[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008347] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008387] Using writeable configuration source: "/tmp/tmp.MkSUOdZH5q/springsettings.1615809.cfg" [t=00:00:00.013785] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.013847] ============== ============== [t=00:00:00.013859] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013870] [t=00:00:00.013880] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013890] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013900] Use "none" to disable the default log sections. [t=00:00:00.013910] ============== ============== [t=00:00:00.013920] ============== ============== [t=00:00:00.013988] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013999] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014010] ROAM = 2 [t=00:00:00.014020] RotateLogFiles = 1 [t=00:00:00.014031] TeamHighlight = 0 [t=00:00:00.014042] ============== ============== [t=00:00:00.014052] ============== ============== [t=00:00:00.014062] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.014074] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.014084] Compiler Version: gcc-11.1.0 [t=00:00:00.014107] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.014284] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.014296] Binary Word Size: 64-bit (native) [t=00:00:00.014307] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014317] Physical CPU Cores: 1 [t=00:00:00.014328] Logical CPU Cores: 1 [t=00:00:00.014337] ============== ============== [t=00:00:00.014402] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014413] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014423] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014432] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014443] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.059978] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.060008] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.060028] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.060054] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.060074] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.060083] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.060111] [GR::LogVersionInfo] [t=00:00:00.060119] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.060127] GL version : [t=00:00:00.060134] GL vendor : [t=00:00:00.060142] GL renderer : [t=00:00:00.060149] GLSL version: [t=00:00:00.060157] GLEW version: spring headless stub GLEW version [t=00:00:00.060164] GPU memory : unknown [t=00:00:00.060172] SDL swap-int: 0 [t=00:00:00.060179] SDL driver : headless stub [t=00:00:00.060187] [t=00:00:00.060194] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.060202] GLSL shader support : 0 [t=00:00:00.060209] GL4 support : 0 [t=00:00:00.060217] FBO extension support : 0 [t=00:00:00.060224] NVX GPU mem-info support : 0 [t=00:00:00.060253] ATI GPU mem-info support : 0 [t=00:00:00.060261] NPOT-texture support : 1 (0) [t=00:00:00.060269] S3TC/DXT1 texture support : 0/0 [t=00:00:00.060276] texture query-LOD support : 1 (0) [t=00:00:00.060284] MSAA frame-buffer support : 0 (0) [t=00:00:00.060291] Z-buffer depth : 16 (-) [t=00:00:00.060299] primitive-restart support : 0 (0) [t=00:00:00.060306] clip-space control support: 0 (0) [t=00:00:00.060314] seamless cube-map support : 0 (0) [t=00:00:00.060321] frag-depth layout support : 0 (0) [t=00:00:00.060328] persistent maps support : 0 (0) [t=00:00:00.060336] explicit attribs location : 0 (0) [t=00:00:00.060343] multi draw indirect : 0 (-) [t=00:00:00.060351] array textures : 0 (-) [t=00:00:00.060358] [t=00:00:00.060366] max. FBO samples : -1 [t=00:00:00.060373] max. FS/program texture slots : 8/8 [t=00:00:00.060381] max. texture size : 2048 [t=00:00:00.060391] max. texture anisotropy level : 0.000000 [t=00:00:00.060399] max. vec4 varyings/attributes : 0/0 [t=00:00:00.060406] max. draw-buffers : 0 [t=00:00:00.060414] max. rec. indices/vertices : 0/0 [t=00:00:00.060421] max. uniform buffer-bindings : 0 [t=00:00:00.060428] max. uniform block-size : 0KB [t=00:00:00.060436] max. storage buffer-bindings : 0 [t=00:00:00.060443] max. storage block-size : 0MB [t=00:00:00.060450] [t=00:00:00.060458] enable AMD-hacks : 0 [t=00:00:00.060465] compress MIP-maps: 0 [t=00:00:00.061080] [GR::UpdateGLConfigs] [t=00:00:00.061101] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.061112] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.061122] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.061131] [GR::InitGLState] [t=00:00:00.061143] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.234624] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.242836] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.249096] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.249648] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.249673] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.249689] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.681771] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.686712] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.728145] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.729299] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.754757] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 73ms [t=00:00:00.755343] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.755887] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.765211] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3f10010160 (SpringVFS) global=(nil) (null) [t=00:00:00.765237] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.787902] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.787948] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.787958] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.787967] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.787985] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1410 MB [t=00:00:00.821233][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.822093][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.822120][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1615809/replay.sdfz" for game