[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007009] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007035] Using writeable configuration source: "/tmp/tmp.m5uGKuKnPU/springsettings.1615446.cfg" [t=00:00:00.015330] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.015372] ============== ============== [t=00:00:00.015381] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015389] [t=00:00:00.015397] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015405] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015413] Use "none" to disable the default log sections. [t=00:00:00.015420] ============== ============== [t=00:00:00.015428] ============== ============== [t=00:00:00.015475] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015484] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015492] ROAM = 2 [t=00:00:00.015501] RotateLogFiles = 1 [t=00:00:00.015509] TeamHighlight = 0 [t=00:00:00.015517] ============== ============== [t=00:00:00.015525] ============== ============== [t=00:00:00.015533] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.015541] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.015549] Compiler Version: gcc-11.1.0 [t=00:00:00.015568] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.015701] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.015711] Binary Word Size: 64-bit (native) [t=00:00:00.015719] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015727] Physical CPU Cores: 1 [t=00:00:00.015735] Logical CPU Cores: 1 [t=00:00:00.015742] ============== ============== [t=00:00:00.015795] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015803] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015811] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015819] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015826] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.060475] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.060505] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.060530] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.060557] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.060578] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.060586] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.060619] [GR::LogVersionInfo] [t=00:00:00.060627] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.060634] GL version : [t=00:00:00.060642] GL vendor : [t=00:00:00.060649] GL renderer : [t=00:00:00.060657] GLSL version: [t=00:00:00.060664] GLEW version: spring headless stub GLEW version [t=00:00:00.060672] GPU memory : unknown [t=00:00:00.060679] SDL swap-int: 0 [t=00:00:00.060687] SDL driver : headless stub [t=00:00:00.060695] [t=00:00:00.060703] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.060710] GLSL shader support : 0 [t=00:00:00.060718] GL4 support : 0 [t=00:00:00.060725] FBO extension support : 0 [t=00:00:00.060732] NVX GPU mem-info support : 0 [t=00:00:00.060772] ATI GPU mem-info support : 0 [t=00:00:00.060780] NPOT-texture support : 1 (0) [t=00:00:00.060788] S3TC/DXT1 texture support : 0/0 [t=00:00:00.060796] texture query-LOD support : 1 (0) [t=00:00:00.060803] MSAA frame-buffer support : 0 (0) [t=00:00:00.060811] Z-buffer depth : 16 (-) [t=00:00:00.060818] primitive-restart support : 0 (0) [t=00:00:00.060826] clip-space control support: 0 (0) [t=00:00:00.060833] seamless cube-map support : 0 (0) [t=00:00:00.060841] frag-depth layout support : 0 (0) [t=00:00:00.060848] persistent maps support : 0 (0) [t=00:00:00.060856] explicit attribs location : 0 (0) [t=00:00:00.060863] multi draw indirect : 0 (-) [t=00:00:00.060870] array textures : 0 (-) [t=00:00:00.060878] [t=00:00:00.060886] max. FBO samples : -1 [t=00:00:00.060893] max. FS/program texture slots : 8/8 [t=00:00:00.060901] max. texture size : 2048 [t=00:00:00.060911] max. texture anisotropy level : 0.000000 [t=00:00:00.060918] max. vec4 varyings/attributes : 0/0 [t=00:00:00.060926] max. draw-buffers : 0 [t=00:00:00.060933] max. rec. indices/vertices : 0/0 [t=00:00:00.060941] max. uniform buffer-bindings : 0 [t=00:00:00.060948] max. uniform block-size : 0KB [t=00:00:00.060956] max. storage buffer-bindings : 0 [t=00:00:00.060963] max. storage block-size : 0MB [t=00:00:00.060971] [t=00:00:00.060978] enable AMD-hacks : 0 [t=00:00:00.060986] compress MIP-maps: 0 [t=00:00:00.061559] [GR::UpdateGLConfigs] [t=00:00:00.061581] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.061595] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.061605] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.061614] [GR::InitGLState] [t=00:00:00.061625] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.246274] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.258715] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.264177] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.264609] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.264628] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.264641] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.709266] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.716172] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.817210] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.817502] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.835290] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 126ms [t=00:00:00.835816] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.836305] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.845571] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3fd0010160 (SpringVFS) global=(nil) (null) [t=00:00:00.845597] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.851200] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.851229] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.851240] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.851250] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.851682] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1359 MB [t=00:00:00.877622][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.878351][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.878477][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1615446/replay.sdfz" for game