[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000048] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008899] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008925] Using writeable configuration source: "/tmp/tmp.pi238CfOjB/springsettings.1623351.cfg" [t=00:00:00.013906] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013988] ============== ============== [t=00:00:00.014004] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014014] [t=00:00:00.014024] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014035] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014044] Use "none" to disable the default log sections. [t=00:00:00.014055] ============== ============== [t=00:00:00.014065] ============== ============== [t=00:00:00.014132] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014145] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014156] ROAM = 2 [t=00:00:00.014166] RotateLogFiles = 1 [t=00:00:00.014177] TeamHighlight = 0 [t=00:00:00.014188] ============== ============== [t=00:00:00.014198] ============== ============== [t=00:00:00.014208] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.014219] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014229] Compiler Version: gcc-11.1.0 [t=00:00:00.014259] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014421] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014434] Binary Word Size: 64-bit (native) [t=00:00:00.014444] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014455] Physical CPU Cores: 1 [t=00:00:00.014465] Logical CPU Cores: 1 [t=00:00:00.014475] ============== ============== [t=00:00:00.014539] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014550] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014560] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014570] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014580] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.064651] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.064689] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.064725] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.064761] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.064789] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.064800] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.064842] [GR::LogVersionInfo] [t=00:00:00.064853] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.064863] GL version : [t=00:00:00.064873] GL vendor : [t=00:00:00.064883] GL renderer : [t=00:00:00.064893] GLSL version: [t=00:00:00.064904] GLEW version: spring headless stub GLEW version [t=00:00:00.064914] GPU memory : unknown [t=00:00:00.064924] SDL swap-int: 0 [t=00:00:00.064934] SDL driver : headless stub [t=00:00:00.064944] [t=00:00:00.064955] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.064965] GLSL shader support : 0 [t=00:00:00.064975] GL4 support : 0 [t=00:00:00.064985] FBO extension support : 0 [t=00:00:00.064995] NVX GPU mem-info support : 0 [t=00:00:00.065031] ATI GPU mem-info support : 0 [t=00:00:00.065042] NPOT-texture support : 1 (0) [t=00:00:00.065053] S3TC/DXT1 texture support : 0/0 [t=00:00:00.065063] texture query-LOD support : 1 (0) [t=00:00:00.065074] MSAA frame-buffer support : 0 (0) [t=00:00:00.065084] Z-buffer depth : 16 (-) [t=00:00:00.065095] primitive-restart support : 0 (0) [t=00:00:00.065105] clip-space control support: 0 (0) [t=00:00:00.065116] seamless cube-map support : 0 (0) [t=00:00:00.065126] frag-depth layout support : 0 (0) [t=00:00:00.065137] persistent maps support : 0 (0) [t=00:00:00.065147] explicit attribs location : 0 (0) [t=00:00:00.065157] multi draw indirect : 0 (-) [t=00:00:00.065167] array textures : 0 (-) [t=00:00:00.065177] [t=00:00:00.065192] max. FBO samples : -1 [t=00:00:00.065202] max. FS/program texture slots : 8/8 [t=00:00:00.065213] max. texture size : 2048 [t=00:00:00.065226] max. texture anisotropy level : 0.000000 [t=00:00:00.065236] max. vec4 varyings/attributes : 0/0 [t=00:00:00.065246] max. draw-buffers : 0 [t=00:00:00.065257] max. rec. indices/vertices : 0/0 [t=00:00:00.065266] max. uniform buffer-bindings : 0 [t=00:00:00.065277] max. uniform block-size : 0KB [t=00:00:00.065287] max. storage buffer-bindings : 0 [t=00:00:00.065297] max. storage block-size : 0MB [t=00:00:00.065307] [t=00:00:00.065317] enable AMD-hacks : 0 [t=00:00:00.065327] compress MIP-maps: 0 [t=00:00:00.065900] [GR::UpdateGLConfigs] [t=00:00:00.065925] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.066179] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.066193] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.066204] [GR::InitGLState] [t=00:00:00.066215] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.267936] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.283696] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.291233] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.291754] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.291773] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.291786] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.737964] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.741963] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.775162] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.775443] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.828236] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms [t=00:00:00.828911] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.829763] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.838699] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbbb0010160 (SpringVFS) global=(nil) (null) [t=00:00:00.838725] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.844448] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.844498] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.844517] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.844531] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.845036] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1168 MB [t=00:00:00.870968][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.871573][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.871704][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1623351/replay.sdfz" for