[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000350] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007560] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007590] Using writeable configuration source: "/tmp/tmp.3gHAUB8SCi/springsettings.1615776.cfg" [t=00:00:00.015441] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015488] ============== ============== [t=00:00:00.015499] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015508] [t=00:00:00.015518] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015526] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015536] Use "none" to disable the default log sections. [t=00:00:00.015545] ============== ============== [t=00:00:00.015554] ============== ============== [t=00:00:00.015608] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015618] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015627] ROAM = 2 [t=00:00:00.015637] RotateLogFiles = 1 [t=00:00:00.015646] TeamHighlight = 0 [t=00:00:00.015656] ============== ============== [t=00:00:00.015665] ============== ============== [t=00:00:00.015674] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.015684] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015693] Compiler Version: gcc-11.1.0 [t=00:00:00.015715] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015831] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015842] Binary Word Size: 64-bit (native) [t=00:00:00.015851] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015887] Physical CPU Cores: 1 [t=00:00:00.015896] Logical CPU Cores: 1 [t=00:00:00.015905] ============== ============== [t=00:00:00.015968] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015977] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015986] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015995] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016004] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.058548] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.058577] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.058595] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.058621] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.058642] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.058651] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.058683] [GR::LogVersionInfo] [t=00:00:00.058692] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.058699] GL version : [t=00:00:00.058707] GL vendor : [t=00:00:00.058714] GL renderer : [t=00:00:00.058722] GLSL version: [t=00:00:00.058730] GLEW version: spring headless stub GLEW version [t=00:00:00.058737] GPU memory : unknown [t=00:00:00.058744] SDL swap-int: 0 [t=00:00:00.058752] SDL driver : headless stub [t=00:00:00.058759] [t=00:00:00.058767] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.058775] GLSL shader support : 0 [t=00:00:00.058782] GL4 support : 0 [t=00:00:00.058789] FBO extension support : 0 [t=00:00:00.058797] NVX GPU mem-info support : 0 [t=00:00:00.058827] ATI GPU mem-info support : 0 [t=00:00:00.058835] NPOT-texture support : 1 (0) [t=00:00:00.058843] S3TC/DXT1 texture support : 0/0 [t=00:00:00.058850] texture query-LOD support : 1 (0) [t=00:00:00.058858] MSAA frame-buffer support : 0 (0) [t=00:00:00.058865] Z-buffer depth : 16 (-) [t=00:00:00.058873] primitive-restart support : 0 (0) [t=00:00:00.058880] clip-space control support: 0 (0) [t=00:00:00.058887] seamless cube-map support : 0 (0) [t=00:00:00.058895] frag-depth layout support : 0 (0) [t=00:00:00.058902] persistent maps support : 0 (0) [t=00:00:00.058910] explicit attribs location : 0 (0) [t=00:00:00.058917] multi draw indirect : 0 (-) [t=00:00:00.058924] array textures : 0 (-) [t=00:00:00.058932] [t=00:00:00.058939] max. FBO samples : -1 [t=00:00:00.058947] max. FS/program texture slots : 8/8 [t=00:00:00.058954] max. texture size : 2048 [t=00:00:00.058984] max. texture anisotropy level : 0.000000 [t=00:00:00.058992] max. vec4 varyings/attributes : 0/0 [t=00:00:00.059000] max. draw-buffers : 0 [t=00:00:00.059007] max. rec. indices/vertices : 0/0 [t=00:00:00.059014] max. uniform buffer-bindings : 0 [t=00:00:00.059022] max. uniform block-size : 0KB [t=00:00:00.059029] max. storage buffer-bindings : 0 [t=00:00:00.059036] max. storage block-size : 0MB [t=00:00:00.059044] [t=00:00:00.059051] enable AMD-hacks : 0 [t=00:00:00.059059] compress MIP-maps: 0 [t=00:00:00.059830] [GR::UpdateGLConfigs] [t=00:00:00.059887] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.059904] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.059914] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.059923] [GR::InitGLState] [t=00:00:00.059934] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.239836] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.249039] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.254772] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.255294] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.255317] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.255332] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.617625] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.621538] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.706051] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.706303] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.725752] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 108ms [t=00:00:00.725972] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.726558] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.736635] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f66d8010160 (SpringVFS) global=(nil) (null) [t=00:00:00.736655] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.741429] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.741457] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.741468] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.741478] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.741879] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1422 MB [t=00:00:00.768119][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.768616][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.768645][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1615776/replay.sdfz" for