[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general
[t=00:00:00.000047] [CpuId] setting logical cpu affinity mask to 0x1
[t=00:00:00.007705] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.007739] Using writeable configuration source: "/tmp/tmp.3DhYbEncK2/springsettings.1614735.cfg"
[t=00:00:00.014839] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt
[t=00:00:00.014880] ============== ==============
[t=00:00:00.014889]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CrashHandler
[A] CregSerializer
[A] DecalsDrawerGL4
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.014897]
[t=00:00:00.014905] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014912] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014920] Use "none" to disable the default log sections.
[t=00:00:00.014927] ============== ==============
[t=00:00:00.014935] ============== ==============
[t=00:00:00.014982] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.014991] MouseDragCircleCommandThreshold = 25
[t=00:00:00.014999] ROAM = 2
[t=00:00:00.015007] RotateLogFiles = 1
[t=00:00:00.015015] TeamHighlight = 0
[t=00:00:00.015023] ============== ==============
[t=00:00:00.015032] ============== ==============
[t=00:00:00.015041] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless)
[t=00:00:00.015051] Build Environment: gcc libstdc++ version 20210427
[t=00:00:00.015060] Compiler Version: gcc-11.1.0
[t=00:00:00.015105] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64)
[t=00:00:00.015264] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM
[t=00:00:00.015275] Binary Word Size: 64-bit (native)
[t=00:00:00.015284] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015294] Physical CPU Cores: 1
[t=00:00:00.015303] Logical CPU Cores: 1
[t=00:00:00.015311] ============== ==============
[t=00:00:00.015379] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015389] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.015398] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015407] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.015416] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.059599] [WatchDog::Install] installed (hang-timeout: 60s)
[t=00:00:00.059631] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.059666] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz}
[t=00:00:00.059698] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window
[t=00:00:00.059723] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8>
[t=00:00:00.059733] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400>
[t=00:00:00.059767] [GR::LogVersionInfo]
[t=00:00:00.059777] SDL version : 0.0.0 (linked) / 2.0.8 (compiled)
[t=00:00:00.059786] GL version :
[t=00:00:00.059795] GL vendor :
[t=00:00:00.059804] GL renderer :
[t=00:00:00.059813] GLSL version:
[t=00:00:00.059822] GLEW version: spring headless stub GLEW version
[t=00:00:00.059832] GPU memory : unknown
[t=00:00:00.059841] SDL swap-int: 0
[t=00:00:00.059850] SDL driver : headless stub
[t=00:00:00.059859]
[t=00:00:00.059868] Initialized OpenGL Context: 0.0 (Compat)
[t=00:00:00.059878] GLSL shader support : 0
[t=00:00:00.059886] GL4 support : 0
[t=00:00:00.059896] FBO extension support : 0
[t=00:00:00.059905] NVX GPU mem-info support : 0
[t=00:00:00.059939] ATI GPU mem-info support : 0
[t=00:00:00.059949] NPOT-texture support : 1 (0)
[t=00:00:00.059958] S3TC/DXT1 texture support : 0/0
[t=00:00:00.059968] texture query-LOD support : 1 (0)
[t=00:00:00.059977] MSAA frame-buffer support : 0 (0)
[t=00:00:00.059987] Z-buffer depth : 16 (-)
[t=00:00:00.059996] primitive-restart support : 0 (0)
[t=00:00:00.060005] clip-space control support: 0 (0)
[t=00:00:00.060014] seamless cube-map support : 0 (0)
[t=00:00:00.060023] frag-depth layout support : 0 (0)
[t=00:00:00.060032] persistent maps support : 0 (0)
[t=00:00:00.060041] explicit attribs location : 0 (0)
[t=00:00:00.060050] multi draw indirect : 0 (-)
[t=00:00:00.060059] array textures : 0 (-)
[t=00:00:00.060068]
[t=00:00:00.060077] max. FBO samples : -1
[t=00:00:00.060087] max. FS/program texture slots : 8/8
[t=00:00:00.060096] max. texture size : 2048
[t=00:00:00.060108] max. texture anisotropy level : 0.000000
[t=00:00:00.060117] max. vec4 varyings/attributes : 0/0
[t=00:00:00.060126] max. draw-buffers : 0
[t=00:00:00.060135] max. rec. indices/vertices : 0/0
[t=00:00:00.060144] max. uniform buffer-bindings : 0
[t=00:00:00.060153] max. uniform block-size : 0KB
[t=00:00:00.060162] max. storage buffer-bindings : 0
[t=00:00:00.060171] max. storage block-size : 0MB
[t=00:00:00.060180]
[t=00:00:00.060189] enable AMD-hacks : 0
[t=00:00:00.060198] compress MIP-maps: 0
[t=00:00:00.061034] [GR::UpdateGLConfigs]
[t=00:00:00.061060] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.061074] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0
[t=00:00:00.061084] [GR::UpdateGLGeometry][2] winSize=<8,8>
[t=00:00:00.061093] [GR::InitGLState]
[t=00:00:00.061104] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated)
[t=00:00:00.233494] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.240721] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.246109] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/"
[t=00:00:00.246548] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/
[t=00:00:00.246567] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/
[t=00:00:00.246580] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/
