[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000051] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007270] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007304] Using writeable configuration source: "/tmp/tmp.x38bd2JD15/springsettings.1615619.cfg" [t=00:00:00.015907] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015963] ============== ============== [t=00:00:00.015974] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015984] [t=00:00:00.015993] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016002] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016011] Use "none" to disable the default log sections. [t=00:00:00.016020] ============== ============== [t=00:00:00.016030] ============== ============== [t=00:00:00.016087] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016098] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016108] ROAM = 2 [t=00:00:00.016117] RotateLogFiles = 1 [t=00:00:00.016127] TeamHighlight = 0 [t=00:00:00.016137] ============== ============== [t=00:00:00.016146] ============== ============== [t=00:00:00.016156] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.016166] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016175] Compiler Version: gcc-11.1.0 [t=00:00:00.016197] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.016364] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.016376] Binary Word Size: 64-bit (native) [t=00:00:00.016385] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016394] Physical CPU Cores: 1 [t=00:00:00.016404] Logical CPU Cores: 1 [t=00:00:00.016413] ============== ============== [t=00:00:00.016477] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016486] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016496] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016505] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016514] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.060131] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.060162] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.060195] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.060227] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.060251] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.060262] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.060295] [GR::LogVersionInfo] [t=00:00:00.060305] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.060314] GL version : [t=00:00:00.060323] GL vendor : [t=00:00:00.060332] GL renderer : [t=00:00:00.060341] GLSL version: [t=00:00:00.060352] GLEW version: spring headless stub GLEW version [t=00:00:00.060361] GPU memory : unknown [t=00:00:00.060370] SDL swap-int: 0 [t=00:00:00.060379] SDL driver : headless stub [t=00:00:00.060388] [t=00:00:00.060397] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.060407] GLSL shader support : 0 [t=00:00:00.060416] GL4 support : 0 [t=00:00:00.060425] FBO extension support : 0 [t=00:00:00.060435] NVX GPU mem-info support : 0 [t=00:00:00.060468] ATI GPU mem-info support : 0 [t=00:00:00.060478] NPOT-texture support : 1 (0) [t=00:00:00.060487] S3TC/DXT1 texture support : 0/0 [t=00:00:00.060497] texture query-LOD support : 1 (0) [t=00:00:00.060506] MSAA frame-buffer support : 0 (0) [t=00:00:00.060515] Z-buffer depth : 16 (-) [t=00:00:00.060524] primitive-restart support : 0 (0) [t=00:00:00.060533] clip-space control support: 0 (0) [t=00:00:00.060543] seamless cube-map support : 0 (0) [t=00:00:00.060552] frag-depth layout support : 0 (0) [t=00:00:00.060561] persistent maps support : 0 (0) [t=00:00:00.060570] explicit attribs location : 0 (0) [t=00:00:00.060579] multi draw indirect : 0 (-) [t=00:00:00.060589] array textures : 0 (-) [t=00:00:00.060598] [t=00:00:00.060607] max. FBO samples : -1 [t=00:00:00.060616] max. FS/program texture slots : 8/8 [t=00:00:00.060625] max. texture size : 2048 [t=00:00:00.060638] max. texture anisotropy level : 0.000000 [t=00:00:00.060647] max. vec4 varyings/attributes : 0/0 [t=00:00:00.060657] max. draw-buffers : 0 [t=00:00:00.060666] max. rec. indices/vertices : 0/0 [t=00:00:00.060675] max. uniform buffer-bindings : 0 [t=00:00:00.060684] max. uniform block-size : 0KB [t=00:00:00.060693] max. storage buffer-bindings : 0 [t=00:00:00.060703] max. storage block-size : 0MB [t=00:00:00.060712] [t=00:00:00.060721] enable AMD-hacks : 0 [t=00:00:00.060729] compress MIP-maps: 0 [t=00:00:00.061201] [GR::UpdateGLConfigs] [t=00:00:00.061219] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.061230] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.061238] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.061246] [GR::InitGLState] [t=00:00:00.061254] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.215961] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.235667] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.241856] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.242393] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.242416] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.242432] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.605207] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.609331] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.678308] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.678583] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.693249] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 88ms [t=00:00:00.693830] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.694322] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.703452] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff8fc010160 (SpringVFS) global=(nil) (null) [t=00:00:00.703471] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.708887] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.708913] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.708924] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.708934] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.709375] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1354 MB [t=00:00:00.732144][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.732835][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.732927][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1615619/replay.sdfz" for game data... [t=00:00:00.894639][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.904072][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.904099][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.907497][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.907534][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 