[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007431] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007463] Using writeable configuration source: "/tmp/tmp.4sjNk0nDCI/springsettings.1619615.cfg" [t=00:00:00.011943] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.011991] ============== ============== [t=00:00:00.012003] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012014] [t=00:00:00.012024] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012034] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012044] Use "none" to disable the default log sections. [t=00:00:00.012054] ============== ============== [t=00:00:00.012064] ============== ============== [t=00:00:00.012121] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012132] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012144] ROAM = 2 [t=00:00:00.012167] RotateLogFiles = 1 [t=00:00:00.012180] TeamHighlight = 0 [t=00:00:00.012194] ============== ============== [t=00:00:00.012206] ============== ============== [t=00:00:00.012216] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.012227] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012236] Compiler Version: gcc-11.1.0 [t=00:00:00.012258] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012418] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012430] Binary Word Size: 64-bit (native) [t=00:00:00.012439] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012449] Physical CPU Cores: 1 [t=00:00:00.012458] Logical CPU Cores: 1 [t=00:00:00.012466] ============== ============== [t=00:00:00.012530] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012540] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012549] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012557] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012567] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.058895] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.058926] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.058965] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.058996] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.059021] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.059031] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.059068] [GR::LogVersionInfo] [t=00:00:00.059078] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.059087] GL version : [t=00:00:00.059096] GL vendor : [t=00:00:00.059105] GL renderer : [t=00:00:00.059115] GLSL version: [t=00:00:00.059124] GLEW version: spring headless stub GLEW version [t=00:00:00.059133] GPU memory : unknown [t=00:00:00.059142] SDL swap-int: 0 [t=00:00:00.059151] SDL driver : headless stub [t=00:00:00.059160] [t=00:00:00.059170] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.059179] GLSL shader support : 0 [t=00:00:00.059188] GL4 support : 0 [t=00:00:00.059197] FBO extension support : 0 [t=00:00:00.059206] NVX GPU mem-info support : 0 [t=00:00:00.059240] ATI GPU mem-info support : 0 [t=00:00:00.059250] NPOT-texture support : 1 (0) [t=00:00:00.059259] S3TC/DXT1 texture support : 0/0 [t=00:00:00.059268] texture query-LOD support : 1 (0) [t=00:00:00.059277] MSAA frame-buffer support : 0 (0) [t=00:00:00.059286] Z-buffer depth : 16 (-) [t=00:00:00.059295] primitive-restart support : 0 (0) [t=00:00:00.059305] clip-space control support: 0 (0) [t=00:00:00.059314] seamless cube-map support : 0 (0) [t=00:00:00.059322] frag-depth layout support : 0 (0) [t=00:00:00.059332] persistent maps support : 0 (0) [t=00:00:00.059340] explicit attribs location : 0 (0) [t=00:00:00.059349] multi draw indirect : 0 (-) [t=00:00:00.059359] array textures : 0 (-) [t=00:00:00.059367] [t=00:00:00.059377] max. FBO samples : -1 [t=00:00:00.059386] max. FS/program texture slots : 8/8 [t=00:00:00.059395] max. texture size : 2048 [t=00:00:00.059407] max. texture anisotropy level : 0.000000 [t=00:00:00.059416] max. vec4 varyings/attributes : 0/0 [t=00:00:00.059425] max. draw-buffers : 0 [t=00:00:00.059434] max. rec. indices/vertices : 0/0 [t=00:00:00.059443] max. uniform buffer-bindings : 0 [t=00:00:00.059452] max. uniform block-size : 0KB [t=00:00:00.059460] max. storage buffer-bindings : 0 [t=00:00:00.059470] max. storage block-size : 0MB [t=00:00:00.059479] [t=00:00:00.059488] enable AMD-hacks : 0 [t=00:00:00.059497] compress MIP-maps: 0 [t=00:00:00.060029] [GR::UpdateGLConfigs] [t=00:00:00.060050] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.060063] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.060074] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.060083] [GR::InitGLState] [t=00:00:00.060093] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.238665] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.244831] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.250495] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.251064] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.251088] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.251104] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.684159] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.689526] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.768839] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.769127] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.786391] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms [t=00:00:00.786909] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.787457] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.799229] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcdc4010160 (SpringVFS) global=(nil) (null) [t=00:00:00.799261] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.804127] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.804166] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.804178] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.804189] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.804408] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1211 MB [t=00:00:00.827310][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.827771][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.827899][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1619615/replay.sdfz" for game data... [t=00:00:01.016066][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.027660][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.027775][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.034207][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.034339][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [t=00:00:01.035014][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.122258][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5650c2127d60] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.124123][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.126427][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.126932][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5650c2127d60] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.128224][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.141444][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.141922][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.154763][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [t=00:00:01.155326][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.161384][f=-000001] forceSingleThreaded, false [t=00:00:01.603020][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.603588][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.603744][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.603804][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.603858][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.603911][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.605141][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.605659][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.606148][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.621110][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.623540][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.626169][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.626203][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.626844][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.637673][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.640071][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.641127][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.641432][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.642439][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.642498][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.191154][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.193952][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.372693][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.419700][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:03.318596][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1116ms [t=00:00:03.331091][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.676558][f=-000001] Loading UnitDefs_posts [t=00:00:03.835937][f=-000001] Loading FeatureDefs_posts [t=00:00:03.863240][f=-000001] Loading WeaponDefs_posts [t=00:00:03.887861][f=-000001] Loading ArmorDefs_posts [t=00:00:03.908946][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [t=00:00:03.977351][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 647ms [t=00:00:03.977395][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.456666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.466191][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:04.466240][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.466716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.468792][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.473225][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.108893][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.192298][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.330375][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.334039][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.334076][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.931235][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 597ms [t=00:00:05.931257][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.020889][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 89ms [t=00:00:06.020927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.045172][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [t=00:00:06.819007][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.822629][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.823330][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.834752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.418005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.433636][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.433666][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.434955][f=-000001] InfoTexture: legacy [t=00:00:13.434975][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.441335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.183150][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.199048][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.199083][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.201112][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.438584][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.453062][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.658835][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.770587][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.846788][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.847226][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.848036][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.641928][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.653118][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.653820][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.808012][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.809787][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.809807][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.048836][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.048883][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.048894][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:16.048906][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:16.048916][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.048927][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.048937][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7d1 [t=00:00:16.058271][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.058323][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.058333][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:16.058342][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:16.058351][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.058361][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.058370][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4ba3d7e1 [t=00:00:16.058381][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5650c733c7b0 has BLOCKSIZE 1 [t=00:00:16.063978][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.063996][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.064005][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:16.064013][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:16.064022][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.064030][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d537 [t=00:00:16.098599][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d537 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe-4ba3d537.zip" (exists=1) [t=00:00:16.128056][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.135823][f=-000001] Path cache (48, 64) initialized. [t=00:00:16.135852][f=-000001] Path cache (48, 64) initialized. [t=00:00:16.141183][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.141207][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.141218][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=71bee0d [t=00:00:16.141228][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:16.141238][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.141248][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=4ba3d547 [t=00:00:16.293256][f=-000001] [Path] [PathEstimator::ReadFile] hash=4ba3d547 file="cache/105dev-BAR105/paths/Rainbow Comet v1.24.pe2-4ba3d547.zip" (exists=1) [t=00:00:16.294112][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.296097][f=-000001] Path cache (24, 32) initialized. [t=00:00:16.296116][f=-000001] Path cache (24, 32) initialized. [t=00:00:16.296145][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (485ms, checksum 1fd4fcd6)" [t=00:00:16.296564][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.296589][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.296599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.392715][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 46ms [t=00:00:16.393106][f=-000001] Synced LuaRules: starting loading [t=00:00:17.076511][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Lua Metal Spot Placer [t=00:00:18.537798][f=-000001] Map Terrain Generation [t=00:00:18.538050][f=-000001] Random Seed, 710059 [t=00:00:18.538065][f=-000001] Wave generation complete [t=00:00:18.539591][f=-000001] Draw points, 14, factor, 0.81039172 [t=00:00:18.743376][f=-000001] Voronoi generation complete [t=00:00:18.747088][f=-000001] Terrain structure complete [t=00:00:19.434083][f=-000001] Edge processing complete [t=00:00:19.434129][f=-000001] ApplyLineDistanceFunc [t=00:00:21.573844][f=-000001] Tier propagation complete [t=00:00:22.484234][f=-000001] Height application complete [t=00:00:35.929615][f=-000001] Smoothing complete [t=00:00:36.575145][f=-000001] Map terrain complete [t=00:00:37.311246][f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:37.374177][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:37.374670][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:38.108666][f=-000001] Synced LuaRules: finished loading [t=00:00:38.157848][f=-000001] Unsynced LuaRules: starting loading [t=00:00:38.581463][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Rainbow Comet v1.24.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:38.968151][f=-000001] Unsynced LuaRules: finished loading [t=00:00:39.091905][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:39.097282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:39.098819][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:39.098837][f=-000001] LuaSocket Support: enabled [t=00:00:39.118662][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:39.213353][f=-000001] localWidgets, nil, true, true [t=00:00:39.216277][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:39.216297][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:39.247081][f=-000001] USE_OLD_CHILI [t=00:00:39.563930][f=-000001] Loading last game win data [t=00:00:39.563974][f=-000001] Resetting win data [t=00:00:39.564031][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:39.564045][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:39.564057][f=-000001] Player and team counts match, continuing [t=00:00:39.564072][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:39.564088][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:39.564099][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:39.704762][f=-000001] CAS: GLSL not supported. [t=00:00:39.710743][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:39.710768][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:39.763805][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:40.493955][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.216960][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:41.428375][f=-000001] forceSingleThreaded, false [t=00:00:41.941692][f=-000001] Loaded API widget: Cluster Detection [t=00:00:41.942014][f=-000001] Loaded API widget: Hacky version fix [t=00:00:41.942616][f=-000001] Loaded API widget: Shared Functions [t=00:00:41.942824][f=-000001] Loaded API widget: i18n [t=00:00:41.943205][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:41.943592][f=-000001] Loaded API widget: Win Counter [t=00:00:41.943989][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:42.120133][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:42.120620][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:42.120882][f=-000001] Loaded API widget: CommandInsert [t=00:00:42.437736][f=-000001] Loaded API widget: Chili Framework [t=00:00:42.439333][f=-000001] Loaded API widget: Lups [t=00:00:42.439582][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:42.440000][f=-000001] Loaded widget: Chili Highlight [t=00:00:42.440414][f=-000001] Loaded widget: Save/Load API [t=00:00:42.440826][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:42.441231][f=-000001] Loaded widget: Draw After Chili [t=00:00:42.441653][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:42.445538][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:42.446815][f=-000001] Loaded DecalsDrawer: off [t=00:00:42.446834][f=-000001] Ground-decal rendering is disabled! [t=00:00:42.446910][f=-000001] Set maximum particles to: 0 [t=00:00:42.447545][f=-000001] Set UnitIconDist to 0 [t=00:00:42.543604][f=-000001] Loaded widget: EPIC Menu [t=00:00:42.567900][f=-000001] Loaded widget: Chili Minimap [t=00:00:42.569469][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:42.569779][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:42.570107][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:42.572059][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:42.572398][f=-000001] Deferred Rendering requires shader support! [t=00:00:42.572781][f=-000001] Loaded widget: Deferred rendering [t=00:00:42.573091][f=-000001] Mexspot Fetcher fetching [t=00:00:42.573430][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:42.573764][f=-000001] Team highlighting: Disabled [t=00:00:42.574074][f=-000001] Loaded widget: Teamhighlight option [t=00:00:42.574615][f=-000001] Loaded widget: Local Team Colors [t=00:00:42.575046][f=-000001] Loaded widget: Display Keys 2 [t=00:00:42.575434][f=-000001] Loaded widget: Save Game Menu [t=00:00:42.575628][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:42.575848][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:42.576043][f=-000001] Loaded widget: One click weapon handler [t=00:00:42.576344][f=-000001] highlightUnitShader no GL4 support [t=00:00:42.576616][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:42.577076][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:42.577467][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:42.577482][f=-000001] Using fallback unit outlines [t=00:00:42.577697][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:42.578123][f=-000001] Loaded widget: Selection Modkeys [t=00:00:42.586276][f=-000001] Loaded widget: Chili Global Commands [t=00:00:42.588194][f=-000001] Loaded widget: Outline No Shader [t=00:00:42.588469][f=-000001] Loaded widget: Guard Remove [t=00:00:42.588808][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:42.634342][f=-000001] Loaded widget: HealthBars [t=00:00:42.635018][f=-000001] Loaded widget: Noises [t=00:00:42.635448][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:42.635956][f=-000001] Loaded widget: Unit Icons [t=00:00:42.640091][f=-000001] Loaded widget: Chili Vote Display [t=00:00:42.640898][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:42.641458][f=-000001] Loaded widget: BuildETA [t=00:00:42.641875][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:42.642285][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:42.642753][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:42.643150][f=-000001] Loaded widget: EndGame Stats [t=00:00:42.643368][f=-000001] Loaded widget: Objectives [t=00:00:42.645407][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:42.645826][f=-000001] Loaded widget: EndGame APM stats [t=00:00:42.650214][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:42.650687][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:42.650720][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1619615/events.log [t=00:00:42.654204][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:42.655050][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:42.655405][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:42.658253][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:42.658694][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:42.659073][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:42.659474][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:42.659974][f=-000001] Loaded widget: Music Player v2 [t=00:00:42.660206][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:42.661153][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:42.661549][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:42.661930][f=-000001] Loaded widget: Autoquit [t=00:00:42.662161][f=-000001] Loaded widget: Blast Radius [t=00:00:42.662652][f=-000001] Loaded widget: CameraShake [t=00:00:42.663573][f=-000001] Loaded widget: Cheat Sheet [t=00:00:42.675789][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:42.676287][f=-000001] EndGame Graph disabled [t=00:00:42.693616][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:42.694030][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:42.694337][f=-000001] Loaded widget: Easy Facing [t=00:00:42.694823][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:42.695096][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:42.716604][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:42.717255][f=-000001] Loaded widget: Ferry Points [t=00:00:42.718124][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:42.726195][f=-000001] Loaded widget: Context Menu [t=00:00:42.726682][f=-000001] Loaded widget: Darkening [t=00:00:42.727080][f=-000001] Loaded widget: Decloak Range [t=00:00:42.727554][f=-000001] Loaded widget: Decoration Handler [t=00:00:42.734143][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:42.734694][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:42.734933][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:42.735322][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:42.735731][f=-000001] Input grabbing is enabled! [t=00:00:42.735750][f=-000001] Input grabbing is enabled! [t=00:00:42.735851][f=-000001] Loaded widget: Grab Input [t=00:00:42.736950][f=-000001] Loaded widget: Haven Handler [t=00:00:42.737693][f=-000001] Loaded widget: Highlight Geos [t=00:00:42.738285][f=-000001] Loaded widget: In-game Guide [t=00:00:42.738519][f=-000001] Loaded widget: In-game Ignore [t=00:00:42.739057][f=-000001] Loaded widget: Keep Target [t=00:00:42.739529][f=-000001] Loaded widget: Local Widgets Config [t=00:00:42.739948][f=-000001] Loaded widget: MinimapEvents [t=00:00:42.740594][f=-000001] Loaded widget: Misc default command replacements [t=00:00:42.741091][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:42.741976][f=-000001] Loaded widget: Missile Silo Range [t=00:00:42.742262][f=-000001] Loaded widget: Mission Results Handler [t=00:00:42.742544][f=-000001] Loaded widget: Morph Finished notification [t=00:00:42.743111][f=-000001] Loaded widget: Orbit Command [t=00:00:42.743761][f=-000001] Loaded widget: Point Tracker [t=00:00:42.744012][f=-000001] Loaded widget: Raw Move Issue [t=00:00:42.744255][f=-000001] Loaded widget: ReclaimInfo [t=00:00:42.744717][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:42.745143][f=-000001] Loaded widget: Show selected unit range [t=00:00:42.745688][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:42.746332][f=-000001] Loaded widget: Simple Settings [t=00:00:42.746827][f=-000001] Loaded widget: Smart Bombers [t=00:00:42.747159][f=-000001] Loaded widget: SmoothCam [t=00:00:42.747724][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:42.749001][f=-000001] Loaded widget: Stereo3D [t=00:00:42.749308][f=-000001] Loaded widget: Stop Self-D [t=00:00:42.750813][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:42.751235][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:42.752065][f=-000001] Loaded widget: Camera Save Position [t=00:00:42.752654][f=-000001] Loaded widget: Command Alpha [t=00:00:42.753192][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:42.753711][f=-000001] Loaded widget: Ghost Site [t=00:00:42.755114][f=-000001] Loaded widget: Attack Warning [t=00:00:42.755519][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:42.756099][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:42.757535][f=-000001] Loaded widget: Auto Group [t=00:00:42.758593][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:42.759698][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:42.760318][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:42.761081][f=-000001] Loaded widget: Projectile Lights [t=00:00:42.762012][f=-000001] Loaded widget: Select Com at start [t=00:00:42.769350][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:42.770548][f=-000001] Loaded widget: Transport AI [t=00:00:42.933181][f=-000001] Loaded widget: Attack AoE [t=00:00:42.934415][f=-000001] Loaded widget: Icon Sets [t=00:00:42.935381][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:42.941593][f=-000001] Loaded widget: Replay control buttons [t=00:00:42.941984][f=-000001] Loaded widget: Smooth Scroll [t=00:00:42.943792][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:42.974278][f=-000001] Loaded widget: Unit Start State [t=00:00:42.974861][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:42.975158][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:42.976617][f=-000001] Loaded widget: PlanetWars Info [t=00:00:42.977714][f=-000001] Loaded widget: Commands FX [t=00:00:42.978321][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:42.996990][f=-000001] Loaded widget: UnitShapes [t=00:00:42.997674][f=-000001] : disabled for spectators [t=00:00:42.999284][f=-000001] Loaded widget: Stockpiler [t=00:00:43.000518][f=-000001] Loaded widget: Map Edge Extension [t=00:00:43.000830][f=-000001] Loaded widget: AllyCursors [t=00:00:43.001593][f=-000001] Loaded widget: Gadget Icons [t=00:00:43.002043][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:43.002896][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:43.004234][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:43.004695][f=-000001] Loaded widget: Selection Send [t=00:00:43.005437][f=-000001] Loaded widget: Shield Guard [t=00:00:43.006067][f=-000001] Loaded widget: State Icons [t=00:00:43.006546][f=-000001] : disabled for spectators [t=00:00:43.007492][f=-000001] Loaded widget: Building Starter [t=00:00:43.007979][f=-000001] : disabled for spectators [t=00:00:43.009050][f=-000001] Loaded widget: Cloaker Guard [t=00:00:43.009698][f=-000001] Loaded widget: LupsManager [t=00:00:43.010678][f=-000001] Loaded widget: Smoke Signals [t=00:00:43.011572][f=-000001] Loaded widget: Units on Fire [t=00:00:43.012652][f=-000001] Loaded widget: Newton Firezone [t=00:00:43.013374][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:43.015662][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:43.016273][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:43.016938][f=-000001] Loaded widget: Chili Docking [t=00:00:43.031262][f=-000001] Loaded widget: Chili Pro Console [t=00:00:43.038728][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:43.039215][f=-000001] Loaded widget: HUD Presets [t=00:00:43.040019][f=-000001] Loaded widget: Persistent Build Height [t=00:00:43.043123][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:43.043659][f=-000001] Loaded widget: Image Preloader [t=00:00:43.044225][f=-000001] Loaded widget: Custom Markers [t=00:00:43.049013][f=-000001] Loaded widget: Chili Core Selector [t=00:00:43.049695][f=-000001] Mex Placement Initialised with 62 spots. [t=00:00:43.050023][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:43.050976][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:43.051475][f=-000001] Loaded widget: Start Boxes [t=00:00:43.053266][f=-000001] Loaded widget: Select Keys [t=00:00:43.063473][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:43.064465][f=-000001] Loaded widget: Pause Screen [t=00:00:43.064780][f=-000001] Loaded widget: Restricted Zones [t=00:00:43.065100][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:43.065436][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:43.066264][f=-000001] Loaded widget: CustomFormations2 [t=00:00:43.066866][f=-000001] SetSunLighting [t=00:00:43.068256][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:43.081115][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:43.081530][f=-000001] Loaded widget: Font Cache [t=00:00:43.081994][f=-000001] Lua garbage collection rate: 30/s [t=00:00:43.082040][f=-000001] Loaded widget: GC Control [t=00:00:43.086378][f=-000001] Loaded widget: Layout Handler [t=00:00:43.087013][f=-000001] Loaded widget: Text To Speech Control [t=00:00:43.087355][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:43.091259][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:43.096277][f=-000001] Writing last game win data [t=00:00:43.101893][f=-000001] LuaUI v0.3 [t=00:00:43.371034][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:46.307444][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:46.675805][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13839, 0, 752, 94.8} allocedSize{int+, int-, ext}={1062028, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.5732, 0.0000, 0.3657} [t=00:00:47.279014][f=-000001] Reclaim highlight: old engine version. [t=00:00:47.280607][f=-000001] Spectator mode. Widget removed. [t=00:00:47.292502][f=-000001] Spectator mode. Widget removed. [t=00:00:47.293733][f=-000001] Playback paused [t=00:00:47.293798][f=-000001] IsIsland, , false [t=00:00:47.299080][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:47.331524][f=-000001] Mex Placement Initialised with 62 spots. [t=00:00:47.453306][f=-000001] Opening demofile demos/1619615/replay.sdfz [t=00:00:47.453596][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:47.453613][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:47.453910][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:47.453933][f=-000001] -> Connection established (given id 2) [t=00:00:47.453960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d24f5afcdc59255623a14beebc215a707178bd99ac467614c010abddb22ab103effb25a2b53cc6048a72dd0c3f69cd9a774250b4f32dda223d54bc86bfebf38d" [t=00:00:47.453973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:47.453985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:47.453997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:47.454014][f=-000001] Speed set to 20.0 [server] [t=00:00:47.454026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5650e0a0f4c0,(nil)}][locale="C"]" [t=00:00:47.454038][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:47.467817][f=-000001] Switching to Overhead (TA) style camera [t=00:00:47.467849][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:50.778954][f=-000001] Beginning demo playback [t=00:00:50.791031][f=-000001] GameID: 06494c64824848e0b7526377ea5ee5fa [t=00:00:50.878918][f=-000001] Connection attempt from DoktorSchummel [t=00:00:50.878955][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:50.879950][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:50.880125][f=-000001] -> Connection established (given id 0) [t=00:00:50.887010][f=-000001] Connection attempt from daemienl [t=00:00:50.887032][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:50.887097][f=-000001] [0] Event [undefined]: daemienl changed status [t=00:00:50.887231][f=-000001] -> Connection established (given id 1) [t=00:00:50.903037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d24f5afcdc59255623a14beebc215a707178bd99ac467614c010abddb22ab103effb25a2b53cc6048a72dd0c3f69cd9a774250b4f32dda223d54bc86bfebf38d" [t=00:00:50.903062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:51.006780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:51.006818][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:51.355037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:51.355069][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:51.575055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:00:51.590860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:00:52.055052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[Game::Load][lua{Rules,Gaia}={0000022f01e0f930,0000000000000000}][locale="C"]" [t=00:00:52.391870][f=-000001] Allies: I choose: Engineer! [t=00:00:52.934787][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[Game::Load][lua{Rules,Gaia}={000002ab0bd5d0c0,0000000000000000}][locale="C"]" [t=00:00:53.167583][f=-000001] Allies: I choose: Oxy! [t=00:00:55.923334][f=-000001] > Game will be force started in 60 seconds [t=00:00:56.459454][f=-000001] [0] Event [1099,185.012207,6679]: 0 finished unit Engineer Commander [t=00:00:56.466510][f=-000001] [0] Event [2175,185.007996,1564]: 1 finished unit Engineer Commander [t=00:00:56.506014][f=0000000] [0] DoktorSchummel, team: 0, elo:2043, userid: 577074 [t=00:00:56.506067][f=0000000] [0] daemienl, team: 1, elo:2016, userid: 577335 [t=00:00:56.506093][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:56.529768][f=0000008] [8] Event [2216,185.006683,1728]: 1 finished unit Cloakbot Factory [t=00:00:56.535700][f=0000009] [9] Event [1184,185.006683,6608]: 0 finished unit Rover Assembly [t=00:00:56.556333][f=0000018] Playback continued [t=00:00:56.884597][f=0000228] [228] Event [2136,185.006683,1352]: 1 finished unit Metal Extractor [t=00:00:56.911287][f=0000243] [243] Event [1128,185.006683,6728]: 0 finished unit Metal Extractor [t=00:00:57.063631][f=0000328] [328] Event [2184,185.006683,1352]: 1 finished unit Wind/Tidal Generator [t=00:00:57.228526][f=0000418] [418] Event [2136,185.006683,1416]: 1 finished unit Wind/Tidal Generator [t=00:00:57.306486][f=0000464] [464] Event [2216,185.006683,1737.59998]: 1 finished unit Conjurer [t=00:00:57.359663][f=0000494] [494] Event [1208,185.006683,6744]: 0 finished unit Solar Collector [t=00:00:57.399285][f=0000512] [512] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Scorcher [t=00:00:57.658618][f=0000661] [661] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:00:57.757949][f=0000717] [717] Event [1000,187.489151,6648]: 0 finished unit Solar Collector [t=00:00:58.005320][f=0000856] [856] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:00:58.088745][f=0000902] [902] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Scorcher [t=00:00:58.245423][f=0000990] [990] Event [920,186.401291,6472]: 0 finished unit Solar Collector [t=00:00:58.358226][f=0001052] [1052] Event [2520,185.006683,2104]: 1 finished unit Metal Extractor [t=00:00:58.389529][f=0001071] [1071] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:00:58.537675][f=0001152] [1152] Event [2456,185.006683,2088]: 1 finished unit Wind/Tidal Generator [t=00:00:58.775872][f=0001288] [1288] Event [2584,184.905441,2104]: 1 finished unit Wind/Tidal Generator [t=00:00:58.850302][f=0001331] [1331] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:00:58.973508][f=0001397] [1397] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Mason [t=00:00:59.551277][f=0001723] [1723] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:00:59.899226][f=0001918] [1918] Event [2704,184.976837,2128]: 1 finished unit Lotus [t=00:01:00.401758][f=0002201] [2201] Event [1040,185.006683,1424]: 1 finished unit Lotus [t=00:01:00.516592][f=0002266] [2266] Event [2216,185.006683,1737.59998]: 1 finished unit Conjurer [t=00:01:00.797776][f=0002423] [2423] Event [520,185.006683,6344]: 0 finished unit Metal Extractor [t=00:01:00.923202][f=0002495] [2495] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:01.002163][f=0002537] [2537] Event [616,185.006683,7496]: 0 finished unit Metal Extractor [t=00:01:01.016367][f=0002547] [2547] Event [1208,185.006683,1192]: 1 finished unit Wind/Tidal Generator [t=00:01:01.218256][f=0002658] [2658] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:01.267605][f=0002687] [2687] Event [744,189.730453,6376]: 0 finished unit Solar Collector [t=00:01:01.572507][f=0002859] [2859] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:01.730382][f=0002947] [2947] Event [696,185.006683,7448]: 0 finished unit Solar Collector [t=00:01:02.028315][f=0003116] [3116] Event [2592,185.006683,2976]: 1 finished unit Lotus [t=00:01:02.181146][f=0003201] [3201] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:02.244003][f=0003235] [3235] Event [568,185.006683,6200]: 0 finished unit Solar Collector [t=00:01:02.436389][f=0003344] [3344] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:02.859102][f=0003580] [3580] Event [2136,185.006683,1352]: 1 lost unit Metal Extractor [t=00:01:02.880496][f=0003590] [3590] Event [1240,185.006683,7608]: 0 finished unit Metal Extractor [t=00:01:02.931365][f=0003620] [3620] Event [2184,185.006683,1352]: 1 lost unit Wind/Tidal Generator [t=00:01:03.078318][f=0003701] [3701] Event [2536,185.006683,2824]: 1 finished unit Metal Extractor [t=00:01:03.194277][f=0003768] [3768] Event [1144,185.006683,1192]: 1 finished unit Metal Extractor [t=00:01:03.276462][f=0003813] [3813] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:03.306030][f=0003831] [3831] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:03.347952][f=0003852] [3852] Event [2543.98438,185.006683,659.852112]: 1 lost unit Glaive [t=00:01:03.393534][f=0003880] [3880] Event [2602.62207,185.006683,588.138611]: 1 lost unit Glaive [t=00:01:03.562405][f=0003976] [3976] Event [608,184.167282,6352]: 0 finished unit Lotus [t=00:01:03.813349][f=0004115] [4115] Event [2584,185.006683,1032]: 1 lost unit Metal Extractor [t=00:01:04.023624][f=0004233] [4233] Event [2616,185.006683,2792]: 1 finished unit Solar Collector [t=00:01:04.043971][f=0004243] [4243] Event [1144,185.006683,1128]: 1 finished unit Wind/Tidal Generator [t=00:01:04.047642][f=0004246] [4246] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:04.089521][f=0004271] [4271] Event [2765.80713,185.006683,1240.25085]: 1 lost unit Conjurer [t=00:01:04.099007][f=0004275] [4275] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:04.184698][f=0004322] [4322] Event [2507.34229,185.022903,974.051514]: 1 lost unit Glaive [t=00:01:04.194522][f=0004327] [4327] Event [2402.68921,185.006683,792.631897]: 0 lost unit Scorcher [t=00:01:04.283889][f=0004378] [4378] Event [1479.42126,185.006683,7801.25293]: 1 lost unit Glaive [t=00:01:04.427755][f=0004432] [4432] Event [2600.80029,183.96994,1047.573]: 1 lost unit Glaive [t=00:01:04.490691][f=0004468] [4468] Event [1185.31177,185.006683,7794.59766]: 1 lost unit Glaive [t=00:01:04.598374][f=0004532] [4532] Event [2499.27588,185.028702,1022.53412]: 1 lost unit Glaive [t=00:01:04.740783][f=0004627] [4627] Event [2216,185.006683,1737.59998]: 1 finished unit Conjurer [t=00:01:04.856157][f=0004693] [4693] Event [616,185.006683,7496]: 0 lost unit Metal Extractor [t=00:01:05.005741][f=0004777] [4777] Event [895.430542,185.006683,7434.48291]: 1 lost unit Glaive [t=00:01:05.103368][f=0004832] [4832] Event [856.545166,185.006683,7210.91992]: 1 lost unit Glaive [t=00:01:05.273754][f=0004923] [4923] Event [858.621582,185.006683,7182.26367]: 1 lost unit Glaive [t=00:01:05.593027][f=0005085] [5085] Event [528,185.006683,1168]: 1 finished unit Lotus [t=00:01:05.960511][f=0005276] [5276] Event [2216,185.006683,1737.59998]: 1 finished unit Reaver [t=00:01:06.007143][f=0005300] [5300] Event [2136,185.006683,1416]: 1 lost unit Wind/Tidal Generator [t=00:01:06.313769][f=0005460] [5460] Event [728,185.006683,824]: 1 finished unit Wind/Tidal Generator [t=00:01:06.340875][f=0005474] [5474] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:06.413987][f=0005512] [5512] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:07.246679][f=0005939] [5939] Event [2216,185.006683,1737.59998]: 1 finished unit Conjurer [t=00:01:07.292665][f=0005966] [5966] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:07.473030][f=0006063] [6063] Event [1768,185.006683,2584]: 1 finished unit Metal Extractor [t=00:01:07.807000][f=0006243] [6243] Event [616,183.652924,7496]: 0 finished unit Metal Extractor [t=00:01:07.815900][f=0006246] [6246] Event [2464,185.006683,3312]: 1 finished unit Radar Tower [t=00:01:07.816154][f=0006246] [6246] Event [712,185.006683,760]: 1 finished unit Metal Extractor [t=00:01:07.859475][f=0006271] [6271] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:08.107414][f=0006406] [6406] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:08.152917][f=0006430] [6430] Event [888,185.006683,7496]: 0 finished unit Solar Collector [t=00:01:08.240993][f=0006477] [6477] Event [760,185.006683,760]: 1 finished unit Wind/Tidal Generator [t=00:01:08.253545][f=0006483] [6483] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:08.557804][f=0006647] [6647] Event [2552,185.006683,3464]: 1 finished unit Metal Extractor [t=00:01:08.602012][f=0006670] [6670] Event [1064,185.006683,7544]: 0 finished unit Solar Collector [t=00:01:08.809366][f=0006772] [6772] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:08.891625][f=0006825] [6825] Event [2104,184.144867,1432]: 1 finished unit Wind/Tidal Generator [t=00:01:08.964594][f=0006865] [6865] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:09.053519][f=0006912] [6912] Event [2616,185.006683,3480]: 1 finished unit Solar Collector [t=00:01:09.242693][f=0007014] [7014] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:09.244047][f=0007015] [7015] Event [1256,185.006683,7528]: 0 finished unit Solar Collector [t=00:01:09.577508][f=0007192] [7192] Event [1008,185.006683,752]: 1 lost unit Lotus [t=00:01:09.620104][f=0007214] [7214] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:09.643541][f=0007226] [7226] Event [821.779358,185.006683,575.67572]: 0 lost unit Scorcher [t=00:01:09.712235][f=0007262] [7262] Event [1144,185.006683,6824]: 0 finished unit Caretaker [t=00:01:09.760598][f=0007287] [7287] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:10.297223][f=0007575] [7575] Event [1256,185.006683,600]: 1 finished unit Wind/Tidal Generator [t=00:01:10.338441][f=0007596] [7596] Event [2136,182.836731,1352]: 1 finished unit Metal Extractor [t=00:01:10.367574][f=0007612] [7612] Event [2398.22705,185.006683,3615.72559]: 1 lost unit Engineer Commander [t=00:01:10.422320][f=0007636] [7636] Event [1943.58325,185.006683,3679.84448]: 0 lost unit Fencer [t=00:01:10.457183][f=0007656] [7656] Event [1032,185.006683,6824]: 0 finished unit Caretaker [t=00:01:10.498313][f=0007681] [7681] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:10.535331][f=0007703] [7703] Event [2020.71155,185.006683,3749.27441]: 0 lost unit Fencer [t=00:01:10.652397][f=0007763] [7763] Event [2624,185.006683,3760]: 1 lost unit Lotus [t=00:01:10.789568][f=0007840] [7840] Event [2114.12451,185.006683,3802.49731]: 0 lost unit Fencer [t=00:01:10.818619][f=0007852] [7852] Event [2101.80859,185.006683,3848.5]: 1 lost unit Glaive [t=00:01:10.831631][f=0007860] [7860] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:10.840337][f=0007866] [7866] Event [2200,184.063843,1320]: 1 finished unit Wind/Tidal Generator [t=00:01:10.967179][f=0007935] [7935] Event [2204.59131,185.008408,3847.37549]: 0 lost unit Fencer [t=00:01:11.082503][f=0007997] [7997] Event [2242.98486,185.009064,3874.66016]: 1 lost unit Glaive [t=00:01:11.121049][f=0008018] [8018] Event [2216,185.006683,1737.59998]: 1 finished unit Scythe [t=00:01:11.124076][f=0008020] [8020] Event [2245.81079,184.735809,3870.78931]: 1 lost unit Glaive [t=00:01:11.141788][f=0008028] [8028] Event [2295.61206,185.011185,3892.98462]: 0 lost unit Fencer [t=00:01:11.211404][f=0008063] [8063] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:11.416124][f=0008160] [8160] Event [2224,185.006683,7760]: 0 finished unit Lotus [t=00:01:11.548237][f=0008222] [8222] Event [1320,185.006683,600]: 1 finished unit Metal Extractor [t=00:01:11.663947][f=0008275] [8275] Event [1740.85754,185.006683,4134.79053]: 1 lost unit Glaive [t=00:01:11.674292][f=0008280] [8280] Event [1739.70093,184.902954,4128.11768]: 1 lost unit Glaive [t=00:01:11.804124][f=0008340] [8340] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:12.136634][f=0008494] [8494] Event [2216,185.006683,1737.59998]: 1 finished unit Conjurer [t=00:01:12.203940][f=0008526] [8526] Event [1384,185.006683,600]: 1 finished unit Wind/Tidal Generator [t=00:01:12.491887][f=0008663] [8663] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:12.552607][f=0008691] [8691] Event [2552,185.006683,3464]: 1 lost unit Metal Extractor [t=00:01:12.593656][f=0008711] [8711] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:13.231650][f=0009009] [9009] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:13.235128][f=0009011] [9011] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:13.369059][f=0009075] [9075] Event [2248,185.006683,7560]: 0 finished unit Metal Extractor [t=00:01:13.459062][f=0009118] [9118] Event [2464,185.006683,3312]: 1 lost unit Radar Tower [t=00:01:13.975134][f=0009364] [9364] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:14.108893][f=0009427] [9427] Event [2192,185.0569,7296]: 0 finished unit Lotus [t=00:01:14.113433][f=0009429] [9429] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:14.115340][f=0009429] [9429] Event [2592,185.006683,2976]: 1 lost unit Lotus [t=00:01:14.173369][f=0009457] [9457] Event [2616,185.006683,3480]: 1 lost unit Solar Collector [t=00:01:14.576622][f=0009649] [9649] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:14.834143][f=0009772] [9772] Event [2204.32153,185.006683,2900.8374]: 1 lost unit Glaive [t=00:01:14.865570][f=0009788] [9788] Event [1768,185.006683,2440]: 1 finished unit Solar Collector [t=00:01:14.865707][f=0009788] [9788] Event [2296,185.006683,1544]: 1 finished unit Storage [t=00:01:14.878019][f=0009794] [9794] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:15.044361][f=0009872] [9872] Event [608,184.167282,6352]: 0 lost unit Lotus [t=00:01:15.045697][f=0009872] [9872] Event [2167.69141,185.006683,2476.57031]: 1 lost unit Reaver [t=00:01:15.131869][f=0009914] [9914] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:15.157499][f=0009925] [9925] Event [1968,185.006683,320]: 1 finished unit Lotus [t=00:01:15.205607][f=0009948] [9948] Event [1560,185.006683,5736]: 0 finished unit Metal Extractor [t=00:01:15.312099][f=0009993] [9993] Event [2536,185.006683,2824]: 1 lost unit Metal Extractor [t=00:01:15.346513][f=0010010] [10010] Event [1843.28625,185.006683,2508.72754]: 1 lost unit Conjurer [t=00:01:15.365720][f=0010018] [10018] Event [2216,185.006683,1737.59998]: 1 finished unit Glaive [t=00:01:15.424416][f=0010040] [10040] Event [568,185.006683,6200]: 0 lost unit Solar Collector [t=00:01:15.453191][f=0010052] [10052] Event [2253.79028,185.006683,2655.54004]: 1 lost unit Glaive [t=00:01:15.484661][f=0010067] [10067] Event [2287.60596,185.006683,2682.65088]: 1 lost unit Glaive [t=00:01:15.497600][f=0010073] [10073] Event [2288.56006,184.791061,2681.2085]: 1 lost unit Glaive [t=00:01:15.563004][f=0010102] [10102] Event [2346.30273,185.006683,2760.16016]: 1 lost unit Glaive [t=00:01:15.620134][f=0010126] [10126] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:15.755895][f=0010184] [10184] Event [2024,185.006683,520]: 1 finished unit Wind/Tidal Generator [t=00:01:15.809805][f=0010208] [10208] Event [undefined]: daemienl resigned [t=00:01:15.810092][f=0010208] game_message: daemienl has been destroyed! [t=00:01:15.810257][f=0010208] game_message: DoktorSchummel wins! [t=00:01:15.811081][f=0010208] Submitting stats [t=00:01:15.815913][f=0010208] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:15.818592][f=0010208] Part| Total Time|Time of the last 0.5s [t=00:01:15.818637][f=0010208] Draw 7939.50ms 9.96% [t=00:01:15.818649][f=0010208] Lua::Callins::Synced 3550.94ms 32.57% [t=00:01:15.818661][f=0010208] Lua::Callins::Unsynced 12915.44ms 19.22% [t=00:01:15.818673][f=0010208] Lua::CollectGarbage::Synced 324.33ms 0.10% [t=00:01:15.818685][f=0010208] Lua::CollectGarbage::Unsynced 618.02ms 0.20% [t=00:01:15.818696][f=0010208] Misc::Profiler::AddTime 36.32ms 0.10% [t=00:01:15.818707][f=0010208] Sim 10502.05ms 74.40% [t=00:01:15.823656][f=0010209] [10209] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:01:15.823759][f=0010209] [10209] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:01:15.823869][f=0010209] [10209] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:15.823964][f=0010209] [10209] Game End Stats Values: 2,2130,2060,2130,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.69080114,7.4666667,7.69080114,7.4666667,1275,1275,1275,1275,6.52000093,6.36666727,6.52000093,6.36666727,0,0,0,0,0,0,0,0,855,785,855,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:15.824059][f=0010209] [10209] Game End Stats Values: 3,2380,2330,2380,2330,5.78508949,1.15477443,5.78508949,1.15477443,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2499514,10.2666664,11.2499514,10.2666664,1275,1275,1275,1275,8.68567276,8.37698555,8.68567276,8.37698555,130,130,130,130,0,0,0,0,975,925,975,925,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:15.824167][f=0010209] [10209] Game End Stats Values: 4,2665,2530,2665,2530,6.9643302,6.48954105,6.9643302,6.48954105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4832344,13.4666662,12.4832344,13.4666662,1275,1275,1275,1275,9.60528183,8.65565109,9.60528183,8.65565109,260,260,260,260,0,0,0,0,1130,995,1130,995,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:15.824262][f=0010209] [10209] Game End Stats Values: 5,2730,2650,2730,2650,20.3086605,18.0220795,20.3086605,18.0220795,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.6580601,14,16.6580601,14,1275,1275,1275,1275,11.4896212,9.06883621,11.4896212,9.06883621,325,260,325,260,0,0,0,0,1130,1115,1130,1115,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:01:15.824360][f=0010209] [10209] Game End Stats 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Game End Stats Values: 19,3180,4530,3180,4530,193.861237,222.360397,193.861237,222.360397,0,0,0,0,0,0,0,0,100.705605,170.780731,100.705605,170.780731,1322.82227,2721.47876,1322.82227,2721.47876,360,90,360,90,14.3643742,26,14.3643742,26,55,1275,55,1275,18.2763844,15.8275919,18.2763844,15.8275919,655,1015,655,1015,1070,2546.63403,1070,2546.63403,2110,2150,2110,2150,2611.63403,1070,2611.63403,1070,34.1666336,34.3999863,34.1666336,34.3999863,2827.5188,1371.93774,2827.5188,1371.93774 [t=00:01:15.825788][f=0010209] [10209] Game End Stats Values: 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[t=00:01:15.826008][f=0010209] [10209] Game End Stats Values: 