[t=00:00:00.641354] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base
[t=00:00:00.645465] Scanning: /var/lib/zkreplay/Zero-K/maps
[t=00:00:00.708130] Scanning: /var/lib/zkreplay/Zero-K/games
[t=00:00:00.708405] Scanning: /var/lib/zkreplay/Zero-K/packages
[t=00:00:00.723788] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms
[t=00:00:00.724323] [VFS] [SpringVFS::ReserveArchives]
[t=00:00:00.724836] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.732318] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0360010160 (SpringVFS) global=(nil) (null)
[t=00:00:00.732345] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.736995] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1)
[t=00:00:00.737115] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.737131] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:00.737140] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:00.737160] [Threading] Main thread CPU affinity mask set: 0x1
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1404 MB
[t=00:00:00.759201][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.759978][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.760094][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1614735/replay.sdfz" for game data...
[t=00:00:00.951461][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:00.960746][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.960837][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.977056][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.977349][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms
[t=00:00:00.979327][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.028648][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x56206203dce0] using map "Sparkles Dry v1.04" (loaded=0 cached=0)
[t=00:00:01.030283][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Dry v1.04", overwrite=false)] section=1 cached=0
[t=00:00:01.032245][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.032830][f=-000001] [PreGame::AddModArchivesToVFS][server=0x56206203dce0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0)
[t=00:00:01.033931][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.042648][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.043010][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.054930][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms
[t=00:00:01.055446][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.062043][f=-000001] forceSingleThreaded, false
[t=00:00:03.381335][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.382339][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.382457][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.382517][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.382571][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.382639][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.383917][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.384444][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.384911][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.388316][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.389855][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.392402][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.392438][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[t=00:00:03.393108][f=-000001] [LuaIntro] Loading widget: WM Stuff
[t=00:00:03.408136][f=-000001] [LuaIntro] Loading widget: LoadProgress
[t=00:00:03.410649][f=-000001] [LuaIntro] Loading widget: Main
[t=00:00:03.411957][f=-000001] [LuaIntro] Loading widget: LoadTexture
[t=00:00:03.412270][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.413174][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.413250][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.975019][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.980377][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.191117][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.207761][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:05.545836][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1565ms
[t=00:00:05.547945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.822284][f=-000001] Loading UnitDefs_posts
[t=00:00:05.971875][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.996606][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.015860][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.035979][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 467ms
[t=00:00:06.089206][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 542ms
[t=00:00:06.089253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.198163][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.198453][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms
[t=00:00:06.198469][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.198481][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.199924][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.201719][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.758480][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.881219][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:07.004963][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:07.008098][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:07.008124][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:07.606765][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 598ms
