[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007312] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007344] Using writeable configuration source: "/tmp/tmp.cyynTl75jb/springsettings.1623127.cfg" [t=00:00:00.011889] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011933] ============== ============== [t=00:00:00.011944] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.011954] [t=00:00:00.011963] Enable or disable log sections using the LogSections configuration key [t=00:00:00.011972] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.011981] Use "none" to disable the default log sections. [t=00:00:00.011990] ============== ============== [t=00:00:00.011999] ============== ============== [t=00:00:00.012052] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012062] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012071] ROAM = 2 [t=00:00:00.012081] RotateLogFiles = 1 [t=00:00:00.012091] TeamHighlight = 0 [t=00:00:00.012101] ============== ============== [t=00:00:00.012110] ============== ============== [t=00:00:00.012119] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.012129] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012138] Compiler Version: gcc-11.1.0 [t=00:00:00.012160] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012312] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012323] Binary Word Size: 64-bit (native) [t=00:00:00.012333] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012342] Physical CPU Cores: 1 [t=00:00:00.012351] Logical CPU Cores: 1 [t=00:00:00.012360] ============== ============== [t=00:00:00.012423] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012433] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012442] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012451] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012460] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.057514] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.057545] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.057567] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.057599] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.057623] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.057634] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.057671] [GR::LogVersionInfo] [t=00:00:00.057682] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.057691] GL version : [t=00:00:00.057700] GL vendor : [t=00:00:00.057709] GL renderer : [t=00:00:00.057718] GLSL version: [t=00:00:00.057727] GLEW version: spring headless stub GLEW version [t=00:00:00.057736] GPU memory : unknown [t=00:00:00.057745] SDL swap-int: 0 [t=00:00:00.057755] SDL driver : headless stub [t=00:00:00.057764] [t=00:00:00.057773] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.057782] GLSL shader support : 0 [t=00:00:00.057792] GL4 support : 0 [t=00:00:00.057800] FBO extension support : 0 [t=00:00:00.057809] NVX GPU mem-info support : 0 [t=00:00:00.057878] ATI GPU mem-info support : 0 [t=00:00:00.057888] NPOT-texture support : 1 (0) [t=00:00:00.057897] S3TC/DXT1 texture support : 0/0 [t=00:00:00.057906] texture query-LOD support : 1 (0) [t=00:00:00.057915] MSAA frame-buffer support : 0 (0) [t=00:00:00.057925] Z-buffer depth : 16 (-) [t=00:00:00.057934] primitive-restart support : 0 (0) [t=00:00:00.057943] clip-space control support: 0 (0) [t=00:00:00.057952] seamless cube-map support : 0 (0) [t=00:00:00.057961] frag-depth layout support : 0 (0) [t=00:00:00.057970] persistent maps support : 0 (0) [t=00:00:00.057979] explicit attribs location : 0 (0) [t=00:00:00.057988] multi draw indirect : 0 (-) [t=00:00:00.057997] array textures : 0 (-) [t=00:00:00.058006] [t=00:00:00.058016] max. FBO samples : -1 [t=00:00:00.058025] max. FS/program texture slots : 8/8 [t=00:00:00.058034] max. texture size : 2048 [t=00:00:00.058046] max. texture anisotropy level : 0.000000 [t=00:00:00.058055] max. vec4 varyings/attributes : 0/0 [t=00:00:00.058064] max. draw-buffers : 0 [t=00:00:00.058073] max. rec. indices/vertices : 0/0 [t=00:00:00.058083] max. uniform buffer-bindings : 0 [t=00:00:00.058091] max. uniform block-size : 0KB [t=00:00:00.058100] max. storage buffer-bindings : 0 [t=00:00:00.058109] max. storage block-size : 0MB [t=00:00:00.058118] [t=00:00:00.058128] enable AMD-hacks : 0 [t=00:00:00.058137] compress MIP-maps: 0 [t=00:00:00.058857] [GR::UpdateGLConfigs] [t=00:00:00.058883] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.059092] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.059103] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.059112] [GR::InitGLState] [t=00:00:00.059122] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.243353] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.252748] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.258616] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.259140] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.259162] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.259178] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.646704] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.650864] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.681431] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.681694] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.696501] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.696914] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.697424] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.706353] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9080010160 (SpringVFS) global=(nil) (null) [t=00:00:00.706374] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.711306] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.711411] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.711442] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.711450] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.711889] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1163 MB [t=00:00:00.760210][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.760775][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.760897][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1623127/replay.sdfz" for game data... [t=00:00:00.917972][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.926425][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.926456][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.932213][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.932266][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 171ms [t=00:00:00.932889][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.991501][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5578dbe375b0] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:00.993005][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.994687][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.995184][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5578dbe375b0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:00.996333][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.005051][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.005447][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.017625][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms [t=00:00:01.017983][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.024040][f=-000001] forceSingleThreaded, false [t=00:00:01.362240][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.362758][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.362866][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.362915][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.362959][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.363002][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.364040][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.364554][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.364966][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.367140][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.369385][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.371809][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.371837][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.372304][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.382142][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.384106][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.384995][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.385296][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.386115][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.386183][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.029752][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.034111][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.157673][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.326678][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.439990][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1406ms [t=00:00:03.442178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.799111][f=-000001] Loading UnitDefs_posts [t=00:00:03.945609][f=-000001] Loading FeatureDefs_posts [t=00:00:03.968989][f=-000001] Loading WeaponDefs_posts [t=00:00:03.988895][f=-000001] Loading ArmorDefs_posts [t=00:00:04.011593][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [t=00:00:04.075996][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [t=00:00:04.076040][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.497210][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.505355][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:04.505380][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.505777][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.507190][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.510287][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.131269][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.214945][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.374016][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.377205][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.377231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.992047][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 614ms [t=00:00:05.992068][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.083993][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [t=00:00:06.084034][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.106691][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.901611][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.904563][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.905783][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.917692][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.726874][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.737970][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.737992][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.739182][f=-000001] InfoTexture: legacy [t=00:00:12.739198][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.741016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.538916][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.551773][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.551800][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.553510][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.753863][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.758049][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.993075][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.094477][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.105936][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.105960][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.108082][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.902614][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.914940][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.915990][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.062725][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.064176][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.064194][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.075481][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.075517][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.075527][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.075535][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.075544][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.075553][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.075561][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:15.080899][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.080937][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.080946][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.080954][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.080963][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.080971][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.080980][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:15.080990][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5578e16fee30 has BLOCKSIZE 1 [t=00:00:15.084134][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.084150][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.084160][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.084171][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.084181][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.084191][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:15.086742][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:15.088148][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.094424][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.094442][f=-000001] Path cache (48, 40) initialized. [t=00:00:15.098013][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.098031][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.098042][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:15.098053][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:15.098063][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.098073][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:15.191069][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:15.191673][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.194020][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.194035][f=-000001] Path cache (24, 20) initialized. [t=00:00:15.194046][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (129ms, checksum 8d4cc82c)" [t=00:00:15.194226][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.194240][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.194249][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.322988][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 44ms [t=00:00:15.323581][f=-000001] Synced LuaRules: starting loading [t=00:00:15.927207][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:17.508699][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.059462][f=-000001] Synced LuaRules: finished loading [t=00:00:18.099858][f=-000001] Unsynced LuaRules: starting loading [t=00:00:18.433056][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.735003][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.782984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.784270][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.784736][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.784753][f=-000001] LuaSocket Support: enabled [t=00:00:18.804341][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.892425][f=-000001] localWidgets, nil, true, true [t=00:00:18.894492][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.894513][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.905970][f=-000001] USE_OLD_CHILI [t=00:00:19.337587][f=-000001] Loading last game win data [t=00:00:19.337619][f=-000001] Resetting win data [t=00:00:19.337795][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.337814][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.337825][f=-000001] Player and team counts match, continuing [t=00:00:19.337840][f=-000001] Sind was in last game but is now absent, resetting scores [t=00:00:19.460504][f=-000001] CAS: GLSL not supported. [t=00:00:19.465576][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.465602][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.528058][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.233407][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.992064][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.231119][f=-000001] forceSingleThreaded, false [t=00:00:21.922523][f=-000001] Loaded API widget: i18n [t=00:00:21.922951][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.923155][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.923350][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.923774][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.924172][f=-000001] Loaded API widget: Win Counter [t=00:00:22.064334][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.064789][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.065129][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.065368][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.065607][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.068375][f=-000001] Loaded API widget: Lups [t=00:00:22.358708][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.359171][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.359552][f=-000001] Loaded widget: Save/Load API [t=00:00:22.359918][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.360258][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.361113][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.366292][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.367782][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.367803][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.367878][f=-000001] Set maximum particles to: 0 [t=00:00:22.368538][f=-000001] Set UnitIconDist to 0 [t=00:00:22.473504][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.473877][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.475166][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.501459][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.501939][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.509077][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.509409][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.509801][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.510100][f=-000001] Mexspot Fetcher fetching [t=00:00:22.510248][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.510561][f=-000001] Team highlighting: Disabled [t=00:00:22.511224][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.511822][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.512310][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.512754][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.512978][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.513175][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.513394][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.513737][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.514054][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.514498][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.514862][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.514876][f=-000001] Using fallback unit outlines [t=00:00:22.515082][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.515520][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.524151][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.525856][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.526312][f=-000001] Loaded widget: Unit Icons [t=00:00:22.526709][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.527171][f=-000001] Loaded widget: Noises [t=00:00:22.576195][f=-000001] Loaded widget: HealthBars [t=00:00:22.576661][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.576952][f=-000001] Loaded widget: Guard Remove [t=00:00:22.580610][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.581108][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.581491][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.581521][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1623127/events.log [t=00:00:22.584273][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.584725][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.586846][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.587116][f=-000001] Loaded widget: Objectives [t=00:00:22.587592][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.588085][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.588538][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.588987][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.589561][f=-000001] Loaded widget: BuildETA [t=00:00:22.593972][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.594851][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.595236][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.599508][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.600020][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.600904][f=-000001] Loaded widget: Command Alpha [t=00:00:22.601690][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.601911][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.602255][f=-000001] Loaded widget: Ghost Site [t=00:00:22.604304][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.604574][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.605742][f=-000001] Loaded widget: Stereo3D [t=00:00:22.606286][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.606582][f=-000001] Loaded widget: SmoothCam [t=00:00:22.607055][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.607634][f=-000001] Loaded widget: Simple Settings [t=00:00:22.608189][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.608594][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.608997][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.609216][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.609431][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.609794][f=-000001] Loaded widget: Point Tracker [t=00:00:22.610008][f=-000001] Loaded widget: Orbit Command [t=00:00:22.610218][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.610440][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.611101][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.611512][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.611796][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.612205][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.612637][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.612990][f=-000001] Loaded widget: Keep Target [t=00:00:22.613270][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.613852][f=-000001] Loaded widget: In-game Guide [t=00:00:22.614317][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.614832][f=-000001] Loaded widget: Haven Handler [t=00:00:22.615601][f=-000001] Input grabbing is enabled! [t=00:00:22.615630][f=-000001] Input grabbing is enabled! [t=00:00:22.615763][f=-000001] Loaded widget: Grab Input [t=00:00:22.616340][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.616648][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.617227][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.624833][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.625331][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.625685][f=-000001] Loaded widget: Decloak Range [t=00:00:22.626149][f=-000001] Loaded widget: Darkening [t=00:00:22.635459][f=-000001] Loaded widget: Context Menu [t=00:00:22.636309][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.636813][f=-000001] Loaded widget: Ferry Points [t=00:00:22.663038][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.663527][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.663999][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.664286][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.664743][f=-000001] EndGame Graph disabled [t=00:00:22.682983][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.697121][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.698046][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.698541][f=-000001] Loaded