[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.009373] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.009406] Using writeable configuration source: "/tmp/tmp.gpwsOeTlCz/springsettings.1615523.cfg"
[t=00:00:00.018495] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.018544] ============== ==============
[t=00:00:00.018556]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.018566]
[t=00:00:00.018577] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018587] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018597] Use "none" to disable the default log sections.
[t=00:00:00.018607] ============== ==============
[t=00:00:00.018618] ============== ==============
[t=00:00:00.018676] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.018688] MouseDragCircleCommandThreshold = 25
[t=00:00:00.018698] ROAM = 2
[t=00:00:00.018709] RotateLogFiles = 1
[t=00:00:00.018719] TeamHighlight = 0
[t=00:00:00.018731] ============== ==============
[t=00:00:00.018741] ============== ==============
[t=00:00:00.018751] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.018761] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.018771] Compiler Version: gcc-11.1.0
[t=00:00:00.018794] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.018952] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.018965] Binary Word Size: 64-bit (native)
[t=00:00:00.018975] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018985] Physical CPU Cores: 1
[t=00:00:00.018995] Logical CPU Cores: 1
[t=00:00:00.019005] ============== ==============
[t=00:00:00.019070] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019080] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.019090] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019101] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.019110] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.068278] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.068311] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.068335] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.068369] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.068397] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.068409] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.068449] [GR::LogVersionInfo]
[t=00:00:00.068459] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.068470] GL version :
[t=00:00:00.068480] GL vendor :
[t=00:00:00.068490] GL renderer :
[t=00:00:00.068500] GLSL version:
[t=00:00:00.068510] GLEW version: spring headless stub GLEW version
[t=00:00:00.068520] GPU memory : unknown
[t=00:00:00.068530] SDL swap-int: 0
[t=00:00:00.068540] SDL driver : headless stub
[t=00:00:00.068550]
[t=00:00:00.068561] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.068571] GLSL shader support : 0
[t=00:00:00.068581] GL4 support : 0
[t=00:00:00.068591] FBO extension support : 0
[t=00:00:00.068601] NVX GPU mem-info support : 0
[t=00:00:00.068639] ATI GPU mem-info support : 0
[t=00:00:00.068649] NPOT-texture support : 1 (0)
[t=00:00:00.068660] S3TC/DXT1 texture support : 0/0
[t=00:00:00.068670] texture query-LOD support : 1 (0)
[t=00:00:00.068680] MSAA frame-buffer support : 0 (0)
[t=00:00:00.068690] Z-buffer depth : 16 (-)
[t=00:00:00.068700] primitive-restart support : 0 (0)
[t=00:00:00.068711] clip-space control support: 0 (0)
[t=00:00:00.068721] seamless cube-map support : 0 (0)
[t=00:00:00.068732] frag-depth layout support : 0 (0)
[t=00:00:00.068742] persistent maps support : 0 (0)
[t=00:00:00.068752] explicit attribs location : 0 (0)
[t=00:00:00.068762] multi draw indirect : 0 (-)
[t=00:00:00.068772] array textures : 0 (-)
[t=00:00:00.068782]
[t=00:00:00.068797] max. FBO samples : -1
[t=00:00:00.068807] max. FS/program texture slots : 8/8
[t=00:00:00.068817] max. texture size : 2048
[t=00:00:00.068830] max. texture anisotropy level : 0.000000
[t=00:00:00.068840] max. vec4 varyings/attributes : 0/0
[t=00:00:00.068850] max. draw-buffers : 0
[t=00:00:00.068860] max. rec. indices/vertices : 0/0
[t=00:00:00.068869] max. uniform buffer-bindings : 0
[t=00:00:00.068879] max. uniform block-size : 0KB
[t=00:00:00.068889] max. storage buffer-bindings : 0
[t=00:00:00.068899] max. storage block-size : 0MB
[t=00:00:00.068909]
[t=00:00:00.068919] enable AMD-hacks : 0
[t=00:00:00.068929] compress MIP-maps: 0
[t=00:00:00.069816] [GR::UpdateGLConfigs]
[t=00:00:00.070042] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.070064] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.070076] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.070087] [GR::InitGLState]
[t=00:00:00.070098] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.274732] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.293875] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.300761] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.301203] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.301222] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.301235] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.783640] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.787237] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.815894] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.816147] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.832008] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms
[t=00:00:00.832039] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.832661] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.837115] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f10dc010160 (SpringVFS) global=(nil) (null)
[t=00:00:00.837134] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.841387] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.841411] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.841422] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.841431] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.841801] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1364 MB
[t=00:00:00.911662][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.912232][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.912372][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1615523/replay.sdfz" for game data...