data... [t=00:00:01.054599][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.064832][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.064865][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.068196][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.068229][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 189ms [t=00:00:01.068757][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.129149][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56338b06a2a0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:01.130499][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.132232][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.132677][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56338b06a2a0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.133797][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.143419][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.143915][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.155713][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 86ms [t=00:00:01.156281][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.162684][f=-000001] forceSingleThreaded, false [t=00:00:01.497054][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.497652][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.497785][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.497845][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.497899][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.497951][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.499201][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.499719][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.500197][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.503104][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.504512][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.506918][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.506950][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.507433][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.516883][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.519112][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.520205][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.520501][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.521381][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.521458][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.079703][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.082938][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.240958][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.299382][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:03.394332][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1312ms [t=00:00:03.396332][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.667799][f=-000001] Loading UnitDefs_posts [t=00:00:03.798005][f=-000001] Loading FeatureDefs_posts [t=00:00:03.819808][f=-000001] Loading WeaponDefs_posts [t=00:00:03.838299][f=-000001] Loading ArmorDefs_posts [t=00:00:03.857855][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 440ms [t=00:00:03.907315][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 512ms [t=00:00:03.907355][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.294515][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.303885][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:04.303908][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.304301][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.305376][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.308349][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.855384][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.970537][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.175211][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.178085][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.178108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.784718][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 606ms [t=00:00:05.784739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.870456][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 85ms [t=00:00:05.870496][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.889767][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 19ms [t=00:00:06.583914][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.587026][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.588296][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.599278][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.407887][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.419191][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.419238][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.420448][f=-000001] InfoTexture: legacy [t=00:00:12.420469][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.422311][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.181135][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.183519][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.183545][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.184431][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.470520][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.472829][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.747332][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.793164][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.808004][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.808059][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.811332][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.840049][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.851497][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.852466][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.057645][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms [t=00:00:15.059265][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.059288][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.067965][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.068015][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.068027][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:15.068451][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:15.068466][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.068475][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.068484][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a06 [t=00:00:15.072844][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.072887][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.072898][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:15.072908][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:15.072919][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.072930][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:15.072941][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b4920a16 [t=00:00:15.072952][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x56339200fac0 has BLOCKSIZE 1 [t=00:00:15.075703][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.075722][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.075731][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:15.075739][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:15.075748][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.075756][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492076c [t=00:00:15.078245][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492076c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe-b492076c.zip" (exists=1) [t=00:00:15.079400][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:15.085487][f=-000001] Path cache (48, 32) initialized. [t=00:00:15.085508][f=-000001] Path cache (48, 32) initialized. [t=00:00:15.088117][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:15.088134][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:15.088146][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=c665a2f3 [t=00:00:15.088156][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=f955c463 [t=00:00:15.088167][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:15.088177][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=b492077c [t=00:00:15.172065][f=-000001] [Path] [PathEstimator::ReadFile] hash=b492077c file="cache/105dev-BAR105/paths/Red Comet Remake 1.7.pe2-b492077c.zip" (exists=1) [t=00:00:15.172896][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:15.174944][f=-000001] Path cache (24, 16) initialized. [t=00:00:15.174963][f=-000001] Path cache (24, 16) initialized. [t=00:00:15.174981][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (115ms, checksum f1f13333)" [t=00:00:15.175387][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:15.175405][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:15.175417][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.257645][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 41ms [t=00:00:15.258128][f=-000001] Synced LuaRules: starting loading [t=00:00:15.875943][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.713083][f=-000001] Synced LuaRules: finished loading [t=00:00:17.740967][f=-000001] Unsynced LuaRules: starting loading [t=00:00:18.004860][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Red Comet Remake 1.7.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.267205][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.314065][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.432750][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [t=00:00:18.488779][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:18.494898][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:18.495291][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:18.495671][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:18.496051][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:18.575516][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:18.575850][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:18.582319][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.583193][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.583212][f=-000001] LuaSocket Support: enabled [t=00:00:18.602175][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.693536][f=-000001] localWidgets, nil, true, true [t=00:00:18.695765][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.695784][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.708791][f=-000001] USE_OLD_CHILI [t=00:00:19.214093][f=-000001] Loading last game win data [t=00:00:19.214125][f=-000001] Resetting win data [t=00:00:19.214179][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:19.214192][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:19.214204][f=-000001] Player and team counts match, continuing [t=00:00:19.214218][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:19.214232][f=-000001] Darkpatron was in last game but is now absent, resetting scores [t=00:00:19.360680][f=-000001] CAS: GLSL not supported. [t=00:00:19.366668][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:19.366692][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.453914][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:20.142372][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.973212][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:21.198000][f=-000001] forceSingleThreaded, false [t=00:00:21.721497][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.721868][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.722259][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.722454][f=-000001] Loaded API widget: i18n [t=00:00:21.722808][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.723208][f=-000001] Loaded API widget: Win Counter [t=00:00:21.723658][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.920849][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.921291][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.921512][f=-000001] Loaded API widget: CommandInsert [t=00:00:22.195361][f=-000001] Loaded API widget: Chili Framework [t=00:00:22.196498][f=-000001] Loaded API widget: Lups [t=00:00:22.196685][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:22.197040][f=-000001] Loaded widget: Chili Highlight [t=00:00:22.197387][f=-000001] Loaded widget: Save/Load API [t=00:00:22.197755][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:22.198097][f=-000001] Loaded widget: Draw After Chili [t=00:00:22.199203][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:22.204178][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:22.206006][f=-000001] Loaded DecalsDrawer: off [t=00:00:22.206029][f=-000001] Ground-decal rendering is disabled! [t=00:00:22.206105][f=-000001] Set maximum particles to: 0 [t=00:00:22.206461][f=-000001] Set UnitIconDist to 0 [t=00:00:22.305570][f=-000001] Loaded widget: EPIC Menu [t=00:00:22.330795][f=-000001] Loaded widget: Chili Minimap [t=00:00:22.332598][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:22.332937][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:22.333239][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:22.341917][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:22.342330][f=-000001] Deferred Rendering requires shader support! [t=00:00:22.342844][f=-000001] Loaded widget: Deferred rendering [t=00:00:22.343197][f=-000001] Mexspot Fetcher fetching [t=00:00:22.343503][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:22.343887][f=-000001] Team highlighting: Disabled [t=00:00:22.344274][f=-000001] Loaded widget: Teamhighlight option [t=00:00:22.344907][f=-000001] Loaded widget: Local Team Colors [t=00:00:22.345419][f=-000001] Loaded widget: Display Keys 2 [t=00:00:22.345918][f=-000001] Loaded widget: Save Game Menu [t=00:00:22.346157][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:22.346484][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:22.346726][f=-000001] Loaded widget: One click weapon handler [t=00:00:22.347062][f=-000001] highlightUnitShader no GL4 support [t=00:00:22.347385][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:22.347834][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:22.348192][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:22.348209][f=-000001] Using fallback unit outlines [t=00:00:22.348416][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:22.348817][f=-000001] Loaded widget: Selection Modkeys [t=00:00:22.358535][f=-000001] Loaded widget: Chili Global Commands [t=00:00:22.360520][f=-000001] Loaded widget: Outline No Shader [t=00:00:22.360883][f=-000001] Loaded widget: Guard Remove [t=00:00:22.361305][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:22.413270][f=-000001] Loaded widget: HealthBars [t=00:00:22.413979][f=-000001] Loaded widget: Noises [t=00:00:22.414484][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:22.414996][f=-000001] Loaded widget: Unit Icons [t=00:00:22.418839][f=-000001] Loaded widget: Chili Vote Display [t=00:00:22.419435][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:22.420108][f=-000001] Loaded widget: BuildETA [t=00:00:22.420621][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:22.421123][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:22.421643][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:22.422102][f=-000001] Loaded widget: EndGame Stats [t=00:00:22.422323][f=-000001] Loaded widget: Objectives [t=00:00:22.426616][f=-000001] Loaded widget: Ambient Player [t=00:00:22.428607][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:22.429038][f=-000001] Loaded widget: EndGame APM stats [t=00:00:22.433908][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:22.434387][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:22.434450][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1615446/events.log [t=00:00:22.437881][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:22.438756][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:22.439125][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:22.442886][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:22.443343][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.443697][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.444059][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.444534][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.444799][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.445264][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.445640][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.445999][f=-000001] Loaded widget: Autoquit [t=00:00:22.446227][f=-000001] Loaded widget: Blast Radius [t=00:00:22.446671][f=-000001] Loaded widget: CameraShake [t=00:00:22.447419][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.460311][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.460877][f=-000001] EndGame Graph disabled [t=00:00:22.478168][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.478552][f=-000001] Loaded widget: Easy Facing [t=00:00:22.478783][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.479200][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.479465][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.503327][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.504009][f=-000001] Loaded widget: Ferry Points [t=00:00:22.504778][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.513866][f=-000001] Loaded widget: Context Menu [t=00:00:22.514314][f=-000001] Loaded widget: Darkening [t=00:00:22.514654][f=-000001] Loaded widget: Decloak Range [t=00:00:22.515042][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.522326][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.522877][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.523112][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:22.523509][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:22.524756][f=-000001] Input grabbing is enabled! [t=00:00:22.524779][f=-000001] Input grabbing is enabled! [t=00:00:22.524884][f=-000001] Loaded widget: Grab Input [t=00:00:22.525349][f=-000001] Loaded widget: Haven Handler [t=00:00:22.525753][f=-000001] Loaded widget: Highlight Geos [t=00:00:22.526262][f=-000001] Loaded widget: In-game Guide [t=00:00:22.526513][f=-000001] Loaded widget: In-game Ignore [t=00:00:22.526823][f=-000001] Loaded widget: Keep Target [t=00:00:22.527213][f=-000001] Loaded widget: Local Widgets Config [t=00:00:22.527629][f=-000001] Loaded widget: MinimapEvents [t=00:00:22.527940][f=-000001] Loaded widget: Misc default command replacements [t=00:00:22.528537][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:22.529058][f=-000001] Loaded widget: Missile Silo Range [t=00:00:22.529312][f=-000001] Loaded