[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000047] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.011701] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.011727] Using writeable configuration source: "/tmp/tmp.w1sWVGAzao/springsettings.1618841.cfg" [t=00:00:00.017644] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.018012] ============== ============== [t=00:00:00.018028] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018039] [t=00:00:00.018049] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018059] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018069] Use "none" to disable the default log sections. [t=00:00:00.018079] ============== ============== [t=00:00:00.018090] ============== ============== [t=00:00:00.018150] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018161] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018172] ROAM = 2 [t=00:00:00.018182] RotateLogFiles = 1 [t=00:00:00.018193] TeamHighlight = 0 [t=00:00:00.018205] ============== ============== [t=00:00:00.018217] ============== ============== [t=00:00:00.018229] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.018242] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.018254] Compiler Version: gcc-11.1.0 [t=00:00:00.018278] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.018460] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.018472] Binary Word Size: 64-bit (native) [t=00:00:00.018482] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018491] Physical CPU Cores: 1 [t=00:00:00.018500] Logical CPU Cores: 1 [t=00:00:00.018509] ============== ============== [t=00:00:00.018572] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018581] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018590] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018599] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018608] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.120946] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.120978] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.121010] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.121045] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.121292] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.121307] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.121671] [GR::LogVersionInfo] [t=00:00:00.121683] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.121691] GL version : [t=00:00:00.121698] GL vendor : [t=00:00:00.121706] GL renderer : [t=00:00:00.121713] GLSL version: [t=00:00:00.121721] GLEW version: spring headless stub GLEW version [t=00:00:00.121728] GPU memory : unknown [t=00:00:00.121736] SDL swap-int: 0 [t=00:00:00.121743] SDL driver : headless stub [t=00:00:00.121751] [t=00:00:00.121758] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.121766] GLSL shader support : 0 [t=00:00:00.121773] GL4 support : 0 [t=00:00:00.121781] FBO extension support : 0 [t=00:00:00.121788] NVX GPU mem-info support : 0 [t=00:00:00.121813] ATI GPU mem-info support : 0 [t=00:00:00.121821] NPOT-texture support : 1 (0) [t=00:00:00.121829] S3TC/DXT1 texture support : 0/0 [t=00:00:00.121837] texture query-LOD support : 1 (0) [t=00:00:00.121844] MSAA frame-buffer support : 0 (0) [t=00:00:00.121851] Z-buffer depth : 16 (-) [t=00:00:00.121859] primitive-restart support : 0 (0) [t=00:00:00.121866] clip-space control support: 0 (0) [t=00:00:00.121874] seamless cube-map support : 0 (0) [t=00:00:00.121881] frag-depth layout support : 0 (0) [t=00:00:00.121888] persistent maps support : 0 (0) [t=00:00:00.121896] explicit attribs location : 0 (0) [t=00:00:00.121903] multi draw indirect : 0 (-) [t=00:00:00.121910] array textures : 0 (-) [t=00:00:00.121918] [t=00:00:00.122278] max. FBO samples : -1 [t=00:00:00.122289] max. FS/program texture slots : 8/8 [t=00:00:00.122296] max. texture size : 2048 [t=00:00:00.122307] max. texture anisotropy level : 0.000000 [t=00:00:00.122314] max. vec4 varyings/attributes : 0/0 [t=00:00:00.122322] max. draw-buffers : 0 [t=00:00:00.122329] max. rec. indices/vertices : 0/0 [t=00:00:00.122336] max. uniform buffer-bindings : 0 [t=00:00:00.122344] max. uniform block-size : 0KB [t=00:00:00.122351] max. storage buffer-bindings : 0 [t=00:00:00.122358] max. storage block-size : 0MB [t=00:00:00.122366] [t=00:00:00.122373] enable AMD-hacks : 0 [t=00:00:00.122381] compress MIP-maps: 0 [t=00:00:00.123088] [GR::UpdateGLConfigs] [t=00:00:00.123299] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.123315] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.123328] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.123338] [GR::InitGLState] [t=00:00:00.124555] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:01.004631] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.036355] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.042729] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.043179] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.043214] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.043227] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.340960] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.346323] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.394147] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.394407] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.461640] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 121ms [t=00:00:01.463005] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.463818] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.466210] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efbe0013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.466230] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.471174] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.471287] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.471302] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.471311] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.471335] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1260 MB [t=00:00:01.501262][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.501560][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.501796][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1618841/replay.sdfz" for