[t=00:00:07.606791][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:07.690099][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 83ms
[t=00:00:07.690138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:07.710540][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms
[t=00:00:08.445968][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1)
[t=00:00:08.449747][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:08.450759][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:08.463611][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:14.055497][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:14.067006][f=-000001] [Init] shadow rendering is disabled (config-value -1)
[t=00:00:14.067031][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:14.067813][f=-000001] InfoTexture: legacy
[t=00:00:14.067835][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:14.069845][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:14.250865][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:14.253752][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:14.253776][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:14.254950][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.565184][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:14.566516][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:14.771941][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:14.830573][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:14.841072][f=-000001] Loaded DecalsDrawer: off
[t=00:00:14.841105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:14.842482][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:15.735710][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:15.748292][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:15.749088][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:15.907100][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
[t=00:00:15.908570][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:15.908591][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:15.920032][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.920083][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.920096][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee64d3ae
[t=00:00:15.920107][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:15.920118][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.920128][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.920138][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8052313
[t=00:00:15.925008][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.925055][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.925065][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee64d3ae
[t=00:00:15.925073][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:15.925081][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.925089][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:15.925098][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8052323
[t=00:00:15.925107][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x5620672e77c0 has BLOCKSIZE 1
[t=00:00:15.927848][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:15.927869][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.927882][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ee64d3ae
[t=00:00:15.927895][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:15.927908][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.927922][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=8052079
[t=00:00:15.930834][f=-000001] [Path] [PathEstimator::ReadFile] hash=8052079 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe-8052079.zip" (exists=1)
[t=00:00:15.932013][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:15.938688][f=-000001] Path cache (40, 40) initialized.
[t=00:00:15.938708][f=-000001] Path cache (40, 40) initialized.
[t=00:00:15.941736][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:15.941757][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:15.941768][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=ee64d3ae
[t=00:00:15.941778][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:15.941788][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:15.941797][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=8052089
[t=00:00:16.025961][f=-000001] [Path] [PathEstimator::ReadFile] hash=8052089 file="cache/105dev-BAR105/paths/Sparkles Dry v1.04.pe2-8052089.zip" (exists=1)
[t=00:00:16.026780][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:16.029026][f=-000001] Path cache (20, 20) initialized.
[t=00:00:16.029042][f=-000001] Path cache (20, 20) initialized.
[t=00:00:16.029054][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (119ms, checksum f986aa48)"
[t=00:00:16.029270][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:16.029284][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:16.029294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:16.143027][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 42ms
[t=00:00:16.143742][f=-000001] Synced LuaRules: starting loading
[t=00:00:16.797097][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Sparkles Dry v1.04.lua
Loaded gadget: API versioning stuff for maps and user widgets
Loaded gadget: Dev Command Checker
Loaded gadget: Save/Load
Loaded gadget: Startbox handler
Loaded gadget: Wanted Speed
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: No Friendly Fire
