[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000053] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.010334] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.010373] Using writeable configuration source: "/tmp/tmp.ndDrJDX2R8/springsettings.1623502.cfg" [t=00:00:00.021339] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.021725] ============== ============== [t=00:00:00.021741] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021751] [t=00:00:00.021760] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021769] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021778] Use "none" to disable the default log sections. [t=00:00:00.021787] ============== ============== [t=00:00:00.021797] ============== ============== [t=00:00:00.021856] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021867] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021877] ROAM = 2 [t=00:00:00.021887] RotateLogFiles = 1 [t=00:00:00.021896] TeamHighlight = 0 [t=00:00:00.021907] ============== ============== [t=00:00:00.021915] ============== ============== [t=00:00:00.021925] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.021935] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.021944] Compiler Version: gcc-11.1.0 [t=00:00:00.021965] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.022125] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.022136] Binary Word Size: 64-bit (native) [t=00:00:00.022145] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022155] Physical CPU Cores: 1 [t=00:00:00.022164] Logical CPU Cores: 1 [t=00:00:00.022173] ============== ============== [t=00:00:00.022237] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022246] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022255] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022264] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022274] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.118246] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.118276] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.118299] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.118332] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.118597] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.118613] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.119022] [GR::LogVersionInfo] [t=00:00:00.119038] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.119047] GL version : [t=00:00:00.119056] GL vendor : [t=00:00:00.119065] GL renderer : [t=00:00:00.119074] GLSL version: [t=00:00:00.119083] GLEW version: spring headless stub GLEW version [t=00:00:00.119092] GPU memory : unknown [t=00:00:00.119101] SDL swap-int: 0 [t=00:00:00.119111] SDL driver : headless stub [t=00:00:00.119120] [t=00:00:00.119129] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.119138] GLSL shader support : 0 [t=00:00:00.119147] GL4 support : 0 [t=00:00:00.119156] FBO extension support : 0 [t=00:00:00.119165] NVX GPU mem-info support : 0 [t=00:00:00.119195] ATI GPU mem-info support : 0 [t=00:00:00.119204] NPOT-texture support : 1 (0) [t=00:00:00.119214] S3TC/DXT1 texture support : 0/0 [t=00:00:00.119223] texture query-LOD support : 1 (0) [t=00:00:00.119232] MSAA frame-buffer support : 0 (0) [t=00:00:00.119241] Z-buffer depth : 16 (-) [t=00:00:00.119250] primitive-restart support : 0 (0) [t=00:00:00.119259] clip-space control support: 0 (0) [t=00:00:00.119268] seamless cube-map support : 0 (0) [t=00:00:00.119277] frag-depth layout support : 0 (0) [t=00:00:00.119286] persistent maps support : 0 (0) [t=00:00:00.119295] explicit attribs location : 0 (0) [t=00:00:00.119304] multi draw indirect : 0 (-) [t=00:00:00.119313] array textures : 0 (-) [t=00:00:00.119322] [t=00:00:00.119646] max. FBO samples : -1 [t=00:00:00.119662] max. FS/program texture slots : 8/8 [t=00:00:00.119671] max. texture size : 2048 [t=00:00:00.119682] max. texture anisotropy level : 0.000000 [t=00:00:00.119691] max. vec4 varyings/attributes : 0/0 [t=00:00:00.119700] max. draw-buffers : 0 [t=00:00:00.119710] max. rec. indices/vertices : 0/0 [t=00:00:00.119718] max. uniform buffer-bindings : 0 [t=00:00:00.119727] max. uniform block-size : 0KB [t=00:00:00.119736] max. storage buffer-bindings : 0 [t=00:00:00.119745] max. storage block-size : 0MB [t=00:00:00.119754] [t=00:00:00.119763] enable AMD-hacks : 0 [t=00:00:00.119772] compress MIP-maps: 0 [t=00:00:00.122230] [GR::UpdateGLConfigs] [t=00:00:00.122266] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.122282] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.122293] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.122302] [GR::InitGLState] [t=00:00:00.122525] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:01.007421] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.037888] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.044116] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.044628] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.044652] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.044668] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.406585] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.410751] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.455116] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.455386] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.502679] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 96ms [t=00:00:01.503100] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.503606] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.507408] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff86c013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.507428] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.512012] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.512113] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.512127] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.512137] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.512159] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1175 MB [t=00:00:01.539247][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.539504][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.539615][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1623502/replay.sdfz" for game data... [t=00:00:01.744767][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.755170][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.755202][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.767816][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.767984][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [t=00:00:01.768671][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.836290][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ebce96ac80] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.838217][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.840032][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.840539][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ebce96ac80] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.841621][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.850386][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.851960][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.866313][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.906646][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:01.980265][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:01.980890][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 211ms [t=00:00:01.981400][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.995919][f=-000001] forceSingleThreaded, false [t=00:00:02.350414][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.354011][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.354140][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.354199][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.354253][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.354305][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.355727][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.356249][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.356732][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.360191][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.362873][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.366303][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.366335][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.367020][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.378208][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.380966][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.382311][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.382689][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.383830][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.383888][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.933464][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.955606][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.123638][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.190588][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:04.199905][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1256ms [t=00:00:04.200085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.541513][f=-000001] Loading UnitDefs_posts [t=00:00:04.714482][f=-000001] Loading FeatureDefs_posts [t=00:00:04.738214][f=-000001] Loading WeaponDefs_posts [t=00:00:04.758523][f=-000001] Loading ArmorDefs_posts [t=00:00:04.782684][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 567ms [t=00:00:04.834192][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [t=00:00:04.834236][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.212602][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.219821][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:05.219845][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.220252][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.221146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.224111][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.790948][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.889680][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.091399][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.095250][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.095285][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.666530][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 571ms [t=00:00:06.666552][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.755328][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 88ms [t=00:00:06.755367][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.776023][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [t=00:00:07.569960][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.574284][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.574645][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.584931][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.389119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.404166][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.404195][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.405296][f=-000001] InfoTexture: legacy [t=00:00:13.405318][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.407352][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.170723][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.177233][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.177259][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.178577][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.369047][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.371051][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.595276][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.716707][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.727041][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.727060][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.728137][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.390260][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.402268][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.402967][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.590170][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.591506][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.591528][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.600901][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.600938][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.600951][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:15.600961][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:15.600972][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.600983][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.600993][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a06 [t=00:00:15.605739][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.605803][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.605814][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:15.605825][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:15.605835][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.605846][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.605856][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a16 [t=00:00:15.605867][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ebd59021f0 has BLOCKSIZE 1 [t=00:00:15.608928][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.608953][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.608964][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:15.608974][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:15.608984][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.608994][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492076c [t=00:00:15.612241][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492076c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-b492076c.zip" (exists=1) [t=00:00:15.614071][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.620993][f=-000001] Path cache (48, 32) initialized. [t=00:00:15.621030][f=-000001] Path cache (48, 32) initialized. [t=00:00:15.623945][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.623965][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.623976][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:15.623986][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:15.623996][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.624006][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492077c [t=00:00:15.708314][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492077c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-b492077c.zip" (exists=1) [t=00:00:15.709303][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.711340][f=-000001] Path cache (24, 16) initialized. [t=00:00:15.711356][f=-000001] Path cache (24, 16) initialized. [t=00:00:15.711373][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (119ms, checksum f1f13333)" [t=00:00:15.711646][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.711664][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.711676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.893963][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [t=00:00:15.894979][f=-000001] Synced LuaRules: starting loading [t=00:00:16.468784][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.021170][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.021222][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.448789][f=-000001] Synced LuaRules: finished loading [t=00:00:18.468660][f=-000001] Unsynced LuaRules: starting loading [t=00:00:18.763442][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.056395][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.098713][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.171171][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 53ms [t=00:00:19.235003][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:19.240974][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:19.241455][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:19.241919][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:19.242378][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.325098][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:19.325429][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:19.332133][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.332749][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.332762][f=-000001] LuaSocket Support: enabled [t=00:00:19.355110][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.480799][f=-000001] localWidgets, nil, true, true [t=00:00:19.482789][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.482809][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.497815][f=-000001] USE_OLD_CHILI [t=00:00:20.035274][f=-000001] Loading last game win data [t=00:00:20.035305][f=-000001] Resetting win data [t=00:00:20.035359][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.035373][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.035384][f=-000001] Player and team counts match, continuing [t=00:00:20.035398][f=-000001] yanom was in last game but is now absent, resetting scores [t=00:00:20.192381][f=-000001] CAS: GLSL not supported. [t=00:00:20.208739][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.208767][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.271759][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.970746][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.810623][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.019893][f=-000001] forceSingleThreaded, false [t=00:00:22.525510][f=-000001] Loaded API widget: i18n [t=00:00:22.525968][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.526176][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.526372][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.526805][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.527253][f=-000001] Loaded API widget: Win Counter [t=00:00:22.690764][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.692264][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.692635][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.693042][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.693226][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.694569][f=-000001] Loaded API widget: Lups [t=00:00:22.963495][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.963980][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.964328][f=-000001] Loaded widget: Save/Load API [t=00:00:22.964679][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.965017][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.965414][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.971173][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.973040][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.973074][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.973143][f=-000001] Set maximum particles to: 0 [t=00:00:22.973655][f=-000001] Set UnitIconDist to 0 [t=00:00:23.070460][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.070881][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.072423][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.098482][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.098893][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.106729][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.107032][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.107399][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.107728][f=-000001] Mexspot Fetcher fetching [t=00:00:23.107977][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.108330][f=-000001] Team highlighting: Disabled [t=00:00:23.108692][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.109245][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.109698][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.110067][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.110245][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.110421][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.110622][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.110893][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.111163][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.111520][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.111850][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.111863][f=-000001] Using fallback unit outlines [t=00:00:23.112032][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.112357][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.120617][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.121950][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.122390][f=-000001] Loaded widget: Unit Icons [t=00:00:23.122717][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.123113][f=-000001] Loaded widget: Noises [t=00:00:23.169875][f=-000001] Loaded widget: HealthBars [t=00:00:23.170326][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.170582][f=-000001] Loaded widget: Guard Remove [t=00:00:23.173827][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.174305][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.174712][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.174740][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1623502/events.log [t=00:00:23.177931][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.178396][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.180373][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.180623][f=-000001] Loaded widget: Objectives [t=00:00:23.180986][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.183723][f=-000001] Loaded widget: Ambient Player [t=00:00:23.184140][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.184511][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.184888][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.185362][f=-000001] Loaded widget: BuildETA [t=00:00:23.189435][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.190268][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.190773][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.195506][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.196052][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.196472][f=-000001] Loaded widget: Command Alpha [t=00:00:23.197287][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.197568][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.197982][f=-000001] Loaded widget: Ghost Site [t=00:00:23.200718][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.201000][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.202544][f=-000001] Loaded widget: Stereo3D [t=00:00:23.203072][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.203366][f=-000001] Loaded widget: SmoothCam [t=00:00:23.203852][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.204419][f=-000001] Loaded widget: Simple Settings [t=00:00:23.205002][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.205511][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.206026][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.206294][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.206544][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.206973][f=-000001] Loaded widget: Point Tracker [t=00:00:23.207228][f=-000001] Loaded widget: Orbit Command [t=00:00:23.207521][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.207819][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.208366][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.208806][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.209132][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.209595][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.210025][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.210371][f=-000001] Loaded widget: Keep Target [t=00:00:23.210630][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.211181][f=-000001] Loaded widget: In-game Guide [t=00:00:23.211653][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.212156][f=-000001] Loaded widget: Haven Handler [t=00:00:23.213010][f=-000001] Input grabbing is enabled! [t=00:00:23.213030][f=-000001] Input grabbing is enabled! [t=00:00:23.213132][f=-000001] Loaded widget: Grab Input [t=00:00:23.213554][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.213829][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.214574][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.221789][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.222270][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.222624][f=-000001] Loaded widget: Decloak Range [t=00:00:23.223040][f=-000001] Loaded widget: Darkening [t=00:00:23.231817][f=-000001] Loaded widget: Context Menu [t=00:00:23.232706][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.233130][f=-000001] Loaded widget: Ferry Points [t=00:00:23.258610][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.259038][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.259496][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.259795][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.260510][f=-000001] EndGame Graph disabled [t=00:00:23.278171][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.290083][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.290757][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.291143][f=-000001] Loaded widget: CameraShake [t=00:00:23.291377][f=-000001] Loaded widget: Blast Radius [t=00:00:23.291746][f=-000001] Loaded widget: Autoquit [t=00:00:23.291980][f=-000001] Loaded widget: Easy Facing [t=00:00:23.292891][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.293429][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.294008][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.294472][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.294893][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.295263][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.296059][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.297502][f=-000001] Loaded widget: Attack Warning [t=00:00:23.297903][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.298537][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.299975][f=-000001] Loaded widget: Auto Group [t=00:00:23.300997][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.301893][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.302297][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.303112][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.304292][f=-000001] Loaded widget: Select Com at start [t=00:00:23.310916][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.312205][f=-000001] Loaded widget: Transport AI [t=00:00:23.312495][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.312786][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.339336][f=-000001] Loaded widget: Unit Start State [t=00:00:23.339776][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.341525][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.347029][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.348483][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.348970][f=-000001] Loaded widget: Icon Sets [t=00:00:23.510058][f=-000001] Loaded widget: Attack AoE [t=00:00:23.511829][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.512129][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.512688][f=-000001] Loaded widget: Commands FX [t=00:00:23.529058][f=-000001] Loaded widget: UnitShapes [t=00:00:23.529957][f=-000001] : disabled for spectators [t=00:00:23.531146][f=-000001] Loaded widget: Stockpiler [t=00:00:23.531546][f=-000001] IsIsland, , false [t=00:00:23.532896][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.533579][f=-000001] Loaded widget: State Icons [t=00:00:23.534296][f=-000001] Loaded widget: Shield Guard [t=00:00:23.534800][f=-000001] Loaded widget: Selection Send [t=00:00:23.536442][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.537043][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.537486][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.537791][f=-000001] Loaded widget: AllyCursors [t=00:00:23.538391][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.538865][f=-000001] : disabled for spectators [t=00:00:23.539781][f=-000001] Loaded widget: Building Starter [t=00:00:23.540406][f=-000001] : disabled for spectators [t=00:00:23.541246][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.541676][f=-000001] Loaded widget: Units on Fire [t=00:00:23.542175][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.542502][f=-000001] Loaded widget: LupsManager [t=00:00:23.543347][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.544087][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.545399][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.545978][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.553853][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.562938][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.563663][f=-000001] Loaded widget: Chili Docking [t=00:00:23.564196][f=-000001] Loaded widget: HUD Presets [t=00:00:23.564996][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.567616][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.568112][f=-000001] Loaded widget: Image Preloader [t=00:00:23.568675][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:23.568947][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.573175][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.573648][f=-000001] Loaded widget: Custom Markers [t=00:00:23.574887][f=-000001] Loaded widget: Select Keys [t=00:00:23.575727][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.576197][f=-000001] Loaded widget: Start Boxes [t=00:00:23.576457][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.576715][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.577369][f=-000001] Loaded widget: Pause Screen [t=00:00:23.585700][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.586103][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.586774][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.587210][f=-000001] SetSunLighting [t=00:00:23.588090][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:23.588408][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:23.588949][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.593075][f=-000001] Loaded widget: Layout Handler [t=00:00:23.593486][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.593524][f=-000001] Loaded widget: GC Control [t=00:00:23.593786][f=-000001] Loaded widget: Font Cache [t=00:00:23.605382][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.608162][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.612891][f=-000001] Writing last game win data [t=00:00:23.617761][f=-000001] LuaUI v0.3 [t=00:00:23.876584][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.877119][f=-000001] [s11n] Loading s11n file... [t=00:00:23.877493][f=-000001] [s11n] Parsing model... [t=00:00:23.877524][f=-000001] [s11n] Populating game world... [t=00:00:23.877540][f=-000001] [s11n] s11n loading complete. [t=00:00:23.949067][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.120948][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13835, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061709, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1132, 0.0000, 0.3457} [t=00:00:24.642823][f=-000001] Spectator mode. Widget removed. [t=00:00:24.667881][f=-000001] Spectator mode. Widget removed. [t=00:00:24.670930][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.671003][f=-000001] Playback paused [t=00:00:24.675843][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.024488][f=-000001] Opening demofile demos/1623502/replay.sdfz [t=00:00:25.024521][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.024532][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:25.024569][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.024582][f=-000001] -> Connection