[t=00:00:01.071071][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:01.078856][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.078887][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.088161][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.088242][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms
[t=00:00:01.088845][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.136680][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x555d21f4bc40] using map "Izki Channel v1.0" (loaded=0 cached=0)
[t=00:00:01.138483][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.140625][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.141043][f=-000001] [PreGame::AddModArchivesToVFS][server=0x555d21f4bc40] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.142282][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.152088][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.152758][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.171601][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 82ms
[t=00:00:01.172275][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.178807][f=-000001] forceSingleThreaded, false
[t=00:00:01.518594][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.519137][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.519270][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.519332][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.519390][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.519447][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.520753][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.521262][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.521743][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.523714][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.525969][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.528573][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.528602][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:01.529149][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:01.576394][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:01.579430][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:01.581402][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:01.581900][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.582881][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.582991][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.110550][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.116920][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.345371][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.420848][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)"
[t=00:00:03.498349][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1383ms
[t=00:00:03.500987][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.806567][f=-000001] Loading UnitDefs_posts
[t=00:00:03.953948][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.982862][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.003218][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.026388][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 503ms
[t=00:00:04.077147][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 577ms
[t=00:00:04.077188][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.477362][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.484288][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:04.484310][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.484727][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.485956][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.489114][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.134346][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.222473][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.385098][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.387597][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.387623][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.976806][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 589ms
[t=00:00:05.976844][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:06.072129][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms
[t=00:00:06.072173][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:06.120187][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 48ms
[t=00:00:06.840924][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:06.843682][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:06.844713][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:06.854823][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:12.678699][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:12.690024][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:12.690048][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:12.690822][f=-000001] InfoTexture: legacy
[t=00:00:12.690842][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:12.692525][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:13.555892][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:13.568086][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:13.568118][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:13.570117][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.825968][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:13.828775][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.098892][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.153772][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.162860][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.162902][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.163764][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:14.971076][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:14.982718][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:14.983774][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:15.137859][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:15.139286][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:15.139308][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:15.154937][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.154979][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.154994][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.155009][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.155023][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.155037][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.155051][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850
[t=00:00:15.160771][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.160811][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.160822][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.160831][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.160843][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.160853][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.160863][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860
[t=00:00:15.160875][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x555d279b6080 has BLOCKSIZE 1
[t=00:00:15.164518][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.164533][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.164544][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.164553][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.164563][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.164573][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6
[t=00:00:15.168094][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1)
[t=00:00:15.169560][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:15.176933][f=-000001] Path cache (48, 40) initialized.
[t=00:00:15.176960][f=-000001] Path cache (48, 40) initialized.
[t=00:00:15.180517][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.180534][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.180544][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80
[t=00:00:15.180555][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720
[t=00:00:15.180565][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.180576][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6
[t=00:00:15.275759][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1)
[t=00:00:15.276363][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:15.278830][f=-000001] Path cache (24, 20) initialized.
[t=00:00:15.278851][f=-000001] Path cache (24, 20) initialized.
[t=00:00:15.278865][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (138ms, checksum 8d4cc82c)"
[t=00:00:15.279072][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:15.279089][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:15.279100][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:15.375276][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 43ms
[t=00:00:15.375913][f=-000001] Synced LuaRules: starting loading
[t=00:00:16.032642][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: s11n gadget
Loaded gadget: s11n map feature loader
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
[t=00:00:17.581218][f=-000001] Setting morph for custom comms for player: 1
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:18.063066][f=-000001] Synced LuaRules: finished loading
[t=00:00:18.097579][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:18.386940][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua
Loaded gadget: feature_debris_physics.lua