game data... [t=00:00:01.107167][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.118240][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.118358][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.122992][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.123077][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 251ms [t=00:00:01.123676][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.184619][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x556f7daf6710] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.186695][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.189645][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.191216][f=-000001] [PreGame::AddModArchivesToVFS][server=0x556f7daf6710] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.192387][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.203175][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.203698][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.219495][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 95ms [t=00:00:01.220107][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.234978][f=-000001] forceSingleThreaded, false [t=00:00:03.067490][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.068047][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.068145][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.068194][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.068241][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.068286][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.069268][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.069756][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.070425][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.073028][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.074789][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.077305][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.077334][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.077758][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.087310][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.089306][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.090281][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.090578][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.091589][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.091648][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.663190][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.666967][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.871138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.880219][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.124760][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 459ms [t=00:00:04.124849][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.413990][f=-000001] Loading UnitDefs_posts [t=00:00:04.556906][f=-000001] Loading FeatureDefs_posts [t=00:00:04.580880][f=-000001] Loading WeaponDefs_posts [t=00:00:04.602214][f=-000001] Loading ArmorDefs_posts [t=00:00:04.624341][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 474ms [t=00:00:04.678651][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 553ms [t=00:00:04.678717][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.089250][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.097514][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:05.097567][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.098007][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.099556][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.103062][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.730516][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.844083][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.057718][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.059749][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.059787][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.725411][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 665ms [t=00:00:06.725443][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.832161][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [t=00:00:06.832239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.855908][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:07.663290][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.666383][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.667794][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.679592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.375805][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.388247][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.388291][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.389530][f=-000001] InfoTexture: legacy [t=00:00:14.389551][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.391488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.610246][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.623437][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.623497][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.625250][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.811092][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.819128][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.108528][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.150674][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.161561][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.161598][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.162597][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.978767][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.992294][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.993377][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.171798][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 15ms [t=00:00:16.173328][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.173350][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.186374][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.186429][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.186442][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.186452][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.186462][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.186473][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.186483][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250cc [t=00:00:16.191607][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.191658][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.191669][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.191679][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.191689][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.191699][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.191710][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250dc [t=00:00:16.191721][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x556f82c1b310 has BLOCKSIZE 1 [t=00:00:16.194725][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.194738][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.194748][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.194757][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.194767][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.194777][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e32 [t=00:00:16.198401][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e32 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-93724e32.zip" (exists=1) [t=00:00:16.199578][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.206516][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.206551][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.209577][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.209594][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.209606][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.209616][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.209626][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.209636][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e42 [t=00:00:16.294583][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e42 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-93724e42.zip" (exists=1) [t=00:00:16.295311][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.297698][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.297719][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.297798][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (123ms, checksum d5868fb9)" [t=00:00:16.298176][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.298195][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.298207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.447522][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [t=00:00:16.448191][f=-000001] Synced LuaRules: starting loading [t=00:00:17.071196][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Scaryland v1.02.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.146029][f=-000001] Synced LuaRules: finished loading [t=00:00:19.166567][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.466490][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Scaryland v1.02.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:19.835126][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.898081][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.002529][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [t=00:00:20.069047][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.075459][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.075943][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.076412][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.076873][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.163837][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.164130][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.172186][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.172898][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.172914][f=-000001] LuaSocket Support: enabled [t=00:00:20.193835][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.302470][f=-000001] localWidgets, nil, true, true [t=00:00:20.304749][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.304775][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.318918][f=-000001] USE_OLD_CHILI [t=00:00:20.897152][f=-000001] Loading last game win data [t=00:00:20.897372][f=-000001] Resetting win data [t=00:00:20.897446][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.897469][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.897484][f=-000001] Player and team counts match, continuing [t=00:00:20.897565][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:20.897583][f=-000001] Antekus was in last game but is now absent, resetting scores [t=00:00:21.048931][f=-000001] CAS: GLSL not supported. [t=00:00:21.058891][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.058939][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.157449][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.950009][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.874809][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.121900][f=-000001] forceSingleThreaded, false [t=00:00:23.709223][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.709468][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.709914][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.710114][f=-000001] Loaded API widget: i18n [t=00:00:23.710949][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.711306][f=-000001] Loaded API widget: Win Counter [t=00:00:23.711725][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.884185][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.884679][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.884964][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.177699][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.178851][f=-000001] Loaded API widget: Lups [t=00:00:24.179058][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.179483][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.179847][f=-000001] Loaded widget: Save/Load API [t=00:00:24.180219][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.180565][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.180958][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.186977][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.188921][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.188946][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.189022][f=-000001] Set