[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000052] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.007499] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.007543] Using writeable configuration source: "/tmp/tmp.7pOJo4pXzI/springsettings.1616287.cfg"
[t=00:00:00.011203] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.011294] ============== ==============
[t=00:00:00.011309]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.011318]
[t=00:00:00.011327] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.011336] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.011345] Use "none" to disable the default log sections.
[t=00:00:00.011355] ============== ==============
[t=00:00:00.011364] ============== ==============
[t=00:00:00.011424] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.011435] MouseDragCircleCommandThreshold = 25
[t=00:00:00.011445] ROAM = 2
[t=00:00:00.011454] RotateLogFiles = 1
[t=00:00:00.011464] TeamHighlight = 0
[t=00:00:00.011474] ============== ==============
[t=00:00:00.011483] ============== ==============
[t=00:00:00.011493] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.011503] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.011512] Compiler Version: gcc-11.1.0
[t=00:00:00.011534] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.011694] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.011706] Binary Word Size: 64-bit (native)
[t=00:00:00.011715] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.011725] Physical CPU Cores: 1
[t=00:00:00.011734] Logical CPU Cores: 1
[t=00:00:00.011743] ============== ==============
[t=00:00:00.011806] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.011816] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.011825] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.011834] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.011842] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.061595] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.061628] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.061650] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.061682] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.061706] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.061716] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.061749] [GR::LogVersionInfo]
[t=00:00:00.061759] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.061768] GL version :
[t=00:00:00.061777] GL vendor :
[t=00:00:00.061785] GL renderer :
[t=00:00:00.061794] GLSL version:
[t=00:00:00.061803] GLEW version: spring headless stub GLEW version
[t=00:00:00.061812] GPU memory : unknown
[t=00:00:00.061821] SDL swap-int: 0
[t=00:00:00.061830] SDL driver : headless stub
[t=00:00:00.061839]
[t=00:00:00.061848] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.061857] GLSL shader support : 0
[t=00:00:00.061865] GL4 support : 0
[t=00:00:00.061874] FBO extension support : 0
[t=00:00:00.061883] NVX GPU mem-info support : 0
[t=00:00:00.061919] ATI GPU mem-info support : 0
[t=00:00:00.061928] NPOT-texture support : 1 (0)
[t=00:00:00.061937] S3TC/DXT1 texture support : 0/0
[t=00:00:00.061946] texture query-LOD support : 1 (0)
[t=00:00:00.061955] MSAA frame-buffer support : 0 (0)
[t=00:00:00.061964] Z-buffer depth : 16 (-)
[t=00:00:00.061973] primitive-restart support : 0 (0)
[t=00:00:00.061981] clip-space control support: 0 (0)
[t=00:00:00.061991] seamless cube-map support : 0 (0)
[t=00:00:00.062000] frag-depth layout support : 0 (0)
[t=00:00:00.062008] persistent maps support : 0 (0)
[t=00:00:00.062017] explicit attribs location : 0 (0)
[t=00:00:00.062026] multi draw indirect : 0 (-)
[t=00:00:00.062035] array textures : 0 (-)
[t=00:00:00.062044]
[t=00:00:00.062053] max. FBO samples : -1
[t=00:00:00.062062] max. FS/program texture slots : 8/8
[t=00:00:00.062071] max. texture size : 2048
[t=00:00:00.062084] max. texture anisotropy level : 0.000000
[t=00:00:00.062093] max. vec4 varyings/attributes : 0/0
[t=00:00:00.062102] max. draw-buffers : 0
[t=00:00:00.062111] max. rec. indices/vertices : 0/0
[t=00:00:00.062120] max. uniform buffer-bindings : 0
[t=00:00:00.062128] max. uniform block-size : 0KB
[t=00:00:00.062137] max. storage buffer-bindings : 0
[t=00:00:00.062146] max. storage block-size : 0MB
[t=00:00:00.062155]
[t=00:00:00.062164] enable AMD-hacks : 0
[t=00:00:00.062173] compress MIP-maps: 0
[t=00:00:00.062946] [GR::UpdateGLConfigs]
[t=00:00:00.062972] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.062985] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.062995] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.063004] [GR::InitGLState]
[t=00:00:00.063015] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.255231] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.289377] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.295548] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.296073] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.296096] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.296111] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.860147] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.865021] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.897926] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.898191] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.960080] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 100ms
[t=00:00:00.960768] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.961368] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.969703] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4be4010160 (SpringVFS) global=(nil) (null)
[t=00:00:00.969725] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.975734] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.975758] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.975768] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.975777] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.976171] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1381 MB
[t=00:00:00.998233][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.999034][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.999151][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1616287/replay.sdfz" for game data...
