[t=00:00:00.000000] [CpuId] found 1 cores and 1 logical cpus (mask: 0x1) of type general [t=00:00:00.000055] [CpuId] setting logical cpu affinity mask to 0x1 [t=00:00:00.008498] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.008530] Using writeable configuration source: "/tmp/tmp.Hgr7Sbk9GT/springsettings.1613274.cfg" [t=00:00:00.012075] LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt [t=00:00:00.012113] ============== ============== [t=00:00:00.012122] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012130] [t=00:00:00.012137] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012145] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012152] Use "none" to disable the default log sections. [t=00:00:00.012160] ============== ============== [t=00:00:00.012167] ============== ============== [t=00:00:00.012211] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.012220] MouseDragCircleCommandThreshold = 25 [t=00:00:00.012228] ROAM = 2 [t=00:00:00.012236] RotateLogFiles = 1 [t=00:00:00.012243] TeamHighlight = 0 [t=00:00:00.012252] ============== ============== [t=00:00:00.012259] ============== ============== [t=00:00:00.012267] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 (Headless) [t=00:00:00.012275] Build Environment: gcc libstdc++ version 20210427 [t=00:00:00.012282] Compiler Version: gcc-11.1.0 [t=00:00:00.012301] Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) [t=00:00:00.012453] Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM [t=00:00:00.012465] Binary Word Size: 64-bit (native) [t=00:00:00.012474] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.012483] Physical CPU Cores: 1 [t=00:00:00.012492] Logical CPU Cores: 1 [t=00:00:00.012501] ============== ============== [t=00:00:00.012564] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.012573] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.012583] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.012592] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.012601] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.057079] [WatchDog::Install] installed (hang-timeout: 60s) [t=00:00:00.057107] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.057137] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [t=00:00:00.057163] [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [t=00:00:00.057184] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<8,8> [t=00:00:00.057193] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=0 winPos=<0,32> newRes=<400,400> [t=00:00:00.057226] [GR::LogVersionInfo] [t=00:00:00.057237] SDL version : 0.0.0 (linked) / 2.0.8 (compiled) [t=00:00:00.057248] GL version : [t=00:00:00.057257] GL vendor : [t=00:00:00.057267] GL renderer : [t=00:00:00.057278] GLSL version: [t=00:00:00.057287] GLEW version: spring headless stub GLEW version [t=00:00:00.057299] GPU memory : unknown [t=00:00:00.057313] SDL swap-int: 0 [t=00:00:00.057325] SDL driver : headless stub [t=00:00:00.057335] [t=00:00:00.057344] Initialized OpenGL Context: 0.0 (Compat) [t=00:00:00.057354] GLSL shader support : 0 [t=00:00:00.057363] GL4 support : 0 [t=00:00:00.057371] FBO extension support : 0 [t=00:00:00.057381] NVX GPU mem-info support : 0 [t=00:00:00.057416] ATI GPU mem-info support : 0 [t=00:00:00.057426] NPOT-texture support : 1 (0) [t=00:00:00.057435] S3TC/DXT1 texture support : 0/0 [t=00:00:00.057445] texture query-LOD support : 1 (0) [t=00:00:00.057454] MSAA frame-buffer support : 0 (0) [t=00:00:00.057463] Z-buffer depth : 16 (-) [t=00:00:00.057472] primitive-restart support : 0 (0) [t=00:00:00.057481] clip-space control support: 0 (0) [t=00:00:00.057490] seamless cube-map support : 0 (0) [t=00:00:00.057499] frag-depth layout support : 0 (0) [t=00:00:00.057508] persistent maps support : 0 (0) [t=00:00:00.057517] explicit attribs location : 0 (0) [t=00:00:00.057526] multi draw indirect : 0 (-) [t=00:00:00.057535] array textures : 0 (-) [t=00:00:00.057544] [t=00:00:00.057553] max. FBO samples : -1 [t=00:00:00.057562] max. FS/program texture slots : 8/8 [t=00:00:00.057571] max. texture size : 2048 [t=00:00:00.057582] max. texture anisotropy level : 0.000000 [t=00:00:00.057591] max. vec4 varyings/attributes : 0/0 [t=00:00:00.057600] max. draw-buffers : 0 [t=00:00:00.057609] max. rec. indices/vertices : 0/0 [t=00:00:00.057618] max. uniform buffer-bindings : 0 [t=00:00:00.057627] max. uniform block-size : 0KB [t=00:00:00.057636] max. storage buffer-bindings : 0 [t=00:00:00.057645] max. storage block-size : 0MB [t=00:00:00.057654] [t=00:00:00.057663] enable AMD-hacks : 0 [t=00:00:00.057672] compress MIP-maps: 0 [t=00:00:00.058338] [GR::UpdateGLConfigs] [t=00:00:00.058357] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.058368] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=8.000000, vsy=8.000000, ssx=8.000000, ssy=8.000000, screenPosX=0, screenPosY=0 [t=00:00:00.058381] [GR::UpdateGLGeometry][2] winSize=<8,8> [t=00:00:00.058388] [GR::InitGLState] [t=00:00:00.058397] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [t=00:00:00.262761] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.282553] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.288712] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [t=00:00:00.289257] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [t=00:00:00.289282] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [t=00:00:00.289297] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/ [t=00:00:00.725847] Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base [t=00:00:00.753823] Scanning: /var/lib/zkreplay/Zero-K/maps [t=00:00:00.787770] Scanning: /var/lib/zkreplay/Zero-K/games [t=00:00:00.788063] Scanning: /var/lib/zkreplay/Zero-K/packages [t=00:00:00.806077] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 81ms [t=00:00:00.806639] [VFS] [SpringVFS::ReserveArchives] [t=00:00:00.807166] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.819697] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa558010160 (SpringVFS) global=(nil) (null) [t=00:00:00.819731] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.825701] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=1 (init=1) [t=00:00:00.825732] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.825744] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:00.825753] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:00.826326] [Threading] Main thread CPU affinity mask set: 0x1 [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1465 MB [t=00:00:00.895832][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.896506][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.896641][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1613274/replay.sdfz" for game data... [t=00:00:01.100689][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:00:01.113751][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.113782][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.121886][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.122186][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [t=00:00:01.123101][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.176790][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55ddf360e0b0] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:01.177805][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.179326][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.180190][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55ddf360e0b0] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.181335][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.224771][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.225154][f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.242469][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [t=00:00:01.242955][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.254385][f=-000001] forceSingleThreaded, false [t=00:00:03.293000][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.293426][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.293536][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.293593][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.293646][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.293697][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.295087][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.295525][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.295925][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.298012][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.299435][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.301681][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.301707][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.302219][f=-000001] [LuaIntro] Loading widget: WM Stuff [t=00:00:03.311830][f=-000001] [LuaIntro] Loading widget: LoadProgress [t=00:00:03.313954][f=-000001] [LuaIntro] Loading widget: Main [t=00:00:03.314844][f=-000001] [LuaIntro] Loading widget: LoadTexture [t=00:00:03.315116][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.315683][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.315705][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.811900][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.815555][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.966676][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.975476][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:04.191527][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 377ms [t=00:00:04.191576][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.559592][f=-000001] Loading UnitDefs_posts [t=00:00:04.728922][f=-000001] Loading FeatureDefs_posts [t=00:00:04.751588][f=-000001] Loading WeaponDefs_posts [t=00:00:04.792192][f=-000001] Loading ArmorDefs_posts [t=00:00:04.813761][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 586ms [t=00:00:04.864677][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 673ms [t=00:00:04.864714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.218383][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.225740][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:05.225763][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.225779][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.227131][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.229935][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.808183][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.905337][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.030228][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.032777][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.032807][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.630096][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 597ms [t=00:00:06.630122][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.758915][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [t=00:00:06.758961][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.781525][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.422079][f=-000001] [Path] TK CPathManager::InitStatic: 1 threads available (MT requests=1, MT updates=1) [t=00:00:07.425190][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.425835][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.481862][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.864973][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.883562][f=-000001] [Init] shadow rendering is disabled (config-value -1) [t=00:00:13.883612][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.885586][f=-000001] InfoTexture: legacy [t=00:00:13.885611][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.888843][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.071063][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.073864][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:14.073889][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.075556][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.299122][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:14.315184][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.630022][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:14.731994][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:14.744933][f=-000001] Loaded DecalsDrawer: off [t=00:00:14.745068][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:14.746646][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:15.901946][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:15.914568][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.915300][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.069116][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms [t=00:00:16.070942][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.070964][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.086300][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.086340][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.086351][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.086361][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.086372][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.086383][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.086393][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250cc [t=00:00:16.091336][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.091386][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.091396][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.091406][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.091416][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.091427][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.091436][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=937250dc [t=00:00:16.091448][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0x55ddf8731b00 has BLOCKSIZE 1 [t=00:00:16.094319][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.094336][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.094345][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.094353][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.094361][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.094370][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e32 [t=00:00:16.098858][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e32 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe-93724e32.zip" (exists=1) [t=00:00:16.100288][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:16.109315][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.109340][f=-000001] Path cache (40, 40) initialized. [t=00:00:16.112034][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.112047][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.112056][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=67967e1c [t=00:00:16.112064][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=62251970 [t=00:00:16.112072][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=c9b6b62a [t=00:00:16.112081][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=93724e42 [t=00:00:16.190484][f=-000001] [Path] [PathEstimator::ReadFile] hash=93724e42 file="cache/105dev-BAR105/paths/Scaryland v1.02.pe2-93724e42.zip" (exists=1) [t=00:00:16.191387][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:16.193446][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.193461][f=-000001] Path cache (20, 20) initialized. [t=00:00:16.193473][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (121ms, checksum d5868fb9)" [t=00:00:16.193822][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:16.193836][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:16.193845][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:16.311129][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [t=00:00:16.311715][f=-000001] Synced LuaRules: starting loading [t=00:00:17.001470][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Scaryland v1.02.lua Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Commander Skin Renderer Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Parent Marker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameID GameRulesParam Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Gravity Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Proximity Targetting Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Static Con Unsticker Loaded gadget: Structure death flatten fix Loaded gadget: Synced LOD Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_nano_spray.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [t=00:00:18.864564][f=-000001] Synced LuaRules: finished loading [t=00:00:18.884692][f=-000001] Unsynced LuaRules: starting loading [t=00:00:19.167747][f=-000001] GAMESIDE_LAVACONF, LuaRules/Configs/LavaConf/Scaryland v1.02.lua Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Map Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Buggeroff Params Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Factory Parent Marker Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Proximity Targetting Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_id.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: game_synced_lod.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_structure_death_flatten_fix.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_unstick_staticcon.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [t=00:00:19.459907][f=-000001] Unsynced LuaRules: finished loading [t=00:00:19.501011][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:19.599840][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [t=00:00:19.662501][f=-000001] Loaded SYNCED gadget: Feature Creation Counter [t=00:00:19.668504][f=-000001] Loaded SYNCED gadget: s11n gadget [t=00:00:19.668964][f=-000001] Loaded SYNCED gadget: s11n map feature loader [t=00:00:19.669430][f=-000001] Loaded SYNCED gadget: Geo fixer [t=00:00:19.669886][f=-000001] Loaded SYNCED gadget: Springboard Fixer [t=00:00:19.771363][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua [t=00:00:19.771655][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [t=00:00:19.778304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:19.779002][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:19.779021][f=-000001] LuaSocket Support: enabled [t=00:00:19.802620][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:19.910448][f=-000001] localWidgets, nil, true, true [t=00:00:19.912524][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:19.912546][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:19.926488][f=-000001] USE_OLD_CHILI [t=00:00:20.406875][f=-000001] Loading last game win data [t=00:00:20.406905][f=-000001] Resetting win data [t=00:00:20.406960][f=-000001] Last game player count: 2, This game player count: 2 [t=00:00:20.406974][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:20.406985][f=-000001] Player and team counts match, continuing [t=00:00:20.406999][f=-000001] hasdrubal was in last game but is now absent, resetting scores [t=00:00:20.587495][f=-000001] CAS: GLSL not supported. [t=00:00:20.594944][f=-000001] Deferred Rendering: Failed to create bloom buffers! [t=00:00:20.594975][f=-000001] Deferred Rendering: Failed to create HDR buffer! [t=00:00:20.655180][f=-000001] Nightvision Shader: GLSL not supported. [t=00:00:21.367626][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.278893][f=-000001] Hardware is incompatible with Xray shader requirements [t=00:00:22.525053][f=-000001] forceSingleThreaded, false [t=00:00:23.122994][f=-000001] Loaded API widget: i18n [t=00:00:23.123419][f=-000001] Loaded API widget: Shared Functions [t=00:00:23.123607][f=-000001] Loaded API widget: Hacky version fix [t=00:00:23.123767][f=-000001] Loaded API widget: Cluster Detection [t=00:00:23.124093][f=-000001] Loaded API widget: Lag (AFK) monitor [t=00:00:23.124414][f=-000001] Loaded API widget: Win Counter [t=00:00:23.291629][f=-000001] Loaded API widget: Modular Comm Info [t=00:00:23.292024][f=-000001] Loaded API widget: Draw Mouse Build [t=00:00:23.292302][f=-000001] Loaded API widget: Lobby Battle Status [t=00:00:23.292502][f=-000001] Loaded API widget: CommandInsert [t=00:00:23.292684][f=-000001] Loaded API widget: Pre-Selection Handler [t=00:00:23.294690][f=-000001] Loaded API widget: Lups [t=00:00:23.558587][f=-000001] Loaded API widget: Chili Framework [t=00:00:23.559067][f=-000001] Loaded widget: Selection Hierarchy [t=00:00:23.559413][f=-000001] Loaded widget: Save/Load API [t=00:00:23.559766][f=-000001] Loaded widget: Chili Highlight [t=00:00:23.560102][f=-000001] Loaded widget: Draw After Chili [t=00:00:23.561379][f=-000001] Loaded widget: API Unit Tracker GL4 [t=00:00:23.566852][f=-000001] Hardware mouse-cursor is disabled! [t=00:00:23.568238][f=-000001] Loaded DecalsDrawer: off [t=00:00:23.568260][f=-000001] Ground-decal rendering is disabled! [t=00:00:23.568333][f=-000001] Set maximum particles to: 0 [t=00:00:23.569065][f=-000001] Set UnitIconDist to 0 [t=00:00:23.676543][f=-000001] Loaded widget: EPIC Menu [t=00:00:23.676970][f=-000001] Loaded widget: Hide Interface and Mouse Cursor [t=00:00:23.678612][f=-000001] Loaded widget: Chili Widget Selector [t=00:00:23.705485][f=-000001] Loaded widget: Chili Minimap [t=00:00:23.705940][f=-000001] [Depth of Field::Initialize] removing widget, no shader support [t=00:00:23.713115][f=-000001] Loaded widget: Depth of Field Shader [t=00:00:23.713624][f=-000001] Deferred Rendering requires shader support! [t=00:00:23.714116][f=-000001] Loaded widget: Deferred rendering [t=00:00:23.714444][f=-000001] Mexspot Fetcher fetching [t=00:00:23.714635][f=-000001] Loaded widget: Mexspot Fetcher [t=00:00:23.714985][f=-000001] Team highlighting: Disabled [t=00:00:23.715450][f=-000001] Loaded widget: Teamhighlight option [t=00:00:23.715999][f=-000001] Loaded widget: Local Team Colors [t=00:00:23.716458][f=-000001] Loaded widget: Display Keys 2 [t=00:00:23.716877][f=-000001] Loaded widget: Save Game Menu [t=00:00:23.717090][f=-000001] Loaded widget: Specific Unit Reclaimer [t=00:00:23.717302][f=-000001] Loaded widget: One click weapon handler [t=00:00:23.717562][f=-000001] Loaded widget: Area-reclaim trees [t=00:00:23.717890][f=-000001] highlightUnitShader no GL4 support [t=00:00:23.718278][f=-000001] Loaded widget: HighlightUnit GL4 [t=00:00:23.718700][f=-000001] Loaded widget: Unit Target Command Helper [t=00:00:23.719057][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled [t=00:00:23.719072][f=-000001] Using fallback unit outlines [t=00:00:23.719272][f=-000001] Loaded widget: Outline Shader GL4 [t=00:00:23.719660][f=-000001] Loaded widget: Selection Modkeys [t=00:00:23.728776][f=-000001] Loaded widget: Chili Global Commands [t=00:00:23.730593][f=-000001] Loaded widget: Outline No Shader [t=00:00:23.731058][f=-000001] Loaded widget: Unit Icons [t=00:00:23.731450][f=-000001] Loaded widget: Terraform Icon Draw [t=00:00:23.731900][f=-000001] Loaded widget: Noises [t=00:00:23.780526][f=-000001] Loaded widget: HealthBars [t=00:00:23.780968][f=-000001] Loaded widget: Chili Commander Upgrade [t=00:00:23.781223][f=-000001] Loaded widget: Guard Remove [t=00:00:23.784576][f=-000001] Loaded widget: Chili Vote Display [t=00:00:23.784975][f=-000001] Loaded widget: Auto Patrol Nanos [t=00:00:23.785330][f=-000001] We appear to be in a replay/spectator. Writing stats to file. [t=00:00:23.785358][f=-000001] Attempting to open LuaUI/Logs/replay_stats/1613274/events.log [t=00:00:23.788558][f=-000001] Loaded widget: SpringRTS Replay Stats [t=00:00:23.789010][f=-000001] Loaded widget: EndGame APM stats [t=00:00:23.790994][f=-000001] Loaded widget: Unit Marker Zero-K [t=00:00:23.791243][f=-000001] Loaded widget: Objectives [t=00:00:23.791630][f=-000001] Loaded widget: EndGame Stats [t=00:00:23.792036][f=-000001] Loaded widget: Factory Plate Placer [t=00:00:23.792418][f=-000001] Loaded widget: Double-Click attack-move [t=00:00:23.792796][f=-000001] Loaded widget: Cloak Fire State 2 [t=00:00:23.793269][f=-000001] Loaded widget: BuildETA [t=00:00:23.797310][f=-000001] Loaded widget: Initial Queue ZK [t=00:00:23.798058][f=-000001] Loaded widget: Chili Draw GL4 API [t=00:00:23.798364][f=-000001] We appear to be in a replay/spectator, maxing out game speed. [t=00:00:23.802065][f=-000001] Loaded widget: SpringRTS Replay Speed [t=00:00:23.802549][f=-000001] Loaded widget: Hold Ctrl during placement to morph [t=00:00:23.803363][f=-000001] Loaded widget: Command Alpha [t=00:00:23.804271][f=-000001] Loaded widget: Camera Save Position [t=00:00:23.804524][f=-000001] Loaded widget: Transport Load Double Tap [t=00:00:23.804869][f=-000001] Loaded widget: Ghost Site [t=00:00:23.806598][f=-000001] Loaded widget: Set Springsettings and Config [t=00:00:23.806862][f=-000001] Loaded widget: Stop Self-D [t=00:00:23.807980][f=-000001] Loaded widget: Stereo3D [t=00:00:23.808507][f=-000001] Loaded widget: Spectate Selected Team [t=00:00:23.808834][f=-000001] Loaded widget: SmoothCam [t=00:00:23.809286][f=-000001] Loaded widget: Smart Bombers [t=00:00:23.809826][f=-000001] Loaded widget: Simple Settings [t=00:00:23.810419][f=-000001] Loaded widget: Showeco and Grid Drawer [t=00:00:23.810892][f=-000001] Loaded widget: Show selected unit range [t=00:00:23.811369][f=-000001] Loaded widget: Show All Commands v2 [t=00:00:23.811609][f=-000001] Loaded widget: ReclaimInfo [t=00:00:23.811815][f=-000001] Loaded widget: Raw Move Issue [t=00:00:23.812166][f=-000001] Loaded widget: Point Tracker [t=00:00:23.812396][f=-000001] Loaded widget: Orbit Command [t=00:00:23.812624][f=-000001] Loaded widget: Morph Finished notification [t=00:00:23.812880][f=-000001] Loaded widget: Mission Results Handler [t=00:00:23.813409][f=-000001] Loaded widget: Missile Silo Range [t=00:00:23.814030][f=-000001] Loaded widget: Missile Silo Commands [t=00:00:23.814367][f=-000001] Loaded widget: Misc default command replacements [t=00:00:23.814784][f=-000001] Loaded widget: MinimapEvents [t=00:00:23.815203][f=-000001] Loaded widget: Local Widgets Config [t=00:00:23.815543][f=-000001] Loaded widget: Keep Target [t=00:00:23.815796][f=-000001] Loaded widget: In-game Ignore [t=00:00:23.816354][f=-000001] Loaded widget: In-game