174ms [t=00:00:00.908283][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.966112][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x561299964510] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:00.967709][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.969682][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.970108][f=-000001] [PreGame::AddModArchivesToVFS][server=0x561299964510] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:00.971268][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.981081][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.981699][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.022697][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [t=00:00:01.023172][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.029634][f=-000001] forceSingleThreaded, false [t=00:00:01.436355][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.437080][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.437195][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.437254][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.437308][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.437362][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.438558][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.439109][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.439598][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.442495][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.443981][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.446572][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.446610][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.447171][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.456629][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.458857][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.459887][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.460192][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.461034][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.461093][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.063743][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.066819][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.175365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.276775][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.310679][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1241ms [t=00:00:03.317705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.582044][f=-000001] Loading UnitDefs_posts [t=00:00:03.724043][f=-000001] Loading FeatureDefs_posts [t=00:00:03.747993][f=-000001] Loading WeaponDefs_posts [t=00:00:03.767550][f=-000001] Loading ArmorDefs_posts [t=00:00:03.789894][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 459ms [t=00:00:03.845352][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 528ms [t=00:00:03.845394][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.250209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.258611][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:04.258634][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.259083][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.260138][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.263198][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.844923][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.966524][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.201574][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.204698][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.204719][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.807017][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 602ms [t=00:00:05.807053][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.897160][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms [t=00:00:05.897199][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.918158][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [t=00:00:06.639217][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.643938][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.645391][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.659850][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.043846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.053796][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.053833][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.054863][f=-000001] InfoTexture: legacy [t=00:00:13.054884][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.056612][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.942444][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.945024][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.945048][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.946376][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.186020][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.188289][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.450384][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.500572][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.512869][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.512899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.513994][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.258017][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.269717][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.270730][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.414207][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:15.415716][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.415738][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.430002][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.430049][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.430058][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:15.430067][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:15.430076][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.430084][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.430093][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757be3 [t=00:00:15.435065][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.435104][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.435114][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:15.435124][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:15.435134][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.435144][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.435154][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757bf3 [t=00:00:15.435165][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56129f242c50 has BLOCKSIZE 1 [t=00:00:15.438476][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.438493][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.438504][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:15.438513][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:15.438523][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.438533][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757949 [t=00:00:15.441693][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757949 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-12757949.zip" (exists=1) [t=00:00:15.442841][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.450267][f=-000001] Path cache (40, 48) initialized. [t=00:00:15.450299][f=-000001] Path cache (40, 48) initialized. [t=00:00:15.453532][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.453550][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.453558][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:15.453567][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:15.453576][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.453584][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757959 [t=00:00:15.547503][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757959 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-12757959.zip" (exists=1) [t=00:00:15.548042][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.550627][f=-000001] Path cache (20, 24) initialized. [t=00:00:15.550646][f=-000001] Path cache (20, 24) initialized. [t=00:00:15.550689][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (134ms, checksum b46ee80d)" [t=00:00:15.551004][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.551019][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.551028][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.665287][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 40ms [t=00:00:15.666073][f=-000001] Synced LuaRules: starting loading [t=00:00:16.262799][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:17.597364][f=-000001] ###MAPSEED### [t=00:00:17.597397][f=-000001] 3240325 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.065041][f=-000001] Synced LuaRules: finished loading [t=00:00:18.092345][f=-000001] Unsynced LuaRules: starting loading [t=00:00:18.384408][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.676570][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.725300][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.870846][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 127ms [t=00:00:18.934234][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:18.942603][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:18.943308][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:18.944116][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:18.945025][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.024307][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:19.024581][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:19.031382][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.032014][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.032030][f=-000001] LuaSocket Support: enabled [t=00:00:19.051305][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.142401][f=-000001] localWidgets, nil, true, true [t=00:00:19.144250][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.144276][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.154707][f=-000001] USE_OLD_CHILI [t=00:00:19.628997][f=-000001] Loading last game win data [t=00:00:19.629122][f=-000001] Resetting win data [t=00:00:19.629178][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.629192][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.629204][f=-000001] Player and team counts match, continuing [t=00:00:19.629219][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:19.629233][f=-000001] Tarkin was in last game but is now absent, resetting scores [t=00:00:19.780952][f=-000001] CAS: GLSL not supported. [t=00:00:19.787106][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.787130][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.872649][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.621384][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.431539][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.706800][f=-000001] forceSingleThreaded, false [t=00:00:22.229279][f=-000001] Loaded API widget: i18n [t=00:00:22.229820][f=-000001] Loaded API widget: Shared Functions [t=00:00:22.230021][f=-000001] Loaded API widget: Hacky version fix [t=00:00:22.230640][f=-000001] Loaded API widget: Cluster Detection [t=00:00:22.231069][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:22.231463][f=-000001] Loaded API widget: Win Counter [t=00:00:22.389065][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:22.389428][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:22.389716][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:22.389934][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.390154][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.392009][f=-000001] Loaded API widget: Lups [t=00:00:22.772233][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.772689][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.773033][f=-000001] Loaded widget: Save/Load API [t=00:00:22.773334][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.773612][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.773937][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.779632][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.781361][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.781382][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.781450][f=-000001] Set maximum particles to: 0 [t=00:00:22.781974][f=-000001] Set UnitIconDist to 0 [t=00:00:22.878796][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.879168][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.880691][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.905832][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.906227][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.914016][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.914848][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.915399][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.915727][f=-000001] Mexspot