widget: Mission Results Handler [t=00:00:22.529758][f=-000001] Loaded widget: Morph Finished notification [t=00:00:22.530033][f=-000001] Loaded widget: Orbit Command [t=00:00:22.530500][f=-000001] Loaded widget: Point Tracker [t=00:00:22.530944][f=-000001] Loaded widget: Raw Move Issue [t=00:00:22.531217][f=-000001] Loaded widget: ReclaimInfo [t=00:00:22.531736][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:22.532201][f=-000001] Loaded widget: Show selected unit range [t=00:00:22.532669][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:22.533316][f=-000001] Loaded widget: Simple Settings [t=00:00:22.533703][f=-000001] Loaded widget: Smart Bombers [t=00:00:22.533951][f=-000001] Loaded widget: SmoothCam [t=00:00:22.534367][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:22.534952][f=-000001] Loaded widget: Stereo3D [t=00:00:22.535174][f=-000001] Loaded widget: Stop Self-D [t=00:00:22.537178][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:22.537413][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:22.538195][f=-000001] Loaded widget: Camera Save Position [t=00:00:22.539018][f=-000001] Loaded widget: Command Alpha [t=00:00:22.539527][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:22.539965][f=-000001] Loaded widget: Ghost Site [t=00:00:22.541471][f=-000001] Loaded widget: Attack Warning [t=00:00:22.541891][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.542578][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.543910][f=-000001] Loaded widget: Auto Group [t=00:00:22.544840][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.545704][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.546046][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.546810][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.548021][f=-000001] Loaded widget: Select Com at start [t=00:00:22.555158][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.556288][f=-000001] Loaded widget: Transport AI [t=00:00:22.719398][f=-000001] Loaded widget: Attack AoE [t=00:00:22.720447][f=-000001] Loaded widget: Icon Sets [t=00:00:22.721481][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.727001][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.728806][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.729126][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.759363][f=-000001] Loaded widget: Unit Start State [t=00:00:22.760144][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.761081][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.762785][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.763473][f=-000001] Loaded widget: Commands FX [t=00:00:22.763803][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.782009][f=-000001] Loaded widget: UnitShapes [t=00:00:22.782771][f=-000001] : disabled for spectators [t=00:00:22.784199][f=-000001] Loaded widget: Stockpiler [t=00:00:22.784695][f=-000001] IsIsland, , false [t=00:00:22.786075][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.786593][f=-000001] Loaded widget: AllyCursors [t=00:00:22.787117][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.787602][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.788388][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.790246][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.790948][f=-000001] Loaded widget: Selection Send [t=00:00:22.791457][f=-000001] Loaded widget: Shield Guard [t=00:00:22.792178][f=-000001] Loaded widget: State Icons [t=00:00:22.793149][f=-000001] : disabled for spectators [t=00:00:22.794322][f=-000001] Loaded widget: Building Starter [t=00:00:22.795001][f=-000001] : disabled for spectators [t=00:00:22.796077][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.796551][f=-000001] Loaded widget: LupsManager [t=00:00:22.797188][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.797615][f=-000001] Loaded widget: Units on Fire [t=00:00:22.798324][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.799128][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.800661][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.801127][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.801784][f=-000001] Loaded widget: Chili Docking [t=00:00:22.814063][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.822577][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.823334][f=-000001] Loaded widget: HUD Presets [t=00:00:22.824067][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.826815][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.827354][f=-000001] Loaded widget: Image Preloader [t=00:00:22.827945][f=-000001] Loaded widget: Custom Markers [t=00:00:22.833157][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.833829][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:22.834095][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.835022][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.835579][f=-000001] Loaded widget: Start Boxes [t=00:00:22.837143][f=-000001] Loaded widget: Select Keys [t=00:00:22.848155][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.849356][f=-000001] Loaded widget: Pause Screen [t=00:00:22.849714][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.850033][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.850358][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.851307][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.851879][f=-000001] SetSunLighting [t=00:00:22.852818][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:22.867714][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.868358][f=-000001] Loaded widget: Font Cache [t=00:00:22.868821][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.868865][f=-000001] Loaded widget: GC Control [t=00:00:22.873577][f=-000001] Loaded widget: Layout Handler [t=00:00:22.874144][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.874403][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.877781][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.882965][f=-000001] Writing last game win data [t=00:00:22.888336][f=-000001] LuaUI v0.3 [t=00:00:23.160952][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.161482][f=-000001] [s11n] Loading s11n file... [t=00:00:23.161901][f=-000001] [s11n] Parsing