[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000049] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.009079] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.009115] Using writeable configuration source: "/tmp/tmp.EQGWyotPZB/springsettings.1613839.cfg" [t=00:00:00.016829] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.016904] ============== ============== [t=00:00:00.016919] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016930] [t=00:00:00.016940] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016950] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016960] Use "none" to disable the default log sections. [t=00:00:00.016970] ============== ============== [t=00:00:00.016981] ============== ============== [t=00:00:00.017040] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017052] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017062] ROAM = 2 [t=00:00:00.017073] RotateLogFiles = 1 [t=00:00:00.017083] TeamHighlight = 0 [t=00:00:00.017094] ============== ============== [t=00:00:00.017104] ============== ============== [t=00:00:00.017115] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.017126] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.017136] Compiler Version: gcc-11.1.0 [t=00:00:00.017159] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.017298] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.017310] Binary Word Size: 64-bit (native) [t=00:00:00.017320] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017331] Physical CPU Cores: 1 [t=00:00:00.017341] Logical CPU Cores: 1 [t=00:00:00.017351] ============== ============== [t=00:00:00.017417] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017428] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017438] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017448] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017458] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.062793] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.062826] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.062850] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.062881] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.062906] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.062916] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.062954] [GR::LogVersionInfo] [t=00:00:00.062964] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.062973] GL version : [t=00:00:00.062982] GL vendor : [t=00:00:00.062992] GL renderer : [t=00:00:00.063001] GLSL version: [t=00:00:00.063010] GLEW version: spring headless stub GLEW version [t=00:00:00.063019] GPU memory : unknown [t=00:00:00.063028] SDL swap-int: 0 [t=00:00:00.063038] SDL driver : headless stub [t=00:00:00.063047] [t=00:00:00.063056] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.063065] GLSL shader support : 0 [t=00:00:00.063074] GL4 support : 0 [t=00:00:00.063083] FBO extension support : 0 [t=00:00:00.063092] NVX GPU mem-info support : 0 [t=00:00:00.063134] ATI GPU mem-info support : 0 [t=00:00:00.063144] NPOT-texture support : 1 (0) [t=00:00:00.063153] S3TC/DXT1 texture support : 0/0 [t=00:00:00.063162] texture query-LOD support : 1 (0) [t=00:00:00.063171] MSAA frame-buffer support : 0 (0) [t=00:00:00.063180] Z-buffer depth : 16 (-) [t=00:00:00.063189] primitive-restart support : 0 (0) [t=00:00:00.063198] clip-space control support: 0 (0) [t=00:00:00.063207] seamless cube-map support : 0 (0) [t=00:00:00.063216] frag-depth layout support : 0 (0) [t=00:00:00.063225] persistent maps support : 0 (0) [t=00:00:00.063234] explicit attribs location : 0 (0) [t=00:00:00.063243] multi draw indirect : 0 (-) [t=00:00:00.063251] array textures : 0 (-) [t=00:00:00.063260] [t=00:00:00.063273] max. FBO samples : -1 [t=00:00:00.063282] max. FS/program texture slots : 8/8 [t=00:00:00.063291] max. texture size : 2048 [t=00:00:00.063303] max. texture anisotropy level : 0.000000 [t=00:00:00.063312] max. vec4 varyings/attributes : 0/0 [t=00:00:00.063321] max. draw-buffers : 0 [t=00:00:00.063331] max. rec. indices/vertices : 0/0 [t=00:00:00.063339] max. uniform buffer-bindings : 0 [t=00:00:00.063348] max. uniform block-size : 0KB [t=00:00:00.063357] max. storage buffer-bindings : 0 [t=00:00:00.063366] max. storage block-size : 0MB [t=00:00:00.063375] [t=00:00:00.063384] enable AMD-hacks : 0 [t=00:00:00.063393] compress MIP-maps: 0 [t=00:00:00.064342] [GR::UpdateGLConfigs] [t=00:00:00.064369] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.064383] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.064393] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.064402] [GR::InitGLState] [t=00:00:00.064412] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.232835] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.238112] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.243405] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.243978] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.244008] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.244025] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.659816] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.664174] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.731950] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.732843] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.750428] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms [t=00:00:00.751210] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.751720] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.761529] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3ee8010160 (SpringVFS) global=(nil) (null) [t=00:00:00.761549] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.766811] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.766839] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.766850] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.766860] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.767199] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1435 MB [t=00:00:00.792542][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.793015][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.793125][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1613839/replay.sdfz" for