[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000059] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.008833] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.008880] Using writeable configuration source: "/tmp/tmp.gmOaij5wnc/springsettings.1620269.cfg"
[t=00:00:00.017599] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.017664] ============== ==============
[t=00:00:00.017677]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.017688]
[t=00:00:00.017698] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017708] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017718] Use "none" to disable the default log sections.
[t=00:00:00.017728] ============== ==============
[t=00:00:00.017739] ============== ==============
[t=00:00:00.017805] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.017816] MouseDragCircleCommandThreshold = 25
[t=00:00:00.017828] ROAM = 2
[t=00:00:00.017838] RotateLogFiles = 1
[t=00:00:00.017849] TeamHighlight = 0
[t=00:00:00.017861] ============== ==============
[t=00:00:00.017870] ============== ==============
[t=00:00:00.017881] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.017892] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.017903] Compiler Version: gcc-11.1.0
[t=00:00:00.017926] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.018056] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.018068] Binary Word Size: 64-bit (native)
[t=00:00:00.018078] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018089] Physical CPU Cores: 1
[t=00:00:00.018099] Logical CPU Cores: 1
[t=00:00:00.018109] ============== ==============
[t=00:00:00.018175] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018186] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.018196] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018206] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.018216] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.069683] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.069726] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.069756] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.069801] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.069836] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.069849] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.069892] [GR::LogVersionInfo]
[t=00:00:00.069903] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.069914] GL version :
[t=00:00:00.069924] GL vendor :
[t=00:00:00.069935] GL renderer :
[t=00:00:00.069945] GLSL version:
[t=00:00:00.069955] GLEW version: spring headless stub GLEW version
[t=00:00:00.069965] GPU memory : unknown
[t=00:00:00.069976] SDL swap-int: 0
[t=00:00:00.069986] SDL driver : headless stub
[t=00:00:00.069996]
[t=00:00:00.070007] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.070017] GLSL shader support : 0
[t=00:00:00.070027] GL4 support : 0
[t=00:00:00.070037] FBO extension support : 0
[t=00:00:00.070047] NVX GPU mem-info support : 0
[t=00:00:00.070086] ATI GPU mem-info support : 0
[t=00:00:00.070096] NPOT-texture support : 1 (0)
[t=00:00:00.070107] S3TC/DXT1 texture support : 0/0
[t=00:00:00.070117] texture query-LOD support : 1 (0)
[t=00:00:00.070128] MSAA frame-buffer support : 0 (0)
[t=00:00:00.070138] Z-buffer depth : 16 (-)
[t=00:00:00.070149] primitive-restart support : 0 (0)
[t=00:00:00.070159] clip-space control support: 0 (0)
[t=00:00:00.070170] seamless cube-map support : 0 (0)
[t=00:00:00.070180] frag-depth layout support : 0 (0)
[t=00:00:00.070190] persistent maps support : 0 (0)
[t=00:00:00.070201] explicit attribs location : 0 (0)
[t=00:00:00.070211] multi draw indirect : 0 (-)
[t=00:00:00.070221] array textures : 0 (-)
[t=00:00:00.070232]
[t=00:00:00.070248] max. FBO samples : -1
[t=00:00:00.070258] max. FS/program texture slots : 8/8
[t=00:00:00.070268] max. texture size : 2048
[t=00:00:00.070281] max. texture anisotropy level : 0.000000
[t=00:00:00.070292] max. vec4 varyings/attributes : 0/0
[t=00:00:00.070302] max. draw-buffers : 0
[t=00:00:00.070312] max. rec. indices/vertices : 0/0
[t=00:00:00.070322] max. uniform buffer-bindings : 0
[t=00:00:00.070334] max. uniform block-size : 0KB
[t=00:00:00.070347] max. storage buffer-bindings : 0
[t=00:00:00.070360] max. storage block-size : 0MB
[t=00:00:00.070373]
[t=00:00:00.070385] enable AMD-hacks : 0
[t=00:00:00.070398] compress MIP-maps: 0
[t=00:00:00.071201] [GR::UpdateGLConfigs]
[t=00:00:00.071458] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.071476] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.071488] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.071499] [GR::InitGLState]
[t=00:00:00.071510] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.263660] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.273429] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.279071] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.279568] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.279586] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.279599] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.683921] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.688894] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.719863] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.720128] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.736222] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms
[t=00:00:00.737256] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.738881] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.747428] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2d58010160 (SpringVFS) global=(nil) (null)
[t=00:00:00.747455] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.752505] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.752749] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.752764] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.752774] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.753212] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1185 MB
[t=00:00:00.813387][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.814026][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.814171][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1620269/replay.sdfz" for game data...