game data... [t=00:00:01.019671][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.025466][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.025708][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.030265][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.030398][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 261ms [t=00:00:01.031365][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.096274][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x559c439ec4f0] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.097899][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.099496][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.099981][f=-000001] [PreGame::AddModArchivesToVFS][server=0x559c439ec4f0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.101090][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.110995][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.111431][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.122238][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 90ms [t=00:00:01.122798][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.129871][f=-000001] forceSingleThreaded, false [t=00:00:02.928108][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.928669][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.928777][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.928828][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.928873][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.928918][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.930073][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.930582][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.930979][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.932872][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.934895][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.937184][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.937212][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.937691][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.946591][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.948704][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.949639][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.949942][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.950794][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.950851][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.573727][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.576561][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.734569][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.743135][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.002665][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 427ms [t=00:00:04.004571][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.298922][f=-000001] Loading UnitDefs_posts [t=00:00:04.442238][f=-000001] Loading FeatureDefs_posts [t=00:00:04.465564][f=-000001] Loading WeaponDefs_posts [t=00:00:04.484509][f=-000001] Loading ArmorDefs_posts [t=00:00:04.506343][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 485ms [t=00:00:04.562193][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 558ms [t=00:00:04.562231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.938170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.944731][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.944749][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.945135][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.946433][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.949131][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.496612][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.610078][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.724743][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.726595][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.726620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.301591][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 574ms [t=00:00:06.301612][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.439590][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms [t=00:00:06.439636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.460742][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [t=00:00:07.212022][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.214984][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.216603][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.227311][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.338243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.352867][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.352891][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.354190][f=-000001] InfoTexture: legacy [t=00:00:13.354206][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.356803][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.526742][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.529632][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.529668][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.530833][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.759808][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.778371][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.032533][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.071518][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.084109][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.084139][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.085000][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.915338][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.928043][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.929036][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.104747][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:15.106388][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.106408][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.120141][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.120188][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.120206][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:15.120674][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:15.120695][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:15.120706][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.120716][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250cc [t=00:00:15.124967][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.125035][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.125044][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:15.125052][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:15.125060][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:15.125069][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.125077][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250dc [t=00:00:15.125086][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x559c48b26930 has BLOCKSIZE 1 [t=00:00:15.127659][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.127672][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.127682][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:15.127691][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:15.127701][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:15.127711][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e32 [t=00:00:15.131315][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e32 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-93724e32.zip" (exists=1) [t=00:00:15.132430][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.138311][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.138333][f=-000001] Path cache (40, 40) initialized. [t=00:00:15.141340][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.141355][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.141366][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:15.141376][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:15.141385][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:15.141396][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e42 [t=00:00:15.218425][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e42 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-93724e42.zip" (exists=1) [t=00:00:15.219186][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.221291][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.221307][f=-000001] Path cache (20, 20) initialized. [t=00:00:15.221318][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (114ms, checksum d5868fb9)" [t=00:00:15.221507][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.221521][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.221530][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.326174][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [t=00:00:15.326595][f=-000001] Synced LuaRules: starting loading [t=00:00:15.943022][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Scaryland v1.02.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.792245][f=-000001] Synced LuaRules: finished loading [t=00:00:17.813423][f=-000001] Unsynced LuaRules: starting loading [t=00:00:18.098232][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Scaryland v1.02.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:18.422434][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.462371][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.532092][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 51ms [t=00:00:18.596885][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:18.602555][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:18.603031][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:18.603490][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:18.603963][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:18.691694][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:18.691993][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:18.698356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.698896][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.698911][f=-000001] LuaSocket Support: enabled [t=00:00:18.743894][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.867305][f=-000001] localWidgets, nil, true, true [t=00:00:18.869499][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.869527][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.882858][f=-000001] USE_OLD_CHILI [t=00:00:19.352475][f=-000001] Loading last game win data [t=00:00:19.352503][f=-000001] Resetting win data [t=00:00:19.352548][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.352559][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.352569][f=-000001] Player and team counts match, continuing [t=00:00:19.352579][f=-000001] TheOgreSlayer was in last game but is now absent, resetting scores [t=00:00:19.505768][f=-000001] CAS: GLSL not supported. [t=00:00:19.513299][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.513333][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.596833][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.385555][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.319760][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.556234][f=-000001] forceSingleThreaded, false [t=00:00:22.101067][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.101424][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.101825][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.102023][f=-000001] Loaded API widget: i18n [t=00:00:22.102413][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.102799][f=-000001] Loaded API widget: Win Counter [t=00:00:22.103209][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.103589][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.303705][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.304055][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.588321][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.589548][f=-000001] Loaded API widget: Lups [t=00:00:22.589769][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.590137][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.590476][f=-000001] Loaded widget: Save/Load API [t=00:00:22.590828][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.591163][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.591944][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.596997][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.598335][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.598356][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.598428][f=-000001] Set