Loaded gadget: IconGenerator
Loaded gadget: Map Lua Metal Spot Placer
Loaded gadget: Mex Placement
Loaded gadget: Nano Frame Death Handeling
Loaded gadget: Nano Frame Rate Limit
Loaded gadget: No Self-D
Loaded gadget: ShareControl
Loaded gadget: UnitPriority
Loaded gadget: Mex Control with energy link
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Particles Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: Antinuke Handler
Loaded gadget: Attributes
Loaded gadget: Attributes Generic
Loaded gadget: Auto-Target Lookahead
Loaded gadget: Bait Prevention
Loaded gadget: Boolean Disable
Loaded gadget: Impulse Float Toggle
Loaded gadget: LockOptions
Loaded gadget: Perks
Loaded gadget: Shield Charge
Loaded gadget: StartSetup
Loaded gadget: Stockpile
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: Zenith Skyline Checker
Loaded gadget: AirPlantParents
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: Aircraft Crashing
Loaded gadget: Allow Builder Hold Fire
Loaded gadget: Area Guard
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Block direct control
Loaded gadget: Blocking Tag Implementation
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: CEG Spawner
Loaded gadget: Capture
Loaded gadget: Carrier Drones
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Commander Skin Renderer
Loaded gadget: Constructor Auto Assist
Loaded gadget: Control gunship strafe range
Loaded gadget: D-Gun Aim Fix
Loaded gadget: Debris physics
Loaded gadget: Decloak when damaged
Loaded gadget: Dev Commands
Loaded gadget: Disable Buildoptions
Loaded gadget: Dont fire at radar
Loaded gadget: Experience
Loaded gadget: Factory Anti Slacker
Loaded gadget: Factory Parent Marker
Loaded gadget: Factory Plate
Loaded gadget: Factory Stop Production
Loaded gadget: Fall Damage
Loaded gadget: Feature Effects
Loaded gadget: Fire Once command
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: GameID GameRulesParam
Loaded gadget: GameRules Events
Loaded gadget: Generic Plate Command
Loaded gadget: Grey Goo
Loaded gadget: Gunship Bugger Off
Loaded gadget: Gunship Oscillate
Loaded gadget: Gunship Strafe Control
Loaded gadget: Hide Autorepairlevel Command
Loaded gadget: Ignore Gibs
Loaded gadget: Instant Self Destruct
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LUS
Loaded gadget: Lag Monitor
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Mod statistics
Loaded gadget: Modular Comm Info
Loaded gadget: Nuke Explosion Chooser
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Overkill Prevention
Loaded gadget: Overkill Prevention Placeholder
Loaded gadget: Paralysis
Loaded gadget: Player extra information
Loaded gadget: Prevent Lab Hax
Loaded gadget: Prevent turret overshoot
Loaded gadget: Projectile Gravity
Loaded gadget: Projectile Radar Homing
Loaded gadget: Projectile Retarget
Loaded gadget: Proximity Targetting
Loaded gadget: Puppy Handler
Loaded gadget: Radar Wobble Control
Loaded gadget: Reclaim HP changer
Loaded gadget: Refuel Pad Handler
Loaded gadget: Regeneration
Loaded gadget: Remove Wait
Loaded gadget: Repair Speed Changer
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Rezz Hp changer + effect
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Show Shooter
Loaded gadget: Spherical LOS
Loaded gadget: Static Con Unsticker
Loaded gadget: Structure death flatten fix
Loaded gadget: Synced LOD
Loaded gadget: Tactical Unit AI
Loaded gadget: Target Features
Loaded gadget: Target Priority
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Time slow v2
Loaded gadget: Torpedo Stay Underwater
Loaded gadget: Transport Load Unload
Loaded gadget: Transport Selected Load
Loaded gadget: Transport Speed
Loaded gadget: TransportAIbuttons
Loaded gadget: Turn Without Interia
Loaded gadget: Typemap Options
Loaded gadget: Unit removal from rezzed structures
Loaded gadget: UnitStealth
Loaded gadget: Units on fire
Loaded gadget: Wade Effects
Loaded gadget: Ward Fire
Loaded gadget: Water Effects
Loaded gadget: Weapon Impulse
Loaded gadget: Weapon Reaim Time
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_widget_events.lua
Loaded gadget: astar.lua
Loaded gadget: init_auto_ready.lua
Loaded gadget: lups_cloak_fx.lua
Loaded gadget: lups_nano_spray.lua
Loaded gadget: lups_thrusters.lua
Loaded gadget: lups_wrapper.lua
Loaded gadget: we require more minerals v1.1
Loaded gadget: weapon_hide_sniper.lua
Loaded gadget: Center Offset and Growth Scale
Loaded gadget: Commander Upgrade
Loaded gadget: CustomUnitShaders
Loaded gadget: Factory exit flatten
Loaded gadget: Game Over
Loaded gadget: On/Off
Loaded gadget: UnitCloakShield
Loaded gadget: Water level modoption
Loaded gadget: Windmill Control
Loaded gadget: Fighter pull-up
Loaded gadget: Energy Drain
Loaded gadget: Share mode
Loaded gadget: Chicken control
Loaded gadget: Area Denial
Loaded gadget: Cannot Damage Unit
Loaded gadget: Disallow unit for command targeting
Loaded gadget: Single-Hit Weapon
Loaded gadget: Starlight Handler
Loaded gadget: Noexplode Stopper
Loaded gadget: Unit Explosion Spawner
Loaded gadget: Economy Multiplier Handicap
Loaded gadget: Map Border
Loaded gadget: Shield Merge
Loaded gadget: Lups Shield
Loaded gadget: Endgame Graphs
Loaded gadget: Awards
Loaded gadget: Backup allyteam names
Loaded gadget: Gadget Profiler New
Loaded gadget: Gameframe Orders
Loaded gadget: Planet Wars Structures
Loaded gadget: Profiler
Loaded gadget: Zombies!