game data... [t=00:00:01.675472][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.687143][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.687288][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.693619][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.693653][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 191ms [t=00:00:01.694304][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.745059][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55e0bac97530] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.746688][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.748391][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.748662][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55e0bac97530] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.749781][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.759595][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.760106][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.774833][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.815670][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:01.927401][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:01.928056][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 233ms [t=00:00:01.928646][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.935552][f=-000001] forceSingleThreaded, false [t=00:00:02.211790][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.212354][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.212483][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.212551][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.212609][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.212666][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.213925][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.214445][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.214897][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.218151][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.220451][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.223698][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.223728][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.224231][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.249068][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.268796][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.269916][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.270178][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.284133][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.284220][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.846908][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.849702][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.033273][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.111356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:04.146778][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1295ms [t=00:00:04.150476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.542697][f=-000001] Loading UnitDefs_posts [t=00:00:04.734883][f=-000001] Loading FeatureDefs_posts [t=00:00:04.758563][f=-000001] Loading WeaponDefs_posts [t=00:00:04.778136][f=-000001] Loading ArmorDefs_posts [t=00:00:04.803028][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 624ms [t=00:00:04.854861][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 705ms [t=00:00:04.854898][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.294292][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.302520][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:05.302541][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.302957][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.304171][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.307080][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.909063][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.981908][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.146035][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.149028][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.149052][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.746985][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 597ms [t=00:00:06.747006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.881787][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 134ms [t=00:00:06.881825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.905578][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:07.705110][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.708772][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.709507][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.723132][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.747824][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.757197][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.757231][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.758265][f=-000001] InfoTexture: legacy [t=00:00:13.758284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.760028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.557806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.560195][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.560213][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.561059][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.808707][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.812735][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.072707][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.117736][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.127238][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.127259][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.128262][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.931062][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.943313][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.944227][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.090027][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 9ms [t=00:00:16.091222][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.091243][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.107242][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.107295][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.107307][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.107318][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.107329][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.107339][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.107349][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:16.113020][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.113059][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.113070][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.113080][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.113090][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.113101][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.113110][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:16.113122][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55e0c05a4db0 has BLOCKSIZE 1 [t=00:00:16.116444][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.116457][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.116466][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.116475][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.116483][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.116491][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:16.119468][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:16.120804][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.127313][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.127332][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.130573][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.130588][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.130597][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.130606][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.130614][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.130622][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:16.223940][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:16.224541][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.227081][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.227098][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.227113][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (135ms, checksum 8d4cc82c)" [t=00:00:16.227300][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.227317][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.227326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.308258][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 41ms [t=00:00:16.309557][f=-000001] Synced LuaRules: starting loading [t=00:00:16.936579][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua [t=00:00:17.271615][f=-000001] Setting up autohandicap [t=00:00:17.271669][f=-000001] exploit, spectator, false, allyTeamID, 0, customKeys.elo, , 1960, nil [t=00:00:17.271701][f=-000001] Ayarith, spectator, false, allyTeamID, 1, customKeys.elo,
, 1686, nil [t=00:00:17.271717][f=-000001] Team 0, 1, 1960 [t=00:00:17.271729][f=-000001] Team 1, 1, 1686 [t=00:00:17.271741][f=-000001] firstAllyTeamMean, 1960 [t=00:00:17.271753][f=-000001] secondAllyTeamMean, 1686 [t=00:00:17.271769][f=-000001] lowerWinChance, 0.17118236 [t=00:00:17.271782][f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.431308][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.431577][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.935490][f=-000001] Synced LuaRules: finished loading [t=00:00:18.964129][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.268407][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.664576][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.794730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.795590][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.796197][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.796211][f=-000001] LuaSocket Support: enabled [t=00:00:19.816411][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.907708][f=-000001] localWidgets, nil, true, true [t=00:00:19.909280][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.909296][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.922643][f=-000001] USE_OLD_CHILI [t=00:00:20.400530][f=-000001] Loading last game win data [t=00:00:20.400575][f=-000001] Resetting win data [t=00:00:20.400650][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.400665][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.400678][f=-000001] Player and team counts match, continuing [t=00:00:20.400728][f=-000001] daemienl was in last game but is now absent, resetting scores [t=00:00:20.547845][f=-000001] CAS: GLSL not supported. [t=00:00:20.553535][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.553573][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.621185][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.477900][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.355896][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.594763][f=-000001] forceSingleThreaded, false [t=00:00:23.257754][f=-000001] Loaded API widget: i18n [t=00:00:23.258247][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.258417][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.258578][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.258926][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.259332][f=-000001] Loaded API widget: Win Counter [t=00:00:23.456099][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.456937][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.457228][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.457450][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.457646][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.460134][f=-000001] Loaded API widget: Lups [t=00:00:23.758762][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.759263][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.759619][f=-000001] Loaded widget: Save/Load API [t=00:00:23.759981][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.760326][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.761320][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.769157][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.770863][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.770888][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.770970][f=-000001] Set maximum particles to: 0 [t=00:00:23.771426][f=-000001] Set UnitIconDist to 0 [t=00:00:23.873153][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.873664][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.875108][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.902866][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.903434][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.911600][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.911974][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.912377][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.912750][f=-000001] Mexspot Fetcher fetching [t=00:00:23.912921][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.913275][f=-000001] Team highlighting: Disabled [t=00:00:23.913682][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.914301][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.914800][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.915198][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.915411][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.915638][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.915898][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.916276][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.916604][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.917127][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.917534][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.917549][f=-000001] Using fallback unit outlines [t=00:00:23.917771][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.918203][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.926852][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.929013][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.929421][f=-000001] Loaded widget: Unit Icons [t=00:00:23.929740][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.930184][f=-000001] Loaded widget: Noises [t=00:00:23.980088][f=-000001] Loaded widget: HealthBars [t=00:00:23.980702][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.981032][f=-000001] Loaded widget: Guard Remove [t=00:00:23.984804][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.985339][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.985787][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.985823][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1618841/events.log [t=00:00:23.988322][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.988755][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.990583][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.990843][f=-000001] Loaded widget: Objectives [t=00:00:23.991294][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.991816][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.992286][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.992824][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.993509][f=-000001] Loaded widget: BuildETA [t=00:00:23.998190][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.999330][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.999757][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.004230][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.004899][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.005683][f=-000001] Loaded widget: Command Alpha [t=00:00:24.006695][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.006973][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.009957][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.010524][f=-000001] Loaded widget: Ghost Site [t=00:00:24.010794][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.012027][f=-000001] Loaded widget: Stereo3D [t=00:00:24.012643][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.012993][f=-000001] Loaded widget: SmoothCam [t=00:00:24.013462][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.014054][f=-000001] Loaded widget: Simple Settings [t=00:00:24.014677][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.015134][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.015585][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.015822][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.016051][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.016442][f=-000001] Loaded widget: Point Tracker [t=00:00:24.016670][f=-000001] Loaded widget: Orbit Command [t=00:00:24.016967][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.017225][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.017809][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.018278][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.018633][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.019069][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.019464][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.019780][f=-000001] Loaded widget: Keep Target [t=00:00:24.020010][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.020535][f=-000001] Loaded widget: In-game Guide [t=00:00:24.021051][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.021591][f=-000001] Loaded widget: Haven Handler [t=00:00:24.022462][f=-000001] Input grabbing is enabled! [t=00:00:24.022490][f=-000001] Input grabbing is enabled! [t=00:00:24.022632][f=-000001] Loaded widget: Grab Input [t=00:00:24.023127][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.023419][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.024042][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.031099][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.031816][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.032194][f=-000001] Loaded widget: Decloak Range [t=00:00:24.033119][f=-000001] Loaded widget: Darkening [t=00:00:24.044261][f=-000001] Loaded widget: Context Menu [t=00:00:24.045432][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.046433][f=-000001] Loaded