[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008526] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008558] Using writeable configuration source: "/tmp/tmp.A6D5YKWJyW/springsettings.1623346.cfg" [t=00:00:00.014224] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.014268] ============== ============== [t=00:00:00.014280] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014289] [t=00:00:00.014298] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014307] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014316] Use "none" to disable the default log sections. [t=00:00:00.014325] ============== ============== [t=00:00:00.014334] ============== ============== [t=00:00:00.014388] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014398] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014407] ROAM = 2 [t=00:00:00.014416] RotateLogFiles = 1 [t=00:00:00.014427] TeamHighlight = 0 [t=00:00:00.014436] ============== ============== [t=00:00:00.014445] ============== ============== [t=00:00:00.014454] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.014464] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014474] Compiler Version: gcc-11.1.0 [t=00:00:00.014495] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014649] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014660] Binary Word Size: 64-bit (native) [t=00:00:00.014670] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014679] Physical CPU Cores: 1 [t=00:00:00.014688] Logical CPU Cores: 1 [t=00:00:00.014697] ============== ============== [t=00:00:00.014760] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014770] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014779] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014788] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014797] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.060865] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.060897] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.060947] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.060979] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.061003] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.061013] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.061047] [GR::LogVersionInfo] [t=00:00:00.061056] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.061063] GL version : [t=00:00:00.061071] GL vendor : [t=00:00:00.061078] GL renderer : [t=00:00:00.061086] GLSL version: [t=00:00:00.061094] GLEW version: spring headless stub GLEW version [t=00:00:00.061101] GPU memory : unknown [t=00:00:00.061109] SDL swap-int: 0 [t=00:00:00.061116] SDL driver : headless stub [t=00:00:00.061124] [t=00:00:00.061131] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.061139] GLSL shader support : 0 [t=00:00:00.061146] GL4 support : 0 [t=00:00:00.061154] FBO extension support : 0 [t=00:00:00.061161] NVX GPU mem-info support : 0 [t=00:00:00.061193] ATI GPU mem-info support : 0 [t=00:00:00.061201] NPOT-texture support : 1 (0) [t=00:00:00.061208] S3TC/DXT1 texture support : 0/0 [t=00:00:00.061216] texture query-LOD support : 1 (0) [t=00:00:00.061224] MSAA frame-buffer support : 0 (0) [t=00:00:00.061231] Z-buffer depth : 16 (-) [t=00:00:00.061238] primitive-restart support : 0 (0) [t=00:00:00.061246] clip-space control support: 0 (0) [t=00:00:00.061253] seamless cube-map support : 0 (0) [t=00:00:00.061261] frag-depth layout support : 0 (0) [t=00:00:00.061268] persistent maps support : 0 (0) [t=00:00:00.061275] explicit attribs location : 0 (0) [t=00:00:00.061283] multi draw indirect : 0 (-) [t=00:00:00.061290] array textures : 0 (-) [t=00:00:00.061298] [t=00:00:00.061305] max. FBO samples : -1 [t=00:00:00.061313] max. FS/program texture slots : 8/8 [t=00:00:00.061320] max. texture size : 2048 [t=00:00:00.061331] max. texture anisotropy level : 0.000000 [t=00:00:00.061338] max. vec4 varyings/attributes : 0/0 [t=00:00:00.061346] max. draw-buffers : 0 [t=00:00:00.061353] max. rec. indices/vertices : 0/0 [t=00:00:00.061361] max. uniform buffer-bindings : 0 [t=00:00:00.061368] max. uniform block-size : 0KB [t=00:00:00.061375] max. storage buffer-bindings : 0 [t=00:00:00.061383] max. storage block-size : 0MB [t=00:00:00.061390] [t=00:00:00.061398] enable AMD-hacks : 0 [t=00:00:00.061405] compress MIP-maps: 0 [t=00:00:00.062014] [GR::UpdateGLConfigs] [t=00:00:00.062036] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.062050] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.062060] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.062070] [GR::InitGLState] [t=00:00:00.062080] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.238342] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.246486] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.252818] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.253341] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.253364] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.253379] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.648454] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.657311] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.725678] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.725974] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.743119] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 95ms [t=00:00:00.744043] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.744573] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.753427] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3ed4010160 (SpringVFS) global=(nil) (null) [t=00:00:00.753454] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.759060] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.759089] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.759100] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.759109] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.759522] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1168 MB [t=00:00:00.792667][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.793539][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.793652][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1623346/replay.sdfz" for game