[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000054] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009556] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009590] Using writeable configuration source: "/tmp/tmp.AjTm6jWhH0/springsettings.1615150.cfg" [t=00:00:00.016315] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016690] ============== ============== [t=00:00:00.016704] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016713] [t=00:00:00.016721] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016730] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016738] Use "none" to disable the default log sections. [t=00:00:00.016746] ============== ============== [t=00:00:00.016755] ============== ============== [t=00:00:00.016803] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016813] MouseDragCircleCommandThreshold = 25 [t=00:00:00.016822] ROAM = 2 [t=00:00:00.016830] RotateLogFiles = 1 [t=00:00:00.016839] TeamHighlight = 0 [t=00:00:00.016848] ============== ============== [t=00:00:00.016857] ============== ============== [t=00:00:00.016865] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.016874] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.016886] Compiler Version: gcc-11.1.0 [t=00:00:00.016910] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017097] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017111] Binary Word Size: 64-bit (native) [t=00:00:00.017121] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017132] Physical CPU Cores: 1 [t=00:00:00.017141] Logical CPU Cores: 1 [t=00:00:00.017151] ============== ============== [t=00:00:00.017218] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017228] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017238] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017248] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017258] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.143277] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.143315] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.143352] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.143388] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.143642] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.143659] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.144095] [GR::LogVersionInfo] [t=00:00:00.144109] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.144117] GL version : [t=00:00:00.144124] GL vendor : [t=00:00:00.144133] GL renderer : [t=00:00:00.144143] GLSL version: [t=00:00:00.144153] GLEW version: spring headless stub GLEW version [t=00:00:00.144162] GPU memory : unknown [t=00:00:00.144171] SDL swap-int: 0 [t=00:00:00.144181] SDL driver : headless stub [t=00:00:00.144190] [t=00:00:00.144199] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.144209] GLSL shader support : 0 [t=00:00:00.144218] GL4 support : 0 [t=00:00:00.144227] FBO extension support : 0 [t=00:00:00.144236] NVX GPU mem-info support : 0 [t=00:00:00.144272] ATI GPU mem-info support : 0 [t=00:00:00.144282] NPOT-texture support : 1 (0) [t=00:00:00.144291] S3TC/DXT1 texture support : 0/0 [t=00:00:00.144300] texture query-LOD support : 1 (0) [t=00:00:00.144309] MSAA frame-buffer support : 0 (0) [t=00:00:00.144318] Z-buffer depth : 16 (-) [t=00:00:00.144327] primitive-restart support : 0 (0) [t=00:00:00.144336] clip-space control support: 0 (0) [t=00:00:00.144345] seamless cube-map support : 0 (0) [t=00:00:00.144354] frag-depth layout support : 0 (0) [t=00:00:00.144363] persistent maps support : 0 (0) [t=00:00:00.144372] explicit attribs location : 0 (0) [t=00:00:00.144381] multi draw indirect : 0 (-) [t=00:00:00.144390] array textures : 0 (-) [t=00:00:00.144399] [t=00:00:00.144836] max. FBO samples : -1 [t=00:00:00.144851] max. FS/program texture slots : 8/8 [t=00:00:00.144860] max. texture size : 2048 [t=00:00:00.144874] max. texture anisotropy level : 0.000000 [t=00:00:00.144881] max. vec4 varyings/attributes : 0/0 [t=00:00:00.144889] max. draw-buffers : 0 [t=00:00:00.144896] max. rec. indices/vertices : 0/0 [t=00:00:00.144904] max. uniform buffer-bindings : 0 [t=00:00:00.144911] max. uniform block-size : 0KB [t=00:00:00.144918] max. storage buffer-bindings : 0 [t=00:00:00.144926] max. storage block-size : 0MB [t=00:00:00.144933] [t=00:00:00.144941] enable AMD-hacks : 0 [t=00:00:00.144948] compress MIP-maps: 0 [t=00:00:00.146901] [GR::UpdateGLConfigs] [t=00:00:00.146945] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.146962] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.146973] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.146982] [GR::InitGLState] [t=00:00:00.147215] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:01.098423] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.131145] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.138339] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:01.139101] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:01.139128] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:01.139145] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:01.457366] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:01.483772] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:01.533845] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:01.534146] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:01.572411] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 116ms [t=00:00:01.572929] [VFS] [SpringVFS::ReserveArchives] [t=00:00:01.573471] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.576601] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f019c013c00 (SpringVFS) global=(nil) (null) [t=00:00:01.576630] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.581983] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:01.582124] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.582139] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:01.582149] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:01.582634] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1386 MB [t=00:00:01.617093][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.617700][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.617868][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1615150/replay.sdfz" for game data... [t=00:00:01.798594][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.809616][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.809724][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.816162][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.816229][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [t=00:00:01.816833][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.882878][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55c752e82940] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.884139][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.886007][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.886279][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55c752e82940] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.887316][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.896890][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.897314][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.912076][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz] 34584 bytes cached in 9 files [t=00:00:01.959526][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 847220 bytes cached in 190 files [t=00:00:02.028735][f=-000001] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 5947433 bytes cached in 131 files [t=00:00:02.029210][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 212ms [t=00:00:02.029760][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.036632][f=-000001] forceSingleThreaded, false [t=00:00:02.409764][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.410328][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.410459][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.410522][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.410576][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.410629][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.411834][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.412349][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.412830][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.416503][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.418566][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.423864][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.423892][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.424366][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:02.435294][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:02.437840][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:02.438870][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:02.439169][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.440072][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.440124][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.973772][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.977281][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.174313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.250171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:04.358158][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1381ms [t=00:00:04.360679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.656863][f=-000001] Loading UnitDefs_posts [t=00:00:04.820274][f=-000001] Loading FeatureDefs_posts [t=00:00:04.842183][f=-000001] Loading WeaponDefs_posts [t=00:00:04.863432][f=-000001] Loading ArmorDefs_posts [t=00:00:04.889352][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [t=00:00:04.946655][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [t=00:00:04.946711][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.378479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.388061][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:05.388087][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.388619][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.390248][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.393263][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.038460][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.149611][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.343300][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.346326][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.346346][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.980199][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 633ms [t=00:00:06.980222][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.076659][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [t=00:00:07.076705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.096889][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [t=00:00:07.887317][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.901225][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.902437][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.913879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:14.044558][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:14.055929][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:14.055979][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:14.057201][f=-000001] InfoTexture: legacy [t=00:00:14.057221][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:14.059440][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.940903][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.953024][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [t=00:00:14.953070][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.954865][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.205790][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:15.205973][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.424525][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.510925][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.515938][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.515959][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.517089][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.273277][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.286124][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.287534][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.434975][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.436511][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.436531][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.452602][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.452655][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.452665][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.452674][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.452683][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.452692][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.452701][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:16.458859][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.458938][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.458950][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.458962][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.458974][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.458985][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.458996][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:16.459009][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55c758a9bb40 has BLOCKSIZE 1 [t=00:00:16.462700][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.462717][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.462729][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.462740][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.462751][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.462762][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:16.466523][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:16.468012][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.487339][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.487386][f=-000001] Path cache (48, 40) initialized. [t=00:00:16.490683][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.490700][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.490710][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:16.490720][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:16.490729][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.490739][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:16.583331][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:16.583867][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.586150][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.586166][f=-000001] Path cache (24, 20) initialized. [t=00:00:16.586178][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (149ms, checksum 8d4cc82c)" [t=00:00:16.586355][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.586376][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.586389][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.676886][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 45ms [t=00:00:16.677656][f=-000001] Synced LuaRules: starting loading [t=00:00:17.315487][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.816907][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.816950][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.292977][f=-000001] Synced LuaRules: finished loading [t=00:00:19.314302][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.620634][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:19.991321][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.066647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.067767][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.068282][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.068297][f=-000001] LuaSocket Support: enabled [t=00:00:20.087981][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.176409][f=-000001] localWidgets, nil, true, true [t=00:00:20.178312][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.178329][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.189652][f=-000001] USE_OLD_CHILI [t=00:00:20.639038][f=-000001] Loading last game win data [t=00:00:20.639077][f=-000001] Resetting win data [t=00:00:20.639255][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.639274][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.639286][f=-000001] Player and team counts match, continuing [t=00:00:20.639301][f=-000001] Nebelung was in last game but is now absent, resetting scores [t=00:00:20.756692][f=-000001] CAS: GLSL not supported. [t=00:00:20.761975][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.761998][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.826469][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.651096][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.472843][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.691233][f=-000001] forceSingleThreaded, false [t=00:00:23.359879][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.360210][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.360567][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.360738][f=-000001] Loaded API widget: i18n [t=00:00:23.361072][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.361408][f=-000001] Loaded API widget: Win Counter [t=00:00:23.361781][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.542973][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.543403][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.543628][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.805936][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.807289][f=-000001] Loaded API widget: Lups [t=00:00:23.807516][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.807933][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.808287][f=-000001] Loaded widget: Save/Load API [t=00:00:23.808655][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.809001][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.809808][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.814543][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.816191][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.816211][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.816286][f=-000001] Set