established (given id 2) [t=00:00:25.024602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:25.024615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.024629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:25.024640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:25.024656][f=-000001] Speed set to 20.0 [server] [t=00:00:25.024668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ebeb4b37a0,0x55ebec3df5e0}][locale="C"]" [t=00:00:25.024682][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.037316][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.037363][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.147780][f=-000001] Beginning demo playback [t=00:00:28.159781][f=-000001] GameID: 9f43536430aa3007007e82acf4fc824b [t=00:00:28.184019][f=-000001] Connection attempt from foxfaction [t=00:00:28.184048][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.184598][f=-000001] [0] Event [undefined]: foxfaction changed status [t=00:00:28.184760][f=-000001] -> Connection established (given id 0) [t=00:00:28.208069][f=-000001] Connection attempt from Capricvbvs [t=00:00:28.208097][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.208156][f=-000001] [0] Event [undefined]: Capricvbvs changed status [t=00:00:28.208477][f=-000001] -> Connection established (given id 1) [t=00:00:28.223691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=47de0ffa974458e1146b61f0b715f62c2335d419b05c8c4061085861b66e2c4d71b3e4ffc5c9173291080379180fde3e3c7af396aff49bf9f65aad968a1c93e6" [t=00:00:28.223719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.255686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:28.255721][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.503656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:28.512078][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:28.755851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxfaction" string="[Game::Load][lua{Rules,Gaia}={000001bdeb2e2a40,000001bd9c9d0ed0}][locale="C"]" [t=00:00:28.849051][f=-000001] Allies: I choose: Engineer! [t=00:00:28.855625][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:28.866695][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:29.420004][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Capricvbvs" string="[Game::Load][lua{Rules,Gaia}={00000000998d1700,00000000998d2db0}][locale="C"]" [t=00:00:29.592233][f=-000001] Allies: I choose: POKEY! [t=00:00:30.726171][f=-000001] [0] Event [5492,241.499756,2149]: 0 finished unit Engineer Commander [t=00:00:30.733754][f=-000001] [0] Event [230,241.485718,2978]: 1 finished unit Engineer Commander [t=00:00:30.747416][f=0000000] [0] Capricvbvs, team: 1, elo:2583, userid: 499920 [t=00:00:30.747483][f=0000000] [0] foxfaction, team: 0, elo:2137, userid: 528538 [t=00:00:30.747516][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.756376][f=0000000] Playback continued [t=00:00:30.766759][f=0000004] [4] Event [5456,241.384888,2336]: 0 finished unit Tank Foundry [t=00:00:30.781368][f=0000007] [7] Event [400,241.47644,3040]: 1 finished unit Tank Foundry [t=00:00:31.415753][f=0000227] [227] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [t=00:00:31.416575][f=0000228] [228] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [t=00:00:31.594147][f=0000328] [328] Event [312,241.467285,3080]: 1 finished unit Wind/Tidal Generator [t=00:00:31.820434][f=0000452] [452] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [t=00:00:31.916990][f=0000506] [506] Event [264,241.485596,2856]: 1 finished unit Solar Collector [t=00:00:31.998666][f=0000552] [552] Event [5512,241.494751,2040]: 0 finished unit Wind/Tidal Generator [t=00:00:32.059756][f=0000586] [586] Event [5428,242.664597,2336]: 0 finished unit Kodachi [t=00:00:32.159663][f=0000642] [642] Event [5560,241.47644,2088]: 0 finished unit Wind/Tidal Generator [t=00:00:32.193656][f=0000662] [662] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:32.239446][f=0000686] [686] Event [40,241.494751,2856]: 1 finished unit Solar Collector [t=00:00:32.323373][f=0000732] [732] Event [5592,241.467285,2136]: 0 finished unit Wind/Tidal Generator [t=00:00:32.493361][f=0000828] [828] Event [5640,241.348267,2184]: 0 finished unit Wind/Tidal Generator [t=00:00:32.585824][f=0000877] [877] Event [152,241.494751,2856]: 1 finished unit Solar Collector [t=00:00:32.792273][f=0000999] [999] Event [5688,241.018677,2232]: 0 finished unit Wind/Tidal Generator [t=00:00:33.115249][f=0001176] [1176] Event [5592,240.460205,2232]: 0 finished unit Wind/Tidal Generator [t=00:00:33.442802][f=0001359] [1359] Event [5428,242.664597,2336]: 0 finished unit Kodachi [t=00:00:33.449540][f=0001360] [1360] Event [5544,241.47644,2184]: 0 finished unit Wind/Tidal Generator [t=00:00:33.525780][f=0001406] [1406] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [t=00:00:33.710170][f=0001506] [1506] Event [264,241.467285,3176]: 1 finished unit Wind/Tidal Generator [t=00:00:33.891372][f=0001608] [1608] Event [344,240.240479,3176]: 1 finished unit Wind/Tidal Generator [t=00:00:33.907946][f=0001619] [1619] Event [5496,241.485596,2136]: 0 finished unit Wind/Tidal Generator [t=00:00:34.381718][f=0001882] [1882] Event [5448,241.47644,2088]: 0 finished unit Wind/Tidal Generator [t=00:00:34.409637][f=0001898] [1898] Event [352,241.439819,3120]: 1 finished unit Lotus [t=00:00:34.593479][f=0002000] [2000] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:34.901281][f=0002172] [2172] Event [5428,242.664597,2336]: 0 finished unit Welder [t=00:00:35.644366][f=0002590] [2590] Event [352,241.485596,2960]: 1 finished unit Lotus [t=00:00:35.812877][f=0002684] [2684] Event [5428,242.664597,2336]: 0 finished unit Kodachi [t=00:00:36.017200][f=0002798] [2798] Event [360,241.485596,2904]: 1 finished unit Solar Collector [t=00:00:36.193721][f=0002900] [2900] Event [427.999878,242.796432,3040]: 1 finished unit Welder [t=00:00:36.379265][f=0002995] [2995] Event [5640,241.348267,2184]: 0 lost unit Wind/Tidal Generator [t=00:00:36.449993][f=0003040] [3040] Event [5560,241.47644,2088]: 0 lost unit Wind/Tidal Generator [t=00:00:36.466567][f=0003052] [3052] Event [5592,240.686707,2136]: 0 lost unit Wind/Tidal Generator [t=00:00:36.514091][f=0003082] [3082] Event [5544,241.627502,2184]: 0 lost unit Wind/Tidal Generator [t=00:00:36.617731][f=0003139] [3139] Event [5512,241.191406,2040]: 0 lost unit Wind/Tidal Generator [t=00:00:36.623356][f=0003142] [3142] Event [5448,241.73645,2088]: 0 lost unit Wind/Tidal Generator [t=00:00:36.649061][f=0003157] [3157] Event [5496,241.928558,2136]: 0 lost unit Wind/Tidal Generator [t=00:00:36.710558][f=0003192] [3192] Event [5592,240.611115,2232]: 0 lost unit Wind/Tidal Generator [t=00:00:36.712191][f=0003193] [3193] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [t=00:00:36.772689][f=0003225] [3225] Event [5688,241.502686,2232]: 0 lost unit Wind/Tidal Generator [t=00:00:36.960039][f=0003331] [3331] Event [5428,242.664597,2336]: 0 finished unit Kodachi [t=00:00:36.984962][f=0003346] [3346] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:37.012996][f=0003362] [3362] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:37.025274][f=0003369] [3369] Event [5327.104,241.441025,2334.05884]: 0 lost unit Kodachi [t=00:00:37.040114][f=0003378] [3378] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:37.191004][f=0003459] [3459] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:37.308714][f=0003528] [3528] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [t=00:00:37.444814][f=0003604] [3604] Event [5800,241.485596,1176]: 0 finished unit Wind/Tidal Generator [t=00:00:37.471071][f=0003618] [3618] Event [5960,241.494751,3000]: 0 lost unit Metal Extractor [t=00:00:37.728019][f=0003764] [3764] Event [5752,241.485596,1144]: 0 finished unit Wind/Tidal Generator [t=00:00:37.954514][f=0003888] [3888] Event [5928,241.403198,3928]: 0 lost unit Metal Extractor [t=00:00:38.063607][f=0003949] [3949] Event [5704,241.494751,1112]: 0 finished unit Wind/Tidal Generator [t=00:00:38.152936][f=0003999] [3999] Event [904,241.494751,3480]: 1 finished unit Solar Collector [t=00:00:38.182373][f=0004014] [4014] Event [5834.08643,241.47644,3396.69873]: 1 lost unit Kodachi [t=00:00:38.213230][f=0004025] [4025] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:38.230837][f=0004036] [4036] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [t=00:00:38.389188][f=0004128] [4128] Event [5428,242.664597,2336]: 0 finished unit Kodachi [t=00:00:38.433996][f=0004153] [4153] Event [5656,241.47644,1080]: 0 finished unit Wind/Tidal Generator [t=00:00:38.701471][f=0004276] [4276] Event [5284.72266,241.45314,3596.36523]: 0 lost unit Kodachi [t=00:00:38.781614][f=0004331] [4331] Event [5608,241.485596,1048]: 0 finished unit Wind/Tidal Generator [t=00:00:38.781851][f=0004331] [4331] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [t=00:00:38.785554][f=0004333] [4333] Event [761.206665,241.494751,3337.27051]: 0 lost unit Kodachi [t=00:00:39.258057][f=0004596] [4596] Event [5560,241.47644,1016]: 0 finished unit Wind/Tidal Generator [t=00:00:39.526574][f=0004743] [4743] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:39.662799][f=0004817] [4817] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [t=00:00:40.058311][f=0005005] [5005] Event [536,241.448975,1912]: 1 finished unit Solar Collector [t=00:00:40.181382][f=0005092] [5092] Event [5960,238.245544,3000]: 0 finished unit Metal Extractor [t=00:00:40.397434][f=0005207] [5207] Event [712,241.467285,2040]: 1 finished unit Solar Collector [t=00:00:40.474057][f=0005249] [5249] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [t=00:00:40.546476][f=0005289] [5289] Event [5428,242.664597,2336]: 0 finished unit Welder [t=00:00:40.616597][f=0005324] [5324] Event [968,238.245544,3464]: 1 finished unit Metal Extractor [t=00:00:40.853675][f=0005451] [5451] Event [592,241.369629,1936]: 1 finished unit Lotus [t=00:00:41.136818][f=0005597] [5597] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:41.161336][f=0005609] [5609] Event [5856,241.850128,3024]: 0 finished unit Picket [t=00:00:41.550968][f=0005811] [5811] Event [5428,242.664597,2336]: 0 finished unit Kodachi [t=00:00:42.134323][f=0006128] [6128] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:42.249087][f=0006191] [6191] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [t=00:00:42.341915][f=0006243] [6243] Event [552,241.430664,3256]: 1 finished unit Caretaker [t=00:00:42.574338][f=0006367] [6367] Event [4434.81787,238.58522,982.671448]: 1 lost unit Kodachi [t=00:00:42.664666][f=0006417] [6417] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [t=00:00:42.813755][f=0006499] [6499] Event [536,241.467285,3192]: 1 finished unit Solar Collector [t=00:00:42.950566][f=0006575] [6575] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:43.079019][f=0006643] [6643] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [t=00:00:43.195355][f=0006706] [6706] Event [5088,241.47644,656]: 0 finished unit Picket [t=00:00:43.223371][f=0006721] [6721] Event [5428,242.664597,2336]: 0 finished unit Kodachi [t=00:00:43.279310][f=0006753] [6753] Event [616,241.47644,3272]: 1 finished unit Solar Collector [t=00:00:43.615212][f=0006937] [6937] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [t=00:00:43.916001][f=0007104] [7104] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [t=00:00:44.102246][f=0007196] [7196] Event [4291.63086,241.47644,1574.91467]: 1 lost unit Kodachi [t=00:00:44.200971][f=0007252] [7252] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:44.290918][f=0007309] [7309] Event [408,241.329956,3144]: 1 finished unit Solar Collector [t=00:00:44.293530][f=0007311] [7311] Event [5428,242.664597,2336]: 0 finished unit Kodachi [t=00:00:44.329124][f=0007327] [7327] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [t=00:00:44.404502][f=0007371] [7371] Event [4285.29004,241.289902,2262.37891]: 1 lost unit Kodachi [t=00:00:44.468166][f=0007408] [7408] Event [5412.1875,239.894897,3900.74829]: 0 lost unit Welder [t=00:00:44.489669][f=0007419] [7419] Event [5272,237.301636,3896]: 0 lost unit Metal Extractor [t=00:00:44.666353][f=0007516] [7516] Event [3888,241.760254,2624]: 0 lost unit Picket [t=00:00:44.792608][f=0007585] [7585] Event [296,241.485596,3016]: 1 finished unit Wind/Tidal Generator [t=00:00:44.832716][f=0007607] [7607] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:45.110212][f=0007761] [7761] Event [1693.72217,241.482986,2239.21948]: 1 finished unit Engineer Commander [t=00:00:45.149394][f=0007782] [7782] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [t=00:00:45.166270][f=0007794] [7794] Event [5928,241.403198,3928]: 0 lost unit Metal Extractor [t=00:00:45.414102][f=0007929] [7929] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:45.498027][f=0007975] [7975] Event [4314.7749,241.494751,1034.00525]: 0 finished unit Engineer Commander [t=00:00:45.498428][f=0007975] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:45.510628][f=0007982] [7982] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:45.568831][f=0008014] [8014] Event [5856,241.850128,3024]: 0 lost unit Picket [t=00:00:45.709011][f=0008089] [8089] Event [4064,241.47644,3008]: 0 finished unit Picket [t=00:00:45.741933][f=0008108] [8108] Event [5960,238.245544,3000]: 0 lost unit Metal Extractor [t=00:00:45.916867][f=0008206] [8206] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:46.313791][f=0008422] [8422] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [t=00:00:46.327009][f=0008428] [8428] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [t=00:00:46.381087][f=0008459] [8459] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [t=00:00:46.441676][f=0008491] [8491] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:46.792758][f=0008683] [8683] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [t=00:00:46.819097][f=0008698] [8698] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [t=00:00:46.834569][f=0008706] [8706] Event [4064,241.47644,3008]: 0 lost unit Picket [t=00:00:46.855680][f=0008716] [8716] Event [3996.00659,241.416946,3141.07544]: 0 lost unit Kodachi [t=00:00:46.879785][f=0008730] [8730] Event [5800,241.485596,1176]: 0 lost unit Wind/Tidal Generator [t=00:00:46.899077][f=0008739] [8739] Event [5747.71191,241.51799,1289.35254]: 1 lost unit Kodachi [t=00:00:46.943362][f=0008748] [8748] Event [5752,241.138672,1144]: 0 lost unit Wind/Tidal Generator [t=00:00:46.979448][f=0008763] [8763] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:47.018568][f=0008784] [8784] Event [5668.91406,241.485596,1293.11633]: 1 lost unit Kodachi [t=00:00:47.018952][f=0008784] [8784] Event [5634.41406,241.485596,1255.44238]: 0 lost unit Kodachi [t=00:00:47.068009][f=0008807] [8807] Event [4213.61621,241.485596,3278.61011]: 0 lost unit Kodachi [t=00:00:47.152459][f=0008867] [8867] Event [4029.75293,241.47644,3068.54736]: 1 lost unit Kodachi [t=00:00:47.204112][f=0008900] [8900] Event [4200,241.494751,3016]: 0 lost unit Metal Extractor [t=00:00:47.438866][f=0009033] [9033] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:47.456360][f=0009043] [9043] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [t=00:00:47.495873][f=0009068] [9068] Event [3960,241.375732,2616]: 0 lost unit Metal Extractor [t=00:00:47.570250][f=0009108] [9108] Event [4369.40137,237.032318,2480.03198]: 0 lost unit Welder [t=00:00:47.852835][f=0009259] [9259] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [t=00:00:47.970057][f=0009317] [9317] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:48.527313][f=0009588] [9588] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:48.546275][f=0009597] [9597] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [t=00:00:49.069056][f=0009855] [9855] Event [392,236.642456,3384]: 1 finished unit Caretaker [t=00:00:49.146872][f=0009893] [9893] Event [5428,242.664597,2336]: 0 finished unit Minotaur [t=00:00:49.339699][f=0009987] [9987] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [t=00:00:49.595002][f=0010059] [10059] Event [552,241.430664,3384]: 1 finished unit Caretaker [t=00:00:49.620694][f=0010078] [10078] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:49.896076][f=0010224] [10224] Event [3352,241.494751,1432]: 0 lost unit Metal Extractor [t=00:00:50.344458][f=0010455] [10455] Event [5428,242.664597,2336]: 0 finished unit Welder [t=00:00:50.389353][f=0010477] [10477] Event [427.999878,242.796432,3040]: 1 finished unit Welder [t=00:00:50.416979][f=0010492] [10492] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [t=00:00:50.468239][f=0010519] [10519] Event [3800,241.494751,760]: 0 lost unit Metal Extractor [t=00:00:50.561699][f=0010566] [10566] Event [3168,241.47644,2528]: 1 finished unit Faraday [t=00:00:50.663159][f=0010620] [10620] Event [640,241.485596,3344]: 1 finished unit Lotus [t=00:00:50.939930][f=0010762] [10762] Event [3296,241.47644,2544]: 1 finished unit Lotus [t=00:00:51.118951][f=0010854] [10854] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [t=00:00:51.245026][f=0010918] [10918] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:51.350231][f=0010972] [10972] Event [3200,241.494751,2592]: 1 finished unit Lotus [t=00:00:51.456836][f=0011024] [11024] Event [3465.58228,241.494751,2430.21704]: 0 lost unit Kodachi [t=00:00:51.553274][f=0011075] [11075] Event [3296,241.482544,2544]: 1 lost unit Lotus [t=00:00:51.631391][f=0011115] [11115] Event [3354.07666,241.462845,2432.9375]: 1 lost unit Kodachi [t=00:00:51.684409][f=0011142] [11142] Event [3256,241.494751,2600]: 1 finished unit Solar Collector [t=00:00:51.819459][f=0011197] [11197] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:51.897127][f=0011226] [11226] Event [3306.61792,241.698257,2445.06372]: 1 lost unit Kodachi [t=00:00:52.078294][f=0011315] [11315] Event [5428,242.664597,2336]: 0 finished unit Kodachi [t=00:00:52.476233][f=0011444] [11444] Event [5218.37158,241.50473,2355.09302]: 1 lost unit Kodachi [t=00:00:52.586843][f=0011476] [11476] Event [3152,241.494751,2784]: 1 finished unit Lotus [t=00:00:52.625419][f=0011485] [11485] Event [3432.74243,241.780899,2605.6062]: 0 lost unit Engineer Commander [t=00:00:52.628224][f=0011485] [11485] Event [3270.51489,241.494751,2721.07886]: 1 lost unit Kodachi [t=00:00:52.645186][f=0011491] [11491] Event [3425.65771,235.810104,2548.21997]: 1 lost unit Kodachi [t=00:00:52.649796][f=0011492] [11492] Event [3477.9314,234.219025,2591.47119]: 1 lost unit Kodachi [t=00:00:52.857420][f=0011604] [11604] Event [5387.70605,241.026825,2388.04834]: 0 lost unit Welder [t=00:00:52.884571][f=0011620] [11620] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [t=00:00:52.932682][f=0011643] [11643] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:53.008614][f=0011678] [11678] Event [5368,241.494751,2040]: 0 lost unit Wind/Tidal Generator [t=00:00:53.034633][f=0011688] [11688] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.065232][f=0011702] [11702] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.071681][f=0011706] [11706] Event [5448,235.76355,2456]: 0 lost unit Caretaker [t=00:00:53.092639][f=0011716] [11716] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.139673][f=0011739] [11739] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.156260][f=0011746] [11746] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.192837][f=0011762] [11762] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.224512][f=0011776] [11776] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.261521][f=0011792] [11792] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.289131][f=0011806] [11806] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.323123][f=0011822] [11822] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.330458][f=0011824] [11824] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [t=00:00:53.342500][f=0011831] [11831] Event [3280,240.593872,2656]: 1 finished unit Lotus [t=00:00:53.356421][f=0011836] [11836] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.378939][f=0011844] [11844] Event [5432,241.485596,2008]: 0 lost unit Metal Extractor [t=00:00:53.393152][f=0011852] [11852] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.425011][f=0011866] [11866] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.460677][f=0011882] [11882] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.492311][f=0011896] [11896] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.525055][f=0011912] [11912] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.556534][f=0011926] [11926] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.578572][f=0011936] [11936] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:53.589845][f=0011942] [11942] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.622793][f=0011956] [11956] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.657677][f=0011972] [11972] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.695709][f=0011986] [11986] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.736591][f=0012002] [12002] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.769757][f=0012016] [12016] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.803077][f=0012032] [12032] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.835340][f=0012046] [12046] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.875199][f=0012062] [12062] Event [5428,242.664597,2336]: 0 lost unit Kodachi [t=00:00:53.905317][f=0012074] [12074] Event [5456,241.344604,2336]: 0 lost unit Tank Foundry [t=00:00:54.264292][f=0012213] [12213] Event [3064,241.494751,2712]: 1 finished unit Caretaker [t=00:00:54.287741][f=0012221] [12221] Event [4749.98633,239.960754,2373.50415]: 0 lost unit Kodachi [t=00:00:54.346773][f=0012243] [12243] Event [3379.02271,241.03923,2766.37964]: 0 lost unit Minotaur [t=00:00:54.379050][f=0012255] [12255] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [t=00:00:54.450832][f=0012282] wish there were moire than just old pros playing... gg [t=00:00:54.538352][f=0012314] [12314] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:55.153180][f=0012547] me old pro? [t=00:00:55.326183][f=0012612] [12612] Event [232,240.2771,184]: 1 finished unit Metal Extractor [t=00:00:55.368681][f=0012627] [12627] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:55.526321][f=0012687] [12687] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [t=00:00:55.697495][f=0012749] obviously [t=00:00:55.754902][f=0012770] game_message: foxfaction has been destroyed! [t=00:00:55.755016][f=0012770] [12770] Event [undefined]: foxfaction resigned [t=00:00:55.755348][f=0012770] game_message: Capricvbvs wins! [t=00:00:55.756099][f=0012770] Submitting stats [t=00:00:55.762264][f=0012770] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:55.764326][f=0012770] Part| Total Time|Time of the last 0.5s [t=00:00:55.764350][f=0012770] Draw 6361.42ms 26.20% [t=00:00:55.764377][f=0012770] Lua::Callins::Synced 5086.93ms 15.20% [t=00:00:55.764388][f=0012770] Lua::Callins::Unsynced 11567.46ms 40.10% [t=00:00:55.764397][f=0012770] Lua::CollectGarbage::Synced 97.89ms 1.40% [t=00:00:55.764406][f=0012770] Lua::CollectGarbage::Unsynced 459.03ms 0.30% [t=00:00:55.764416][f=0012770] Misc::Profiler::AddTime 38.39ms 0.10% [t=00:00:55.764425][f=0012770] Sim 13971.21ms 41.20% [t=00:00:55.768639][f=0012771] [12771] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:55.768744][f=0012771] [12771] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:55.768836][f=0012771] [12771] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.768934][f=0012771] [12771] Game End Stats Values: 2,2060,2095,2095,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.73718691,7.73718691,7.4666667,1275,1275,1275,1275,6.51799917,6.51799917,6.51799917,6.51799917,0,0,0,0,0,0,0,0,785,820,820,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.769030][f=0012771] [12771] Game End Stats Values: 3,2455,2475,2475,2455,0.08487356,0,0,0.08487356,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8404694,12.4288988,12.4288988,10.8404694,1275,1275,1275,1275,10.2896566,8.29499912,8.29499912,10.2896566,170,170,170,170,0,0,0,0,1010,1030,1030,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.769139][f=0012771] [12771] Game End Stats Values: 4,2525,2475,2475,2525,5.31664371,9.87081814,9.87081814,5.31664371,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7647562,15.131546,15.131546,13.7647562,1275,1275,1275,1275,10.9387846,8.95305347,8.95305347,10.9387846,170,170,170,170,0,0,0,0,1080,1030,1030,1080,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.769236][f=0012771] [12771] Game End Stats Values: 5,2765,2630,2630,2765,7.2126441,18.9322376,18.9322376,7.2126441,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.89221287,14.4776134,14.4776134,9.89221287,1275,1275,1275,1275,10.7163982,10.7350931,10.7350931,10.7163982,340,170,170,340,0,0,0,0,1150,1185,1185,1150,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.769329][f=0012771] [12771] Game End Stats Values: 6,2985,2890,2890,2985,13.0412741,32.5242767,32.5242767,13.0412741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,13.0170593,15.7003727,15.7003727,13.0170593,1275,1275,1275,1275,10.9785767,11.4961348,11.4961348,10.9785767,340,340,340,340,0,0,0,0,1370,1185,1185,1370,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.769421][f=0012771] [12771] Game End Stats Values: 7,3155,2980,2980,3155,32.3975792,44.3640594,44.3640594,32.3975792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,19.4459515,17.8143578,17.8143578,19.4459515,1275,1275,1275,1275,11.8804207,11.3793182,11.3793182,11.8804207,510,340,340,510,0,0,0,0,1370,1185,1185,1370,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:55.769515][f=0012771] [12771] Game End Stats Values: 8,2945,3235,3235,2945,49.3760414,64.6578598,64.6578598,49.3760414,0,0,0,0,0,0,0,0,0,0,0,0,0,217.054901,217.054901,0,0,180,180,0,19.5577126,19.520834,19.520834,19.5577126,1275,1275,1275,1275,11.7218981,11.9429207,11.9429207,11.7218981,510,340,340,510,0,210,210,0,1160,1440,1440,1160,210,0,0,210,0,0,0,0,294.891632,16.3972645,16.3972645,294.891632 [t=00:00:55.769602][f=0012771] [12771] Game End Stats Values: 9,2925,3490,3490,2925,52.1604156,84.1541443,84.1541443,52.1604156,0,0,0,0,0,0,0,0,0,0,0,0,13.4931383,579.594727,579.594727,13.4931383,0,180,180,0,9.36328697,21.7733688,21.7733688,9.36328697,1275,1275,1275,1275,12.6116238,12.0427513,12.0427513,12.6116238,510,510,510,510,0,486.666656,486.666656,0,1140,1525,1525,1140,486.666656,0,0,486.666656,0,0,0,0,686.527954,42.7628593,42.7628593,686.527954 [t=00:00:55.769690][f=0012771] [12771] Game End Stats Values: 10,2945,3475,3475,2945,52.1604156,102.782143,102.782143,52.1604156,0,0,0,0,0,0,0,0,0,0,0,0,207.286041,735.72168,735.72168,207.286041,0,180,180,0,10.4643974,21.4932327,21.4932327,10.4643974,1275,1275,1275,1275,10.895998,14.1268673,14.1268673,10.895998,510,510,510,510,255,587.916626,587.916626,255,1160,1510,1510,1160,587.916626,255,255,587.916626,0,0,0,0,848.699219,267.620148,267.620148,848.699219 [t=00:00:55.769778][f=0012771] [12771] Game End Stats Values: 11,2845,3560,3560,2845,52.1604156,121.940872,121.940872,52.1604156,0,0,0,0,0,0,0,0,0,0,0,0,541.32196,1123.75732,1123.75732,541.32196,0,180,180,0,11.6411772,18.9589577,18.9589577,11.6411772,1275,1275,1275,1275,12.8566637,12.6322489,12.6322489,12.8566637,340,510,510,340,255,927.916626,927.916626,255,1230,1595,1595,1230,927.916626,255,255,927.916626,34,0,0,34,1257.93445,629.828857,629.828857,1257.93445 [t=00:00:55.769862][f=0012771] [12771] Game End Stats Values: 12,2880,3815,3815,2880,52.1604156,132.867432,132.867432,52.1604156,0,0,0,0,0,0,0,0,0,0,0,0,541.32196,1123.75732,1123.75732,541.32196,0,180,180,0,13.273283,19.846386,19.846386,13.273283,1275,1275,1275,1275,10.5899982,18.6057682,18.6057682,10.5899982,340,680,680,340,255,927.916626,927.916626,255,1265,1680,1680,1265,927.916626,255,255,927.916626,34,68,68,34,1257.93445,629.828857,629.828857,1257.93445 [t=00:00:55.769950][f=0012771] [12771] Game End Stats Values: 13,3235,4040,4040,3235,57.0613747,160.029129,160.029129,57.0613747,0,0,0,0,0,0,0,0,0,0,0,0,582.391724,1200.13806,1200.13806,582.391724,0,180,180,0,20.4281349,26.4801464,26.4801464,20.4281349,1275,1275,1275,1275,12.9057312,17.1437778,17.1437778,12.9057312,340,680,680,340,255,927.916626,927.916626,255,1620,1905,1905,1620,927.916626,255,255,927.916626,34,68,68,34,1334.31519,670.898621,670.898621,1334.31519 [t=00:00:55.770031][f=0012771] [12771] Game End Stats Values: 14,3505,4300,4300,3505,75.1015854,214.25209,214.25209,75.1015854,0,0,0,0,0,0,0,0,0,0,0,0,582.391724,1200.13806,1200.13806,582.391724,100,270,270,100,21.5863914,28.7928772,28.7928772,21.5863914,1275,1275,1275,1275,16.3826809,21.0898647,21.0898647,16.3826809,510,850,850,510,255,927.916626,927.916626,255,1620,1905,1905,1620,927.916626,255,255,927.916626,34,68,68,34,1334.31519,670.898621,670.898621,1334.31519 [t=00:00:55.770123][f=0012771] [12771] Game End Stats Values: 15,3590,4650,4650,3590,86.4340286,265.176849,265.176849,86.4340286,0,0,0,0,0,0,0,0,0,0,0,0,582.391724,1200.13806,1200.13806,582.391724,100,270,270,100,20.0373096,28.0179787,28.0179787,20.0373096,1275,1275,1275,1275,16.241497,20.8699837,20.8699837,16.241497,510,1020,1020,510,255,927.916626,927.916626,255,1705,2085,2085,1705,927.916626,255,255,927.916626,34,68,68,34,1334.31519,670.898621,670.898621,1334.31519 [t=00:00:55.770208][f=0012771] [12771] Game End Stats Values: 16,3860,4720,4720,3860,91.556427,281.142456,281.142456,91.556427,0,0,0,0,0,0,0,0,0,0,0,0,679.77417,1260.93921,1260.93921,679.77417,200,270,270,200,19.5437965,28.704443,28.704443,19.5437965,1275,1275,1275,1275,19.6524963,18.5393715,18.5393715,19.6524963,510,1020,1020,510,425,927.916626,927.916626,425,1875,2155,2155,1875,1097.91663,425,425,1097.91663,34,68,68,34,1404.32837,768.281067,768.281067,1404.32837 [t=00:00:55.770312][f=0012771] [12771] Game End Stats Values: 17,3945,4705,4705,3945,92.9425659,327.654694,327.654694,92.9425659,0,0,0,0,0,0,0,0,0,0,0,0,849.774231,1368.02136,1368.02136,849.774231,200,270,270,200,19.4237499,31.4443893,31.4443893,19.4237499,1275,1275,1275,1275,22.4634094,21.6468143,21.6468143,22.4634094,510,850,850,510,595,927.916626,927.916626,595,1960,2310,2310,1960,1097.91663,595,595,1097.91663,34,68,68,34,1554.96289,938.281128,938.281128,1554.96289 [t=00:00:55.770401][f=0012771] [12771] Game End Stats Values: 18,3930,4980,4980,3930,93.913475,381.628815,381.628815,93.913475,0,0,0,0,0,0,0,0,0,0,0,0,1039.32227,1782.49585,1782.49585,1039.32227,200,270,270,200,19.354248,33.0096092,33.0096092,19.354248,1275,1275,1275,1275,24.883728,23.3682766,23.3682766,24.883728,680,1020,1020,680,765,1283.6665,1283.6665,765,1775,2415,2415,1775,1453.6665,765,765,1453.6665,34,68,68,34,2130.87109,1132.85608,1132.85608,2130.87109 [t=00:00:55.770490][f=0012771] [12771] Game End Stats Values: 19,4180,5350,5350,4180,95.4789124,458.115173,458.115173,95.4789124,0,0,0,0,0,0,0,0,0,0,0,0,1117.323,2094.01025,2094.01025,1117.323,200,270,270,200,20.0293751,36.0189018,36.0189018,20.0293751,1525,1475,1475,1525,24.4643593,26.0024242,26.0024242,24.4643593,680,1190,1190,680,765,1468.6665,1468.6665,765,1775,2415,2415,1775,1638.6665,765,765,1638.6665,34,85.3334656,85.3334656,34,2442.3877,1210.85681,1210.85681,2442.3877 [t=00:00:55.770575][f=0012771] [12771] Game End Stats Values: 20,4180,5690,5690,4180,101.047646,534.758423,534.758423,101.047646,0,0,0,0,0,0,0,0,0,0,0,0,1143.32324,2210.82202,2210.82202,1143.32324,200,270,270,200,20.7045002,36.4691429,36.4691429,20.7045002,1525,1475,1475,1525,23.0482483,24.879549,24.879549,23.0482483,680,1530,1530,680,765,1638.6665,1638.6665,765,1775,2415,2415,1775,1808.6665,765,765,1808.6665,34,85.3334656,85.3334656,34,2559.19946,1271.18433,1271.18433,2559.19946 [t=00:00:55.770661][f=0012771] [12771] Game End Stats Values: 