maximum particles to: 0 [t=00:00:22.599104][f=-000001] Set UnitIconDist to 0 [t=00:00:22.702364][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.726648][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.728235][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.728605][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.728990][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.736216][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.736573][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.737000][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.737320][f=-000001] Mexspot Fetcher fetching [t=00:00:22.737505][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.737845][f=-000001] Team highlighting: Disabled [t=00:00:22.738379][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.738921][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.739388][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.739809][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.740030][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.740245][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.740425][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.740696][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.740954][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.741303][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.741588][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.741600][f=-000001] Using fallback unit outlines [t=00:00:22.741768][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.742089][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.750200][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.751948][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.752202][f=-000001] Loaded widget: Guard Remove [t=00:00:22.752522][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.799916][f=-000001] Loaded widget: HealthBars [t=00:00:22.800512][f=-000001] Loaded widget: Noises [t=00:00:22.800916][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.801316][f=-000001] Loaded widget: Unit Icons [t=00:00:22.804856][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.805273][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.805749][f=-000001] Loaded widget: BuildETA [t=00:00:22.806181][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.806608][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.807089][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.807481][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.807720][f=-000001] Loaded widget: Objectives [t=00:00:22.812083][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.813841][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.814216][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.814622][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.814651][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1615776/events.log [t=00:00:22.817970][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.818794][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.819182][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.822711][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.823144][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.823547][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.823987][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.824434][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.824974][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.825232][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.825644][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.826050][f=-000001] Loaded widget: Autoquit [t=00:00:22.826318][f=-000001] Loaded widget: Blast Radius [t=00:00:22.826764][f=-000001] Loaded widget: CameraShake [t=00:00:22.827624][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.840607][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.841171][f=-000001] EndGame Graph disabled [t=00:00:22.859168][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.859558][f=-000001] Loaded widget: Easy Facing [t=00:00:22.859818][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.860269][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.860518][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.889970][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.890587][f=-000001] Loaded widget: Ferry Points [t=00:00:22.891386][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.900605][f=-000001] Loaded widget: Context Menu [t=00:00:22.901122][f=-000001] Loaded widget: Darkening [t=00:00:22.901494][f=-000001] Loaded widget: Decloak Range [t=00:00:22.901937][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.908702][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.909397][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.909667][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.910418][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.911374][f=-000001] Input grabbing is enabled! [t=00:00:22.911398][f=-000001] Input grabbing is enabled! [t=00:00:22.911519][f=-000001] Loaded widget: Grab Input [t=00:00:22.912046][f=-000001] Loaded widget: Haven Handler [t=00:00:22.912496][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.913038][f=-000001] Loaded widget: In-game Guide [t=00:00:22.913261][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.913591][f=-000001] Loaded widget: Keep Target [t=00:00:22.914030][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.914488][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.914837][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.915230][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.915703][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.915955][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.916167][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.916412][f=-000001] Loaded widget: Orbit Command [t=00:00:22.916846][f=-000001] Loaded widget: Point Tracker [t=00:00:22.917222][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.917443][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.917898][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.918318][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.918801][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.919308][f=-000001] Loaded widget: Simple Settings [t=00:00:22.919755][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.920066][f=-000001] Loaded widget: SmoothCam [t=00:00:22.920555][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.921228][f=-000001] Loaded widget: Stereo3D [t=00:00:22.921643][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.924215][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.924455][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.925267][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.926132][f=-000001] Loaded widget: Command Alpha [t=00:00:22.926632][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.927073][f=-000001] Loaded widget: Ghost Site [t=00:00:22.928397][f=-000001] Loaded widget: Attack Warning [t=00:00:22.928811][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.929608][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.930949][f=-000001] Loaded widget: Auto Group [t=00:00:22.932245][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.933216][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.933610][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.934471][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.935492][f=-000001] Loaded widget: Select Com at start [t=00:00:22.942883][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.944392][f=-000001] Loaded widget: Transport AI [t=00:00:23.120985][f=-000001] Loaded widget: Attack AoE [t=00:00:23.121615][f=-000001] Loaded widget: Icon Sets [t=00:00:23.123020][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.132332][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.133029][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.180054][f=-000001] Loaded widget: Unit Start State [t=00:00:23.180713][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.183684][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.184223][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.186458][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.209600][f=-000001] Loaded widget: UnitShapes [t=00:00:23.210810][f=-000001] Loaded widget: Commands FX [t=00:00:23.211326][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.212081][f=-000001] : disabled for spectators [t=00:00:23.213645][f=-000001] Loaded widget: Stockpiler [t=00:00:23.214699][f=-000001] IsIsland, , false [t=00:00:23.216335][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.216748][f=-000001] Loaded widget: AllyCursors [t=00:00:23.217546][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.217987][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.218560][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.220524][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.221084][f=-000001] Loaded widget: Selection Send [t=00:00:23.221755][f=-000001] Loaded widget: Shield Guard [t=00:00:23.222717][f=-000001] Loaded widget: State Icons [t=00:00:23.223266][f=-000001] : disabled for spectators [t=00:00:23.224252][f=-000001] Loaded widget: Building Starter [t=00:00:23.224976][f=-000001] : disabled for spectators [t=00:00:23.226406][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.226844][f=-000001] Loaded widget: LupsManager [t=00:00:23.227507][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.228185][f=-000001] Loaded widget: Units on Fire [t=00:00:23.229154][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.230161][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.232532][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.233205][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.234189][f=-000001] Loaded widget: Chili Docking [t=00:00:23.248065][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.257347][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.257959][f=-000001] Loaded widget: HUD Presets [t=00:00:23.258682][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.261463][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.261958][f=-000001] Loaded widget: Image Preloader [t=00:00:23.262488][f=-000001] Loaded widget: Custom Markers [t=00:00:23.266739][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.267297][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:23.267529][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.268380][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.268849][f=-000001] Loaded widget: Start Boxes [t=00:00:23.270475][f=-000001] Loaded widget: Select Keys [t=00:00:23.279340][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.280325][f=-000001] Loaded widget: Pause Screen [t=00:00:23.280652][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.280970][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.281288][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.282072][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.282570][f=-000001] SetSunLighting [t=00:00:23.283348][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:23.296512][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.297001][f=-000001] Loaded widget: Font Cache [t=00:00:23.297446][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.297490][f=-000001] Loaded widget: GC Control [t=00:00:23.301825][f=-000001] Loaded widget: Layout Handler [t=00:00:23.302361][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.302668][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:23.305377][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.310339][f=-000001] Writing last game win data [t=00:00:23.315727][f=-000001] LuaUI v0.3 [t=00:00:23.504153][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.505239][f=-000001] [s11n] Loading s11n file... [t=00:00:23.506975][f=-000001] [s11n] Parsing model... [t=00:00:23.509255][f=-000001] [s11n] Populating game world... [t=00:00:23.525518][f=-000001] [s11n] s11n loading