22,3255,5375,3255,5375,206.145599,332.730743,206.145599,332.730743,0,0,0,0,0,0,0,0,467.323578,170.780731,467.323578,170.780731,1322.82227,3093.85938,1322.82227,3093.85938,270,270,270,270,12.5113211,26,12.5113211,26,0,1275,0,1275,18.1510334,19.3470478,18.1510334,19.3470478,720,1595,720,1595,1070,2906.63403,1070,2906.63403,2265,2235,2265,2235,2971.63403,1070,2971.63403,1070,34.1666336,34.3999863,34.1666336,34.3999863,3206.13867,1388.62927,3206.13867,1388.62927 [t=00:01:15.826119][f=0010209] [10209] Game End Stats Values: 23,3145,5430,3145,5430,211.929581,362.028229,211.929581,362.028229,0,0,0,0,0,0,0,0,521.459656,170.780731,521.459656,170.780731,1476.38416,3617.79077,1476.38416,3617.79077,270,180,270,180,15.7822285,25.333334,15.7822285,25.333334,0,1275,0,1275,18.4855995,19.4531727,18.4855995,19.4531727,510,1740,510,1740,1160,3251.63403,1160,3251.63403,2365,2235,2365,2235,3316.63403,1160,3316.63403,1160,34.1666336,34.3999863,34.1666336,34.3999863,3733.10205,1547.75366,3733.10205,1547.75366 [t=00:01:15.826257][f=0010209] [10209] Game End Stats Values: 24,2870,5735,2870,5735,228.950623,383.700714,228.950623,383.700714,0,0,0,0,0,0,0,0,521.459656,170.780731,521.459656,170.780731,1523.03906,4149.46924,1523.03906,4149.46924,360,180,360,180,25.5576229,24.363636,25.5576229,24.363636,0,1275,0,1275,18.3928223,21.1429615,18.3928223,21.1429615,315,2030,315,2030,1230,3716.63403,1230,3716.63403,2195,2250,2195,2250,3781.63403,1230,3781.63403,1230,34.1666336,34.3999863,34.1666336,34.3999863,4275.67236,1594.40857,4275.67236,1594.40857 [t=00:01:15.872299][f=0010225] [10225] Event [1768,185.006683,2584]: 1 lost unit Metal Extractor [t=00:01:15.896258][f=0010233] [10233] Event [1832,185.006683,2616]: 1 lost unit Solar Collector [t=00:01:15.909316][f=0010239] [10239] Event [2616,185.006683,2792]: 1 lost unit Solar Collector [t=00:01:16.155559][f=0010345] [10345] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:16.167004][f=0010350] [10350] Received game_message: daemienl has been destroyed! [t=00:01:16.168238][f=0010350] [10350] Received game_message: DoktorSchummel wins! [t=00:01:16.252679][f=0010387] Player DoktorSchummel left the game: normal quit [t=00:01:16.252749][f=0010387] [10387] Event [undefined]: DoktorSchummel quit [t=00:01:16.564921][f=0010520] No clients connected, shutting down server [t=00:01:16.564956][f=0010520] Server shutdown [t=00:01:16.565249][f=0010520] [10520] all players disconnected [t=00:01:16.763830][f=0010610] [10610] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:17.532701][f=0010938] [10938] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:17.639664][f=0010979] [10979] Event [2648,125.499817,7544]: 0 finished unit Metal Extractor [t=00:01:18.067515][f=0011146] [11146] Event [2120,185.006683,6232]: 0 finished unit Metal Extractor [t=00:01:18.137887][f=0011174] [11174] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:18.597663][f=0011353] [11353] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:19.022175][f=0011518] [11518] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:19.409969][f=0011695] [11695] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:19.770128][f=0011871] [11871] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:20.134882][f=0012046] [12046] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:20.473633][f=0012221] [12221] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:20.827716][f=0012395] [12395] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:21.181905][f=0012570] [12570] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:21.505455][f=0012747] [12747] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:21.826394][f=0012922] [12922] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:22.143721][f=0013098] [13098] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:22.465594][f=0013273] [13273] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:22.793966][f=0013451] [13451] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:23.111020][f=0013626] [13626] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:23.420836][f=0013802] [13802] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:23.727725][f=0013977] [13977] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:24.034313][f=0014155] [14155] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:24.346007][f=0014331] [14331] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:24.649423][f=0014507] [14507] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:24.959022][f=0014683] [14683] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:25.262847][f=0014860] [14860] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:25.562569][f=0015036] [15036] Event [1183.99792,185.651779,6590.00781]: 0 finished unit Fencer [t=00:01:25.829421][f=0015193] Autoquit sending quit command. [t=00:01:25.830268][f=0015193] [QuitAction] user exited to system [t=00:01:25.831582][f=0015193] [SpringApp::Kill][1] fromRun=1 [t=00:01:25.831907][f=0015193] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:25.832165][f=0015193] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.832182][f=0015193] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:25.832193][f=0015193] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:25.832204][f=0015193] [SpringApp::Kill][2] [t=00:01:25.832874][f=0015193] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:25.833192][f=0015193] [Game::KillLua][1] dtor=0 luaUI=0x5650ee0130a0 [t=00:01:25.833232][f=0015193] Start widgetHandler:Shutdown [t=00:01:25.837996][f=0015193] Shutdown - SaveOrderList Complete [t=00:01:25.838936][f=0015193] Writing last game win data [t=00:01:25.844935][f=0015193] Shutdown - SaveConfigData Complete [t=00:01:25.844959][f=0015193] Shutdown Widget - Chili Highlight [t=00:01:25.844978][f=0015193] Shutdown Widget - Save/Load API [t=00:01:25.844992][f=0015193] Shutdown Widget - Draw After Chili [t=00:01:25.845018][f=0015193] Shutdown Widget - API Unit Tracker GL4 [t=00:01:25.845037][f=0015193] Shutdown Widget - EPIC Menu [t=00:01:25.847100][f=0015193] Shutdown Widget - Chili Minimap [t=00:01:25.847227][f=0015193] Shutdown Widget - Chili Widget Selector [t=00:01:25.848484][f=0015193] Shutdown Widget - Local Team Colors [t=00:01:25.848508][f=0015193] Shutdown Widget - Display Keys 2 [t=00:01:25.848557][f=0015193] Shutdown Widget - Save Game Menu [t=00:01:25.848571][f=0015193] Shutdown Widget - HealthBars [t=00:01:25.849619][f=0015193] Shutdown Widget - Noises [t=00:01:25.849645][f=0015193] Shutdown Widget - Unit Icons [t=00:01:25.849665][f=0015193] Shutdown Widget - Win Counter [t=00:01:25.849679][f=0015193] Shutdown Widget - BuildETA [t=00:01:25.849719][f=0015193] Shutdown Widget - EndGame APM stats [t=00:01:25.849734][f=0015193] Shutdown Widget - SpringRTS Replay Stats [t=00:01:25.849770][f=0015193] Shutdown Widget - Modular Comm Info [t=00:01:25.849784][f=0015193] Shutdown Widget - Music Player v2 [t=00:01:25.849800][f=0015193] Shutdown Widget - State Reverse and Latency [t=00:01:25.849813][f=0015193] Shutdown Widget - CameraShake [t=00:01:25.849829][f=0015193] Shutdown Widget - Chili Economy Panel Default [t=00:01:25.849950][f=0015193] Shutdown Widget - Chili EndGame Window [t=00:01:25.849975][f=0015193] Shutdown Widget - Chili Nuke Warning [t=00:01:25.849992][f=0015193] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:25.850017][f=0015193] Shutdown Widget - Chili Spectator Panels [t=00:01:25.850031][f=0015193] Shutdown Widget - Context Menu [t=00:01:25.850051][f=0015193] Shutdown Widget - Darkening [t=00:01:25.850077][f=0015193] Shutdown Widget - Defense Range Zero-K [t=00:01:25.850094][f=0015193] Shutdown Widget - Grab Input [t=00:01:25.850637][f=0015193] Shutdown Widget - Highlight Geos [t=00:01:25.850664][f=0015193] Shutdown Widget - Local Widgets Config [t=00:01:25.850686][f=0015193] Shutdown Widget - MinimapEvents [t=00:01:25.850701][f=0015193] Shutdown Widget - Missile Silo Range [t=00:01:25.850717][f=0015193] Shutdown Widget - Point Tracker [t=00:01:25.850738][f=0015193] Shutdown Widget - Showeco and Grid Drawer [t=00:01:25.850753][f=0015193] Shutdown Widget - Stereo3D [t=00:01:25.851143][f=0015193] Shutdown Widget - Attack AoE [t=00:01:25.851168][f=0015193] Shutdown Widget - UnitShapes [t=00:01:25.851558][f=0015193] Shutdown Widget - Map Edge Extension [t=00:01:25.851579][f=0015193] Shutdown Widget - Selection Send [t=00:01:25.851594][f=0015193] Shutdown Widget - LupsManager [t=00:01:25.851616][f=0015193] Shutdown Widget - Newton Firezone [t=00:01:25.851630][f=0015193] Shutdown Widget - Chili Pro Console [t=00:01:25.853745][f=0015193] Shutdown Widget - Persistent Build Height [t=00:01:25.853761][f=0015193] Shutdown Widget - Lasso Terraform GUI [t=00:01:25.853783][f=0015193] Shutdown Widget - Chili Framework [t=00:01:25.853796][f=0015193] Shutdown Widget - Lups [t=00:01:25.853831][f=0015193] Shutdown Widget - Custom Markers [t=00:01:25.853848][f=0015193] Shutdown Widget - Chili Core Selector [t=00:01:25.853922][f=0015193] Shutdown