maximum particles to: 0 [t=00:00:23.817011][f=-000001] Set UnitIconDist to 0 [t=00:00:23.914088][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.939369][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.940945][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.941253][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.941554][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.948679][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.949087][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.949551][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.949918][f=-000001] Mexspot Fetcher fetching [t=00:00:23.950111][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.950517][f=-000001] Team highlighting: Disabled [t=00:00:23.950951][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.951542][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.952106][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.952511][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.952704][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.952921][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.953115][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.953419][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.953697][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.954082][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.954399][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.954412][f=-000001] Using fallback unit outlines [t=00:00:23.954595][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.954951][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.962966][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.964266][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.964914][f=-000001] Loaded widget: Guard Remove [t=00:00:23.965291][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.012482][f=-000001] Loaded widget: HealthBars [t=00:00:24.013174][f=-000001] Loaded widget: Noises [t=00:00:24.013537][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.013940][f=-000001] Loaded widget: Unit Icons [t=00:00:24.017528][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.018045][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.018587][f=-000001] Loaded widget: BuildETA [t=00:00:24.019055][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.019516][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.020048][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.020444][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.020649][f=-000001] Loaded widget: Objectives [t=00:00:24.022402][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.022784][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.026853][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.027258][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.027289][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1615150/events.log [t=00:00:24.030162][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.030954][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.031299][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.035479][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.035916][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.036284][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.036664][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.037056][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.037532][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.037757][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.038134][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.038514][f=-000001] Loaded widget: Autoquit [t=00:00:24.038782][f=-000001] Loaded widget: Blast Radius [t=00:00:24.039265][f=-000001] Loaded widget: CameraShake [t=00:00:24.039541][f=-000001] Loaded widget: Easy Facing [t=00:00:24.040323][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.053749][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.054349][f=-000001] EndGame Graph disabled [t=00:00:24.071637][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.072042][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.072430][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.072648][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.096193][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.096843][f=-000001] Loaded widget: Ferry Points [t=00:00:24.097617][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.106501][f=-000001] Loaded widget: Context Menu [t=00:00:24.106945][f=-000001] Loaded widget: Darkening [t=00:00:24.107270][f=-000001] Loaded widget: Decloak Range [t=00:00:24.107652][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.114349][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.114832][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.115065][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.115495][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.116939][f=-000001] Input grabbing is enabled! [t=00:00:24.116963][f=-000001] Input grabbing is enabled! [t=00:00:24.117074][f=-000001] Loaded widget: Grab Input [t=00:00:24.117485][f=-000001] Loaded widget: Haven Handler [t=00:00:24.117840][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.118290][f=-000001] Loaded widget: In-game Guide [t=00:00:24.118518][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.118858][f=-000001] Loaded widget: Keep Target [t=00:00:24.119296][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.119761][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.120120][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.120593][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.121188][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.121418][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.121649][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.121885][f=-000001] Loaded widget: Orbit Command [t=00:00:24.122295][f=-000001] Loaded widget: Point Tracker [t=00:00:24.122719][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.122955][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.123451][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.123969][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.124612][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.125206][f=-000001] Loaded widget: Simple Settings [t=00:00:24.125632][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.125907][f=-000001] Loaded widget: SmoothCam [t=00:00:24.126373][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.127003][f=-000001] Loaded widget: Stereo3D [t=00:00:24.127417][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.129086][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.129392][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.130335][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.131190][f=-000001] Loaded widget: Command Alpha [t=00:00:24.131714][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.132165][f=-000001] Loaded widget: Ghost Site [t=00:00:24.133469][f=-000001] Loaded widget: Attack Warning [t=00:00:24.133880][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.134518][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.135797][f=-000001] Loaded widget: Auto Group [t=00:00:24.136795][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.137992][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.138346][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.139428][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.140434][f=-000001] Loaded widget: Select Com at start [t=00:00:24.147301][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.148636][f=-000001] Loaded widget: Transport AI [t=00:00:24.314453][f=-000001] Loaded widget: Attack AoE [t=00:00:24.315600][f=-000001] Loaded widget: Icon Sets [t=00:00:24.316578][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.318506][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.324324][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.324648][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.355330][f=-000001] Loaded widget: Unit Start State [t=00:00:24.356445][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.356720][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.358477][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.375749][f=-000001] Loaded widget: UnitShapes [t=00:00:24.376489][f=-000001] Loaded widget: Commands FX [t=00:00:24.376766][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.377591][f=-000001] : disabled for spectators [t=00:00:24.378969][f=-000001] Loaded widget: Stockpiler [t=00:00:24.379433][f=-000001] IsIsland, , false [t=00:00:24.380799][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.381062][f=-000001] Loaded widget: AllyCursors [t=00:00:24.381600][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.381984][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.382635][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.383990][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.384558][f=-000001] Loaded