complete. [t=00:00:23.525950][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:23.827148][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.022325][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13837, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061769, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1505, 0.0000, 0.3072} [t=00:00:24.571537][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.572575][f=-000001] Spectator mode. Widget removed. [t=00:00:24.586806][f=-000001] Spectator mode. Widget removed. [t=00:00:24.588296][f=-000001] Playback paused [t=00:00:24.593205][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.905944][f=-000001] Opening demofile demos/1615776/replay.sdfz [t=00:00:24.905980][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.905994][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:24.906036][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.906050][f=-000001] -> Connection established (given id 2) [t=00:00:24.906221][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:24.906238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.906252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:24.906264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:24.906278][f=-000001] Speed set to 20.0 [server] [t=00:00:24.906289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x559c5db3c010,0x559c5e0dd6f0}][locale="C"]" [t=00:00:24.906303][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.919535][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.919567][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.120177][f=-000001] Beginning demo playback [t=00:00:28.132501][f=-000001] GameID: 7791446459624a31500f52382eda1337 [t=00:00:28.172172][f=-000001] Connection attempt from ghostfacekiller [t=00:00:28.172211][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.172910][f=-000001] [0] Event [undefined]: ghostfacekiller changed status [t=00:00:28.173079][f=-000001] -> Connection established (given id 0) [t=00:00:28.192408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0f6aaec3e6ad1e2bf116bff9022beaeb5d55177bd2a41482daf738517c12635c20dfad2da53984d53ae12bf3e4d7b276e639050f56fc8b3050c344abe07ac7f" [t=00:00:28.192469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.280067][f=-000001] Connection attempt from Elzrius [t=00:00:28.280102][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.280181][f=-000001] [0] Event [undefined]: Elzrius changed status [t=00:00:28.280331][f=-000001] -> Connection established (given id 1) [t=00:00:28.420196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Elzrius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:28.420257][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Elzrius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.160371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:29.160876][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:29.500017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Elzrius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:29.516052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Elzrius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:29.736019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[Game::Load][lua{Rules,Gaia}={00000165ff61ff10,00000165f77e8d60}][locale="C"]" [t=00:00:30.019524][f=-000001] Allies: I choose: Guardian! [t=00:00:30.328429][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Elzrius" string="[Game::Load][lua{Rules,Gaia}={000001dab15ae510,000001daab1ee100}][locale="C"]" [t=00:00:30.620684][f=-000001] Allies: I choose: Engineer! [t=00:00:30.988346][f=-000001] Player Elzrius left the game: normal quit [t=00:00:30.988394][f=-000001] [0] Event [undefined]: Elzrius quit [t=00:00:33.252139][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.632047][f=-000001] > SPRINGIE:User Elzrius|energyheavygeo|0_0||False|||PH [t=00:00:34.279316][f=-000001] > Game will be force started in 40 seconds [t=00:00:35.308004][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.573302][f=-000001] [0] Event [682,188.675964,4441]: 0 finished unit Guardian Commander [t=00:00:36.579348][f=-000001] [0] Event [4540,188.671875,546]: 1 finished unit Engineer Commander [t=00:00:36.593942][f=0000000] [0] ghostfacekiller, team: 0, elo:1288, userid: 578864 [t=00:00:36.594007][f=0000000] [0] Elzrius, team: 1, elo:1500, userid: 571478 [t=00:00:36.594035][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.600008][f=0000000] Playback continued [t=00:00:36.603790][f=0000000] > Players Elzrius did not choose a start position. Game will be aborted. [t=00:00:36.603816][f=0000000] > exiting game [t=00:00:36.605312][f=0000001] No clients connected, shutting down server [t=00:00:36.605329][f=0000001] Server shutdown [t=00:00:36.605709][f=0000001] Submitting stats [t=00:00:36.606044][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.608869][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.608889][f=0000001] Draw 6776.27ms 59.90% [t=00:00:36.608899][f=0000001] Lua::Callins::Synced 23.41ms 0.00% [t=00:00:36.608910][f=0000001] Lua::Callins::Unsynced 10266.33ms 85.30% [t=00:00:36.608919][f=0000001] Lua::CollectGarbage::Synced 45.40ms 0.00% [t=00:00:36.608936][f=0000001] Lua::CollectGarbage::Unsynced 449.35ms 3.20% [t=00:00:36.608946][f=0000001] Misc::Profiler::AddTime 20.88ms 0.10% [t=00:00:36.609154][f=0000001] [1] player nonplacement [t=00:00:36.610541][f=0000001] [1] autohost exit [t=00:00:36.611579][f=0000001] [1] all players disconnected [t=00:00:36.616761][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.616833][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.616907][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.616971][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:38.933107][f=0000689] [689] Event [682,265.671539,4441]: 0 finished unit Firefly [t=00:00:46.606799][f=0004612] Autoquit sending quit command. [t=00:00:46.607641][f=0004612] [QuitAction] user exited to system [t=00:00:46.608391][f=0004612] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.608676][f=0004612] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.608886][f=0004612] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.608906][f=0004612] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.608915][f=0004612] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.608925][f=0004612] [SpringApp::Kill][2] [t=00:00:46.610127][f=0004612] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.610146][f=0004612] [Game::KillLua][1] dtor=0 