Widget - Mex Placement Handler [t=00:01:25.853935][f=0015193] Shutdown Widget - Select Keys [t=00:01:25.853961][f=0015193] Shutdown Widget - Pause Screen [t=00:01:25.854224][f=0015193] Shutdown Widget - Layout Handler [t=00:01:25.854244][f=0015193] Shutdown Widget - Text To Speech Control [t=00:01:25.854255][f=0015193] End widgetHandler:Shutdown [t=00:01:25.935247][f=0015193] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={6590805, 2517039, 641203, 67.6} allocedSize{int+, int-, ext}={587236004, 211847493, 1062710859}, avgAllocTime{int+, int-, ext}={0.0990, 0.0335, 0.2539} [t=00:01:25.935695][f=0015193] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:25.935712][f=0015193] [Game::KillLua][3] dtor=0 luaRules=0x5650e0a0f4c0 [t=00:01:25.935762][f=0015193] Start gadgetHandler:Shutdown [t=00:01:25.935777][f=0015193] Shutdown - StartSetup [t=00:01:25.935792][f=0015193] Shutdown - UnitMorph [t=00:01:25.936606][f=0015193] Shutdown - Carrier Drones [t=00:01:25.936621][f=0015193] Shutdown - Missile Silo Controller [t=00:01:25.936634][f=0015193] Shutdown - Modular Comm Info [t=00:01:25.936645][f=0015193] Shutdown - Terrain Texture Handler [t=00:01:25.936656][f=0015193] Shutdown - UnitCloakShield [t=00:01:25.944429][f=0015193] Shutdown - Starlight Handler [t=00:01:25.944492][f=0015193] End gadgetHandler:Shutdown [t=00:01:25.979609][f=0015193] Start gadgetHandler:Shutdown [t=00:01:25.979653][f=0015193] Shutdown - Save/Load [t=00:01:25.984037][f=0015193] Shutdown - Teleport Throw [t=00:01:25.984064][f=0015193] Shutdown - UnitMorph [t=00:01:25.986476][f=0015193] Shutdown - Modular Comm Info [t=00:01:25.986493][f=0015193] Shutdown - Retreat Command [t=00:01:25.986541][f=0015193] Shutdown - Shockwaves [t=00:01:25.986556][f=0015193] Shutdown - UnitCloakShield [t=00:01:25.986589][f=0015193] Shutdown - Lups Cloak FX [t=00:01:25.986605][f=0015193] Shutdown - Lups [t=00:01:25.986643][f=0015193] Shutdown - Lups Shield [t=00:01:25.986719][f=0015193] End gadgetHandler:Shutdown [t=00:01:26.013501][f=0015193] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={27, 0, 4, 87.1} allocedSize{int+, int-, ext}={1359, 0, 4096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 7.0000} [t=00:01:26.013669][f=0015193] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:26.013754][f=0015193] [Game::KillLua][4] dtor=0 [t=00:01:26.013764][f=0015193] [Game::KillLua][5] dtor=0 [t=00:01:26.018629][f=0015193] [Game::~CGame][1] [t=00:01:26.018665][f=0015193] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:26.018677][f=0015193] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:26.018688][f=0015193] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:26.018698][f=0015193] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:26.018709][f=0015193] [Game::KillLua][4] dtor=1 [t=00:01:26.018720][f=0015193] [Game::KillLua][5] dtor=1 [t=00:01:26.018832][f=0015193] [Game::KillMisc][1] [t=00:01:26.018845][f=0015193] [Game::KillMisc][2] [t=00:01:26.019208][f=0015193] [Game::KillMisc][3] [t=00:01:26.019804][f=0015193] [Game::KillRendering][1] [t=00:01:26.051451][f=0015193] [3DOParser::Kill] allocated 1 pieces [t=00:01:26.051737][f=0015193] [S3OParser::Kill] allocated 5558 pieces [t=00:01:26.087711][f=0015193] [AssParser::Kill] allocated 676 pieces [t=00:01:26.097787][f=0015193] [Game::KillInterface][1] [t=00:01:26.099197][f=0015193] [Game::KillInterface][2] [t=00:01:26.111248][f=0015193] [Game::KillSimulation][1] [t=00:01:26.111267][f=0015193] [Game::KillSimulation][2] [t=00:01:26.744795][f=0015193] [CCollisionHandler] dis-/continuous tests: 0/14937 [t=00:01:26.744981][f=0015193] [Game::KillSimulation][3] [t=00:01:26.745191][f=0015193] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.745218][f=0015193] [~CPathCache(24x32)] cacheHits=23 hitPercentage=32% numHashColls=0 maxCacheSize=20 [t=00:01:26.745244][f=0015193] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:26.745263][f=0015193] [~CPathCache(48x64)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=45 [t=00:01:26.748377][f=0015193] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:26.763133][f=0015193] [LosHandler::Kill] raycast instance cache-{hits,misses}={5705,5826}; shared=6%; cached=44% [t=00:01:26.866281][f=0015193] [Game::KillSimulation][4] [t=00:01:30.583024][f=0015193] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:30.585687][f=0015193] [Game::~CGame][2] [t=00:01:30.585709][f=0015193] [Game::~CGame][3] [t=00:01:30.610525][f=0015193] [SpringApp::Kill][3] [t=00:01:30.611513][f=0015193] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159405 bytes sent 102255 bytes recv'd [t=00:01:30.617267][f=0015193] Kill: client disconnecting... [t=00:01:32.915127][f=0015193] CloseConnection: client connection closed [t=00:01:32.917108][f=0015193] [SpringApp::Kill][4] font=0x5650c2036600 [t=00:01:32.935510][f=0015193] [SpringApp::Kill][5] [t=00:01:32.971349][f=0015193] [SpringApp::Kill][6] [t=00:01:32.971720] [SpringApp::Kill][7] [t=00:01:32.973614] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:32.973661] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:32.973885] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:32.974303] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:32.974429] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:32.974439] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:32.974448] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {296, 1048576, 1048576}, EBO = {444, 2097152, 2097152} [t=00:01:32.974456] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {540, 1048576, 1048576}, EBO = {810, 2097152, 2097152} [t=00:01:32.974464] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:32.974476] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:32.974484] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:32.974492] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:32.974500] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:32.991695] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:32.991738] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:32.991748] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:32.991757] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:33.001759] [VFS] [SpringVFS::DeleteArchives] [t=00:01:33.001780] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:33.001791] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x5650c2124680) [t=00:01:33.014459] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3354ms [t=00:01:33.014493] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=106ms [t=00:01:33.014590] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=53ms [t=00:01:33.014606] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=30ms [t=00:01:33.014616] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:01:33.014733] file="objects3d/amphaa.s3o" indx=5027 inflSize=144kb readTime=24ms [t=00:01:33.014747] file="objects3d/strikecom.dae" indx=5674 inflSize=999kb readTime=23ms [t=00:01:33.014757] file="bitmaps/loadpictures/facplop.png" indx=523 inflSize=3075kb readTime=18ms [t=00:01:33.014902] file="objects3d/penetrator_lordmuffe.s3o" indx=5467 inflSize=463kb readTime=18ms [t=00:01:33.014916] file="objects3d/commrecon5.s3o" indx=5192 inflSize=133kb readTime=17ms [t=00:01:33.014926] file="gamedata/resources.lua" indx=944 inflSize=6kb readTime=17ms [t=00:01:33.026682] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168485435 bytes cached in 3488 files [t=00:01:33.268278] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=224 [t=00:01:33.268630] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/RainbowCometv1.24.sd7 (0x5650c2030350) [t=00:01:33.270745] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:33.270762] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5650c20079f0) [t=00:01:33.271518] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 720770 bytes cached in 9 files [t=00:01:33.272314] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x5650c202aa20) [t=00:01:33.272344] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fcdc401f080) [t=00:01:33.272822] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:33.276020] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:33.276038] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:33.276295] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:33.276309] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:33.276325] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:33.276335] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:33.277308] [SpringApp::Kill][8] [t=00:01:33.277326] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:33.277336] [WatchDog::Uninstall][1] hangDetectorThread=0x56507c068a50 (joinable=1) [t=00:01:33.277345] [WatchDog::Uninstall][2] [t=00:01:34.215670] [WatchDog::Uninstall][3] [t=00:01:34.215706] [SpringApp::Kill][9]