data... [t=00:00:00.996483][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.006538][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.006642][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.012271][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.012301][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [t=00:00:01.012843][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.062709][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c034ceee80] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:01.064570][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.068833][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.069354][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c034ceee80] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.070497][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.080355][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.080795][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.092808][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 79ms [t=00:00:01.093208][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.098729][f=-000001] forceSingleThreaded, false [t=00:00:01.498037][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.498687][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.498814][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.498874][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.498927][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.498980][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.500204][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.500723][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.501210][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.504330][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.506551][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.508934][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.508967][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.509459][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.519518][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.521607][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.522502][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.522798][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.523811][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.523876][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.094045][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.096698][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.235982][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.257673][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.552270][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 421ms [t=00:00:02.567643][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.907584][f=-000001] Loading UnitDefs_posts [t=00:00:03.060489][f=-000001] Loading FeatureDefs_posts [t=00:00:03.084282][f=-000001] Loading WeaponDefs_posts [t=00:00:03.107234][f=-000001] Loading ArmorDefs_posts [t=00:00:03.130125][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 541ms [t=00:00:03.188313][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms [t=00:00:03.188370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.663504][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.671202][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:03.671248][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.671671][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.673234][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.676676][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.296214][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.409316][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.645713][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.649709][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.649757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.311539][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 661ms [t=00:00:05.311572][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.411504][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [t=00:00:05.411569][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.435282][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.279185][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.292161][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.293847][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.306274][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.698020][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.709326][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.709361][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.710143][f=-000001] InfoTexture: legacy [t=00:00:12.710165][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.711570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:12.930260][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:12.932787][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:12.932822][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:12.933919][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.149565][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.179527][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.381502][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.465840][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.479285][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.479331][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.480649][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.309876][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.322183][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.322969][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.487716][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:14.489190][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.489215][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.500084][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.500154][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.500165][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:14.500176][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:14.500186][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:14.500196][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.500207][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4595f [t=00:00:14.505833][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.505898][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.505909][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:14.505919][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:14.505929][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:14.505939][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.505949][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31a4596f [t=00:00:14.505961][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c03a0f0750 has BLOCKSIZE 1 [t=00:00:14.508588][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.508604][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.508614][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:14.508623][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:14.508633][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:14.508643][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456c5 [t=00:00:14.512027][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456c5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe-31a456c5.zip" (exists=1) [t=00:00:14.513091][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.517812][f=-000001] Path cache (40, 40) initialized. [t=00:00:14.517844][f=-000001] Path cache (40, 40) initialized. [t=00:00:14.520696][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.520715][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.520724][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c0d7efef [t=00:00:14.520733][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=cae48057 [t=00:00:14.520742][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=a5e7e603 [t=00:00:14.520750][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=31a456d5 [t=00:00:14.603436][f=-000001] [Path] [PathEstimator::ReadFile] hash=31a456d5 file="cache/105dev-BAR105/paths/Random Plateaus v1.1.pe2-31a456d5.zip" (exists=1) [t=00:00:14.604054][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.605557][f=-000001] Path cache (20, 20) initialized. [t=00:00:14.605581][f=-000001] Path cache (20, 20) initialized. [t=00:00:14.605597][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (115ms, checksum 06bcb304)" [t=00:00:14.605921][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.605941][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.605952][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:14.728185][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [t=00:00:14.728781][f=-000001] Synced LuaRules: starting loading [t=00:00:15.430411][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [t=00:00:17.014401][f=-000001] Map Terrain Generation [t=00:00:17.014449][f=-000001] Random Seed, 8558504 [t=00:00:17.014554][f=-000001] Wave generation complete [t=00:00:17.014580][f=-000001] Draw points, 9, factor, 0.90408444 [t=00:00:17.062898][f=-000001] Voronoi generation complete [t=00:00:17.063972][f=-000001] std, 109.088875, bucketWidth, 76.2539215 [t=00:00:17.067234][f=-000001] Terrain structure complete [t=00:00:28.334928][f=-000001] Edge processing complete [t=00:00:28.335975][f=-000001] ApplyLineDistanceFunc [t=00:00:29.367130][f=-000001] Tier propagation complete [t=00:00:37.480172][f=-000001] Height application complete [t=00:00:44.489697][f=-000001] Smoothing complete [t=00:00:44.934578][f=-000001] Map terrain complete [t=00:00:45.120953][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:45.159481][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:45.736803][f=-000001] Synced LuaRules: finished loading [t=00:00:45.767487][f=-000001] Unsynced LuaRules: starting loading [t=00:00:46.080593][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Random Plateaus v1.1.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:46.483208][f=-000001] Unsynced LuaRules: finished loading [t=00:00:46.636443][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:46.638705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:46.640214][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:46.640232][f=-000001] LuaSocket Support: enabled [t=00:00:46.658597][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:46.752653][f=-000001] localWidgets, nil, true, true [t=00:00:46.756242][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:46.756277][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:46.775553][f=-000001] USE_OLD_CHILI [t=00:00:47.129545][f=-000001] Loading last game win data [t=00:00:47.129583][f=-000001] Resetting win data [t=00:00:47.129644][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:47.129659][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:47.129671][f=-000001] Player and team counts match, continuing [t=00:00:47.129685][f=-000001] INDIANAJONES was in last game but is now absent, resetting scores [t=00:00:47.250407][f=-000001] CAS: GLSL not supported. [t=00:00:47.256047][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:47.256072][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:47.367086][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:48.141103][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:48.633501][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:48.753656][f=-000001] forceSingleThreaded, false [t=00:00:49.033088][f=-000001] Loaded API widget: i18n [t=00:00:49.033481][f=-000001] Loaded API widget: Shared Functions [t=00:00:49.033684][f=-000001] Loaded API widget: Hacky version fix [t=00:00:49.033851][f=-000001] Loaded API widget: Cluster Detection [t=00:00:49.034182][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:49.034504][f=-000001] Loaded API widget: Win Counter [t=00:00:49.151211][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:49.151579][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:49.151862][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:49.152061][f=-000001] Loaded API widget: CommandInsert [t=00:00:49.152254][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:49.153015][f=-000001] Loaded API widget: Lups [t=00:00:49.402240][f=-000001] Loaded API widget: Chili Framework [t=00:00:49.402703][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:49.403012][f=-000001] Loaded widget: Save/Load API [t=00:00:49.403300][f=-000001] Loaded widget: Chili Highlight [t=00:00:49.403580][f=-000001] Loaded widget: Draw After Chili [t=00:00:49.403910][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:49.406388][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:49.407301][f=-000001] Loaded DecalsDrawer: off [t=00:00:49.407318][f=-000001] Ground-decal rendering is disabled! [t=00:00:49.407381][f=-000001] Set maximum particles to: 0 [t=00:00:49.407675][f=-000001] Set UnitIconDist to 0 [t=00:00:49.499735][f=-000001] Loaded widget: EPIC Menu [t=00:00:49.500107][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:49.501183][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:49.524176][f=-000001] Loaded widget: Chili Minimap [t=00:00:49.524574][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:49.525990][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:49.526349][f=-000001] Deferred Rendering requires shader support! [t=00:00:49.526780][f=-000001] Loaded widget: Deferred rendering [t=00:00:49.527112][f=-000001] Mexspot Fetcher fetching [t=00:00:49.527300][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:49.527653][f=-000001] Team highlighting: Disabled [t=00:00:49.527967][f=-000001] Loaded widget: Teamhighlight option [t=00:00:49.528537][f=-000001] Loaded widget: Local Team Colors [t=00:00:49.529018][f=-000001] Loaded widget: Display Keys 2 [t=00:00:49.529446][f=-000001] Loaded widget: Save Game Menu [t=00:00:49.529717][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:49.529929][f=-000001] Loaded widget: One click weapon handler [t=00:00:49.530146][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:49.530436][f=-000001] highlightUnitShader no GL4 support [t=00:00:49.530709][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:49.531116][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:49.531481][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:49.531495][f=-000001] Using fallback unit outlines [t=00:00:49.531700][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:49.532058][f=-000001] Loaded widget: Selection Modkeys [t=00:00:49.540016][f=-000001] Loaded widget: Chili Global Commands [t=00:00:49.541552][f=-000001] Loaded widget: Outline No Shader [t=00:00:49.541950][f=-000001] Loaded widget: Unit Icons [t=00:00:49.542286][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:49.542682][f=-000001] Loaded widget: Noises [t=00:00:49.585976][f=-000001] Loaded widget: HealthBars [t=00:00:49.586443][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:49.586703][f=-000001] Loaded widget: Guard Remove [t=00:00:49.590353][f=-000001] Loaded widget: Chili Vote Display [t=00:00:49.590859][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:49.591210][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:49.591235][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1623346/events.log [t=00:00:49.593876][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:49.594318][f=-000001] Loaded widget: EndGame APM stats [t=00:00:49.596231][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:49.596451][f=-000001] Loaded widget: Objectives [t=00:00:49.596812][f=-000001] Loaded widget: EndGame Stats [t=00:00:49.597221][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:49.597628][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:49.598012][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:49.598578][f=-000001] Loaded widget: BuildETA [t=00:00:49.602646][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:49.603384][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:49.603713][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:49.604077][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:49.604570][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:49.605004][f=-000001] Loaded widget: Command Alpha [t=00:00:49.606055][f=-000001] Loaded widget: Camera Save Position [t=00:00:49.606428][f=-000001] Loaded widget: Ghost Site [t=00:00:49.606643][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:49.608914][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:49.609176][f=-000001] Loaded widget: Stop Self-D [t=00:00:49.609900][f=-000001] Loaded widget: Stereo3D [t=00:00:49.610355][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:49.610599][f=-000001] Loaded widget: SmoothCam [t=00:00:49.610980][f=-000001] Loaded widget: Smart Bombers [t=00:00:49.611461][f=-000001] Loaded widget: Simple Settings [t=00:00:49.612035][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:49.612523][f=-000001] Loaded widget: Show selected unit range [t=00:00:49.612978][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:49.613239][f=-000001] Loaded widget: ReclaimInfo [t=00:00:49.613494][f=-000001] Loaded widget: Raw Move Issue [t=00:00:49.613965][f=-000001] Loaded widget: Point Tracker [t=00:00:49.614221][f=-000001] Loaded widget: Orbit Command [t=00:00:49.614469][f=-000001] Loaded widget: Morph Finished notification [t=00:00:49.614728][f=-000001] Loaded widget: Mission Results Handler [t=00:00:49.615275][f=-000001] Loaded widget: Missile Silo Range [t=00:00:49.615714][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:49.616007][f=-000001] Loaded widget: Misc default command replacements [t=00:00:49.616388][f=-000001] Loaded widget: MinimapEvents [t=00:00:49.616751][f=-000001] Loaded widget: Local Widgets Config [t=00:00:49.617037][f=-000001] Loaded widget: Keep Target [t=00:00:49.617252][f=-000001] Loaded widget: In-game Ignore [t=00:00:49.617757][f=-000001] Loaded widget: In-game Guide [t=00:00:49.618144][f=-000001] Loaded widget: Highlight Geos [t=00:00:49.618645][f=-000001] Loaded widget: Haven Handler [t=00:00:49.619063][f=-000001] Input grabbing is enabled! [t=00:00:49.619081][f=-000001] Input grabbing is enabled! [t=00:00:49.619195][f=-000001] Loaded widget: Grab Input [t=00:00:49.619631][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:49.619887][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:49.620636][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:49.627499][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:49.627948][f=-000001] Loaded