luaUI=0x559c5eabda00 [t=00:00:46.610193][f=0004612] Start widgetHandler:Shutdown [t=00:00:46.614971][f=0004612] Shutdown - SaveOrderList Complete [t=00:00:46.615617][f=0004612] Writing last game win data [t=00:00:46.623073][f=0004612] Shutdown - SaveConfigData Complete [t=00:00:46.623101][f=0004612] Shutdown Widget - Chili Highlight [t=00:00:46.623118][f=0004612] Shutdown Widget - Save/Load API [t=00:00:46.623129][f=0004612] Shutdown Widget - Draw After Chili [t=00:00:46.623147][f=0004612] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.623173][f=0004612] Shutdown Widget - EPIC Menu [t=00:00:46.624532][f=0004612] Shutdown Widget - Chili Minimap [t=00:00:46.625033][f=0004612] Shutdown Widget - Chili Widget Selector [t=00:00:46.625982][f=0004612] Shutdown Widget - Local Team Colors [t=00:00:46.626003][f=0004612] Shutdown Widget - Display Keys 2 [t=00:00:46.626049][f=0004612] Shutdown Widget - Save Game Menu [t=00:00:46.626063][f=0004612] Shutdown Widget - HealthBars [t=00:00:46.626891][f=0004612] Shutdown Widget - Noises [t=00:00:46.626909][f=0004612] Shutdown Widget - Unit Icons [t=00:00:46.626923][f=0004612] Shutdown Widget - Win Counter [t=00:00:46.626935][f=0004612] Shutdown Widget - BuildETA [t=00:00:46.626953][f=0004612] Shutdown Widget - EndGame APM stats [t=00:00:46.626966][f=0004612] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.627492][f=0004612] Shutdown Widget - Modular Comm Info [t=00:00:46.627517][f=0004612] Shutdown Widget - Music Player v2 [t=00:00:46.627531][f=0004612] Shutdown Widget - State Reverse and Latency [t=00:00:46.627542][f=0004612] Shutdown Widget - CameraShake [t=00:00:46.627554][f=0004612] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.627666][f=0004612] Shutdown Widget - Chili EndGame Window [t=00:00:46.627687][f=0004612] Shutdown Widget - Chili Nuke Warning [t=00:00:46.627701][f=0004612] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.627719][f=0004612] Shutdown Widget - Chili Spectator Panels [t=00:00:46.627750][f=0004612] Shutdown Widget - Context Menu [t=00:00:46.627761][f=0004612] Shutdown Widget - Darkening [t=00:00:46.627783][f=0004612] Shutdown Widget - Defense Range Zero-K [t=00:00:46.627796][f=0004612] Shutdown Widget - Grab Input [t=00:00:46.628009][f=0004612] Shutdown Widget - Highlight Geos [t=00:00:46.628027][f=0004612] Shutdown Widget - Local Widgets Config [t=00:00:46.628045][f=0004612] Shutdown Widget - MinimapEvents [t=00:00:46.628057][f=0004612] Shutdown Widget - Missile Silo Range [t=00:00:46.628070][f=0004612] Shutdown Widget - Point Tracker [t=00:00:46.628081][f=0004612] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.628102][f=0004612] Shutdown Widget - Stereo3D [t=00:00:46.628469][f=0004612] Shutdown Widget - Attack AoE [t=00:00:46.628487][f=0004612] Shutdown Widget - UnitShapes [t=00:00:46.628673][f=0004612] Shutdown Widget - Map Edge Extension [t=00:00:46.628690][f=0004612] Shutdown Widget - Selection Send [t=00:00:46.628703][f=0004612] Shutdown Widget - LupsManager [t=00:00:46.628718][f=0004612] Shutdown Widget - Newton Firezone [t=00:00:46.628730][f=0004612] Shutdown Widget - Chili Pro Console [t=00:00:46.631207][f=0004612] Shutdown Widget - Persistent Build Height [t=00:00:46.631239][f=0004612] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.631254][f=0004612] Shutdown Widget - Chili Framework [t=00:00:46.631269][f=0004612] Shutdown Widget - Lups [t=00:00:46.631323][f=0004612] Shutdown Widget - Custom Markers [t=00:00:46.631342][f=0004612] Shutdown Widget - Chili Core Selector [t=00:00:46.631428][f=0004612] Shutdown Widget - Mex Placement Handler [t=00:00:46.631444][f=0004612] Shutdown Widget - Select Keys [t=00:00:46.631474][f=0004612] Shutdown Widget - Pause Screen [t=00:00:46.631510][f=0004612] Shutdown Widget - Layout Handler [t=00:00:46.631527][f=0004612] Shutdown Widget - Text To Speech Control [t=00:00:46.631540][f=0004612] End widgetHandler:Shutdown [t=00:00:46.780890][f=0004612] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5297537, 1894516, 614620, 67.9} allocedSize{int+, int-, ext}={529633095, 172295679, 649496243}, avgAllocTime{int+, int-, ext}={0.1218, 0.0412, 0.1688} [t=00:00:46.781002][f=0004612] [Game::KillLua][2] dtor=0 luaGaia=0x559c5e0dd6f0 [t=00:00:46.791518][f=0004612] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.791609][f=0004612] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.791645][f=0004612] [Game::KillLua][3] dtor=0 luaRules=0x559c5db3c010 [t=00:00:46.791688][f=0004612] Start gadgetHandler:Shutdown [t=00:00:46.791703][f=0004612] Shutdown - StartSetup [t=00:00:46.791717][f=0004612] Shutdown - UnitMorph [t=00:00:46.791786][f=0004612] Shutdown - Carrier Drones [t=00:00:46.796395][f=0004612] Shutdown - Missile Silo Controller [t=00:00:46.796424][f=0004612] Shutdown - Modular Comm Info [t=00:00:46.796436][f=0004612] Shutdown - Terrain Texture Handler [t=00:00:46.796449][f=0004612] Shutdown - UnitCloakShield [t=00:00:46.797251][f=0004612] Shutdown - Starlight Handler [t=00:00:46.797267][f=0004612] End gadgetHandler:Shutdown [t=00:00:46.821234][f=0004612] Start gadgetHandler:Shutdown [t=00:00:46.821278][f=0004612] Shutdown - Save/Load [t=00:00:46.821297][f=0004612] Shutdown - Teleport Throw [t=00:00:46.821310][f=0004612] Shutdown - UnitMorph [t=00:00:46.821326][f=0004612] Shutdown - Modular Comm Info [t=00:00:46.821339][f=0004612] Shutdown - Retreat Command [t=00:00:46.821355][f=0004612] Shutdown - Shockwaves [t=00:00:46.821367][f=0004612] Shutdown - UnitCloakShield [t=00:00:46.821381][f=0004612] Shutdown - Lups Cloak FX [t=00:00:46.821393][f=0004612] Shutdown - Lups [t=00:00:46.821423][f=0004612] Shutdown - Lups Shield [t=00:00:46.821441][f=0004612] End gadgetHandler:Shutdown [t=00:00:46.829788][f=0004612] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={38, 0, 1, 97.4} allocedSize{int+, int-, ext}={2564, 0, 720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.829862][f=0004612] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.829917][f=0004612] [Game::KillLua][4] dtor=0 [t=00:00:46.830546][f=0004612] [Game::KillLua][5] dtor=0 [t=00:00:46.841979][f=0004612] [Game::~CGame][1] [t=00:00:46.842013][f=0004612] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.842024][f=0004612] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.842041][f=0004612] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.842052][f=0004612] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.842063][f=0004612] [Game::KillLua][4] dtor=1 [t=00:00:46.842073][f=0004612] [Game::KillLua][5] dtor=1 [t=00:00:46.842291][f=0004612] [Game::KillMisc][1] [t=00:00:46.842305][f=0004612] [Game::KillMisc][2] [t=00:00:46.842746][f=0004612] [Game::KillMisc][3] [t=00:00:46.843176][f=0004612] [Game::KillRendering][1] [t=00:00:46.883777][f=0004612] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.884265][f=0004612] [S3OParser::Kill] allocated 5472 pieces [t=00:00:46.885113][f=0004612] [AssParser::Kill] allocated 683 pieces [t=00:00:46.896624][f=0004612] [Game::KillInterface][1] [t=00:00:46.897491][f=0004612] [Game::KillInterface][2] [t=00:00:46.898730][f=0004612] [Game::KillSimulation][1] [t=00:00:46.898752][f=0004612] [Game::KillSimulation][2] [t=00:00:47.598537][f=0004612] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.598574][f=0004612] [Game::KillSimulation][3] [t=00:00:47.598601][f=0004612] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.598622][f=0004612] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.598641][f=0004612] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.598661][f=0004612] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.598772][f=0004612] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.602835][f=0004612] [LosHandler::Kill] raycast instance cache-{hits,misses}={344,77}; shared=0%; cached=82% [t=00:00:47.653620][f=0004612] [Game::KillSimulation][4] [t=00:00:51.419784][f=0004612] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:51.421584][f=0004612] [Game::~CGame][2] [t=00:00:51.421671][f=0004612] [Game::~CGame][3] [t=00:00:51.450342][f=0004612] [SpringApp::Kill][3] [t=00:00:51.450389][f=0004612] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 47986 bytes sent 19277 bytes recv'd [t=00:00:51.456796][f=0004612] Kill: client disconnecting... [t=00:00:53.463840][f=0004612] CloseConnection: client connection closed [t=00:00:53.465044][f=0004612] [SpringApp::Kill][4] font=0x559c4391f600 [t=00:00:53.475890][f=0004612] [SpringApp::Kill][5] [t=00:00:53.491252][f=0004612] [SpringApp::Kill][6] [t=00:00:53.491627] [SpringApp::Kill][7] [t=00:00:53.493647] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.493669] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.493683] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:53.494124] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.494140] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.494150] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.494160] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:00:53.494170] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:00:53.494180] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.494190] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.494200] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.494209] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.494219] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.506094] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.506122] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.506380] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.506393] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.514526] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.514548] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:53.514559] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x559c439f0d80) [t=00:00:53.524939] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3177ms [t=00:00:53.524974] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=102ms [t=00:00:53.525071] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=41ms [t=00:00:53.525092] file="objects3d/shipcarrier_dead.dae" indx=5605 inflSize=1329kb readTime=27ms [t=00:00:53.525103] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=26ms [t=00:00:53.525112] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:00:53.525139] file="objects3d/strikecom.dae" indx=5674 inflSize=999kb readTime=23ms [t=00:00:53.525150] file="objects3d/zeppelin.dae.lua" indx=5769 inflSize=0kb readTime=22ms [t=00:00:53.525161] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=21ms [t=00:00:53.525170] file="icons/jumpjetbuilder.png" indx=1063 inflSize=4kb readTime=19ms [t=00:00:53.525272] file="objects3d/pw_dropfac_dead.dae" indx=5510 inflSize=515kb readTime=18ms [t=00:00:53.535486] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 169383945 bytes cached in 3483 files [t=00:00:53.718693] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:53.719082] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x559c43919350) [t=00:00:53.721358] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:53.721377] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x559c438f09f0) [t=00:00:53.722187] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.722601] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x559c43913a20) [t=00:00:53.722627] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f66d801f080) [t=00:00:53.723083] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 295643 bytes cached in 71 files [t=00:00:53.724633] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.724652] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.724665] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.724675] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.724685] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.724694] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.725586] [SpringApp::Kill][8] [t=00:00:53.725602] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.725612] [WatchDog::Uninstall][1] hangDetectorThread=0x559bfe3bca50 (joinable=1) [t=00:00:53.725621] [WatchDog::Uninstall][2] [t=00:00:54.136417] [WatchDog::Uninstall][3] [t=00:00:54.136450] [SpringApp::Kill][9]