data... [t=00:00:00.994359][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.005053][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.005088][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.018937][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.018991][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [t=00:00:01.022642][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.089218][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55b7de1a57b0] using map "Skate Park v1.00" (loaded=0 cached=0) [t=00:00:01.090611][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Skate Park v1.00", overwrite=false)] section=1 cached=0 [t=00:00:01.093174][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.093603][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55b7de1a57b0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.094734][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.104384][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.104892][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.116638][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms [t=00:00:01.117314][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.124115][f=-000001] forceSingleThreaded, false [t=00:00:06.627578][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.628267][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.628370][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.628429][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.628482][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.628535][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.629718][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.630193][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.630676][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.633490][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.635602][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.638207][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.638236][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.638706][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:06.649478][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:06.651746][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:06.652756][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:06.653071][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:06.660353][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:06.660421][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:07.241881][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:07.244602][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.466917][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.478229][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [t=00:00:09.270691][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2026ms [t=00:00:09.273041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:09.580264][f=-000001] Loading UnitDefs_posts [t=00:00:09.748663][f=-000001] Loading FeatureDefs_posts [t=00:00:09.772962][f=-000001] Loading WeaponDefs_posts [t=00:00:09.793566][f=-000001] Loading ArmorDefs_posts [t=00:00:09.816190][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [t=00:00:09.871652][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 599ms [t=00:00:09.871690][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:09.998365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:09.998667][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [t=00:00:09.998683][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:09.998696][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:10.000265][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:10.002696][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:10.338457][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:10.410812][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:10.576159][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:10.579448][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:10.579473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:11.185980][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 606ms [t=00:00:11.186006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:11.280621][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [t=00:00:11.280660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:11.301768][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:12.129957][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:12.132672][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:12.133325][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:12.143998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:17.794088][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:17.807873][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:17.807893][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:17.808790][f=-000001] InfoTexture: legacy [t=00:00:17.808810][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:17.811259][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:18.063089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:18.065962][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:18.065984][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:18.067181][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:18.268329][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:18.268457][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:18.492956][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:18.546490][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:18.558026][f=-000001] Loaded DecalsDrawer: off [t=00:00:18.558054][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:18.560816][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:19.322009][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:19.333914][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:19.334521][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:19.502011][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [t=00:00:19.504131][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:19.504149][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:19.720600][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:19.720642][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.720653][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5a505057 [t=00:00:19.720664][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=11c6c785 [t=00:00:19.720675][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.720685][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:19.720695][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=60edba8c [t=00:00:19.727404][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:19.727445][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.727455][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5a505057 [t=00:00:19.727465][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=11c6c785 [t=00:00:19.727476][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.727486][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:19.727496][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=60edba9c [t=00:00:19.727506][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55b7e4409c50 has BLOCKSIZE 1 [t=00:00:19.731795][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:19.731810][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.731819][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5a505057 [t=00:00:19.731830][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=11c6c785 [t=00:00:19.731839][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.731849][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=60edb7f2 [t=00:00:19.735672][f=-000001] [Path] [PathEstimator::ReadFile] hash=60edb7f2 file="cache/105dev-BAR105/paths/Skate Park v1.00.pe-60edb7f2.zip" (exists=1) [t=00:00:19.737049][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:19.745865][f=-000001] Path cache (48, 48) initialized. [t=00:00:19.745892][f=-000001] Path cache (48, 48) initialized. [t=00:00:19.749753][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:19.749769][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.749780][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5a505057 [t=00:00:19.749791][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=11c6c785 [t=00:00:19.749801][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:19.749811][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=60edb802 [t=00:00:19.892545][f=-000001] [Path] [PathEstimator::ReadFile] hash=60edb802 file="cache/105dev-BAR105/paths/Skate Park v1.00.pe2-60edb802.zip" (exists=1) [t=00:00:19.894760][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:19.897202][f=-000001] Path cache (24, 24) initialized. [t=00:00:19.897220][f=-000001] Path cache (24, 24) initialized. [t=00:00:19.897233][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (392ms, checksum 57493460)" [t=00:00:19.897550][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:19.897570][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:19.897582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:19.991331][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 44ms [t=00:00:19.992179][f=-000001] Synced LuaRules: starting loading [t=00:00:20.626715][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Skate Park v1.00.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:22.158370][f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:22.646804][f=-000001] Synced LuaRules: finished loading [t=00:00:22.671569][f=-000001] Unsynced LuaRules: starting loading [t=00:00:22.933207][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Skate Park v1.00.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:23.250274][f=-000001] Unsynced LuaRules: finished loading [t=00:00:23.294810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:23.361797][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 49ms [t=00:00:23.415473][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:23.421581][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:23.422054][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:23.422512][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:23.422963][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:23.496869][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:23.497152][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:23.503660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:23.504510][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:23.504524][f=-000001] LuaSocket Support: enabled [t=00:00:23.525300][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:23.614690][f=-000001] localWidgets, nil, true, true [t=00:00:23.616956][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:23.616977][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:23.627781][f=-000001] USE_OLD_CHILI [t=00:00:24.071272][f=-000001] Loading last game win data [t=00:00:24.071303][f=-000001] Resetting win data [t=00:00:24.071361][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:24.071375][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:24.071386][f=-000001] Player and team counts match, continuing [t=00:00:24.071400][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:24.071416][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:24.071429][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:24.201249][f=-000001] CAS: GLSL not supported. [t=00:00:24.207834][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:24.207858][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:24.308610][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:24.960402][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.791543][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:25.974489][f=-000001] forceSingleThreaded, false [t=00:00:26.474577][f=-000001] Loaded API widget: i18n [t=00:00:26.475554][f=-000001] Loaded API widget: Shared Functions [t=00:00:26.475762][f=-000001] Loaded API widget: Hacky version fix [t=00:00:26.475954][f=-000001] Loaded API widget: Cluster Detection [t=00:00:26.476345][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:26.476732][f=-000001] Loaded API widget: Win Counter [t=00:00:26.646507][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:26.646880][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:26.647181][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:26.647385][f=-000001] Loaded API widget: CommandInsert [t=00:00:26.647570][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:26.649387][f=-000001] Loaded API widget: Lups [t=00:00:26.902262][f=-000001] Loaded API widget: Chili Framework [t=00:00:26.902702][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:26.902992][f=-000001] Loaded widget: Save/Load API [t=00:00:26.903282][f=-000001] Loaded widget: Chili Highlight [t=00:00:26.903574][f=-000001] Loaded widget: Draw After Chili [t=00:00:26.904079][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:26.910020][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:26.911803][f=-000001] Loaded DecalsDrawer: off [t=00:00:26.911821][f=-000001] Ground-decal rendering is disabled! [t=00:00:26.911880][f=-000001] Set maximum particles to: 0 [t=00:00:26.912283][f=-000001] Set UnitIconDist to 0 [t=00:00:27.019311][f=-000001] Loaded widget: EPIC Menu [t=00:00:27.019681][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:27.021158][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:27.046574][f=-000001] Loaded widget: Chili Minimap [t=00:00:27.047008][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:27.055670][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:27.056032][f=-000001] Deferred Rendering requires shader support! [t=00:00:27.056464][f=-000001] Loaded widget: Deferred rendering [t=00:00:27.056792][f=-000001] Mexspot Fetcher fetching [t=00:00:27.056977][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:27.057323][f=-000001] Team highlighting: Disabled [t=00:00:27.057632][f=-000001] Loaded widget: Teamhighlight option [t=00:00:27.058204][f=-000001] Loaded widget: Local Team Colors [t=00:00:27.058664][f=-000001] Loaded widget: Display Keys 2 [t=00:00:27.059093][f=-000001] Loaded widget: Save Game Menu [t=00:00:27.059313][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:27.059529][f=-000001] Loaded widget: One click weapon handler [t=00:00:27.059775][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:27.060071][f=-000001] highlightUnitShader no GL4 support [t=00:00:27.060331][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:27.060699][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:27.061049][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:27.061063][f=-000001] Using fallback unit outlines [t=00:00:27.061310][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:27.061715][f=-000001] Loaded widget: Selection Modkeys [t=00:00:27.070623][f=-000001] Loaded widget: Chili Global Commands [t=00:00:27.072155][f=-000001] Loaded widget: Outline No Shader [t=00:00:27.072699][f=-000001] Loaded widget: Unit Icons [t=00:00:27.073111][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:27.073645][f=-000001] Loaded widget: Noises [t=00:00:27.120475][f=-000001] Loaded widget: HealthBars [t=00:00:27.120921][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:27.121177][f=-000001] Loaded widget: Guard Remove [t=00:00:27.124713][f=-000001] Loaded widget: Chili Vote Display [t=00:00:27.125201][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:27.125645][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:27.125676][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1615809/events.log [t=00:00:27.129243][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:27.129698][f=-000001] Loaded widget: EndGame APM stats [t=00:00:27.131572][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:27.131782][f=-000001] Loaded widget: Objectives [t=00:00:27.132177][f=-000001] Loaded widget: EndGame Stats [t=00:00:27.132656][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:27.133050][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:27.133444][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:27.133927][f=-000001] Loaded widget: BuildETA [t=00:00:27.138057][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:27.138794][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:27.139139][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:27.142513][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:27.143000][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:27.143864][f=-000001] Loaded widget: Command Alpha [t=00:00:27.144725][f=-000001] Loaded widget: Camera Save Position [t=00:00:27.144988][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:27.145533][f=-000001] Loaded widget: Ghost Site [t=00:00:27.147000][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:27.147264][f=-000001] Loaded widget: Stop Self-D [t=00:00:27.148382][f=-000001] Loaded widget: Stereo3D [t=00:00:27.148918][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:27.149213][f=-000001] Loaded widget: SmoothCam [t=00:00:27.149700][f=-000001] Loaded widget: Smart Bombers [t=00:00:27.150252][f=-000001] Loaded widget: Simple Settings [t=00:00:27.150826][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:27.151233][f=-000001] Loaded widget: Show selected unit range [t=00:00:27.151638][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:27.151854][f=-000001] Loaded widget: ReclaimInfo [t=00:00:27.152065][f=-000001] Loaded widget: Raw Move Issue [t=00:00:27.152508][f=-000001] Loaded widget: Point Tracker [t=00:00:27.152733][f=-000001] Loaded widget: Orbit Command [t=00:00:27.152954][f=-000001] Loaded widget: Morph Finished notification [t=00:00:27.153193][f=-000001] Loaded widget: Mission Results Handler [t=00:00:27.153769][f=-000001] Loaded widget: Missile Silo Range [t=00:00:27.154220][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:27.154589][f=-000001] Loaded widget: Misc default command replacements [t=00:00:27.155066][f=-000001] Loaded widget: MinimapEvents [t=00:00:27.155501][f=-000001] Loaded widget: Local Widgets Config [t=00:00:27.155850][f=-000001] Loaded widget: Keep Target [t=00:00:27.156083][f=-000001] Loaded widget: In-game Ignore [t=00:00:27.156560][f=-000001] Loaded widget: In-game Guide [t=00:00:27.156932][f=-000001] Loaded widget: Highlight Geos [t=00:00:27.157377][f=-000001] Loaded widget: Haven Handler [t=00:00:27.158414][f=-000001] Input grabbing is enabled! [t=00:00:27.158437][f=-000001] Input grabbing is enabled! [t=00:00:27.158557][f=-000001] Loaded widget: Grab Input [t=00:00:27.158988][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:27.159204][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:27.159711][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:27.166717][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:27.167120][f=-000001] Loaded widget: Decoration Handler [t=00:00:27.167415][f=-000001] Loaded widget: Decloak Range [t=00:00:27.167808][f=-000001] Loaded widget: Darkening [t=00:00:27.176419][f=-000001] Loaded widget: Context Menu [t=00:00:27.177111][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:27.177548][f=-000001] Loaded widget: Ferry Points [t=00:00:27.203692][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:27.204736][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:27.205206][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:27.205503][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:27.205986][f=-000001] EndGame Graph disabled [t=00:00:27.223236][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:27.235087][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:27.235904][f=-000001] Loaded widget: Cheat Sheet [t=00:00:27.236482][f=-000001] Loaded widget: CameraShake [t=00:00:27.236718][f=-000001] Loaded widget: Blast Radius [t=00:00:27.237053][f=-000001] Loaded widget: Autoquit [t=00:00:27.237290][f=-000001] Loaded widget: Easy Facing [t=00:00:27.237699][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:27.237956][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:27.238990][f=-000001] Loaded widget: Music Player v2 [t=00:00:27.239751][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:27.246363][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:27.249840][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:27.250322][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:27.262701][f=-000001] Loaded widget: Attack Warning [t=00:00:27.263087][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:27.263625][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:27.264821][f=-000001] Loaded widget: Auto Group [t=00:00:27.282310][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:27.283298][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:27.283760][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:27.284603][f=-000001] Loaded widget: Projectile Lights [t=00:00:27.285860][f=-000001] Loaded widget: Select Com at start [t=00:00:27.292860][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:27.294293][f=-000001] Loaded widget: Transport AI [t=00:00:27.294546][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:27.295004][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:27.321474][f=-000001] Loaded widget: Unit Start State [t=00:00:27.321925][f=-000001] Loaded widget: Smooth Scroll [t=00:00:27.327537][f=-000001] Loaded widget: Replay control buttons [t=00:00:27.328296][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:27.328595][f=-000001] Loaded widget: Icon Sets [t=00:00:27.490854][f=-000001] Loaded widget: Attack AoE [t=00:00:27.492888][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:27.494361][f=-000001] Loaded widget: PlanetWars Info [t=00:00:27.494821][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:27.495462][f=-000001] Loaded widget: Commands FX [t=00:00:27.511519][f=-000001] Loaded widget: UnitShapes [t=00:00:27.512048][f=-000001] : disabled for spectators [t=00:00:27.513579][f=-000001] Loaded widget: Stockpiler [t=00:00:27.514001][f=-000001] IsIsland, , false [t=00:00:27.515290][f=-000001] Loaded widget: Map Edge Extension [t=00:00:27.516027][f=-000001] Loaded widget: State Icons [t=00:00:27.516569][f=-000001] Loaded widget: Shield Guard [t=00:00:27.517113][f=-000001] Loaded widget: Selection Send [t=00:00:27.518678][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:27.519224][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:27.519667][f=-000001] Loaded widget: Gadget Icons [t=00:00:27.520253][f=-000001] Loaded widget: AllyCursors [t=00:00:27.520654][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:27.521146][f=-000001] : disabled for spectators [t=00:00:27.521909][f=-000001] Loaded widget: Building Starter [t=00:00:27.522507][f=-000001] : disabled for spectators [t=00:00:27.523342][f=-000001] Loaded widget: Cloaker Guard [t=00:00:27.523744][f=-000001] Loaded widget: Units on Fire [t=00:00:27.524172][f=-000001] Loaded widget: Smoke Signals [t=00:00:27.524597][f=-000001] Loaded widget: LupsManager [t=00:00:27.525565][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:27.526563][f=-000001] Loaded widget: Newton Firezone [t=00:00:27.527772][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:27.528221][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:27.536235][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:27.545963][f=-000001] Loaded widget: Chili Pro Console [t=00:00:27.546701][f=-000001] Loaded widget: Chili Docking [t=00:00:27.547173][f=-000001] Loaded widget: HUD Presets [t=00:00:27.548200][f=-000001] Loaded widget: Persistent Build Height [t=00:00:27.550650][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:27.551066][f=-000001] Loaded widget: Image Preloader [t=00:00:27.551541][f=-000001] Mex Placement Initialised with 30 spots. [t=00:00:27.551771][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:27.556123][f=-000001] Loaded widget: Chili Core Selector [t=00:00:27.556740][f=-000001] Loaded widget: Custom Markers [t=00:00:27.558129][f=-000001] Loaded widget: Select Keys [t=00:00:27.559154][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:27.559775][f=-000001] Loaded widget: Start Boxes [t=00:00:27.560087][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:27.560370][f=-000001] Loaded widget: Restricted Zones [t=00:00:27.561089][f=-000001] Loaded widget: Pause Screen [t=00:00:27.570599][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:27.571081][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:27.571817][f=-000001] Loaded widget: CustomFormations2 [t=00:00:27.572297][f=-000001] SetSunLighting [t=00:00:27.573121][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:27.573435][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:27.573923][f=-000001] Loaded widget: Text To Speech Control [t=00:00:27.578403][f=-000001] Loaded widget: Layout Handler [t=00:00:27.578902][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.578949][f=-000001] Loaded widget: GC Control [t=00:00:27.579209][f=-000001] Loaded widget: Font Cache [t=00:00:27.591851][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:27.594721][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:27.599730][f=-000001] Writing last game win data [t=00:00:27.604313][f=-000001] LuaUI v0.3 [t=00:00:27.820814][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:27.822307][f=-000001] [s11n] Loading s11n file... [t=00:00:27.823282][f=-000001] [s11n] Parsing model... [t=00:00:27.823586][f=-000001] [s11n] Populating game world... [t=00:00:27.833981][f=-000001] [s11n] s11n loading complete. [t=00:00:27.834406][f=-000001] Running Springboard Feature Fixer, 30, 36 [t=00:00:27.968785][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:28.108463][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13836, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061729, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1763, 0.0000, 0.3378} [t=00:00:28.704045][f=-000001] Spectator mode. Widget removed. [t=00:00:28.720223][f=-000001] Spectator mode. Widget removed. [t=00:00:28.722944][f=-000001] Reclaim highlight: old engine version. [t=00:00:28.723019][f=-000001] Playback paused [t=00:00:28.727738][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:29.106384][f=-000001] Opening demofile demos/1615809/replay.sdfz [t=00:00:29.106415][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:29.106426][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.106458][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:29.106470][f=-000001] -> Connection established (given id 2) [t=00:00:29.106604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:29.106620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.106632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:29.106644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:29.106657][f=-000001] Speed set to 20.0 [server] [t=00:00:29.106668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55b7fa9220e0,0x55b7fb5b7260}][locale="C"]" [t=00:00:29.106680][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:29.119540][f=-000001] Switching to Overhead (TA) style camera [t=00:00:29.119573][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:32.196233][f=-000001] Beginning demo playback [t=00:00:32.201060][f=-000001] GameID: de9d446483d38510f6b9fbb5b38cc277 [t=00:00:32.239635][f=-000001] Connection attempt from TheOgreSlayer [t=00:00:32.239662][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:32.239727][f=-000001] [0] Event [undefined]: TheOgreSlayer changed status [t=00:00:32.240001][f=-000001] -> Connection established (given id 0) [t=00:00:32.245116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:32.245170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.268636][f=-000001] Connection attempt from zp [t=00:00:32.268660][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:32.268713][f=-000001] [0] Event [undefined]: zp changed status [t=00:00:32.269029][f=-000001] -> Connection established (given id 1) [t=00:00:32.517603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:32.517653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.981470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:32.986865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:33.357373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[Game::Load][lua{Rules,Gaia}={00000213c22b9280,00000213c22b5d90}][locale="C"]" [t=00:00:33.397744][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0e3c6866fb819e28074a3e6b2d2977717471f0ff9fadb5d8aaabbee11358babed53a815bd8a6100e8a5033f0387542a83a4ab3c9f2f7cd974a45ed117169c391]" [t=00:00:33.405439][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=490ccbfad030052de98b8bcbdd087626fd01b6c19aa0a2cbd1036181367cd9f1bbdc5e8a93ad81567d78f29e5732ae63c1f97ca4b859584d2dcdbfcdb580a679]" [t=00:00:33.934876][f=-000001] Allies: I choose: Engineer! [t=00:00:34.089548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="zp" string="[Game::Load][lua{Rules,Gaia}={00000255ddb864d0,00000254fdb065f0}][locale="C"]" [t=00:00:34.329553][f=-000001] haha, we were doing the same thing [t=00:00:36.453716][f=-000001] I hate all water maps [t=00:00:36.609916][f=-000001] Allies: I choose: Big Boy! [t=00:00:37.328725][f=-000001] > Game will be force started in 60 seconds [t=00:00:37.533753][f=-000001] never seen a sub used before [t=00:00:38.353790][f=-000001] > Game will be force started in 40 seconds [t=00:00:39.377836][f=-000001] > Game will be force started in 20 seconds [t=00:00:40.620912][f=-000001] [0] Event [5687,371.021484,447]: 0 finished unit Engineer Commander [t=00:00:40.635065][f=-000001] [0] Event [635,371.01532,5495]: 1 finished unit Strike Commander [t=00:00:40.656086][f=0000000] [0] TheOgreSlayer, team: 0, elo:1932, userid: 579678 [t=00:00:40.656163][f=0000000] [0] zp, team: 1, elo:1926, userid: 214638 [t=00:00:40.656202][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:40.663863][f=0000000] > Players zp did not choose a start position. Game will be aborted. [t=00:00:40.666622][f=0000001] > exiting game [t=00:00:40.666649][f=0000001] No clients connected, shutting down server [t=00:00:40.666662][f=0000001] Server shutdown [t=00:00:40.667119][f=0000001] Submitting stats [t=00:00:40.668024][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:40.669923][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:40.669947][f=0000001] Draw 6893.07ms 64.10% [t=00:00:40.669961][f=0000001] Lua::Callins::Synced 20.69ms 0.00% [t=00:00:40.669975][f=0000001] Lua::Callins::Unsynced 10627.15ms 88.10% [t=00:00:40.669987][f=0000001] Lua::CollectGarbage::Synced 55.15ms 0.00% [t=00:00:40.670000][f=0000001] Lua::CollectGarbage::Unsynced 477.25ms 3.30% [t=00:00:40.670021][f=0000001] Misc::Profiler::AddTime 20.10ms 0.10% [t=00:00:40.670651][f=0000001] [1] player nonplacement [t=00:00:40.672233][f=0000001] [1] autohost exit [t=00:00:40.673659][f=0000001] [1] all players disconnected [t=00:00:40.674496][f=0000001] Playback continued [t=00:00:41.652748][f=0000001] Playback paused [t=00:00:50.669081][f=0000001] Autoquit sending quit command. [t=00:00:50.670258][f=0000001] [QuitAction] user