maximum particles to: 0 [t=00:00:24.189962][f=-000001] Set UnitIconDist to 0 [t=00:00:24.295253][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.323427][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.325292][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.325682][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.326034][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.335722][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.336107][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.336585][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.336914][f=-000001] Mexspot Fetcher fetching [t=00:00:24.337120][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.337477][f=-000001] Team highlighting: Disabled [t=00:00:24.338664][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.339275][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.339765][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.340211][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.340430][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.340678][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.340898][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.341223][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.341560][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.341996][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.342345][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.342362][f=-000001] Using fallback unit outlines [t=00:00:24.342569][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.342992][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.352480][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.354376][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.354945][f=-000001] Loaded widget: Guard Remove [t=00:00:24.355314][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.407718][f=-000001] Loaded widget: HealthBars [t=00:00:24.408417][f=-000001] Loaded widget: Noises [t=00:00:24.408850][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.409352][f=-000001] Loaded widget: Unit Icons [t=00:00:24.413358][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.413892][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.414488][f=-000001] Loaded widget: BuildETA [t=00:00:24.414954][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.415432][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.415935][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.416398][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.416648][f=-000001] Loaded widget: Objectives [t=00:00:24.418804][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.419313][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.424045][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.424617][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.424654][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1623351/events.log [t=00:00:24.428257][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.429187][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.429579][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.433046][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.433523][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.433939][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.434392][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.434972][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.435397][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.435894][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.436329][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.436759][f=-000001] Loaded widget: Autoquit [t=00:00:24.437027][f=-000001] Loaded widget: Blast Radius [t=00:00:24.437485][f=-000001] Loaded widget: CameraShake [t=00:00:24.438195][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.452282][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.452953][f=-000001] EndGame Graph disabled [t=00:00:24.472355][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.472840][f=-000001] Loaded widget: Easy Facing [t=00:00:24.473114][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.473565][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.473844][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.500540][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.501209][f=-000001] Loaded widget: Ferry Points [t=00:00:24.501953][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.510984][f=-000001] Loaded widget: Context Menu [t=00:00:24.511555][f=-000001] Loaded widget: Darkening [t=00:00:24.511888][f=-000001] Loaded widget: Decloak Range [t=00:00:24.512280][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.519662][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.520464][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.520744][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.521161][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.522490][f=-000001] Input grabbing is enabled! [t=00:00:24.522517][f=-000001] Input grabbing is enabled! [t=00:00:24.522693][f=-000001] Loaded widget: Grab Input [t=00:00:24.523272][f=-000001] Loaded widget: Haven Handler [t=00:00:24.523752][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.524411][f=-000001] Loaded widget: In-game Guide [t=00:00:24.524698][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.525041][f=-000001] Loaded widget: Keep Target [t=00:00:24.525509][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.526000][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.526356][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.526837][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.527412][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.527672][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.527935][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.528201][f=-000001] Loaded widget: Orbit Command [t=00:00:24.528646][f=-000001] Loaded widget: Point Tracker [t=00:00:24.528913][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.529137][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.529637][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.530128][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.530706][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.531308][f=-000001] Loaded widget: Simple Settings [t=00:00:24.531769][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.532065][f=-000001] Loaded widget: SmoothCam [t=00:00:24.533149][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.534285][f=-000001] Loaded widget: Stereo3D [t=00:00:24.534560][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.537308][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.537641][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.538623][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.539038][f=-000001] Loaded widget: Command Alpha [t=00:00:24.539500][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.539968][f=-000001] Loaded widget: Ghost Site [t=00:00:24.541692][f=-000001] Loaded widget: Attack Warning [t=00:00:24.542356][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.543040][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.544599][f=-000001] Loaded widget: Auto Group [t=00:00:24.545642][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.546692][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.547152][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.548026][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.549263][f=-000001] Loaded widget: Select Com at start [t=00:00:24.556065][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.557420][f=-000001] Loaded widget: Transport AI [t=00:00:24.754108][f=-000001] Loaded widget: Attack AoE [t=00:00:24.754734][f=-000001] Loaded widget: Icon Sets [t=00:00:24.756257][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.762644][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.762973][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.793374][f=-000001] Loaded widget: Unit Start State [t=00:00:24.793951][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.794258][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.796549][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.798219][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.799039][f=-000001] Loaded widget: Commands FX [t=00:00:24.799358][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.817900][f=-000001] Loaded widget: UnitShapes [t=00:00:24.818711][f=-000001] : disabled for spectators [t=00:00:24.820521][f=-000001] Loaded widget: Stockpiler [t=00:00:24.821096][f=-000001] IsIsland, , false [t=00:00:24.822402][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.822870][f=-000001] Loaded widget: AllyCursors [t=00:00:24.823328][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.824049][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.824519][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.826272][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.826882][f=-000001] Loaded widget: Selection Send [t=00:00:24.827446][f=-000001] Loaded widget: Shield Guard [t=00:00:24.828113][f=-000001] Loaded widget: State Icons [t=00:00:24.828554][f=-000001] : disabled for spectators [t=00:00:24.829746][f=-000001] Loaded widget: Building Starter [t=00:00:24.830297][f=-000001] : disabled for spectators [t=00:00:24.831465][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.831986][f=-000001] Loaded widget: LupsManager [t=00:00:24.832886][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.833320][f=-000001] Loaded widget: Units on Fire [t=00:00:24.834190][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.834928][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.836226][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.836699][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.837702][f=-000001] Loaded widget: Chili Docking [t=00:00:24.849268][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.857978][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.858704][f=-000001] Loaded widget: HUD Presets [t=00:00:24.859643][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.862793][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.863292][f=-000001] Loaded widget: Image Preloader [t=00:00:24.863861][f=-000001] Loaded widget: Custom Markers [t=00:00:24.868927][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.869583][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:24.869894][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.870911][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.871660][f=-000001] Loaded widget: Start Boxes [t=00:00:24.873444][f=-000001] Loaded widget: Select Keys [t=00:00:24.883642][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.884671][f=-000001] Loaded widget: Pause Screen [t=00:00:24.884949][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.885230][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.885510][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.886291][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.886791][f=-000001] SetSunLighting [t=00:00:24.887680][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.901817][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.902328][f=-000001] Loaded widget: Font Cache [t=00:00:24.902780][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.902825][f=-000001] Loaded widget: GC Control [t=00:00:24.907432][f=-000001] Loaded widget: Layout Handler [t=00:00:24.907978][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.908303][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.911927][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.917201][f=-000001] Writing last game win data [t=00:00:24.922781][f=-000001] LuaUI v0.3 [t=00:00:25.194490][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.194997][f=-000001] [s11n] Loading s11n file... [t=00:00:25.197494][f=-000001] [s11n] Parsing model... [t=00:00:25.199834][f=-000001] [s11n] Populating game world... [t=00:00:25.220518][f=-000001] [s11n] s11n loading complete. [t=00:00:25.221026][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:25.567650][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.762097][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13836, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061747, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.3369, 0.0000, 0.6237} [t=00:00:26.331407][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.333092][f=-000001] Spectator mode. Widget removed. [t=00:00:26.349477][f=-000001] Spectator mode. Widget removed. [t=00:00:26.351617][f=-000001] Playback paused [t=00:00:26.356676][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.680784][f=-000001] Opening demofile demos/1623351/replay.sdfz [t=00:00:26.680826][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.680839][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.681125][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.681140][f=-000001] -> Connection established (given id 2) [t=00:00:26.681160][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:26.681171][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.681185][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:26.681196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:26.681209][f=-000001] Speed set to 20.0 [server] [t=00:00:26.681219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x556f97c30dc0,0x556f98f60170}][locale="C"]" [t=00:00:26.681233][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.695646][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.695690][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.851473][f=-000001] Beginning demo playback [t=00:00:29.863453][f=-000001] GameID: 79ec526426b8d28e6ce3c0d312d488d1 [t=00:00:29.887757][f=-000001] Connection attempt from INDIANAJONES [t=00:00:29.887813][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.887952][f=-000001] [0] Event [undefined]: INDIANAJONES changed status [t=00:00:29.888496][f=-000001] -> Connection established (given id 0) [t=00:00:29.939603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INDIANAJONES" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:29.939956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INDIANAJONES" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.963289][f=-000001] Connection attempt from tumikosha [t=00:00:29.963357][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.963480][f=-000001] [0] Event [undefined]: tumikosha changed status [t=00:00:29.963680][f=-000001] -> Connection established (given id 1) [t=00:00:29.971755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0f6aaec3e6ad1e2bf116bff9022beaeb5d55177bd2a41482daf738517c12635c20dfad2da53984d53ae12bf3e4d7b276e639050f56fc8b3050c344abe07ac7f" [t=00:00:29.971835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.183629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INDIANAJONES" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:30.191530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INDIANAJONES" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:30.399626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INDIANAJONES" string="[Game::Load][lua{Rules,Gaia}={0000025600c24df0,00000255ba6c3580}][locale="C"]" [t=00:00:30.400163][f=-000001] Player INDIANAJONES left the game: normal quit [t=00:00:30.400215][f=-000001] [0] Event [undefined]: INDIANAJONES quit [t=00:00:30.499353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:30.507478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:30.975489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[Game::Load][lua{Rules,Gaia}={0x55ce1f85bb20,0x55ce08c64c60}][locale="C"]" [t=00:00:31.107830][f=-000001] Allies: I choose: Engineer! [t=00:00:31.455379][f=-000001] > SPRINGIE:User INDIANAJONES|staticarty|0_0||False|||US [t=00:00:31.499496][f=-000001] > SPRINGIE:User INDIANAJONES|staticarty|0_0||False|||US [t=00:00:34.955323][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.985615][f=-000001] > Game will be force started in 40 seconds [t=00:00:37.013795][f=-000001] > Game will be force started in 20 seconds [t=00:00:38.292912][f=-000001] [0] Event [4540,188.671875,546]: 0 finished unit Strike Commander [t=00:00:38.316791][f=-000001] [0] Event [521,188.672363,4692]: 1 finished unit Engineer Commander [t=00:00:38.336429][f=0000000] [0] tumikosha, team: 1, elo:1537, userid: 393267 [t=00:00:38.336496][f=0000000] [0] INDIANAJONES, team: 0, elo:1500, userid: 580993 [t=00:00:38.336532][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:38.344699][f=0000000] > Players INDIANAJONES did not choose a start position. Game will be aborted. [t=00:00:38.347672][f=0000001] > exiting game [t=00:00:38.347698][f=0000001] No clients connected, shutting down server [t=00:00:38.347712][f=0000001] Server shutdown [t=00:00:38.348487][f=0000001] Submitting stats [t=00:00:38.348938][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:38.351808][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:38.351838][f=0000001] Draw 6634.07ms 57.60% [t=00:00:38.351850][f=0000001] Lua::Callins::Synced 28.01ms 0.00% [t=00:00:38.351862][f=0000001] Lua::Callins::Unsynced 10352.25ms 85.10% [t=00:00:38.351884][f=0000001] Lua::CollectGarbage::Synced 68.90ms 0.00% [t=00:00:38.351896][f=0000001] Lua::CollectGarbage::Unsynced 503.70ms 2.40% [t=00:00:38.351908][f=0000001] Misc::Profiler::AddTime 21.63ms 0.10% [t=00:00:38.352528][f=0000001] [1] player nonplacement [t=00:00:38.353805][f=0000001] [1] autohost exit [t=00:00:38.354811][f=0000001] [1] all players disconnected [t=00:00:38.355530][f=0000001] Playback continued [t=00:00:38.364147][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:38.364257][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:38.364339][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.364418][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:48.352322][f=0004649] Autoquit sending quit command. [t=00:00:48.352923][f=0004649] [QuitAction] user exited to system [t=00:00:48.353540][f=0004649] [SpringApp::Kill][1] fromRun=1 [t=00:00:48.353957][f=0004649] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:48.354198][f=0004649] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.354217][f=0004649] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:48.354228][f=0004649] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:48.354239][f=0004649] [SpringApp::Kill][2] [t=00:00:48.354853][f=0004649] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:48.355173][f=0004649] [Game::KillLua][1] dtor=0 