[t=00:00:00.982737][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.995030][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.995061][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.999026][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.999057][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 184ms
[t=00:00:00.999895][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.051941][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55aa6e458f70] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:01.053777][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:01.055689][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.056181][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55aa6e458f70] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.057337][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.066131][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.066520][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.078353][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms
[t=00:00:01.078965][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.085436][f=-000001] forceSingleThreaded, false
[t=00:00:01.437395][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.438199][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.438320][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.438375][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.438420][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.438464][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.439633][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.440148][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.440624][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.443398][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.445705][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.448041][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.448065][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.448510][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.458384][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.460390][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.461400][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.461649][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.462572][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.462632][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.994947][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.998050][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.156405][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.229344][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:02.400958][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 404ms
[t=00:00:02.412374][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.729770][f=-000001] Loading UnitDefs_posts
[t=00:00:02.895251][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.957662][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.978157][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.013574][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 560ms
[t=00:00:03.109900][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 701ms
[t=00:00:03.109938][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.543687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.553159][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[t=00:00:03.553181][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.553198][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.554429][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.557538][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.168926][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.247814][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.367574][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.370522][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.370550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.959968][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 589ms
[t=00:00:04.959992][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.075013][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms
[t=00:00:05.075051][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.096278][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
[t=00:00:06.012209][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:06.014954][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.016296][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.029061][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:12.158109][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:12.171870][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:12.171901][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:12.173514][f=-000001] InfoTexture: legacy
[t=00:00:12.173537][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:12.176927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:13.110360][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:13.112587][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:13.112611][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:13.115260][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.335025][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:13.338464][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.580384][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:13.643542][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:13.654398][f=-000001] Loaded DecalsDrawer: off
[t=00:00:13.654433][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:13.656800][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:14.512144][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:14.527011][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:14.528088][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:14.697536][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 13ms
[t=00:00:14.698995][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:14.699016][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:14.708010][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.708063][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.708075][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3bb84e44
[t=00:00:14.708085][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:14.708096][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.708106][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.708116][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=55589da9
[t=00:00:14.713248][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.713300][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.713313][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3bb84e44
[t=00:00:14.713326][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:14.713341][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.713355][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:14.713368][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=55589db9
[t=00:00:14.713381][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55aa7358f7d0 has BLOCKSIZE 1
[t=00:00:14.716539][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:14.716559][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.716569][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=3bb84e44
[t=00:00:14.716579][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:14.716589][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.716598][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=55589b0f
[t=00:00:14.724634][f=-000001] [Path] [PathEstimator::ReadFile] hash=55589b0f file="cache/105dev-BAR105/paths/Fairyland 1.31.pe-55589b0f.zip" (exists=1)
[t=00:00:14.726058][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:14.733399][f=-000001] Path cache (40, 40) initialized.
[t=00:00:14.733432][f=-000001] Path cache (40, 40) initialized.
[t=00:00:14.736487][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:14.736504][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:14.736515][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=3bb84e44
[t=00:00:14.736526][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:14.736536][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:14.736546][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=55589b1f
[t=00:00:14.828395][f=-000001] [Path] [PathEstimator::ReadFile] hash=55589b1f file="cache/105dev-BAR105/paths/Fairyland 1.31.pe2-55589b1f.zip" (exists=1)
[t=00:00:14.830244][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:14.836035][f=-000001] Path cache (20, 20) initialized.
[t=00:00:14.836055][f=-000001] Path cache (20, 20) initialized.
[t=00:00:14.836074][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (136ms, checksum e5c632c8)"
[t=00:00:14.836732][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:14.836752][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:14.836763][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:14.932905][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 43ms
[t=00:00:14.933432][f=-000001] Synced LuaRules: starting loading
[t=00:00:15.609317][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fairyland 1.31.lua
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:16.976746][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:17.398479][f=-000001] Synced LuaRules: finished loading
[t=00:00:17.419629][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:17.732130][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Fairyland 1.31.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua
Loaded gadget: feature_fx.lua
Loaded gadget: game_globallos.lua
Loaded gadget: game_id.lua