game data... [t=00:00:00.953785][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:00.962713][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.962820][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.966938][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.966973][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms [t=00:00:00.967494][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.018781][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55a538306930] using map "Izki Channel v1.0" (loaded=0 cached=0) [t=00:00:01.020474][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.022146][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.022577][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55a538306930] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.025040][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.034469][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.035050][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.047932][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 80ms [t=00:00:01.048376][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.054839][f=-000001] forceSingleThreaded, false [t=00:00:01.389760][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.390417][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.390545][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.390605][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.390689][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.390749][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.391932][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.392444][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.392926][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.395860][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.397877][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.400704][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.400733][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.401219][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.415739][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.418224][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.419299][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.419596][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.420095][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.420194][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.968915][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.972783][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.132398][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.209934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.317252][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1327ms [t=00:00:03.321216][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.630806][f=-000001] Loading UnitDefs_posts [t=00:00:03.790923][f=-000001] Loading FeatureDefs_posts [t=00:00:03.813627][f=-000001] Loading WeaponDefs_posts [t=00:00:03.833841][f=-000001] Loading ArmorDefs_posts [t=00:00:03.855021][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 504ms [t=00:00:03.911616][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 591ms [t=00:00:03.911669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.333347][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.341401][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:04.341436][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.341958][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.343431][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.346639][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.009199][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.089536][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.298311][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.300486][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.300511][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.879180][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 578ms [t=00:00:05.879203][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.968305][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 89ms [t=00:00:05.968790][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.991309][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:06.797727][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:06.800590][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.801480][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.844730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.461279][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.471173][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:12.471210][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.472303][f=-000001] InfoTexture: legacy [t=00:00:12.472320][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.473951][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.255561][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.267493][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:13.267518][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.268758][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.503934][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.506009][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.742462][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.788589][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.798676][f=-000001] Loaded DecalsDrawer: off [t=00:00:13.798702][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.799343][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.568387][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:14.579745][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:14.580534][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:14.791213][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:14.792608][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:14.792627][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:14.803722][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.803769][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.803779][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:14.803788][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:14.803796][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.803805][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.803813][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450850 [t=00:00:14.809071][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.809112][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.809122][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:14.809132][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:14.809142][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.809152][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:14.809162][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f450860 [t=00:00:14.809173][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55a53dbdc590 has BLOCKSIZE 1 [t=00:00:14.812578][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:14.812593][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.812601][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:14.812609][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:14.812617][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.812626][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505b6 [t=00:00:14.816198][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505b6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe-9f4505b6.zip" (exists=1) [t=00:00:14.817689][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:14.825250][f=-000001] Path cache (48, 40) initialized. [t=00:00:14.825289][f=-000001] Path cache (48, 40) initialized. [t=00:00:14.828986][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:14.829019][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:14.829030][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=5733be80 [t=00:00:14.829041][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=533aa720 [t=00:00:14.829051][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:14.829061][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=9f4505c6 [t=00:00:14.930669][f=-000001] [Path] [PathEstimator::ReadFile] hash=9f4505c6 file="cache/105dev-BAR105/paths/Izki Channel v1.0.pe2-9f4505c6.zip" (exists=1) [t=00:00:14.931279][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:14.933478][f=-000001] Path cache (24, 20) initialized. [t=00:00:14.933493][f=-000001] Path cache (24, 20) initialized. [t=00:00:14.933504][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum 8d4cc82c)" [t=00:00:14.933794][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:14.933809][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:14.933819][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:15.070507][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 43ms [t=00:00:15.071239][f=-000001] Synced LuaRules: starting loading [t=00:00:15.669785][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:17.564233][f=-000001] Synced LuaRules: finished loading [t=00:00:17.632905][f=-000001] Unsynced LuaRules: starting loading [t=00:00:17.921072][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Izki Channel v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:18.208710][f=-000001] Unsynced LuaRules: finished loading [t=00:00:18.256284][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:18.256695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:18.257313][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:18.257330][f=-000001] LuaSocket Support: enabled [t=00:00:18.274880][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:18.355970][f=-000001] localWidgets, nil, true, true [t=00:00:18.358449][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:18.358473][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:18.369013][f=-000001] USE_OLD_CHILI [t=00:00:18.828734][f=-000001] Loading last game win data [t=00:00:18.828769][f=-000001] Resetting win data [t=00:00:18.828822][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:18.828838][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:18.828850][f=-000001] Player and team counts match, continuing [t=00:00:18.828864][f=-000001] daemienl was in last game but is now absent, resetting scores [t=00:00:18.942579][f=-000001] CAS: GLSL not supported. [t=00:00:18.947652][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:18.947680][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:19.041591][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:19.710164][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.499113][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:20.704062][f=-000001] forceSingleThreaded, false [t=00:00:21.357032][f=-000001] Loaded API widget: i18n [t=00:00:21.357649][f=-000001] Loaded API widget: Shared Functions [t=00:00:21.357881][f=-000001] Loaded API widget: Hacky version fix [t=00:00:21.358100][f=-000001] Loaded API widget: Cluster Detection [t=00:00:21.358992][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:21.359397][f=-000001] Loaded API widget: Win Counter [t=00:00:21.476272][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:21.476704][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:21.477037][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:21.477247][f=-000001] Loaded API widget: CommandInsert [t=00:00:21.477427][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:21.480213][f=-000001] Loaded API widget: Lups [t=00:00:21.755254][f=-000001] Loaded API widget: Chili Framework [t=00:00:21.755688][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:21.756036][f=-000001] Loaded widget: Save/Load API [t=00:00:21.756388][f=-000001] Loaded widget: Chili Highlight [t=00:00:21.756725][f=-000001] Loaded widget: Draw After Chili [t=00:00:21.757873][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:21.762809][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:21.764237][f=-000001] Loaded DecalsDrawer: off [t=00:00:21.764258][f=-000001] Ground-decal rendering is disabled! [t=00:00:21.764336][f=-000001] Set maximum particles to: 0 [t=00:00:21.764666][f=-000001] Set UnitIconDist to 0 [t=00:00:21.859409][f=-000001] Loaded widget: EPIC Menu [t=00:00:21.859777][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:21.860842][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:21.884853][f=-000001] Loaded widget: Chili Minimap [t=00:00:21.885229][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:21.892182][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:21.892506][f=-000001] Deferred Rendering requires shader support! [t=00:00:21.892890][f=-000001] Loaded widget: Deferred rendering [t=00:00:21.893187][f=-000001] Mexspot Fetcher fetching [t=00:00:21.893333][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:21.893643][f=-000001] Team highlighting: Disabled [t=00:00:21.893948][f=-000001] Loaded widget: Teamhighlight option [t=00:00:21.894430][f=-000001] Loaded widget: Local Team Colors [t=00:00:21.894860][f=-000001] Loaded widget: Display Keys 2 [t=00:00:21.895233][f=-000001] Loaded widget: Save Game Menu [t=00:00:21.895418][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:21.895616][f=-000001] Loaded widget: One click weapon handler [t=00:00:21.895864][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:21.896356][f=-000001] highlightUnitShader no GL4 support [t=00:00:21.896681][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:21.897127][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:21.897494][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:21.897508][f=-000001] Using fallback unit outlines [t=00:00:21.897711][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:21.898120][f=-000001] Loaded widget: Selection Modkeys [t=00:00:21.906475][f=-000001] Loaded widget: Chili Global Commands [t=00:00:21.908261][f=-000001] Loaded widget: Outline No Shader [t=00:00:21.908713][f=-000001] Loaded widget: Unit Icons [t=00:00:21.909085][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:21.909522][f=-000001] Loaded widget: Noises [t=00:00:21.956832][f=-000001] Loaded widget: HealthBars [t=00:00:21.957326][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:21.957584][f=-000001] Loaded widget: Guard Remove [t=00:00:21.960772][f=-000001] Loaded widget: Chili Vote Display [t=00:00:21.961247][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:21.961660][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:21.961689][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1613839/events.log [t=00:00:21.964864][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:21.965283][f=-000001] Loaded widget: EndGame APM stats [t=00:00:21.967235][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:21.967487][f=-000001] Loaded widget: Objectives [t=00:00:21.967915][f=-000001] Loaded widget: EndGame Stats [t=00:00:21.968355][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:21.968728][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:21.969110][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:21.969590][f=-000001] Loaded widget: BuildETA [t=00:00:21.973440][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:21.974178][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:21.974494][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:21.978976][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:21.979429][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:21.980121][f=-000001] Loaded widget: Command Alpha [t=00:00:21.980875][f=-000001] Loaded widget: Camera Save Position [t=00:00:21.981092][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:21.981462][f=-000001] Loaded widget: Ghost Site [t=00:00:21.982886][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:21.983109][f=-000001] Loaded widget: Stop Self-D [t=00:00:21.984116][f=-000001] Loaded widget: Stereo3D [t=00:00:21.984569][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:21.984812][f=-000001] Loaded widget: SmoothCam [t=00:00:21.985196][f=-000001] Loaded widget: Smart Bombers [t=00:00:21.985672][f=-000001] Loaded widget: Simple Settings [t=00:00:21.986241][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:21.986745][f=-000001] Loaded widget: Show selected unit range [t=00:00:21.987232][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:21.987505][f=-000001] Loaded widget: ReclaimInfo [t=00:00:21.987762][f=-000001] Loaded widget: Raw Move Issue [t=00:00:21.988177][f=-000001] Loaded widget: Point Tracker [t=00:00:21.988391][f=-000001] Loaded widget: Orbit Command [t=00:00:21.988603][f=-000001] Loaded widget: Morph Finished notification [t=00:00:21.988827][f=-000001] Loaded widget: Mission Results Handler [t=00:00:21.989289][f=-000001] Loaded widget: Missile Silo Range [t=00:00:21.989660][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:21.989934][f=-000001] Loaded widget: Misc default command replacements [t=00:00:21.990317][f=-000001] Loaded widget: MinimapEvents [t=00:00:21.990718][f=-000001] Loaded widget: Local Widgets Config [t=00:00:21.991016][f=-000001] Loaded widget: Keep Target [t=00:00:21.991235][f=-000001] Loaded widget: In-game Ignore [t=00:00:21.991721][f=-000001] Loaded widget: In-game Guide [t=00:00:21.992098][f=-000001] Loaded widget: Highlight Geos [t=00:00:21.992519][f=-000001] Loaded widget: Haven Handler [t=00:00:21.993251][f=-000001] Input grabbing is enabled! [t=00:00:21.993272][f=-000001] Input grabbing is enabled! [t=00:00:21.993372][f=-000001] Loaded widget: Grab Input [t=00:00:21.993756][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:21.993978][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:21.994494][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:22.001053][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:22.001451][f=-000001] Loaded widget: Decoration Handler [t=00:00:22.001747][f=-000001] Loaded widget: Decloak Range [t=00:00:22.002137][f=-000001] Loaded widget: Darkening [t=00:00:22.010249][f=-000001] Loaded widget: Context Menu [t=00:00:22.010939][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:22.011342][f=-000001] Loaded widget: Ferry Points [t=00:00:22.034510][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:22.034879][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:22.035262][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:22.035493][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:22.035960][f=-000001] EndGame