[t=00:00:01.173468][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.181061][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.181169][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.189507][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.189564][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 190ms
[t=00:00:01.190104][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.243131][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b0a10e71f0] using map "Izki Channel v1.0" (loaded=0 cached=0)
[t=00:00:01.244487][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.245990][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.246398][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b0a10e71f0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.247339][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.255910][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.256501][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.267980][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 77ms
[t=00:00:01.268435][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.291357][f=-000001] forceSingleThreaded, false
[t=00:00:01.605954][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.606582][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.606703][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.606762][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.606815][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.606867][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.607940][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.608508][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.608994][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.612000][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.613886][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.616250][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.616273][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.616661][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.626375][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.628605][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.629655][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.629955][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.630845][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.630923][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.305718][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.308240][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.421879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.495384][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)"
[t=00:00:03.593141][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1284ms
[t=00:00:03.597807][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.884967][f=-000001] Loading UnitDefs_posts
[t=00:00:04.073329][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.096244][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.115059][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.138830][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 515ms
[t=00:00:04.192377][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 595ms
[t=00:00:04.192419][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.578893][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.587845][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[t=00:00:04.587865][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.588483][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.589807][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.593099][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.184485][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.274388][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.515574][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.519510][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.519539][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:06.092082][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 572ms
[t=00:00:06.092105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.183761][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms
[t=00:00:06.183833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.207080][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[t=00:00:06.989229][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:06.992214][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.996822][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.033049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:13.238309][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:13.247102][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:13.247133][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:13.248217][f=-000001] InfoTexture: legacy
[t=00:00:13.248242][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:13.250033][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:14.207614][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:14.219089][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:14.219134][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:14.220711][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.523185][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:14.525422][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.771284][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.831214][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.841924][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.841962][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.843069][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:15.683559][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:15.696117][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:15.696920][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:15.874052][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 14ms
[t=00:00:15.876251][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:15.876274][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:15.898069][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.898210][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.898222][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.898234][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.898245][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.898255][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.898265][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850
[t=00:00:15.905164][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.905232][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.905243][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.905495][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.905512][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.905520][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.905529][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860
[t=00:00:15.905539][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b0a69e5080 has BLOCKSIZE 1
[t=00:00:15.908600][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.908616][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.908626][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.908636][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.908645][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.908655][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6
[t=00:00:15.912506][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1)
[t=00:00:15.913851][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:15.920693][f=-000001] Path cache (48, 40) initialized.
[t=00:00:15.920724][f=-000001] Path cache (48, 40) initialized.
[t=00:00:15.924212][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.924229][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.924238][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.924247][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.924255][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.924263][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6
[t=00:00:16.021049][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1)
[t=00:00:16.021632][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:16.023898][f=-000001] Path cache (24, 20) initialized.
[t=00:00:16.023919][f=-000001] Path cache (24, 20) initialized.
[t=00:00:16.023939][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (147ms, checksum 8d4cc82c)"
[t=00:00:16.024297][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:16.024315][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:16.024338][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:16.113874][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms
[t=00:00:16.114860][f=-000001] Synced LuaRules: starting loading
[t=00:00:17.015605][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: s11n gadget
Loaded gadget: s11n map feature loader
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:18.641390][f=-000001] Setting morph for custom comms for player: 1
[t=00:00:18.641434][f=-000001] Setting morph for custom comms for player: 0
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:19.082266][f=-000001] Synced LuaRules: finished loading
[t=00:00:19.108634][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:19.531036][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua