[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000050] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.007278] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.007315] Using writeable configuration source: "/tmp/tmp.aY3sbpOffb/springsettings.1613657.cfg" [t=00:00:00.012042] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012095] ============== ============== [t=00:00:00.012107] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012117] [t=00:00:00.012126] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012135] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012143] Use "none" to disable the default log sections. [t=00:00:00.012153] ============== ============== [t=00:00:00.012162] ============== ============== [t=00:00:00.012217] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012227] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012236] ROAM = 2 [t=00:00:00.012246] RotateLogFiles = 1 [t=00:00:00.012255] TeamHighlight = 0 [t=00:00:00.012265] ============== ============== [t=00:00:00.012274] ============== ============== [t=00:00:00.012283] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.012293] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012302] Compiler Version: gcc-11.1.0 [t=00:00:00.012324] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012481] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012493] Binary Word Size: 64-bit (native) [t=00:00:00.012502] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012511] Physical CPU Cores: 1 [t=00:00:00.012521] Logical CPU Cores: 1 [t=00:00:00.012529] ============== ============== [t=00:00:00.012594] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012603] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012612] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012621] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012630] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.060966] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.060999] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.061047] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.061083] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.061111] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.061123] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.061158] [GR::LogVersionInfo] [t=00:00:00.061169] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.061179] GL version : [t=00:00:00.061189] GL vendor : [t=00:00:00.061199] GL renderer : [t=00:00:00.061209] GLSL version: [t=00:00:00.061220] GLEW version: spring headless stub GLEW version [t=00:00:00.061230] GPU memory : unknown [t=00:00:00.061240] SDL swap-int: 0 [t=00:00:00.061250] SDL driver : headless stub [t=00:00:00.061260] [t=00:00:00.061270] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.061280] GLSL shader support : 0 [t=00:00:00.061290] GL4 support : 0 [t=00:00:00.061300] FBO extension support : 0 [t=00:00:00.061310] NVX GPU mem-info support : 0 [t=00:00:00.061347] ATI GPU mem-info support : 0 [t=00:00:00.061357] NPOT-texture support : 1 (0) [t=00:00:00.061367] S3TC/DXT1 texture support : 0/0 [t=00:00:00.061378] texture query-LOD support : 1 (0) [t=00:00:00.061387] MSAA frame-buffer support : 0 (0) [t=00:00:00.061398] Z-buffer depth : 16 (-) [t=00:00:00.061408] primitive-restart support : 0 (0) [t=00:00:00.061418] clip-space control support: 0 (0) [t=00:00:00.061428] seamless cube-map support : 0 (0) [t=00:00:00.061438] frag-depth layout support : 0 (0) [t=00:00:00.061448] persistent maps support : 0 (0) [t=00:00:00.061458] explicit attribs location : 0 (0) [t=00:00:00.061468] multi draw indirect : 0 (-) [t=00:00:00.061478] array textures : 0 (-) [t=00:00:00.061488] [t=00:00:00.061498] max. FBO samples : -1 [t=00:00:00.061508] max. FS/program texture slots : 8/8 [t=00:00:00.061518] max. texture size : 2048 [t=00:00:00.061531] max. texture anisotropy level : 0.000000 [t=00:00:00.061541] max. vec4 varyings/attributes : 0/0 [t=00:00:00.061551] max. draw-buffers : 0 [t=00:00:00.061561] max. rec. indices/vertices : 0/0 [t=00:00:00.061571] max. uniform buffer-bindings : 0 [t=00:00:00.061581] max. uniform block-size : 0KB [t=00:00:00.061591] max. storage buffer-bindings : 0 [t=00:00:00.061601] max. storage block-size : 0MB [t=00:00:00.061611] [t=00:00:00.061621] enable AMD-hacks : 0 [t=00:00:00.061631] compress MIP-maps: 0 [t=00:00:00.062348] [GR::UpdateGLConfigs] [t=00:00:00.062374] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.062388] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.062400] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.062410] [GR::InitGLState] [t=00:00:00.062421] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.265321] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.288218] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.295578] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.296116] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.296140] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.296155] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.792261] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.796197] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.824318] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.824586] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.876241] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 84ms [t=00:00:00.876741] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.877236] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.883689] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7b58010160 (SpringVFS) global=(nil) (null) [t=00:00:00.883710] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.888228] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.888262] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.888273] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.888283] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.888303] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1449 MB [t=00:00:00.911579][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.912331][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.912582][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1613657/replay.sdfz" for game data... [t=00:00:01.072824][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.082726][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.082821][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.087580][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.087611][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 175ms [t=00:00:01.088097][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.146413][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x558696d7c410] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.148068][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.150071][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.150514][f=-000001] [PreGame::AddModArchivesToVFS][server=0x558696d7c410] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.151619][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.161204][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.161614][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.173204][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms [t=00:00:01.173668][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.179367][f=-000001] forceSingleThreaded, false [t=00:00:01.556798][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.557703][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.557830][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.557889][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.557943][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.557995][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.559096][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.559685][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.560263][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.563232][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.565633][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.568407][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.568438][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.568912][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:01.578649][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:01.581152][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:01.582464][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:01.582784][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.583775][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.583849][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.485386][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.489398][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.676601][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.766036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [t=00:00:03.850957][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1362ms [t=00:00:03.852362][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.143183][f=-000001] Loading UnitDefs_posts [t=00:00:04.326422][f=-000001] Loading FeatureDefs_posts [t=00:00:04.350955][f=-000001] Loading WeaponDefs_posts [t=00:00:04.376264][f=-000001] Loading ArmorDefs_posts [t=00:00:04.400722][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 529ms [t=00:00:04.456125][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 604ms [t=00:00:04.456180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.899476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.908346][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:04.908382][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.908784][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.909952][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.913152][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.449392][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.528548][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.703862][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.706118][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.706170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.286219][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 580ms [t=00:00:06.286273][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.384523][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [t=00:00:06.384583][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.406919][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.144963][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.147871][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.148819][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.159446][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.730652][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.743006][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.743036][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.744352][f=-000001] InfoTexture: legacy [t=00:00:13.744371][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.747139][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.683454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.695431][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.695461][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.697381][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.990283][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.994297][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:15.199245][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:15.246931][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:15.257117][f=-000001] Loaded DecalsDrawer: off [t=00:00:15.257146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:15.257858][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:16.097469][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:16.110301][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.111428][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.273174][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 12ms [t=00:00:16.275006][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.275031][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.293139][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.293212][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.293227][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.293248][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.293261][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.293272][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.293290][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757be3 [t=00:00:16.299536][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.299607][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.299617][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.299627][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.299637][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.299648][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.299659][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=12757bf3 [t=00:00:16.299670][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55869c67c880 has BLOCKSIZE 1 [t=00:00:16.303243][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.303264][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.303272][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.303280][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.303288][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.303297][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757949 [t=00:00:16.306670][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757949 file="cache/105dev-BAR105/paths/Faultline