Guide [t=00:00:23.816789][f=-000001] Loaded widget: Highlight Geos [t=00:00:23.817274][f=-000001] Loaded widget: Haven Handler [t=00:00:23.818029][f=-000001] Input grabbing is enabled! [t=00:00:23.818055][f=-000001] Input grabbing is enabled! [t=00:00:23.818173][f=-000001] Loaded widget: Grab Input [t=00:00:23.818622][f=-000001] Loaded widget: Game Analytics Handler [t=00:00:23.818895][f=-000001] Loaded widget: Galaxy Battle Handler [t=00:00:23.819449][f=-000001] Loaded widget: Economic Victory Announcer [t=00:00:23.826623][f=-000001] Loaded widget: Defense Range Zero-K [t=00:00:23.827093][f=-000001] Loaded widget: Decoration Handler [t=00:00:23.827442][f=-000001] Loaded widget: Decloak Range [t=00:00:23.827903][f=-000001] Loaded widget: Darkening [t=00:00:23.836531][f=-000001] Loaded widget: Context Menu [t=00:00:23.837727][f=-000001] Loaded widget: Chili Spectator Panels [t=00:00:23.838229][f=-000001] Loaded widget: Ferry Points [t=00:00:23.862362][f=-000001] Loaded widget: Chili Selections & CursorTip v2 [t=00:00:23.862746][f=-000001] Loaded widget: Chili Rejoining Progress Bar [t=00:00:23.863194][f=-000001] Loaded widget: Chili Nuke Warning [t=00:00:23.863466][f=-000001] Loaded widget: Chili Inactivity Win [t=00:00:23.863934][f=-000001] EndGame Graph disabled [t=00:00:23.881706][f=-000001] Loaded widget: Chili EndGame Window [t=00:00:23.894232][f=-000001] Loaded widget: Chili Economy Panel Default [t=00:00:23.894539][f=-000001] Loaded widget: Easy Facing [t=00:00:23.895774][f=-000001] Loaded widget: Cheat Sheet [t=00:00:23.896308][f=-000001] Loaded widget: CameraShake [t=00:00:23.896574][f=-000001] Loaded widget: Blast Radius [t=00:00:23.896912][f=-000001] Loaded widget: Autoquit [t=00:00:23.897271][f=-000001] Loaded widget: State Reverse and Latency [t=00:00:23.897501][f=-000001] Loaded widget: Area Attack Tweak [t=00:00:23.898079][f=-000001] Loaded widget: Music Player v2 [t=00:00:23.898524][f=-000001] Loaded widget: Antinuke Coverage [t=00:00:23.898967][f=-000001] Loaded widget: MetalFeatures GL4 [t=00:00:23.899428][f=-000001] Loaded widget: MetalFeatures (very old) [t=00:00:23.899901][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [t=00:00:23.901098][f=-000001] Loaded widget: Attack Warning [t=00:00:23.901455][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:23.902312][f=-000001] Loaded widget: Auto First Build Facing [t=00:00:23.903648][f=-000001] Loaded widget: Auto Group [t=00:00:23.904517][f=-000001] Loaded widget: Chili AI Set Start [t=00:00:23.905379][f=-000001] Loaded widget: NoDuplicateOrders [t=00:00:23.905710][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:00:23.906464][f=-000001] Loaded widget: Projectile Lights [t=00:00:23.907507][f=-000001] Loaded widget: Select Com at start [t=00:00:23.914716][f=-000001] Loaded widget: Startup Info and Selector [t=00:00:23.916078][f=-000001] Loaded widget: Transport AI [t=00:00:23.916302][f=-000001] Loaded widget: Nubtron 2.0 [t=00:00:23.916532][f=-000001] Loaded widget: UnitNoStuckInFactory [t=00:00:23.943061][f=-000001] Loaded widget: Unit Start State [t=00:00:23.944324][f=-000001] Loaded widget: Smooth Scroll [t=00:00:23.950209][f=-000001] Loaded widget: Replay control buttons [t=00:00:23.951929][f=-000001] Loaded widget: Chili Custom Modoptions Info [t=00:00:23.952668][f=-000001] Loaded widget: Persistent Build Spacing [t=00:00:23.952959][f=-000001] Loaded widget: Icon Sets [t=00:00:24.110365][f=-000001] Loaded widget: Attack AoE [t=00:00:24.112112][f=-000001] Loaded widget: PlanetWars Info [t=00:00:24.112732][f=-000001] Loaded widget: MessageBoxes ZK [t=00:00:24.113298][f=-000001] Loaded widget: Commands FX [t=00:00:24.129324][f=-000001] Loaded widget: UnitShapes [t=00:00:24.129932][f=-000001] : disabled for spectators [t=00:00:24.131111][f=-000001] Loaded widget: Stockpiler [t=00:00:24.131577][f=-000001] IsIsland, , false [t=00:00:24.132877][f=-000001] Loaded widget: Map Edge Extension [t=00:00:24.133635][f=-000001] Loaded widget: State Icons [t=00:00:24.134278][f=-000001] Loaded widget: Shield Guard [t=00:00:24.134793][f=-000001] Loaded widget: Selection Send [t=00:00:24.136069][f=-000001] Loaded widget: Lua Metal Decals [t=00:00:24.136551][f=-000001] Loaded widget: Rank Icons 2 [t=00:00:24.137325][f=-000001] Loaded widget: Gadget Icons [t=00:00:24.137641][f=-000001] Loaded widget: AllyCursors [t=00:00:24.138285][f=-000001] Loaded widget: Disable Bad Widgets [t=00:00:24.138765][f=-000001] : disabled for spectators [t=00:00:24.139850][f=-000001] Loaded widget: Building Starter [t=00:00:24.140608][f=-000001] : disabled for spectators [t=00:00:24.141436][f=-000001] Loaded widget: Cloaker Guard [t=00:00:24.141903][f=-000001] Loaded widget: Units on Fire [t=00:00:24.142579][f=-000001] Loaded widget: Smoke Signals [t=00:00:24.143357][f=-000001] Loaded widget: LupsManager [t=00:00:24.143965][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [t=00:00:24.144778][f=-000001] Loaded widget: Newton Firezone [t=00:00:24.145897][f=-000001] Loaded widget: Receive Units Indicator [t=00:00:24.146287][f=-000001] Loaded widget: Auto-toggle false color vision [t=00:00:24.153345][f=-000001] Loaded widget: Chili Crude Player List [t=00:00:24.165116][f=-000001] Loaded widget: Chili Pro Console [t=00:00:24.165807][f=-000001] Loaded widget: Chili Docking [t=00:00:24.166262][f=-000001] Loaded widget: HUD Presets [t=00:00:24.166939][f=-000001] Loaded widget: Persistent Build Height [t=00:00:24.169595][f=-000001] Loaded widget: Lasso Terraform GUI [t=00:00:24.170099][f=-000001] Loaded widget: Image Preloader [t=00:00:24.170631][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:24.170860][f=-000001] Loaded widget: Mex Placement Handler [t=00:00:24.174762][f=-000001] Loaded widget: Chili Core Selector [t=00:00:24.175232][f=-000001] Loaded widget: Custom Markers [t=00:00:24.176684][f=-000001] Loaded widget: Select Keys [t=00:00:24.177488][f=-000001] Loaded widget: Default Group Recall Fix [t=00:00:24.177948][f=-000001] Loaded widget: Start Boxes [t=00:00:24.178220][f=-000001] Loaded widget: Contrast Adaptive Sharpen [t=00:00:24.178475][f=-000001] Loaded widget: Restricted Zones [t=00:00:24.179297][f=-000001] Loaded widget: Pause Screen [t=00:00:24.187065][f=-000001] Loaded widget: Chili Share menu v1.24 [t=00:00:24.187475][f=-000001] Loaded widget: Jumpjet GUI [t=00:00:24.188226][f=-000001] Loaded widget: CustomFormations2 [t=00:00:24.188697][f=-000001] SetSunLighting [t=00:00:24.189532][f=-000001] Loaded widget: Sun and Atmosphere Handler [t=00:00:24.189854][f=-000001] Loaded widget: UnitResurrected callin [t=00:00:24.190439][f=-000001] Loaded widget: Text To Speech Control [t=00:00:24.194481][f=-000001] Loaded widget: Layout Handler [t=00:00:24.194862][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.194897][f=-000001] Loaded widget: GC Control [t=00:00:24.195168][f=-000001] Loaded widget: Font Cache [t=00:00:24.207514][f=-000001] Loaded widget: Chili Integral Menu [t=00:00:24.210368][f=-000001] Loaded widget: Color Blindness Correction [t=00:00:24.215493][f=-000001] Writing last game win data [t=00:00:24.221151][f=-000001] LuaUI v0.3 [t=00:00:24.410758][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.411241][f=-000001] [s11n] Loading s11n file... [t=00:00:24.414226][f=-000001] [s11n] Parsing model... [t=00:00:24.416602][f=-000001] [s11n] Populating game world... [t=00:00:24.440341][f=-000001] [s11n] s11n loading complete. [t=00:00:24.440735][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:24.752103][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.986439][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={13837, 0, 752, 94.8} allocedSize{int+, int-, ext}={1061773, 0, 1284968}, avgAllocTime{int+, int-, ext}={0.2117, 0.0000, 0.2154} [t=00:00:25.560235][f=-000001] Spectator mode. Widget removed. [t=00:00:25.579882][f=-000001] Spectator mode. Widget removed. [t=00:00:25.584360][f=-000001] Reclaim highlight: old engine version. [t=00:00:25.584452][f=-000001] Playback paused [t=00:00:25.595347][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.984035][f=-000001] Opening demofile demos/1613274/replay.sdfz [t=00:00:25.984366][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:25.984387][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Linux 64-bit (native)] [t=00:00:25.984433][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:25.984823][f=-000001] -> Connection established (given id 2) [t=00:00:25.985049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:25.985072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:25.985087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:25.985099][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:25.985114][f=-000001] Speed set to 20.0 [server] [t=00:00:25.985126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55de0d7480a0,0x55de0ee33250}][locale="C"]" [t=00:00:25.985139][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.012314][f=-000001] Switching to Overhead (TA) style camera [t=00:00:26.012349][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.074442][f=-000001] Beginning demo playback [t=00:00:29.082493][f=-000001] GameID: 2d574064e6b6192f9a46c814841ece41 [t=00:00:29.119549][f=-000001] Connection attempt from ghostfacekiller [t=00:00:29.119585][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.120100][f=-000001] [0] Event [undefined]: ghostfacekiller changed status [t=00:00:29.120311][f=-000001] -> Connection established (given id 1) [t=00:00:29.120327][f=-000001] Connection attempt from AsusKids [t=00:00:29.120340][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:29.120522][f=-000001] [0] Event [undefined]: AsusKids changed status [t=00:00:29.120691][f=-000001] -> Connection established (given id 0) [t=00:00:29.138180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0f6aaec3e6ad1e2bf116bff9022beaeb5d55177bd2a41482daf738517c12635c20dfad2da53984d53ae12bf3e4d7b276e639050f56fc8b3050c344abe07ac7f" [t=00:00:29.142369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.196345][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:29.196401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.594485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:29.594525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:29.686519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c836409d1661ef1f8b2dd9a815a06e87e489b96b7ea4e68deed435fefc6ff15026dac8e6957593c74c86196be5cbc15721885189007b109e556813c74083f63b]" [t=00:00:29.694428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d504f1cef6f3792ac6e2bab8c0955073dc5d8b1cd27e0939ef82271584ce05dd56ed1dc692a71cb1b54e3b926b21a550badf1ebb1be476add813b93d6ffbeee]" [t=00:00:29.946245][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ghostfacekiller" string="[Game::Load][lua{Rules,Gaia}={000001e5ff1059c0,000001e5e535dd20}][locale="C"]" [t=00:00:30.087043][f=-000001] Allies: I choose: Guardian! [t=00:00:30.102666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AsusKids" string="[Game::Load][lua{Rules,Gaia}={000001d7b682a890,000001d7c8ec6ea0}][locale="C"]" [t=00:00:30.186807][f=-000001] Allies: I choose: Engineer! [t=00:00:30.482549][f=-000001] Player AsusKids left the game: normal quit [t=00:00:30.482609][f=-000001] [0] Event [undefined]: AsusKids quit [t=00:00:34.210180][f=-000001] > Game will be force started in 60 seconds [t=00:00:35.238179][f=-000001] > Game will be force started in 40 seconds [t=00:00:36.266689][f=-000001] > Game will be force started in 20 seconds [t=00:00:37.521958][f=-000001] [0] Event [4540,188.671875,546]: 0 finished unit Engineer Commander [t=00:00:37.532816][f=-000001] [0] Event [555,188.696289,4608]: 1 finished unit Guardian Commander [t=00:00:37.546828][f=0000000] [0] AsusKids, team: 0, elo:1478, userid: 552947 [t=00:00:37.546895][f=0000000] [0] ghostfacekiller, team: 1, elo:1238, userid: 578864 [t=00:00:37.546923][f=0000000] [0] ?, team: 2, elo:0 [t=00:00:37.553080][f=0000000] Playback continued [t=00:00:37.556829][f=0000000] > Players AsusKids did not choose a start position. Game will be aborted. [t=00:00:37.556859][f=0000000] > exiting game [t=00:00:37.559733][f=0000001] No clients connected, shutting down server [t=00:00:37.559764][f=0000001] Server shutdown [t=00:00:37.560209][f=0000001] Submitting stats [t=00:00:37.561020][f=0000001] Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:37.562843][f=0000001] Part| Total Time|Time of the last 0.5s [t=00:00:37.562873][f=0000001] Draw 6821.65ms 61.10% [t=00:00:37.562885][f=0000001] Lua::Callins::Synced 31.56ms 0.00% [t=00:00:37.562897][f=0000001] Lua::Callins::Unsynced 10371.69ms 86.90% [t=00:00:37.562908][f=0000001] Lua::CollectGarbage::Synced 47.39ms 0.00% [t=00:00:37.562919][f=0000001] Lua::CollectGarbage::Unsynced 449.46ms 1.00% [t=00:00:37.562946][f=0000001] Misc::Profiler::AddTime 20.49ms 0.10% [t=00:00:37.563179][f=0000001] [1] player nonplacement [t=00:00:37.564377][f=0000001] [1] autohost exit [t=00:00:37.565312][f=0000001] [1] all players disconnected [t=00:00:38.552539][f=0000001] Playback