widget: Ferry Points [t=00:00:24.074320][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.074872][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.075338][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.075629][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.076097][f=-000001] EndGame Graph disabled [t=00:00:24.094674][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.108613][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.109695][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.110145][f=-000001] Loaded widget: CameraShake [t=00:00:24.110403][f=-000001] Loaded widget: Easy Facing [t=00:00:24.110657][f=-000001] Loaded widget: Blast Radius [t=00:00:24.111093][f=-000001] Loaded widget: Autoquit [t=00:00:24.111578][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.111873][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.112523][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.113387][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.113879][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.114354][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.114853][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.116527][f=-000001] Loaded widget: Attack Warning [t=00:00:24.117169][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.117877][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.119384][f=-000001] Loaded widget: Auto Group [t=00:00:24.120614][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.121731][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.122168][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.123069][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.124156][f=-000001] Loaded widget: Select Com at start [t=00:00:24.131865][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.133507][f=-000001] Loaded widget: Transport AI [t=00:00:24.133841][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.134133][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.165214][f=-000001] Loaded widget: Unit Start State [t=00:00:24.165854][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.172453][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.173747][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.174150][f=-000001] Loaded widget: Icon Sets [t=00:00:24.360740][f=-000001] Loaded widget: Attack AoE [t=00:00:24.378756][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.381225][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.381541][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.382046][f=-000001] Loaded widget: Commands FX [t=00:00:24.399151][f=-000001] Loaded widget: UnitShapes [t=00:00:24.399890][f=-000001] : disabled for spectators [t=00:00:24.401319][f=-000001] Loaded widget: Stockpiler [t=00:00:24.401823][f=-000001] IsIsland, , false [t=00:00:24.403688][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.404356][f=-000001] Loaded widget: State Icons [t=00:00:24.404872][f=-000001] Loaded widget: Shield Guard [t=00:00:24.405351][f=-000001] Loaded widget: Selection Send [t=00:00:24.407059][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.407531][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.408008][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.408309][f=-000001] Loaded widget: AllyCursors [t=00:00:24.408953][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.409723][f=-000001] : disabled for spectators [t=00:00:24.410904][f=-000001] Loaded widget: Building Starter [t=00:00:24.411281][f=-000001] : disabled for spectators [t=00:00:24.412195][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.412653][f=-000001] Loaded widget: Units on Fire [t=00:00:24.413404][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.413883][f=-000001] Loaded widget: LupsManager [t=00:00:24.414543][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.415498][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.416928][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.417416][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.425044][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.435948][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.437002][f=-000001] Loaded widget: Chili Docking [t=00:00:24.437720][f=-000001] Loaded widget: HUD Presets [t=00:00:24.438555][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.441430][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.442005][f=-000001] Loaded widget: Image Preloader [t=00:00:24.442542][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.442826][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.447761][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.448597][f=-000001] Loaded widget: Custom Markers [t=00:00:24.450188][f=-000001] Loaded widget: Select Keys [t=00:00:24.451141][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.451904][f=-000001] Loaded widget: Start Boxes [t=00:00:24.452184][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.452450][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.453409][f=-000001] Loaded widget: Pause Screen [t=00:00:24.463666][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.464397][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.465270][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.465729][f=-000001] SetSunLighting [t=00:00:24.466554][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.466893][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.467460][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.472296][f=-000001] Loaded widget: Layout Handler [t=00:00:24.473068][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.473127][f=-000001] Loaded widget: GC Control [t=00:00:24.473460][f=-000001] Loaded widget: Font Cache [t=00:00:24.486904][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.490678][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.495601][f=-000001] Writing last game win data [t=00:00:24.501809][f=-000001] LuaUI v0.3 [t=00:00:24.772552][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.772658][f=-000001] [s11n] Loading s11n file... [t=00:00:24.774137][f=-000001] [s11n] Parsing