21,3500,5350,5350,3500,105.018059,596.596313,596.596313,105.018059,0,0,0,0,0,0,0,0,0,0,0,0,1482.21948,2771.66064,2771.66064,1482.21948,100,270,270,100,16.1813107,34.1571236,34.1571236,16.1813107,1525,1475,1475,1525,25.6956959,23.8925228,23.8925228,25.6956959,170,1190,1190,170,1275,2431.2666,2431.2666,1275,1705,2415,2415,1705,2601.2666,1275,1275,2601.2666,34,85.3334656,85.3334656,34,3230.79272,1760.71545,1760.71545,3230.79272 [t=00:00:55.770746][f=0012771] [12771] Game End Stats Values: 22,3145,5605,5605,3145,106.467644,647.970215,647.970215,106.467644,0,0,0,0,0,0,0,0,0,0,0,0,1523.26013,2996.33691,2996.33691,1523.26013,100,270,270,100,10.1663351,30.1636391,30.1636391,10.1663351,1525,1475,1475,1525,22.0086384,25.0309315,25.0309315,22.0086384,170,1360,1360,170,1275,2786.2666,2786.2666,1275,1350,2500,2500,1350,2956.2666,1445,1445,2956.2666,34,85.3334656,85.3334656,34,3455.46899,1901.19226,1901.19226,3455.46899 [t=00:00:55.770830][f=0012771] [12771] Game End Stats Values: 23,3995,6040,6040,3995,108.623947,668.509033,668.509033,108.623947,0,0,0,0,0,0,0,0,0.74694824,0,0,0.74694824,1523.26013,2996.33691,2996.33691,1523.26013,100,270,270,100,11.0794249,31.0770473,31.0770473,11.0794249,1525,1475,1475,1525,19.9137516,24.8112545,24.8112545,19.9137516,1020,1530,1530,1020,1275,2786.2666,2786.2666,1275,1350,2765,2765,1350,2956.2666,1445,1445,2956.2666,34,85.3334656,85.3334656,34,3455.46899,1901.19226,1901.19226,3455.46899 [t=00:00:55.770926][f=0012771] [12771] Game End Stats Values: 24,3995,6475,6475,3995,108.623947,680.100708,680.100708,108.623947,0,0,0,0,0,0,0,0,37.1178894,0,0,37.1178894,1523.26013,3007.55127,3007.55127,1523.26013,100,270,270,100,13.9455118,33.9441147,33.9441147,13.9455118,1525,1475,1475,1525,19.7700005,26.8157768,26.8157768,19.7700005,1020,1700,1700,1020,1275,2797.46655,2797.46655,1275,1350,3030,3030,1350,2967.46655,1445,1445,2967.46655,34,85.3334656,85.3334656,34,3466.68335,1901.91003,1901.91003,3466.68335 [t=00:00:55.771021][f=0012771] [12771] Game End Stats Values: 25,4010,7100,7100,4010,108.847588,713.297974,713.297974,108.847588,0,0,0,0,0,0,0,0,72.9590759,0,0,72.9590759,1523.26013,3177.55493,3177.55493,1523.26013,100,710,710,100,13.8208113,33.8193741,33.8193741,13.8208113,1525,1475,1475,1525,17.2672405,28.8681583,28.8681583,17.2672405,1020,1700,1700,1020,1275,2967.46655,2967.46655,1275,1365,3215,3215,1365,3137.46655,1445,1445,3137.46655,35.25,85.3334656,85.3334656,35.25,3636.68701,1939.88464,1939.88464,3636.68701 [t=00:00:55.771291][f=0012771] [12771] Game End Stats Values: 26,3755,7170,7170,3755,109.115784,743.797729,743.797729,109.115784,0,0,0,0,0,0,0,0,79.4000854,0,0,79.4000854,1928.25134,4292.26221,4292.26221,1928.25134,100,710,710,100,12.9418497,32.9401093,32.9401093,12.9418497,1525,1475,1475,1525,13.3618793,28.6883183,28.6883183,13.3618793,850,1700,1700,850,1705,3222.46655,3222.46655,1705,1280,3285,3285,1280,3392.46655,1875,1875,3392.46655,35.25,85.3334656,85.3334656,35.25,4789.63818,2401.26978,2401.26978,4789.63818 [t=00:00:55.771411][f=0012771] [12771] Game End Stats Values: 27,2215,6835,6835,2215,109.774368,782.045593,782.045593,109.774368,0,0,0,0,0,0,0,0,805.509277,0,0,805.509277,3037.16675,5953.84668,5953.84668,3037.16675,100,800,800,100,8.55238724,34.15065,34.15065,8.55238724,0,1475,1475,0,24.0804539,29.357851,29.357851,24.0804539,1020,1190,1190,1020,2385,5026.4668,5026.4668,2385,1095,3370,3370,1095,5196.4668,2555,2555,5196.4668,35.25,85.3334656,85.3334656,35.25,6515.43652,3557.47266,3557.47266,6515.43652 [t=00:00:55.771513][f=0012771] [12771] Game End Stats Values: 28,1430,7180,7180,1430,128.024139,813.868469,813.868469,128.024139,0,0,0,0,0,0,0,0,915.712463,0,0,915.712463,3754.40259,6938.86914,6938.86914,3754.40259,100,890,890,100,7.62003374,35.4851913,35.4851913,7.62003374,0,1475,1475,0,8.72465324,32.4485245,32.4485245,8.72465324,1020,1360,1360,1020,2385,5929.9668,5929.9668,2385,310,3455,3455,310,6099.9668,2555,2555,6099.9668,35.25,85.3334656,85.3334656,35.25,7500.45898,4403.09814,4403.09814,7500.45898 [t=00:00:55.771646][f=0012771] [12771] Game End Stats Values: 29,410,7615,7615,410,148.38797,824.743652,824.743652,148.38797,0,0,0,0,0,0,0,0,1034.92639,0,0,1034.92639,4026.99585,7031.90674,7031.90674,4026.99585,100,890,890,100,7.60211992,35.600605,35.600605,7.60211992,0,1475,1475,0,7.94759083,33.5000153,33.5000153,7.94759083,0,1530,1530,0,2385,6949.9668,6949.9668,2385,310,3720,3720,310,7119.9668,2555,2555,7119.9668,35.25,85.3334656,85.3334656,35.25,7593.49658,4682.10645,4682.10645,7593.49658 [t=00:00:55.771752][f=0012771] [12771] Game End Stats Values: 30,100,7955,7955,100,154.29425,824.743652,824.743652,154.29425,0,0,0,0,0,0,0,0,1080.37268,0,0,1080.37268,4026.99585,7031.90674,7031.90674,4026.99585,100,890,890,100,5.0042758,33.0018768,33.0018768,5.0042758,0,1475,1475,0,7.57437897,35.8350029,35.8350029,7.57437897,0,1700,1700,0,2385,6949.9668,6949.9668,2385,0,3890,3890,0,7429.9668,2555,2555,7429.9668,35.25,85.3334656,85.3334656,35.25,7593.49658,4682.10645,4682.10645,7593.49658 [t=00:00:55.808604][f=0012792] [12792] Received game_message: foxfaction has been destroyed! [t=00:00:55.811126][f=0012792] [12792] Received game_message: Capricvbvs wins! [t=00:00:55.832435][f=0012800] [12800] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:55.918173][f=0012840] but yo're right [t=00:00:56.229822][f=0012981] [12981] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:56.281513][f=0013005] Player Capricvbvs left the game: normal quit [t=00:00:56.281583][f=0013005] [13005] Event [undefined]: Capricvbvs quit [t=00:00:56.406399][f=0013062] Spectator foxfaction left the game: normal quit [t=00:00:56.406457][f=0013062] [13062] Event [undefined]: foxfaction quit [t=00:00:56.445311][f=0013078] No clients connected, shutting down server [t=00:00:56.445347][f=0013078] Server shutdown [t=00:00:56.445520][f=0013078] [13078] all players disconnected [t=00:00:56.767356][f=0013234] [13234] Event [872,240.78064,216]: 1 finished unit Metal Extractor [t=00:00:56.883618][f=0013291] [13291] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:57.462940][f=0013574] [13574] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:58.026793][f=0013862] [13862] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:58.537759][f=0014139] [14139] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:59.040846][f=0014412] [14412] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:59.466331][f=0014644] [14644] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:00:59.807288][f=0014831] [14831] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:00.118465][f=0015007] [15007] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:00.429856][f=0015185] [15185] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:00.741593][f=0015364] [15364] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:01.057906][f=0015546] [15546] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:01.388832][f=0015734] [15734] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:01.711473][f=0015920] [15920] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:02.053640][f=0016118] [16118] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:02.312419][f=0016268] [16268] Event [3163.2085,242.059311,2654.8877]: 1 finished unit Engineer Commander [t=00:01:02.375418][f=0016305] [16305] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:02.658850][f=0016471] [16471] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:02.915620][f=0016624] [16624] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:03.182028][f=0016779] [16779] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:03.436446][f=0016929] [16929] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:03.687686][f=0017076] [17076] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:03.947551][f=0017229] [17229] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:04.194340][f=0017376] [17376] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:04.455339][f=0017530] [17530] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:04.698859][f=0017675] [17675] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:04.959953][f=0017830] [17830] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:05.198984][f=0017972] [17972] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:05.465661][f=0018130] [18130] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:05.721148][f=0018280] [18280] Event [427.999878,242.796432,3040]: 1 finished unit Kodachi [t=00:01:05.762940][f=0018305] Autoquit sending quit command. [t=00:01:05.763452][f=0018305] [QuitAction] user exited to system [t=00:01:05.763987][f=0018305] [SpringApp::Kill][1] fromRun=1 [t=00:01:05.764564][f=0018305] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:05.764800][f=0018305] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:05.764837][f=0018305] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:05.764850][f=0018305] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:05.764861][f=0018305] [SpringApp::Kill][2] [t=00:01:05.765563][f=0018305] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:05.765840][f=0018305] [Game::KillLua][1] dtor=0 luaUI=0x55ebe7230d10 [t=00:01:05.765902][f=0018305] Start widgetHandler:Shutdown [t=00:01:05.770877][f=0018305] Shutdown - SaveOrderList Complete [t=00:01:05.771736][f=0018305] Writing last game win data [t=00:01:05.780157][f=0018305] Shutdown - SaveConfigData Complete [t=00:01:05.780178][f=0018305] Shutdown Widget - Save/Load API [t=00:01:05.780191][f=0018305] Shutdown Widget - Chili Highlight [t=00:01:05.780206][f=0018305] Shutdown Widget - Draw After Chili [t=00:01:05.780223][f=0018305] Shutdown Widget - API Unit Tracker GL4 [t=00:01:05.780250][f=0018305] Shutdown Widget - EPIC Menu [t=00:01:05.781561][f=0018305] Shutdown Widget - Chili Widget Selector [t=00:01:05.782585][f=0018305] Shutdown Widget - Chili Minimap [t=00:01:05.783056][f=0018305] Shutdown Widget - Local Team Colors [t=00:01:05.783075][f=0018305] Shutdown Widget - Display Keys 2 [t=00:01:05.783120][f=0018305] Shutdown Widget - Save Game Menu [t=00:01:05.783147][f=0018305] Shutdown Widget - Unit Icons [t=00:01:05.783166][f=0018305] Shutdown Widget - Noises [t=00:01:05.783178][f=0018305] Shutdown Widget - HealthBars [t=00:01:05.784349][f=0018305] Shutdown Widget - Win Counter [t=00:01:05.784373][f=0018305] Shutdown Widget - SpringRTS Replay Stats [t=00:01:05.784417][f=0018305] Shutdown Widget - EndGame APM stats [t=00:01:05.784432][f=0018305] Shutdown Widget - BuildETA [t=00:01:05.784450][f=0018305] Shutdown Widget - Modular Comm Info [t=00:01:05.784465][f=0018305] Shutdown Widget - Stereo3D [t=00:01:05.784881][f=0018305] Shutdown Widget - Showeco and Grid Drawer [t=00:01:05.784904][f=0018305] Shutdown Widget - Point Tracker [t=00:01:05.784917][f=0018305] Shutdown Widget - Missile Silo