luaUI=0x556f998f1f90 [t=00:00:48.355239][f=0004649] Start widgetHandler:Shutdown [t=00:00:48.360449][f=0004649] Shutdown - SaveOrderList Complete [t=00:00:48.361461][f=0004649] Writing last game win data [t=00:00:48.368407][f=0004649] Shutdown - SaveConfigData Complete [t=00:00:48.368439][f=0004649] Shutdown Widget - Chili Highlight [t=00:00:48.368460][f=0004649] Shutdown Widget - Save/Load API [t=00:00:48.368475][f=0004649] Shutdown Widget - Draw After Chili [t=00:00:48.368500][f=0004649] Shutdown Widget - API Unit Tracker GL4 [t=00:00:48.368540][f=0004649] Shutdown Widget - EPIC Menu [t=00:00:48.370988][f=0004649] Shutdown Widget - Chili Minimap [t=00:00:48.371185][f=0004649] Shutdown Widget - Chili Widget Selector [t=00:00:48.372395][f=0004649] Shutdown Widget - Local Team Colors [t=00:00:48.372419][f=0004649] Shutdown Widget - Display Keys 2 [t=00:00:48.372481][f=0004649] Shutdown Widget - Save Game Menu [t=00:00:48.372495][f=0004649] Shutdown Widget - HealthBars [t=00:00:48.373354][f=0004649] Shutdown Widget - Noises [t=00:00:48.373375][f=0004649] Shutdown Widget - Unit Icons [t=00:00:48.373393][f=0004649] Shutdown Widget - Win Counter [t=00:00:48.373406][f=0004649] Shutdown Widget - BuildETA [t=00:00:48.373427][f=0004649] Shutdown Widget - EndGame APM stats [t=00:00:48.373444][f=0004649] Shutdown Widget - SpringRTS Replay Stats [t=00:00:48.373496][f=0004649] Shutdown Widget - Modular Comm Info [t=00:00:48.373510][f=0004649] Shutdown Widget - Music Player v2 [t=00:00:48.373524][f=0004649] Shutdown Widget - State Reverse and Latency [t=00:00:48.373537][f=0004649] Shutdown Widget - CameraShake [t=00:00:48.373552][f=0004649] Shutdown Widget - Chili Economy Panel Default [t=00:00:48.373670][f=0004649] Shutdown Widget - Chili EndGame Window [t=00:00:48.373695][f=0004649] Shutdown Widget - Chili Nuke Warning [t=00:00:48.373712][f=0004649] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:48.373737][f=0004649] Shutdown Widget - Chili Spectator Panels [t=00:00:48.373777][f=0004649] Shutdown Widget - Context Menu [t=00:00:48.373790][f=0004649] Shutdown Widget - Darkening [t=00:00:48.373818][f=0004649] Shutdown Widget - Defense Range Zero-K [t=00:00:48.373832][f=0004649] Shutdown Widget - Grab Input [t=00:00:48.374599][f=0004649] Shutdown Widget - Highlight Geos [t=00:00:48.374624][f=0004649] Shutdown Widget - Local Widgets Config [t=00:00:48.374650][f=0004649] Shutdown Widget - MinimapEvents [t=00:00:48.374666][f=0004649] Shutdown Widget - Missile Silo Range [t=00:00:48.374692][f=0004649] Shutdown Widget - Point Tracker [t=00:00:48.374708][f=0004649] Shutdown Widget - Showeco and Grid Drawer [t=00:00:48.374725][f=0004649] Shutdown Widget - Stereo3D [t=00:00:48.374747][f=0004649] Shutdown Widget - Attack AoE [t=00:00:48.374763][f=0004649] Shutdown Widget - UnitShapes [t=00:00:48.375156][f=0004649] Shutdown Widget - Map Edge Extension [t=00:00:48.375180][f=0004649] Shutdown Widget - Selection Send [t=00:00:48.375199][f=0004649] Shutdown Widget - LupsManager [t=00:00:48.375220][f=0004649] Shutdown Widget - Newton Firezone [t=00:00:48.375236][f=0004649] Shutdown Widget - Chili Pro Console [t=00:00:48.375732][f=0004649] Shutdown Widget - Persistent Build Height [t=00:00:48.375752][f=0004649] Shutdown Widget - Lasso Terraform GUI [t=00:00:48.375777][f=0004649] Shutdown Widget - Chili Framework [t=00:00:48.375791][f=0004649] Shutdown Widget - Lups [t=00:00:48.375837][f=0004649] Shutdown Widget - Custom Markers [t=00:00:48.375857][f=0004649] Shutdown Widget - Chili Core Selector [t=00:00:48.375956][f=0004649] Shutdown Widget - Mex Placement Handler [t=00:00:48.375972][f=0004649] Shutdown Widget - Select Keys [t=00:00:48.376004][f=0004649] Shutdown Widget - Pause Screen [t=00:00:48.376231][f=0004649] Shutdown Widget - Layout Handler [t=00:00:48.376255][f=0004649] Shutdown Widget - Text To Speech Control [t=00:00:48.376267][f=0004649] End widgetHandler:Shutdown [t=00:00:48.621096][f=0004649] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5056998, 1868017, 593432, 67.3} allocedSize{int+, int-, ext}={509980599, 170400674, 630875797}, avgAllocTime{int+, int-, ext}={0.1473, 0.0820, 0.2481} [t=00:00:48.631162][f=0004649] [Game::KillLua][2] dtor=0 luaGaia=0x556f98f60170 [t=00:00:48.645194][f=0004649] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.645314][f=0004649] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.645347][f=0004649] [Game::KillLua][3] dtor=0 luaRules=0x556f97c30dc0 [t=00:00:48.645390][f=0004649] Start gadgetHandler:Shutdown [t=00:00:48.645407][f=0004649] Shutdown - StartSetup [t=00:00:48.645420][f=0004649] Shutdown - UnitMorph [t=00:00:48.645469][f=0004649] Shutdown - Carrier Drones [t=00:00:48.645484][f=0004649] Shutdown - Missile Silo Controller [t=00:00:48.645502][f=0004649] Shutdown - Modular Comm Info [t=00:00:48.645514][f=0004649] Shutdown - Terrain Texture Handler [t=00:00:48.645527][f=0004649] Shutdown - UnitCloakShield [t=00:00:48.645554][f=0004649] Shutdown - Starlight Handler [t=00:00:48.645569][f=0004649] End gadgetHandler:Shutdown [t=00:00:48.668374][f=0004649] Start gadgetHandler:Shutdown [t=00:00:48.668428][f=0004649] Shutdown - Save/Load [t=00:00:48.668454][f=0004649] Shutdown - Teleport Throw [t=00:00:48.668471][f=0004649] Shutdown - UnitMorph [t=00:00:48.668490][f=0004649] Shutdown - Modular Comm Info [t=00:00:48.668503][f=0004649] Shutdown - Retreat Command [t=00:00:48.668521][f=0004649] Shutdown - Shockwaves [t=00:00:48.668534][f=0004649] Shutdown - UnitCloakShield [t=00:00:48.668551][f=0004649] Shutdown - Lups Cloak FX [t=00:00:48.668567][f=0004649] Shutdown - Lups [t=00:00:48.668606][f=0004649] Shutdown - Lups Shield [t=00:00:48.668625][f=0004649] End gadgetHandler:Shutdown [t=00:00:48.679719][f=0004649] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={31, 0, 0, 100.0} allocedSize{int+, int-, ext}={1487, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.679809][f=0004649] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.679875][f=0004649] [Game::KillLua][4] dtor=0 [t=00:00:48.680382][f=0004649] [Game::KillLua][5] dtor=0 [t=00:00:48.696086][f=0004649] [Game::~CGame][1] [t=00:00:48.696139][f=0004649] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.696151][f=0004649] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.696163][f=0004649] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.696174][f=0004649] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.696186][f=0004649] [Game::KillLua][4] dtor=1 [t=00:00:48.696197][f=0004649] [Game::KillLua][5] dtor=1 [t=00:00:48.696410][f=0004649] [Game::KillMisc][1] [t=00:00:48.703530][f=0004649] [Game::KillMisc][2] [t=00:00:48.704069][f=0004649] [Game::KillMisc][3] [t=00:00:48.704502][f=0004649] [Game::KillRendering][1] [t=00:00:48.742817][f=0004649] [3DOParser::Kill] allocated 1 pieces [t=00:00:48.743266][f=0004649] [S3OParser::Kill] allocated 5472 pieces [t=00:00:48.744235][f=0004649] [AssParser::Kill] allocated 683 pieces [t=00:00:48.758488][f=0004649] [Game::KillInterface][1] [t=00:00:48.759334][f=0004649] [Game::KillInterface][2] [t=00:00:48.761950][f=0004649] [Game::KillSimulation][1] [t=00:00:48.761975][f=0004649] [Game::KillSimulation][2] [t=00:00:49.510497][f=0004649] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:49.510564][f=0004649] [Game::KillSimulation][3] [t=00:00:49.510735][f=0004649] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.510768][f=0004649] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.510946][f=0004649] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.510979][f=0004649] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.515213][f=0004649] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.520673][f=0004649] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:49.638527][f=0004649] [Game::KillSimulation][4] [t=00:00:53.803280][f=0004649] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:53.806838][f=0004649] [Game::~CGame][2] [t=00:00:53.806860][f=0004649] [Game::~CGame][3] [t=00:00:53.870806][f=0004649] [SpringApp::Kill][3] [t=00:00:53.870987][f=0004649] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 48349 bytes sent 19399 bytes recv'd [t=00:00:53.877494][f=0004649] Kill: client disconnecting... [t=00:00:55.884918][f=0004649] CloseConnection: client connection closed [t=00:00:55.888538][f=0004649] [SpringApp::Kill][4] font=0x556f7da13600 [t=00:00:55.898312][f=0004649] [SpringApp::Kill][5] [t=00:00:55.915593][f=0004649] [SpringApp::Kill][6] [t=00:00:55.916027] [SpringApp::Kill][7] [t=00:00:55.917726] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.917750] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.917997] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:55.918447] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.918464] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.918476] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.918487] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:55.918498] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:00:55.918509] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.918521] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.918531] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.918543] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.918553] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.932827] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.932866] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.932878] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.932889] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.950459] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.950504] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:55.950515] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x556f7db066d0) [t=00:00:55.970615] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3478ms [t=00:00:55.970654] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=104ms [t=00:00:55.970667] file="objects3d/slowmissile.dae" indx=5625 inflSize=450kb readTime=35ms [t=00:00:55.970773] file="objects3d/crasher_dead.s3o" indx=5274 inflSize=124kb readTime=30ms [t=00:00:55.970787] file="objects3d/cremcom2_dead.s3o" indx=5278 inflSize=174kb readTime=26ms [t=00:00:55.971054] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=25ms [t=00:00:55.971069] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:00:55.971090] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=23ms [t=00:00:55.971212] file="objects3d/chicken_sporeshooter.s3o" indx=5155 inflSize=30kb readTime=23ms [t=00:00:55.971318] file="unittextures/factoryveh1_invert.png" indx=7394 inflSize=1130kb readTime=20ms [t=00:00:55.971335] file="scripts/asteroid.lua" indx=5789 inflSize=0kb readTime=20ms [t=00:00:55.983710] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168070989 bytes cached in 3483 files [t=00:00:56.208761] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:56.209178] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x556f7da0d350) [t=00:00:56.211329] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:56.211348] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x556f7d9e49f0) [t=00:00:56.212061] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:56.212645] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x556f7da07a20) [t=00:00:56.212673] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fbbb001f080) [t=00:00:56.213384] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 295643 bytes cached in 71 files [t=00:00:56.215251] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.215271] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.215587] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.215602] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.215612] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.215622] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.216133] [SpringApp::Kill][8] [t=00:00:56.216149] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.216158] [WatchDog::Uninstall][1] hangDetectorThread=0x556f3807aa50 (joinable=1) [t=00:00:56.216168] [WatchDog::Uninstall][2] [t=00:00:57.162249] [WatchDog::Uninstall][3] [t=00:00:57.162282] [SpringApp::Kill][9]