[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000057] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.012070] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.012105] Using writeable configuration source: "/tmp/tmp.LypCqKnx9N/springsettings.1621751.cfg" [t=00:00:00.019572] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.020015] ============== ============== [t=00:00:00.020033] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020043] [t=00:00:00.020053] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020064] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020074] Use "none" to disable the default log sections. [t=00:00:00.020084] ============== ============== [t=00:00:00.020094] ============== ============== [t=00:00:00.020159] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020170] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020181] ROAM = 2 [t=00:00:00.020191] RotateLogFiles = 1 [t=00:00:00.020202] TeamHighlight = 0 [t=00:00:00.020213] ============== ============== [t=00:00:00.020223] ============== ============== [t=00:00:00.020233] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.020245] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.020255] Compiler Version: gcc-11.1.0 [t=00:00:00.020279] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.020447] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.020460] Binary Word Size: 64-bit (native) [t=00:00:00.020470] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020480] Physical CPU Cores: 1 [t=00:00:00.020491] Logical CPU Cores: 1 [t=00:00:00.020501] ============== ============== [t=00:00:00.020567] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020577] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020588] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020598] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020608] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.133496] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.133529] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.133552] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.133595] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.134324] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.134340] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.134374] [GR::LogVersionInfo] [t=00:00:00.134383] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.134391] GL version : [t=00:00:00.134400] GL vendor : [t=00:00:00.134408] GL renderer : [t=00:00:00.134416] GLSL version: [t=00:00:00.134425] GLEW version: spring headless stub GLEW version [t=00:00:00.134433] GPU memory : unknown [t=00:00:00.134442] SDL swap-int: 0 [t=00:00:00.134450] SDL driver : headless stub [t=00:00:00.134459] [t=00:00:00.134467] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.134476] GLSL shader support : 0 [t=00:00:00.134484] GL4 support : 0 [t=00:00:00.134492] FBO extension support : 0 [t=00:00:00.134501] NVX GPU mem-info support : 0 [t=00:00:00.134531] ATI GPU mem-info support : 0 [t=00:00:00.134540] NPOT-texture support : 1 (0) [t=00:00:00.134549] S3TC/DXT1 texture support : 0/0 [t=00:00:00.134558] texture query-LOD support : 1 (0) [t=00:00:00.134566] MSAA frame-buffer support : 0 (0) [t=00:00:00.134575] Z-buffer depth : 16 (-) [t=00:00:00.134584] primitive-restart support : 0 (0) [t=00:00:00.134592] clip-space control support: 0 (0) [t=00:00:00.134601] seamless cube-map support : 0 (0) [t=00:00:00.134609] frag-depth layout support : 0 (0) [t=00:00:00.134618] persistent maps support : 0 (0) [t=00:00:00.134626] explicit attribs location : 0 (0) [t=00:00:00.134634] multi draw indirect : 0 (-) [t=00:00:00.134642] array textures : 0 (-) [t=00:00:00.134651] [t=00:00:00.134659] max. FBO samples : -1 [t=00:00:00.134668] max. FS/program texture slots : 8/8 [t=00:00:00.134676] max. texture size : 2048 [t=00:00:00.134688] max. texture anisotropy level : 0.000000 [t=00:00:00.134696] max. vec4 varyings/attributes : 0/0 [t=00:00:00.134704] max. draw-buffers : 0 [t=00:00:00.134713] max. rec. indices/vertices : 0/0 [t=00:00:00.134721] max. uniform buffer-bindings : 0 [t=00:00:00.134729] max. uniform block-size : 0KB [t=00:00:00.134738] max. storage buffer-bindings : 0 [t=00:00:00.134746] max. storage block-size : 0MB [t=00:00:00.134754] [t=00:00:00.134763] enable AMD-hacks : 0 [t=00:00:00.134771] compress MIP-maps: 0 [t=00:00:00.135977] [GR::UpdateGLConfigs] [t=00:00:00.136294] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.136316] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.136327] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.136337] [GR::InitGLState] [t=00:00:00.136588] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:01.070661] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.101333] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.142319] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.143451] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.143478] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.143551] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.450598] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.454780] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.532317] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.532636] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.562704] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 113ms [t=00:00:01.563496] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.564004] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.566900] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3fa0013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.566921] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.573423] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.573624] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.573640] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.573656] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.574093] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1254 MB [t=00:00:01.603338][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.603950][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.604175][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1621751/replay.sdfz" for game data... [t=00:00:01.766456][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.775722][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.775825][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.781291][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.781328][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 177ms [t=00:00:01.781880][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.840556][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e3572397a0] using map "Sparkles Dry v1.04" (loaded=0 cached=0) [t=00:00:01.843406][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0 [t=00:00:01.845432][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.845715][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e3572397a0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.846752][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.856186][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.856555][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.871146][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.916382][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:02.006747][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:02.007585][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 225ms [t=00:00:02.008387][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.014449][f=-000001] forceSingleThreaded, false [t=00:00:04.304724][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.305671][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.305786][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.305849][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.305903][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.305957][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.307136][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.307719][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.308214][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.310680][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.312884][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.333360][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.333404][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.333944][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:04.347268][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:04.349497][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:04.350501][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:04.350798][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:04.351699][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.351751][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.852499][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.855911][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.007381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.016860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:06.481921][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1627ms [t=00:00:06.494513][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.804951][f=-000001] Loading UnitDefs_posts [t=00:00:06.969939][f=-000001] Loading FeatureDefs_posts [t=00:00:06.993902][f=-000001] Loading WeaponDefs_posts [t=00:00:07.014672][f=-000001] Loading ArmorDefs_posts [t=00:00:07.038489][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 516ms [t=00:00:07.091053][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 597ms [t=00:00:07.091098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:07.214666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:07.214996][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:07.215012][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:07.215030][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:07.216056][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:07.218560][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.808955][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.883817][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:08.047200][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:08.051142][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:08.051167][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:08.693134][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 641ms [t=00:00:08.693162][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:08.780430][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 87ms [t=00:00:08.780468][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:08.800973][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [t=00:00:09.506782][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:09.509845][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:09.510181][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:09.521679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:15.126807][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:15.136642][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:15.136668][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:15.137690][f=-000001] InfoTexture: legacy [t=00:00:15.137781][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:15.140159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:15.312688][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:15.314906][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:15.314933][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:15.316310][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.602344][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.603903][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.835145][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.938251][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.948959][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.948987][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.950139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.623615][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.635906][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.637117][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.787796][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:16.789352][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.789371][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.801691][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.801739][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.801749][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee64d3ae [t=00:00:16.801759][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.801768][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.801777][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.801786][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8052313 [t=00:00:16.806540][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.806592][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.806603][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee64d3ae [t=00:00:16.806614][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.806624][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.806635][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.806645][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8052323 [t=00:00:16.806657][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e35c358810 has BLOCKSIZE 1 [t=00:00:16.809182][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.809194][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.809203][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ee64d3ae [t=00:00:16.809212][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.809220][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.809228][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=8052079 [t=00:00:16.812674][f=-000001] [Path] [PathEstimator::ReadFile] hash=8052079 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-8052079.zip" (exists=1) [t=00:00:16.813879][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.820314][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.820335][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.823219][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.823241][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.823252][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ee64d3ae [t=00:00:16.823262][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5 [t=00:00:16.823272][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.823282][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=8052089 [t=00:00:16.901945][f=-000001] [Path] [PathEstimator::ReadFile] hash=8052089 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-8052089.zip" (exists=1) [t=00:00:16.903218][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.905664][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.905682][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.905698][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (115ms, checksum f986aa48)" [t=00:00:16.906018][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.906035][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.906046][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.996595][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 42ms [t=00:00:16.997636][f=-000001] Synced LuaRules: starting loading [t=00:00:17.600031][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Sparkles Dry v1.04.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:19.160114][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:19.160174][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.630774][f=-000001] Synced LuaRules: finished loading [t=00:00:19.654916][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.935643][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Sparkles Dry v1.04.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.271128][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.319605][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.400012][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [t=00:00:20.478605][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.485289][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.485844][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.486352][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.486855][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.576568][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.576870][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.585366][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.586165][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.586189][f=-000001] LuaSocket Support: enabled [t=00:00:20.605498][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.765135][f=-000001] localWidgets, nil, true, true [t=00:00:20.769017][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.769100][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.788048][f=-000001] USE_OLD_CHILI [t=00:00:21.262357][f=-000001] Loading last game win data [t=00:00:21.262394][f=-000001] Resetting win data [t=00:00:21.262448][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.262461][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.262470][f=-000001] Player and team counts match, continuing [t=00:00:21.262484][f=-000001] Capricvbvs was in last game but is now absent, resetting scores [t=00:00:21.413294][f=-000001] CAS: GLSL not supported. [t=00:00:21.438960][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.438999][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.501210][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.359257][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.273169][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.487806][f=-000001] forceSingleThreaded, false [t=00:00:24.024983][f=-000001] Loaded API widget: i18n [t=00:00:24.025955][f=-000001] Loaded API widget: Shared Functions [t=00:00:24.026177][f=-000001] Loaded API widget: Hacky version fix [t=00:00:24.026374][f=-000001] Loaded API widget: Cluster Detection [t=00:00:24.026782][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:24.027196][f=-000001] Loaded API widget: Win Counter [t=00:00:24.227178][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:24.227695][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:24.228036][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:24.228276][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.228490][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.230832][f=-000001] Loaded API widget: Lups [t=00:00:24.507179][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.507707][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.507999][f=-000001] Loaded widget: Save/Load API [t=00:00:24.508294][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.508575][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.508962][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.514669][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.517267][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.517297][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.517408][f=-000001] Set maximum particles to: 0 [t=00:00:24.517946][f=-000001] Set UnitIconDist to 0 [t=00:00:24.623208][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.623733][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.625358][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.652740][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.653221][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.661805][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.662209][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.662699][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.663029][f=-000001] Mexspot Fetcher fetching [t=00:00:24.663269][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.663626][f=-000001] Team highlighting: Disabled [t=00:00:24.663974][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.664869][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.665393][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.665851][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.666069][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.666288][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.666557][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.666872][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.667254][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.667697][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.668050][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.668064][f=-000001] Using fallback unit outlines [t=00:00:24.668281][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.668656][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.677559][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.679816][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.680311][f=-000001] Loaded widget: Unit Icons [t=00:00:24.680707][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.681253][f=-000001] Loaded widget: Noises [t=00:00:24.733268][f=-000001] Loaded widget: HealthBars [t=00:00:24.733828][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.734107][f=-000001] Loaded widget: Guard Remove [t=00:00:24.737942][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.738640][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.739014][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.739046][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1621751/events.log [t=00:00:24.742115][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.742706][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.744902][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.745346][f=-000001] Loaded widget: Objectives [t=00:00:24.745831][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.746366][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.746851][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.747311][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.747896][f=-000001] Loaded widget: BuildETA [t=00:00:24.752797][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.754016][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.754458][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.758207][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.758855][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.759847][f=-000001] Loaded widget: Command Alpha [t=00:00:24.760894][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.761286][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.763026][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.763556][f=-000001] Loaded widget: Ghost Site [t=00:00:24.763782][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.765331][f=-000001] Loaded widget: Stereo3D [t=00:00:24.765986][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.766294][f=-000001] Loaded widget: SmoothCam [t=00:00:24.766778][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.767420][f=-000001] Loaded widget: Simple Settings [t=00:00:24.768039][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.768546][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.769164][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.769449][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.769717][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.770208][f=-000001] Loaded widget: Point Tracker [t=00:00:24.770490][f=-000001] Loaded widget: Orbit Command [t=00:00:24.770752][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.771047][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.771647][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.772109][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.772470][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.773011][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.773485][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.773870][f=-000001] Loaded widget: Keep Target [t=00:00:24.774165][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.774798][f=-000001] Loaded widget: In-game Guide [t=00:00:24.775280][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.775821][f=-000001] Loaded widget: Haven Handler [t=00:00:24.776734][f=-000001] Input grabbing is enabled! [t=00:00:24.776761][f=-000001] Input grabbing is enabled! [t=00:00:24.776894][f=-000001] Loaded widget: Grab Input [t=00:00:24.777393][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.777672][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.778257][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.785831][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.786487][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.786862][f=-000001] Loaded widget: Decloak Range [t=00:00:24.787363][f=-000001] Loaded widget: Darkening [t=00:00:24.797068][f=-000001] Loaded widget: Context Menu [t=00:00:24.798543][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.799064][f=-000001] Loaded widget: Ferry Points [t=00:00:24.825278][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.825810][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.826311][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.826598][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.827461][f=-000001] EndGame Graph disabled [t=00:00:24.845808][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.859231][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.860328][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.860825][f=-000001] Loaded widget: CameraShake [t=00:00:24.861142][f=-000001] Loaded widget: Easy Facing [t=00:00:24.861422][f=-000001] Loaded widget: Blast Radius [t=00:00:24.861824][f=-000001] Loaded widget: Autoquit [t=00:00:24.862249][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.862516][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.863073][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.863935][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.864393][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.864830][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.865300][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.866735][f=-000001] Loaded widget: Attack Warning [t=00:00:24.867150][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.867794][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.869133][f=-000001] Loaded widget: Auto Group [t=00:00:24.870039][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.871397][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.871739][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.872551][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.873609][f=-000001] Loaded widget: Select Com at start [t=00:00:24.880671][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.882172][f=-000001] Loaded widget: Transport AI [t=00:00:24.882460][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.882735][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.913440][f=-000001] Loaded widget: Unit Start State [t=00:00:24.914499][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.921102][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.921947][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.922724][f=-000001] Loaded widget: Icon Sets [t=00:00:25.091328][f=-000001] Loaded widget: Attack AoE [t=00:00:25.093994][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:25.095065][f=-000001] Loaded widget: PlanetWars Info [t=00:00:25.095319][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:25.095893][f=-000001] Loaded widget: Commands FX [t=00:00:25.113353][f=-000001] Loaded widget: UnitShapes [t=00:00:25.114355][f=-000001] : disabled for spectators [t=00:00:25.115779][f=-000001] Loaded