v1.0.pe-12757949.zip" (exists=1) [t=00:00:16.307753][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.315596][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.315623][f=-000001] Path cache (40, 48) initialized. [t=00:00:16.319133][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.319149][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.319158][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=4403964a [t=00:00:16.319167][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d99b42e9 [t=00:00:16.319175][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:16.319185][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=12757959 [t=00:00:16.419734][f=-000001] [Path] [PathEstimator::ReadFile] hash=12757959 file="cache/105dev-BAR105/paths/Faultline v1.0.pe2-12757959.zip" (exists=1) [t=00:00:16.420364][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.423012][f=-000001] Path cache (20, 24) initialized. [t=00:00:16.423030][f=-000001] Path cache (20, 24) initialized. [t=00:00:16.423042][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (147ms, checksum b46ee80d)" [t=00:00:16.423697][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.423713][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.423722][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.522635][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [t=00:00:16.523366][f=-000001] Synced LuaRules: starting loading [t=00:00:17.213125][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [t=00:00:18.869286][f=-000001] ###MAPSEED### [t=00:00:18.869526][f=-000001] 5378701 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [t=00:00:18.906914][f=-000001] Setting morph for custom comms for player: 1 [t=00:00:18.906961][f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:19.379110][f=-000001] Synced LuaRules: finished loading [t=00:00:19.402412][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.711145][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Faultline v1.0.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [t=00:00:20.072681][f=-000001] Unsynced LuaRules: finished loading [t=00:00:20.166285][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:20.251572][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [t=00:00:20.316184][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:20.322735][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:20.323154][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:20.323611][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:20.324077][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:20.406427][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:20.406771][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:20.415216][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:20.416473][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:20.416492][f=-000001] LuaSocket Support: enabled [t=00:00:20.436838][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:20.536106][f=-000001] localWidgets, nil, true, true [t=00:00:20.538202][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:20.538226][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:20.550274][f=-000001] USE_OLD_CHILI [t=00:00:21.106392][f=-000001] Loading last game win data [t=00:00:21.106435][f=-000001] Resetting win data [t=00:00:21.106495][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:21.106508][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:21.106519][f=-000001] Player and team counts match, continuing [t=00:00:21.106533][f=-000001] Testing last game's team 1 mapped to this game's team 1 [t=00:00:21.106550][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:21.106561][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:21.256061][f=-000001] CAS: GLSL not supported. [t=00:00:21.267712][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:21.267793][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:21.351221][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:22.165341][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.019325][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:23.246275][f=-000001] forceSingleThreaded, false [t=00:00:23.756576][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.756774][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.757114][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.757279][f=-000001] Loaded API widget: i18n [t=00:00:23.757607][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.757939][f=-000001] Loaded API widget: Win Counter [t=00:00:23.758311][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.955614][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.956918][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.957230][f=-000001] Loaded API widget: CommandInsert [t=00:00:24.231001][f=-000001] Loaded API widget: Chili Framework [t=00:00:24.232189][f=-000001] Loaded API widget: Lups [t=00:00:24.232379][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:24.232708][f=-000001] Loaded widget: Chili Highlight [t=00:00:24.232996][f=-000001] Loaded widget: Save/Load API [t=00:00:24.233293][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:24.233585][f=-000001] Loaded widget: Draw After Chili [t=00:00:24.234107][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:24.239428][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:24.241223][f=-000001] Loaded DecalsDrawer: off [t=00:00:24.241246][f=-000001] Ground-decal rendering is disabled! [t=00:00:24.241310][f=-000001] Set maximum particles to: 0 [t=00:00:24.241642][f=-000001] Set UnitIconDist to 0 [t=00:00:24.340457][f=-000001] Loaded widget: EPIC Menu [t=00:00:24.367152][f=-000001] Loaded widget: Chili Minimap [t=00:00:24.368935][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:24.369278][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:24.369632][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:24.376831][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:24.377174][f=-000001] Deferred Rendering requires shader support! [t=00:00:24.377606][f=-000001] Loaded widget: Deferred rendering [t=00:00:24.377933][f=-000001] Mexspot Fetcher fetching [t=00:00:24.378227][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:24.378625][f=-000001] Team highlighting: Disabled [t=00:00:24.378967][f=-000001] Loaded widget: Teamhighlight option [t=00:00:24.379570][f=-000001] Loaded widget: Local Team Colors [t=00:00:24.380039][f=-000001] Loaded widget: Display Keys 2 [t=00:00:24.380480][f=-000001] Loaded widget: Save Game Menu [t=00:00:24.380706][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:24.380946][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:24.381133][f=-000001] Loaded widget: One click weapon handler [t=00:00:24.381407][f=-000001] highlightUnitShader no GL4 support [t=00:00:24.381683][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:24.382044][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:24.382403][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:24.382431][f=-000001] Using fallback unit outlines [t=00:00:24.382606][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:24.382939][f=-000001] Loaded widget: Selection Modkeys [t=00:00:24.392008][f=-000001] Loaded widget: Chili Global Commands [t=00:00:24.393977][f=-000001] Loaded widget: Outline No Shader [t=00:00:24.394317][f=-000001] Loaded widget: Guard Remove [t=00:00:24.394705][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:24.445689][f=-000001] Loaded widget: HealthBars [t=00:00:24.446484][f=-000001] Loaded widget: Noises [t=00:00:24.446921][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:24.447345][f=-000001] Loaded widget: Unit Icons [t=00:00:24.450962][f=-000001] Loaded widget: Chili Vote Display [t=00:00:24.451487][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:24.452086][f=-000001] Loaded widget: BuildETA [t=00:00:24.452561][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:24.453017][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:24.453513][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:24.453963][f=-000001] Loaded widget: EndGame Stats [t=00:00:24.454213][f=-000001] Loaded widget: Objectives [t=00:00:24.458833][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:24.460967][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:24.461357][f=-000001] Loaded widget: EndGame APM stats [t=00:00:24.461701][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:24.461733][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1613657/events.log [t=00:00:24.464550][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:24.465301][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:24.465653][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:24.468989][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:24.469487][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:24.469913][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:24.470399][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:24.470861][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:24.471419][f=-000001] Loaded widget: Music Player v2 [t=00:00:24.471700][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:24.472138][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:24.472570][f=-000001] Loaded widget: Autoquit [t=00:00:24.472839][f=-000001] Loaded widget: Blast Radius [t=00:00:24.473229][f=-000001] Loaded widget: CameraShake [t=00:00:24.473897][f=-000001] Loaded widget: Cheat Sheet [t=00:00:24.486716][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:24.487302][f=-000001] EndGame Graph disabled [t=00:00:24.505416][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:24.505960][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:24.506508][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:24.506880][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:24.507127][f=-000001] Loaded widget: Easy Facing [t=00:00:24.531979][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:24.532664][f=-000001] Loaded widget: Ferry Points [t=00:00:24.533547][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:24.542817][f=-000001] Loaded widget: Context Menu [t=00:00:24.543284][f=-000001] Loaded widget: Darkening [t=00:00:24.543628][f=-000001] Loaded widget: Decloak Range [t=00:00:24.544034][f=-000001] Loaded widget: Decoration Handler [t=00:00:24.550968][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:24.551572][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:24.551854][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:24.552309][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:24.553474][f=-000001] Input grabbing is enabled! [t=00:00:24.553501][f=-000001] Input grabbing is enabled! [t=00:00:24.553627][f=-000001] Loaded widget: Grab Input [t=00:00:24.554168][f=-000001] Loaded widget: Haven Handler [t=00:00:24.554657][f=-000001] Loaded widget: Highlight Geos [t=00:00:24.555270][f=-000001] Loaded widget: In-game Guide [t=00:00:24.555549][f=-000001] Loaded widget: In-game Ignore [t=00:00:24.555933][f=-000001] Loaded widget: Keep Target [t=00:00:24.556543][f=-000001] Loaded widget: Local Widgets Config [t=00:00:24.556970][f=-000001] Loaded widget: MinimapEvents [t=00:00:24.557250][f=-000001] Loaded widget: Misc default command replacements [t=00:00:24.557683][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:24.558243][f=-000001] Loaded widget: Missile Silo Range [t=00:00:24.558550][f=-000001] Loaded widget: Mission Results Handler [t=00:00:24.558820][f=-000001] Loaded widget: Morph Finished notification [t=00:00:24.559185][f=-000001] Loaded widget: Orbit Command [t=00:00:24.559635][f=-000001] Loaded widget: Point Tracker [t=00:00:24.559916][f=-000001] Loaded widget: Raw Move Issue [t=00:00:24.560190][f=-000001] Loaded widget: ReclaimInfo [t=00:00:24.560856][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:24.561358][f=-000001] Loaded widget: Show selected unit range [t=00:00:24.561832][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:24.562313][f=-000001] Loaded widget: Simple Settings [t=00:00:24.562696][f=-000001] Loaded widget: Smart Bombers [t=00:00:24.562948][f=-000001] Loaded widget: SmoothCam [t=00:00:24.563521][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:24.564488][f=-000001] Loaded widget: Stereo3D [t=00:00:24.564727][f=-000001] Loaded widget: Stop Self-D [t=00:00:24.566798][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:24.567082][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:24.567938][f=-000001] Loaded widget: Camera Save Position [t=00:00:24.568665][f=-000001] Loaded widget: Command Alpha [t=00:00:24.569125][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:24.569599][f=-000001] Loaded widget: Ghost Site [t=00:00:24.571091][f=-000001] Loaded widget: Attack Warning [t=00:00:24.571560][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.572290][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:24.573462][f=-000001] Loaded widget: Auto Group [t=00:00:24.574361][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:24.575399][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:24.575742][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:24.576856][f=-000001] Loaded widget: Projectile Lights [t=00:00:24.577738][f=-000001] Loaded widget: Select Com at start [t=00:00:24.584550][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:24.585945][f=-000001] Loaded widget: Transport AI [t=00:00:24.763887][f=-000001] Loaded widget: Attack AoE [t=00:00:24.765023][f=-000001] Loaded widget: Icon Sets [t=00:00:24.765824][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:24.771891][f=-000001] Loaded widget: Replay control buttons [t=00:00:24.774220][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:24.774849][f=-000001] Loaded widget: Smooth Scroll [t=00:00:24.807986][f=-000001] Loaded widget: Unit Start State [t=00:00:24.808604][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:24.809184][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:24.810989][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.811520][f=-000001] Loaded widget: Commands FX [t=00:00:24.811782][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.830881][f=-000001] Loaded widget: UnitShapes [t=00:00:24.832234][f=-000001] : disabled for spectators [t=00:00:24.833656][f=-000001] Loaded widget: Stockpiler [t=00:00:24.834162][f=-000001] IsIsland, , false [t=00:00:24.835448][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.835837][f=-000001] Loaded widget: AllyCursors [t=00:00:24.836485][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.837127][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.837702][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.840058][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.840802][f=-000001] Loaded widget: Selection Send [t=00:00:24.841381][f=-000001] Loaded widget: Shield Guard [t=00:00:24.842217][f=-000001] Loaded widget: State Icons [t=00:00:24.842758][f=-000001] : disabled for spectators [t=00:00:24.844373][f=-000001] Loaded widget: Building Starter [t=00:00:24.845138][f=-000001] : disabled for spectators [t=00:00:24.846270][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.846765][f=-000001] Loaded widget: LupsManager [t=00:00:24.847563][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.848156][f=-000001] Loaded widget: Units on Fire [t=00:00:24.848993][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.849771][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.851921][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.852440][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.853457][f=-000001] Loaded widget: Chili Docking [t=00:00:24.864463][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.872517][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.873348][f=-000001] Loaded widget: HUD Presets [t=00:00:24.874381][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.877306][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.877854][f=-000001] Loaded widget: Image Preloader [t=00:00:24.878454][f=-000001] Loaded widget: Custom Markers [t=00:00:24.884178][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.885100][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:24.885444][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.886609][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.887305][f=-000001] Loaded widget: Start Boxes [t=00:00:24.889352][f=-000001] Loaded widget: Select Keys [t=00:00:24.900677][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.901930][f=-000001] Loaded widget: Pause Screen [t=00:00:24.902372][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.902722][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.903098][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.904097][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.904754][f=-000001] SetSunLighting [t=00:00:24.905703][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.920436][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.921090][f=-000001] Loaded widget: Font Cache [t=00:00:24.921548][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.921593][f=-000001] Loaded widget: GC Control [t=00:00:24.926267][f=-000001] Loaded widget: Layout Handler [t=00:00:24.926881][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.927153][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.930306][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.935952][f=-000001] Writing last game win data [t=00:00:24.941244][f=-000001] LuaUI v0.3 [t=00:00:25.286495][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.287058][f=-000001] [s11n] Loading s11n file... [t=00:00:25.290360][f=-000001] [s11n] Parsing model... [t=00:00:25.298340][f=-000001] [s11n] Populating game world... [t=00:00:25.710714][f=-000001] [s11n] s11n loading complete. [t=00:00:25.711206][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:26.369898][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.568829][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13838, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061861, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.1948, 0.0000, 0.2394} [t=00:00:27.202384][f=-000001] Reclaim highlight: old engine version. [t=00:00:27.203133][f=-000001] Spectator mode. Widget removed. [t=00:00:27.218611][f=-000001] Spectator mode. Widget removed. [t=00:00:27.220116][f=-000001] Playback paused [t=00:00:27.225410][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.642138][f=-000001] Opening demofile demos/1613657/replay.sdfz [t=00:00:27.642170][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:27.642183][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:27.642225][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:27.642372][f=-000001] -> Connection established (given id 2) [t=00:00:27.642399][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:27.642412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.642425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:27.642437][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:27.642453][f=-000001] Speed set to 20.0 [server] [t=00:00:27.642464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5586b328b720,0x5586af48d640}][locale="C"]" [t=00:00:27.642476][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.657356][f=-000001] Switching to Overhead (TA) style camera [t=00:00:27.657392][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.646538][f=-000001] Beginning demo playback [t=00:00:30.658672][f=-000001] GameID: ac41416484ff93c5be598de3d7831f50 [t=00:00:30.698536][f=-000001] Connection attempt from DoktorSchummel [t=00:00:30.699461][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.699586][f=-000001] [0] Event [undefined]: DoktorSchummel changed status [t=00:00:30.699932][f=-000001] -> Connection established (given id 0) [t=00:00:30.710395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:30.710478][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:30.710492][f=-000001] Connection attempt from Miguelw [t=00:00:30.710504][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:30.710614][f=-000001] [0] Event [undefined]: Miguelw changed status [t=00:00:30.710942][f=-000001] -> Connection established (given id 1) [t=00:00:30.726734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:30.726782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:31.162963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:31.163014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:31.506545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af5ccfd3f762d3c0fb3ba7bf1f91badc8fd6b34bbd4504af3cba22f3c76e81ae69dc1f88848c4999c861626de995317d64c9681b35eadd12ef6d620f79e20424]" [t=00:00:31.514860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0512183ad3b30fc17b2c9bfaafd3c5edeb64e2b5483791a70742a6efe22d085a729a18b33824b15e31bb560e038c4693ff59d5d51a32f46ea356b12a258e4d1e]" [t=00:00:31.526557][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[Game::Load][lua{Rules,Gaia}={0000020e34f7df10,0000020e23bb9080}][locale="C"]" [t=00:00:31.627051][f=-000001] Allies: I choose: Nigrom! [t=00:00:32.046433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DoktorSchummel" string="[Game::Load][lua{Rules,Gaia}={0000024479012510,00000244ad788010}][locale="C"]" [t=00:00:32.171463][f=-000001] Allies: I choose: Oxy! [t=00:00:32.851700][f=-000001] [0] Event [1858,81.7490234,4845]: 0 finished unit Engineer Commander [t=00:00:32.859070][f=-000001] [0] Event [2815,80.7532043,1484]: 1 finished unit Engineer Commander [t=00:00:32.876302][f=0000000] [0] DoktorSchummel, team: 0, elo:2039, userid: 577074 [t=00:00:32.876349][f=0000000] [0] Miguelw, team: 1, elo:1993, userid: 241237 [t=00:00:32.876377][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:32.884771][f=0000000] Playback continued [t=00:00:32.899184][f=0000006] [6] Event [2760,79.9978638,1600]: 1 finished unit Cloakbot Factory [t=00:00:32.920309][f=0000016] [16] Event [1744,82.997818,4800]: 0 finished unit Rover Assembly [t=00:00:33.557412][f=0000216] [216] Event [2760,79.9978638,1609.59998]: 1 finished unit Glaive [t=00:00:33.629875][f=0000260] [260] Event [1944,80.2391052,4776]: 0 finished unit Metal Extractor [t=00:00:33.731101][f=0000318] [318] Event [2760,79.9978638,1609.59998]: 1 finished unit Glaive [t=00:00:33.944186][f=0000438] [438] Event [2760,79.9978638,1609.59998]: 1 finished unit Glaive [t=00:00:33.972079][f=0000455] [455] Event [1864,80.6632233,4728]: 0 finished unit Solar Collector [t=00:00:34.054043][f=0000497] [497] Event [1743.99792,80.7106628,4782.00781]: 0 finished unit Scorcher [t=00:00:34.158453][f=0000559] [559] Event [2760,79.9978638,1609.59998]: 1 finished unit Glaive [t=00:00:34.361186][f=0000670] [670] Event [2072,81.8811035,4712]: 0 finished unit Solar Collector [t=00:00:34.696063][f=0000858] [858] Event [1743.99792,80.7106628,4782.00781]: 0 finished unit Mason [t=00:00:34.934589][f=0001000] [1000] Event [2248,81.0951233,4696]: 0 finished unit Solar Collector [t=00:00:34.940271][f=0001002] [1002] Event [2760,79.9978638,1609.59998]: 1 finished unit Reaver [t=00:00:35.423059][f=0001272] [1272] Event [2888,81.0367584,1528]: 1 finished unit Metal Extractor [t=00:00:35.920098][f=0001550] [1550] Event [1743.99792,80.7106628,4782.00781]: 0 lost unit Scorcher [t=00:00:35.950028][f=0001567] [1567] Event [1743.99792,80.7106628,4782.00781]: 0 lost unit Scorcher [t=00:00:35.963050][f=0001576] [1576] Event [1743.99792,80.7106628,4782.00781]: 0 lost unit Scorcher [t=00:00:36.057662][f=0001627] [1627] Event [1743.99792,80.7106628,4782.00781]: 0 lost unit Scorcher [t=00:00:36.071176][f=0001636] [1636] Event [1743.99792,80.7106628,4782.00781]: 0 lost unit Scorcher [t=00:00:36.533785][f=0001896] [1896] Event [2760,79.9978638,1609.59998]: 1 finished unit Conjurer [t=00:00:36.587524][f=0001926] [1926] Event [1744,80.065567,4800]: 0 lost unit Rover Assembly [t=00:00:36.610898][f=0001939] [1939] Event [1920,80.2196503,4688]: 0 finished unit Lotus [t=00:00:36.710222][f=0001995] [1995] Event [2232,83.2429504,4616]: 0 finished unit Metal Extractor [t=00:00:36.712188][f=0001996] [1996] Event [3176,82.974472,1384]: 1 finished unit Metal Extractor [t=00:00:37.148713][f=0002240] [2240] Event [1048,139.996948,5336]: 0 finished unit Metal Extractor [t=00:00:37.186192][f=0002260] [2260] Event [1167.57617,139.996948,5223.58447]: 0 lost unit Mason [t=00:00:37.290418][f=0002317] [2317] Event [undefined]: DoktorSchummel resigned [t=00:00:37.290762][f=0002317] game_message: DoktorSchummel has been destroyed! [t=00:00:37.290905][f=0002317] game_message: Miguelw wins! [t=00:00:37.291337][f=0002317] Submitting stats [t=00:00:37.295656][f=0002317] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.297705][f=0002317] Part| Total Time|Time of the last 0.5s [t=00:00:37.297726][f=0002317] Draw 3763.36ms 10.56% [t=00:00:37.297737][f=0002317] Lua::Callins::Synced 1029.67ms 19.92% [t=00:00:37.297747][f=0002317] Lua::Callins::Unsynced 6428.93ms 19.32% [t=00:00:37.297757][f=0002317] Lua::CollectGarbage::Synced 99.61ms 0.00% [t=00:00:37.297767][f=0002317] Lua::CollectGarbage::Unsynced 547.97ms 0.00% [t=00:00:37.297777][f=0002317] Misc::Profiler::AddTime 12.01ms 0.10% [t=00:00:37.297786][f=0002317] Sim 2023.04ms 62.75% [t=00:00:37.299179][f=0002318] [2318] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [t=00:00:37.299314][f=0002318] [2318] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [t=00:00:37.299411][f=0002318] [2318] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.299527][f=0002318] [2318] Game End Stats Values: 2,2170,2060,2170,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,5.5999999,6.26666689,195,0,195,0,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.299625][f=0002318] [2318] Game End Stats Values: 3,2235,2450,2235,2450,0,1.31467354,0,1.31467354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.5333338,8,10.5333338,1275,1275,1275,1275,6,8.08764458,6,8.08764458,260,130,260,130,0,0,0,0,700,1045,700,1045,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.299723][f=0002318] [2318] Game End Stats Values: 4,2530,2520,2530,2520,0,6.41862488,0,6.41862488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.333333,8,13.333333,1275,1275,1275,1275,6.13333321,8.34026241,6.13333321,8.34026241,470,130,470,130,0,0,0,0,785,1115,785,1115,0,0,0,0,0,0,0,0,0,0,0,0 [t=00:00:37.299833][f=0002318] [2318] Game End Stats Values: 5,2530,2520,2530,2520,0,14.6394901,0,14.6394901,0,0,0,0,0,0,0,0,0,0,0,0,526.355286,0,526.355286,0,0,0,0,0,8,14,8,14,1275,1275,1275,1275,8,8.54805851,8,8.54805851,470,130,470,130,61.3333359,0,61.3333359,0,785,1115,785,1115,0,61.3333359,0,61.3333359,0,0,0,0,14.836956,526.355286,14.836956,526.355286 [t=00:00:37.299937][f=0002318] [2318] Game End Stats Values: 6,2735,2080,2735,2080,0,29.0519409,0,29.0519409,0,0,0,0,0,0,0,0,0,0,0,0,864.791687,2.11956525,864.791687,2.11956525,0,90,0,90,8,13.333333,8,13.333333,1275,1275,1275,1275,8.9333334,9.89416409,8.9333334,9.89416409,470,130,470,130,761.333313,0,761.333313,0,990,585,990,585,0,792,0,792,0,0,0,0,93.3290405,891.579834,93.3290405,891.579834 [t=00:00:37.300037][f=0002318] [2318] Game End Stats Values: 7,2735,1960,2735,1960,0,33.8524055,0,33.8524055,0,0,0,0,0,0,0,0,0,0,0,0,920.146484,2.11956525,920.146484,2.11956525,0,90,0,90,8,14,8,14,1275,1275,1275,1275,10,12.9334879,10,12.9334879,470,130,470,130,881.333313,0,881.333313,0,990,465,990,465,0,912,0,912,0,0,0,0,96.2964325,946.934631,96.2964325,946.934631 [t=00:00:37.367801][f=0002352] [2352] Event [1048,139.996948,5336]: 0 lost unit Metal