Graph disabled [t=00:00:22.052359][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:22.063995][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:22.065000][f=-000001] Loaded widget: Cheat Sheet [t=00:00:22.065271][f=-000001] Loaded widget: Easy Facing [t=00:00:22.065786][f=-000001] Loaded widget: CameraShake [t=00:00:22.066262][f=-000001] Loaded widget: Blast Radius [t=00:00:22.066736][f=-000001] Loaded widget: Autoquit [t=00:00:22.067187][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:22.067460][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:22.068042][f=-000001] Loaded widget: Music Player v2 [t=00:00:22.068456][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:22.069169][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:22.069891][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:22.070378][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:22.071598][f=-000001] Loaded widget: Attack Warning [t=00:00:22.072007][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:22.072629][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:22.073824][f=-000001] Loaded widget: Auto Group [t=00:00:22.074708][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:22.075693][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:22.076091][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:22.076948][f=-000001] Loaded widget: Projectile Lights [t=00:00:22.077893][f=-000001] Loaded widget: Select Com at start [t=00:00:22.084512][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:22.085924][f=-000001] Loaded widget: Transport AI [t=00:00:22.086200][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:22.086469][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:22.114994][f=-000001] Loaded widget: Unit Start State [t=00:00:22.115441][f=-000001] Loaded widget: Smooth Scroll [t=00:00:22.117292][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:22.122487][f=-000001] Loaded widget: Replay control buttons [t=00:00:22.123358][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:22.123652][f=-000001] Loaded widget: Icon Sets [t=00:00:22.284209][f=-000001] Loaded widget: Attack AoE [t=00:00:22.285806][f=-000001] Loaded widget: PlanetWars Info [t=00:00:22.286095][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:22.286638][f=-000001] Loaded widget: Commands FX [t=00:00:22.302551][f=-000001] Loaded widget: UnitShapes [t=00:00:22.303082][f=-000001] : disabled for spectators [t=00:00:22.304096][f=-000001] Loaded widget: Stockpiler [t=00:00:22.304474][f=-000001] IsIsland, , false [t=00:00:22.305944][f=-000001] Loaded widget: Map Edge Extension [t=00:00:22.306578][f=-000001] Loaded widget: State Icons [t=00:00:22.307070][f=-000001] Loaded widget: Shield Guard [t=00:00:22.307633][f=-000001] Loaded widget: Selection Send [t=00:00:22.308733][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:22.309131][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:22.309541][f=-000001] Loaded widget: Gadget Icons [t=00:00:22.309795][f=-000001] Loaded widget: AllyCursors [t=00:00:22.310166][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:22.310529][f=-000001] : disabled for spectators [t=00:00:22.311426][f=-000001] Loaded widget: Building Starter [t=00:00:22.311948][f=-000001] : disabled for spectators [t=00:00:22.312811][f=-000001] Loaded widget: Cloaker Guard [t=00:00:22.313180][f=-000001] Loaded widget: Units on Fire [t=00:00:22.313573][f=-000001] Loaded widget: Smoke Signals [t=00:00:22.314097][f=-000001] Loaded widget: LupsManager [t=00:00:22.314801][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:22.315512][f=-000001] Loaded widget: Newton Firezone [t=00:00:22.316824][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:22.317242][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:22.323777][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:22.333721][f=-000001] Loaded widget: Chili Pro Console [t=00:00:22.334293][f=-000001] Loaded widget: Chili Docking [t=00:00:22.334822][f=-000001] Loaded widget: HUD Presets [t=00:00:22.335452][f=-000001] Loaded widget: Persistent Build Height [t=00:00:22.338064][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:22.338445][f=-000001] Loaded widget: Image Preloader [t=00:00:22.338898][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:22.339142][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:22.343280][f=-000001] Loaded widget: Chili Core Selector [t=00:00:22.343732][f=-000001] Loaded widget: Custom Markers [t=00:00:22.344928][f=-000001] Loaded widget: Select Keys [t=00:00:22.345732][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:22.346273][f=-000001] Loaded widget: Start Boxes [t=00:00:22.346574][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:22.346886][f=-000001] Loaded widget: Restricted Zones [t=00:00:22.347631][f=-000001] Loaded widget: Pause Screen [t=00:00:22.355749][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:22.356232][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:22.356997][f=-000001] Loaded widget: CustomFormations2 [t=00:00:22.357485][f=-000001] SetSunLighting [t=00:00:22.358288][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:22.358550][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:22.359025][f=-000001] Loaded widget: Text To Speech Control [t=00:00:22.363316][f=-000001] Loaded widget: Layout Handler [t=00:00:22.363726][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.363765][f=-000001] Loaded widget: GC Control [t=00:00:22.364420][f=-000001] Loaded widget: Font Cache [t=00:00:22.376243][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:22.379092][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:22.383419][f=-000001] Writing last game win data [t=00:00:22.388094][f=-000001] LuaUI v0.3 [t=00:00:22.595392][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.595887][f=-000001] [s11n] Loading s11n file... [t=00:00:22.597643][f=-000001] [s11n] Parsing model... [t=00:00:22.600828][f=-000001] [s11n] Populating game world... [t=00:00:22.709934][f=-000001] [s11n] s11n loading