model... [t=00:00:23.161929][f=-000001] [s11n] Populating game world... [t=00:00:23.161943][f=-000001] [s11n] s11n loading complete. [t=00:00:23.288171][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.523481][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13836, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061735, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1672, 0.0000, 0.3644} [t=00:00:24.038299][f=-000001] Reclaim highlight: old engine version. [t=00:00:24.039443][f=-000001] Spectator mode. Widget removed. [t=00:00:24.055593][f=-000001] Spectator mode. Widget removed. [t=00:00:24.057519][f=-000001] Playback paused [t=00:00:24.063082][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.357027][f=-000001] Opening demofile demos/1615446/replay.sdfz [t=00:00:24.357065][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.357301][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:24.357602][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:24.357620][f=-000001] -> Connection established (given id 2) [t=00:00:24.357639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:24.357658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.357671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:24.357682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:24.357695][f=-000001] Speed set to 20.0 [server] [t=00:00:24.357709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5633a7bb5c10,0x5633a3fee4e0}][locale="C"]" [t=00:00:24.357723][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.371602][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.371640][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.554924][f=-000001] Beginning demo playback [t=00:00:27.565226][f=-000001] GameID: 972b44649ff06ffd4f7b6a476667df81 [t=00:00:27.594675][f=-000001] Connection attempt from [Bryn]Viper [t=00:00:27.594722][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:27.595488][f=-000001] [0] Event [undefined]: [Bryn]Viper changed status [t=00:00:27.595667][f=-000001] -> Connection established (given id 1) [t=00:00:27.603064][f=-000001] Connection attempt from TheOgreSlayer [t=00:00:27.603109][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:27.603390][f=-000001] [0] Event [undefined]: TheOgreSlayer changed status [t=00:00:27.603558][f=-000001] -> Connection established (given id 0) [t=00:00:27.610507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:27.610540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.694519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Bryn]Viper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:27.694584][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Bryn]Viper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.074902][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:28.082662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:28.144238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Bryn]Viper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:28.150925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Bryn]Viper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:28.515010][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheOgreSlayer" string="[Game::Load][lua{Rules,Gaia}={000001db384f5510,000001db3d5ad780}][locale="C"]" [t=00:00:28.558718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Bryn]Viper" string="[Game::Load][lua{Rules,Gaia}={0000027f5cde37f0,0000027f70ae78a0}][locale="C"]" [t=00:00:28.807397][f=-000001] Allies: I choose: Engineer! [t=00:00:28.926692][f=-000001] Player [Bryn]Viper left the game: normal quit [t=00:00:28.926766][f=-000001] [0] Event [undefined]: [Bryn]Viper quit [t=00:00:29.854724][f=-000001] > SPRINGIE:User [Bryn]Viper|spiderassault|0_0||False|||GB [t=00:00:29.942556][f=-000001] > SPRINGIE:User [Bryn]Viper|spiderassault|0_0||False|||GB [t=00:00:32.690816][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.718583][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.750844][f=-000001] > Game will be force started in 20 seconds [t=00:00:36.068432][f=-000001] [0] Event [5875,241.149719,3840]: 0 finished unit Engineer Commander [t=00:00:36.080773][f=-000001] [0] Event [614.400024,240.864868,2048]: 1 finished unit Strike Commander [t=00:00:36.097180][f=0000000] [0] TheOgreSlayer, team: 0, elo:1742, userid: 579678 [t=00:00:36.097301][f=0000000] [0] [Bryn]Viper, team: 1, elo:1500, userid: 576393 [t=00:00:36.097344][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:36.103075][f=0000000] > Players [Bryn]Viper did not choose a start position. Game will be aborted. [t=00:00:36.103108][f=0000000] > exiting game [t=00:00:36.105723][f=0000001] No clients connected, shutting down server [t=00:00:36.105743][f=0000001] Server shutdown [t=00:00:36.106253][f=0000001] Submitting stats [t=00:00:36.106678][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:36.108399][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:36.108424][f=0000001] Draw 6459.36ms 57.50% [t=00:00:36.108436][f=0000001] Lua::Callins::Synced 3.62ms 0.00% [t=00:00:36.108449][f=0000001] Lua::Callins::Unsynced 10407.10ms 86.10% [t=00:00:36.108462][f=0000001] Lua::CollectGarbage::Synced 56.71ms 0.00% [t=00:00:36.108474][f=0000001] Lua::CollectGarbage::Unsynced 591.67ms 3.80% [t=00:00:36.108485][f=0000001] Misc::Profiler::AddTime 25.27ms 0.10% [t=00:00:36.109086][f=0000001] [1] player nonplacement [t=00:00:36.110588][f=0000001] [1] autohost exit [t=00:00:36.111646][f=0000001] [1] all players disconnected [t=00:00:36.112974][f=0000001] Playback continued [t=00:00:36.120868][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:36.120969][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:36.121059][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:36.121134][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:46.111939][f=0004742] Autoquit sending quit command. [t=00:00:46.112732][f=0004742] [QuitAction] user exited to system [t=00:00:46.113773][f=0004742] [SpringApp::Kill][1] fromRun=1 [t=00:00:46.114078][f=0004742] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:46.114640][f=0004742] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.114660][f=0004742] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:46.114674][f=0004742] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:46.114685][f=0004742] [SpringApp::Kill][2] [t=00:00:46.115730][f=0004742] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:46.115762][f=0004742] [Game::KillLua][1] dtor=0 luaUI=0x5633a4139b50 [t=00:00:46.115802][f=0004742] Start widgetHandler:Shutdown [t=00:00:46.121282][f=0004742] Shutdown - SaveOrderList Complete [t=00:00:46.122394][f=0004742] Writing last game win data [t=00:00:46.129709][f=0004742] Shutdown - SaveConfigData Complete [t=00:00:46.129741][f=0004742] Shutdown Widget - Chili Highlight [t=00:00:46.129761][f=0004742] Shutdown Widget - Save/Load API [t=00:00:46.129792][f=0004742] Shutdown Widget - Draw After Chili [t=00:00:46.129810][f=0004742] Shutdown Widget - API Unit Tracker GL4 [t=00:00:46.129837][f=0004742] Shutdown Widget - EPIC Menu [t=00:00:46.131574][f=0004742] Shutdown Widget - Chili Minimap [t=00:00:46.132085][f=0004742] Shutdown Widget - Chili Widget Selector [t=00:00:46.133264][f=0004742] Shutdown Widget - Local Team Colors [t=00:00:46.133285][f=0004742] Shutdown Widget - Display Keys 2 [t=00:00:46.133335][f=0004742] Shutdown Widget - Save Game Menu [t=00:00:46.133347][f=0004742] Shutdown Widget - HealthBars [t=00:00:46.134172][f=0004742] Shutdown Widget - Noises [t=00:00:46.134190][f=0004742] Shutdown Widget - Unit Icons [t=00:00:46.134206][f=0004742] Shutdown Widget - Win Counter [t=00:00:46.134219][f=0004742] Shutdown Widget - BuildETA [t=00:00:46.134240][f=0004742] Shutdown Widget - EndGame APM stats [t=00:00:46.134256][f=0004742] Shutdown Widget - SpringRTS Replay Stats [t=00:00:46.134293][f=0004742] Shutdown Widget - Modular Comm Info [t=00:00:46.134306][f=0004742] Shutdown Widget - Music Player v2 [t=00:00:46.134321][f=0004742] Shutdown Widget - State Reverse and Latency [t=00:00:46.134341][f=0004742] Shutdown Widget - CameraShake [t=00:00:46.134355][f=0004742] Shutdown Widget - Chili Economy Panel Default [t=00:00:46.134487][f=0004742] Shutdown Widget - Chili EndGame Window [t=00:00:46.134513][f=0004742] Shutdown Widget - Chili Nuke Warning [t=00:00:46.134529][f=0004742] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:46.134549][f=0004742] Shutdown Widget - Chili Spectator Panels [t=00:00:46.134586][f=0004742] Shutdown Widget - Context Menu [t=00:00:46.134598][f=0004742] Shutdown Widget - Darkening [t=00:00:46.134623][f=0004742] Shutdown Widget - Defense Range Zero-K [t=00:00:46.134637][f=0004742] Shutdown Widget - Grab Input [t=00:00:46.135366][f=0004742] Shutdown Widget - Highlight Geos [t=00:00:46.135386][f=0004742] Shutdown Widget - Local Widgets Config [t=00:00:46.135407][f=0004742] Shutdown Widget - MinimapEvents [t=00:00:46.135420][f=0004742] Shutdown Widget - Missile Silo Range [t=00:00:46.135436][f=0004742] Shutdown Widget - Point Tracker [t=00:00:46.135449][f=0004742] Shutdown Widget - Showeco and Grid Drawer [t=00:00:46.135463][f=0004742] Shutdown Widget - Stereo3D [t=00:00:46.135804][f=0004742] Shutdown Widget - Attack AoE [t=00:00:46.135834][f=0004742] Shutdown Widget - UnitShapes [t=00:00:46.136330][f=0004742] Shutdown Widget - Map Edge Extension [t=00:00:46.136358][f=0004742] Shutdown Widget - Selection Send [t=00:00:46.136375][f=0004742] Shutdown Widget - LupsManager [t=00:00:46.136396][f=0004742] Shutdown Widget - Newton Firezone [t=00:00:46.136411][f=0004742] Shutdown Widget - Chili Pro Console [t=00:00:46.138610][f=0004742] Shutdown Widget - Persistent Build Height [t=00:00:46.138634][f=0004742] Shutdown Widget - Lasso Terraform GUI [t=00:00:46.138663][f=0004742] Shutdown Widget - Chili Framework [t=00:00:46.138679][f=0004742] Shutdown Widget - Lups [t=00:00:46.138727][f=0004742] Shutdown Widget - Custom Markers [t=00:00:46.138749][f=0004742] Shutdown Widget - Chili Core Selector [t=00:00:46.138856][f=0004742] Shutdown Widget - Mex Placement Handler [t=00:00:46.138874][f=0004742] Shutdown Widget - Select Keys [t=00:00:46.138908][f=0004742] Shutdown Widget - Pause Screen [t=00:00:46.138955][f=0004742] Shutdown Widget - Layout Handler [t=00:00:46.138974][f=0004742] Shutdown Widget - Text To Speech Control [t=00:00:46.138987][f=0004742] End widgetHandler:Shutdown [t=00:00:46.406957][f=0004742] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5197378, 2258793, 572865, 64.7} allocedSize{int+, int-, ext}={516691507, 192303755, 573036252}, avgAllocTime{int+, int-, ext}={0.1207, 0.0752, 0.1475} [t=00:00:46.407072][f=0004742] [Game::KillLua][2] dtor=0 luaGaia=0x5633a3fee4e0 [t=00:00:46.422249][f=0004742] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.422359][f=0004742] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.422483][f=0004742] [Game::KillLua][3] dtor=0 luaRules=0x5633a7bb5c10 [t=00:00:46.422535][f=0004742] Start gadgetHandler:Shutdown [t=00:00:46.422554][f=0004742] Shutdown - StartSetup [t=00:00:46.422569][f=0004742] Shutdown - UnitMorph [t=00:00:46.422628][f=0004742] Shutdown - Carrier Drones [t=00:00:46.422646][f=0004742] Shutdown - Missile Silo Controller [t=00:00:46.422663][f=0004742] Shutdown - Modular Comm Info [t=00:00:46.422677][f=0004742] Shutdown - Terrain Texture Handler [t=00:00:46.422692][f=0004742] Shutdown - UnitCloakShield [t=00:00:46.422720][f=0004742] Shutdown - Starlight Handler [t=00:00:46.422738][f=0004742] End gadgetHandler:Shutdown [t=00:00:46.456230][f=0004742] Start gadgetHandler:Shutdown [t=00:00:46.456290][f=0004742] Shutdown - Save/Load [t=00:00:46.456318][f=0004742] Shutdown - Teleport Throw [t=00:00:46.456337][f=0004742] Shutdown - UnitMorph [t=00:00:46.456358][f=0004742] Shutdown - Modular Comm Info [t=00:00:46.456373][f=0004742] Shutdown - Retreat Command [t=00:00:46.456393][f=0004742] Shutdown - Shockwaves [t=00:00:46.456411][f=0004742] Shutdown - UnitCloakShield [t=00:00:46.456429][f=0004742] Shutdown - Lups Cloak FX [t=00:00:46.456448][f=0004742] Shutdown - Lups [t=00:00:46.456489][f=0004742] Shutdown - Lups Shield [t=00:00:46.456510][f=0004742] End gadgetHandler:Shutdown [t=00:00:46.467263][f=0004742] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={30, 0, 0, 