Range [t=00:01:05.784932][f=0018305] Shutdown Widget - MinimapEvents [t=00:01:05.784944][f=0018305] Shutdown Widget - Local Widgets Config [t=00:01:05.784964][f=0018305] Shutdown Widget - Highlight Geos [t=00:01:05.784976][f=0018305] Shutdown Widget - Grab Input [t=00:01:05.785691][f=0018305] Shutdown Widget - Defense Range Zero-K [t=00:01:05.785713][f=0018305] Shutdown Widget - Darkening [t=00:01:05.785740][f=0018305] Shutdown Widget - Context Menu [t=00:01:05.785752][f=0018305] Shutdown Widget - Chili Spectator Panels [t=00:01:05.785859][f=0018305] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:05.785879][f=0018305] Shutdown Widget - Chili Nuke Warning [t=00:01:05.785893][f=0018305] Shutdown Widget - Chili EndGame Window [t=00:01:05.785911][f=0018305] Shutdown Widget - Chili Economy Panel Default [t=00:01:05.786012][f=0018305] Shutdown Widget - CameraShake [t=00:01:05.786025][f=0018305] Shutdown Widget - State Reverse and Latency [t=00:01:05.786039][f=0018305] Shutdown Widget - Music Player v2 [t=00:01:05.786052][f=0018305] Shutdown Widget - Attack AoE [t=00:01:05.786064][f=0018305] Shutdown Widget - Map Edge Extension [t=00:01:05.786077][f=0018305] Shutdown Widget - Selection Send [t=00:01:05.786089][f=0018305] Shutdown Widget - LupsManager [t=00:01:05.786110][f=0018305] Shutdown Widget - Newton Firezone [t=00:01:05.786122][f=0018305] Shutdown Widget - Chili Pro Console [t=00:01:05.788113][f=0018305] Shutdown Widget - Persistent Build Height [t=00:01:05.788150][f=0018305] Shutdown Widget - Lasso Terraform GUI [t=00:01:05.788166][f=0018305] Shutdown Widget - Lups [t=00:01:05.788206][f=0018305] Shutdown Widget - Chili Framework [t=00:01:05.788220][f=0018305] Shutdown Widget - Mex Placement Handler [t=00:01:05.788237][f=0018305] Shutdown Widget - Chili Core Selector [t=00:01:05.788320][f=0018305] Shutdown Widget - Custom Markers [t=00:01:05.788339][f=0018305] Shutdown Widget - Select Keys [t=00:01:05.788372][f=0018305] Shutdown Widget - Pause Screen [t=00:01:05.788669][f=0018305] Shutdown Widget - Text To Speech Control [t=00:01:05.788700][f=0018305] Shutdown Widget - Layout Handler [t=00:01:05.788713][f=0018305] End widgetHandler:Shutdown [t=00:01:05.862827][f=0018305] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5862856, 3387580, 591253, 59.6} allocedSize{int+, int-, ext}={539543874, 283199064, 607479661}, avgAllocTime{int+, int-, ext}={0.1158, 0.0338, 0.2309} [t=00:01:05.863252][f=0018305] [Game::KillLua][2] dtor=0 luaGaia=0x55ebec3df5e0 [t=00:01:05.896173][f=0018305] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:05.896249][f=0018305] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:05.896295][f=0018305] [Game::KillLua][3] dtor=0 luaRules=0x55ebeb4b37a0 [t=00:01:05.896333][f=0018305] Start gadgetHandler:Shutdown [t=00:01:05.896346][f=0018305] Shutdown - StartSetup [t=00:01:05.896358][f=0018305] Shutdown - UnitMorph [t=00:01:05.897689][f=0018305] Shutdown - Carrier Drones [t=00:01:05.897710][f=0018305] Shutdown - Missile Silo Controller [t=00:01:05.897726][f=0018305] Shutdown - Modular Comm Info [t=00:01:05.897739][f=0018305] Shutdown - Terrain Texture Handler [t=00:01:05.897752][f=0018305] Shutdown - UnitCloakShield [t=00:01:05.907417][f=0018305] Shutdown - Starlight Handler [t=00:01:05.907693][f=0018305] End gadgetHandler:Shutdown [t=00:01:05.991805][f=0018305] Start gadgetHandler:Shutdown [t=00:01:05.991850][f=0018305] Shutdown - Save/Load [t=00:01:05.992150][f=0018305] Shutdown - Teleport Throw [t=00:01:05.992165][f=0018305] Shutdown - UnitMorph [t=00:01:05.992181][f=0018305] Shutdown - Modular Comm Info [t=00:01:05.992193][f=0018305] Shutdown - Retreat Command [t=00:01:05.992209][f=0018305] Shutdown - Shockwaves [t=00:01:05.992220][f=0018305] Shutdown - UnitCloakShield [t=00:01:05.992235][f=0018305] Shutdown - Lups Cloak FX [t=00:01:05.992248][f=0018305] Shutdown - Lups [t=00:01:05.992279][f=0018305] Shutdown - Lups Shield [t=00:01:05.992368][f=0018305] End gadgetHandler:Shutdown [t=00:01:06.008024][f=0018305] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 5568}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 131.0000} [t=00:01:06.008252][f=0018305] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:06.008331][f=0018305] [Game::KillLua][4] dtor=0 [t=00:01:06.008355][f=0018305] [Game::KillLua][5] dtor=0 [t=00:01:06.019235][f=0018305] [Game::~CGame][1] [t=00:01:06.019278][f=0018305] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:06.019287][f=0018305] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:06.019296][f=0018305] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:06.019305][f=0018305] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:06.019314][f=0018305] [Game::KillLua][4] dtor=1 [t=00:01:06.019323][f=0018305] [Game::KillLua][5] dtor=1 [t=00:01:06.019498][f=0018305] [Game::KillMisc][1] [t=00:01:06.019510][f=0018305] [Game::KillMisc][2] [t=00:01:06.019850][f=0018305] [Game::KillMisc][3] [t=00:01:06.020733][f=0018305] [Game::KillRendering][1] [t=00:01:06.056433][f=0018305] [3DOParser::Kill] allocated 1 pieces [t=00:01:06.056583][f=0018305] [S3OParser::Kill] allocated 5462 pieces [t=00:01:06.057061][f=0018305] [AssParser::Kill] allocated 671 pieces [t=00:01:06.065254][f=0018305] [Game::KillInterface][1] [t=00:01:06.066294][f=0018305] [Game::KillInterface][2] [t=00:01:06.068271][f=0018305] [Game::KillSimulation][1] [t=00:01:06.068294][f=0018305] [Game::KillSimulation][2] [t=00:01:06.671976][f=0018305] [CCollisionHandler] dis-/continuous tests: 0/326116 [t=00:01:06.672049][f=0018305] [Game::KillSimulation][3] [t=00:01:06.672114][f=0018305] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.672137][f=0018305] [~CPathCache(24x16)] cacheHits=22 hitPercentage=14% numHashColls=0 maxCacheSize=23 [t=00:01:06.672160][f=0018305] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:06.672179][f=0018305] [~CPathCache(48x32)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=43 [t=00:01:06.675446][f=0018305] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:01:06.683633][f=0018305] [LosHandler::Kill] raycast instance cache-{hits,misses}={3104,9006}; shared=1%; cached=25% [t=00:01:06.754516][f=0018305] [Game::KillSimulation][4] [t=00:01:10.429690][f=0018305] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:10.431168][f=0018305] [Game::~CGame][2] [t=00:01:10.431277][f=0018305] [Game::~CGame][3] [t=00:01:10.460942][f=0018305] [SpringApp::Kill][3] [t=00:01:10.461411][f=0018305] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191377 bytes sent 146281 bytes recv'd [t=00:01:10.466527][f=0018305] Kill: client disconnecting... [t=00:01:12.503772][f=0018305] CloseConnection: client connection closed [t=00:01:12.530423][f=0018305] [SpringApp::Kill][4] font=0x55ebce876600 [t=00:01:12.545615][f=0018305] [SpringApp::Kill][5] [t=00:01:12.618924][f=0018305] [SpringApp::Kill][6] [t=00:01:12.619317] [SpringApp::Kill][7] [t=00:01:12.621024] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.621043] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:12.621054] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:12.621492] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:12.621506] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:12.621516] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.621526] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {344, 1048576, 1048576}, EBO = {516, 2097152, 2097152} [t=00:01:12.621536] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152} [t=00:01:12.621546] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:12.621556] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.621566] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:12.621576] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:12.621586] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:12.636479] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:12.636523] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:12.636533] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:12.636543] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:12.662725] [VFS] [SpringVFS::DeleteArchives] [t=00:01:12.662752] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:12.662858] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55ebce9603d0) [t=00:01:12.673970] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3268ms [t=00:01:12.674022] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=88ms [t=00:01:12.674127] file="objects3d/shipcarrier_dead.dae" indx=5605 inflSize=1329kb readTime=53ms [t=00:01:12.674224] file="objects3d/strikecom_1.dae" indx=5676 inflSize=999kb readTime=28ms [t=00:01:12.674239] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=27ms [t=00:01:12.674463] file="units/chickenwurm.lua" indx=6925 inflSize=5kb readTime=27ms [t=00:01:12.674567] file="objects3d/corgator_512.s3o" indx=5235 inflSize=79kb readTime=26ms [t=00:01:12.674803] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=22ms [t=00:01:12.674899] file="objects3d/chicken_blimpy.s3o" indx=5142 inflSize=71kb readTime=21ms [t=00:01:12.674989] file="objects3d/infiltrator.s3o" indx=5403 inflSize=74kb readTime=21ms [t=00:01:12.675004] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=19ms [t=00:01:12.690828] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168566332 bytes cached in 3496 files [t=00:01:12.906336] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:01:12.906375] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x55ebce870350) [t=00:01:12.907165] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:12.907182] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55ebce8479f0) [t=00:01:12.907880] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:12.908013] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55ebce86aa20) [t=00:01:12.908041] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7ff86c01bea0) [t=00:01:12.908184] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:01:12.909073] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:12.909091] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:12.909379] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:12.909397] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:12.909407] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:12.909418] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:12.910000] [SpringApp::Kill][8] [t=00:01:12.910016] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:12.910027] [WatchDog::Uninstall][1] hangDetectorThread=0x55eb88a4aa50 (joinable=1) [t=00:01:12.910037] [WatchDog::Uninstall][2] [t=00:01:13.304408] [WatchDog::Uninstall][3] [t=00:01:13.304444] [SpringApp::Kill][9]