complete. [t=00:00:22.955585][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.145127][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13839, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061854, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2366, 0.0000, 0.2207} [t=00:00:23.570964][f=-000001] Spectator mode. Widget removed. [t=00:00:23.584865][f=-000001] Spectator mode. Widget removed. [t=00:00:23.587331][f=-000001] Reclaim highlight: old engine version. [t=00:00:23.587393][f=-000001] Playback paused [t=00:00:23.591861][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.955779][f=-000001] Opening demofile demos/1613839/replay.sdfz [t=00:00:23.962680][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.962698][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:23.966236][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.966293][f=-000001] -> Connection established (given id 2) [t=00:00:23.970727][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:23.970766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.970782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:23.970795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:23.970811][f=-000001] Speed set to 20.0 [server] [t=00:00:23.970823][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55a55474fbb0,(nil)}][locale="C"]" [t=00:00:23.970837][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.011203][f=-000001] Switching to Overhead (TA) style camera [t=00:00:24.011237][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.158736][f=-000001] Beginning demo playback [t=00:00:27.170753][f=-000001] GameID: 50904164674b8dd51c05b89fadd5c435 [t=00:00:27.202743][f=-000001] Connection attempt from ghostfacekiller [t=00:00:27.202780][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:27.203443][f=-000001] [0] Event [undefined]: ghostfacekiller changed status [t=00:00:27.203643][f=-000001] -> Connection established (given id 0) [t=00:00:27.210902][f=-000001] Connection attempt from ABBADDON [t=00:00:27.210936][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:27.211000][f=-000001] [0] Event [undefined]: ABBADDON changed status [t=00:00:27.211723][f=-000001] -> Connection established (given id 1) [t=00:00:27.219265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32af6bac7234076cc0763b4cc9d3c0cc55d6d0538cbd0deffcfc89ccf7d5b3e4f0847b8350cd8562cb24c394617520982a3cca4865de65a2102a2725c5145b47" [t=00:00:27.222910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.795737][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d6d5b6371eb04899f7112cc5e767c7b5a9f86c3d73fabeebfac610db68bf11730dd71dbf6cf659b65e91220307358b11e411c1f8cf3117d126e37ed39e6a1294]" [t=00:00:27.802875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b67711f5e61ba0ae404f807fb72dceb00d0ee1bc8954e0b4ac6dec0b128e67f9de22ae9643a3e108003e6bfe69743f1f546103c7711f9bcb37d105d3dfa5ad45]" [t=00:00:27.826932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ABBADDON" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [t=00:00:27.826969][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ABBADDON" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.166972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[Game::Load][lua{Rules,Gaia}={0000020727aae870,0000000000000000}][locale="C"]" [t=00:00:28.315752][f=-000001] Allies: I choose: Guardian! [t=00:00:29.613922][f=-000001] > SPRINGIE:User ABBADDON|chickenspire|1_1||False|||GE [t=00:00:29.727020][f=-000001] > SPRINGIE:User ABBADDON|chickenspire|1_1||False|||GE [t=00:00:30.182750][f=-000001] Player ABBADDON left the game: timeout [t=00:00:30.182824][f=-000001] [0] Event [undefined]: ABBADDON timed out [t=00:00:32.278891][f=-000001] > Game will be force started in 60 seconds [t=00:00:33.315068][f=-000001] > Game will be force started in 40 seconds [t=00:00:34.341026][f=-000001] > Game will be force started in 20 seconds [t=00:00:35.601781][f=-000001] [0] Event [5096,10.1898193,4548]: 0 finished unit Guardian Commander [t=00:00:35.613340][f=-000001] [0] Event [1320,-17.955727,670]: 1 finished unit Strike Commander [t=00:00:35.633491][f=0000000] [0] ABBADDON, team: 1, elo:1500, userid: 571418 [t=00:00:35.633550][f=0000000] [0] ghostfacekiller, team: 0, elo:1300, userid: 578864 [t=00:00:35.633580][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:35.641480][f=0000000] > Players ABBADDON did not choose a start position. Game will be aborted. [t=00:00:35.641505][f=0000000] > exiting game [t=00:00:35.643092][f=0000001] No clients connected, shutting down server [t=00:00:35.643109][f=0000001] Server shutdown [t=00:00:35.643497][f=0000001] Submitting stats [t=00:00:35.643912][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:35.645659][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:35.645929][f=0000001] Draw 6761.65ms 59.60% [t=00:00:35.645944][f=0000001] Lua::Callins::Synced 115.87ms 0.00% [t=00:00:35.645958][f=0000001] Lua::Callins::Unsynced 10339.93ms 86.40% [t=00:00:35.645971][f=0000001] Lua::CollectGarbage::Synced 60.90ms 0.00% [t=00:00:35.645983][f=0000001] Lua::CollectGarbage::Unsynced 427.07ms 2.80% [t=00:00:35.645995][f=0000001] Misc::Profiler::AddTime 20.23ms 0.10% [t=00:00:35.646607][f=0000001] [1] player nonplacement [t=00:00:35.647929][f=0000001] [1] autohost exit [t=00:00:35.648908][f=0000001] [1] all players disconnected [t=00:00:35.649565][f=0000001] Playback continued [t=00:00:35.657492][f=0000002] [2] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:35.657593][f=0000002] [2] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:35.657674][f=0000002] [2] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:35.657745][f=0000002] [2] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.878992][f=0000689] [689] Event [5096,87.1704254,4548]: 0 finished unit Firefly [t=00:00:45.647929][f=0004864] Autoquit sending quit command. [t=00:00:45.648521][f=0004864] [QuitAction] user exited to system [t=00:00:45.649032][f=0004864] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.649061][f=0004864] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:45.649354][f=0004864] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.649373][f=0004864] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.649384][f=0004864] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.649395][f=0004864] [SpringApp::Kill][2] [t=00:00:45.650064][f=0004864] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:45.650367][f=0004864] [Game::KillLua][1] dtor=0 luaUI=0x55a555fca6d0 [t=00:00:45.650419][f=0004864] Start widgetHandler:Shutdown [t=00:00:45.655653][f=0004864] Shutdown - SaveOrderList Complete [t=00:00:45.659854][f=0004864] Writing last game win data [t=00:00:45.668763][f=0004864] Shutdown - SaveConfigData Complete [t=00:00:45.668786][f=0004864] Shutdown Widget - Save/Load API [t=00:00:45.668804][f=0004864] Shutdown Widget - Chili Highlight [t=00:00:45.668831][f=0004864] Shutdown Widget - Draw After Chili [t=00:00:45.668845][f=0004864] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.668864][f=0004864] Shutdown Widget - EPIC Menu [t=00:00:45.670190][f=0004864] Shutdown Widget - Chili Widget Selector [t=00:00:45.672053][f=0004864] Shutdown Widget - Chili Minimap [t=00:00:45.672567][f=0004864] Shutdown Widget - Local Team Colors [t=00:00:45.672587][f=0004864] Shutdown Widget - Display Keys 2 [t=00:00:45.672641][f=0004864] Shutdown Widget - Save Game Menu [t=00:00:45.672654][f=0004864] Shutdown Widget - Unit Icons [t=00:00:45.672670][f=0004864] Shutdown Widget - Noises [t=00:00:45.672685][f=0004864] Shutdown Widget - HealthBars [t=00:00:45.673533][f=0004864] Shutdown Widget - Win Counter [t=00:00:45.673553][f=0004864] Shutdown Widget - SpringRTS Replay Stats [t=00:00:45.673599][f=0004864] Shutdown Widget - EndGame APM stats [t=00:00:45.673613][f=0004864] Shutdown Widget - BuildETA [t=00:00:45.673636][f=0004864] Shutdown Widget - Modular Comm Info [t=00:00:45.673649][f=0004864] Shutdown Widget - Stereo3D [t=00:00:45.673666][f=0004864] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.673685][f=0004864] Shutdown Widget - Point Tracker [t=00:00:45.673698][f=0004864] Shutdown Widget - Missile Silo Range [t=00:00:45.673714][f=0004864] Shutdown Widget - MinimapEvents [t=00:00:45.673727][f=0004864] Shutdown Widget - Local Widgets Config [t=00:00:45.673749][f=0004864] Shutdown Widget - Highlight Geos [t=00:00:45.673762][f=0004864] Shutdown Widget - Grab Input [t=00:00:45.673781][f=0004864] Shutdown Widget - Defense Range Zero-K [t=00:00:45.673795][f=0004864] Shutdown Widget - Darkening [t=00:00:45.673830][f=0004864] Shutdown Widget - Context Menu [t=00:00:45.673842][f=0004864] Shutdown Widget - Chili Spectator Panels [t=00:00:45.673881][f=0004864] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.673904][f=0004864] Shutdown Widget - Chili Nuke Warning [t=00:00:45.673921][f=0004864] Shutdown Widget - Chili EndGame Window [t=00:00:45.673943][f=0004864] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.674047][f=0004864] Shutdown Widget - CameraShake [t=00:00:45.674062][f=0004864] Shutdown Widget - State Reverse and Latency [t=00:00:45.674076][f=0004864] Shutdown Widget - Music Player v2 [t=00:00:45.674090][f=0004864] Shutdown Widget - Attack AoE [t=00:00:45.674104][f=0004864] Shutdown Widget - UnitShapes [t=00:00:45.674436][f=0004864] Shutdown Widget - Map Edge Extension [t=00:00:45.674455][f=0004864] Shutdown Widget - Selection Send [t=00:00:45.674469][f=0004864] Shutdown Widget - LupsManager [t=00:00:45.674487][f=0004864] Shutdown Widget - Newton Firezone [t=00:00:45.674504][f=0004864] Shutdown Widget - Chili Pro Console [t=00:00:45.677135][f=0004864] Shutdown Widget - Persistent Build Height [t=00:00:45.677157][f=0004864] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.677173][f=0004864] Shutdown Widget - Lups [t=00:00:45.677234][f=0004864] Shutdown Widget - Chili Framework [t=00:00:45.677254][f=0004864] Shutdown Widget - Mex Placement Handler [t=00:00:45.677270][f=0004864] Shutdown Widget - Chili Core Selector [t=00:00:45.677372][f=0004864] Shutdown Widget - Custom Markers [t=00:00:45.677394][f=0004864] Shutdown Widget - Select Keys [t=00:00:45.677431][f=0004864] Shutdown Widget - Pause Screen [t=00:00:45.677473][f=0004864] Shutdown Widget - Text To Speech Control [t=00:00:45.677486][f=0004864] Shutdown Widget - Layout Handler [t=00:00:45.677501][f=0004864] End widgetHandler:Shutdown [t=00:00:45.870133][f=0004864] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5385000, 1497643, 602059, 71.9} allocedSize{int+, int-, ext}={538177449, 133781343, 632322978}, avgAllocTime{int+, int-, ext}={0.1279, 0.0398, 0.1658} [t=00:00:45.870766][f=0004864] [Game::KillLua][2] dtor=0 luaGaia=(nil) [t=00:00:45.870783][f=0004864] [Game::KillLua][3] dtor=0 luaRules=0x55a55474fbb0 [t=00:00:45.870833][f=0004864] Start gadgetHandler:Shutdown [t=00:00:45.870852][f=0004864] Shutdown - StartSetup [t=00:00:45.870867][f=0004864] Shutdown - UnitMorph [t=00:00:45.870944][f=0004864] Shutdown - Carrier Drones [t=00:00:45.873943][f=0004864] Shutdown - Missile Silo Controller [t=00:00:45.873971][f=0004864] Shutdown - Modular Comm Info [t=00:00:45.873987][f=0004864] Shutdown - Terrain Texture Handler [t=00:00:45.874004][f=0004864] Shutdown - UnitCloakShield [t=00:00:45.874767][f=0004864] Shutdown - Starlight Handler [t=00:00:45.874790][f=0004864] End gadgetHandler:Shutdown [t=00:00:45.910591][f=0004864] Start gadgetHandler:Shutdown [t=00:00:45.910692][f=0004864] Shutdown - Save/Load [t=00:00:45.910720][f=0004864] Shutdown - Teleport Throw [t=00:00:45.910737][f=0004864] Shutdown - UnitMorph [t=00:00:45.910759][f=0004864] Shutdown - Modular Comm Info [t=00:00:45.910777][f=0004864] Shutdown - Retreat Command [t=00:00:45.910798][f=0004864] Shutdown - Shockwaves [t=00:00:45.910815][f=0004864] Shutdown - UnitCloakShield [t=00:00:45.910833][f=0004864] Shutdown - Lups Cloak FX [t=00:00:45.910850][f=0004864] Shutdown - Lups [t=00:00:45.910893][f=0004864] Shutdown - Lups Shield [t=00:00:45.910916][f=0004864] End gadgetHandler:Shutdown [t=00:00:45.920480][f=0004864] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={38, 0, 1, 97.4} allocedSize{int+, int-, ext}={2564, 0, 720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:45.920559][f=0004864] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:45.920633][f=0004864] [Game::KillLua][4] dtor=0 [t=00:00:45.921367][f=0004864] [Game::KillLua][5] dtor=0 [t=00:00:45.926215][f=0004864] [Game::~CGame][1] [t=00:00:45.926265][f=0004864] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:45.926277][f=0004864] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:45.926288][f=0004864] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:45.926300][f=0004864] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:45.926312][f=0004864] [Game::KillLua][4] dtor=1 [t=00:00:45.926323][f=0004864] [Game::KillLua][5] dtor=1 [t=00:00:45.926436][f=0004864] [Game::KillMisc][1] [t=00:00:45.926451][f=0004864] [Game::KillMisc][2] [t=00:00:45.926922][f=0004864] [Game::KillMisc][3] [t=00:00:45.927320][f=0004864] [Game::KillRendering][1] [t=00:00:45.950443][f=0004864] [3DOParser::Kill] allocated 1 pieces [t=00:00:45.950499][f=0004864] [S3OParser::Kill] allocated 5478 pieces [t=00:00:45.951578][f=0004864] [AssParser::Kill] allocated 671 pieces [t=00:00:45.962318][f=0004864] [Game::KillInterface][1] [t=00:00:45.963552][f=0004864] [Game::KillInterface][2] [t=00:00:45.964955][f=0004864] [Game::KillSimulation][1] [t=00:00:45.964977][f=0004864] [Game::KillSimulation][2] [t=00:00:46.796107][f=0004864] [CCollisionHandler] dis-/continuous tests: 0/1685544 [t=00:00:46.796169][f=0004864] [Game::KillSimulation][3] [t=00:00:46.796535][f=0004864] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.796564][f=0004864] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.796587][f=0004864] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.796614][f=0004864] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:46.799983][f=0004864] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.806421][f=0004864] [LosHandler::Kill] raycast instance cache-{hits,misses}={521,138}; shared=0%; cached=79% [t=00:00:46.892928][f=0004864] [Game::KillSimulation][4] [t=00:00:50.499596][f=0004864] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:50.501216][f=0004864] [Game::~CGame][2] [t=00:00:50.501233][f=0004864] [Game::~CGame][3] [t=00:00:50.531651][f=0004864] [SpringApp::Kill][3] [t=00:00:50.532438][f=0004864] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 50496 bytes sent 19104 bytes recv'd [t=00:00:50.537947][f=0004864] Kill: client disconnecting... [t=00:00:52.596372][f=0004864] CloseConnection: client connection closed [t=00:00:52.597026][f=0004864] [SpringApp::Kill][4] font=0x55a538239600 [t=00:00:52.611077][f=0004864] [SpringApp::Kill][5] [t=00:00:52.722075][f=0004864] [SpringApp::Kill][6] [t=00:00:52.722530] [SpringApp::Kill][7] [t=00:00:52.724599] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.724621] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.724679] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:52.725153] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.725169] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:52.725181] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.725192] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:00:52.725204] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:00:52.725215] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.725243] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.725254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.725265] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.725276] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.737263] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.737295] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.737306] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.737317] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.739715] [VFS] [SpringVFS::DeleteArchives] [t=00:00:52.739738] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:52.739750] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55a538323db0) [t=00:00:52.759701] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3252ms [t=00:00:52.759791] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=114ms [t=00:00:52.759803] file="objects3d/strikecom_1.dae" indx=5676 inflSize=999kb readTime=33ms [t=00:00:52.759815] file="objects3d/corcom5_dead.s3o" indx=5222 inflSize=114kb readTime=23ms [t=00:00:52.760157] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=21ms [t=00:00:52.760181] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=21ms [t=00:00:52.760194] file="objects3d/fighter2.s3o" indx=5344 inflSize=39kb readTime=19ms [t=00:00:52.760206] file="objects3d/plate_gunship_dead.s3o" indx=5477 inflSize=38kb readTime=19ms [t=00:00:52.760285] file="bitmaps/pd/lightningball4.tga" indx=570 inflSize=48kb readTime=19ms [t=00:00:52.760297] file="objects3d/chicken_blimpy.s3o" indx=5142 inflSize=71kb readTime=18ms [t=00:00:52.760308] file="objects3d/banshee.s3o" indx=5092 inflSize=42kb readTime=18ms [t=00:00:52.769805] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167835815 bytes cached in 3481 files [t=00:00:52.978916] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [t=00:00:52.979555] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x55a538233350) [t=00:00:52.982338] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:52.982358] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55a53820a9f0) [t=00:00:52.983035] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:52.983328] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55a53822da20) [t=00:00:52.983366] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f3ee801f080) [t=00:00:52.983890] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 242709 bytes cached in 71 files [t=00:00:52.985660] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.985705] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.986048] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.986064] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.986087] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.986098] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.986585] [SpringApp::Kill][8] [t=00:00:52.986605] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.986616] [WatchDog::Uninstall][1] hangDetectorThread=0x55a4f14eaa50 (joinable=1) [t=00:00:52.986626] [WatchDog::Uninstall][2] [t=00:00:53.131471] [WatchDog::Uninstall][3] [t=00:00:53.131513] [SpringApp::Kill][9]