paused [t=00:00:47.563710][f=0000001] Autoquit sending quit command. [t=00:00:47.565013][f=0000001] [QuitAction] user exited to system [t=00:00:47.565876][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.566163][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [t=00:00:47.567275][f=0000001] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.567294][f=0000001] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:47.567306][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.567593][f=0000001] [SpringApp::Kill][2] [t=00:00:47.568859][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=(nil) [t=00:00:47.569194][f=0000001] [Game::KillLua][1] dtor=0 luaUI=0x55de0e752fd0 [t=00:00:47.569712][f=0000001] Start widgetHandler:Shutdown [t=00:00:47.575327][f=0000001] Shutdown - SaveOrderList Complete [t=00:00:47.576114][f=0000001] Writing last game win data [t=00:00:47.583863][f=0000001] Shutdown - SaveConfigData Complete [t=00:00:47.583887][f=0000001] Shutdown Widget - Save/Load API [t=00:00:47.583903][f=0000001] Shutdown Widget - Chili Highlight [t=00:00:47.583918][f=0000001] Shutdown Widget - Draw After Chili [t=00:00:47.583933][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.583953][f=0000001] Shutdown Widget - EPIC Menu [t=00:00:47.585689][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:00:47.586940][f=0000001] Shutdown Widget - Chili Minimap [t=00:00:47.587532][f=0000001] Shutdown Widget - Local Team Colors [t=00:00:47.587555][f=0000001] Shutdown Widget - Display Keys 2 [t=00:00:47.587601][f=0000001] Shutdown Widget - Save Game Menu [t=00:00:47.587616][f=0000001] Shutdown Widget - Unit Icons [t=00:00:47.587634][f=0000001] Shutdown Widget - Noises [t=00:00:47.587648][f=0000001] Shutdown Widget - HealthBars [t=00:00:47.588691][f=0000001] Shutdown Widget - Win Counter [t=00:00:47.588719][f=0000001] Shutdown Widget - SpringRTS Replay Stats [t=00:00:47.588788][f=0000001] Shutdown Widget - EndGame APM stats [t=00:00:47.588806][f=0000001] Shutdown Widget - BuildETA [t=00:00:47.588830][f=0000001] Shutdown Widget - Modular Comm Info [t=00:00:47.588846][f=0000001] Shutdown Widget - Stereo3D [t=00:00:47.588868][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.588885][f=0000001] Shutdown Widget - Point Tracker [t=00:00:47.588900][f=0000001] Shutdown Widget - Missile Silo Range [t=00:00:47.588918][f=0000001] Shutdown Widget - MinimapEvents [t=00:00:47.589072][f=0000001] Shutdown Widget - Local Widgets Config [t=00:00:47.589100][f=0000001] Shutdown Widget - Highlight Geos [t=00:00:47.589117][f=0000001] Shutdown Widget - Grab Input [t=00:00:47.589580][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:00:47.589603][f=0000001] Shutdown Widget - Darkening [t=00:00:47.589631][f=0000001] Shutdown Widget - Context Menu [t=00:00:47.589647][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:00:47.589663][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.589685][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:00:47.589704][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:00:47.589726][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.589854][f=0000001] Shutdown Widget - CameraShake [t=00:00:47.589872][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:00:47.589889][f=0000001] Shutdown Widget - Music Player v2 [t=00:00:47.589906][f=0000001] Shutdown Widget - Attack AoE [t=00:00:47.589921][f=0000001] Shutdown Widget - UnitShapes [t=00:00:47.590297][f=0000001] Shutdown Widget - Map Edge Extension [t=00:00:47.590350][f=0000001] Shutdown Widget - Selection Send [t=00:00:47.590371][f=0000001] Shutdown Widget - LupsManager [t=00:00:47.590395][f=0000001] Shutdown Widget - Newton Firezone [t=00:00:47.590416][f=0000001] Shutdown Widget - Chili Pro Console [t=00:00:47.593202][f=0000001] Shutdown Widget - Persistent Build Height [t=00:00:47.593240][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.593263][f=0000001] Shutdown Widget - Lups [t=00:00:47.593331][f=0000001] Shutdown Widget - Chili Framework [t=00:00:47.593358][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:00:47.593380][f=0000001] Shutdown Widget - Chili Core Selector [t=00:00:47.593530][f=0000001] Shutdown Widget - Custom Markers [t=00:00:47.593563][f=0000001] Shutdown Widget - Select Keys [t=00:00:47.593610][f=0000001] Shutdown Widget - Pause Screen [t=00:00:47.594393][f=0000001] Shutdown Widget - Text To Speech Control [t=00:00:47.594422][f=0000001] Shutdown Widget - Layout Handler [t=00:00:47.594441][f=0000001] End widgetHandler:Shutdown [t=00:00:47.818653][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={5281419, 2039997, 634657, 66.4} allocedSize{int+, int-, ext}={530053082, 192812653, 657850317}, avgAllocTime{int+, int-, ext}={0.1310, 0.0769, 0.1924} [t=00:00:47.819083][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=0x55de0ee33250 [t=00:00:47.824899][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={1, 0, 0, 100.0} allocedSize{int+, int-, ext}={30, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.824966][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.824999][f=0000001] [Game::KillLua][3] dtor=0 luaRules=0x55de0d7480a0 [t=00:00:47.825038][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.825053][f=0000001] Shutdown - StartSetup [t=00:00:47.825066][f=0000001] Shutdown - UnitMorph [t=00:00:47.825911][f=0000001] Shutdown - Carrier Drones [t=00:00:47.825935][f=0000001] Shutdown - Missile Silo Controller [t=00:00:47.825953][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.825969][f=0000001] Shutdown - Terrain Texture Handler [t=00:00:47.825997][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.826387][f=0000001] Shutdown - Starlight Handler [t=00:00:47.826411][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.836943][f=0000001] Start gadgetHandler:Shutdown [t=00:00:47.836986][f=0000001] Shutdown - Save/Load [t=00:00:47.837011][f=0000001] Shutdown - Teleport Throw [t=00:00:47.837030][f=0000001] Shutdown - UnitMorph [t=00:00:47.837050][f=0000001] Shutdown - Modular Comm Info [t=00:00:47.837065][f=0000001] Shutdown - Retreat Command [t=00:00:47.837116][f=0000001] Shutdown - Shockwaves [t=00:00:47.837133][f=0000001] Shutdown - UnitCloakShield [t=00:00:47.837150][f=0000001] Shutdown - Lups Cloak FX [t=00:00:47.837168][f=0000001] Shutdown - Lups [t=00:00:47.837209][f=0000001] Shutdown - Lups Shield [t=00:00:47.837229][f=0000001] End gadgetHandler:Shutdown [t=00:00:47.845904][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={31, 0, 0, 