model... [t=00:00:24.778449][f=-000001] [s11n] Populating game world... [t=00:00:24.934218][f=-000001] [s11n] s11n loading complete. [t=00:00:25.273233][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.471957][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13838, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061831, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.4357, 0.0000, 0.5066} [t=00:00:25.966136][f=-000001] Spectator mode. Widget removed. [t=00:00:25.982910][f=-000001] Spectator mode. Widget removed. [t=00:00:25.985673][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.985766][f=-000001] Playback paused [t=00:00:25.991511][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.427792][f=-000001] Opening demofile demos/1618841/replay.sdfz [t=00:00:26.427837][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.427851][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.427892][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.427904][f=-000001] -> Connection established (given id 2) [t=00:00:26.428092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:26.428109][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.428122][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.428133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.428642][f=-000001] Speed set to 20.0 [server] [t=00:00:26.428658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55e0d7114430,(nil)}][locale="C"]" [t=00:00:26.428669][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.444097][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.444139][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.500897][f=-000001] Beginning demo playback [t=00:00:29.517569][f=-000001] GameID: 20a14a6477ff2734d0b9c2f9413919dd [t=00:00:29.549140][f=-000001] Connection attempt from Ayarith [t=00:00:29.549211][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.549338][f=-000001] [0] Event [undefined]: Ayarith changed status [t=00:00:29.549611][f=-000001] -> Connection established (given id 1) [t=00:00:29.557516][f=-000001] Connection attempt from exploit [t=00:00:29.557574][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.557678][f=-000001] [0] Event [undefined]: exploit changed status [t=00:00:29.557996][f=-000001] -> Connection established (given id 0) [t=00:00:29.558027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ayarith" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:29.558045][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ayarith" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.576989][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:29.577061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.905464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ayarith" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:29.908988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ayarith" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.157462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ayarith" string="[Game::Load][lua{Rules,Gaia}={0000018db14b41b0,0000000000000000}][locale="C"]" [t=00:00:30.277179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.284863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.625404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x558a654d93a0,(nil)}][locale="C"]" [t=00:00:30.738013][f=-000001] Allies: I choose: Recon! [t=00:00:30.806141][f=-000001] Allies: I choose: Guardian Luarth! [t=00:00:31.285050][f=-000001] Player Ayarith left the game: normal quit [t=00:00:31.285151][f=-000001] [0] Event [undefined]: Ayarith quit [t=00:00:34.620890][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.645367][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.673112][f=-000001] > Game will be force started in 20 seconds [t=00:00:37.948568][f=-000001] [0] Event [1375,-18.189243,686]: 0 finished unit Recon Commander [t=00:00:37.962083][f=-000001] [0] Event [4824,-17.921738,4450]: 1 finished unit Guardian Commander [t=00:00:37.985166][f=0000000] [0] Game has noElo set. [t=00:00:37.985235][f=0000000] [0] exploit, team: 0, elo:1960, userid: 260121 [t=00:00:37.985283][f=0000000] [0] Ayarith, team: 1, elo:1686, userid: 413249 [t=00:00:37.985358][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.991572][f=0000000] > Players Ayarith did not choose a start position. Game will be aborted. [t=00:00:37.993502][f=0000001] > exiting game [t=00:00:37.993525][f=0000001] No clients connected, shutting down server [t=00:00:37.993538][f=0000001] Server shutdown [t=00:00:37.994018][f=0000001] Submitting stats [t=00:00:37.994498][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.996180][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:37.996204][f=0000001] Draw 6891.10ms 62.90% [t=00:00:37.996217][f=0000001] Lua::Callins::Synced 164.42ms 0.00% [t=00:00:37.996238][f=0000001] Lua::Callins::Unsynced 10429.43ms 87.30% [t=00:00:37.996252][f=0000001] Lua::CollectGarbage::Synced 95.15ms 0.00% [t=00:00:37.996264][f=0000001] Lua::CollectGarbage::Unsynced 617.53ms 2.60% [t=00:00:37.996276][f=0000001] Misc::Profiler::AddTime 19.66ms 0.10% [t=00:00:37.996963][f=0000001] [1] player nonplacement [t=00:00:37.998440][f=0000001] [1] autohost exit [t=00:00:37.999520][f=0000001] [1] all players disconnected [t=00:00:38.000149][f=0000001] Playback continued [t=00:00:38.008858][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:38.008954][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:38.009051][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.009145][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:40.310450][f=0000689] [689] Event [4824,59.0779266,4450]: 1 finished unit Firefly [t=00:00:47.994949][f=0004746] Autoquit sending quit command. [t=00:00:47.995573][f=0004746] [QuitAction] user exited to system [t=00:00:47.996193][f=0004746] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.996566][f=0004746] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.996827][f=0004746] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.996843][f=0004746] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.996852][f=0004746] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.996861][f=0004746] [SpringApp::Kill][2] [t=00:00:47.997814][f=0004746] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.998102][f=0004746] [Game::KillLua][1] dtor=0 