widget: Selection Send [t=00:00:24.384963][f=-000001] Loaded widget: Shield Guard [t=00:00:24.385515][f=-000001] Loaded widget: State Icons [t=00:00:24.386060][f=-000001] : disabled for spectators [t=00:00:24.386954][f=-000001] Loaded widget: Building Starter [t=00:00:24.387351][f=-000001] : disabled for spectators [t=00:00:24.388189][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.388481][f=-000001] Loaded widget: LupsManager [t=00:00:24.388959][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.389592][f=-000001] Loaded widget: Units on Fire [t=00:00:24.390302][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.390861][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.392086][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.392626][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.393122][f=-000001] Loaded widget: Chili Docking [t=00:00:24.403954][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.411344][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.411861][f=-000001] Loaded widget: HUD Presets [t=00:00:24.412495][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.414883][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.415372][f=-000001] Loaded widget: Image Preloader [t=00:00:24.415914][f=-000001] Loaded widget: Custom Markers [t=00:00:24.420243][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.420752][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:24.420997][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.421837][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.422328][f=-000001] Loaded widget: Start Boxes [t=00:00:24.424090][f=-000001] Loaded widget: Select Keys [t=00:00:24.434085][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.435169][f=-000001] Loaded widget: Pause Screen [t=00:00:24.435433][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.435729][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.436012][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.436710][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.437159][f=-000001] SetSunLighting [t=00:00:24.437926][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.450923][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.451400][f=-000001] Loaded widget: Font Cache [t=00:00:24.451847][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.451884][f=-000001] Loaded widget: GC Control [t=00:00:24.455851][f=-000001] Loaded widget: Layout Handler [t=00:00:24.456412][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.456684][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.459959][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.464917][f=-000001] Writing last game win data [t=00:00:24.470358][f=-000001] LuaUI v0.3 [t=00:00:24.774238][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.774320][f=-000001] [s11n] Loading s11n file... [t=00:00:24.776403][f=-000001] [s11n] Parsing model... [t=00:00:24.779865][f=-000001] [s11n] Populating game world... [t=00:00:24.908127][f=-000001] [s11n] s11n loading complete. [t=00:00:25.198171][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.416365][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13836, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061774, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.4671, 0.0000, 1.0226} [t=00:00:25.999494][f=-000001] Reclaim highlight: old engine version. [t=00:00:26.000312][f=-000001] Spectator mode. Widget removed. [t=00:00:26.015836][f=-000001] Spectator mode. Widget removed. [t=00:00:26.017685][f=-000001] Playback paused [t=00:00:26.022919][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.355842][f=-000001] Opening demofile demos/1615150/replay.sdfz [t=00:00:26.356080][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.356109][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:26.356152][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.356166][f=-000001] -> Connection established (given id 2) [t=00:00:26.356343][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:26.356360][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.356371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:26.356381][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:26.356396][f=-000001] Speed set to 20.0 [server] [t=00:00:26.356406][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55c76f60b700,(nil)}][locale="C"]" [t=00:00:26.356417][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.404096][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.404141][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.512298][f=-000001] Beginning demo playback [t=00:00:29.527889][f=-000001] GameID: 41d343643c35e22b680d55c32183e7a3 [t=00:00:29.559636][f=-000001] Connection attempt from exploit [t=00:00:29.559706][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:29.559838][f=-000001] [0] Event [undefined]: exploit changed status [t=00:00:29.560056][f=-000001] -> Connection established (given id 0) [t=00:00:29.584318][f=-000001] Connection attempt from daemienl [t=00:00:29.584359][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.584462][f=-000001] [0] Event [undefined]: daemienl changed status [t=00:00:29.584669][f=-000001] -> Connection established (given id 1) [t=00:00:29.600218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:29.600261][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.664075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:29.664145][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.024271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.032062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:30.032106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.032118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:30.347505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="daemienl" string="[Game::Load][lua{Rules,Gaia}={0000022877cfcdd0,0000000000000000}][locale="C"]" [t=00:00:30.376193][f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x557e04f880e0,(nil)}][locale="C"]" [t=00:00:30.801405][f=-000001] Allies: I choose: Commander 6! [t=00:00:31.068794][f=-000001] Allies: I choose: Recon! [t=00:00:32.679481][f=-000001] [0] Event [1414,-18.111938,655]: 0 finished unit Recon Commander [t=00:00:32.686973][f=-000001] [0] Event [4652,-23.031494,4346]: 1 finished unit Engineer Commander [t=00:00:32.702607][f=0000000] [0] exploit, team: 0, elo:2046, userid: 260121 [t=00:00:32.702665][f=0000000] [0] daemienl, team: 1, elo:1769, userid: 577335 [t=00:00:32.702694][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.719351][f=0000000] Playback continued [t=00:00:32.736997][f=0000010] [10] Event [4736,0,4208]: 1 finished unit Shipyard [t=00:00:32.784632][f=0000045] [45] Event [1280,-1,768]: 0 finished unit Hovercraft Platform [t=00:00:33.384176][f=0000228] [228] Event [4600,-1,4456]: 1 finished unit Metal Extractor [t=00:00:33.645412][f=0000377] [377] Event [1280,0,736.000122]: 0 finished unit Dagger [t=00:00:33.702518][f=0000408] [408] Event [1448,-1,552]: 0 finished unit Metal Extractor [t=00:00:33.779089][f=0000453] [453] Event [4696,-1,4568]: 1 finished unit Metal Extractor [t=00:00:34.267189][f=0000723] [723] Event [4728,0,4207.98779]: 1 finished unit Mariner [t=00:00:34.321033][f=0000754] [754] Event [1280,0,736.000122]: 0 finished unit Quill [t=00:00:34.343013][f=0000768] [768] Event [1544,-1,664]: 0 finished unit Metal Extractor [t=00:00:34.638291][f=0000935] [935] Event [4728,-2,4207.98779]: 1 finished unit Cutter [t=00:00:34.651400][f=0000941] [941] Event [1592,0,664]: 0 finished unit Wind/Tidal Generator [t=00:00:34.692332][f=0000963] [963] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [t=00:00:34.916389][f=0001091] [1091] Event [1592,0,712]: 0 finished unit Wind/Tidal Generator [t=00:00:35.289652][f=0001296] [1296] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:35.335564][f=0001324] [1324] Event [1544,0,712]: 0 finished unit Wind/Tidal Generator [t=00:00:35.387455][f=0001354] [1354] Event [4664,0,4408]: 1 finished unit Wind/Tidal Generator [t=00:00:35.814859][f=0001597] [1597] Event [1496,0,712]: 0 finished unit Wind/Tidal Generator [t=00:00:35.916019][f=0001653] [1653] Event [4728,0,4488]: 1 finished unit Wind/Tidal Generator [t=00:00:36.137600][f=0001779] [1779] Event [1280,0,736.000122]: 0 finished unit Scalpel [t=00:00:36.201356][f=0001812] [1812] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:36.237833][f=0001833] [1833] Event [1496,0,664]: 0 finished unit Wind/Tidal Generator [t=00:00:36.249940][f=0001841] [1841] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [t=00:00:36.361989][f=0001903] [1903] Event [4776,0,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:36.530634][f=0001998] [1998] Event [2939.71851,34.6083832,3093.02759]: 0 lost unit Dagger [t=00:00:36.665330][f=0002071] [2071] Event [1496,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:36.987587][f=0002253] [2253] Event [4888,0,4584]: 1 finished unit Wind/Tidal Generator [t=00:00:37.038929][f=0002282] [2282] Event [1544,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:37.331008][f=0002447] [2447] Event [1280,0,736.000122]: 0 finished unit Quill [t=00:00:37.361487][f=0002463] [2463] Event [3704,-1,3880]: 1 finished unit Metal Extractor [t=00:00:37.369302][f=0002467] [2467] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:37.542043][f=0002546] [2546] Event [1592,0,616]: 0 finished unit Wind/Tidal Generator [t=00:00:37.554450][f=0002552] [2552] Event [4984,0,4568]: 1 finished unit Wind/Tidal Generator [t=00:00:38.060086][f=0002857] [2857] Event [5096,10.1833496,4552]: 1 finished unit Wind/Tidal Generator [t=00:00:38.123407][f=0002891] [2891] Event [1496,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:38.244573][f=0002961] [2961] Event [1136,-5,720]: 0 finished unit Lotus [t=00:00:38.487292][f=0003097] [3097] Event [3640,-1,3624]: 1 finished unit Metal Extractor [t=00:00:38.515377][f=0003113] [3113] Event [1448,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:38.602701][f=0003155] [3155] Event [4584,0,4376]: 1 finished unit Wind/Tidal Generator [t=00:00:38.944182][f=0003351] [3351] Event [1400,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:39.025275][f=0003397] [3397] Event [4504,0,4312]: 1 finished unit Wind/Tidal Generator [t=00:00:39.319512][f=0003560] [3560] Event [1400,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:39.375332][f=0003592] [3592] Event [4424,0,4264]: 1 finished unit Wind/Tidal Generator [t=00:00:39.593909][f=0003714] [3714] Event [1770.46423,-2,383.616486]: 1 lost unit Cutter [t=00:00:39.694721][f=0003772] [3772] Event [4344,0,4200]: 1 finished unit Wind/Tidal Generator [t=00:00:39.886685][f=0003879] [3879] Event [1280,0,736.000122]: 0 finished unit Mace [t=00:00:40.044307][f=0003966] [3966] Event [4264,0,4152]: 1 finished unit Wind/Tidal Generator [t=00:00:40.270606][f=0004086] [4086] Event [1801.07617,0,462.237976]: 1 lost unit Hunter [t=00:00:40.412435][f=0004161] [4161] Event [4184,0,4088]: 1 finished unit Wind/Tidal Generator [t=00:00:40.717551][f=0004324] [4324] Event [936,-1,2056]: 0 lost unit Metal Extractor [t=00:00:40.783112][f=0004371] [4371] Event [4104,0,4040]: 1 finished unit Wind/Tidal Generator [t=00:00:40.990353][f=0004499] [4499] Event [744,-1,2248]: 0 lost unit Metal Extractor [t=00:00:41.077980][f=0004548] [4548] Event [4728,0,4207.98779]: 1 finished unit Siren [t=00:00:41.112890][f=0004566] [4566] Event [4024,0,3976]: 1 finished unit Wind/Tidal Generator [t=00:00:41.267559][f=0004654] [4654] Event [2592.59302,0,133.241577]: 1 lost unit Hunter [t=00:00:41.430067][f=0004746] [4746] Event [3944,0,3928]: 1 finished unit Wind/Tidal Generator [t=00:00:41.535918][f=0004806] [4806] Event [783.317993,0,1610.93689]: 1 lost unit Hunter [t=00:00:41.564549][f=0004823] [4823] Event [1280,0,736.000122]: 0 finished unit Mace [t=00:00:41.775364][f=0004941] [4941] Event [3864,0,3864]: 1 finished unit Wind/Tidal Generator [t=00:00:42.129525][f=0005136] [5136] Event [3784,0,3800]: 1 finished unit Wind/Tidal Generator [t=00:00:42.214138][f=0005182] [5182] Event [4728,0,4207.98779]: 1 finished unit Mariner [t=00:00:42.510339][f=0005346] [5346] Event [3704,0,3752]: 1 finished unit Wind/Tidal Generator [t=00:00:42.601956][f=0005395] [5395] Event [4728,-2,4207.98779]: 1 finished unit Cutter [t=00:00:42.892248][f=0005556] [5556] Event [3624,0,3688]: 1 finished unit Wind/Tidal Generator [t=00:00:43.174770][f=0005713] [5713] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:43.245304][f=0005751] [5751] Event [3544,0,3640]: 1 finished unit Wind/Tidal Generator [t=00:00:43.495362][f=0005888] [5888] Event [2440,-1,1240]: 0 finished unit Metal Extractor [t=00:00:43.550526][f=0005916] [5916] Event [3752,0,3848]: 1 finished unit Wind/Tidal Generator [t=00:00:43.691122][f=0005995] [5995] Event [1280,0,736.000122]: 0 finished unit Mace [t=00:00:43.717883][f=0006010] [6010] Event [4904,0,4296]: 1 finished unit Caretaker [t=00:00:43.749842][f=0006026] [6026] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:43.767071][f=0006038] [6038] Event [936,-1,2056]: 0 finished unit Metal Extractor [t=00:00:43.839404][f=0006077] [6077] Event [648,-1,4776]: 1 finished unit Metal Extractor [t=00:00:44.017375][f=0006177] [6177] Event [664,0,4696]: 1 finished unit Wind/Tidal Generator [t=00:00:44.367213][f=0006373] [6373] Event [712,0,4632]: 1 finished unit Wind/Tidal Generator [t=00:00:44.419729][f=0006402] [6402] Event [2504,-1,1496]: 0 finished unit Metal Extractor [t=00:00:44.628469][f=0006518] [6518] Event [1280,0,736.000122]: 0 finished unit Quill [t=00:00:44.663848][f=0006538] [6538] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:44.690877][f=0006553] [6553] Event [4920,0,4136]: 1 finished unit Caretaker [t=00:00:45.033550][f=0006742] [6742] Event [3688,-1,3480]: 1 finished unit Urchin [t=00:00:45.125785][f=0006793] [6793] Event [744,-1,2248]: 0 finished unit Metal Extractor [t=00:00:45.186372][f=0006827] [6827] Event [664,-1,4584]: 1 finished unit Metal Extractor [t=00:00:45.459783][f=0006979] [6979] Event [1861.40112,-2,1948.24158]: 1 lost unit Cutter [t=00:00:45.537417][f=0007021] [7021] Event [712,0,4536]: 1 finished unit Wind/Tidal Generator [t=00:00:45.961499][f=0007260] [7260] Event [2167.01978,0,2100.40625]: 1 lost unit Hunter [t=00:00:46.020458][f=0007292] [7292] Event [2258.63403,0,1826.42859]: 0 lost unit Mace [t=00:00:46.065504][f=0007319] [7319] Event [600,0,4488]: 1 finished unit Wind/Tidal Generator [t=00:00:46.098212][f=0007337] [7337] Event [1160,0,792]: 0 finished unit Caretaker [t=00:00:46.369218][f=0007488] [7488] Event [3512,-1,2024]: 0 finished unit Metal Extractor [t=00:00:46.427194][f=0007520] [7520] Event [2504,-1,1496]: 0 lost unit Metal Extractor [t=00:00:46.524340][f=0007573] [7573] Event [1280,0,736.000122]: 0 finished unit Mace [t=00:00:46.677891][f=0007656] [7656] Event [4728,0,4207.98779]: 1 finished unit Siren [t=00:00:46.680816][f=0007658] [7658] Event [3464,-1,3496]: 1 finished unit Urchin [t=00:00:46.809102][f=0007732] [7732] Event [2440,-1,1240]: 0 lost unit Metal Extractor [t=00:00:46.854305][f=0007757] [7757] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [t=00:00:47.042267][f=0007863] [7863] Event [1400,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:47.190959][f=0007945] [7945] Event [4728,0,4207.98779]: 1 finished unit Mariner [t=00:00:47.382699][f=0008050] [8050] Event [4728,-2,4207.98779]: 1 finished unit Cutter [t=00:00:47.559332][f=0008151] [8151] Event [3512,-1,2024]: 0 lost unit Metal Extractor [t=00:00:47.585703][f=0008166] [8166] Event [1352,0,600]: 0 finished unit Wind/Tidal Generator [t=00:00:47.659194][f=0008208] [8208] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:47.972594][f=0008382] [8382] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:48.042442][f=0008421] [8421] Event [3352,-1,3688]: 1 finished unit Urchin [t=00:00:48.092474][f=0008449] [8449] Event [4392,-1,2264]: 0 finished unit Metal Extractor [t=00:00:48.165923][f=0008489] [8489] Event [1280,0,736.000122]: 0 finished unit Mace [t=00:00:48.230972][f=0008527] [8527] Event [1352,0,552]: 0 finished unit Wind/Tidal Generator [t=00:00:48.331570][f=0008582] [8582] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:48.581516][f=0008720] [8720] Event [1592,0,616]: 0 lost unit Wind/Tidal Generator [t=00:00:48.652677][f=0008762] [8762] Event [1280,0,736.000122]: 0 finished unit Quill [t=00:00:48.708056][f=0008791] [8791] Event [1352,0,504]: 0 finished unit Wind/Tidal Generator [t=00:00:48.807080][f=0008848] [8848] Event [1448,0,504]: 0 lost unit Wind/Tidal Generator [t=00:00:48.854260][f=0008874] [8874] Event [1016,-1,4440]: 1 finished unit Urchin [t=00:00:48.865146][f=0008880] [8880] Event [1496,0,552]: 0 lost unit Wind/Tidal Generator [t=00:00:48.958733][f=0008931] [8931] Event [1448,-1,552]: 0 lost unit Metal Extractor [t=00:00:48.975559][f=0008941] [8941] Event [1448,0,600]: 0 lost unit Wind/Tidal Generator [t=00:00:48.983652][f=0008944] [8944] Event [1752,-1,2856]: 0 finished unit Metal Extractor [t=00:00:48.987289][f=0008947] [8947] Event [1496,0,616]: 0 lost unit Wind/Tidal Generator [t=00:00:49.068554][f=0008991] [8991] Event [1544,0,616]: 0 lost unit Wind/Tidal Generator [t=00:00:49.323653][f=0009136] [9136] Event [1352,0,456]: 0 finished unit Wind/Tidal Generator [t=00:00:49.426967][f=0009194] [9194] Event [1280,0,736.000122]: 0 finished unit Scalpel [t=00:00:49.639312][f=0009310] [9310] Event [3688,-1,3480]: 1 lost unit Urchin [t=00:00:49.755005][f=0009377] [9377] Event [3400,-1,3864]: 1 finished unit Urchin [t=00:00:49.821154][f=0009414] [9414] Event [3464,-1,3496]: 1 lost unit Urchin [t=00:00:49.836566][f=0009422] [9422] Event [1400,0,456]: 0 finished unit Wind/Tidal Generator [t=00:00:50.001984][f=0009513] [9513] Event [792,-1,4296]: 1 finished unit Urchin [t=00:00:50.116030][f=0009572] [9572] Event [3838.7085,-2,3459.80347]: 1 lost unit Cutter [t=00:00:50.180489][f=0009607] [9607] Event [3775.32739,0,3508.42188]: 1 lost unit Hunter [t=00:00:50.207376][f=0009622] [9622] Event [1280,0,736.000122]: 0 finished unit Scalpel [t=00:00:50.260868][f=0009651] [9651] Event [3626.2019,0,3450.55542]: 1 lost unit Hunter [t=00:00:50.346855][f=0009697] [9697] Event [3497.75317,0,3417.61694]: 1 lost unit Hunter [t=00:00:50.364076][f=0009705] [9705] Event [1448,0,456]: 0 finished unit Wind/Tidal Generator [t=00:00:50.366580][f=0009707] [9707] Event [4728,0,4207.98779]: 1 finished unit Siren [t=00:00:50.370649][f=0009709] [9709] Event [3544,0,3640]: 1 lost unit Wind/Tidal Generator [t=00:00:50.394194][f=0009720] [9720] Event [3326.97314,-82.424194,3371.77954]: 0 lost unit Recon Commander [t=00:00:50.575046][f=0009817] [9817] Event [3470.41577,0,3444.67383]: 1 lost unit Mariner [t=00:00:50.647730][f=0009856] [9856] Event [3296.60815,0,3191.10181]: 0 lost unit Mace [t=00:00:50.768185][f=0009918] [9918] Event [undefined]: exploit resigned [t=00:00:50.768476][f=0009918] game_message: exploit has been destroyed! [t=00:00:50.768656][f=0009918] game_message: daemienl wins! [t=00:00:50.769094][f=0009918] Submitting stats [t=00:00:50.776837][f=0009918] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:50.779564][f=0009918] Part| Total Time|Time of the last 0.5s [t=00:00:50.779591][f=0009918] Draw 6524.09ms 10.90% [t=00:00:50.779604][f=0009918] Lua::Callins::Synced 2571.11ms 18.60% [t=00:00:50.779616][f=0009918] Lua::Callins::Unsynced 10816.18ms 20.20% [t=00:00:50.779627][f=0009918] Lua::CollectGarbage::Synced 90.06ms 0.00% [t=00:00:50.779639][f=0009918] Lua::CollectGarbage::Unsynced 508.66ms 0.40% [t=00:00:50.779651][f=0009918] Misc::Profiler::AddTime 28.30ms 0.10% [t=00:00:50.779662][f=0009918] Sim 9633.50ms 66.90% [t=00:00:50.782788][f=0009919] [9919] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:50.782894][f=0009919] [9919] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:50.782984][f=0009919] [9919] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.783078][f=0009919] [9919] Game End Stats Values: 2,2060,2140,2060,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,6.4000001,5.5999999,0,80,0,80,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.783166][f=0009919] [9919] Game End Stats Values: 3,2345,2350,2345,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.73333359,8.39999962,9.73333359,8.39999962,0,80,0,80,0,0,0,0,1070,995,1070,995,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.783260][f=0009919] [9919] Game End Stats Values: 4,2595,2455,2595,2455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.52000046,8,9.52000046,1275,1275,1275,1275,11.4666662,10,11.4666662,10,165,80,165,80,0,0,0,0,1155,1100,1155,1100,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.783356][f=0009919] [9919] Game End Stats Values: 5,2665,2710,2665,2710,0.51951623,1.42757058,0.51951623,1.42757058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.27999973,11.9200001,9.27999973,11.9200001,1275,1275,1275,1275,12.0346336,10.095171,12.0346336,10.095171,165,300,165,300,0,0,0,0,1225,1135,1225,1135,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:50.783456][f=0009919] [9919] Game End Stats Values: 6,2800,2785,2800,2785,1.15023255,5.15395069,1.15023255,5.15395069,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,27.5025005,80.0000076,27.5025005,0,0,0,0,11.2000008,14.0799999,11.2000008,14.0799999,1275,1275,1275,1275,12.0420485,11.8484249,12.0420485,11.8484249,265,220,265,220,80,0,80,0,1260,1290,1260,1290,0,80,0,80,0,0,0,0,27.5025005,80.0000076,27.5025005,80.0000076 [t=00:00:50.783557][f=0009919] [9919] Game End Stats Values: 7,3055,2980,3055,2980,1.97072649,15.1360989,1.97072649,15.1360989,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,27.5025005,80.0000076,27.5025005,0,0,0,0,12.6608849,18.5911026,12.6608849,18.5911026,1275,1275,1275,1275,12.854701,12.6655254,12.854701,12.6655254,365,220,365,220,80,0,80,0,1415,1485,1415,1485,0,80,0,80,0,0.0009125,0,0.0009125,27.5025005,80.0000076,27.5025005,80.0000076 [t=00:00:50.783660][f=0009919] [9919] Game End Stats Values: 8,3175,3140,3175,3140,3.07118583,22.6708298,3.07118583,22.6708298,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,27.5025005,80.0000076,27.5025005,0,90,0,90,13.5957651,21.3822098,13.5957651,21.3822098,1275,1275,1275,1275,14.0733633,16.924612,14.0733633,16.924612,365,220,365,220,80,0,80,0,1535,1555,1535,1555,0,146.333282,0,146.333282,0,0.00200833,0,0.00200833,27.5025005,80.0000076,27.5025005,80.0000076 [t=00:00:50.783873][f=0009919] [9919] Game End Stats Values: 9,3280,3210,3280,3210,8.76799583,41.3111649,8.76799583,41.3111649,0,0,0,0,0,0,0,0,0,0,0,0,80.0000076,27.5025005,80.0000076,27.5025005,0,90,0,90,17.7421284,22.5488853,17.7421284,22.5488853,1275,1275,1275,1275,16.3797874,13.2427349,16.3797874,13.2427349,365,220,365,220,80,0,80,0,1640,1625,1640,1625,0,146.333282,0,146.333282,0,0.00275417,0,0.00275417,27.5025005,80.0000076,27.5025005,80.0000076 [t=00:00:50.783990][f=0009919] [9919] Game End Stats Values: 10,3285,3610,3285,3610,20.7937164,62.5736885,20.7937164,62.5736885,0,0,0,0,0,0,0,0,0,0,0,0,439.118469,67.6666794,439.118469,67.6666794,0,90,0,90,20.4945107,22.3999958,20.4945107,22.3999958,1275,1275,1275,1275,16.8017159,15.1508369,16.8017159,15.1508369,300,620,300,620,80,65,80,65,1710,1625,1710,1625,65,146.333282,65,146.333282,0,26.1360741,0,26.1360741,127.66449,439.118469,127.66449,439.118469 [t=00:00:50.784108][f=0009919] [9919] Game End Stats Values: 11,3255,3610,3255,3610,40.4245453,87.5598907,40.4245453,87.5598907,0,0,0,0,0,0,0,0,0,0,0,0,871.931763,145.000061,871.931763,145.000061,0,90,0,90,22.3417854,22.3999958,22.3417854,22.3999958,1275,1275,1275,1275,17.3087215,14.9990816,17.3087215,14.9990816,200,620,200,620,164.000488,65,164.000488,65,1780,1625,1780,1625,165,230.333771,165,230.333771,0,46.4027214,0,46.4027214,242.333038,871.931763,242.333038,871.931763 [t=00:00:50.784213][f=0009919] [9919] Game End Stats Values: 12,3760,4010,3760,4010,67.8350449,113.53495,67.8350449,113.53495,0,0,0,0,0,0,0,0,0,0,0,0,986.567261,267.666779,986.567261,267.666779,0,90,0,90,24.8669453,22.3999958,24.8669453,22.3999958,1275,1275,1275,1275,17.8273678,14.3094482,17.8273678,14.3094482,600,1020,600,1020,164.000488,265,164.000488,265,1885,1625,1885,1625,365,230.333771,365,230.333771,0,59.9028244,0,59.9028244,364.999786,986.567261,364.999786,986.567261 [t=00:00:50.784313][f=0009919] [9919] Game End Stats Values: 13,4095,4010,4095,4010,100.940437,138.975876,100.940437,138.975876,0,0,0,0,0,0,0,0,0,0,0,0,986.567261,267.666779,986.567261,267.666779,0,90,0,90,26.8752403,22.3999958,26.8752403,22.3999958,1275,1275,1275,1275,18.2070255,14.4516201,18.2070255,14.4516201,665,1020,665,1020,164.000488,265,164.000488,265,2155,1625,2155,1625,365,230.333771,365,230.333771,0,66.5694809,0,66.5694809,364.999786,986.567261,364.999786,986.567261 [t=00:00:50.784422][f=0009919] [9919] Game End Stats Values: 14,4265,4010,4265,4010,133.442108,167.457367,133.442108,167.457367,0,0,0,0,0,0,0,0,0,0,0,0,986.567261,267.666779,986.567261,267.666779,0,90,0,90,29.4516811,22.3999958,29.4516811,22.3999958,1275,1275,1275,1275,18.1667767,13.8987646,18.1667767,13.8987646,765,1020,765,1020,164.000488,265,164.000488,265,2225,1625,2225,1625,365,230.333771,365,230.333771,0,66.5694809,0,66.5694809,364.999786,986.567261,364.999786,986.567261 [t=00:00:50.784523][f=0009919] [9919] Game End Stats Values: 15,4700,4580,4700,4580,145.183899,191.372559,145.183899,191.372559,0,0,0,0,0,0,0,0,0,0,0,0,986.567261,267.666779,986.567261,267.666779,0,90,0,90,31.2238235,22.3999958,31.2238235,22.3999958,1275,1275,1275,1275,17.5827847,16.1276779,17.5827847,16.1276779,865,1420,865,1420,164.000488,265,164.000488,265,2560,1795,2560,1795,365,230.333771,365,230.333771,0,66.5694809,0,66.5694809,364.999786,986.567261,364.999786,986.567261 [t=00:00:50.784625][f=0009919] [9919] Game End Stats Values: 16,5135,4790,5135,4790,195.656113,211.941376,195.656113,211.941376,0,0,0,0,0,0,0,0,0,0,0,0,986.567261,267.666779,986.567261,267.666779,120,90,120,90,33.0818558,22.3999958,33.0818558,22.3999958,1275,1275,1275,1275,21.3648129,18.7045879,21.3648129,18.7045879,965,1420,965,1420,164.000488,265,164.000488,265,2775,2005,2775,2005,365,230.333771,365,230.333771,0,66.5694809,0,66.5694809,364.999786,986.567261,364.999786,986.567261 [t=00:00:50.784724][f=0009919] [9919] Game End Stats Values: 17,5190,4875,5190,4875,252.212631,236.800629,252.212631,236.800629,0,0,0,0,0,0,0,0,0,0,0,0,1226.57568,797.307068,1226.57568,797.307068,120,90,120,90,34.5497856,22.3999958,34.5497856,22.3999958,1275,1275,1275,1275,23.2371006,21.2572842,23.2371006,21.2572842,900,1420,900,1420,164.000488,330,164.000488,330,2895,2090,2895,2090,430,230.333771,430,230.333771,0,66.5694809,0,66.5694809,894.641418,1236.57568,894.641418,1236.57568 [t=00:00:50.784838][f=0009919] [9919] Game End Stats Values: 18,5125,5055,5125,5055,315.685181,243.001144,315.685181,243.001144,0,0,0,0,0,0,0,0,0,0,0,0,1501.23511,953.817505,1501.23511,953.817505,120,90,120,90,36.7091103,24.7999878,36.7091103,24.7999878,1275,1275,1275,1275,24.2315063,20.5467587,24.2315063,20.5467587,800,1420,800,1420,649.000488,430,649.000488,430,2930,2270,2930,2270,530,715.33374,530,715.33374,0,66.5713196,0,66.5713196,1051.15051,1511.23511,1051.15051,1511.23511 [t=00:00:50.784951][f=0009919] [9919] Game End Stats Values: 