widget: Decoration Handler [t=00:00:49.628282][f=-000001] Loaded widget: Decloak Range [t=00:00:49.628749][f=-000001] Loaded widget: Darkening [t=00:00:49.636969][f=-000001] Loaded widget: Context Menu [t=00:00:49.637666][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:49.638080][f=-000001] Loaded widget: Ferry Points [t=00:00:49.658592][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:49.658965][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:49.659720][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:49.659998][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:49.660456][f=-000001] EndGame Graph disabled [t=00:00:49.677019][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:49.688782][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:49.689647][f=-000001] Loaded widget: Cheat Sheet [t=00:00:49.690144][f=-000001] Loaded widget: CameraShake [t=00:00:49.690437][f=-000001] Loaded widget: Blast Radius [t=00:00:49.690728][f=-000001] Loaded widget: Easy Facing [t=00:00:49.691127][f=-000001] Loaded widget: Autoquit [t=00:00:49.691587][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:49.692210][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:49.692807][f=-000001] Loaded widget: Music Player v2 [t=00:00:49.693490][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:49.693887][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:49.694289][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:49.694742][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:49.696333][f=-000001] Loaded widget: Attack Warning [t=00:00:49.697046][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:49.697781][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:49.699212][f=-000001] Loaded widget: Auto Group [t=00:00:49.700207][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:49.701173][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:49.701834][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:49.702717][f=-000001] Loaded widget: Projectile Lights [t=00:00:49.703615][f=-000001] Loaded widget: Select Com at start [t=00:00:49.709755][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:49.710851][f=-000001] Loaded widget: Transport AI [t=00:00:49.711352][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:49.711815][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:49.741373][f=-000001] Loaded widget: Unit Start State [t=00:00:49.741813][f=-000001] Loaded widget: Smooth Scroll [t=00:00:49.746971][f=-000001] Loaded widget: Replay control buttons [t=00:00:49.747837][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:49.748135][f=-000001] Loaded widget: Icon Sets [t=00:00:49.913971][f=-000001] Loaded widget: Attack AoE [t=00:00:49.915911][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:49.916898][f=-000001] Loaded widget: PlanetWars Info [t=00:00:49.932927][f=-000001] Loaded widget: UnitShapes [t=00:00:49.933926][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:49.934444][f=-000001] Loaded widget: Commands FX [t=00:00:49.934849][f=-000001] : disabled for spectators [t=00:00:49.935848][f=-000001] Loaded widget: Stockpiler [t=00:00:49.936649][f=-000001] Loaded widget: Map Edge Extension [t=00:00:49.937167][f=-000001] Loaded widget: State Icons [t=00:00:49.938136][f=-000001] Loaded widget: Shield Guard [t=00:00:49.938876][f=-000001] Loaded widget: Selection Send [t=00:00:49.939632][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:49.940043][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:49.940606][f=-000001] Loaded widget: Gadget Icons [t=00:00:49.940867][f=-000001] Loaded widget: AllyCursors [t=00:00:49.941237][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:49.942022][f=-000001] : disabled for spectators [t=00:00:49.943212][f=-000001] Loaded widget: Building Starter [t=00:00:49.943668][f=-000001] : disabled for spectators [t=00:00:49.944359][f=-000001] Loaded widget: Cloaker Guard [t=00:00:49.944715][f=-000001] Loaded widget: Units on Fire [t=00:00:49.945348][f=-000001] Loaded widget: Smoke Signals [t=00:00:49.945785][f=-000001] Loaded widget: LupsManager [t=00:00:49.946553][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:49.947456][f=-000001] Loaded widget: Newton Firezone [t=00:00:49.948635][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:49.949213][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:49.956335][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:49.968492][f=-000001] Loaded widget: Chili Pro Console [t=00:00:49.969137][f=-000001] Loaded widget: Chili Docking [t=00:00:49.969943][f=-000001] Loaded widget: HUD Presets [t=00:00:49.970568][f=-000001] Loaded widget: Persistent Build Height [t=00:00:49.972718][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:49.973098][f=-000001] Loaded widget: Image Preloader [t=00:00:49.973861][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:49.974122][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:49.978032][f=-000001] Loaded widget: Chili Core Selector [t=00:00:49.978561][f=-000001] Loaded widget: Custom Markers [t=00:00:49.979929][f=-000001] Loaded widget: Select Keys [t=00:00:49.980663][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:49.981208][f=-000001] Loaded widget: Start Boxes [t=00:00:49.981452][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:49.981717][f=-000001] Loaded widget: Restricted Zones [t=00:00:49.982320][f=-000001] Loaded widget: Pause Screen [t=00:00:49.990315][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:49.990724][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:49.991410][f=-000001] Loaded widget: CustomFormations2 [t=00:00:49.991898][f=-000001] SetSunLighting [t=00:00:49.992690][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:49.992978][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:49.993412][f=-000001] Loaded widget: Text To Speech Control [t=00:00:49.997270][f=-000001] Loaded widget: Layout Handler [t=00:00:49.997690][f=-000001] Lua garbage collection rate: 30/s [t=00:00:49.997730][f=-000001] Loaded widget: GC Control [t=00:00:49.997975][f=-000001] Loaded