luaUI=0x55e0d8a94390 [t=00:00:47.998173][f=0004746] Start widgetHandler:Shutdown [t=00:00:48.003070][f=0004746] Shutdown - SaveOrderList Complete [t=00:00:48.004070][f=0004746] Writing last game win data [t=00:00:48.038046][f=0004746] Shutdown - SaveConfigData Complete [t=00:00:48.038078][f=0004746] Shutdown Widget - Save/Load API [t=00:00:48.038094][f=0004746] Shutdown Widget - Chili Highlight [t=00:00:48.038110][f=0004746] Shutdown Widget - Draw After Chili [t=00:00:48.038124][f=0004746] Shutdown Widget - API Unit Tracker GL4 [t=00:00:48.038145][f=0004746] Shutdown Widget - EPIC Menu [t=00:00:48.039710][f=0004746] Shutdown Widget - Chili Widget Selector [t=00:00:48.040938][f=0004746] Shutdown Widget - Chili Minimap [t=00:00:48.041391][f=0004746] Shutdown Widget - Local Team Colors [t=00:00:48.041412][f=0004746] Shutdown Widget - Display Keys 2 [t=00:00:48.041472][f=0004746] Shutdown Widget - Save Game Menu [t=00:00:48.041485][f=0004746] Shutdown Widget - Unit Icons [t=00:00:48.041502][f=0004746] Shutdown Widget - Noises [t=00:00:48.041517][f=0004746] Shutdown Widget - HealthBars [t=00:00:48.042340][f=0004746] Shutdown Widget - Win Counter [t=00:00:48.042359][f=0004746] Shutdown Widget - SpringRTS Replay Stats [t=00:00:48.042702][f=0004746] Shutdown Widget - EndGame APM stats [t=00:00:48.042719][f=0004746] Shutdown Widget - BuildETA [t=00:00:48.042743][f=0004746] Shutdown Widget - Modular Comm Info [t=00:00:48.042756][f=0004746] Shutdown Widget - Stereo3D [t=00:00:48.042773][f=0004746] Shutdown Widget - Showeco and Grid Drawer [t=00:00:48.042786][f=0004746] Shutdown Widget - Point Tracker [t=00:00:48.042799][f=0004746] Shutdown Widget - Missile Silo Range [t=00:00:48.042815][f=0004746] Shutdown Widget - MinimapEvents [t=00:00:48.042828][f=0004746] Shutdown Widget - Local Widgets Config [t=00:00:48.042862][f=0004746] Shutdown Widget - Highlight Geos [t=00:00:48.042875][f=0004746] Shutdown Widget - Grab Input [t=00:00:48.043732][f=0004746] Shutdown Widget - Defense Range Zero-K [t=00:00:48.043756][f=0004746] Shutdown Widget - Darkening [t=00:00:48.043789][f=0004746] Shutdown Widget - Context Menu [t=00:00:48.043804][f=0004746] Shutdown Widget - Chili Spectator Panels [t=00:00:48.043848][f=0004746] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:48.043870][f=0004746] Shutdown Widget - Chili Nuke Warning [t=00:00:48.043889][f=0004746] Shutdown Widget - Chili EndGame Window [t=00:00:48.043914][f=0004746] Shutdown Widget - Chili Economy Panel Default [t=00:00:48.044040][f=0004746] Shutdown Widget - CameraShake [t=00:00:48.044058][f=0004746] Shutdown Widget - State Reverse and Latency [t=00:00:48.044075][f=0004746] Shutdown Widget - Music Player v2 [t=00:00:48.044091][f=0004746] Shutdown Widget - Attack AoE [t=00:00:48.044107][f=0004746] Shutdown Widget - UnitShapes [t=00:00:48.044446][f=0004746] Shutdown Widget - Map Edge Extension [t=00:00:48.044464][f=0004746] Shutdown Widget - Selection Send [t=00:00:48.044479][f=0004746] Shutdown Widget - LupsManager [t=00:00:48.044497][f=0004746] Shutdown Widget - Newton Firezone [t=00:00:48.044519][f=0004746] Shutdown Widget - Chili Pro Console [t=00:00:48.045381][f=0004746] Shutdown Widget - Persistent Build Height [t=00:00:48.045400][f=0004746] Shutdown Widget - Lasso Terraform GUI [t=00:00:48.045424][f=0004746] Shutdown Widget - Lups [t=00:00:48.045467][f=0004746] Shutdown Widget - Chili Framework [t=00:00:48.045483][f=0004746] Shutdown Widget - Mex Placement Handler [t=00:00:48.045496][f=0004746] Shutdown Widget - Chili Core Selector [t=00:00:48.045574][f=0004746] Shutdown Widget - Custom Markers [t=00:00:48.045610][f=0004746] Shutdown Widget - Select Keys [t=00:00:48.045642][f=0004746] Shutdown Widget - Pause Screen [t=00:00:48.045858][f=0004746] Shutdown Widget - Text To Speech Control [t=00:00:48.045889][f=0004746] Shutdown Widget - Layout Handler [t=00:00:48.045905][f=0004746] End widgetHandler:Shutdown [t=00:00:48.269716][f=0004746] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5169344, 1746913, 589757, 68.9} allocedSize{int+, int-, ext}={519126033, 154111789, 621090862}, avgAllocTime{int+, int-, ext}={0.1322, 0.0582, 0.1782} [t=00:00:48.270443][f=0004746] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:48.270462][f=0004746] [Game::KillLua][3] dtor=0 luaRules=0x55e0d7114430 [t=00:00:48.270528][f=0004746] Start gadgetHandler:Shutdown [t=00:00:48.270546][f=0004746] Shutdown - StartSetup [t=00:00:48.270560][f=0004746] Shutdown - UnitMorph [t=00:00:48.270624][f=0004746] Shutdown - Carrier Drones [t=00:00:48.274306][f=0004746] Shutdown - Missile Silo Controller [t=00:00:48.274332][f=0004746] Shutdown - Modular Comm Info [t=00:00:48.274346][f=0004746] Shutdown - Terrain Texture Handler [t=00:00:48.274361][f=0004746] Shutdown - UnitCloakShield [t=00:00:48.276046][f=0004746] Shutdown - Starlight Handler [t=00:00:48.276066][f=0004746] End gadgetHandler:Shutdown [t=00:00:48.311792][f=0004746] Start gadgetHandler:Shutdown [t=00:00:48.311861][f=0004746] Shutdown - Save/Load [t=00:00:48.311889][f=0004746] Shutdown - Teleport Throw [t=00:00:48.311906][f=0004746] Shutdown - UnitMorph [t=00:00:48.311928][f=0004746] Shutdown - Modular Comm Info [t=00:00:48.311946][f=0004746] Shutdown - Retreat Command [t=00:00:48.311969][f=0004746] Shutdown - Shockwaves [t=00:00:48.311988][f=0004746] Shutdown - UnitCloakShield [t=00:00:48.312008][f=0004746] Shutdown - Lups Cloak FX [t=00:00:48.312025][f=0004746] Shutdown - Lups [t=00:00:48.312069][f=0004746] Shutdown - Lups Shield [t=00:00:48.312092][f=0004746] End gadgetHandler:Shutdown [t=00:00:48.321727][f=0004746] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={38, 0, 1, 97.4} allocedSize{int+, int-, ext}={2564, 0, 720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.321827][f=0004746] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:48.321892][f=0004746] [Game::KillLua][4] dtor=0 [t=00:00:48.322823][f=0004746] [Game::KillLua][5] dtor=0 [t=00:00:48.328823][f=0004746] [Game::~CGame][1] [t=00:00:48.328877][f=0004746] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:48.328889][f=0004746] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:48.328907][f=0004746] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:48.328919][f=0004746] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:48.328930][f=0004746] [Game::KillLua][4] dtor=1 [t=00:00:48.328941][f=0004746] [Game::KillLua][5] dtor=1 [t=00:00:48.329052][f=0004746] [Game::KillMisc][1] [t=00:00:48.329066][f=0004746] [Game::KillMisc][2] [t=00:00:48.329431][f=0004746] [Game::KillMisc][3] [t=00:00:48.330049][f=0004746] [Game::KillRendering][1] [t=00:00:48.357739][f=0004746] [3DOParser::Kill] allocated 1 pieces [t=00:00:48.358293][f=0004746] [S3OParser::Kill] allocated 5478 pieces [t=00:00:48.359323][f=0004746] [AssParser::Kill] allocated 671 pieces [t=00:00:48.371526][f=0004746] [Game::KillInterface][1] [t=00:00:48.372366][f=0004746] [Game::KillInterface][2] [t=00:00:48.374009][f=0004746] [Game::KillSimulation][1] [t=00:00:48.374042][f=0004746] [Game::KillSimulation][2] [t=00:00:49.075955][f=0004746] [CCollisionHandler] dis-/continuous tests: 0/1528485 [t=00:00:49.076012][f=0004746] [Game::KillSimulation][3] [t=00:00:49.076046][f=0004746] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.076068][f=0004746] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.076116][f=0004746] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.076136][f=0004746] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:49.079827][f=0004746] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.085770][f=0004746] [LosHandler::Kill] raycast instance cache-{hits,misses}={317,81}; shared=0%; cached=80% [t=00:00:49.151302][f=0004746] [Game::KillSimulation][4] [t=00:00:53.111993][f=0004746] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:53.114895][f=0004746] [Game::~CGame][2] [t=00:00:53.115007][f=0004746] [Game::~CGame][3] [t=00:00:53.152000][f=0004746] [SpringApp::Kill][3] [t=00:00:53.152089][f=0004746] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49368 bytes sent 22052 bytes recv'd [t=00:00:53.158975][f=0004746] Kill: client disconnecting... [t=00:00:55.224115][f=0004746] CloseConnection: client connection closed [t=00:00:55.225811][f=0004746] [SpringApp::Kill][4] font=0x55e0baba7600 [t=00:00:55.246510][f=0004746] [SpringApp::Kill][5] [t=00:00:55.335435][f=0004746] [SpringApp::Kill][6] [t=00:00:55.335855] [SpringApp::Kill][7] [t=00:00:55.337741] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.337761] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.337816] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:55.338263] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.338278] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:55.338288] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.338298] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:00:55.338308] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:55.338318] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:55.338327] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.338337] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:55.338347] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.338356] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:55.351205] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:55.351234] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:55.351242] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:55.351250] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:55.375595] [VFS] [SpringVFS::DeleteArchives] [t=00:00:55.375620] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:55.375631] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55e0baca2d70) [t=00:00:55.393537] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3391ms [t=00:00:55.393583] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=129ms [t=00:00:55.393841] file="objects3d/starlight_dead.dae" indx=5653 inflSize=876kb readTime=63ms [t=00:00:55.393855] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=24ms [t=00:00:55.393947] file="objects3d/arm_flea.s3o" indx=5054 inflSize=32kb readTime=24ms [t=00:00:55.394040] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=23ms [t=00:00:55.394139] file="objects3d/detriment_wreck.s3o" indx=5311 inflSize=444kb readTime=23ms [t=00:00:55.394152] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=22ms [t=00:00:55.394163] file="objects3d/striderhub.s3o" indx=5672 inflSize=21kb readTime=20ms [t=00:00:55.394174] file="units/bomberdisarm.lua" indx=6893 inflSize=4kb readTime=19ms [t=00:00:55.394196] file="objects3d/pw_wormhole2_dead.dae.lua" indx=5562 inflSize=0kb readTime=19ms [t=00:00:55.407826] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168358355 bytes cached in 3482 files [t=00:00:55.587105] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:55.587146] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55e0baba1350) [t=00:00:55.588343] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:55.588357] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55e0bab789f0) [t=00:00:55.588887] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.588916] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55e0bab9ba20) [t=00:00:55.588935] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7efbe001bea0) [t=00:00:55.588972] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:00:55.590310] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.590324] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.590334] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.590342] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.590350] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.590358] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.590832] [SpringApp::Kill][8] [t=00:00:55.590845] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.590854] [WatchDog::Uninstall][1] hangDetectorThread=0x55e0744caa50 (joinable=1) [t=00:00:55.590861] [WatchDog::Uninstall][2] [t=00:00:56.205308] [WatchDog::Uninstall][3] [t=00:00:56.205352] [SpringApp::Kill][9]