exited to system [t=00:00:50.671014][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.671555][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:50.671756][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.671774][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:50.671784][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.671793][f=0000001] [SpringApp::Kill][2] [t=00:00:50.672558][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:50.672900][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55b7fc92af70 [t=00:00:50.672959][f=0000001] Start widgetHandler:Shutdown [t=00:00:50.677813][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:50.678914][f=0000001] Writing last game win data [t=00:00:50.686198][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:50.686220][f=0000001] Shutdown Widget - Save/Load API [t=00:00:50.686236][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:50.686251][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:50.686265][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:50.686285][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:50.687993][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:50.689074][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:50.689178][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:50.689193][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:50.689231][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:50.689243][f=0000001] Shutdown Widget - Unit Icons [t=00:00:50.689256][f=0000001] Shutdown Widget - Noises [t=00:00:50.689290][f=0000001] Shutdown Widget - HealthBars [t=00:00:50.690079][f=0000001] Shutdown Widget - Win Counter [t=00:00:50.690096][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:50.690128][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:50.690141][f=0000001] Shutdown Widget - BuildETA [t=00:00:50.690159][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:50.690170][f=0000001] Shutdown Widget - Stereo3D [t=00:00:50.690186][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:50.690198][f=0000001] Shutdown Widget - Point Tracker [t=00:00:50.690209][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:50.690223][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:50.690401][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:50.690423][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:50.690434][f=0000001] Shutdown Widget - Grab Input [t=00:00:50.690857][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:50.690882][f=0000001] Shutdown Widget - Darkening [t=00:00:50.690905][f=0000001] Shutdown Widget - Context Menu [t=00:00:50.690917][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:50.690930][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:50.690947][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:50.690962][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:50.690978][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:50.691076][f=0000001] Shutdown Widget - CameraShake [t=00:00:50.691090][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:50.691102][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:50.691114][f=0000001] Shutdown Widget - Attack AoE [t=00:00:50.691126][f=0000001] Shutdown Widget - UnitShapes [t=00:00:50.691685][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:50.691721][f=0000001] Shutdown Widget - Selection Send [t=00:00:50.691734][f=0000001] Shutdown Widget - LupsManager [t=00:00:50.691749][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:50.691761][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:50.693886][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:50.693904][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:50.693925][f=0000001] Shutdown Widget - Lups [t=00:00:50.693960][f=0000001] Shutdown Widget - Chili Framework [t=00:00:50.693972][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:50.693985][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:50.694058][f=0000001] Shutdown Widget - Custom Markers [t=00:00:50.694073][f=0000001] Shutdown Widget - Select Keys [t=00:00:50.694100][f=0000001] Shutdown Widget - Pause Screen [t=00:00:50.694374][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:50.694397][f=0000001] Shutdown Widget - Layout Handler [t=00:00:50.694411][f=0000001] End widgetHandler:Shutdown [t=00:00:50.942287][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5294967, 2922209, 665303, 59.6} allocedSize{int+, int-, ext}={528718389, 259043704, 632034201}, avgAllocTime{int+, int-, ext}={0.1113, 0.0442, 0.2016} [t=00:00:50.942991][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55b7fb5b7260 [t=00:00:50.947865][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.947914][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.947943][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55b7fa9220e0 [t=00:00:50.947986][f=0000001] Start gadgetHandler:Shutdown [t=00:00:50.948000][f=0000001] Shutdown - StartSetup [t=00:00:50.948012][f=0000001] Shutdown - UnitMorph [t=00:00:50.948060][f=0000001] Shutdown - Carrier Drones [t=00:00:50.948073][f=0000001] Shutdown - Missile Silo Controller [t=00:00:50.948087][f=0000001] Shutdown - Modular Comm Info [t=00:00:50.948098][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:50.948109][f=0000001] Shutdown - UnitCloakShield [t=00:00:50.948679][f=0000001] Shutdown - Starlight Handler [t=00:00:50.948710][f=0000001] End gadgetHandler:Shutdown [t=00:00:50.960703][f=0000001] Start gadgetHandler:Shutdown [t=00:00:50.960744][f=0000001] Shutdown - Save/Load [t=00:00:50.960763][f=0000001] Shutdown - Teleport Throw [t=00:00:50.960777][f=0000001] Shutdown - UnitMorph [t=00:00:50.960793][f=0000001] Shutdown - Modular Comm Info [t=00:00:50.960805][f=0000001] Shutdown - Retreat Command [t=00:00:50.960820][f=0000001] Shutdown - Shockwaves [t=00:00:50.960855][f=0000001] Shutdown - UnitCloakShield [t=00:00:50.960869][f=0000001] Shutdown - Lups Cloak FX [t=00:00:50.960884][f=0000001] Shutdown - Lups [t=00:00:50.960915][f=0000001] Shutdown - Lups Shield [t=00:00:50.960931][f=0000001] End gadgetHandler:Shutdown [t=00:00:50.968771][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.968844][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.968896][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:50.969412][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:50.980286][f=0000001] [Game::~CGame][1] [t=00:00:50.980326][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:50.980336][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:50.980355][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:50.980363][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:50.980372][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:50.980381][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:50.980556][f=0000001] [Game::KillMisc][1] [t=00:00:50.985904][f=0000001] [Game::KillMisc][2] [t=00:00:50.986781][f=0000001] [Game::KillMisc][3] [t=00:00:50.987459][f=0000001] [Game::KillRendering][1] [t=00:00:51.013778][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:51.013962][f=0000001] [S3OParser::Kill] allocated 5485 pieces [t=00:00:51.020544][f=0000001] [AssParser::Kill] allocated 677 pieces [t=00:00:51.055508][f=0000001] [Game::KillInterface][1] [t=00:00:51.057123][f=0000001] [Game::KillInterface][2] [t=00:00:51.062187][f=0000001] [Game::KillSimulation][1] [t=00:00:51.062209][f=0000001] [Game::KillSimulation][2] [t=00:00:51.786305][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:51.786418][f=0000001] [Game::KillSimulation][3] [t=00:00:51.787816][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.787847][f=0000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.787865][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.787883][f=0000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:51.792204][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:51.804164][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:51.892860][f=0000001] [Game::KillSimulation][4] [t=00:00:55.575326][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:55.576689][f=0000001] [Game::~CGame][2] [t=00:00:55.576707][f=0000001] [Game::~CGame][3] [t=00:00:55.601777][f=0000001] [SpringApp::Kill][3] [t=00:00:55.601821][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1841 bytes sent 14354 bytes recv'd [t=00:00:55.605179][f=0000001] Kill: client disconnecting... [t=00:00:57.609587][f=0000001] CloseConnection: client connection closed [t=00:00:57.612287][f=0000001] [SpringApp::Kill][4] font=0x55b7de0a8600 [t=00:00:57.624832][f=0000001] [SpringApp::Kill][5] [t=00:00:57.682035][f=0000001] [SpringApp::Kill][6] [t=00:00:57.682403] [SpringApp::Kill][7] [t=00:00:57.684495] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.684512] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.684525] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:57.684977] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.685312] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:57.685326] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.685336] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:57.685346] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:00:57.685356] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:57.685366] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.685376] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:57.685391] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.685401] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.699137] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:57.699176] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:57.699187] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:57.699196] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:57.709448] [VFS] [SpringVFS::DeleteArchives] [t=00:00:57.709467] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:57.709708] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55b7de184520) [t=00:00:57.725778] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3123ms [t=00:00:57.725815] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=106ms [t=00:00:57.725825] file="bitmaps/loadpictures/water.png" indx=538 inflSize=3506kb readTime=62ms [t=00:00:57.725836] file="objects3d/strikecom_dead_1.dae" indx=5686 inflSize=1986kb readTime=43ms [t=00:00:57.725847] file="objects3d/strikecom_1.dae" indx=5676 inflSize=999kb readTime=29ms [t=00:00:57.725994] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=26ms [t=00:00:57.726132] file="objects3d/amphaa_dead.s3o" indx=5028 inflSize=72kb readTime=25ms [t=00:00:57.726146] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=24ms [t=00:00:57.726155] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=23ms [t=00:00:57.726167] file="objects3d/shipassault.s3o" indx=5601 inflSize=62kb readTime=22ms [t=00:00:57.726279] file="objects3d/funnelweb.dae" indx=5358 inflSize=1500kb readTime=20ms [t=00:00:57.735429] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168991426 bytes cached in 3484 files [t=00:00:57.938099] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=114 [t=00:00:57.938131] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Skatepark_V1.00.sd7 (0x55b7de0a2350) [t=00:00:57.941149] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:57.941166] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55b7de0799f0) [t=00:00:57.941880] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:57.942147] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55b7de09ca20) [t=00:00:57.942189] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f3f1001f080) [t=00:00:57.942993] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 295643 bytes cached in 71 files [t=00:00:57.944552] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:57.944569] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:57.944826] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:57.944841] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:57.944850] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:57.944860] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:57.945565] [SpringApp::Kill][8] [t=00:00:57.945583] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:57.945594] [WatchDog::Uninstall][1] hangDetectorThread=0x55b798bd0a50 (joinable=1) [t=00:00:57.945603] [WatchDog::Uninstall][2] [t=00:00:58.182343] [WatchDog::Uninstall][3] [t=00:00:58.182378] [SpringApp::Kill][9]