100.0} allocedSize{int+, int-, ext}={1487, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.846572][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.846642][f=0000001] [Game::KillLua][4] dtor=0 [t=00:00:47.846983][f=0000001] [Game::KillLua][5] dtor=0 [t=00:00:47.859293][f=0000001] [Game::~CGame][1] [t=00:00:47.859333][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=(nil) [t=00:00:47.859346][f=0000001] [Game::KillLua][1] dtor=1 luaUI=(nil) [t=00:00:47.859358][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=(nil) [t=00:00:47.859380][f=0000001] [Game::KillLua][3] dtor=1 luaRules=(nil) [t=00:00:47.859392][f=0000001] [Game::KillLua][4] dtor=1 [t=00:00:47.859404][f=0000001] [Game::KillLua][5] dtor=1 [t=00:00:47.859691][f=0000001] [Game::KillMisc][1] [t=00:00:47.866983][f=0000001] [Game::KillMisc][2] [t=00:00:47.868087][f=0000001] [Game::KillMisc][3] [t=00:00:47.868622][f=0000001] [Game::KillRendering][1] [t=00:00:47.897433][f=0000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.897489][f=0000001] [S3OParser::Kill] allocated 5472 pieces [t=00:00:47.899358][f=0000001] [AssParser::Kill] allocated 683 pieces [t=00:00:47.910990][f=0000001] [Game::KillInterface][1] [t=00:00:47.912477][f=0000001] [Game::KillInterface][2] [t=00:00:47.914611][f=0000001] [Game::KillSimulation][1] [t=00:00:47.914633][f=0000001] [Game::KillSimulation][2] [t=00:00:48.607540][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:48.607589][f=0000001] [Game::KillSimulation][3] [t=00:00:48.607985][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.608017][f=0000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.608041][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.608063][f=0000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.611742][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.616847][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:00:48.686747][f=0000001] [Game::KillSimulation][4] [t=00:00:52.634169][f=0000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:52.636328][f=0000001] [Game::~CGame][2] [t=00:00:52.636345][f=0000001] [Game::~CGame][3] [t=00:00:52.666598][f=0000001] [SpringApp::Kill][3] [t=00:00:52.666650][f=0000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1841 bytes sent 12754 bytes recv'd [t=00:00:52.673364][f=0000001] Kill: client disconnecting... [t=00:00:54.677631][f=0000001] CloseConnection: client connection closed [t=00:00:54.679313][f=0000001] [SpringApp::Kill][4] font=0x55ddf352a600 [t=00:00:54.692447][f=0000001] [SpringApp::Kill][5] [t=00:00:54.739285][f=0000001] [SpringApp::Kill][6] [t=00:00:54.739710] [SpringApp::Kill][7] [t=00:00:54.741741] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.741761] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.741819] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:54.742262] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.742557] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.742569] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.742579] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:00:54.742588] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:00:54.742597] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.742607] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.742616] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.742629] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.742638] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.758521] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.758563] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.758575] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.758586] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.768681] [VFS] [SpringVFS::DeleteArchives] [t=00:00:54.768716] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:54.768742] [VFS] archive=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp (0x55ddf3602970) [t=00:00:54.791282] [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=3618ms [t=00:00:54.791347] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=133ms [t=00:00:54.791487] file="unittextures/factorytank_1_flip.png" indx=7387 inflSize=1214kb readTime=48ms [t=00:00:54.791506] file="unittextures/factorytank_1.png" indx=7386 inflSize=4103kb readTime=39ms [t=00:00:54.791517] file="bitmaps/cc/bluering.tga" indx=431 inflSize=256kb readTime=34ms [t=00:00:54.791686] file="objects3d/corcomalt4.s3o" indx=5227 inflSize=114kb readTime=26ms [t=00:00:54.791945] file="effects/beamblade.lua" indx=649 inflSize=1kb readTime=23ms [t=00:00:54.791966] file="objects3d/corhlt_d.s3o" indx=5239 inflSize=100kb readTime=22ms [t=00:00:54.791977] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=21ms [t=00:00:54.792106] file="unittextures/bcore_abc_1.tga" indx=7211 inflSize=3210kb readTime=20ms [t=00:00:54.792240] file="objects3d/pw_dropfac.dae.lua" indx=5509 inflSize=0kb readTime=20ms [t=00:00:54.805838] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/46a2ab704240f22155944c42dea073bf.sdp] 167334380 bytes cached in 3483 files [t=00:00:55.032245] [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [t=00:00:55.032521] [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x55ddf3524350) [t=00:00:55.034564] [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:55.034585] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz (0x55ddf34fb9f0) [t=00:00:55.034996] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/spring/bitmaps.sdz] 457548 bytes cached in 8 files [t=00:00:55.035268] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/maphelper.sdz (0x55ddf351ea20) [t=00:00:55.035313] [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz (0x7fa55801f080) [t=00:00:55.035942] [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/105.1.1-1696-g311f4e2/base/springcontent.sdz] 295643 bytes cached in 71 files [t=00:00:55.038442] [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:55.038461] [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:55.038713] [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:55.038739] [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:55.038749] [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:55.038759] [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:55.039728] [SpringApp::Kill][8] [t=00:00:55.039745] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:55.039755] [WatchDog::Uninstall][1] hangDetectorThread=0x55ddac7a7a50 (joinable=1) [t=00:00:55.039764] [WatchDog::Uninstall][2] [t=00:00:55.158996] [WatchDog::Uninstall][3] [t=00:00:55.159033] [SpringApp::Kill][9]