widget: Stockpiler [t=00:00:25.116280][f=-000001] IsIsland, , false [t=00:00:25.117288][f=-000001] Loaded widget: Map Edge Extension [t=00:00:25.118048][f=-000001] Loaded widget: State Icons [t=00:00:25.118486][f=-000001] Loaded widget: Shield Guard [t=00:00:25.118913][f=-000001] Loaded widget: Selection Send [t=00:00:25.120161][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:25.120606][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:25.121216][f=-000001] Loaded widget: Gadget Icons [t=00:00:25.121504][f=-000001] Loaded widget: AllyCursors [t=00:00:25.122056][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:25.122597][f=-000001] : disabled for spectators [t=00:00:25.123620][f=-000001] Loaded widget: Building Starter [t=00:00:25.124222][f=-000001] : disabled for spectators [t=00:00:25.125311][f=-000001] Loaded widget: Cloaker Guard [t=00:00:25.125944][f=-000001] Loaded widget: Units on Fire [t=00:00:25.126497][f=-000001] Loaded widget: Smoke Signals [t=00:00:25.126967][f=-000001] Loaded widget: LupsManager [t=00:00:25.127737][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:25.128849][f=-000001] Loaded widget: Newton Firezone [t=00:00:25.130519][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:25.131014][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:25.138430][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:25.149300][f=-000001] Loaded widget: Chili Pro Console [t=00:00:25.150290][f=-000001] Loaded widget: Chili Docking [t=00:00:25.150850][f=-000001] Loaded widget: HUD Presets [t=00:00:25.151697][f=-000001] Loaded widget: Persistent Build Height [t=00:00:25.154423][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:25.154900][f=-000001] Loaded widget: Image Preloader [t=00:00:25.155415][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:25.155895][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:25.160559][f=-000001] Loaded widget: Chili Core Selector [t=00:00:25.161194][f=-000001] Loaded widget: Custom Markers [t=00:00:25.162751][f=-000001] Loaded widget: Select Keys [t=00:00:25.163738][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:25.164245][f=-000001] Loaded widget: Start Boxes [t=00:00:25.164513][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:25.164783][f=-000001] Loaded widget: Restricted Zones [t=00:00:25.166192][f=-000001] Loaded widget: Pause Screen [t=00:00:25.176170][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:25.176816][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:25.177630][f=-000001] Loaded widget: CustomFormations2 [t=00:00:25.178111][f=-000001] SetSunLighting [t=00:00:25.179429][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:25.179712][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:25.180156][f=-000001] Loaded widget: Text To Speech Control [t=00:00:25.184894][f=-000001] Loaded widget: Layout Handler [t=00:00:25.185314][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.185359][f=-000001] Loaded widget: GC Control [t=00:00:25.185666][f=-000001] Loaded widget: Font Cache [t=00:00:25.198350][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:25.202297][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:25.207340][f=-000001] Writing last game win data [t=00:00:25.212542][f=-000001] LuaUI v0.3 [t=00:00:25.483946][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.485042][f=-000001] [s11n] Loading s11n file... [t=00:00:25.488104][f=-000001] [s11n] Parsing model... [t=00:00:25.492093][f=-000001] [s11n] Populating game world... [t=00:00:25.567790][f=-000001] [s11n] s11n loading complete. [t=00:00:25.568228][f=-000001] Running Springboard Feature Fixer, 34, 130 [t=00:00:26.114922][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.271994][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13840, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061869, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1565, 0.0000, 0.3577} [t=00:00:26.876768][f=-000001] Spectator mode. Widget removed. [t=00:00:26.893882][f=-000001] Spectator mode. Widget removed. [t=00:00:26.897239][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.897329][f=-000001] Playback paused [t=00:00:26.902627][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.234538][f=-000001] Opening demofile demos/1621751/replay.sdfz [t=00:00:27.234595][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.234607][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:27.234656][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:27.234786][f=-000001] -> Connection established (given id 2) [t=00:00:27.235038][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5599fc107d29bea8b30b623d15ef601d5090a5246276bb6958c998d61e392decfb83d3ae42bf7f9668d0570c1f8d1d265766906354a07f1d55149ac9f1a6e3b6" [t=00:00:27.235058][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.235073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:27.235087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:27.235104][f=-000001] Speed set to 20.0 [server] [t=00:00:27.235116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e37151fe40,0x55e371c07210}][locale="C"]" [t=00:00:27.235130][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.249572][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.249615][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.337440][f=-000001] Beginning demo playback [t=00:00:30.349301][f=-000001] GameID: 56be4f64fb77cbb037da42528ca2ad1a [t=00:00:30.381533][f=-000001] Connection attempt from SkuZzi [t=00:00:30.381575][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.382407][f=-000001] [0] Event [undefined]: SkuZzi changed status [t=00:00:30.382637][f=-000001] -> Connection established (given id 0) [t=00:00:30.421562][f=-000001] Connection attempt from daemienl [t=00:00:30.421597][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.421692][f=-000001] [0] Event [undefined]: daemienl changed status [t=00:00:30.421871][f=-000001] -> Connection established (given id 1) [t=00:00:30.437016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5599fc107d29bea8b30b623d15ef601d5090a5246276bb6958c998d61e392decfb83d3ae42bf7f9668d0570c1f8d1d265766906354a07f1d55149ac9f1a6e3b6" [t=00:00:30.437062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.485209][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:30.486024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.893449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:30.901317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:30.933324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1046c2c09fc195710e3498393aaa06723492fe564d27f4c7ff2451c4a6cf5f51c3936bc1881b0feb0e2815f7621a2702164effc1000c21c838503a3656a8205b]" [t=00:00:30.945444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93fe78840815d30ae8df62bc271ba1f8f0cbff04f6b1f337881d5ee990d165d705aac561f2d1adf8fedc5b142f195ab3fb47f2f05540c0e2ace1a51e4f28722]" [t=00:00:31.185120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[Game::Load][lua{Rules,Gaia}={000001c3b9bc8130,000001c3eaf06bc0}][locale="C"]" [t=00:00:31.254566][f=-000001] Allies: I choose: SkuZzi! [t=00:00:31.269531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[Game::Load][lua{Rules,Gaia}={000002a6a5eec540,000002a68d5e1470}][locale="C"]" [t=00:00:31.925433][f=-000001] Allies: I choose: Engineer! [t=00:00:32.941395][f=-000001] no man you win i need to go [t=00:00:33.525462][f=-000001] Player daemienl left the game: normal quit [t=00:00:33.525573][f=-000001] [0] Event [undefined]: daemienl quit [t=00:00:35.485832][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.745643][f=-000001] !force [t=00:00:35.745694][f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [t=00:00:35.745712][f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [t=00:00:35.745725][f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [t=00:00:35.745739][f=-000001] > Force starting game [t=00:00:35.987452][f=-000001] [0] Event [4830,9.43359375,299]: 0 finished unit Recon Commander [t=00:00:36.001579][f=-000001] [0] Event [310,9.40704346,4820]: 1 finished unit Engineer Commander [t=00:00:36.027013][f=0000000] [0] SkuZzi, team: 0, elo:1989, userid: 194099 [t=00:00:36.027086][f=0000000] [0] daemienl, team: 1, elo:1977, userid: 577335 [t=00:00:36.027125][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.043672][f=0000006] [6] Event [4768,9.33906555,392]: 0 finished unit Cloakbot Factory [t=00:00:36.079288][f=0000021] Playback continued [t=00:00:36.642501][f=0000363] [363] Event [4984,9.40704346,264]: 0 finished unit Metal Extractor [t=00:00:36.826223][f=0000466] [466] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:37.178108][f=0000661] [661] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:37.239065][f=0000693] [693] Event [4840,9.40704346,136]: 0 finished unit Metal Extractor [t=00:00:37.527329][f=0000856] [856] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:37.724336][f=0000968] [968] Event [4904,9.40704346,200]: 0 finished unit Solar Collector [t=00:00:37.872674][f=0001051] [1051] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:38.219102][f=0001246] [1246] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:38.312308][f=0001298] [1298] Event [5048,9.13513184,328]: 0 finished unit Solar Collector [t=00:00:39.021882][f=0001518] [1518] Event [4758.3999,9.13513184,392]: 0 finished unit Conjurer [t=00:00:39.351584][f=0001703] [1703] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:39.476962][f=0001774] SkuZzi has forced a win due to dropped opposition. [t=00:00:39.477008][f=0001774] game_message: daemienl has been destroyed! [t=00:00:39.477088][f=0001774] [1774] Event [undefined]: daemienl resigned [t=00:00:39.477355][f=0001774] game_message: SkuZzi wins! [t=00:00:39.478286][f=0001774] Submitting stats [t=00:00:39.478811][f=0001774] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:39.481111][f=0001774] Part| Total Time|Time of the last 0.5s [t=00:00:39.481135][f=0001774] Draw 6119.59ms 10.56% [t=00:00:39.481148][f=0001774] Lua::Callins::Synced 465.06ms 7.97% [t=00:00:39.481160][f=0001774] Lua::Callins::Unsynced 9681.61ms 54.08% [t=00:00:39.481172][f=0001774] Lua::CollectGarbage::Synced 112.06ms 0.00% [t=00:00:39.481183][f=0001774] Lua::CollectGarbage::Unsynced 520.42ms 0.00% [t=00:00:39.481194][f=0001774] Misc::Profiler::AddTime 19.31ms 0.00% [t=00:00:39.481205][f=0001774] Sim 879.72ms 23.01% [t=00:00:39.482267][f=0001775] [1775] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:39.482348][f=0001775] [1775] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:39.482445][f=0001775] [1775] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.482542][f=0001775] [1775] Game End Stats Values: 2,1275,2060,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.73333311,5.5999999,5.73333311,0,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.482635][f=0001775] [1775] Game End Stats Values: 3,1275,2340,1275,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,8.66666698,6,8.66666698,0,195,0,195,0,0,0,0,0,870,0,870,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.482736][f=0001775] [1775] Game End Stats Values: 4,1275,2610,1275,2610,0,0.00032291,0,0.00032291,0,0,0,0,0,0,0,0,89,0,89,0,0,0,0,0,0,0,0,0,8,9.46666622,8,9.46666622,1275,1275,1275,1275,6,10.000021,6,10.000021,0,325,0,325,0,0,0,0,0,1010,0,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.482844][f=0001775] [1775] Game End Stats Values: 5,1275,2795,1275,2795,0,2.57737827,0,2.57737827,0,0,0,0,0,0,0,0,179,0,179,0,0,0,0,0,0,0,0,0,8,12,8,12,1275,1275,1275,1275,6,10.1718025,6,10.1718025,0,390,0,390,0,0,0,0,0,1130,0,1130,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:39.537409][f=0001808] [1808] Received game_message: daemienl has been destroyed! [t=00:00:39.539904][f=0001808] [1808] Received game_message: SkuZzi wins! [t=00:00:39.664506][f=0001881] Player SkuZzi left the game: normal quit [t=00:00:39.664572][f=0001881] [1881] Event [undefined]: SkuZzi quit [t=00:00:39.685723][f=0001892] [1892] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:39.720911][f=0001912] No clients connected, shutting down server [t=00:00:39.720964][f=0001912] Server shutdown [t=00:00:39.721145][f=0001912] [1912] all players disconnected [t=00:00:40.020098][f=0002082] [2082] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:40.399172][f=0002319] [2319] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:40.805471][f=0002563] [2563] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:41.554597][f=0003011] [3011] Event [4758.3999,9.13513184,392]: 0 finished unit Conjurer [t=00:00:41.871158][f=0003201] [3201] Event [3720,9.54803467,104]: 0 finished unit Metal Extractor [t=00:00:41.943114][f=0003245] [3245] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:42.251644][f=0003431] [3431] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:42.652207][f=0003639] [3639] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:42.957229][f=0003848] [3848] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:43.304695][f=0004055] [4055] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:43.541470][f=0004198] [4198] Event [3528,7.12097168,184]: 0 finished unit Metal Extractor [t=00:00:43.811420][f=0004360] [4360] Event [4758.3999,9.13513184,392]: 0 finished unit Conjurer [t=00:00:44.042553][f=0004498] [4498] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:44.272208][f=0004637] [4637] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:44.506773][f=0004775] [4775] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:44.735967][f=0004913] [4913] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:44.964566][f=0005052] [5052] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:45.427978][f=0005330] [5330] Event [4758.3999,9.13513184,392]: 0 finished unit Conjurer [t=00:00:45.711684][f=0005499] [5499] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:45.975566][f=0005657] [5657] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:46.252840][f=0005825] [5825] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:46.519515][f=0005985] [5985] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:46.802697][f=0006153] [6153] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:47.305542][f=0006454] [6454] Event [4758.3999,9.13513184,392]: 0 finished unit Conjurer [t=00:00:47.569148][f=0006613] [6613] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:47.848196][f=0006782] [6782] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:48.111909][f=0006940] [6940] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:48.378315][f=0007098] [7098] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:48.656829][f=0007267] [7267] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:49.158903][f=0007567] [7567] Event [4758.3999,9.13513184,392]: 0 finished unit Conjurer [t=00:00:49.423243][f=0007726] [7726] Event [4758.3999,9.13513184,392]: 0 finished unit Glaive [t=00:00:49.479992][f=0007759] Autoquit sending quit command. [t=00:00:49.480488][f=0007759] [QuitAction] user exited to system [t=00:00:49.481031][f=0007759] [SpringApp::Kill][1] fromRun=1 [t=00:00:49.481819][f=0007759] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:49.482464][f=0007759] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.482480][f=0007759] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:49.482489][f=0007759] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:49.482498][f=0007759] [SpringApp::Kill][2] [t=00:00:49.483460][f=0007759] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:49.487531][f=0007759] [Game::KillLua][1] dtor=0 luaUI=0x55e37375d6d0 [t=00:00:49.487599][f=0007759] Start widgetHandler:Shutdown [t=00:00:49.492228][f=0007759] Shutdown - SaveOrderList Complete [t=00:00:49.493381][f=0007759] Writing last game win data [t=00:00:49.501153][f=0007759] Shutdown - SaveConfigData Complete [t=00:00:49.501175][f=0007759] Shutdown Widget - Save/Load API [t=00:00:49.501193][f=0007759] Shutdown Widget - Chili Highlight [t=00:00:49.501209][f=0007759] Shutdown Widget - Draw After Chili [t=00:00:49.501224][f=0007759] Shutdown Widget - API Unit Tracker GL4 [t=00:00:49.501240][f=0007759] Shutdown Widget - EPIC Menu [t=00:00:49.502417][f=0007759] Shutdown Widget - Chili Widget Selector [t=00:00:49.503320][f=0007759] Shutdown Widget - Chili Minimap [t=00:00:49.503866][f=0007759] Shutdown Widget - Local Team Colors [t=00:00:49.503897][f=0007759] Shutdown Widget - Display Keys 2 [t=00:00:49.503952][f=0007759] Shutdown Widget - Save Game Menu [t=00:00:49.503967][f=0007759] Shutdown Widget - Unit Icons [t=00:00:49.503983][f=0007759] Shutdown Widget - Noises [t=00:00:49.503999][f=0007759] Shutdown Widget - HealthBars [t=00:00:49.504971][f=0007759] Shutdown Widget - Win Counter [t=00:00:49.504996][f=0007759] Shutdown Widget - SpringRTS Replay Stats [t=00:00:49.505036][f=0007759] Shutdown Widget - EndGame APM stats [t=00:00:49.505052][f=0007759] Shutdown Widget - BuildETA [t=00:00:49.505074][f=0007759] Shutdown Widget - Modular Comm Info [t=00:00:49.505088][f=0007759] Shutdown Widget - Stereo3D [t=00:00:49.505106][f=0007759] Shutdown Widget - Showeco and Grid Drawer [t=00:00:49.505120][f=0007759] Shutdown Widget - Point Tracker [t=00:00:49.505135][f=0007759] Shutdown Widget - Missile Silo Range [t=00:00:49.505158][f=0007759] Shutdown Widget - MinimapEvents [t=00:00:49.505172][f=0007759] Shutdown Widget - Local Widgets Config [t=00:00:49.505196][f=0007759] Shutdown Widget - Highlight Geos [t=00:00:49.505211][f=0007759] Shutdown Widget - Grab Input [t=00:00:49.506543][f=0007759] Shutdown Widget - Defense Range Zero-K [t=00:00:49.506568][f=0007759] Shutdown Widget - Darkening [t=00:00:49.506599][f=0007759] Shutdown Widget - Context Menu [t=00:00:49.506615][f=0007759] Shutdown Widget - Chili Spectator Panels [t=00:00:49.506633][f=0007759] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:49.506655][f=0007759] Shutdown Widget - Chili Nuke Warning [t=00:00:49.506675][f=0007759] Shutdown Widget - Chili EndGame Window [t=00:00:49.506698][f=0007759] Shutdown Widget - Chili Economy Panel Default [t=00:00:49.506824][f=0007759] Shutdown Widget - CameraShake [t=00:00:49.506844][f=0007759] Shutdown Widget - State Reverse and Latency [t=00:00:49.506860][f=0007759] Shutdown Widget - Music Player v2 [t=00:00:49.506876][f=0007759] Shutdown Widget - Attack AoE [t=00:00:49.506910][f=0007759] Shutdown Widget - Map Edge Extension [t=00:00:49.506926][f=0007759] Shutdown Widget - Selection Send [t=00:00:49.506944][f=0007759] Shutdown Widget - LupsManager [t=00:00:49.506966][f=0007759] Shutdown Widget - Newton Firezone [t=00:00:49.506983][f=0007759] Shutdown Widget - Chili Pro Console [t=00:00:49.507674][f=0007759] Shutdown Widget - Persistent Build Height [t=00:00:49.507694][f=0007759] Shutdown Widget - Lasso Terraform GUI [t=00:00:49.507719][f=0007759] Shutdown Widget - Lups [t=00:00:49.507757][f=0007759] Shutdown Widget - Chili Framework [t=00:00:49.507771][f=0007759] Shutdown Widget - Mex Placement Handler [t=00:00:49.507785][f=0007759] Shutdown Widget - Chili Core Selector [t=00:00:49.507861][f=0007759] Shutdown Widget - Custom Markers [t=00:00:49.507879][f=0007759] Shutdown Widget - Select Keys [t=00:00:49.507908][f=0007759] Shutdown Widget - Pause Screen [t=00:00:49.508162][f=0007759] Shutdown Widget - Text To Speech Control [t=00:00:49.508182][f=0007759] Shutdown Widget - Layout Handler [t=00:00:49.508196][f=0007759] End widgetHandler:Shutdown [t=00:00:49.662428][f=0007759] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5225753, 1880344, 557497, 68.2} allocedSize{int+, int-, ext}={516429068, 161012811, 603999517}, avgAllocTime{int+, int-, ext}={0.1311, 0.0718, 0.1571} [t=00:00:49.662835][f=0007759] [Game::KillLua][2] dtor=0 luaGaia=0x55e371c07210 [t=00:00:49.680285][f=0007759] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.680372][f=0007759] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.680413][f=0007759] [Game::KillLua][3] dtor=0 luaRules=0x55e37151fe40 [t=00:00:49.680460][f=0007759] Start gadgetHandler:Shutdown [t=00:00:49.680478][f=0007759] Shutdown - StartSetup [t=00:00:49.680494][f=0007759] Shutdown - UnitMorph [t=00:00:49.681214][f=0007759] Shutdown - Carrier Drones [t=00:00:49.681238][f=0007759] Shutdown - Missile Silo Controller [t=00:00:49.681255][f=0007759] Shutdown - Modular Comm Info [t=00:00:49.681269][f=0007759] Shutdown - Terrain Texture Handler [t=00:00:49.681284][f=0007759] Shutdown - UnitCloakShield [t=00:00:49.689239][f=0007759] Shutdown - Starlight Handler [t=00:00:49.689289][f=0007759] End gadgetHandler:Shutdown [t=00:00:49.737397][f=0007759] Start gadgetHandler:Shutdown [t=00:00:49.737441][f=0007759] Shutdown - Save/Load [t=00:00:49.737461][f=0007759] Shutdown - Teleport Throw [t=00:00:49.737476][f=0007759] Shutdown - UnitMorph [t=00:00:49.737492][f=0007759] Shutdown - Modular Comm Info [t=00:00:49.737505][f=0007759] Shutdown - Retreat Command [t=00:00:49.737521][f=0007759] Shutdown - Shockwaves [t=00:00:49.737547][f=0007759] Shutdown - UnitCloakShield [t=00:00:49.737561][f=0007759] Shutdown - Lups Cloak FX [t=00:00:49.737595][f=0007759] Shutdown - Lups [t=00:00:49.737625][f=0007759] Shutdown - Lups Shield [t=00:00:49.737665][f=0007759] End gadgetHandler:Shutdown [t=00:00:49.754521][f=0007759] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={62, 0, 4, 93.9} allocedSize{int+, int-, ext}={3052, 0, 2944}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.754710][f=0007759] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.754776][f=0007759] [Game::KillLua][4] dtor=0 [t=00:00:49.755263][f=0007759] [Game::KillLua][5] dtor=0 [t=00:00:49.767662][f=0007759] [Game::~CGame][1] [t=00:00:49.767715][f=0007759] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:49.767725][f=0007759] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:49.767763][f=0007759] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:49.767775][f=0007759] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:49.767788][f=0007759] [Game::KillLua][4] dtor=1 [t=00:00:49.767799][f=0007759] [Game::KillLua][5] dtor=1 [t=00:00:49.768089][f=0007759] [Game::KillMisc][1] [t=00:00:49.768105][f=0007759] [Game::KillMisc][2] [t=00:00:49.768826][f=0007759] [Game::KillMisc][3] [t=00:00:49.769645][f=0007759] [Game::KillRendering][1] [t=00:00:49.806743][f=0007759] [3DOParser::Kill] allocated 1 pieces [t=00:00:49.807250][f=0007759] [S3OParser::Kill] allocated 5505 pieces [t=00:00:49.808428][f=0007759] [AssParser::Kill] allocated 677 pieces [t=00:00:49.818942][f=0007759] [Game::KillInterface][1] [t=00:00:49.819465][f=0007759] [Game::KillInterface][2] [t=00:00:49.820489][f=0007759] [Game::KillSimulation][1] [t=00:00:49.820511][f=0007759] [Game::KillSimulation][2] [t=00:00:50.548767][f=0007759] [CCollisionHandler] dis-/continuous tests: 0/338061 [t=00:00:50.548810][f=0007759] [Game::KillSimulation][3] [t=00:00:50.548843][f=0007759] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.548868][f=0007759] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=19 [t=00:00:50.548896][f=0007759] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.548954][f=0007759] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=34 [t=00:00:50.554543][f=0007759] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.559898][f=0007759] [LosHandler::Kill] raycast instance cache-{hits,misses}={371,1182}; shared=1%; cached=23% [t=00:00:50.603473][f=0007759] [Game::KillSimulation][4] [t=00:00:54.574636][f=0007759] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:54.576398][f=0007759] [Game::~CGame][2] [t=00:00:54.576418][f=0007759] [Game::~CGame][3] [t=00:00:54.608519][f=0007759] [SpringApp::Kill][3] [t=00:00:54.608592][f=0007759] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 80324 bytes sent 29809 bytes recv'd [t=00:00:54.615479][f=0007759] Kill: client disconnecting... [t=00:00:56.629431][f=0007759] CloseConnection: client connection closed [t=00:00:56.631051][f=0007759] [SpringApp::Kill][4] font=0x55e357135600 [t=00:00:56.641371][f=0007759] [SpringApp::Kill][5] [t=00:00:56.761329][f=0007759] [SpringApp::Kill][6] [t=00:00:56.761769] [SpringApp::Kill][7] [t=00:00:56.763998] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.764020] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.764300] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:56.764829] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.764879] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:56.764894] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.764907] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {184, 1048576, 1048576}, EBO = {276, 2097152, 2097152} [t=00:00:56.764954] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:56.764968] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:56.764979] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.764990] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.766226] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.766244] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.784504] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:56.784546] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:56.784556] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:56.784565] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:56.813803] [VFS] [SpringVFS::DeleteArchives] [t=00:00:56.813833] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:56.813845] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55e3572305d0) [t=00:00:56.831383] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3244ms [t=00:00:56.831426] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=73ms [t=00:00:56.831438] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=53ms [t=00:00:56.831448] file="objects3d/shipcarrier_dead.dae" indx=5605 inflSize=1329kb readTime=48ms [t=00:00:56.831457] file="objects3d/shipaa.s3o" indx=5597 inflSize=132kb readTime=26ms [t=00:00:56.831466] file="luaui/images/commands/states/landat_30.png" indx=3354 inflSize=0kb readTime=24ms [t=00:00:56.831476] file="objects3d/venom_wreck.s3o" indx=5719 inflSize=91kb readTime=24ms [t=00:00:56.831485] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=22ms [t=00:00:56.831494] file="objects3d/tarantula.s3o" indx=5699 inflSize=126kb readTime=21ms [t=00:00:56.831504] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=21ms [t=00:00:56.831512] file="luaintro/addons/wm.lua" indx=1250 inflSize=0kb readTime=19ms [t=00:00:56.844427] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168234817 bytes cached in 3485 files [t=00:00:57.032983] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=130 [t=00:00:57.033041] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesDry_V1.04.sd7 (0x55e35712f350) [t=00:00:57.035818] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:57.035838] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55e3571069f0) [t=00:00:57.036813] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.036849] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55e357129a20) [t=00:00:57.037051] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f3fa001bea0) [t=00:00:57.037316] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 295643 bytes cached in 71 files [t=00:00:57.039351] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.039369] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.039384] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.039394] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.039404] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.039413] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.040067] [SpringApp::Kill][8] [t=00:00:57.040085] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.040095] [WatchDog::Uninstall][1] hangDetectorThread=0x55e311bd7a50 (joinable=1) [t=00:00:57.040104] [WatchDog::Uninstall][2] [t=00:00:57.206171] [WatchDog::Uninstall][3] [t=00:00:57.206209] [SpringApp::Kill][9]