Extractor [t=00:00:37.457755][f=0002409] [2409] Received game_message: DoktorSchummel has been destroyed! [t=00:00:37.459072][f=0002409] [2409] Received game_message: Miguelw wins! [t=00:00:37.508310][f=0002436] Spectator DoktorSchummel left the game: normal quit [t=00:00:37.508392][f=0002436] [2436] Event [undefined]: DoktorSchummel quit [t=00:00:37.578900][f=0002475] Player Miguelw left the game: normal quit [t=00:00:37.578981][f=0002475] [2475] Event [undefined]: Miguelw quit [t=00:00:37.670984][f=0002524] No clients connected, shutting down server [t=00:00:37.671035][f=0002524] Server shutdown [t=00:00:37.671250][f=0002524] [2524] all players disconnected [t=00:00:37.831257][f=0002618] [2618] Event [2760,79.9978638,1609.59998]: 1 finished unit Reaver [t=00:00:47.296553][f=0008253] Autoquit sending quit command. [t=00:00:47.297530][f=0008253] [QuitAction] user exited to system [t=00:00:47.298051][f=0008253] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.298646][f=0008253] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.299128][f=0008253] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.299147][f=0008253] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.299157][f=0008253] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.299168][f=0008253] [SpringApp::Kill][2] [t=00:00:47.300002][f=0008253] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.300342][f=0008253] [Game::KillLua][1] dtor=0 luaUI=0x5586af6b2bb0 [t=00:00:47.300412][f=0008253] Start widgetHandler:Shutdown [t=00:00:47.305251][f=0008253] Shutdown - SaveOrderList Complete [t=00:00:47.306077][f=0008253] Writing last game win data [t=00:00:47.314999][f=0008253] Shutdown - SaveConfigData Complete [t=00:00:47.315023][f=0008253] Shutdown Widget - Chili Highlight [t=00:00:47.315044][f=0008253] Shutdown Widget - Save/Load API [t=00:00:47.315057][f=0008253] Shutdown Widget - Draw After Chili [t=00:00:47.315069][f=0008253] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.315099][f=0008253] Shutdown Widget - EPIC Menu [t=00:00:47.316369][f=0008253] Shutdown Widget - Chili Minimap [t=00:00:47.316863][f=0008253] Shutdown Widget - Chili Widget Selector [t=00:00:47.317771][f=0008253] Shutdown Widget - Local Team Colors [t=00:00:47.317794][f=0008253] Shutdown Widget - Display Keys 2 [t=00:00:47.317851][f=0008253] Shutdown Widget - Save Game Menu [t=00:00:47.317866][f=0008253] Shutdown Widget - HealthBars [t=00:00:47.319081][f=0008253] Shutdown Widget - Noises [t=00:00:47.319106][f=0008253] Shutdown Widget - Unit Icons [t=00:00:47.319130][f=0008253] Shutdown Widget - Win Counter [t=00:00:47.319146][f=0008253] Shutdown Widget - BuildETA [t=00:00:47.319169][f=0008253] Shutdown Widget - EndGame APM stats [t=00:00:47.319187][f=0008253] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.319228][f=0008253] Shutdown Widget - Modular Comm Info [t=00:00:47.319258][f=0008253] Shutdown Widget - Music Player v2 [t=00:00:47.319276][f=0008253] Shutdown Widget - State Reverse and Latency [t=00:00:47.319291][f=0008253] Shutdown Widget - CameraShake [t=00:00:47.319307][f=0008253] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.319447][f=0008253] Shutdown Widget - Chili EndGame Window [t=00:00:47.319476][f=0008253] Shutdown Widget - Chili Nuke Warning [t=00:00:47.319494][f=0008253] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.319515][f=0008253] Shutdown Widget - Chili Spectator Panels [t=00:00:47.319532][f=0008253] Shutdown Widget - Context Menu [t=00:00:47.319547][f=0008253] Shutdown Widget - Darkening [t=00:00:47.319574][f=0008253] Shutdown Widget - Defense Range Zero-K [t=00:00:47.319591][f=0008253] Shutdown Widget - Grab Input [t=00:00:47.320413][f=0008253] Shutdown Widget - Highlight Geos [t=00:00:47.320435][f=0008253] Shutdown Widget - Local Widgets Config [t=00:00:47.320459][f=0008253] Shutdown Widget - MinimapEvents [t=00:00:47.320474][f=0008253] Shutdown Widget - Missile Silo Range [t=00:00:47.320515][f=0008253] Shutdown Widget - Point Tracker [t=00:00:47.320532][f=0008253] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.320547][f=0008253] Shutdown Widget - Stereo3D [t=00:00:47.320565][f=0008253] Shutdown Widget - Attack AoE [t=00:00:47.320581][f=0008253] Shutdown Widget - Map Edge Extension [t=00:00:47.320596][f=0008253] Shutdown Widget - Selection Send [t=00:00:47.320612][f=0008253] Shutdown Widget - LupsManager [t=00:00:47.320634][f=0008253] Shutdown Widget - Newton Firezone [t=00:00:47.320650][f=0008253] Shutdown Widget - Chili Pro Console [t=00:00:47.321140][f=0008253] Shutdown Widget - Persistent Build Height [t=00:00:47.321163][f=0008253] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.321192][f=0008253] Shutdown Widget - Chili Framework [t=00:00:47.321215][f=0008253] Shutdown Widget - Lups [t=00:00:47.321263][f=0008253] Shutdown Widget - Custom Markers [t=00:00:47.321284][f=0008253] Shutdown Widget - Chili Core Selector [t=00:00:47.321372][f=0008253] Shutdown Widget - Mex Placement Handler [t=00:00:47.321389][f=0008253] Shutdown Widget - Select Keys [t=00:00:47.321423][f=0008253] Shutdown Widget - Pause Screen [t=00:00:47.321724][f=0008253] Shutdown Widget - Layout Handler [t=00:00:47.321749][f=0008253] Shutdown Widget - Text To Speech Control [t=00:00:47.321769][f=0008253] End widgetHandler:Shutdown [t=00:00:47.465511][f=0008253] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5098512, 1295222, 525044, 73.7} allocedSize{int+, int-, ext}={510651879, 116483772, 575277786}, avgAllocTime{int+, int-, ext}={0.1373, 0.0639, 0.1624} [t=00:00:47.466331][f=0008253] [Game::KillLua][2] dtor=0 luaGaia=0x5586af48d640 [t=00:00:47.486008][f=0008253] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.486109][f=0008253] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.486140][f=0008253] [Game::KillLua][3] dtor=0 luaRules=0x5586b328b720 [t=00:00:47.486180][f=0008253] Start gadgetHandler:Shutdown [t=00:00:47.486197][f=0008253] Shutdown - StartSetup [t=00:00:47.486210][f=0008253] Shutdown - UnitMorph [t=00:00:47.486441][f=0008253] Shutdown - Carrier Drones [t=00:00:47.486461][f=0008253] Shutdown - Missile Silo Controller [t=00:00:47.486479][f=0008253] Shutdown - Modular Comm Info [t=00:00:47.486491][f=0008253] Shutdown - Terrain Texture Handler [t=00:00:47.486504][f=0008253] Shutdown - UnitCloakShield [t=00:00:47.486561][f=0008253] Shutdown - Starlight Handler [t=00:00:47.486578][f=0008253] End gadgetHandler:Shutdown [t=00:00:47.542645][f=0008253] Start gadgetHandler:Shutdown [t=00:00:47.542706][f=0008253] Shutdown - Save/Load [t=00:00:47.542735][f=0008253] Shutdown - Teleport Throw [t=00:00:47.542755][f=0008253] Shutdown - UnitMorph [t=00:00:47.542777][f=0008253] Shutdown - Modular Comm Info [t=00:00:47.542792][f=0008253] Shutdown - Retreat Command [t=00:00:47.542813][f=0008253] Shutdown - Shockwaves [t=00:00:47.542828][f=0008253] Shutdown - UnitCloakShield [t=00:00:47.542846][f=0008253] Shutdown - Lups Cloak FX [t=00:00:47.542872][f=0008253] Shutdown - Lups [t=00:00:47.542915][f=0008253] Shutdown - Lups Shield [t=00:00:47.542947][f=0008253] End gadgetHandler:Shutdown [t=00:00:47.569093][f=0008253] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={36, 0, 0, 100.0} allocedSize{int+, int-, ext}={2316, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.569211][f=0008253] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.569321][f=0008253] [Game::KillLua][4] dtor=0 [t=00:00:47.569336][f=0008253] [Game::KillLua][5] dtor=0 [t=00:00:47.585982][f=0008253] [Game::~CGame][1] [t=00:00:47.586047][f=0008253] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.586057][f=0008253] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.586067][f=0008253] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.586076][f=0008253] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.586085][f=0008253] [Game::KillLua][4] dtor=1 [t=00:00:47.586095][f=0008253] [Game::KillLua][5] dtor=1 [t=00:00:47.586327][f=0008253] [Game::KillMisc][1] [t=00:00:47.586343][f=0008253] [Game::KillMisc][2] [t=00:00:47.587243][f=0008253] [Game::KillMisc][3] [t=00:00:47.588061][f=0008253] [Game::KillRendering][1] [t=00:00:47.616585][f=0008253] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.617040][f=0008253] [S3OParser::Kill] allocated 5478 pieces [t=00:00:47.617615][f=0008253] [AssParser::Kill] allocated 671 pieces [t=00:00:47.626168][f=0008253] [Game::KillInterface][1] [t=00:00:47.627212][f=0008253] [Game::KillInterface][2] [t=00:00:47.628389][f=0008253] [Game::KillSimulation][1] [t=00:00:47.628408][f=0008253] [Game::KillSimulation][2] [t=00:00:48.377594][f=0008253] [CCollisionHandler] dis-/continuous tests: 0/243259 [t=00:00:48.377660][f=0008253] [Game::KillSimulation][3] [t=00:00:48.377741][f=0008253] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.377770][f=0008253] [~CPathCache(20x24)] cacheHits=4 hitPercentage=27% numHashColls=0 maxCacheSize=8 [t=00:00:48.377802][f=0008253] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.377825][f=0008253] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:00:48.379477][f=0008253] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:00:48.385556][f=0008253] [LosHandler::Kill] raycast instance cache-{hits,misses}={537,810}; shared=13%; cached=27% [t=00:00:48.472872][f=0008253] [Game::KillSimulation][4] [t=00:00:52.352413][f=0008253] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:52.354356][f=0008253] [Game::~CGame][2] [t=00:00:52.354376][f=0008253] [Game::~CGame][3] [t=00:00:52.387588][f=0008253] [SpringApp::Kill][3] [t=00:00:52.387672][f=0008253] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 86033 bytes sent 39126 bytes recv'd [t=00:00:52.393825][f=0008253] Kill: client disconnecting... [t=00:00:54.464147][f=0008253] CloseConnection: client connection closed [t=00:00:54.466177][f=0008253] [SpringApp::Kill][4] font=0x558696ca7600 [t=00:00:54.490145][f=0008253] [SpringApp::Kill][5] [t=00:00:54.563671][f=0008253] [SpringApp::Kill][6] [t=00:00:54.564081] [SpringApp::Kill][7] [t=00:00:54.565730] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.565744] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.565796] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:54.566185] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.566198] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.566206] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.566217] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {144, 2097152, 2097152} [t=00:00:54.566228] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {492, 1048576, 1048576}, EBO = {738, 2097152, 2097152} [t=00:00:54.566238] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.566424] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.566438] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.566448] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.566458] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.580924] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.580985] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.580996] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.581007] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.592085] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.592110] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:54.592119] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x558696da2960) [t=00:00:54.604961] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3288ms [t=00:00:54.605027] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=108ms [t=00:00:54.605469] file="objects3d/amphaa.s3o" indx=5027 inflSize=144kb readTime=31ms [t=00:00:54.605485] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:00:54.605615] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=23ms [t=00:00:54.605738] file="unittextures/slowmissile_tex1.png" indx=7597 inflSize=208kb readTime=22ms [t=00:00:54.605909] file="bitmaps/loadpictures/facplop.png" indx=523 inflSize=3075kb readTime=22ms [t=00:00:54.605925] file="unittextures/bcore_abc_2.tga" indx=7213 inflSize=1800kb readTime=21ms [t=00:00:54.605935] file="objects3d/amphdeploy.s3o" indx=5035 inflSize=229kb readTime=19ms [t=00:00:54.606029] file="unittextures/tatex/32xgouraud.tga" indx=7665 inflSize=14kb readTime=17ms [t=00:00:54.606124] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=17ms [t=00:00:54.618685] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 168572503 bytes cached in 3492 files [t=00:00:54.798052] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [t=00:00:54.798395] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x558696ca1350) [t=00:00:54.799889] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:54.799907] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x558696c789f0) [t=00:00:54.800539] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:54.800826] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x558696c9ba20) [t=00:00:54.800853] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7f7b5801f080) [t=00:00:54.801409] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 296870 bytes cached in 72 files [t=00:00:54.802471] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.802490] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:54.802831] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.802845] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.802879] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.802889] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.803357] [SpringApp::Kill][8] [t=00:00:54.803380] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:54.803390] [WatchDog::Uninstall][1] hangDetectorThread=0x558650d53a50 (joinable=1) [t=00:00:54.803399] [WatchDog::Uninstall][2] [t=00:00:55.146719] [WatchDog::Uninstall][3] [t=00:00:55.146747] [SpringApp::Kill][9]