19,6110,5090,6110,5090,380.293854,255.025024,380.293854,255.025024,0,0,0,0,0,0,0,0,0,0,0,0,1608.92859,953.817505,1608.92859,953.817505,240,90,240,90,38.11343,26.0466595,38.11343,26.0466595,1275,1275,1275,1275,24.3072414,20.6683331,24.3072414,20.6683331,1465,1420,1465,1420,734.000488,430,734.000488,430,3130,2305,3130,2305,530,800.33374,530,800.33374,0,66.5735397,0,66.5735397,1052.48682,1618.92859,1052.48682,1618.92859 [t=00:00:50.785052][f=0009919] [9919] Game End Stats Values: 20,6430,5560,6430,5560,450.163269,278.283966,450.163269,278.283966,0,0,0,0,0,0,0,0,0,0,0,0,1631.56689,953.817505,1631.56689,953.817505,360,90,360,90,39.1177483,29.268877,39.1177483,29.268877,1275,1275,1275,1275,24.6579628,20.217371,24.6579628,20.217371,1665,1820,1665,1820,819.000488,430,819.000488,430,3130,2375,3130,2375,530,885.33374,530,885.33374,0,66.5768356,0,66.5768356,1052.48682,1641.56689,1052.48682,1641.56689 [t=00:00:50.785157][f=0009919] [9919] Game End Stats Values: 21,6650,5545,6650,5545,522.953979,296.666809,522.953979,296.666809,0,0,0,0,0,0,0,0,0,0,0,0,1993.57263,990.235657,1993.57263,990.235657,480,90,480,90,39.6259613,29.7288818,39.6259613,29.7288818,1275,1275,1275,1275,24.8527126,21.0922909,24.8527126,21.0922909,1765,1820,1765,1820,1083.16724,430,1083.16724,430,3130,2360,3130,2360,530,1149.50049,530,1149.50049,0,66.5797958,0,66.5797958,1092.3584,2081.13989,1092.3584,2081.13989 [t=00:00:50.785265][f=0009919] [9919] Game End Stats Values: 22,6530,5835,6530,5835,599.777283,305.204498,599.777283,305.204498,0,0,0,0,0,0,0,0,0,0,0,0,2515.79053,1255.44824,2515.79053,1255.44824,360,90,360,90,40.5037804,26.755537,40.5037804,26.755537,1275,1275,1275,1275,25.1215649,20.5692863,25.1215649,20.5692863,1765,2040,1765,2040,1083.16724,670,1083.16724,670,3130,2430,3130,2430,770,1149.50049,770,1149.50049,0,66.5830765,0,66.5830765,1379.94324,2609.13159,1379.94324,2609.13159 [t=00:00:50.785370][f=0009919] [9919] Game End Stats Values: 23,6650,4415,6650,4415,673.621277,312.159576,673.621277,312.159576,0,0,0,0,0,0,0,0,0,0.09160095,0,0.09160095,3129.53613,1893.86353,3129.53613,1893.86353,480,90,480,90,39.5059357,26.5199871,39.5059357,26.5199871,1275,0,1275,0,24.9229374,21.3971119,24.9229374,21.3971119,2000,1860,2000,1860,1483.16724,1170,1483.16724,1170,2895,2465,2895,2465,1370,2824.50049,1370,2824.50049,0,100.752228,0,100.752228,2056.2561,3466.03931,2056.2561,3466.03931 [t=00:00:50.785468][f=0009919] [9919] Game End Stats Values: 24,6650,4415,6650,4415,676.682922,312.889862,676.682922,312.889862,0,0,0,0,0,0,0,0,0,0.09160095,0,0.09160095,3129.53613,1893.86353,3129.53613,1893.86353,480,90,480,90,37.0618858,20.1333275,37.0618858,20.1333275,1275,0,1275,0,23.0616474,16.7303276,23.0616474,16.7303276,2000,1860,2000,1860,1483.16724,1170,1483.16724,1170,2895,2465,2895,2465,1370,2824.50049,1370,2824.50049,0,100.752373,0,100.752373,2056.2561,3466.03931,2056.2561,3466.03931 [t=00:00:50.786723][f=0009920] [9920] Event [1592,0,712]: 0 lost unit Wind/Tidal Generator [t=00:00:50.815151][f=0009932] [9932] Event [1592,0,664]: 0 lost unit Wind/Tidal Generator [t=00:00:50.843990][f=0009949] [9949] Event [1496,0,664]: 0 lost unit Wind/Tidal Generator [t=00:00:50.912471][f=0009961] [9961] Event [1544,0,712]: 0 lost unit Wind/Tidal Generator [t=00:00:50.916160][f=0009962] [9962] Event [1400,0,600]: 0 lost unit Wind/Tidal Generator [t=00:00:50.926728][f=0009966] [9966] Event [1544,-1,664]: 0 lost unit Metal Extractor [t=00:00:50.927129][f=0009966] [9966] Event [1400,0,552]: 0 lost unit Wind/Tidal Generator [t=00:00:50.927806][f=0009966] [9966] Event [1496,0,712]: 0 lost unit Wind/Tidal Generator [t=00:00:50.929074][f=0009967] [9967] Event [1400,0,504]: 0 lost unit Wind/Tidal Generator [t=00:00:51.050732][f=0010056] [10056] Received game_message: exploit has been destroyed! [t=00:00:51.052201][f=0010056] [10056] Received game_message: daemienl wins! [t=00:00:51.231109][f=0010151] [10151] Event [664,-1,4216]: 1 finished unit Urchin [t=00:00:51.378915][f=0010230] No clients connected, shutting down server [t=00:00:51.378950][f=0010230] Server shutdown [t=00:00:51.379137][f=0010230] [10230] all players disconnected [t=00:00:52.545890][f=0010895] [10895] Event [4728,0,4207.98779]: 1 finished unit Envoy [t=00:00:52.974409][f=0011143] [11143] Event [4728,0,4207.98779]: 1 finished unit Mariner [t=00:00:53.148507][f=0011243] [11243] Event [4728,-2,4207.98779]: 1 finished unit Cutter [t=00:00:53.365041][f=0011368] [11368] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:53.600992][f=0011503] [11503] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:53.835490][f=0011639] [11639] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:55.013072][f=0012330] [12330] Event [4728,0,4207.98779]: 1 finished unit Siren [t=00:00:56.769516][f=0013367] [13367] Event [4728,0,4207.98779]: 1 finished unit Envoy [t=00:00:57.182549][f=0013614] [13614] Event [4728,0,4207.98779]: 1 finished unit Mariner [t=00:00:57.336707][f=0013704] [13704] Event [4728,-2,4207.98779]: 1 finished unit Cutter [t=00:00:57.545005][f=0013829] [13829] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:57.769658][f=0013963] [13963] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:57.996163][f=0014097] [14097] Event [4728,0,4207.98779]: 1 finished unit Hunter [t=00:00:59.170348][f=0014798] [14798] Event [4728,0,4207.98779]: 1 finished unit Siren [t=00:01:00.780473][f=0015761] Autoquit sending quit command. [t=00:01:00.780538][f=0015761] [QuitAction] user exited to system [t=00:01:00.781187][f=0015761] [SpringApp::Kill][1] fromRun=1 [t=00:01:00.781205][f=0015761] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:01:00.781638][f=0015761] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:00.781657][f=0015761] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:00.781667][f=0015761] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:00.781678][f=0015761] [SpringApp::Kill][2] [t=00:01:00.782598][f=0015761] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:01:00.782905][f=0015761] [Game::KillLua][1] dtor=0 luaUI=0x55c770dd19b0 [t=00:01:00.782961][f=0015761] Start widgetHandler:Shutdown [t=00:01:00.788199][f=0015761] Shutdown - SaveOrderList Complete [t=00:01:00.788951][f=0015761] Writing last game win data [t=00:01:00.794440][f=0015761] Shutdown - SaveConfigData Complete [t=00:01:00.794462][f=0015761] Shutdown Widget - Chili Highlight [t=00:01:00.794479][f=0015761] Shutdown Widget - Save/Load API [t=00:01:00.794492][f=0015761] Shutdown Widget - Draw After Chili [t=00:01:00.794517][f=0015761] Shutdown Widget - API Unit Tracker GL4 [t=00:01:00.794538][f=0015761] Shutdown Widget - EPIC Menu [t=00:01:00.795608][f=0015761] Shutdown Widget - Chili Minimap [t=00:01:00.796034][f=0015761] Shutdown Widget - Chili Widget Selector [t=00:01:00.796804][f=0015761] Shutdown Widget - Local Team Colors [t=00:01:00.796822][f=0015761] Shutdown Widget - Display Keys 2 [t=00:01:00.796857][f=0015761] Shutdown Widget - Save Game Menu [t=00:01:00.796869][f=0015761] Shutdown Widget - HealthBars [t=00:01:00.797653][f=0015761] Shutdown Widget - Noises [t=00:01:00.797671][f=0015761] Shutdown Widget - Unit Icons [t=00:01:00.797687][f=0015761] Shutdown Widget - Win Counter [t=00:01:00.797699][f=0015761] Shutdown Widget - BuildETA [t=00:01:00.797718][f=0015761] Shutdown Widget - EndGame APM stats [t=00:01:00.797730][f=0015761] Shutdown Widget - SpringRTS Replay Stats [t=00:01:00.797761][f=0015761] Shutdown Widget - Modular Comm Info [t=00:01:00.797772][f=0015761] Shutdown Widget - Music Player v2 [t=00:01:00.797785][f=0015761] Shutdown Widget - State Reverse and Latency [t=00:01:00.797798][f=0015761] Shutdown Widget - CameraShake [t=00:01:00.797809][f=0015761] Shutdown Widget - Chili Economy Panel Default [t=00:01:00.797907][f=0015761] Shutdown Widget - Chili EndGame Window [t=00:01:00.797926][f=0015761] Shutdown Widget - Chili Nuke Warning [t=00:01:00.797940][f=0015761] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:00.798121][f=0015761] Shutdown Widget - Chili Spectator Panels [t=00:01:00.798139][f=0015761] Shutdown Widget - Context Menu [t=00:01:00.798152][f=0015761] Shutdown Widget - Darkening [t=00:01:00.798175][f=0015761] Shutdown Widget - Defense Range Zero-K [t=00:01:00.798190][f=0015761] Shutdown Widget - Grab Input [t=00:01:00.798532][f=0015761] Shutdown Widget - Highlight Geos [t=00:01:00.798551][f=0015761] Shutdown Widget - Local Widgets Config [t=00:01:00.798574][f=0015761] Shutdown Widget - MinimapEvents [t=00:01:00.798586][f=0015761] Shutdown Widget - Missile Silo Range [t=00:01:00.798600][f=0015761] Shutdown Widget - Point Tracker [t=00:01:00.798613][f=0015761] Shutdown Widget - Showeco and Grid Drawer [t=00:01:00.798624][f=0015761] Shutdown Widget - Stereo3D [t=00:01:00.798644][f=0015761] Shutdown Widget - Attack AoE [t=00:01:00.798659][f=0015761] Shutdown Widget - Map Edge Extension [t=00:01:00.798672][f=0015761] Shutdown Widget - Selection Send [t=00:01:00.798688][f=0015761] Shutdown Widget - LupsManager [t=00:01:00.798709][f=0015761] Shutdown Widget - Newton Firezone [t=00:01:00.798723][f=0015761] Shutdown Widget - Chili Pro Console [t=00:01:00.799109][f=0015761] Shutdown Widget - Persistent