widget: CameraShake [t=00:00:22.698834][f=-000001] Loaded widget: Blast Radius [t=00:00:22.699287][f=-000001] Loaded widget: Autoquit [t=00:00:22.699621][f=-000001] Loaded widget: Easy Facing [t=00:00:22.700101][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.700839][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.701436][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.701932][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.702337][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.702732][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.703200][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.704516][f=-000001] Loaded widget: Attack Warning [t=00:00:22.705218][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.705879][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.707335][f=-000001] Loaded widget: Auto Group [t=00:00:22.708389][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.709408][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.709827][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.710703][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.711782][f=-000001] Loaded widget: Select Com at start [t=00:00:22.718877][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.720233][f=-000001] Loaded widget: Transport AI [t=00:00:22.720517][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.720791][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.750504][f=-000001] Loaded widget: Unit Start State [t=00:00:22.751000][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.757323][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.759759][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.760654][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.761154][f=-000001] Loaded widget: Icon Sets [t=00:00:22.938645][f=-000001] Loaded widget: Attack AoE [t=00:00:22.940888][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.941189][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.941730][f=-000001] Loaded widget: Commands FX [t=00:00:22.958963][f=-000001] Loaded widget: UnitShapes [t=00:00:22.959974][f=-000001] : disabled for spectators [t=00:00:22.961118][f=-000001] Loaded widget: Stockpiler [t=00:00:22.962084][f=-000001] IsIsland, , false [t=00:00:22.963212][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.963869][f=-000001] Loaded widget: State Icons [t=00:00:22.964296][f=-000001] Loaded widget: Shield Guard [t=00:00:22.964709][f=-000001] Loaded widget: Selection Send [t=00:00:22.966149][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.966597][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.967075][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.967375][f=-000001] Loaded widget: AllyCursors [t=00:00:22.967866][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.968669][f=-000001] : disabled for spectators [t=00:00:22.969778][f=-000001] Loaded widget: Building Starter [t=00:00:22.970360][f=-000001] : disabled for spectators [t=00:00:22.971463][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.971908][f=-000001] Loaded widget: Units on Fire [t=00:00:22.972386][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.972844][f=-000001] Loaded widget: LupsManager [t=00:00:22.973506][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.974233][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.975681][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.976242][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.983968][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.994607][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.995325][f=-000001] Loaded widget: Chili Docking [t=00:00:22.995822][f=-000001] Loaded widget: HUD Presets [t=00:00:22.996625][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.999225][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.999723][f=-000001] Loaded widget: Image Preloader [t=00:00:23.000239][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:23.000486][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.005014][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.005585][f=-000001] Loaded widget: Custom Markers [t=00:00:23.007294][f=-000001] Loaded widget: Select Keys [t=00:00:23.008266][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.008814][f=-000001] Loaded widget: Start Boxes [t=00:00:23.009106][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.009352][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.010013][f=-000001] Loaded widget: Pause Screen [t=00:00:23.018204][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.018697][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.019812][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.020293][f=-000001] SetSunLighting [t=00:00:23.021143][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:23.021468][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:23.022009][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.026014][f=-000001] Loaded widget: Layout Handler [t=00:00:23.026484][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.026531][f=-000001] Loaded widget: GC Control [t=00:00:23.026853][f=-000001] Loaded widget: Font Cache [t=00:00:23.039860][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.042962][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.047997][f=-000001] Writing last game win data [t=00:00:23.053208][f=-000001] LuaUI v0.3 [t=00:00:23.239863][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.239930][f=-000001] [s11n] Loading s11n file... [t=00:00:23.242508][f=-000001] [s11n] Parsing model... [t=00:00:23.245760][f=-000001] [s11n] Populating game world... [t=00:00:23.369368][f=-000001] [s11n] s11n loading complete. [t=00:00:23.693351][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.832892][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13838, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061825, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1793, 0.0000, 0.3723} [t=00:00:24.473000][f=-000001] Spectator mode. Widget removed. [t=00:00:24.490789][f=-000001] Spectator mode. Widget removed. [t=00:00:24.493232][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.493307][f=-000001] Playback paused [t=00:00:24.498515][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.894688][f=-000001] Opening demofile demos/1623127/replay.sdfz [t=00:00:24.894721][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.894733][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:24.894770][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.895132][f=-000001] -> Connection established (given id 2) [t=00:00:24.895392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:24.895444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.895459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:24.895471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:24.895486][f=-000001] Speed set to 20.0 [server] [t=00:00:24.895499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5578f8271390,(nil)}][locale="C"]" [t=00:00:24.895512][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.908892][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.908925][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.895596][f=-000001] Beginning demo playback [t=00:00:27.907702][f=-000001] GameID: 3d9b526494498470b03d4a283eb0fc0a [t=00:00:27.951916][f=-000001] Connection attempt from nikothegoat [t=00:00:27.952586][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:27.953060][f=-000001] [0] Event [undefined]: nikothegoat changed status [t=00:00:27.953260][f=-000001] -> Connection established (given id 1) [t=00:00:27.975929][f=-000001] Connection attempt from aCursed_Comrade [t=00:00:27.975963][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:27.976026][f=-000001] [0] Event [undefined]: aCursed_Comrade changed status [t=00:00:27.976244][f=-000001] -> Connection established (given id 