widget: Font Cache [t=00:00:50.010196][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:50.012846][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:50.016629][f=-000001] Writing last game win data [t=00:00:50.021307][f=-000001] LuaUI v0.3 [t=00:00:50.237048][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:51.981668][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:52.252818][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13837, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061818, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2180, 0.0000, 0.3471} [t=00:00:52.711609][f=-000001] Spectator mode. Widget removed. [t=00:00:52.722779][f=-000001] Spectator mode. Widget removed. [t=00:00:52.725255][f=-000001] Reclaim highlight: old engine version. [t=00:00:52.725316][f=-000001] Playback paused [t=00:00:52.725389][f=-000001] IsIsland, , false [t=00:00:52.729822][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:52.760682][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:52.867189][f=-000001] Opening demofile demos/1623346/replay.sdfz [t=00:00:52.867530][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:52.867547][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:52.867581][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:52.867959][f=-000001] -> Connection established (given id 2) [t=00:00:52.867985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:52.867998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:52.868009][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:52.868022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:52.868036][f=-000001] Speed set to 20.0 [server] [t=00:00:52.868048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c04fe3f5d0,(nil)}][locale="C"]" [t=00:00:52.868073][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:52.880141][f=-000001] Switching to Overhead (TA) style camera [t=00:00:52.880170][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:56.289602][f=-000001] Beginning demo playback [t=00:00:56.301658][f=-000001] GameID: 7ee752643277d6a4dc1b9d99eb2baec1 [t=00:00:56.345175][f=-000001] Connection attempt from EldWindstalker [t=00:00:56.345232][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:56.345330][f=-000001] [0] Event [undefined]: EldWindstalker changed status [t=00:00:56.345571][f=-000001] -> Connection established (given id 0) [t=00:00:56.390017][f=-000001] Connection attempt from tumikosha [t=00:00:56.390058][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:56.390128][f=-000001] [0] Event [undefined]: tumikosha changed status [t=00:00:56.390325][f=-000001] -> Connection established (given id 1) [t=00:00:56.410033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d24f5afcdc59255623a14beebc215a707178bd99ac467614c010abddb22ab103effb25a2b53cc6048a72dd0c3f69cd9a774250b4f32dda223d54bc86bfebf38d" [t=00:00:56.410065][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:56.449681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EldWindstalker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:56.449732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EldWindstalker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:56.910085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:56.917627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:58.685681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tumikosha" string="[Game::Load][lua{Rules,Gaia}={0x55ce252b11a0,(nil)}][locale="C"]" [t=00:00:58.878749][f=-000001] Allies: I choose: Engineer! [t=00:01:01.418116][f=-000001] > Game will be force started in 60 seconds [t=00:01:02.449942][f=-000001] > Game will be force started in 40 seconds [t=00:01:03.473943][f=-000001] > Game will be force started in 20 seconds [t=00:01:04.145877][f=-000001] Player EldWindstalker left the game: timeout [t=00:01:04.145941][f=-000001] [0] Event [undefined]: EldWindstalker timed out [t=00:01:04.740172][f=-000001] [0] Event [465.231812,161.185776,456.284698]: 0 finished unit Strike Commander [t=00:01:04.748698][f=-000001] [0] Event [4671,162.946838,4721]: 1 finished unit Engineer Commander [t=00:01:04.763061][f=0000000] [0] tumikosha, team: 1, elo:1537, userid: 393267 [t=00:01:04.763111][f=0000000] [0] EldWindstalker, team: 0, elo:1402, userid: 476440 [t=00:01:04.763143][f=0000000] [0] ?, team: 2, elo:0 [t=00:01:04.767723][f=0000000] Playback continued [t=00:01:04.771127][f=0000000] > Players EldWindstalker did not choose a start position. Game will be aborted. [t=00:01:04.773368][f=0000001] > exiting game [t=00:01:04.773389][f=0000001] No clients connected, shutting down server [t=00:01:04.773400][f=0000001] Server shutdown [t=00:01:04.773846][f=0000001] Submitting stats [t=00:01:04.774259][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:04.775426][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:01:04.775448][f=0000001] Draw 6222.77ms 56.00% [t=00:01:04.775460][f=0000001] Lua::Callins::Synced 1.63ms 0.00% [t=00:01:04.775472][f=0000001] Lua::Callins::Unsynced 10288.64ms 87.20% [t=00:01:04.775502][f=0000001] Lua::CollectGarbage::Synced 204.92ms 0.50% [t=00:01:04.775514][f=0000001] Lua::CollectGarbage::Unsynced 471.06ms 1.80% [t=00:01:04.775525][f=0000001] Misc::Profiler::AddTime 21.58ms 0.10% [t=00:01:04.775752][f=0000001] [1] player nonplacement [t=00:01:04.777051][f=0000001] [1] autohost exit [t=00:01:04.778241][f=0000001] [1] all players disconnected [t=00:01:04.784053][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:04.784153][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:04.784239][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:04.784312][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:14.775573][f=0004257] Autoquit sending quit command. [t=00:01:14.775623][f=0004257] [QuitAction] user exited to system [t=00:01:14.775912][f=0004257] [SpringApp::Kill][1] fromRun=1 [t=00:01:14.775928][f=0004257] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:14.775942][f=0004257] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:14.775955][f=0004257] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:14.775964][f=0004257] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:14.775972][f=0004257] [SpringApp::Kill][2] [t=00:01:14.787358][f=0004257] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:14.787392][f=0004257] [Game::KillLua][1] dtor=0 