[t=00:00:18.807669][f=-000001] Synced LuaRules: finished loading
[t=00:00:18.837740][f=-000001] Unsynced LuaRules: starting loading
[t=00:00:19.230234][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Sparkles Dry v1.04.lua
Loaded gadget: Dev Command Checker
Loaded gadget: Engine Taskbar Stuff
Loaded gadget: Save/Load
Loaded gadget: Metalspot Finder Gadget
Loaded gadget: IconGenerator
Loaded gadget: Mex Placement
Loaded gadget: Map Lava Gadget 2.4
Loaded gadget: Particles Gadget 1.0
Loaded gadget: Script notification
Loaded gadget: StartSetup
Loaded gadget: Teleport Throw
Loaded gadget: UnitMorph
Loaded gadget: AirTransport_SeaPickup
Loaded gadget: Aircraft Command
Loaded gadget: AutoReadyStartpos
Loaded gadget: Block Ally and Neutral Attack
Loaded gadget: Buggeroff Params
Loaded gadget: CAI
Loaded gadget: Capture
Loaded gadget: Command Raw Move
Loaded gadget: Command Transfer Unit
Loaded gadget: Constructor Auto Assist
Loaded gadget: Dev Commands
Loaded gadget: Factory Parent Marker
Loaded gadget: Fog Hidden Effects API
Loaded gadget: Galaxy Campaign Battle Handler
Loaded gadget: Generic Plate Command
Loaded gadget: Invincibility
Loaded gadget: Jumpjets
Loaded gadget: LupsNanoSpray
Loaded gadget: Mantis 6282
Loaded gadget: Missile Silo Controller
Loaded gadget: Modular Comm Info
Loaded gadget: One Click Weapon
Loaded gadget: Orbital Drop
Loaded gadget: Proximity Targetting
Loaded gadget: Resign Gadget
Loaded gadget: Retreat Command
Loaded gadget: Shield Link
Loaded gadget: Shockwaves
Loaded gadget: Target Features
Loaded gadget: Target on the move
Loaded gadget: Teleporter
Loaded gadget: Terraformers
Loaded gadget: Terrain Texture Handler
Loaded gadget: Thrusters
Loaded gadget: Time slow v2
Loaded gadget: TransportAIbuttons
Loaded gadget: Units on fire
Loaded gadget: Widget Events
Loaded gadget: api_subdir_gadgets.lua
Loaded gadget: api_versioning.lua
Loaded gadget: astar.lua
Loaded gadget: cmd_areaguard.lua
Loaded gadget: cmd_hide_autorepairlevel.lua
Loaded gadget: cmd_onoff.lua
Loaded gadget: cmd_remove_wait.lua
Loaded gadget: cmd_select_load_helper.lua
Loaded gadget: dbg_ceg_spawner.lua
Loaded gadget: dbg_size_changer.lua
Loaded gadget: endgame_graphs.lua
Loaded gadget: factory_anti_slacker.lua