100.0} allocedSize{int+, int-, ext}={1452, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.467362][f=0004742] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:46.467420][f=0004742] [Game::KillLua][4] dtor=0 [t=00:00:46.468044][f=0004742] [Game::KillLua][5] dtor=0 [t=00:00:46.484241][f=0004742] [Game::~CGame][1] [t=00:00:46.484305][f=0004742] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:46.484318][f=0004742] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:46.484330][f=0004742] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:46.484342][f=0004742] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:46.484353][f=0004742] [Game::KillLua][4] dtor=1 [t=00:00:46.484364][f=0004742] [Game::KillLua][5] dtor=1 [t=00:00:46.484577][f=0004742] [Game::KillMisc][1] [t=00:00:46.491274][f=0004742] [Game::KillMisc][2] [t=00:00:46.492049][f=0004742] [Game::KillMisc][3] [t=00:00:46.492555][f=0004742] [Game::KillRendering][1] [t=00:00:46.516380][f=0004742] [3DOParser::Kill] allocated 1 pieces [t=00:00:46.516872][f=0004742] [S3OParser::Kill] allocated 5462 pieces [t=00:00:46.518345][f=0004742] [AssParser::Kill] allocated 671 pieces [t=00:00:46.530821][f=0004742] [Game::KillInterface][1] [t=00:00:46.531745][f=0004742] [Game::KillInterface][2] [t=00:00:46.534328][f=0004742] [Game::KillSimulation][1] [t=00:00:46.534353][f=0004742] [Game::KillSimulation][2] [t=00:00:47.255804][f=0004742] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.255909][f=0004742] [Game::KillSimulation][3] [t=00:00:47.256311][f=0004742] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.256338][f=0004742] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.256357][f=0004742] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.256377][f=0004742] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.259548][f=0004742] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.263448][f=0004742] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:47.314504][f=0004742] [Game::KillSimulation][4] [t=00:00:51.278248][f=0004742] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:51.280239][f=0004742] [Game::~CGame][2] [t=00:00:51.280263][f=0004742] [Game::~CGame][3] [t=00:00:51.308677][f=0004742] [SpringApp::Kill][3] [t=00:00:51.308736][f=0004742] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 49283 bytes sent 20062 bytes recv'd [t=00:00:51.315713][f=0004742] Kill: client disconnecting... [t=00:00:53.366978][f=0004742] CloseConnection: client connection closed [t=00:00:53.402623][f=0004742] [SpringApp::Kill][4] font=0x56338af9d600 [t=00:00:53.427330][f=0004742] [SpringApp::Kill][5] [t=00:00:53.565132][f=0004742] [SpringApp::Kill][6] [t=00:00:53.565521] [SpringApp::Kill][7] [t=00:00:53.567180] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.567198] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.567476] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:53.568069] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.568082] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.568091] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.568100] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:53.568108] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:00:53.568117] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.568125] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.568133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.568142] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.568150] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.581537] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.581555] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.581563] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.581571] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.584049] [VFS] [SpringVFS::DeleteArchives] [t=00:00:53.584065] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:53.584074] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x56338b0721a0) [t=00:00:53.601849] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3182ms [t=00:00:53.601877] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=59ms [t=00:00:53.601886] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=52ms [t=00:00:53.601894] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=47ms [t=00:00:53.601902] file="objects3d/starlight.dae" indx=5649 inflSize=1173kb readTime=35ms [t=00:00:53.601911] file="bitmaps/flarescale01.tga" indx=446 inflSize=41kb readTime=31ms [t=00:00:53.601918] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:00:53.601927] file="objects3d/corcomalt3.s3o" indx=5226 inflSize=114kb readTime=23ms [t=00:00:53.601935] file="bitmaps/loadpictures/communication.png" indx=520 inflSize=2799kb readTime=22ms [t=00:00:53.601948] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=19ms [t=00:00:53.601956] file="objects3d/subraider.s3o" indx=5694 inflSize=26kb readTime=18ms [t=00:00:53.611778] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168253573 bytes cached in 3484 files [t=00:00:53.913321] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [t=00:00:53.913364] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x56338af97350) [t=00:00:53.914224] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:53.914243] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x56338af6e9f0) [t=00:00:53.914867] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:53.915293] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x56338af91a20) [t=00:00:53.915592] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f3fd001f080) [t=00:00:53.916079] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:53.918290] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.918305] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.918316] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.918325] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.918333] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.918341] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.919216] [SpringApp::Kill][8] [t=00:00:53.919234] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.919245] [WatchDog::Uninstall][1] hangDetectorThread=0x56334412ca50 (joinable=1) [t=00:00:53.919254] [WatchDog::Uninstall][2] [t=00:00:54.166493] [WatchDog::Uninstall][3] [t=00:00:54.166524] [SpringApp::Kill][9]