luaUI=0x55c058d7ee20 [t=00:01:14.787483][f=0004257] Start widgetHandler:Shutdown [t=00:01:14.812837][f=0004257] Shutdown - SaveOrderList Complete [t=00:01:14.813554][f=0004257] Writing last game win data [t=00:01:14.819010][f=0004257] Shutdown - SaveConfigData Complete [t=00:01:14.819032][f=0004257] Shutdown Widget - Save/Load API [t=00:01:14.819050][f=0004257] Shutdown Widget - Chili Highlight [t=00:01:14.819066][f=0004257] Shutdown Widget - Draw After Chili [t=00:01:14.819106][f=0004257] Shutdown Widget - API Unit Tracker GL4 [t=00:01:14.819127][f=0004257] Shutdown Widget - EPIC Menu [t=00:01:14.820302][f=0004257] Shutdown Widget - Chili Widget Selector [t=00:01:14.821211][f=0004257] Shutdown Widget - Chili Minimap [t=00:01:14.821329][f=0004257] Shutdown Widget - Local Team Colors [t=00:01:14.821345][f=0004257] Shutdown Widget - Display Keys 2 [t=00:01:14.821391][f=0004257] Shutdown Widget - Save Game Menu [t=00:01:14.821406][f=0004257] Shutdown Widget - Unit Icons [t=00:01:14.821422][f=0004257] Shutdown Widget - Noises [t=00:01:14.821437][f=0004257] Shutdown Widget - HealthBars [t=00:01:14.822512][f=0004257] Shutdown Widget - Win Counter [t=00:01:14.822537][f=0004257] Shutdown Widget - SpringRTS Replay Stats [t=00:01:14.822581][f=0004257] Shutdown Widget - EndGame APM stats [t=00:01:14.822616][f=0004257] Shutdown Widget - BuildETA [t=00:01:14.822640][f=0004257] Shutdown Widget - Modular Comm Info [t=00:01:14.822653][f=0004257] Shutdown Widget - Stereo3D [t=00:01:14.822671][f=0004257] Shutdown Widget - Showeco and Grid Drawer [t=00:01:14.822685][f=0004257] Shutdown Widget - Point Tracker [t=00:01:14.822699][f=0004257] Shutdown Widget - Missile Silo Range [t=00:01:14.822714][f=0004257] Shutdown Widget - MinimapEvents [t=00:01:14.822727][f=0004257] Shutdown Widget - Local Widgets Config [t=00:01:14.822749][f=0004257] Shutdown Widget - Highlight Geos [t=00:01:14.822763][f=0004257] Shutdown Widget - Grab Input [t=00:01:14.822783][f=0004257] Shutdown Widget - Defense Range Zero-K [t=00:01:14.822798][f=0004257] Shutdown Widget - Darkening [t=00:01:14.822824][f=0004257] Shutdown Widget - Context Menu [t=00:01:14.822837][f=0004257] Shutdown Widget - Chili Spectator Panels [t=00:01:14.822853][f=0004257] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:14.822872][f=0004257] Shutdown Widget - Chili Nuke Warning [t=00:01:14.822888][f=0004257] Shutdown Widget - Chili EndGame Window [t=00:01:14.822908][f=0004257] Shutdown Widget - Chili Economy Panel Default [t=00:01:14.823022][f=0004257] Shutdown Widget - CameraShake [t=00:01:14.823039][f=0004257] Shutdown Widget - State Reverse and Latency [t=00:01:14.823053][f=0004257] Shutdown Widget - Music Player v2 [t=00:01:14.823068][f=0004257] Shutdown Widget - Attack AoE [t=00:01:14.823082][f=0004257] Shutdown Widget - UnitShapes [t=00:01:14.823116][f=0004257] Shutdown Widget - Map Edge Extension [t=00:01:14.823132][f=0004257] Shutdown Widget - Selection Send [t=00:01:14.823146][f=0004257] Shutdown Widget - Lua Metal Decals [t=00:01:14.823160][f=0004257] Shutdown Widget - LupsManager [t=00:01:14.823177][f=0004257] Shutdown Widget - Newton Firezone [t=00:01:14.823193][f=0004257] Shutdown Widget - Chili Pro Console [t=00:01:14.823441][f=0004257] Shutdown Widget - Persistent Build Height [t=00:01:14.823462][f=0004257] Shutdown Widget - Lasso Terraform GUI [t=00:01:14.823475][f=0004257] Shutdown Widget - Lups [t=00:01:14.823514][f=0004257] Shutdown Widget - Chili Framework [t=00:01:14.823545][f=0004257] Shutdown Widget - Mex Placement Handler [t=00:01:14.823560][f=0004257] Shutdown Widget - Chili Core Selector [t=00:01:14.823649][f=0004257] Shutdown Widget - Custom Markers [t=00:01:14.823669][f=0004257] Shutdown Widget - Select Keys [t=00:01:14.823700][f=0004257] Shutdown Widget - Pause Screen [t=00:01:14.823734][f=0004257] Shutdown Widget - Text To Speech Control [t=00:01:14.823748][f=0004257] Shutdown Widget - Layout Handler [t=00:01:14.823763][f=0004257] End widgetHandler:Shutdown [t=00:01:14.962866][f=0004257] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={6367931, 1657271, 605551, 73.8} allocedSize{int+, int-, ext}={585484032, 155186022, 801627305}, avgAllocTime{int+, int-, ext}={0.1169, 0.0215, 0.1306} [t=00:01:14.962985][f=0004257] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:14.963002][f=0004257] [Game::KillLua][3] dtor=0 luaRules=0x55c04fe3f5d0 [t=00:01:14.963065][f=0004257] Start gadgetHandler:Shutdown [t=00:01:14.963086][f=0004257] Shutdown - StartSetup [t=00:01:14.963135][f=0004257] Shutdown - UnitMorph [t=00:01:14.963217][f=0004257] Shutdown - Carrier Drones [t=00:01:14.963241][f=0004257] Shutdown - Missile Silo Controller [t=00:01:14.963259][f=0004257] Shutdown - Modular Comm Info [t=00:01:14.963276][f=0004257] Shutdown - Terrain Texture Handler [t=00:01:14.963292][f=0004257] Shutdown - UnitCloakShield [t=00:01:14.963325][f=0004257] Shutdown - Starlight Handler [t=00:01:14.963343][f=0004257] End gadgetHandler:Shutdown [t=00:01:14.985816][f=0004257] Start gadgetHandler:Shutdown [t=00:01:14.985881][f=0004257] Shutdown - Save/Load [t=00:01:14.985903][f=0004257] Shutdown - Teleport Throw [t=00:01:14.985918][f=0004257] Shutdown - UnitMorph [t=00:01:14.985937][f=0004257] Shutdown - Modular Comm Info [t=00:01:14.985951][f=0004257] Shutdown - Retreat Command [t=00:01:14.985970][f=0004257] Shutdown - Shockwaves [t=00:01:14.986005][f=0004257] Shutdown - UnitCloakShield [t=00:01:14.986022][f=0004257] Shutdown - Lups Cloak FX [t=00:01:14.986037][f=0004257] Shutdown - Lups [t=00:01:14.986072][f=0004257] Shutdown - Lups Shield [t=00:01:14.986090][f=0004257] End gadgetHandler:Shutdown [t=00:01:15.001254][f=0004257] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={31, 0, 0, 100.0} allocedSize{int+, int-, ext}={1487, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:15.001353][f=0004257] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:15.001422][f=0004257] [Game::KillLua][4] dtor=0 [t=00:01:15.001434][f=0004257] [Game::KillLua][5] dtor=0 [t=00:01:15.005958][f=0004257] [Game::~CGame][1] [t=00:01:15.005999][f=0004257] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:15.006010][f=0004257] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:15.006021][f=0004257] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:15.006031][f=0004257] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:15.006042][f=0004257] [Game::KillLua][4] dtor=1 [t=00:01:15.006053][f=0004257] [Game::KillLua][5] dtor=1 [t=00:01:15.006165][f=0004257] [Game::KillMisc][1] [t=00:01:15.006177][f=0004257] [Game::KillMisc][2] [t=00:01:15.006218][f=0004257] [Game::KillMisc][3] [t=00:01:15.007068][f=0004257] [Game::KillRendering][1] [t=00:01:15.030964][f=0004257] [3DOParser::Kill] allocated 1 pieces [t=00:01:15.031013][f=0004257] [S3OParser::Kill] allocated 5462 pieces [t=00:01:15.031732][f=0004257] [AssParser::Kill] allocated 671 pieces [t=00:01:15.039683][f=0004257] [Game::KillInterface][1] [t=00:01:15.039785][f=0004257] [Game::KillInterface][2] [t=00:01:15.043421][f=0004257] [Game::KillSimulation][1] [t=00:01:15.043445][f=0004257] [Game::KillSimulation][2] [t=00:01:15.800977][f=0004257] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:15.801023][f=0004257] [Game::KillSimulation][3] [t=00:01:15.801404][f=0004257] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.801431][f=0004257] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.801449][f=0004257] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.801468][f=0004257] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:15.804481][f=0004257] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:15.807599][f=0004257] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:01:15.881237][f=0004257] [Game::KillSimulation][4] [t=00:01:19.765386][f=0004257] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:19.767880][f=0004257] [Game::~CGame][2] [t=00:01:19.768009][f=0004257] [Game::~CGame][3] [t=00:01:19.797407][f=0004257] [SpringApp::Kill][3] [t=00:01:19.797765][f=0004257] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 44420 bytes sent 17047 bytes recv'd [t=00:01:19.803699][f=0004257] Kill: client disconnecting... [t=00:01:21.809855][f=0004257] CloseConnection: client connection closed [t=00:01:21.816834][f=0004257] [SpringApp::Kill][4] font=0x55c034c20600 [t=00:01:21.837340][f=0004257] [SpringApp::Kill][5] [t=00:01:21.921136][f=0004257] [SpringApp::Kill][6] [t=00:01:21.921579] [SpringApp::Kill][7] [t=00:01:21.923662] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:21.923681] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:21.923694] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:21.924137] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:21.924161] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:21.924171] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:21.924181] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:21.924191] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:01:21.924200] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:21.924210] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:21.924220] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:21.924229] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:21.924239] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:21.935879] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:21.935917] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:21.935928] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:21.935937] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:21.940762] [VFS] [SpringVFS::DeleteArchives] [t=00:01:21.940782] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:21.940925] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55c033984c40) [t=00:01:21.954957] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3452ms [t=00:01:21.955115] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=71ms [t=00:01:21.955126] file="bitmaps/cc/bluering.tga" indx=431 inflSize=256kb readTime=28ms [t=00:01:21.955214] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=26ms [t=00:01:21.955302] file="objects3d/zeppelin_dead.dae" indx=5772 inflSize=233kb readTime=25ms [t=00:01:21.955391] file="objects3d/commsupport2.s3o" indx=5196 inflSize=91kb readTime=25ms [t=00:01:21.955405] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:01:21.955414] file="bitmaps/loadpictures/windgen.png" indx=539 inflSize=2589kb readTime=21ms [t=00:01:21.955500] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=19ms [t=00:01:21.955514] file="unittextures/tatex/corsea6a00.bmp" indx=7786 inflSize=18kb readTime=19ms [t=00:01:21.955612] file="objects3d/chicken_shield.s3o" indx=5153 inflSize=56kb readTime=19ms [t=00:01:21.969554] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167938796 bytes cached in 3482 files [t=00:01:22.147594] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [t=00:01:22.147912] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x55c034c14a20) [t=00:01:22.149237] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [t=00:01:22.150139] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:22.150156] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55c034da8a50) [t=00:01:22.150380] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:22.150533] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55c034c19860) [t=00:01:22.150558] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f3ed401f080) [t=00:01:22.150899] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:22.151990] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:22.152007] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:22.152301] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:22.152315] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:22.152325] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:22.152335] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:22.153052] [SpringApp::Kill][8] [t=00:01:22.153069] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:22.153079] [WatchDog::Uninstall][1] hangDetectorThread=0x55bfedce7a50 (joinable=1) [t=00:01:22.153088] [WatchDog::Uninstall][2] [t=00:01:22.180101] [WatchDog::Uninstall][3] [t=00:01:22.180133] [SpringApp::Kill][9]