Fetcher fetching [t=00:00:22.915994][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.916341][f=-000001] Team highlighting: Disabled [t=00:00:22.916722][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.917759][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.918231][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.918649][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.918903][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.919113][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.919313][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.919582][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.919835][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.920184][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.920502][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.920515][f=-000001] Using fallback unit outlines [t=00:00:22.920713][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.921097][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.929319][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.931045][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.931497][f=-000001] Loaded widget: Unit Icons [t=00:00:22.931871][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.932283][f=-000001] Loaded widget: Noises [t=00:00:22.981058][f=-000001] Loaded widget: HealthBars [t=00:00:22.981549][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.981849][f=-000001] Loaded widget: Guard Remove [t=00:00:22.985516][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.986003][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.986412][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.986441][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1615619/events.log [t=00:00:22.989277][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.989643][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.991588][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.991849][f=-000001] Loaded widget: Objectives [t=00:00:22.992239][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.992657][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.993090][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.993528][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.994093][f=-000001] Loaded widget: BuildETA [t=00:00:22.998092][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.998928][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.999302][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.003001][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.003489][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.004297][f=-000001] Loaded widget: Command Alpha [t=00:00:23.005215][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.005637][f=-000001] Loaded widget: Ghost Site [t=00:00:23.005885][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.007359][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.007631][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.009020][f=-000001] Loaded widget: Stereo3D [t=00:00:23.009535][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.009822][f=-000001] Loaded widget: SmoothCam [t=00:00:23.010273][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.010846][f=-000001] Loaded widget: Simple Settings [t=00:00:23.011421][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.011893][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.012374][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.012633][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.012884][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.013319][f=-000001] Loaded widget: Point Tracker [t=00:00:23.013586][f=-000001] Loaded widget: Orbit Command [t=00:00:23.013840][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.014103][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.014637][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.015134][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.015463][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.015908][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.016297][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.016583][f=-000001] Loaded widget: Keep Target [t=00:00:23.016796][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.017271][f=-000001] Loaded widget: In-game Guide [t=00:00:23.017645][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.018064][f=-000001] Loaded widget: Haven Handler [t=00:00:23.019014][f=-000001] Input grabbing is enabled! [t=00:00:23.019040][f=-000001] Input grabbing is enabled! [t=00:00:23.019161][f=-000001] Loaded widget: Grab Input [t=00:00:23.019599][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.019868][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.020340][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.027093][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.027481][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.027795][f=-000001] Loaded widget: Decloak Range [t=00:00:23.028513][f=-000001] Loaded widget: Darkening [t=00:00:23.037216][f=-000001] Loaded widget: Context Menu [t=00:00:23.038035][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.038451][f=-000001] Loaded widget: Ferry Points [t=00:00:23.062895][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.063593][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.064045][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.064318][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.064791][f=-000001] EndGame Graph disabled [t=00:00:23.082490][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.095022][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.095865][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.096325][f=-000001] Loaded widget: CameraShake [t=00:00:23.096596][f=-000001] Loaded widget: Blast Radius [t=00:00:23.097170][f=-000001] Loaded widget: Easy Facing [t=00:00:23.097547][f=-000001] Loaded widget: Autoquit [t=00:00:23.097928][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.098157][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.098701][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.099143][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.099580][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.100047][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.100525][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.101912][f=-000001] Loaded