0) [t=00:00:28.039742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikothegoat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:28.039782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikothegoat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.104010][f=-000001] [Game::ClientReadNet][LOGMSG] sender="aCursed_Comrade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:28.104049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="aCursed_Comrade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.587723][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikothegoat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:28.604004][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikothegoat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:28.687884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="aCursed_Comrade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:28.697846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="aCursed_Comrade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:29.063852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikothegoat" string="[Game::Load][lua{Rules,Gaia}={000002a00c5fc510,0000000000000000}][locale="C"]" [t=00:00:29.147624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="aCursed_Comrade" string="[Game::Load][lua{Rules,Gaia}={00000256ea645ea0,0000000000000000}][locale="C"]" [t=00:00:29.328810][f=-000001] Allies: I choose: Recon! [t=00:00:29.691865][f=-000001] Allies: I choose: Strike! [t=00:00:30.416025][f=-000001] [0] Event [1024,6.53394318,486]: 0 finished unit Recon Commander [t=00:00:30.441572][f=-000001] [0] Event [4984,-10.757874,4474]: 1 finished unit Strike Commander [t=00:00:30.479263][f=0000000] [0] nikothegoat, team: 1, elo:1500, userid: 580499 [t=00:00:30.479343][f=0000000] [0] aCursed_Comrade, team: 0, elo:1500, userid: 519522 [t=00:00:30.479377][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:30.529724][f=0000001] Playback continued [t=00:00:30.600668][f=0000061] [61] Event [4800,0,4448]: 1 finished unit Shipyard [t=00:00:31.068878][f=0000334] [334] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:31.355204][f=0000495] [495] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:31.372852][f=0000505] [505] Event [4792,0,4447.98779]: 1 finished unit Hunter [t=00:00:31.642270][f=0000658] [658] Event [968,16.8804321,664]: 0 finished unit Solar Collector [t=00:00:31.916482][f=0000810] [810] Event [1120,-1,768]: 0 finished unit Hovercraft Platform [t=00:00:31.950495][f=0000829] [829] Event [4792,0,4447.98779]: 1 finished unit Hunter [t=00:00:31.968830][f=0000840] [840] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:32.927163][f=0001380] [1380] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:33.043018][f=0001447] [1447] Event [4792,0,4447.98779]: 1 finished unit Mariner [t=00:00:33.148255][f=0001503] [1503] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:33.397887][f=0001646] [1646] Event [1432,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:33.593016][f=0001755] [1755] Event [4936,0,4504]: 1 finished unit Wind/Tidal Generator [t=00:00:33.621710][f=0001771] [1771] Event [1088.00012,0,768]: 0 finished unit Quill [t=00:00:33.803344][f=0001874] [1874] Event [4936,0,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:34.018717][f=0001994] [1994] Event [4936,0,4600]: 1 finished unit Wind/Tidal Generator [t=00:00:34.060622][f=0002016] [2016] Event [1233.82971,0,913.100281]: 1 lost unit Hunter [t=00:00:34.231291][f=0002114] [2114] Event [4936,0,4648]: 1 finished unit Wind/Tidal Generator [t=00:00:34.295975][f=0002149] [2149] Event [1088.00012,0,768]: 0 finished unit Quill [t=00:00:34.376169][f=0002193] [2193] Event [1420.854,0,1007.95007]: 0 lost unit Quill [t=00:00:34.530924][f=0002279] [2279] Event [4936,0,4696]: 1 finished unit Wind/Tidal Generator [t=00:00:34.757024][f=0002404] [2404] Event [1088.00012,0,768]: 0 finished unit Dagger [t=00:00:34.801258][f=0002429] [2429] Event [4936,0,4744]: 1 finished unit Wind/Tidal Generator [t=00:00:34.999701][f=0002541] [2541] Event [1748.34473,0,942.996887]: 1 lost unit Hunter [t=00:00:35.124314][f=0002612] [2612] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:35.207853][f=0002659] [2659] Event [1088.00012,0,768]: 0 finished unit Dagger [t=00:00:35.661648][f=0002913] [2913] Event [1088.00012,0,768]: 0 finished unit Dagger [t=00:00:36.118251][f=0003168] [3168] Event [1088.00012,0,768]: 0 finished unit Dagger [t=00:00:36.323465][f=0003283] [3283] Event [5080,6.05935669,4504]: 1 finished unit Storage [t=00:00:36.496499][f=0003382] [3382] Event [4792,-45,4447.98779]: 1 finished unit Seawolf [t=00:00:36.859321][f=0003587] [3587] Event [5128,12.388855,4472]: 1 finished unit Storage [t=00:00:36.947006][f=0003636] [3636] Event [1480,0,712]: 0 finished unit Wind/Tidal Generator [t=00:00:37.008795][f=0003671] [3671] Event [832,107.165161,752]: 0 finished unit Radar Tower [t=00:00:37.498006][f=0003947] [3947] Event [5176,17.9882202,4440]: 1 finished unit Storage [t=00:00:37.611479][f=0004009] [4009] Event [1368,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:37.680368][f=0004046] [4046] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:37.705076][f=0004061] [4061] Event [4792,-45,4447.98779]: 1 finished unit Seawolf [t=00:00:38.041846][f=0004249] [4249] Event [1288,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:38.292388][f=0004389] [4389] Event [5224,26.8001709,4408]: 1 finished unit Storage [t=00:00:38.465023][f=0004468] [4468] Event [1032,8.59216309,536]: 0 finished unit Solar Collector [t=00:00:38.536126][f=0004504] [4504] Event [1208,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:38.650863][f=0004592] [4592] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:38.907990][f=0004735] [4735] Event [920,20.7123718,536]: 0 finished unit Solar Collector [t=00:00:38.947109][f=0004759] [4759] Event [1128,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:38.996560][f=0004785] [4785] Event [5128,11.0292969,4632]: 1 finished unit Solar Collector [t=00:00:39.173185][f=0004882] [4882] Event [4792,0,4447.98779]: 1 finished unit Mariner [t=00:00:39.349845][f=0004985] [4985] Event [1544,-1,664]: 0 lost unit Metal Extractor [t=00:00:39.418436][f=0005025] [5025] Event [5208,19.795929,4616]: 1 finished unit Solar Collector [t=00:00:39.604284][f=0005128] [5128] Event [1480,0,712]: 0 lost unit Wind/Tidal Generator [t=00:00:39.780292][f=0005227] [5227] Event [3640,-1,3624]: 1 lost unit Metal Extractor [t=00:00:39.816411][f=0005248] [5248] Event [3933.80005,0,3765.53784]: 0 lost unit Dagger [t=00:00:39.823087][f=0005252] [5252] Event [5288,20.4908142,4616]: 1 finished unit Solar Collector [t=00:00:39.858131][f=0005272] [5272] Event [1432,0,616]: 0 lost unit Wind/Tidal Generator [t=00:00:39.957003][f=0005326] [5326] Event [1088.00012,0,768]: 0 finished unit Scalpel [t=00:00:40.144041][f=0005434] [5434] Event [3505.25635,0,3878.80615]: 0 lost unit Dagger [t=00:00:40.276622][f=0005507] [5507] Event [3483.50049,0,3829.29004]: 0 lost unit Dagger [t=00:00:40.308460][f=0005525] [5525] Event [5368,17.7414856,4600]: 1 finished unit Solar Collector [t=00:00:40.373046][f=0005561] [5561] Event [1368,0,600]: 0 lost unit Wind/Tidal Generator [t=00:00:40.497175][f=0005631] [5631] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:00:40.526876][f=0005648] [5648] Event [3790.80737,0,3930.948]: 0 lost unit Dagger [t=00:00:40.752127][f=0005775] [5775] Event [1288,0,600]: 0 lost unit Wind/Tidal Generator [t=00:00:41.005424][f=0005918] [5918] Event [1208,0,600]: 0 lost unit Wind/Tidal Generator [t=00:00:41.054433][f=0005942] [5942] Event [3968,132.563721,4272]: 1 finished unit Picket [t=00:00:41.132429][f=0005987] [5987] Event [1088.00012,0,768]: 0 finished unit Scalpel [t=00:00:41.721664][f=0006307] [6307] Event [1088.00012,0,768]: 0 finished unit Dagger [t=00:00:42.115897][f=0006519] [6519] Event [1248.93909,-17.204153,679.743652]: 0 finished unit Recon Commander [t=00:00:42.116914][f=0006519] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [t=00:00:42.144496][f=0006539] [6539] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [t=00:00:42.612488][f=0006766] [6766] Event [1088.00012,0,768]: 0 finished unit Dagger [t=00:00:42.840750][f=0006907] [6907] Event [4792,0,4447.98779]: 1 finished unit Hunter [t=00:00:43.054506][f=0007024] [7024] Event [1088.00012,0,768]: 0 finished unit Dagger [t=00:00:43.104516][f=0007051] [7051] Event [1176.26599,-44.564423,898.504211]: 1 lost unit Seawolf [t=00:00:43.117766][f=0007060] [7060] Event [4792,0,4447.98779]: 1 finished unit Hunter [t=00:00:43.265115][f=0007140] [7140] Event [1120,-1,768]: 0 lost unit Hovercraft Platform [t=00:00:43.398374][f=0007210] [7210] Event [4792,0,4447.98779]: 1 finished unit Hunter [t=00:00:43.651550][f=0007353] [7353] Event [1128,0,600]: 0 lost unit Wind/Tidal Generator [t=00:00:43.665847][f=0007360] [7360] Event [4792,0,4447.98779]: 1 finished unit Hunter [t=00:00:43.758223][f=0007412] [7412] Event [1234.31714,-16.721195,629.40564]: 1 lost unit Seawolf [t=00:00:45.674985][f=0008441] [8441] Event [5208,-1,3080]: 1 finished unit Metal Extractor [t=00:00:45.776325][f=0008493] [8493] Event [1847.54407,0.55862021,1805.82666]: 0 lost unit Dagger [t=00:00:45.892677][f=0008555] [8555] Event [1838.62964,0,1843.51233]: 1 lost unit Hunter [t=00:00:46.015497][f=0008621] [8621] Event [1697.8606,0,1760.01941]: 0 lost unit Scalpel [t=00:00:46.100195][f=0008667] [8667] Event [1790.47424,0,1841.09326]: 1 lost unit Hunter [t=00:00:46.134756][f=0008686] [8686] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:46.149777][f=0008691] [8691] Event [1874.64355,0.46878844,1876.19739]: 0 lost unit Dagger [t=00:00:46.444129][f=0008847] [8847] Event [888,26.3822327,632]: 0 finished unit Gauss [t=00:00:46.934917][f=0009104] [9104] Event [4904,0,4376]: 1 finished unit Caretaker [t=00:00:47.474412][f=0009396] [9396] Event [4792,0,4447.98779]: 1 finished unit Siren [t=00:00:47.715092][f=0009530] [9530] Event [4952,0,4360]: 1 finished unit Caretaker [t=00:00:47.813149][f=0009580] [9580] Event [896,30.7390366,704]: 0 finished unit Picket [t=00:00:48.078155][f=0009727] [9727] Event [5000,0,4344]: 1 finished unit Caretaker [t=00:00:48.220693][f=0009806] [9806] Event [5400,-1,2872]: 1 finished unit Metal Extractor [t=00:00:48.404940][f=0009909] [9909] Event [5048,0,4328]: 1 finished unit Caretaker [t=00:00:48.646203][f=0010039] [10039] Event [4792,-45,4447.98779]: 1 finished unit Seawolf [t=00:00:48.909367][f=0010183] [10183] Event [4792,-45,4447.98779]: 1 finished unit Seawolf [t=00:00:49.401229][f=0010455] [10455] Event [4792,-45,4447.98779]: 1 finished unit Seawolf [t=00:00:50.093946][f=0010823] [10823] Event [4792,-18.050224,4447.98779]: 1 finished unit Seawolf [t=00:00:50.989045][f=0011169] [11169] Event [4792,-45,4447.98779]: 1 finished unit Seawolf [t=00:00:51.665545][f=0011542] [11542] Event [4792,-45,4447.98779]: 1 finished unit Seawolf [t=00:00:52.376738][f=0011938] [11938] Event [4792,-45,4447.98779]: 1 finished unit Seawolf [t=00:00:52.463100][f=0011986] [11986] Event [1280,0,720]: 0 finished unit Shipyard [t=00:00:52.681442][f=0012105] [12105] Event [4392,-1,2264]: 1 finished unit Metal Extractor [t=00:00:53.023093][f=0012296] [12296] Event [1280,0,712.000061]: 0 finished unit Hunter [t=00:00:53.275549][f=0012435] [12435] Event [1502.43005,0,1116.9928]: 0 lost unit Hunter [t=00:00:53.284095][f=0012441] [12441] Event [1546.78162,0,906.818298]: 1 lost unit Hunter [t=00:00:53.508468][f=0012565] [12565] Event [5128,15.0223694,4568]: 1 finished unit Gauss [t=00:00:53.654729][f=0012648] [12648] Event [1280,0,712.000061]: 0 finished unit Hunter [t=00:00:53.761471][f=0012707] [12707] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [t=00:00:53.891588][f=0012750] [12750] Event [1400.00366,0,954.303589]: 0 lost unit Hunter [t=00:00:53.975237][f=0012805] [12805] Event [1114.03821,-34.521893,848.399719]: 1 lost unit Seawolf [t=00:00:54.062867][f=0012872] [12872] Event [1256.26404,-45,919.785706]: 1 lost unit Seawolf [t=00:00:54.073348][f=0012878] [12878] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:54.172994][f=0012932] [12932] Event [1136.29504,-43.215534,887.366882]: 1 lost unit Seawolf [t=00:00:54.209989][f=0012953] [12953] Event [1280,0,720]: 0 lost unit Shipyard [t=00:00:54.373951][f=0013044] [13044] Event [1528,0,728]: 0 lost unit Wind/Tidal Generator [t=00:00:54.402204][f=0013061] [13061] Event [1366.15649,-20.630142,747.408203]: 1 lost unit Seawolf [t=00:00:54.515046][f=0013125] [13125] Event [1400.56128,-20.458029,765.642639]: 1 lost unit Seawolf [t=00:00:55.017368][f=0013404] [13404] Event [1446.22351,0,710.811157]: 0 lost unit Quill [t=00:00:55.319180][f=0013572] [13572] Event [715.133423,0,1439.45959]: 1 lost unit Hunter [t=00:00:55.750525][f=0013805] [13805] Event [984,16.3617859,600]: 0 lost unit Metal Extractor [t=00:00:55.906297][f=0013854] [13854] Event [1200.89734,0,759.723022]: 1 lost unit Siren [t=00:00:55.925946][f=0013867] [13867] Event [1486.18689,0,984.724976]: 0 lost unit Scalpel [t=00:00:56.141851][f=0014011] [14011] Event [1544,-1,664]: 0 lost unit Metal Extractor [t=00:00:56.277052][f=0014086] [14086] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:00:56.991625][f=0014487] [14487] Event [undefined]: aCursed_Comrade resigned [t=00:00:56.992073][f=0014487] game_message: aCursed_Comrade has been destroyed! [t=00:00:56.992240][f=0014487] game_message: nikothegoat wins! [t=00:00:56.993309][f=0014487] Submitting stats [t=00:00:57.005055][f=0014487] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:57.008041][f=0014487] Part| Total Time|Time of the last 0.5s [t=00:00:57.008105][f=0014487] Draw 6990.81ms 4.08% [t=00:00:57.008120][f=0014487] Lua::Callins::Synced 3874.64ms 50.20% [t=00:00:57.008134][f=0014487] Lua::Callins::Unsynced 12215.24ms 10.44% [t=00:00:57.008148][f=0014487] Lua::CollectGarbage::Synced 101.88ms 0.50% [t=00:00:57.008161][f=0014487] Lua::CollectGarbage::Unsynced 410.34ms 0.00% [t=00:00:57.008174][f=0014487] Misc::Profiler::AddTime 34.87ms 0.00% [t=00:00:57.008187][f=0014487] Sim 12086.04ms 77.14% [t=00:00:57.012800][f=0014488] [14488] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:57.012954][f=0014488] [14488] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:57.013065][f=0014488] [14488] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.013162][f=0014488] [14488] Game End Stats Values: 2,1360,1975,1975,1360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.5999999,5.5999999,5.86666679,0,0,0,0,0,0,0,0,85,700,700,85,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.013262][f=0014488] [14488] Game End Stats Values: 3,2130,2345,2345,2130,4.92183733,0,0,4.92183733,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,8.32812309,7.73333311,7.73333311,8.32812309,0,200,200,0,0,0,0,0,855,870,870,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.013368][f=0014488] [14488] Game End Stats Values: 4,2130,2345,2345,2130,15.4984121,0,0,15.4984121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,8,10,1275,1275,1275,1275,8.70510578,10,10,8.70510578,0,200,200,0,0,0,0,0,855,870,870,855,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.013477][f=0014488] [14488] Game End Stats Values: 5,2375,2665,2665,2375,19.6428032,0,0,19.6428032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3199987,8,8,10.3199987,1275,1275,1275,1275,9.3429594,11.7333336,11.7333336,9.3429594,0,200,200,0,0,0,0,0,1100,1190,1190,1100,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:57.013592][f=0014488] [14488] Game End Stats Values: 6,2375,2670,2670,2375,27.325983,0,0,27.325983,0,0,0,0,0,0,0,0,0,0,0,0,171.999954,134.858673,134.858673,171.999954,0,0,0,0,11.1999979,10.8800001,10.8800001,11.1999979,1275,1275,1275,1275,10.5122118,12,12,10.5122118,0,100,100,0,100,125,125,100,1100,1295,1295,1100,125,100,100,125,0,0,0,0,163.517532,171.999954,171.999954,163.517532 [t=00:00:57.013704][f=0014488] [14488] Game End Stats Values: 7,2620,2640,2640,2620,31.356102,0,0,31.356102,0,0,0,0,0,0,0,0,0,0,0,0,200,134.858673,134.858673,200,0,0,0,0,11.1999979,14.4799986,14.4799986,11.1999979,1275,1275,1275,1275,13.7531147,12,12,13.7531147,160,0,0,160,200,125,125,200,1185,1365,1365,1185,125,200,200,125,58.1332893,0,0,58.1332893,222.210861,200,200,222.210861 [t=00:00:57.013817][f=0014488] [14488] Game End Stats Values: 8,2700,2640,2640,2700,42.7250328,0,0,42.7250328,0,0,0,0,0,0,0,0,0,0,0,0,200,134.858673,134.858673,200,0,0,0,0,11.1999989,15.1999979,15.1999979,11.1999989,1275,1275,1275,1275,15.4068193,12,12,15.4068193,240,0,0,240,200,125,125,200,1185,1365,1365,1185,125,200,200,125,90.4002991,0,0,90.4002991,222.210861,200,200,222.210861 [t=00:00:57.013953][f=0014488] [14488] Game End Stats Values: 9,2780,3060,3060,2780,57.5492477,0,0,57.5492477,0,0,0,0,0,0,0,0,118.339111,0,0,118.339111,200,134.858673,134.858673,200,0,0,0,0,11.1999979,15.1999979,15.1999979,11.1999979,1275,1275,1275,1275,12.9882803,12,12,12.9882803,320,220,220,320,200,125,125,200,1185,1565,1565,1185,125,200,200,125,90.4002991,0,0,90.4002991,222.210861,200,200,222.210861 [t=00:00:57.014077][f=0014488] [14488] Game End Stats Values: 10,2905,3245,3245,2905,78.8750076,0,0,78.8750076,0,0,0,0,0,0,0,0,244.864716,0,0,244.864716,200,134.858673,134.858673,200,0,0,0,0,12.1599989,15.1999979,15.1999979,12.1599989,1330,1275,1275,1330,13.4217176,12,12,13.4217176,320,220,220,320,200,125,125,200,1255,1750,1750,1255,125,200,200,125,90.4002991,0,0,90.4002991,222.210861,200,200,222.210861 [t=00:00:57.014193][f=0014488] [14488] Game End Stats Values: 11,3010,3565,3565,3010,102.2994,0,0,102.2994,0,0,0,0,0,0,0,0,313.958099,0,0,313.958099,200,134.858673,134.858673,200,0,0,0,0,14.1600008,15.1999979,15.1999979,14.1600008,1330,1275,1275,1330,13.5616283,13.8666668,13.8666668,13.5616283,320,440,440,320,200,125,125,200,1360,1850,1850,1360,125,200,200,125,90.4002991,0,0,90.4002991,222.210861,200,200,222.210861 [t=00:00:57.014313][f=0014488] [14488] Game End Stats Values: 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Values: 34,2020,5690,5690,2020,423.727478,242.789551,242.789551,423.727478,0,0,0,0,0,0,0,0,1235.75415,0,0,1235.75415,2787.15063,4507.98926,4507.98926,2787.15063,500,500,500,500,12,23.2000027,23.2000027,12,1380,1275,1275,1380,6,25.4142132,25.4142132,6,0,440,440,0,2825,3268.26318,3268.26318,2825,140,3475,3475,140,3562.68433,2825,2825,3562.68433,486.294922,34,34,486.294922,4993.37891,3025.4292,3025.4292,4993.37891 [t=00:00:57.159262][f=0014572] [14572] Received game_message: aCursed_Comrade has been destroyed! [t=00:00:57.160423][f=0014572] [14572] Received game_message: nikothegoat wins! [t=00:00:57.300160][f=0014644] ez [t=00:00:57.326571][f=0014657] Spectator aCursed_Comrade left the game: normal quit [t=00:00:57.326644][f=0014657] [14657] Event [undefined]: aCursed_Comrade quit [t=00:00:57.334828][f=0014661] z [t=00:00:57.412043][f=0014700] [14700] Event [664,-1,4584]: 1 finished unit Metal Extractor [t=00:00:57.466867][f=0014727] ez [t=00:00:57.546362][f=0014768] [14768] Event [4896,0,4464]: 1 finished unit Aegis [t=00:00:57.612138][f=0014799] No clients connected, shutting down server [t=00:00:57.612184][f=0014799] Server shutdown [t=00:00:57.612428][f=0014799] [14799] all players disconnected [t=00:00:57.840629][f=0014920] [14920] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [t=00:00:58.209889][f=0015119] [15119] Event [648,-1,4776]: 1 finished unit Metal Extractor [t=00:01:07.005981][f=0020200] Autoquit sending quit command. [t=00:01:07.006592][f=0020200] [QuitAction] user exited to system [t=00:01:07.007238][f=0020200] [SpringApp::Kill][1] fromRun=1 [t=00:01:07.007620][f=0020200] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:07.007889][f=0020200] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:07.007908][f=0020200] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:07.007920][f=0020200] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:07.007932][f=0020200] [SpringApp::Kill][2] [t=00:01:07.008822][f=0020200] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:07.009161][f=0020200] [Game::KillLua][1] dtor=0 luaUI=0x5578f977d490 [t=00:01:07.009225][f=0020200] Start widgetHandler:Shutdown [t=00:01:07.015158][f=0020200] Shutdown - SaveOrderList Complete [t=00:01:07.016216][f=0020200] Writing last game win data [t=00:01:07.025189][f=0020200] Shutdown - SaveConfigData Complete [t=00:01:07.025232][f=0020200] Shutdown Widget - Save/Load API [t=00:01:07.025250][f=0020200] Shutdown Widget - Chili Highlight [t=00:01:07.025282][f=0020200] Shutdown Widget - Draw After Chili [t=00:01:07.025298][f=0020200] Shutdown Widget - API Unit Tracker GL4 [t=00:01:07.025320][f=0020200] Shutdown Widget - EPIC Menu [t=00:01:07.026516][f=0020200] Shutdown Widget - Chili Widget Selector [t=00:01:07.027491][f=0020200] Shutdown Widget - Chili Minimap [t=00:01:07.028142][f=0020200] Shutdown Widget - Local Team Colors [t=00:01:07.028166][f=0020200] Shutdown Widget - Display Keys 2 [t=00:01:07.028249][f=0020200] Shutdown Widget - Save Game Menu [t=00:01:07.028266][f=0020200] Shutdown Widget - Unit Icons [t=00:01:07.028304][f=0020200] Shutdown Widget - Noises [t=00:01:07.028321][f=0020200] Shutdown Widget - HealthBars [t=00:01:07.029308][f=0020200] Shutdown Widget - Win Counter [t=00:01:07.029331][f=0020200] Shutdown Widget - SpringRTS Replay Stats [t=00:01:07.029378][f=0020200] Shutdown Widget - EndGame APM stats [t=00:01:07.029395][f=0020200] Shutdown Widget - BuildETA [t=00:01:07.029427][f=0020200] Shutdown Widget - Modular Comm Info [t=00:01:07.029466][f=0020200] Shutdown Widget - Stereo3D [t=00:01:07.029936][f=0020200] Shutdown Widget - Showeco and Grid Drawer [t=00:01:07.029959][f=0020200] Shutdown Widget - Point Tracker [t=00:01:07.029974][f=0020200] Shutdown Widget - Missile Silo Range [t=00:01:07.029992][f=0020200] Shutdown Widget - MinimapEvents [t=00:01:07.030007][f=0020200] Shutdown Widget - Local Widgets Config [t=00:01:07.030033][f=0020200] Shutdown Widget - Highlight Geos [t=00:01:07.030048][f=0020200] Shutdown Widget - Grab Input [t=00:01:07.030521][f=0020200] Shutdown Widget - Defense Range Zero-K [t=00:01:07.030548][f=0020200] Shutdown Widget - Darkening [t=00:01:07.030580][f=0020200] Shutdown Widget - Context Menu [t=00:01:07.030595][f=0020200] Shutdown Widget - Chili Spectator Panels [t=00:01:07.030613][f=0020200] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:07.030636][f=0020200] Shutdown Widget - Chili Nuke Warning [t=00:01:07.030654][f=0020200] Shutdown Widget - Chili EndGame Window [t=00:01:07.030677][f=0020200] Shutdown Widget - Chili Economy Panel Default [t=00:01:07.030809][f=0020200] Shutdown Widget - CameraShake [t=00:01:07.030828][f=0020200] Shutdown Widget - State Reverse and Latency [t=00:01:07.030844][f=0020200] Shutdown Widget - Music Player v2 [t=00:01:07.030860][f=0020200] Shutdown Widget - Attack AoE [t=00:01:07.030876][f=0020200] Shutdown Widget - Map Edge Extension [t=00:01:07.030891][f=0020200] Shutdown Widget - Selection Send [t=00:01:07.030909][f=0020200] Shutdown Widget - LupsManager [t=00:01:07.030939][f=0020200] Shutdown Widget - Newton Firezone [t=00:01:07.030955][f=0020200] Shutdown Widget - Chili Pro Console [t=00:01:07.033083][f=0020200] Shutdown Widget - Persistent Build Height [t=00:01:07.033104][f=0020200] Shutdown Widget - Lasso Terraform GUI [t=00:01:07.033118][f=0020200] Shutdown Widget - Lups [t=00:01:07.033162][f=0020200] Shutdown Widget - Chili Framework [t=00:01:07.033176][f=0020200] Shutdown Widget - Mex Placement Handler [t=00:01:07.033203][f=0020200] Shutdown Widget - Chili Core Selector [t=00:01:07.033281][f=0020200] Shutdown Widget - Custom Markers [t=00:01:07.033301][f=0020200] Shutdown Widget - Select Keys [t=00:01:07.033330][f=0020200] Shutdown Widget - Pause Screen [t=00:01:07.033650][f=0020200] Shutdown Widget - Text To Speech Control [t=00:01:07.033672][f=0020200] Shutdown Widget - Layout Handler [t=00:01:07.033689][f=0020200] End widgetHandler:Shutdown [t=00:01:07.258378][f=0020200] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5652532, 2610673, 583085, 63.9} allocedSize{int+, int-, ext}={531312251, 212350959, 610453793}, avgAllocTime{int+, int-, ext}={0.1288, 0.0589, 