Build Height [t=00:01:00.799130][f=0015761] Shutdown Widget - Lasso Terraform GUI [t=00:01:00.799155][f=0015761] Shutdown Widget - Chili Framework [t=00:01:00.799171][f=0015761] Shutdown Widget - Lups [t=00:01:00.799210][f=0015761] Shutdown Widget - Custom Markers [t=00:01:00.799229][f=0015761] Shutdown Widget - Chili Core Selector [t=00:01:00.799313][f=0015761] Shutdown Widget - Mex Placement Handler [t=00:01:00.799328][f=0015761] Shutdown Widget - Select Keys [t=00:01:00.799359][f=0015761] Shutdown Widget - Pause Screen [t=00:01:00.799652][f=0015761] Shutdown Widget - Layout Handler [t=00:01:00.799707][f=0015761] Shutdown Widget - Text To Speech Control [t=00:01:00.799724][f=0015761] End widgetHandler:Shutdown [t=00:01:00.922483][f=0015761] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5971483, 2586986, 565250, 65.5} allocedSize{int+, int-, ext}={541030483, 206283647, 599515827}, avgAllocTime{int+, int-, ext}={0.1120, 0.0363, 0.1830} [t=00:01:00.923237][f=0015761] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:01:00.923256][f=0015761] [Game::KillLua][3] dtor=0 luaRules=0x55c76f60b700 [t=00:01:00.923304][f=0015761] Start gadgetHandler:Shutdown [t=00:01:00.923321][f=0015761] Shutdown - StartSetup [t=00:01:00.923335][f=0015761] Shutdown - UnitMorph [t=00:01:00.924259][f=0015761] Shutdown - Carrier Drones [t=00:01:00.924281][f=0015761] Shutdown - Missile Silo Controller [t=00:01:00.924295][f=0015761] Shutdown - Modular Comm Info [t=00:01:00.924309][f=0015761] Shutdown - Terrain Texture Handler [t=00:01:00.924323][f=0015761] Shutdown - UnitCloakShield [t=00:01:00.932938][f=0015761] Shutdown - Starlight Handler [t=00:01:00.932998][f=0015761] End gadgetHandler:Shutdown [t=00:01:00.987182][f=0015761] Start gadgetHandler:Shutdown [t=00:01:00.987237][f=0015761] Shutdown - Save/Load [t=00:01:00.991042][f=0015761] Shutdown - Teleport Throw [t=00:01:00.991119][f=0015761] Shutdown - UnitMorph [t=00:01:00.993419][f=0015761] Shutdown - Modular Comm Info [t=00:01:00.993466][f=0015761] Shutdown - Retreat Command [t=00:01:00.993489][f=0015761] Shutdown - Shockwaves [t=00:01:00.993505][f=0015761] Shutdown - UnitCloakShield [t=00:01:00.993526][f=0015761] Shutdown - Lups Cloak FX [t=00:01:00.993544][f=0015761] Shutdown - Lups [t=00:01:00.993586][f=0015761] Shutdown - Lups Shield [t=00:01:00.993669][f=0015761] End gadgetHandler:Shutdown [t=00:01:01.090990][f=0015761] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={26, 0, 4, 86.7} allocedSize{int+, int-, ext}={1324, 0, 4032}, avgAllocTime{int+, int-, ext}={0.0385, 0.0000, 20.2500} [t=00:01:01.091129][f=0015761] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:01.091175][f=0015761] [Game::KillLua][4] dtor=0 [t=00:01:01.091186][f=0015761] [Game::KillLua][5] dtor=0 [t=00:01:01.094931][f=0015761] [Game::~CGame][1] [t=00:01:01.094967][f=0015761] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:01:01.094979][f=0015761] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:01:01.094990][f=0015761] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:01:01.095000][f=0015761] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:01:01.095011][f=0015761] [Game::KillLua][4] dtor=1 [t=00:01:01.095022][f=0015761] [Game::KillLua][5] dtor=1 [t=00:01:01.095133][f=0015761] [Game::KillMisc][1] [t=00:01:01.095146][f=0015761] [Game::KillMisc][2] [t=00:01:01.096134][f=0015761] [Game::KillMisc][3] [t=00:01:01.097060][f=0015761] [Game::KillRendering][1] [t=00:01:01.128331][f=0015761] [3DOParser::Kill] allocated 1 pieces [t=00:01:01.128694][f=0015761] [S3OParser::Kill] allocated 5478 pieces [t=00:01:01.129179][f=0015761] [AssParser::Kill] allocated 671 pieces [t=00:01:01.142288][f=0015761] [Game::KillInterface][1] [t=00:01:01.143560][f=0015761] [Game::KillInterface][2] [t=00:01:01.144800][f=0015761] [Game::KillSimulation][1] [t=00:01:01.144822][f=0015761] [Game::KillSimulation][2] [t=00:01:01.890958][f=0015761] [CCollisionHandler] dis-/continuous tests: 0/777610 [t=00:01:01.891197][f=0015761] [Game::KillSimulation][3] [t=00:01:01.891412][f=0015761] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.891442][f=0015761] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=10 [t=00:01:01.891465][f=0015761] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.891485][f=0015761] [~CPathCache(48x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=20 [t=00:01:01.894394][f=0015761] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:01:01.903212][f=0015761] [LosHandler::Kill] raycast instance cache-{hits,misses}={1294,5601}; shared=0%; cached=19% [t=00:01:01.953694][f=0015761] [Game::KillSimulation][4] [t=00:01:05.750939][f=0015761] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:05.752853][f=0015761] [Game::~CGame][2] [t=00:01:05.753102][f=0015761] [Game::~CGame][3] [t=00:01:05.786114][f=0015761] [SpringApp::Kill][3] [t=00:01:05.787187][f=0015761] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165067 bytes sent 96410 bytes recv'd [t=00:01:05.793252][f=0015761] Kill: client disconnecting... [t=00:01:07.931120][f=0015761] CloseConnection: client connection closed [t=00:01:07.934019][f=0015761] [SpringApp::Kill][4] font=0x55c752d98600 [t=00:01:07.946477][f=0015761] [SpringApp::Kill][5] [t=00:01:08.027226][f=0015761] [SpringApp::Kill][6] [t=00:01:08.027602] [SpringApp::Kill][7] [t=00:01:08.029433] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.029490] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:08.029748] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:08.030186] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:08.030202] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:08.030212] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.030223] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {368, 1048576, 1048576}, EBO = {552, 2097152, 2097152} [t=00:01:08.030233] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2204, 1048576, 1048576}, EBO = {3306, 2097152, 2097152} [t=00:01:08.030243] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:08.030253] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.030263] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.030273] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:08.030283] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:08.042240] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:08.042260] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:08.042268] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:08.042276] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:08.070524] [VFS] [SpringVFS::DeleteArchives] [t=00:01:08.070543] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:01:08.070553] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55c752e794b0) [t=00:01:08.084678] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3462ms [t=00:01:08.084709] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=92ms [t=00:01:08.084718] file="bitmaps/loadpictures/firestates.png" indx=525 inflSize=2945kb readTime=53ms [t=00:01:08.084825] file="objects3d/pw_dropfac.dae" indx=5508 inflSize=513kb readTime=36ms [t=00:01:08.084911] file="objects3d/factoryveh.dae" indx=5339 inflSize=303kb readTime=34ms [t=00:01:08.084993] file="objects3d/benzcom5_wreck.s3o" indx=5123 inflSize=289kb readTime=29ms [t=00:01:08.085005] file="objects3d/screamer_dead.s3o" indx=5585 inflSize=78kb readTime=27ms [t=00:01:08.085017] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=23ms [t=00:01:08.085026] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=22ms [t=00:01:08.085160] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=21ms [t=00:01:08.085173] file="objects3d/factoryveh.dae.lua" indx=5340 inflSize=0kb readTime=20ms [t=00:01:08.096357] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168441361 bytes cached in 3492 files [t=00:01:08.288233] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:01:08.288356] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55c752d92350) [t=00:01:08.289217] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:08.289233] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55c752d699f0) [t=00:01:08.290061] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:01:08.290086] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55c752d8ca20) [t=00:01:08.290103] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f019c01bea0) [t=00:01:08.290132] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:01:08.291189] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:08.291204] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:08.291215] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:08.291223] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:08.291231] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:08.291239] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:08.291818] [SpringApp::Kill][8] [t=00:01:08.291832] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:08.291840] [WatchDog::Uninstall][1] hangDetectorThread=0x55c70db3aa50 (joinable=1) [t=00:01:08.291848] [WatchDog::Uninstall][2] [t=00:01:09.228579] [WatchDog::Uninstall][3] [t=00:01:09.228629] [SpringApp::Kill][9]