widget: Attack Warning [t=00:00:23.102326][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.102980][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.104275][f=-000001] Loaded widget: Auto Group [t=00:00:23.105325][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.106520][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.106941][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.107961][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.108887][f=-000001] Loaded widget: Select Com at start [t=00:00:23.116147][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.117501][f=-000001] Loaded widget: Transport AI [t=00:00:23.117791][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.118217][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.146519][f=-000001] Loaded widget: Unit Start State [t=00:00:23.148406][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.148693][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.154185][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.154981][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.155340][f=-000001] Loaded widget: Icon Sets [t=00:00:23.324752][f=-000001] Loaded widget: Attack AoE [t=00:00:23.326497][f=-000001] Loaded widget: PlanetWars Info [t=00:00:23.343980][f=-000001] Loaded widget: UnitShapes [t=00:00:23.344720][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:23.345294][f=-000001] Loaded widget: Commands FX [t=00:00:23.345724][f=-000001] : disabled for spectators [t=00:00:23.346930][f=-000001] Loaded widget: Stockpiler [t=00:00:23.347404][f=-000001] IsIsland, , false [t=00:00:23.348808][f=-000001] Loaded widget: Map Edge Extension [t=00:00:23.349459][f=-000001] Loaded widget: State Icons [t=00:00:23.349934][f=-000001] Loaded widget: Shield Guard [t=00:00:23.350376][f=-000001] Loaded widget: Selection Send [t=00:00:23.351870][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:23.352623][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:23.353355][f=-000001] Loaded widget: Gadget Icons [t=00:00:23.353770][f=-000001] Loaded widget: AllyCursors [t=00:00:23.354340][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:23.354842][f=-000001] : disabled for spectators [t=00:00:23.355862][f=-000001] Loaded widget: Building Starter [t=00:00:23.356505][f=-000001] : disabled for spectators [t=00:00:23.357527][f=-000001] Loaded widget: Cloaker Guard [t=00:00:23.358182][f=-000001] Loaded widget: Units on Fire [t=00:00:23.358728][f=-000001] Loaded widget: Smoke Signals [t=00:00:23.359054][f=-000001] Loaded widget: LupsManager [t=00:00:23.359846][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:23.360631][f=-000001] Loaded widget: Newton Firezone [t=00:00:23.362060][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:23.362511][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:23.370400][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:23.380847][f=-000001] Loaded widget: Chili Pro Console [t=00:00:23.381550][f=-000001] Loaded widget: Chili Docking [t=00:00:23.382051][f=-000001] Loaded widget: HUD Presets [t=00:00:23.382889][f=-000001] Loaded widget: Persistent Build Height [t=00:00:23.385638][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:23.386127][f=-000001] Loaded widget: Image Preloader [t=00:00:23.386695][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:23.386967][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:23.391815][f=-000001] Loaded widget: Chili Core Selector [t=00:00:23.392504][f=-000001] Loaded widget: Custom Markers [t=00:00:23.393972][f=-000001] Loaded widget: Select Keys [t=00:00:23.394982][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:23.395540][f=-000001] Loaded widget: Start Boxes [t=00:00:23.395862][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:23.396164][f=-000001] Loaded widget: Restricted Zones [t=00:00:23.397186][f=-000001] Loaded widget: Pause Screen [t=00:00:23.406047][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:23.406514][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:23.407344][f=-000001] Loaded widget: CustomFormations2 [t=00:00:23.407867][f=-000001] SetSunLighting [t=00:00:23.408718][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:23.409041][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:23.409581][f=-000001] Loaded widget: Text To Speech Control [t=00:00:23.414185][f=-000001] Loaded widget: Layout Handler [t=00:00:23.414628][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.414688][f=-000001] Loaded widget: GC Control [t=00:00:23.414999][f=-000001] Loaded widget: Font Cache [t=00:00:23.428077][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:23.430754][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:23.436467][f=-000001] Writing last game win data [t=00:00:23.441573][f=-000001] LuaUI v0.3 [t=00:00:23.632194][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.632611][f=-000001] [s11n] Loading s11n file... [t=00:00:23.636124][f=-000001] [s11n] Parsing model... [t=00:00:23.643759][f=-000001] [s11n] Populating game world... [t=00:00:23.969562][f=-000001] [s11n] s11n loading complete. [t=00:00:23.970348][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:24.574532][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.772788][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13839, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061883, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1955, 0.0000, 0.3258} [t=00:00:25.290500][f=-000001] Spectator mode. Widget removed. [t=00:00:25.304784][f=-000001] Spectator mode. Widget removed. [t=00:00:25.307802][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.307893][f=-000001] Playback paused [t=00:00:25.313256][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.626836][f=-000001] Opening demofile demos/1615619/replay.sdfz [t=00:00:25.626874][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.626887][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:25.626929][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.627065][f=-000001] -> Connection established (given id 2) [t=00:00:25.627096][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:25.627117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.627131][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:25.627146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:25.627160][f=-000001] Speed set to 20.0 [server] [t=00:00:25.627172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5612b5e50640,0x5612b256c850}][locale="C"]" [t=00:00:25.627186][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:25.640269][f=-000001] Switching to Overhead (TA) style camera [t=00:00:25.640302][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.842867][f=-000001] Beginning demo playback [t=00:00:28.854739][f=-000001] GameID: ab5244642f17ccdf433c878ef6cec38b [t=00:00:28.878720][f=-000001] Connection attempt from Sleek [t=00:00:28.878752][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.878816][f=-000001] [0] Event [undefined]: Sleek changed status [t=00:00:28.878974][f=-000001] -> Connection established (given id 1) [t=00:00:28.887425][f=-000001] Connection attempt from TheOgreSlayer [t=00:00:28.887447][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:28.887519][f=-000001] [0] Event [undefined]: TheOgreSlayer changed status [t=00:00:28.887989][f=-000001] -> Connection established (given id 0) [t=00:00:28.913895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:28.913924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.159075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sleek" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:29.159529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sleek" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.627309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sleek" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:29.627346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sleek" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:29.927090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sleek" string="[Game::Load][lua{Rules,Gaia}={000002630c5ef8f0,000002630c5f4490}][locale="C"]" [t=00:00:29.927418][f=-000001] Allies: I choose: Guardian! [t=00:00:30.118933][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:30.131187][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:30.650961][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[Game::Load][lua{Rules,Gaia}={0000026873fbc540,0000026876a0fbc0}][locale="C"]" [t=00:00:31.207145][f=-000001] Allies: I choose: Engineer! [t=00:00:31.904125][f=-000001] [0] Event [2046,81.0061035,4784]: 0 finished unit Engineer Commander [t=00:00:31.914484][f=-000001] [0] Event [2993,80.2310791,1318]: 1 finished unit Guardian Commander [t=00:00:31.932416][f=0000000] [0] TheOgreSlayer, team: 0, elo:1838, userid: 579678 [t=00:00:31.932480][f=0000000] [0] Sleek, team: 1, elo:1500, userid: 580465 [t=00:00:31.932515][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:31.954856][f=0000011] [11] Event [2072,81.4453125,4904]: 0 finished unit Jumpbot Factory [t=00:00:31.983725][f=0000027] Playback continued [t=00:00:32.290763][f=0000227] [227] Event [1944,80.2391052,4776]: 0 finished unit Metal Extractor [t=00:00:32.748000][f=0000482] [482] Event [2232,83.2429504,4616]: 0 finished unit Metal Extractor [t=00:00:32.794489][f=0000507] Player Sleek left the game: normal quit [t=00:00:32.794542][f=0000507] [507] Event [undefined]: Sleek quit [t=00:00:32.924466][f=0000582] [582] Event [2152,80.0212097,4632]: 0 finished unit Wind/Tidal Generator [t=00:00:33.086682][f=0000672] [672] Event [2056,80.4414368,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:33.114129][f=0000689] [689] Event [2993,157.225632,1318]: 1 finished unit Firefly [t=00:00:33.245808][f=0000762] [762] Event [1976,80.791626,4728]: 0 finished unit Wind/Tidal Generator [t=00:00:33.299154][f=0000792] [792] Event [2072.03687,80.3472748,4880]: 0 finished unit Pyro [t=00:00:33.407745][f=0000852] [852] Event [2024,81.0484314,4728]: 0 finished unit Wind/Tidal Generator [t=00:00:33.713847][f=0001013] [1013] Event [2104,80.0834656,4680]: 0 finished unit Wind/Tidal Generator [t=00:00:33.794711][f=0001071] TheOgreSlayer has forced a win due to dropped opposition. [t=00:00:33.794753][f=0001071] game_message: Sleek has been destroyed! [t=00:00:33.794833][f=0001071] [1071] Event [undefined]: Sleek resigned [t=00:00:33.795185][f=0001071] game_message: TheOgreSlayer wins! [t=00:00:33.795643][f=0001071] Submitting stats [t=00:00:33.797934][f=0001071] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:33.799339][f=0001071] Part| Total Time|Time of the last 0.5s [t=00:00:33.799364][f=0001071] Draw 4498.23ms 23.00% [t=00:00:33.799376][f=0001071] Lua::Callins::Synced 564.25ms 7.40% [t=00:00:33.799388][f=0001071] Lua::Callins::Unsynced 6739.54ms 36.10% [t=00:00:33.799400][f=0001071] Lua::CollectGarbage::Synced 55.39ms 0.00% [t=00:00:33.799411][f=0001071] Lua::CollectGarbage::Unsynced 334.57ms 0.10% [t=00:00:33.799423][f=0001071] Misc::Profiler::AddTime 12.05ms 0.10% [t=00:00:33.799434][f=0001071] Sim 516.39ms 26.70% [t=00:00:33.800361][f=0001072] [1072] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:33.800443][f=0001072] [1072] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:33.800548][f=0001072] [1072] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.800653][f=0001072] [1072] Game End Stats Values: 2,1275,2060,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,0,0,0,0,0,0,0,0,0,785,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.800753][f=0001072] [1072] Game End Stats Values: 3,1275,2505,1275,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.68982315,8,9.68982315,1275,1275,1275,1275,6,9.60000038,6,9.60000038,0,220,0,220,0,0,0,0,0,1010,0,1010,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.800850][f=0001072] [1072] Game End Stats Values: 4,1275,2540,1275,2540,0,1.11345136,0,1.11345136,0,0,0,0,0,0,0,0,35,0,35,0,0,0,0,0,0,0,0,0,8,13.7620802,8,13.7620802,1275,1275,1275,1275,6,10.1855745,6,10.1855745,0,220,0,220,0,0,0,0,0,1045,0,1045,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:33.814388][f=0001082] [1082] Received game_message: Sleek has been destroyed! [t=00:00:33.816948][f=0001082] [1082] Received game_message: TheOgreSlayer wins! [t=00:00:34.078301][f=0001230] Player TheOgreSlayer left the game: normal quit [t=00:00:34.078363][f=0001230] [1230] Event [undefined]: TheOgreSlayer quit [t=00:00:34.164936][f=0001280] No clients connected, shutting down server [t=00:00:34.165263][f=0001280] Server shutdown [t=00:00:34.165529][f=0001280] [1280] all players disconnected [t=00:00:34.499120][f=0001478] [1478] Event [2032,80.355835,4624]: 0 finished unit Lotus [t=00:00:34.627679][f=0001547] [1547] Event [2072.03687,80.3472748,4880]: 0 finished unit Constable [t=00:00:43.798541][f=0007057] Autoquit