] Shutdown Widget - Local Team Colors [t=00:01:19.880849][f=0023494] Shutdown Widget - Display Keys 2 [t=00:01:19.880902][f=0023494] Shutdown Widget - Save Game Menu [t=00:01:19.880917][f=0023494] Shutdown Widget - HealthBars [t=00:01:19.881925][f=0023494] Shutdown Widget - Noises [t=00:01:19.881945][f=0023494] Shutdown Widget - Unit Icons [t=00:01:19.881968][f=0023494] Shutdown Widget - Win Counter [t=00:01:19.881984][f=0023494] Shutdown Widget - BuildETA [t=00:01:19.882010][f=0023494] Shutdown Widget - EndGame APM stats [t=00:01:19.882027][f=0023494] Shutdown Widget - SpringRTS Replay Stats [t=00:01:19.882070][f=0023494] Shutdown Widget - Modular Comm Info [t=00:01:19.882088][f=0023494] Shutdown Widget - Music Player v2 [t=00:01:19.882104][f=0023494] Shutdown Widget - State Reverse and Latency [t=00:01:19.882118][f=0023494] Shutdown Widget - CameraShake [t=00:01:19.882136][f=0023494] Shutdown Widget - Chili Economy Panel Default [t=00:01:19.882262][f=0023494] Shutdown Widget - Chili EndGame Window [t=00:01:19.882287][f=0023494] Shutdown Widget - Chili Nuke Warning [t=00:01:19.882305][f=0023494] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:19.882331][f=0023494] Shutdown Widget - Chili Spectator Panels [t=00:01:19.882346][f=0023494] Shutdown Widget - Context Menu [t=00:01:19.882360][f=0023494] Shutdown Widget - Darkening [t=00:01:19.882390][f=0023494] Shutdown Widget - Defense Range Zero-K [t=00:01:19.882430][f=0023494] Shutdown Widget - Grab Input [t=00:01:19.882452][f=0023494] Shutdown Widget - Highlight Geos [t=00:01:19.882467][f=0023494] Shutdown Widget - Local Widgets Config [t=00:01:19.882490][f=0023494] Shutdown Widget - MinimapEvents [t=00:01:19.882502][f=0023494] Shutdown Widget - Missile Silo Range [t=00:01:19.882517][f=0023494] Shutdown Widget - Point Tracker [t=00:01:19.882530][f=0023494] Shutdown Widget - Showeco and Grid Drawer [t=00:01:19.882542][f=0023494] Shutdown Widget - Stereo3D [t=00:01:19.882559][f=0023494] Shutdown Widget - Attack AoE [t=00:01:19.882575][f=0023494] Shutdown Widget - Map Edge Extension [t=00:01:19.882590][f=0023494] Shutdown Widget - Selection Send [t=00:01:19.882606][f=0023494] Shutdown Widget - LupsManager [t=00:01:19.882641][f=0023494] Shutdown Widget - Newton Firezone [t=00:01:19.882657][f=0023494] Shutdown Widget - Chili Pro Console [t=00:01:19.885175][f=0023494] Shutdown Widget - Persistent Build Height [t=00:01:19.885200][f=0023494] Shutdown Widget - Lasso Terraform GUI [t=00:01:19.885230][f=0023494] Shutdown Widget - Chili Framework [t=00:01:19.885246][f=0023494] Shutdown Widget - Lups [t=00:01:19.885292][f=0023494] Shutdown Widget - Custom Markers [t=00:01:19.885312][f=0023494] Shutdown Widget - Chili Core Selector [t=00:01:19.885403][f=0023494] Shutdown Widget - Mex Placement Handler [t=00:01:19.885428][f=0023494] Shutdown Widget - Select Keys [t=00:01:19.885463][f=0023494] Shutdown Widget - Pause Screen [t=00:01:19.885787][f=0023494] Shutdown Widget - Layout Handler [t=00:01:19.885812][f=0023494] Shutdown Widget - Text To Speech Control [t=00:01:19.885826][f=0023494] End widgetHandler:Shutdown [t=00:01:20.024298][f=0023494] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={6348666, 3293658, 632981, 61.8} allocedSize{int+, int-, ext}={572841693, 266036758, 659003150}, avgAllocTime{int+, int-, ext}={0.1159, 0.0418, 0.2529} [t=00:01:20.024995][f=0023494] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:20.025015][f=0023494] [Game::KillLua][3] dtor=0 luaRules=0x5585c398fc30 [t=00:01:20.025070][f=0023494] Start gadgetHandler:Shutdown [t=00:01:20.025098][f=0023494] Shutdown - StartSetup [t=00:01:20.025114][f=0023494] Shutdown - UnitMorph [t=00:01:20.027330][f=0023494] Shutdown - Carrier Drones [t=00:01:20.027354][f=0023494] Shutdown - Missile Silo Controller [t=00:01:20.027368][f=0023494] Shutdown - Modular Comm Info [t=00:01:20.027380][f=0023494] Shutdown - Terrain Texture Handler [t=00:01:20.027393][f=0023494] Shutdown - UnitCloakShield [t=00:01:20.029282][f=0023494] Shutdown - Starlight Handler [t=00:01:20.029672][f=0023494] End gadgetHandler:Shutdown [t=00:01:20.137900][f=0023494] Start gadgetHandler:Shutdown [t=00:01:20.137968][f=0023494] Shutdown - Save/Load [t=00:01:20.137996][f=0023494] Shutdown - Teleport Throw [t=00:01:20.138016][f=0023494] Shutdown - UnitMorph [t=00:01:20.138036][f=0023494] Shutdown - Modular Comm Info [t=00:01:20.138051][f=0023494] Shutdown - Retreat Command [t=00:01:20.138071][f=0023494] Shutdown - Shockwaves [t=00:01:20.138087][f=0023494] Shutdown - UnitCloakShield [t=00:01:20.138105][f=0023494] Shutdown - Lups Cloak FX [t=00:01:20.138123][f=0023494] Shutdown - Lups [t=00:01:20.138165][f=0023494] Shutdown - Lups Shield [t=00:01:20.138720][f=0023494] End gadgetHandler:Shutdown [t=00:01:20.162998][f=0023494] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 4160}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 678.7500} [t=00:01:20.163220][f=0023494] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:20.163282][f=0023494] [Game::KillLua][4] dtor=0 [t=00:01:20.163784][f=0023494] [Game::KillLua][5] dtor=0 [t=00:01:20.169230][f=0023494] [Game::~CGame][1] [t=00:01:20.169314][f=0023494] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:20.169326][f=0023494] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:20.169335][f=0023494] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:20.169344][f=0023494] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:20.169354][f=0023494] [Game::KillLua][4] dtor=1 [t=00:01:20.169364][f=0023494] [Game::KillLua][5] dtor=1 [t=00:01:20.169457][f=0023494] [Game::KillMisc][1] [t=00:01:20.169470][f=0023494] [Game::KillMisc][2] [t=00:01:20.170335][f=0023494] [Game::KillMisc][3] [t=00:01:20.170804][f=0023494] [Game::KillRendering][1] [t=00:01:20.214275][f=0023494] [3DOParser::Kill] allocated 1 pieces [t=00:01:20.214912][f=0023494] [S3OParser::Kill] allocated 5478 pieces [t=00:01:20.215540][f=0023494] [AssParser::Kill] allocated 671 pieces [t=00:01:20.226122][f=0023494] [Game::KillInterface][1] [t=00:01:20.227345][f=0023494] [Game::KillInterface][2] [t=00:01:20.229639][f=0023494] [Game::KillSimulation][1] [t=00:01:20.229664][f=0023494] [Game::KillSimulation][2] [t=00:01:20.944766][f=0023494] [CCollisionHandler] dis-/continuous tests: 0/1470432 [t=00:01:20.944884][f=0023494] [Game::KillSimulation][3] [t=00:01:20.945645][f=0023494] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:20.945675][f=0023494] [~CPathCache(24x20)] cacheHits=16 hitPercentage=10% numHashColls=0 maxCacheSize=22 [t=00:01:20.945718][f=0023494] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:20.945738][f=0023494] [~CPathCache(48x40)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=55 [t=00:01:20.949584][f=0023494] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:01:20.968459][f=0023494] [LosHandler::Kill] raycast instance cache-{hits,misses}={2637,10718}; shared=0%; cached=20% [t=00:01:21.054090][f=0023494] [Game::KillSimulation][4] [t=00:01:25.026337][f=0023494] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:25.028590][f=0023494] [Game::~CGame][2] [t=00:01:25.028777][f=0023494] [Game::~CGame][3] [t=00:01:25.061280][f=0023494] [SpringApp::Kill][3] [t=00:01:25.061831][f=0023494] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 246726 bytes sent 159542 bytes recv'd [t=00:01:25.064631][f=0023494] Kill: client disconnecting... [t=00:01:27.285749][f=0023494] CloseConnection: client connection closed [t=00:01:27.287665][f=0023494] [SpringApp::Kill][4] font=0x5585a745f600 [t=00:01:27.308243][f=0023494] [SpringApp::Kill][5] [t=00:01:27.387803][f=0023494] [SpringApp::Kill][6] [t=00:01:27.388210] [SpringApp::Kill][7] [t=00:01:27.390374] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.390395] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.390581] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:27.391032] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.391047] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:27.391058] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.391068] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {396, 1048576, 1048576}, EBO = {594, 2097152, 2097152} [t=00:01:27.391078] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4180, 1048576, 1048576}, EBO = {6270, 2097152, 2097152} [t=00:01:27.391088] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:27.391099] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.391383] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.391395] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.391406] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.407060] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:27.407100] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:27.407108] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:27.407117] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:27.437445] [VFS] [SpringVFS::DeleteArchives] [t=00:01:27.437470] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:27.437481] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x5585a7555880) [t=00:01:27.449606] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3402ms [t=00:01:27.449662] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=78ms [t=00:01:27.449688] file="bitmaps/gpl/explo.png" indx=450 inflSize=48kb readTime=33ms [t=00:01:27.449788] file="objects3d/fighter.s3o" indx=5343 inflSize=65kb readTime=33ms [t=00:01:27.449806] file="objects3d/benzcom3_wreck.s3o" indx=5119 inflSize=212kb readTime=32ms [t=00:01:27.449817] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=27ms [t=00:01:27.449998] file="objects3d/strikecom_1.dae" indx=5676 inflSize=999kb readTime=26ms [t=00:01:27.450246] file="objects3d/pw_artefact.dae" indx=5500 inflSize=121kb readTime=21ms [t=00:01:27.450469] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=21ms [t=00:01:27.450485] file="gamedata/unitdefs_pre.lua" indx=954 inflSize=0kb readTime=20ms [t=00:01:27.450595] file="objects3d/banshee.s3o" indx=5092 inflSize=42kb readTime=20ms [t=00:01:27.466763] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168485077 bytes cached in 3493 files [t=00:01:27.695139] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:27.695179] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x5585a7459350) [t=00:01:27.696126] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:27.696143] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5585a74309f0) [t=00:01:27.696585] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:27.696831] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x5585a7453a20) [t=00:01:27.696856] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fa56801bea0) [t=00:01:27.697478] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:27.698668] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:27.698685] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:27.698983] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:27.698995] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:27.699004] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:27.699030] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:27.699491] [SpringApp::Kill][8] [t=00:01:27.699505] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:27.699514] [WatchDog::Uninstall][1] hangDetectorThread=0x5585614a2a50 (joinable=1) [t=00:01:27.699521] [WatchDog::Uninstall][2] [t=00:01:28.295986] [WatchDog::Uninstall][3] [t=00:01:28.296033] [SpringApp::Kill][9]