0.2225} [t=00:01:07.258500][f=0020200] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:07.258515][f=0020200] [Game::KillLua][3] dtor=0 luaRules=0x5578f8271390 [t=00:01:07.258572][f=0020200] Start gadgetHandler:Shutdown [t=00:01:07.258597][f=0020200] Shutdown - StartSetup [t=00:01:07.258615][f=0020200] Shutdown - UnitMorph [t=00:01:07.259184][f=0020200] Shutdown - Carrier Drones [t=00:01:07.259210][f=0020200] Shutdown - Missile Silo Controller [t=00:01:07.259226][f=0020200] Shutdown - Modular Comm Info [t=00:01:07.259241][f=0020200] Shutdown - Terrain Texture Handler [t=00:01:07.259257][f=0020200] Shutdown - UnitCloakShield [t=00:01:07.261498][f=0020200] Shutdown - Starlight Handler [t=00:01:07.261560][f=0020200] End gadgetHandler:Shutdown [t=00:01:07.382230][f=0020200] Start gadgetHandler:Shutdown [t=00:01:07.382309][f=0020200] Shutdown - Save/Load [t=00:01:07.382336][f=0020200] Shutdown - Teleport Throw [t=00:01:07.382354][f=0020200] Shutdown - UnitMorph [t=00:01:07.382376][f=0020200] Shutdown - Modular Comm Info [t=00:01:07.382391][f=0020200] Shutdown - Retreat Command [t=00:01:07.382412][f=0020200] Shutdown - Shockwaves [t=00:01:07.382428][f=0020200] Shutdown - UnitCloakShield [t=00:01:07.382450][f=0020200] Shutdown - Lups Cloak FX [t=00:01:07.382467][f=0020200] Shutdown - Lups [t=00:01:07.382511][f=0020200] Shutdown - Lups Shield [t=00:01:07.382608][f=0020200] End gadgetHandler:Shutdown [t=00:01:07.408627][f=0020200] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 2560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:07.408816][f=0020200] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:07.408889][f=0020200] [Game::KillLua][4] dtor=0 [t=00:01:07.408920][f=0020200] [Game::KillLua][5] dtor=0 [t=00:01:07.416918][f=0020200] [Game::~CGame][1] [t=00:01:07.416988][f=0020200] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:07.417004][f=0020200] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:07.417020][f=0020200] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:07.417034][f=0020200] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:07.417050][f=0020200] [Game::KillLua][4] dtor=1 [t=00:01:07.417065][f=0020200] [Game::KillLua][5] dtor=1 [t=00:01:07.417275][f=0020200] [Game::KillMisc][1] [t=00:01:07.417301][f=0020200] [Game::KillMisc][2] [t=00:01:07.417873][f=0020200] [Game::KillMisc][3] [t=00:01:07.419551][f=0020200] [Game::KillRendering][1] [t=00:01:07.472688][f=0020200] [3DOParser::Kill] allocated 1 pieces [t=00:01:07.473181][f=0020200] [S3OParser::Kill] allocated 5478 pieces [t=00:01:07.473932][f=0020200] [AssParser::Kill] allocated 671 pieces [t=00:01:07.486246][f=0020200] [Game::KillInterface][1] [t=00:01:07.487842][f=0020200] [Game::KillInterface][2] [t=00:01:07.489248][f=0020200] [Game::KillSimulation][1] [t=00:01:07.489272][f=0020200] [Game::KillSimulation][2] [t=00:01:08.343503][f=0020200] [CCollisionHandler] dis-/continuous tests: 0/1108343 [t=00:01:08.343575][f=0020200] [Game::KillSimulation][3] [t=00:01:08.343613][f=0020200] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.343641][f=0020200] [~CPathCache(24x20)] cacheHits=30 hitPercentage=22% numHashColls=0 maxCacheSize=22 [t=00:01:08.343670][f=0020200] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.343694][f=0020200] [~CPathCache(48x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=35 [t=00:01:08.347057][f=0020200] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:01:08.361789][f=0020200] [LosHandler::Kill] raycast instance cache-{hits,misses}={1673,4325}; shared=5%; cached=23% [t=00:01:08.455005][f=0020200] [Game::KillSimulation][4] [t=00:01:12.386380][f=0020200] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:12.389295][f=0020200] [Game::~CGame][2] [t=00:01:12.389399][f=0020200] [Game::~CGame][3] [t=00:01:12.422405][f=0020200] [SpringApp::Kill][3] [t=00:01:12.422460][f=0020200] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211852 bytes sent 132967 bytes recv'd [t=00:01:12.424598][f=0020200] Kill: client disconnecting... [t=00:01:14.501799][f=0020200] CloseConnection: client connection closed [t=00:01:14.599141][f=0020200] [SpringApp::Kill][4] font=0x5578dbd4a600 [t=00:01:14.617309][f=0020200] [SpringApp::Kill][5] [t=00:01:14.707051][f=0020200] [SpringApp::Kill][6] [t=00:01:14.707594] [SpringApp::Kill][7] [t=00:01:14.709559] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:14.709577] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:14.709630] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:14.710140] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:14.710155] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:14.710436] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:14.710449] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152} [t=00:01:14.710460] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {452, 1048576, 1048576}, EBO = {678, 2097152, 2097152} [t=00:01:14.710470] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:14.710480] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:14.710489] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:14.710499] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:14.710509] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:14.722817] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.722846] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.722856] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.722866] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.728510] [VFS] [SpringVFS::DeleteArchives] [t=00:01:14.728529] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:14.728633] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x5578dbe29ff0) [t=00:01:14.740330] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3245ms [t=00:01:14.740377] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=75ms [t=00:01:14.740485] file="unittextures/factoryveh1.png" indx=7393 inflSize=1077kb readTime=50ms [t=00:01:14.740500] file="bitmaps/cc/bigexplo.tga" indx=429 inflSize=256kb readTime=25ms [t=00:01:14.740738] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=23ms [t=00:01:14.740753] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=22ms [t=00:01:14.740871] file="objects3d/strikecom_4.dae" indx=5682 inflSize=1000kb readTime=22ms [t=00:01:14.740884] file="luarules/gadgets/unit_instant_self_destruct.lua" indx=1868 inflSize=1kb readTime=18ms [t=00:01:14.740894] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=18ms [t=00:01:14.741094] file="unittextures/tatex/graynoise300.bmp" indx=7855 inflSize=1kb readTime=18ms [t=00:01:14.741108] file="bitmaps/loadpictures/facplop.png" indx=523 inflSize=3075kb readTime=17ms [t=00:01:14.750633] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168588449 bytes cached in 3493 files [t=00:01:14.951046] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:14.951325] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x5578dbd44350) [t=00:01:14.952245] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:14.952264] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5578dbd1b9f0) [t=00:01:14.953044] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:14.953347] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x5578dbd3ea20) [t=00:01:14.953375] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f908001f080) [t=00:01:14.954346] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:14.956511] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.956540] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.956554] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.956564] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.956574] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.956583] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.957460] [SpringApp::Kill][8] [t=00:01:14.957480] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.957490] [WatchDog::Uninstall][1] hangDetectorThread=0x557895589a50 (joinable=1) [t=00:01:14.957499] [WatchDog::Uninstall][2] [t=00:01:15.143854] [WatchDog::Uninstall][3] [t=00:01:15.143883] [SpringApp::Kill][9]