sending quit command. [t=00:00:43.799450][f=0007057] [QuitAction] user exited to system [t=00:00:43.800475][f=0007057] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.801016][f=0007057] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:43.801366][f=0007057] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.801384][f=0007057] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:43.801396][f=0007057] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.801408][f=0007057] [SpringApp::Kill][2] [t=00:00:43.802159][f=0007057] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:43.802174][f=0007057] [Game::KillLua][1] dtor=0 luaUI=0x5612b2267c80 [t=00:00:43.802219][f=0007057] Start widgetHandler:Shutdown [t=00:00:43.807804][f=0007057] Shutdown - SaveOrderList Complete [t=00:00:43.808708][f=0007057] Writing last game win data [t=00:00:43.816392][f=0007057] Shutdown - SaveConfigData Complete [t=00:00:43.816426][f=0007057] Shutdown Widget - Save/Load API [t=00:00:43.816445][f=0007057] Shutdown Widget - Chili Highlight [t=00:00:43.816460][f=0007057] Shutdown Widget - Draw After Chili [t=00:00:43.816485][f=0007057] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.816504][f=0007057] Shutdown Widget - EPIC Menu [t=00:00:43.817643][f=0007057] Shutdown Widget - Chili Widget Selector [t=00:00:43.819087][f=0007057] Shutdown Widget - Chili Minimap [t=00:00:43.819607][f=0007057] Shutdown Widget - Local Team Colors [t=00:00:43.819630][f=0007057] Shutdown Widget - Display Keys 2 [t=00:00:43.819677][f=0007057] Shutdown Widget - Save Game Menu [t=00:00:43.819691][f=0007057] Shutdown Widget - Unit Icons [t=00:00:43.819707][f=0007057] Shutdown Widget - Noises [t=00:00:43.819721][f=0007057] Shutdown Widget - HealthBars [t=00:00:43.820617][f=0007057] Shutdown Widget - Win Counter [t=00:00:43.820637][f=0007057] Shutdown Widget - SpringRTS Replay Stats [t=00:00:43.820673][f=0007057] Shutdown Widget - EndGame APM stats [t=00:00:43.820687][f=0007057] Shutdown Widget - BuildETA [t=00:00:43.820725][f=0007057] Shutdown Widget - Modular Comm Info [t=00:00:43.820738][f=0007057] Shutdown Widget - Stereo3D [t=00:00:43.821330][f=0007057] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.821363][f=0007057] Shutdown Widget - Point Tracker [t=00:00:43.821380][f=0007057] Shutdown Widget - Missile Silo Range [t=00:00:43.821399][f=0007057] Shutdown Widget - MinimapEvents [t=00:00:43.821414][f=0007057] Shutdown Widget - Local Widgets Config [t=00:00:43.821439][f=0007057] Shutdown Widget - Highlight Geos [t=00:00:43.821454][f=0007057] Shutdown Widget - Grab Input [t=00:00:43.822200][f=0007057] Shutdown Widget - Defense Range Zero-K [t=00:00:43.822224][f=0007057] Shutdown Widget - Darkening [t=00:00:43.822256][f=0007057] Shutdown Widget - Context Menu [t=00:00:43.822271][f=0007057] Shutdown Widget - Chili Spectator Panels [t=00:00:43.822289][f=0007057] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.822311][f=0007057] Shutdown Widget - Chili Nuke Warning [t=00:00:43.822331][f=0007057] Shutdown Widget - Chili EndGame Window [t=00:00:43.822362][f=0007057] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.822516][f=0007057] Shutdown Widget - CameraShake [t=00:00:43.822544][f=0007057] Shutdown Widget - State Reverse and Latency [t=00:00:43.822562][f=0007057] Shutdown Widget - Music Player v2 [t=00:00:43.822581][f=0007057] Shutdown Widget - Attack AoE [t=00:00:43.822600][f=0007057] Shutdown Widget - UnitShapes [t=00:00:43.823053][f=0007057] Shutdown Widget - Map Edge Extension [t=00:00:43.823075][f=0007057] Shutdown Widget - Selection Send [t=00:00:43.823095][f=0007057] Shutdown Widget - LupsManager [t=00:00:43.823118][f=0007057] Shutdown Widget - Newton Firezone [t=00:00:43.823133][f=0007057] Shutdown Widget - Chili Pro Console [t=00:00:43.824362][f=0007057] Shutdown Widget - Persistent Build Height [t=00:00:43.824396][f=0007057] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.824413][f=0007057] Shutdown Widget - Lups [t=00:00:43.824468][f=0007057] Shutdown Widget - Chili Framework [t=00:00:43.824484][f=0007057] Shutdown Widget - Mex Placement Handler [t=00:00:43.824502][f=0007057] Shutdown Widget - Chili Core Selector [t=00:00:43.824592][f=0007057] Shutdown Widget - Custom Markers [t=00:00:43.824613][f=0007057] Shutdown Widget - Select Keys [t=00:00:43.824646][f=0007057] Shutdown Widget - Pause Screen [t=00:00:43.824698][f=0007057] Shutdown Widget - Text To Speech Control [t=00:00:43.824720][f=0007057] Shutdown Widget - Layout Handler [t=00:00:43.824737][f=0007057] End widgetHandler:Shutdown [t=00:00:43.982935][f=0007057] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5084906, 1546323, 551626, 70.8} allocedSize{int+, int-, ext}={508619691, 136137558, 598613757}, avgAllocTime{int+, int-, ext}={0.1324, 0.0660, 0.1072} [t=00:00:43.983031][f=0007057] [Game::KillLua][2] dtor=0 luaGaia=0x5612b256c850 [t=00:00:43.998969][f=0007057] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.999065][f=0007057] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.999108][f=0007057] [Game::KillLua][3] dtor=0 luaRules=0x5612b5e50640 [t=00:00:43.999164][f=0007057] Start gadgetHandler:Shutdown [t=00:00:43.999186][f=0007057] Shutdown - StartSetup [t=00:00:43.999209][f=0007057] Shutdown - UnitMorph [t=00:00:43.999452][f=0007057] Shutdown - Carrier Drones [t=00:00:43.999482][f=0007057] Shutdown - Missile Silo Controller [t=00:00:43.999501][f=0007057] Shutdown - Modular Comm Info [t=00:00:43.999517][f=0007057] Shutdown - Terrain Texture Handler [t=00:00:43.999534][f=0007057] Shutdown - UnitCloakShield [t=00:00:44.000188][f=0007057] Shutdown - Starlight Handler [t=00:00:44.000240][f=0007057] End gadgetHandler:Shutdown [t=00:00:44.042845][f=0007057] Start gadgetHandler:Shutdown [t=00:00:44.042890][f=0007057] Shutdown - Save/Load [t=00:00:44.042912][f=0007057] Shutdown - Teleport Throw [t=00:00:44.042926][f=0007057] Shutdown - UnitMorph [t=00:00:44.042944][f=0007057] Shutdown - Modular Comm Info [t=00:00:44.042956][f=0007057] Shutdown - Retreat Command [t=00:00:44.042974][f=0007057] Shutdown - Shockwaves [t=00:00:44.042987][f=0007057] Shutdown - UnitCloakShield [t=00:00:44.043003][f=0007057] Shutdown - Lups Cloak FX [t=00:00:44.043017][f=0007057] Shutdown - Lups [t=00:00:44.043051][f=0007057] Shutdown - Lups Shield [t=00:00:44.043076][f=0007057] End gadgetHandler:Shutdown [t=00:00:44.054484][f=0007057] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={2092, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.054591][f=0007057] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.054716][f=0007057] [Game::KillLua][4] dtor=0 [t=00:00:44.055367][f=0007057] [Game::KillLua][5] dtor=0 [t=00:00:44.067882][f=0007057] [Game::~CGame][1] [t=00:00:44.067928][f=0007057] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:44.067940][f=0007057] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:44.067950][f=0007057] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:44.067960][f=0007057] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:44.067970][f=0007057] [Game::KillLua][4] dtor=1 [t=00:00:44.067980][f=0007057] [Game::KillLua][5] dtor=1 [t=00:00:44.068219][f=0007057] [Game::KillMisc][1] [t=00:00:44.068232][f=0007057] [Game::KillMisc][2] [t=00:00:44.068740][f=0007057] [Game::KillMisc][3] [t=00:00:44.069322][f=0007057] [Game::KillRendering][1] [t=00:00:44.099039][f=0007057] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.099171][f=0007057] [S3OParser::Kill] allocated 5478 pieces [t=00:00:44.100983][f=0007057] [AssParser::Kill] allocated 671 pieces [t=00:00:44.109925][f=0007057] [Game::KillInterface][1] [t=00:00:44.110329][f=0007057] [Game::KillInterface][2] [t=00:00:44.112120][f=0007057] [Game::KillSimulation][1] [t=00:00:44.112144][f=0007057] [Game::KillSimulation][2] [t=00:00:44.814039][f=0007057] [CCollisionHandler] dis-/continuous tests: 0/344903 [t=00:00:44.814178][f=0007057] [Game::KillSimulation][3] [t=00:00:44.814208][f=0007057] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.814230][f=0007057] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:00:44.814256][f=0007057] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.814275][f=0007057] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:00:44.818284][f=0007057] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.823262][f=0007057] [LosHandler::Kill] raycast instance cache-{hits,misses}={9,399}; shared=0%; cached=2% [t=00:00:44.865830][f=0007057] [Game::KillSimulation][4] [t=00:00:48.582695][f=0007057] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:48.584747][f=0007057] [Game::~CGame][2] [t=00:00:48.584867][f=0007057] [Game::~CGame][3] [t=00:00:48.613615][f=0007057] [SpringApp::Kill][3] [t=00:00:48.614387][f=0007057] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 73084 bytes sent 25242 bytes recv'd [t=00:00:48.620235][f=0007057] Kill: client disconnecting... [t=00:00:50.671542][f=0007057] CloseConnection: client connection closed [t=00:00:50.672552][f=0007057] [SpringApp::Kill][4] font=0x561299897600 [t=00:00:50.693741][f=0007057] [SpringApp::Kill][5] [t=00:00:50.770903][f=0007057] [SpringApp::Kill][6] [t=00:00:50.771273] [SpringApp::Kill][7] [t=00:00:50.772891] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.773161] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.773372] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:50.773785] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.773800] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.773811] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.773820] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {60, 1048576, 1048576}, EBO = {90, 2097152, 2097152} [t=00:00:50.773830] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {60, 1048576, 1048576}, EBO = {90, 2097152, 2097152} [t=00:00:50.773848] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.773858] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.773867] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.773877] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.773886] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.786198] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.786221] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.786232] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.786241] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.793392] [VFS] [SpringVFS::DeleteArchives] [t=00:00:50.793410] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:50.793422] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x56129996bac0) [t=00:00:50.809207] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3147ms [t=00:00:50.809244] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=98ms [t=00:00:50.809256] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=75ms [t=00:00:50.809267] file="objects3d/strikecom_2.dae" indx=5678 inflSize=1000kb readTime=37ms [t=00:00:50.809277] file="objects3d/starlight.dae" indx=5649 inflSize=1173kb readTime=34ms [t=00:00:50.809287] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=23ms [t=00:00:50.809296] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=22ms [t=00:00:50.809400] file="objects3d/bumblebee_d.dae" indx=5132 inflSize=1228kb readTime=20ms [t=00:00:50.809415] file="bitmaps/gpl/explosion2/exp00_8.tga" indx=459 inflSize=18kb readTime=19ms [t=00:00:50.809510] file="unittextures/zeppelinspecial.png" indx=8021 inflSize=497kb readTime=18ms [t=00:00:50.809682] file="effects/gundam_100rlexplode.lua" indx=697 inflSize=2kb readTime=18ms [t=00:00:50.816846] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 166973388 bytes cached in 3489 files [t=00:00:50.981119] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:50.981386] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x561299891350) [t=00:00:50.982317] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:50.982350] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x5612998689f0) [t=00:00:50.982980] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:50.983581] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x56129988ba20) [t=00:00:50.983611] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7ff8fc01f080) [t=00:00:50.984143] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:50.985103] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.985120] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:50.985135] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.985150] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.985160] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.985169] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.985624] [SpringApp::Kill][8] [t=00:00:50.985640] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.985650] [WatchDog::Uninstall][1] hangDetectorThread=0x561253a17a50 (joinable=1) [t=00:00:50.985659] [WatchDog::Uninstall][2] [t=00:00:51.149098] [WatchDog::Uninstall][3] [t=00:00:51.149131] [SpringApp::Kill][9]